Partial sync with L2jServer HighFive Nov 6th 2015.
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@ -161,7 +161,7 @@ public class CharacterSelect extends L2GameClientPacket
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{
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return; // handled in L2GameClient
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}
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L2World.getInstance().addPlayerToWorld(cha);
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CharNameTable.getInstance().addName(cha);
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cha.setClient(client);
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