More final and static cleanups.
This commit is contained in:
parent
406caf063a
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565933653d
@ -273,7 +273,7 @@ public class Alarm extends AbstractNpcAI
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* @param questId the quest ID
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* @param memoState the memo state
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*/
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private static void setMemoState(PlayerInstance player, int questId, int memoState)
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private void setMemoState(PlayerInstance player, int questId, int memoState)
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{
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QuestState qs = null;
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switch (questId)
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@ -328,7 +328,7 @@ public class Alarm extends AbstractNpcAI
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* @param slot the slot
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* @param memoStateEx the memo state ex
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*/
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private static void setMemoStateEx(PlayerInstance player, int questId, int slot, int memoStateEx)
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private void setMemoStateEx(PlayerInstance player, int questId, int slot, int memoStateEx)
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{
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QuestState qs = null;
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switch (questId)
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@ -139,7 +139,7 @@ public class QuarryRebel extends AbstractNpcAI
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return super.onKill(npc, killer, isSummon);
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}
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private static void spawnNextMob(int npcId, Creature killer, Location loc)
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private void spawnNextMob(int npcId, Creature killer, Location loc)
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{
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final Npc npc = addSpawn(npcId, loc.getX(), loc.getY(), loc.getZ(), killer.getHeading() + 32500, false, 300000);
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npc.getAI().notifyEvent(CtrlEvent.EVT_AGGRESSION, killer, 1000);
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@ -246,7 +246,7 @@ public class StakatoNest extends AbstractNpcAI
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return null;
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}
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private static void giveCocoon(PlayerInstance player, Npc npc)
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private void giveCocoon(PlayerInstance player, Npc npc)
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{
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player.addItem("StakatoCocoon", ((getRandom(100) > 80) ? LARGE_COCOON : SMALL_COCOON), 1, npc, true);
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}
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@ -223,7 +223,7 @@ public class Elpies extends Event
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}
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}
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private static void dropItem(Npc mob, PlayerInstance player, int[][] droplist)
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private void dropItem(Npc mob, PlayerInstance player, int[][] droplist)
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{
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final int chance = getRandom(100);
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@ -240,7 +240,7 @@ public class Rabbits extends Event
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return super.onAttack(npc, attacker, damage, isSummon);
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}
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private static void dropItem(Npc npc, PlayerInstance player, int[][] droplist)
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private void dropItem(Npc npc, PlayerInstance player, int[][] droplist)
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{
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final int chance = getRandom(100);
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for (int[] drop : droplist)
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@ -253,7 +253,7 @@ public class Rabbits extends Event
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}
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}
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private static void recordSpawn(List<Npc> npcs, int npcId, int x, int y, int z, int heading, boolean randomOffSet, long despawnDelay)
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private void recordSpawn(List<Npc> npcs, int npcId, int x, int y, int z, int heading, boolean randomOffSet, long despawnDelay)
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{
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final Npc npc = addSpawn(npcId, x, y, z, heading, randomOffSet, despawnDelay);
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if (npc.getId() == CHEST)
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@ -276,7 +276,7 @@ public class AdminBuffs implements IAdminCommandHandler
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* @param gmchar the player to switch the Game Master skills.
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* @param toAuraSkills if {@code true} it will remove "GM Aura" skills and add "GM regular" skills, vice versa if {@code false}.
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*/
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private static void switchSkills(PlayerInstance gmchar, boolean toAuraSkills)
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private void switchSkills(PlayerInstance gmchar, boolean toAuraSkills)
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{
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final Collection<Skill> skills = toAuraSkills ? SkillTreesData.getInstance().getGMSkillTree() : SkillTreesData.getInstance().getGMAuraSkillTree();
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for (Skill skill : skills)
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@ -292,7 +292,7 @@ public class AdminBuffs implements IAdminCommandHandler
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return ADMIN_COMMANDS;
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}
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private static void showBuffs(PlayerInstance activeChar, Creature target, int page, boolean passive)
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private void showBuffs(PlayerInstance activeChar, Creature target, int page, boolean passive)
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{
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final List<BuffInfo> effects = new ArrayList<>();
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if (!passive)
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@ -353,7 +353,7 @@ public class AdminBuffs implements IAdminCommandHandler
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}
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}
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private static void removeBuff(PlayerInstance activeChar, int objId, int skillId)
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private void removeBuff(PlayerInstance activeChar, int objId, int skillId)
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{
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Creature target = null;
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try
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@ -380,7 +380,7 @@ public class AdminBuffs implements IAdminCommandHandler
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}
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}
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private static void removeAllBuffs(PlayerInstance activeChar, int objId)
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private void removeAllBuffs(PlayerInstance activeChar, int objId)
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{
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Creature target = null;
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try
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@ -403,7 +403,7 @@ public class AdminBuffs implements IAdminCommandHandler
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}
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}
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private static void viewBlockedEffects(PlayerInstance activeChar, int objId)
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private void viewBlockedEffects(PlayerInstance activeChar, int objId)
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{
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Creature target = null;
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try
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@ -113,7 +113,7 @@ public class AdminChangeAccessLevel implements IAdminCommandHandler
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* @param player the online target
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* @param lvl the access level
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*/
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private static void onlineChange(PlayerInstance activeChar, PlayerInstance player, int lvl)
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private void onlineChange(PlayerInstance activeChar, PlayerInstance player, int lvl)
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{
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if (lvl >= 0)
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{
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@ -174,7 +174,7 @@ public class AdminFence implements IAdminCommandHandler
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return ADMIN_COMMANDS;
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}
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private static void sendHtml(PlayerInstance activeChar, int page)
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private void sendHtml(PlayerInstance activeChar, int page)
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{
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final PageResult result = PageBuilder.newBuilder(FenceData.getInstance().getFences().values(), 10, "bypass -h admin_listfence").currentPage(page).style(ButtonsStyle.INSTANCE).bodyHandler((pages, fence, sb) ->
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{
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@ -153,7 +153,7 @@ public class AdminShowQuests implements IAdminCommandHandler
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return true;
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}
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private static void showFirstQuestMenu(PlayerInstance target, PlayerInstance actor)
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private void showFirstQuestMenu(PlayerInstance target, PlayerInstance actor)
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{
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final StringBuilder replyMSG = new StringBuilder("<html><body><table width=270><tr><td width=45><button value=\"Main\" action=\"bypass -h admin_admin\" width=45 height=21 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td><td width=180><center>Player: " + target.getName() + "</center></td><td width=45><button value=\"Back\" action=\"bypass -h admin_admin6\" width=45 height=21 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td></tr></table>");
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final NpcHtmlMessage adminReply = new NpcHtmlMessage(0, 1);
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@ -171,7 +171,7 @@ public class AdminShowQuests implements IAdminCommandHandler
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actor.sendPacket(adminReply);
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}
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private static void showQuestMenu(PlayerInstance target, PlayerInstance actor, String[] val)
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private void showQuestMenu(PlayerInstance target, PlayerInstance actor, String[] val)
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{
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try (Connection con = DatabaseFactory.getConnection())
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{
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@ -317,7 +317,7 @@ public class AdminShowQuests implements IAdminCommandHandler
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}
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}
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private static void setQuestVar(PlayerInstance target, PlayerInstance actor, String[] val)
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private void setQuestVar(PlayerInstance target, PlayerInstance actor, String[] val)
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{
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QuestState qs = target.getQuestState(val[0]);
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final String[] outval = new String[3];
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@ -111,7 +111,7 @@ public class AdminZone implements IAdminCommandHandler
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return true;
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}
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private static void showHtml(PlayerInstance activeChar)
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private void showHtml(PlayerInstance activeChar)
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{
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final String htmContent = HtmCache.getInstance().getHtm(activeChar, "data/html/admin/zone.htm");
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final NpcHtmlMessage adminReply = new NpcHtmlMessage(0, 1);
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@ -163,7 +163,7 @@ public class AdminZone implements IAdminCommandHandler
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activeChar.sendPacket(adminReply);
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}
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private static void getGeoRegionXY(PlayerInstance activeChar)
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private void getGeoRegionXY(PlayerInstance activeChar)
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{
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final int worldX = activeChar.getX();
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final int worldY = activeChar.getY();
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@ -271,7 +271,7 @@ public class NpcViewMod implements IBypassHandler
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player.sendPacket(html);
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}
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private static void sendNpcSkillView(PlayerInstance player, Npc npc)
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private void sendNpcSkillView(PlayerInstance player, Npc npc)
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{
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final NpcHtmlMessage html = new NpcHtmlMessage();
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html.setFile(player, "data/html/mods/NpcView/Skills.htm");
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@ -303,7 +303,7 @@ public class NpcViewMod implements IBypassHandler
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player.sendPacket(html);
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}
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private static void sendAggroListView(PlayerInstance player, Npc npc)
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private void sendAggroListView(PlayerInstance player, Npc npc)
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{
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final NpcHtmlMessage html = new NpcHtmlMessage();
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html.setFile(player, "data/html/mods/NpcView/AggroList.htm");
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@ -358,7 +358,7 @@ public class NpcViewMod implements IBypassHandler
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return sb.toString();
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}
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private static void sendNpcDropList(PlayerInstance player, Npc npc, DropType dropType, int page)
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private void sendNpcDropList(PlayerInstance player, Npc npc, DropType dropType, int page)
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{
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final List<DropHolder> dropList = npc.getTemplate().getDropList(dropType);
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if (dropList == null)
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@ -154,7 +154,7 @@ public class Observation implements IBypassHandler
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return false;
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}
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private static void doObserve(PlayerInstance player, Npc npc, Location pos, long cost)
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private void doObserve(PlayerInstance player, Npc npc, Location pos, long cost)
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{
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if (player.reduceAdena("Broadcast", cost, npc, true))
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{
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@ -78,7 +78,7 @@ public class PrivateWarehouse implements IBypassHandler
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return false;
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}
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private static void showWithdrawWindow(PlayerInstance player)
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private void showWithdrawWindow(PlayerInstance player)
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{
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player.sendPacket(ActionFailed.STATIC_PACKET);
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player.setActiveWarehouse(player.getWarehouse());
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@ -84,7 +84,7 @@ public class QuestLink implements IBypassHandler
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* @param npc The table containing quests of the NpcInstance
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* @param quests
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*/
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private static void showQuestChooseWindow(PlayerInstance player, Npc npc, Collection<Quest> quests)
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private void showQuestChooseWindow(PlayerInstance player, Npc npc, Collection<Quest> quests)
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{
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final StringBuilder sbStarted = new StringBuilder(128);
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final StringBuilder sbCanStart = new StringBuilder(128);
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@ -241,7 +241,7 @@ public class QuestLink implements IBypassHandler
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* @param npc the NpcInstance that chats with the {@code player}
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* @param questId the Id of the quest to display the message
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*/
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private static void showQuestWindow(PlayerInstance player, Npc npc, String questId)
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private void showQuestWindow(PlayerInstance player, Npc npc, String questId)
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{
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String content = null;
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@ -296,7 +296,7 @@ public class QuestLink implements IBypassHandler
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* @param player the PlayerInstance that talk with the {@code npc}.
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* @param npc the NpcInstance that chats with the {@code player}.
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*/
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private static void showQuestWindow(PlayerInstance player, Npc npc)
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private void showQuestWindow(PlayerInstance player, Npc npc)
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{
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//@formatter:off
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final Set<Quest> quests = npc.getListeners(EventType.ON_NPC_TALK).stream()
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@ -68,7 +68,7 @@ public class Wear implements IBypassHandler
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return false;
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}
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private static void showWearWindow(PlayerInstance player, int val)
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private void showWearWindow(PlayerInstance player, int val)
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{
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final ProductList buyList = BuyListData.getInstance().getBuyList(val);
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if (buyList == null)
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@ -89,7 +89,7 @@ public class BanHandler implements IPunishmentHandler
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* Applies all punishment effects from the player.
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* @param player
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*/
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private static void applyToPlayer(PlayerInstance player)
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private void applyToPlayer(PlayerInstance player)
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{
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Disconnection.of(player).defaultSequence(false);
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}
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@ -124,7 +124,7 @@ public class ChatBanHandler implements IPunishmentHandler
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* @param task
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* @param player
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*/
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private static void applyToPlayer(PunishmentTask task, PlayerInstance player)
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private void applyToPlayer(PunishmentTask task, PlayerInstance player)
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{
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final long delay = ((task.getExpirationTime() - System.currentTimeMillis()) / 1000);
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if (delay > 0)
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@ -142,7 +142,7 @@ public class ChatBanHandler implements IPunishmentHandler
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* Removes any punishment effects from the player.
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* @param player
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*/
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private static void removeFromPlayer(PlayerInstance player)
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private void removeFromPlayer(PlayerInstance player)
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{
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player.sendMessage("Your Chat ban has been lifted");
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player.sendPacket(new EtcStatusUpdate(player));
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@ -153,7 +153,7 @@ public class JailHandler implements IPunishmentHandler
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* @param task
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* @param player
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*/
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private static void applyToPlayer(PunishmentTask task, PlayerInstance player)
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private void applyToPlayer(PunishmentTask task, PlayerInstance player)
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{
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player.setInstance(null);
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@ -196,7 +196,7 @@ public class JailHandler implements IPunishmentHandler
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* Removes any punishment effects from the player.
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* @param player
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*/
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private static void removeFromPlayer(PlayerInstance player)
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private void removeFromPlayer(PlayerInstance player)
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{
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ThreadPool.schedule(new TeleportTask(player, JailZone.getLocationOut()), 2000);
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@ -487,7 +487,7 @@ public class Kamaloka extends AbstractInstance
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* Removing all buffs from player and pet except BUFFS_WHITELIST
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* @param ch player
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*/
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private static final void removeBuffs(Creature ch)
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private void removeBuffs(Creature ch)
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{
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// Stop all buffs.
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ch.getEffectList().stopEffects(info -> (info != null) && !info.getSkill().isStayAfterDeath() && (Arrays.binarySearch(BUFFS_WHITELIST, info.getSkill().getId()) < 0), true, true);
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@ -444,7 +444,7 @@ public class Q00270_TheOneWhoEndsSilence extends Quest
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* @param chance the reward chance
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* @param atLeastOne if {@code true} it will reward two items if the chance is meet and one if the chance is not meet, if {@code false} if the chance is not meet doesn't reward, otherwise reward one item
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*/
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private static void giveItem(PlayerInstance player, Npc npc, int chance, boolean atLeastOne)
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private void giveItem(PlayerInstance player, Npc npc, int chance, boolean atLeastOne)
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{
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if ((player != null) && Util.checkIfInRange(Config.ALT_PARTY_RANGE, npc, player, false))
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{
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@ -504,7 +504,7 @@ public class Q00350_EnhanceYourWeapon extends Quest
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/**
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* TODO: Implement using DocumentParser.
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*/
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private static void load()
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private void load()
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{
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try
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{
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@ -843,7 +843,7 @@ public class Q00420_LittleWing extends Quest
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* Gives the reward to the player.
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* @param player the player
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*/
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private static void giveReward(PlayerInstance player)
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private void giveReward(PlayerInstance player)
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{
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final int random = getRandom(100);
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for (int i : EGGS)
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@ -363,7 +363,7 @@ public class Q00453_NotStrongEnoughAlone extends Quest
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return htmltext;
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}
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private static void checkProgress(QuestState qs, int count, int... mobs)
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private void checkProgress(QuestState qs, int count, int... mobs)
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{
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for (int mob : mobs)
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{
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@ -782,7 +782,7 @@ public class Q00454_CompletelyLost extends Quest
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* @param player the player
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* @param stringId the NPC String
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*/
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private static void whisper(Npc npc, PlayerInstance player, NpcStringId stringId)
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private void whisper(Npc npc, PlayerInstance player, NpcStringId stringId)
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{
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player.sendPacket(new NpcSay(npc.getObjectId(), ChatType.NPC_GENERAL, npc.getId(), stringId));
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}
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@ -193,7 +193,7 @@ public class Q00455_WingsOfSand extends Quest
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* Reward the player.
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* @param qs the quest state of the player to reward
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*/
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private static void giveItems(QuestState qs)
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private void giveItems(QuestState qs)
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{
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final PlayerInstance player = qs.getPlayer();
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int chance;
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@ -319,7 +319,7 @@ public class Q00456_DontKnowDontCare extends Quest
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return super.onKill(npc, killer, isSummon);
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}
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private static void rewardPlayer(PlayerInstance player, Npc npc)
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private void rewardPlayer(PlayerInstance player, Npc npc)
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{
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final int chance = getRandom(10000);
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final int reward;
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@ -201,7 +201,7 @@ public class Q00901_HowLavasaurusesAreMade extends Quest
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return htmltext;
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}
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private static void giveQuestItems(QuestState qs, int itemId)
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private void giveQuestItems(QuestState qs, int itemId)
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{
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final PlayerInstance player = qs.getPlayer();
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if (getQuestItemsCount(player, itemId) < 10)
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@ -324,7 +324,7 @@ public class Q10289_FadeToBlack extends Quest
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return htmltext;
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}
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private static void rewardPlayer(QuestState qs, boolean isLucky)
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private void rewardPlayer(QuestState qs, boolean isLucky)
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{
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if ((qs != null) && qs.isCond(1))
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{
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@ -489,7 +489,7 @@ public class GameServer
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INSTANCE = new GameServer();
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}
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private static void printSection(String s)
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private void printSection(String s)
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{
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s = "=[ " + s + " ]";
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while (s.length() < 61)
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@ -395,7 +395,7 @@ public class ClanEntryManager
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return _clanLocked.get(playerId) == null ? 0 : _clanLocked.get(playerId).getDelay(TimeUnit.MINUTES);
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}
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private static void lockPlayer(int playerId)
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private void lockPlayer(int playerId)
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{
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_playerLocked.put(playerId, ThreadPool.schedule(() ->
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{
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@ -403,7 +403,7 @@ public class ClanEntryManager
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}, LOCK_TIME));
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}
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private static void lockClan(int clanId)
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private void lockClan(int clanId)
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{
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_clanLocked.put(clanId, ThreadPool.schedule(() ->
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{
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||||
|
@ -296,7 +296,7 @@ public class VillageMasterInstance extends NpcInstance
|
||||
}
|
||||
}
|
||||
|
||||
private static void dissolveClan(PlayerInstance player, int clanId)
|
||||
private void dissolveClan(PlayerInstance player, int clanId)
|
||||
{
|
||||
if (!player.isClanLeader())
|
||||
{
|
||||
@ -357,7 +357,7 @@ public class VillageMasterInstance extends NpcInstance
|
||||
ClanTable.getInstance().scheduleRemoveClan(clan.getId());
|
||||
}
|
||||
|
||||
private static void recoverClan(PlayerInstance player, int clanId)
|
||||
private void recoverClan(PlayerInstance player, int clanId)
|
||||
{
|
||||
if (!player.isClanLeader())
|
||||
{
|
||||
@ -370,7 +370,7 @@ public class VillageMasterInstance extends NpcInstance
|
||||
clan.updateClanInDB();
|
||||
}
|
||||
|
||||
private static void createSubPledge(PlayerInstance player, String clanName, String leaderName, int pledgeType, int minClanLvl)
|
||||
private void createSubPledge(PlayerInstance player, String clanName, String leaderName, int pledgeType, int minClanLvl)
|
||||
{
|
||||
if (!player.isClanLeader())
|
||||
{
|
||||
@ -480,7 +480,7 @@ public class VillageMasterInstance extends NpcInstance
|
||||
}
|
||||
}
|
||||
|
||||
private static void renameSubPledge(PlayerInstance player, int pledgeType, String pledgeName)
|
||||
private void renameSubPledge(PlayerInstance player, int pledgeType, String pledgeName)
|
||||
{
|
||||
if (!player.isClanLeader())
|
||||
{
|
||||
@ -513,7 +513,7 @@ public class VillageMasterInstance extends NpcInstance
|
||||
player.sendMessage("Pledge name changed.");
|
||||
}
|
||||
|
||||
private static void assignSubPledgeLeader(PlayerInstance player, String clanName, String leaderName)
|
||||
private void assignSubPledgeLeader(PlayerInstance player, String clanName, String leaderName)
|
||||
{
|
||||
if (!player.isClanLeader())
|
||||
{
|
||||
|
@ -2628,7 +2628,7 @@ public abstract class AbstractScript extends ManagedScript implements IEventTime
|
||||
* @param player
|
||||
* @param holder
|
||||
*/
|
||||
protected static void giveItems(PlayerInstance player, ItemHolder holder)
|
||||
protected void giveItems(PlayerInstance player, ItemHolder holder)
|
||||
{
|
||||
giveItems(player, holder.getId(), holder.getCount());
|
||||
}
|
||||
|
@ -192,7 +192,7 @@ public abstract class AbstractOlympiadGame
|
||||
return true;
|
||||
}
|
||||
|
||||
protected static void removals(PlayerInstance player, boolean removeParty)
|
||||
protected void removals(PlayerInstance player, boolean removeParty)
|
||||
{
|
||||
try
|
||||
{
|
||||
@ -291,7 +291,7 @@ public abstract class AbstractOlympiadGame
|
||||
}
|
||||
}
|
||||
|
||||
protected static void cleanEffects(PlayerInstance player)
|
||||
protected void cleanEffects(PlayerInstance player)
|
||||
{
|
||||
try
|
||||
{
|
||||
@ -344,7 +344,7 @@ public abstract class AbstractOlympiadGame
|
||||
}
|
||||
}
|
||||
|
||||
protected static void playerStatusBack(PlayerInstance player)
|
||||
protected void playerStatusBack(PlayerInstance player)
|
||||
{
|
||||
try
|
||||
{
|
||||
@ -391,7 +391,7 @@ public abstract class AbstractOlympiadGame
|
||||
}
|
||||
}
|
||||
|
||||
protected static void portPlayerBack(PlayerInstance player)
|
||||
protected void portPlayerBack(PlayerInstance player)
|
||||
{
|
||||
if (player == null)
|
||||
{
|
||||
|
@ -741,7 +741,7 @@ public abstract class OlympiadGameNormal extends AbstractOlympiadGame
|
||||
_damageP2 = 0;
|
||||
}
|
||||
|
||||
protected static void saveResults(Participant one, Participant two, int winner, long startTime, long fightTime, CompetitionType type)
|
||||
protected void saveResults(Participant one, Participant two, int winner, long startTime, long fightTime, CompetitionType type)
|
||||
{
|
||||
try (Connection con = DatabaseFactory.getConnection();
|
||||
PreparedStatement statement = con.prepareStatement("INSERT INTO olympiad_fights (charOneId, charTwoId, charOneClass, charTwoClass, winner, start, time, classed) values(?,?,?,?,?,?,?,?)"))
|
||||
|
@ -182,7 +182,7 @@ public abstract class VoteSystem implements Runnable
|
||||
}
|
||||
}
|
||||
|
||||
private static void announce(String msg)
|
||||
private void announce(String msg)
|
||||
{
|
||||
CreatureSay cs = new CreatureSay(0, ChatType.CRITICAL_ANNOUNCE, "", msg);
|
||||
Broadcast.toAllOnlinePlayers(cs);
|
||||
|
@ -316,7 +316,7 @@ public class RequestBypassToServer implements IClientIncomingPacket
|
||||
/**
|
||||
* @param player
|
||||
*/
|
||||
private static void comeHere(PlayerInstance player)
|
||||
private void comeHere(PlayerInstance player)
|
||||
{
|
||||
final WorldObject obj = player.getTarget();
|
||||
if (obj == null)
|
||||
|
@ -273,7 +273,7 @@ public class Alarm extends AbstractNpcAI
|
||||
* @param questId the quest ID
|
||||
* @param memoState the memo state
|
||||
*/
|
||||
private static void setMemoState(PlayerInstance player, int questId, int memoState)
|
||||
private void setMemoState(PlayerInstance player, int questId, int memoState)
|
||||
{
|
||||
QuestState qs = null;
|
||||
switch (questId)
|
||||
@ -328,7 +328,7 @@ public class Alarm extends AbstractNpcAI
|
||||
* @param slot the slot
|
||||
* @param memoStateEx the memo state ex
|
||||
*/
|
||||
private static void setMemoStateEx(PlayerInstance player, int questId, int slot, int memoStateEx)
|
||||
private void setMemoStateEx(PlayerInstance player, int questId, int slot, int memoStateEx)
|
||||
{
|
||||
QuestState qs = null;
|
||||
switch (questId)
|
||||
|
@ -139,7 +139,7 @@ public class QuarryRebel extends AbstractNpcAI
|
||||
return super.onKill(npc, killer, isSummon);
|
||||
}
|
||||
|
||||
private static void spawnNextMob(int npcId, Creature killer, Location loc)
|
||||
private void spawnNextMob(int npcId, Creature killer, Location loc)
|
||||
{
|
||||
final Npc npc = addSpawn(npcId, loc.getX(), loc.getY(), loc.getZ(), killer.getHeading() + 32500, false, 300000);
|
||||
npc.getAI().notifyEvent(CtrlEvent.EVT_AGGRESSION, killer, 1000);
|
||||
|
@ -246,7 +246,7 @@ public class StakatoNest extends AbstractNpcAI
|
||||
return null;
|
||||
}
|
||||
|
||||
private static void giveCocoon(PlayerInstance player, Npc npc)
|
||||
private void giveCocoon(PlayerInstance player, Npc npc)
|
||||
{
|
||||
player.addItem("StakatoCocoon", ((getRandom(100) > 80) ? LARGE_COCOON : SMALL_COCOON), 1, npc, true);
|
||||
}
|
||||
|
@ -223,7 +223,7 @@ public class Elpies extends Event
|
||||
}
|
||||
}
|
||||
|
||||
private static void dropItem(Npc mob, PlayerInstance player, int[][] droplist)
|
||||
private void dropItem(Npc mob, PlayerInstance player, int[][] droplist)
|
||||
{
|
||||
final int chance = getRandom(100);
|
||||
|
||||
|
@ -240,7 +240,7 @@ public class Rabbits extends Event
|
||||
return super.onAttack(npc, attacker, damage, isSummon);
|
||||
}
|
||||
|
||||
private static void dropItem(Npc npc, PlayerInstance player, int[][] droplist)
|
||||
private void dropItem(Npc npc, PlayerInstance player, int[][] droplist)
|
||||
{
|
||||
final int chance = getRandom(100);
|
||||
for (int[] drop : droplist)
|
||||
@ -253,7 +253,7 @@ public class Rabbits extends Event
|
||||
}
|
||||
}
|
||||
|
||||
private static void recordSpawn(List<Npc> npcs, int npcId, int x, int y, int z, int heading, boolean randomOffSet, long despawnDelay)
|
||||
private void recordSpawn(List<Npc> npcs, int npcId, int x, int y, int z, int heading, boolean randomOffSet, long despawnDelay)
|
||||
{
|
||||
final Npc npc = addSpawn(npcId, x, y, z, heading, randomOffSet, despawnDelay);
|
||||
if (npc.getId() == CHEST)
|
||||
|
@ -276,7 +276,7 @@ public class AdminBuffs implements IAdminCommandHandler
|
||||
* @param gmchar the player to switch the Game Master skills.
|
||||
* @param toAuraSkills if {@code true} it will remove "GM Aura" skills and add "GM regular" skills, vice versa if {@code false}.
|
||||
*/
|
||||
private static void switchSkills(PlayerInstance gmchar, boolean toAuraSkills)
|
||||
private void switchSkills(PlayerInstance gmchar, boolean toAuraSkills)
|
||||
{
|
||||
final Collection<Skill> skills = toAuraSkills ? SkillTreesData.getInstance().getGMSkillTree() : SkillTreesData.getInstance().getGMAuraSkillTree();
|
||||
for (Skill skill : skills)
|
||||
@ -292,7 +292,7 @@ public class AdminBuffs implements IAdminCommandHandler
|
||||
return ADMIN_COMMANDS;
|
||||
}
|
||||
|
||||
private static void showBuffs(PlayerInstance activeChar, Creature target, int page, boolean passive)
|
||||
private void showBuffs(PlayerInstance activeChar, Creature target, int page, boolean passive)
|
||||
{
|
||||
final List<BuffInfo> effects = new ArrayList<>();
|
||||
if (!passive)
|
||||
@ -353,7 +353,7 @@ public class AdminBuffs implements IAdminCommandHandler
|
||||
}
|
||||
}
|
||||
|
||||
private static void removeBuff(PlayerInstance activeChar, int objId, int skillId)
|
||||
private void removeBuff(PlayerInstance activeChar, int objId, int skillId)
|
||||
{
|
||||
Creature target = null;
|
||||
try
|
||||
@ -380,7 +380,7 @@ public class AdminBuffs implements IAdminCommandHandler
|
||||
}
|
||||
}
|
||||
|
||||
private static void removeAllBuffs(PlayerInstance activeChar, int objId)
|
||||
private void removeAllBuffs(PlayerInstance activeChar, int objId)
|
||||
{
|
||||
Creature target = null;
|
||||
try
|
||||
@ -403,7 +403,7 @@ public class AdminBuffs implements IAdminCommandHandler
|
||||
}
|
||||
}
|
||||
|
||||
private static void viewBlockedEffects(PlayerInstance activeChar, int objId)
|
||||
private void viewBlockedEffects(PlayerInstance activeChar, int objId)
|
||||
{
|
||||
Creature target = null;
|
||||
try
|
||||
|
@ -113,7 +113,7 @@ public class AdminChangeAccessLevel implements IAdminCommandHandler
|
||||
* @param player the online target
|
||||
* @param lvl the access level
|
||||
*/
|
||||
private static void onlineChange(PlayerInstance activeChar, PlayerInstance player, int lvl)
|
||||
private void onlineChange(PlayerInstance activeChar, PlayerInstance player, int lvl)
|
||||
{
|
||||
if (lvl >= 0)
|
||||
{
|
||||
|
@ -174,7 +174,7 @@ public class AdminFence implements IAdminCommandHandler
|
||||
return ADMIN_COMMANDS;
|
||||
}
|
||||
|
||||
private static void sendHtml(PlayerInstance activeChar, int page)
|
||||
private void sendHtml(PlayerInstance activeChar, int page)
|
||||
{
|
||||
final PageResult result = PageBuilder.newBuilder(FenceData.getInstance().getFences().values(), 10, "bypass -h admin_listfence").currentPage(page).style(ButtonsStyle.INSTANCE).bodyHandler((pages, fence, sb) ->
|
||||
{
|
||||
|
@ -153,7 +153,7 @@ public class AdminShowQuests implements IAdminCommandHandler
|
||||
return true;
|
||||
}
|
||||
|
||||
private static void showFirstQuestMenu(PlayerInstance target, PlayerInstance actor)
|
||||
private void showFirstQuestMenu(PlayerInstance target, PlayerInstance actor)
|
||||
{
|
||||
final StringBuilder replyMSG = new StringBuilder("<html><body><table width=270><tr><td width=45><button value=\"Main\" action=\"bypass -h admin_admin\" width=45 height=21 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td><td width=180><center>Player: " + target.getName() + "</center></td><td width=45><button value=\"Back\" action=\"bypass -h admin_admin6\" width=45 height=21 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td></tr></table>");
|
||||
final NpcHtmlMessage adminReply = new NpcHtmlMessage(0, 1);
|
||||
@ -171,7 +171,7 @@ public class AdminShowQuests implements IAdminCommandHandler
|
||||
actor.sendPacket(adminReply);
|
||||
}
|
||||
|
||||
private static void showQuestMenu(PlayerInstance target, PlayerInstance actor, String[] val)
|
||||
private void showQuestMenu(PlayerInstance target, PlayerInstance actor, String[] val)
|
||||
{
|
||||
try (Connection con = DatabaseFactory.getConnection())
|
||||
{
|
||||
@ -317,7 +317,7 @@ public class AdminShowQuests implements IAdminCommandHandler
|
||||
}
|
||||
}
|
||||
|
||||
private static void setQuestVar(PlayerInstance target, PlayerInstance actor, String[] val)
|
||||
private void setQuestVar(PlayerInstance target, PlayerInstance actor, String[] val)
|
||||
{
|
||||
QuestState qs = target.getQuestState(val[0]);
|
||||
final String[] outval = new String[3];
|
||||
|
@ -111,7 +111,7 @@ public class AdminZone implements IAdminCommandHandler
|
||||
return true;
|
||||
}
|
||||
|
||||
private static void showHtml(PlayerInstance activeChar)
|
||||
private void showHtml(PlayerInstance activeChar)
|
||||
{
|
||||
final String htmContent = HtmCache.getInstance().getHtm(activeChar, "data/html/admin/zone.htm");
|
||||
final NpcHtmlMessage adminReply = new NpcHtmlMessage(0, 1);
|
||||
@ -163,7 +163,7 @@ public class AdminZone implements IAdminCommandHandler
|
||||
activeChar.sendPacket(adminReply);
|
||||
}
|
||||
|
||||
private static void getGeoRegionXY(PlayerInstance activeChar)
|
||||
private void getGeoRegionXY(PlayerInstance activeChar)
|
||||
{
|
||||
final int worldX = activeChar.getX();
|
||||
final int worldY = activeChar.getY();
|
||||
|
@ -271,7 +271,7 @@ public class NpcViewMod implements IBypassHandler
|
||||
player.sendPacket(html);
|
||||
}
|
||||
|
||||
private static void sendNpcSkillView(PlayerInstance player, Npc npc)
|
||||
private void sendNpcSkillView(PlayerInstance player, Npc npc)
|
||||
{
|
||||
final NpcHtmlMessage html = new NpcHtmlMessage();
|
||||
html.setFile(player, "data/html/mods/NpcView/Skills.htm");
|
||||
@ -303,7 +303,7 @@ public class NpcViewMod implements IBypassHandler
|
||||
player.sendPacket(html);
|
||||
}
|
||||
|
||||
private static void sendAggroListView(PlayerInstance player, Npc npc)
|
||||
private void sendAggroListView(PlayerInstance player, Npc npc)
|
||||
{
|
||||
final NpcHtmlMessage html = new NpcHtmlMessage();
|
||||
html.setFile(player, "data/html/mods/NpcView/AggroList.htm");
|
||||
@ -358,7 +358,7 @@ public class NpcViewMod implements IBypassHandler
|
||||
return sb.toString();
|
||||
}
|
||||
|
||||
private static void sendNpcDropList(PlayerInstance player, Npc npc, DropType dropType, int page)
|
||||
private void sendNpcDropList(PlayerInstance player, Npc npc, DropType dropType, int page)
|
||||
{
|
||||
final List<DropHolder> dropList = npc.getTemplate().getDropList(dropType);
|
||||
if (dropList == null)
|
||||
|
@ -154,7 +154,7 @@ public class Observation implements IBypassHandler
|
||||
return false;
|
||||
}
|
||||
|
||||
private static void doObserve(PlayerInstance player, Npc npc, Location pos, long cost)
|
||||
private void doObserve(PlayerInstance player, Npc npc, Location pos, long cost)
|
||||
{
|
||||
if (player.reduceAdena("Broadcast", cost, npc, true))
|
||||
{
|
||||
|
@ -78,7 +78,7 @@ public class PrivateWarehouse implements IBypassHandler
|
||||
return false;
|
||||
}
|
||||
|
||||
private static void showWithdrawWindow(PlayerInstance player)
|
||||
private void showWithdrawWindow(PlayerInstance player)
|
||||
{
|
||||
player.sendPacket(ActionFailed.STATIC_PACKET);
|
||||
player.setActiveWarehouse(player.getWarehouse());
|
||||
|
@ -84,7 +84,7 @@ public class QuestLink implements IBypassHandler
|
||||
* @param npc The table containing quests of the NpcInstance
|
||||
* @param quests
|
||||
*/
|
||||
private static void showQuestChooseWindow(PlayerInstance player, Npc npc, Collection<Quest> quests)
|
||||
private void showQuestChooseWindow(PlayerInstance player, Npc npc, Collection<Quest> quests)
|
||||
{
|
||||
final StringBuilder sbStarted = new StringBuilder(128);
|
||||
final StringBuilder sbCanStart = new StringBuilder(128);
|
||||
@ -241,7 +241,7 @@ public class QuestLink implements IBypassHandler
|
||||
* @param npc the NpcInstance that chats with the {@code player}
|
||||
* @param questId the Id of the quest to display the message
|
||||
*/
|
||||
private static void showQuestWindow(PlayerInstance player, Npc npc, String questId)
|
||||
private void showQuestWindow(PlayerInstance player, Npc npc, String questId)
|
||||
{
|
||||
String content = null;
|
||||
|
||||
@ -296,7 +296,7 @@ public class QuestLink implements IBypassHandler
|
||||
* @param player the PlayerInstance that talk with the {@code npc}.
|
||||
* @param npc the NpcInstance that chats with the {@code player}.
|
||||
*/
|
||||
private static void showQuestWindow(PlayerInstance player, Npc npc)
|
||||
private void showQuestWindow(PlayerInstance player, Npc npc)
|
||||
{
|
||||
//@formatter:off
|
||||
final Set<Quest> quests = npc.getListeners(EventType.ON_NPC_TALK).stream()
|
||||
|
@ -68,7 +68,7 @@ public class Wear implements IBypassHandler
|
||||
return false;
|
||||
}
|
||||
|
||||
private static void showWearWindow(PlayerInstance player, int val)
|
||||
private void showWearWindow(PlayerInstance player, int val)
|
||||
{
|
||||
final ProductList buyList = BuyListData.getInstance().getBuyList(val);
|
||||
if (buyList == null)
|
||||
|
@ -89,7 +89,7 @@ public class BanHandler implements IPunishmentHandler
|
||||
* Applies all punishment effects from the player.
|
||||
* @param player
|
||||
*/
|
||||
private static void applyToPlayer(PlayerInstance player)
|
||||
private void applyToPlayer(PlayerInstance player)
|
||||
{
|
||||
Disconnection.of(player).defaultSequence(false);
|
||||
}
|
||||
|
@ -124,7 +124,7 @@ public class ChatBanHandler implements IPunishmentHandler
|
||||
* @param task
|
||||
* @param player
|
||||
*/
|
||||
private static void applyToPlayer(PunishmentTask task, PlayerInstance player)
|
||||
private void applyToPlayer(PunishmentTask task, PlayerInstance player)
|
||||
{
|
||||
final long delay = ((task.getExpirationTime() - System.currentTimeMillis()) / 1000);
|
||||
if (delay > 0)
|
||||
@ -142,7 +142,7 @@ public class ChatBanHandler implements IPunishmentHandler
|
||||
* Removes any punishment effects from the player.
|
||||
* @param player
|
||||
*/
|
||||
private static void removeFromPlayer(PlayerInstance player)
|
||||
private void removeFromPlayer(PlayerInstance player)
|
||||
{
|
||||
player.sendMessage("Your Chat ban has been lifted");
|
||||
player.sendPacket(new EtcStatusUpdate(player));
|
||||
|
@ -153,7 +153,7 @@ public class JailHandler implements IPunishmentHandler
|
||||
* @param task
|
||||
* @param player
|
||||
*/
|
||||
private static void applyToPlayer(PunishmentTask task, PlayerInstance player)
|
||||
private void applyToPlayer(PunishmentTask task, PlayerInstance player)
|
||||
{
|
||||
player.setInstance(null);
|
||||
|
||||
@ -196,7 +196,7 @@ public class JailHandler implements IPunishmentHandler
|
||||
* Removes any punishment effects from the player.
|
||||
* @param player
|
||||
*/
|
||||
private static void removeFromPlayer(PlayerInstance player)
|
||||
private void removeFromPlayer(PlayerInstance player)
|
||||
{
|
||||
ThreadPool.schedule(new TeleportTask(player, JailZone.getLocationOut()), 2000);
|
||||
|
||||
|
@ -487,7 +487,7 @@ public class Kamaloka extends AbstractInstance
|
||||
* Removing all buffs from player and pet except BUFFS_WHITELIST
|
||||
* @param ch player
|
||||
*/
|
||||
private static final void removeBuffs(Creature ch)
|
||||
private void removeBuffs(Creature ch)
|
||||
{
|
||||
// Stop all buffs.
|
||||
ch.getEffectList().stopEffects(info -> (info != null) && !info.getSkill().isStayAfterDeath() && (Arrays.binarySearch(BUFFS_WHITELIST, info.getSkill().getId()) < 0), true, true);
|
||||
|
@ -444,7 +444,7 @@ public class Q00270_TheOneWhoEndsSilence extends Quest
|
||||
* @param chance the reward chance
|
||||
* @param atLeastOne if {@code true} it will reward two items if the chance is meet and one if the chance is not meet, if {@code false} if the chance is not meet doesn't reward, otherwise reward one item
|
||||
*/
|
||||
private static void giveItem(PlayerInstance player, Npc npc, int chance, boolean atLeastOne)
|
||||
private void giveItem(PlayerInstance player, Npc npc, int chance, boolean atLeastOne)
|
||||
{
|
||||
if ((player != null) && Util.checkIfInRange(Config.ALT_PARTY_RANGE, npc, player, false))
|
||||
{
|
||||
|
@ -840,7 +840,7 @@ public class Q00420_LittleWing extends Quest
|
||||
* Gives the reward to the player.
|
||||
* @param player the player
|
||||
*/
|
||||
private static void giveReward(PlayerInstance player)
|
||||
private void giveReward(PlayerInstance player)
|
||||
{
|
||||
final int random = getRandom(100);
|
||||
for (int i : EGGS)
|
||||
|
@ -363,7 +363,7 @@ public class Q00453_NotStrongEnoughAlone extends Quest
|
||||
return htmltext;
|
||||
}
|
||||
|
||||
private static void checkProgress(QuestState qs, int count, int... mobs)
|
||||
private void checkProgress(QuestState qs, int count, int... mobs)
|
||||
{
|
||||
for (int mob : mobs)
|
||||
{
|
||||
|
@ -782,7 +782,7 @@ public class Q00454_CompletelyLost extends Quest
|
||||
* @param player the player
|
||||
* @param stringId the NPC String
|
||||
*/
|
||||
private static void whisper(Npc npc, PlayerInstance player, NpcStringId stringId)
|
||||
private void whisper(Npc npc, PlayerInstance player, NpcStringId stringId)
|
||||
{
|
||||
player.sendPacket(new NpcSay(npc.getObjectId(), ChatType.NPC_GENERAL, npc.getId(), stringId));
|
||||
}
|
||||
|
@ -193,7 +193,7 @@ public class Q00455_WingsOfSand extends Quest
|
||||
* Reward the player.
|
||||
* @param qs the quest state of the player to reward
|
||||
*/
|
||||
private static void giveItems(QuestState qs)
|
||||
private void giveItems(QuestState qs)
|
||||
{
|
||||
final PlayerInstance player = qs.getPlayer();
|
||||
int chance;
|
||||
|
@ -319,7 +319,7 @@ public class Q00456_DontKnowDontCare extends Quest
|
||||
return super.onKill(npc, killer, isSummon);
|
||||
}
|
||||
|
||||
private static void rewardPlayer(PlayerInstance player, Npc npc)
|
||||
private void rewardPlayer(PlayerInstance player, Npc npc)
|
||||
{
|
||||
final int chance = getRandom(10000);
|
||||
final int reward;
|
||||
|
@ -201,7 +201,7 @@ public class Q00901_HowLavasaurusesAreMade extends Quest
|
||||
return htmltext;
|
||||
}
|
||||
|
||||
private static void giveQuestItems(QuestState qs, int itemId)
|
||||
private void giveQuestItems(QuestState qs, int itemId)
|
||||
{
|
||||
final PlayerInstance player = qs.getPlayer();
|
||||
if (getQuestItemsCount(player, itemId) < 10)
|
||||
|
@ -324,7 +324,7 @@ public class Q10289_FadeToBlack extends Quest
|
||||
return htmltext;
|
||||
}
|
||||
|
||||
private static void rewardPlayer(QuestState qs, boolean isLucky)
|
||||
private void rewardPlayer(QuestState qs, boolean isLucky)
|
||||
{
|
||||
if ((qs != null) && qs.isCond(1))
|
||||
{
|
||||
|
@ -497,7 +497,7 @@ public class GameServer
|
||||
INSTANCE = new GameServer();
|
||||
}
|
||||
|
||||
private static void printSection(String s)
|
||||
private void printSection(String s)
|
||||
{
|
||||
s = "=[ " + s + " ]";
|
||||
while (s.length() < 61)
|
||||
|
@ -395,7 +395,7 @@ public class ClanEntryManager
|
||||
return _clanLocked.get(playerId) == null ? 0 : _clanLocked.get(playerId).getDelay(TimeUnit.MINUTES);
|
||||
}
|
||||
|
||||
private static void lockPlayer(int playerId)
|
||||
private void lockPlayer(int playerId)
|
||||
{
|
||||
_playerLocked.put(playerId, ThreadPool.schedule(() ->
|
||||
{
|
||||
@ -403,7 +403,7 @@ public class ClanEntryManager
|
||||
}, LOCK_TIME));
|
||||
}
|
||||
|
||||
private static void lockClan(int clanId)
|
||||
private void lockClan(int clanId)
|
||||
{
|
||||
_clanLocked.put(clanId, ThreadPool.schedule(() ->
|
||||
{
|
||||
|
@ -296,7 +296,7 @@ public class VillageMasterInstance extends NpcInstance
|
||||
}
|
||||
}
|
||||
|
||||
private static void dissolveClan(PlayerInstance player, int clanId)
|
||||
private void dissolveClan(PlayerInstance player, int clanId)
|
||||
{
|
||||
if (!player.isClanLeader())
|
||||
{
|
||||
@ -357,7 +357,7 @@ public class VillageMasterInstance extends NpcInstance
|
||||
ClanTable.getInstance().scheduleRemoveClan(clan.getId());
|
||||
}
|
||||
|
||||
private static void recoverClan(PlayerInstance player, int clanId)
|
||||
private void recoverClan(PlayerInstance player, int clanId)
|
||||
{
|
||||
if (!player.isClanLeader())
|
||||
{
|
||||
@ -370,7 +370,7 @@ public class VillageMasterInstance extends NpcInstance
|
||||
clan.updateClanInDB();
|
||||
}
|
||||
|
||||
private static void createSubPledge(PlayerInstance player, String clanName, String leaderName, int pledgeType, int minClanLvl)
|
||||
private void createSubPledge(PlayerInstance player, String clanName, String leaderName, int pledgeType, int minClanLvl)
|
||||
{
|
||||
if (!player.isClanLeader())
|
||||
{
|
||||
@ -480,7 +480,7 @@ public class VillageMasterInstance extends NpcInstance
|
||||
}
|
||||
}
|
||||
|
||||
private static void renameSubPledge(PlayerInstance player, int pledgeType, String pledgeName)
|
||||
private void renameSubPledge(PlayerInstance player, int pledgeType, String pledgeName)
|
||||
{
|
||||
if (!player.isClanLeader())
|
||||
{
|
||||
@ -513,7 +513,7 @@ public class VillageMasterInstance extends NpcInstance
|
||||
player.sendMessage("Pledge name changed.");
|
||||
}
|
||||
|
||||
private static void assignSubPledgeLeader(PlayerInstance player, String clanName, String leaderName)
|
||||
private void assignSubPledgeLeader(PlayerInstance player, String clanName, String leaderName)
|
||||
{
|
||||
if (!player.isClanLeader())
|
||||
{
|
||||
|
@ -2628,7 +2628,7 @@ public abstract class AbstractScript extends ManagedScript implements IEventTime
|
||||
* @param player
|
||||
* @param holder
|
||||
*/
|
||||
protected static void giveItems(PlayerInstance player, ItemHolder holder)
|
||||
protected void giveItems(PlayerInstance player, ItemHolder holder)
|
||||
{
|
||||
giveItems(player, holder.getId(), holder.getCount());
|
||||
}
|
||||
|
@ -192,7 +192,7 @@ public abstract class AbstractOlympiadGame
|
||||
return true;
|
||||
}
|
||||
|
||||
protected static void removals(PlayerInstance player, boolean removeParty)
|
||||
protected void removals(PlayerInstance player, boolean removeParty)
|
||||
{
|
||||
try
|
||||
{
|
||||
@ -291,7 +291,7 @@ public abstract class AbstractOlympiadGame
|
||||
}
|
||||
}
|
||||
|
||||
protected static void cleanEffects(PlayerInstance player)
|
||||
protected void cleanEffects(PlayerInstance player)
|
||||
{
|
||||
try
|
||||
{
|
||||
@ -344,7 +344,7 @@ public abstract class AbstractOlympiadGame
|
||||
}
|
||||
}
|
||||
|
||||
protected static void playerStatusBack(PlayerInstance player)
|
||||
protected void playerStatusBack(PlayerInstance player)
|
||||
{
|
||||
try
|
||||
{
|
||||
@ -391,7 +391,7 @@ public abstract class AbstractOlympiadGame
|
||||
}
|
||||
}
|
||||
|
||||
protected static void portPlayerBack(PlayerInstance player)
|
||||
protected void portPlayerBack(PlayerInstance player)
|
||||
{
|
||||
if (player == null)
|
||||
{
|
||||
|
@ -741,7 +741,7 @@ public abstract class OlympiadGameNormal extends AbstractOlympiadGame
|
||||
_damageP2 = 0;
|
||||
}
|
||||
|
||||
protected static void saveResults(Participant one, Participant two, int winner, long startTime, long fightTime, CompetitionType type)
|
||||
protected void saveResults(Participant one, Participant two, int winner, long startTime, long fightTime, CompetitionType type)
|
||||
{
|
||||
try (Connection con = DatabaseFactory.getConnection();
|
||||
PreparedStatement statement = con.prepareStatement("INSERT INTO olympiad_fights (charOneId, charTwoId, charOneClass, charTwoClass, winner, start, time, classed) values(?,?,?,?,?,?,?,?)"))
|
||||
|
@ -182,7 +182,7 @@ public abstract class VoteSystem implements Runnable
|
||||
}
|
||||
}
|
||||
|
||||
private static void announce(String msg)
|
||||
private void announce(String msg)
|
||||
{
|
||||
CreatureSay cs = new CreatureSay(0, ChatType.CRITICAL_ANNOUNCE, "", msg);
|
||||
Broadcast.toAllOnlinePlayers(cs);
|
||||
|
@ -316,7 +316,7 @@ public class RequestBypassToServer implements IClientIncomingPacket
|
||||
/**
|
||||
* @param player
|
||||
*/
|
||||
private static void comeHere(PlayerInstance player)
|
||||
private void comeHere(PlayerInstance player)
|
||||
{
|
||||
final WorldObject obj = player.getTarget();
|
||||
if (obj == null)
|
||||
|
@ -273,7 +273,7 @@ public class Alarm extends AbstractNpcAI
|
||||
* @param questId the quest ID
|
||||
* @param memoState the memo state
|
||||
*/
|
||||
private static void setMemoState(PlayerInstance player, int questId, int memoState)
|
||||
private void setMemoState(PlayerInstance player, int questId, int memoState)
|
||||
{
|
||||
QuestState qs = null;
|
||||
switch (questId)
|
||||
@ -328,7 +328,7 @@ public class Alarm extends AbstractNpcAI
|
||||
* @param slot the slot
|
||||
* @param memoStateEx the memo state ex
|
||||
*/
|
||||
private static void setMemoStateEx(PlayerInstance player, int questId, int slot, int memoStateEx)
|
||||
private void setMemoStateEx(PlayerInstance player, int questId, int slot, int memoStateEx)
|
||||
{
|
||||
QuestState qs = null;
|
||||
switch (questId)
|
||||
|
@ -139,7 +139,7 @@ public class QuarryRebel extends AbstractNpcAI
|
||||
return super.onKill(npc, killer, isSummon);
|
||||
}
|
||||
|
||||
private static void spawnNextMob(int npcId, Creature killer, Location loc)
|
||||
private void spawnNextMob(int npcId, Creature killer, Location loc)
|
||||
{
|
||||
final Npc npc = addSpawn(npcId, loc.getX(), loc.getY(), loc.getZ(), killer.getHeading() + 32500, false, 300000);
|
||||
npc.getAI().notifyEvent(CtrlEvent.EVT_AGGRESSION, killer, 1000);
|
||||
|
@ -246,7 +246,7 @@ public class StakatoNest extends AbstractNpcAI
|
||||
return null;
|
||||
}
|
||||
|
||||
private static void giveCocoon(PlayerInstance player, Npc npc)
|
||||
private void giveCocoon(PlayerInstance player, Npc npc)
|
||||
{
|
||||
player.addItem("StakatoCocoon", ((getRandom(100) > 80) ? LARGE_COCOON : SMALL_COCOON), 1, npc, true);
|
||||
}
|
||||
|
@ -223,7 +223,7 @@ public class Elpies extends Event
|
||||
}
|
||||
}
|
||||
|
||||
private static void dropItem(Npc mob, PlayerInstance player, int[][] droplist)
|
||||
private void dropItem(Npc mob, PlayerInstance player, int[][] droplist)
|
||||
{
|
||||
final int chance = getRandom(100);
|
||||
|
||||
|
@ -240,7 +240,7 @@ public class Rabbits extends Event
|
||||
return super.onAttack(npc, attacker, damage, isSummon);
|
||||
}
|
||||
|
||||
private static void dropItem(Npc npc, PlayerInstance player, int[][] droplist)
|
||||
private void dropItem(Npc npc, PlayerInstance player, int[][] droplist)
|
||||
{
|
||||
final int chance = getRandom(100);
|
||||
for (int[] drop : droplist)
|
||||
@ -253,7 +253,7 @@ public class Rabbits extends Event
|
||||
}
|
||||
}
|
||||
|
||||
private static void recordSpawn(List<Npc> npcs, int npcId, int x, int y, int z, int heading, boolean randomOffSet, long despawnDelay)
|
||||
private void recordSpawn(List<Npc> npcs, int npcId, int x, int y, int z, int heading, boolean randomOffSet, long despawnDelay)
|
||||
{
|
||||
final Npc npc = addSpawn(npcId, x, y, z, heading, randomOffSet, despawnDelay);
|
||||
if (npc.getId() == CHEST)
|
||||
|
@ -276,7 +276,7 @@ public class AdminBuffs implements IAdminCommandHandler
|
||||
* @param gmchar the player to switch the Game Master skills.
|
||||
* @param toAuraSkills if {@code true} it will remove "GM Aura" skills and add "GM regular" skills, vice versa if {@code false}.
|
||||
*/
|
||||
private static void switchSkills(PlayerInstance gmchar, boolean toAuraSkills)
|
||||
private void switchSkills(PlayerInstance gmchar, boolean toAuraSkills)
|
||||
{
|
||||
final Collection<Skill> skills = toAuraSkills ? SkillTreesData.getInstance().getGMSkillTree() : SkillTreesData.getInstance().getGMAuraSkillTree();
|
||||
for (Skill skill : skills)
|
||||
@ -292,7 +292,7 @@ public class AdminBuffs implements IAdminCommandHandler
|
||||
return ADMIN_COMMANDS;
|
||||
}
|
||||
|
||||
private static void showBuffs(PlayerInstance activeChar, Creature target, int page, boolean passive)
|
||||
private void showBuffs(PlayerInstance activeChar, Creature target, int page, boolean passive)
|
||||
{
|
||||
final List<BuffInfo> effects = new ArrayList<>();
|
||||
if (!passive)
|
||||
@ -353,7 +353,7 @@ public class AdminBuffs implements IAdminCommandHandler
|
||||
}
|
||||
}
|
||||
|
||||
private static void removeBuff(PlayerInstance activeChar, int objId, int skillId)
|
||||
private void removeBuff(PlayerInstance activeChar, int objId, int skillId)
|
||||
{
|
||||
Creature target = null;
|
||||
try
|
||||
@ -380,7 +380,7 @@ public class AdminBuffs implements IAdminCommandHandler
|
||||
}
|
||||
}
|
||||
|
||||
private static void removeAllBuffs(PlayerInstance activeChar, int objId)
|
||||
private void removeAllBuffs(PlayerInstance activeChar, int objId)
|
||||
{
|
||||
Creature target = null;
|
||||
try
|
||||
@ -403,7 +403,7 @@ public class AdminBuffs implements IAdminCommandHandler
|
||||
}
|
||||
}
|
||||
|
||||
private static void viewBlockedEffects(PlayerInstance activeChar, int objId)
|
||||
private void viewBlockedEffects(PlayerInstance activeChar, int objId)
|
||||
{
|
||||
Creature target = null;
|
||||
try
|
||||
|
@ -113,7 +113,7 @@ public class AdminChangeAccessLevel implements IAdminCommandHandler
|
||||
* @param player the online target
|
||||
* @param lvl the access level
|
||||
*/
|
||||
private static void onlineChange(PlayerInstance activeChar, PlayerInstance player, int lvl)
|
||||
private void onlineChange(PlayerInstance activeChar, PlayerInstance player, int lvl)
|
||||
{
|
||||
if (lvl >= 0)
|
||||
{
|
||||
|
@ -174,7 +174,7 @@ public class AdminFence implements IAdminCommandHandler
|
||||
return ADMIN_COMMANDS;
|
||||
}
|
||||
|
||||
private static void sendHtml(PlayerInstance activeChar, int page)
|
||||
private void sendHtml(PlayerInstance activeChar, int page)
|
||||
{
|
||||
final PageResult result = PageBuilder.newBuilder(FenceData.getInstance().getFences().values(), 10, "bypass -h admin_listfence").currentPage(page).style(ButtonsStyle.INSTANCE).bodyHandler((pages, fence, sb) ->
|
||||
{
|
||||
|
@ -153,7 +153,7 @@ public class AdminShowQuests implements IAdminCommandHandler
|
||||
return true;
|
||||
}
|
||||
|
||||
private static void showFirstQuestMenu(PlayerInstance target, PlayerInstance actor)
|
||||
private void showFirstQuestMenu(PlayerInstance target, PlayerInstance actor)
|
||||
{
|
||||
final StringBuilder replyMSG = new StringBuilder("<html><body><table width=270><tr><td width=45><button value=\"Main\" action=\"bypass -h admin_admin\" width=45 height=21 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td><td width=180><center>Player: " + target.getName() + "</center></td><td width=45><button value=\"Back\" action=\"bypass -h admin_admin6\" width=45 height=21 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td></tr></table>");
|
||||
final NpcHtmlMessage adminReply = new NpcHtmlMessage(0, 1);
|
||||
@ -171,7 +171,7 @@ public class AdminShowQuests implements IAdminCommandHandler
|
||||
actor.sendPacket(adminReply);
|
||||
}
|
||||
|
||||
private static void showQuestMenu(PlayerInstance target, PlayerInstance actor, String[] val)
|
||||
private void showQuestMenu(PlayerInstance target, PlayerInstance actor, String[] val)
|
||||
{
|
||||
try (Connection con = DatabaseFactory.getConnection())
|
||||
{
|
||||
@ -317,7 +317,7 @@ public class AdminShowQuests implements IAdminCommandHandler
|
||||
}
|
||||
}
|
||||
|
||||
private static void setQuestVar(PlayerInstance target, PlayerInstance actor, String[] val)
|
||||
private void setQuestVar(PlayerInstance target, PlayerInstance actor, String[] val)
|
||||
{
|
||||
QuestState qs = target.getQuestState(val[0]);
|
||||
final String[] outval = new String[3];
|
||||
|
@ -111,7 +111,7 @@ public class AdminZone implements IAdminCommandHandler
|
||||
return true;
|
||||
}
|
||||
|
||||
private static void showHtml(PlayerInstance activeChar)
|
||||
private void showHtml(PlayerInstance activeChar)
|
||||
{
|
||||
final String htmContent = HtmCache.getInstance().getHtm(activeChar, "data/html/admin/zone.htm");
|
||||
final NpcHtmlMessage adminReply = new NpcHtmlMessage(0, 1);
|
||||
@ -163,7 +163,7 @@ public class AdminZone implements IAdminCommandHandler
|
||||
activeChar.sendPacket(adminReply);
|
||||
}
|
||||
|
||||
private static void getGeoRegionXY(PlayerInstance activeChar)
|
||||
private void getGeoRegionXY(PlayerInstance activeChar)
|
||||
{
|
||||
final int worldX = activeChar.getX();
|
||||
final int worldY = activeChar.getY();
|
||||
|
@ -271,7 +271,7 @@ public class NpcViewMod implements IBypassHandler
|
||||
player.sendPacket(html);
|
||||
}
|
||||
|
||||
private static void sendNpcSkillView(PlayerInstance player, Npc npc)
|
||||
private void sendNpcSkillView(PlayerInstance player, Npc npc)
|
||||
{
|
||||
final NpcHtmlMessage html = new NpcHtmlMessage();
|
||||
html.setFile(player, "data/html/mods/NpcView/Skills.htm");
|
||||
@ -303,7 +303,7 @@ public class NpcViewMod implements IBypassHandler
|
||||
player.sendPacket(html);
|
||||
}
|
||||
|
||||
private static void sendAggroListView(PlayerInstance player, Npc npc)
|
||||
private void sendAggroListView(PlayerInstance player, Npc npc)
|
||||
{
|
||||
final NpcHtmlMessage html = new NpcHtmlMessage();
|
||||
html.setFile(player, "data/html/mods/NpcView/AggroList.htm");
|
||||
@ -358,7 +358,7 @@ public class NpcViewMod implements IBypassHandler
|
||||
return sb.toString();
|
||||
}
|
||||
|
||||
private static void sendNpcDropList(PlayerInstance player, Npc npc, DropType dropType, int page)
|
||||
private void sendNpcDropList(PlayerInstance player, Npc npc, DropType dropType, int page)
|
||||
{
|
||||
final List<DropHolder> dropList = npc.getTemplate().getDropList(dropType);
|
||||
if (dropList == null)
|
||||
|
@ -154,7 +154,7 @@ public class Observation implements IBypassHandler
|
||||
return false;
|
||||
}
|
||||
|
||||
private static void doObserve(PlayerInstance player, Npc npc, Location pos, long cost)
|
||||
private void doObserve(PlayerInstance player, Npc npc, Location pos, long cost)
|
||||
{
|
||||
if (player.reduceAdena("Broadcast", cost, npc, true))
|
||||
{
|
||||
|
@ -78,7 +78,7 @@ public class PrivateWarehouse implements IBypassHandler
|
||||
return false;
|
||||
}
|
||||
|
||||
private static void showWithdrawWindow(PlayerInstance player)
|
||||
private void showWithdrawWindow(PlayerInstance player)
|
||||
{
|
||||
player.sendPacket(ActionFailed.STATIC_PACKET);
|
||||
player.setActiveWarehouse(player.getWarehouse());
|
||||
|
@ -84,7 +84,7 @@ public class QuestLink implements IBypassHandler
|
||||
* @param npc The table containing quests of the NpcInstance
|
||||
* @param quests
|
||||
*/
|
||||
private static void showQuestChooseWindow(PlayerInstance player, Npc npc, Collection<Quest> quests)
|
||||
private void showQuestChooseWindow(PlayerInstance player, Npc npc, Collection<Quest> quests)
|
||||
{
|
||||
final StringBuilder sbStarted = new StringBuilder(128);
|
||||
final StringBuilder sbCanStart = new StringBuilder(128);
|
||||
@ -241,7 +241,7 @@ public class QuestLink implements IBypassHandler
|
||||
* @param npc the NpcInstance that chats with the {@code player}
|
||||
* @param questId the Id of the quest to display the message
|
||||
*/
|
||||
private static void showQuestWindow(PlayerInstance player, Npc npc, String questId)
|
||||
private void showQuestWindow(PlayerInstance player, Npc npc, String questId)
|
||||
{
|
||||
String content = null;
|
||||
|
||||
@ -296,7 +296,7 @@ public class QuestLink implements IBypassHandler
|
||||
* @param player the PlayerInstance that talk with the {@code npc}.
|
||||
* @param npc the NpcInstance that chats with the {@code player}.
|
||||
*/
|
||||
private static void showQuestWindow(PlayerInstance player, Npc npc)
|
||||
private void showQuestWindow(PlayerInstance player, Npc npc)
|
||||
{
|
||||
//@formatter:off
|
||||
final Set<Quest> quests = npc.getListeners(EventType.ON_NPC_TALK).stream()
|
||||
|
@ -68,7 +68,7 @@ public class Wear implements IBypassHandler
|
||||
return false;
|
||||
}
|
||||
|
||||
private static void showWearWindow(PlayerInstance player, int val)
|
||||
private void showWearWindow(PlayerInstance player, int val)
|
||||
{
|
||||
final ProductList buyList = BuyListData.getInstance().getBuyList(val);
|
||||
if (buyList == null)
|
||||
|
@ -89,7 +89,7 @@ public class BanHandler implements IPunishmentHandler
|
||||
* Applies all punishment effects from the player.
|
||||
* @param player
|
||||
*/
|
||||
private static void applyToPlayer(PlayerInstance player)
|
||||
private void applyToPlayer(PlayerInstance player)
|
||||
{
|
||||
Disconnection.of(player).defaultSequence(false);
|
||||
}
|
||||
|
@ -124,7 +124,7 @@ public class ChatBanHandler implements IPunishmentHandler
|
||||
* @param task
|
||||
* @param player
|
||||
*/
|
||||
private static void applyToPlayer(PunishmentTask task, PlayerInstance player)
|
||||
private void applyToPlayer(PunishmentTask task, PlayerInstance player)
|
||||
{
|
||||
final long delay = ((task.getExpirationTime() - System.currentTimeMillis()) / 1000);
|
||||
if (delay > 0)
|
||||
@ -142,7 +142,7 @@ public class ChatBanHandler implements IPunishmentHandler
|
||||
* Removes any punishment effects from the player.
|
||||
* @param player
|
||||
*/
|
||||
private static void removeFromPlayer(PlayerInstance player)
|
||||
private void removeFromPlayer(PlayerInstance player)
|
||||
{
|
||||
player.sendMessage("Your Chat ban has been lifted");
|
||||
player.sendPacket(new EtcStatusUpdate(player));
|
||||
|
@ -153,7 +153,7 @@ public class JailHandler implements IPunishmentHandler
|
||||
* @param task
|
||||
* @param player
|
||||
*/
|
||||
private static void applyToPlayer(PunishmentTask task, PlayerInstance player)
|
||||
private void applyToPlayer(PunishmentTask task, PlayerInstance player)
|
||||
{
|
||||
player.setInstance(null);
|
||||
|
||||
@ -196,7 +196,7 @@ public class JailHandler implements IPunishmentHandler
|
||||
* Removes any punishment effects from the player.
|
||||
* @param player
|
||||
*/
|
||||
private static void removeFromPlayer(PlayerInstance player)
|
||||
private void removeFromPlayer(PlayerInstance player)
|
||||
{
|
||||
ThreadPool.schedule(new TeleportTask(player, JailZone.getLocationOut()), 2000);
|
||||
|
||||
|
@ -487,7 +487,7 @@ public class Kamaloka extends AbstractInstance
|
||||
* Removing all buffs from player and pet except BUFFS_WHITELIST
|
||||
* @param ch player
|
||||
*/
|
||||
private static final void removeBuffs(Creature ch)
|
||||
private void removeBuffs(Creature ch)
|
||||
{
|
||||
// Stop all buffs.
|
||||
ch.getEffectList().stopEffects(info -> (info != null) && !info.getSkill().isStayAfterDeath() && (Arrays.binarySearch(BUFFS_WHITELIST, info.getSkill().getId()) < 0), true, true);
|
||||
|
@ -444,7 +444,7 @@ public class Q00270_TheOneWhoEndsSilence extends Quest
|
||||
* @param chance the reward chance
|
||||
* @param atLeastOne if {@code true} it will reward two items if the chance is meet and one if the chance is not meet, if {@code false} if the chance is not meet doesn't reward, otherwise reward one item
|
||||
*/
|
||||
private static void giveItem(PlayerInstance player, Npc npc, int chance, boolean atLeastOne)
|
||||
private void giveItem(PlayerInstance player, Npc npc, int chance, boolean atLeastOne)
|
||||
{
|
||||
if ((player != null) && Util.checkIfInRange(Config.ALT_PARTY_RANGE, npc, player, false))
|
||||
{
|
||||
|
@ -840,7 +840,7 @@ public class Q00420_LittleWing extends Quest
|
||||
* Gives the reward to the player.
|
||||
* @param player the player
|
||||
*/
|
||||
private static void giveReward(PlayerInstance player)
|
||||
private void giveReward(PlayerInstance player)
|
||||
{
|
||||
final int random = getRandom(100);
|
||||
for (int i : EGGS)
|
||||
|
@ -363,7 +363,7 @@ public class Q00453_NotStrongEnoughAlone extends Quest
|
||||
return htmltext;
|
||||
}
|
||||
|
||||
private static void checkProgress(QuestState qs, int count, int... mobs)
|
||||
private void checkProgress(QuestState qs, int count, int... mobs)
|
||||
{
|
||||
for (int mob : mobs)
|
||||
{
|
||||
|
@ -782,7 +782,7 @@ public class Q00454_CompletelyLost extends Quest
|
||||
* @param player the player
|
||||
* @param stringId the NPC String
|
||||
*/
|
||||
private static void whisper(Npc npc, PlayerInstance player, NpcStringId stringId)
|
||||
private void whisper(Npc npc, PlayerInstance player, NpcStringId stringId)
|
||||
{
|
||||
player.sendPacket(new NpcSay(npc.getObjectId(), ChatType.NPC_GENERAL, npc.getId(), stringId));
|
||||
}
|
||||
|
@ -193,7 +193,7 @@ public class Q00455_WingsOfSand extends Quest
|
||||
* Reward the player.
|
||||
* @param qs the quest state of the player to reward
|
||||
*/
|
||||
private static void giveItems(QuestState qs)
|
||||
private void giveItems(QuestState qs)
|
||||
{
|
||||
final PlayerInstance player = qs.getPlayer();
|
||||
int chance;
|
||||
|
@ -319,7 +319,7 @@ public class Q00456_DontKnowDontCare extends Quest
|
||||
return super.onKill(npc, killer, isSummon);
|
||||
}
|
||||
|
||||
private static void rewardPlayer(PlayerInstance player, Npc npc)
|
||||
private void rewardPlayer(PlayerInstance player, Npc npc)
|
||||
{
|
||||
final int chance = getRandom(10000);
|
||||
final int reward;
|
||||
|
@ -201,7 +201,7 @@ public class Q00901_HowLavasaurusesAreMade extends Quest
|
||||
return htmltext;
|
||||
}
|
||||
|
||||
private static void giveQuestItems(QuestState qs, int itemId)
|
||||
private void giveQuestItems(QuestState qs, int itemId)
|
||||
{
|
||||
final PlayerInstance player = qs.getPlayer();
|
||||
if (getQuestItemsCount(player, itemId) < 10)
|
||||
|
@ -324,7 +324,7 @@ public class Q10289_FadeToBlack extends Quest
|
||||
return htmltext;
|
||||
}
|
||||
|
||||
private static void rewardPlayer(QuestState qs, boolean isLucky)
|
||||
private void rewardPlayer(QuestState qs, boolean isLucky)
|
||||
{
|
||||
if ((qs != null) && qs.isCond(1))
|
||||
{
|
||||
|
@ -497,7 +497,7 @@ public class GameServer
|
||||
INSTANCE = new GameServer();
|
||||
}
|
||||
|
||||
private static void printSection(String s)
|
||||
private void printSection(String s)
|
||||
{
|
||||
s = "=[ " + s + " ]";
|
||||
while (s.length() < 61)
|
||||
|
@ -395,7 +395,7 @@ public class ClanEntryManager
|
||||
return _clanLocked.get(playerId) == null ? 0 : _clanLocked.get(playerId).getDelay(TimeUnit.MINUTES);
|
||||
}
|
||||
|
||||
private static void lockPlayer(int playerId)
|
||||
private void lockPlayer(int playerId)
|
||||
{
|
||||
_playerLocked.put(playerId, ThreadPool.schedule(() ->
|
||||
{
|
||||
@ -403,7 +403,7 @@ public class ClanEntryManager
|
||||
}, LOCK_TIME));
|
||||
}
|
||||
|
||||
private static void lockClan(int clanId)
|
||||
private void lockClan(int clanId)
|
||||
{
|
||||
_clanLocked.put(clanId, ThreadPool.schedule(() ->
|
||||
{
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user