From 5646221b7dbd017b8a0872cce594772e65eebd75 Mon Sep 17 00:00:00 2001 From: MobiusDevelopment <8391001+MobiusDevelopment@users.noreply.github.com> Date: Wed, 24 Nov 2021 13:10:09 +0000 Subject: [PATCH] Fixed RequestLuckyGamePlay inventory visual issue. --- .../clientpackets/luckygame/RequestLuckyGamePlay.java | 5 +---- .../clientpackets/luckygame/RequestLuckyGamePlay.java | 5 +---- .../clientpackets/luckygame/RequestLuckyGamePlay.java | 5 +---- .../clientpackets/luckygame/RequestLuckyGamePlay.java | 5 +---- .../clientpackets/luckygame/RequestLuckyGamePlay.java | 5 +---- .../clientpackets/luckygame/RequestLuckyGamePlay.java | 5 +---- .../clientpackets/luckygame/RequestLuckyGamePlay.java | 5 +---- .../clientpackets/luckygame/RequestLuckyGamePlay.java | 5 +---- .../clientpackets/luckygame/RequestLuckyGamePlay.java | 5 +---- .../clientpackets/luckygame/RequestLuckyGamePlay.java | 5 +---- .../clientpackets/luckygame/RequestLuckyGamePlay.java | 5 +---- .../clientpackets/luckygame/RequestLuckyGamePlay.java | 5 +---- .../clientpackets/luckygame/RequestLuckyGamePlay.java | 5 +---- .../clientpackets/luckygame/RequestLuckyGamePlay.java | 5 +---- .../clientpackets/luckygame/RequestLuckyGamePlay.java | 5 +---- .../clientpackets/luckygame/RequestLuckyGamePlay.java | 5 +---- .../clientpackets/luckygame/RequestLuckyGamePlay.java | 5 +---- .../clientpackets/luckygame/RequestLuckyGamePlay.java | 5 +---- .../clientpackets/luckygame/RequestLuckyGamePlay.java | 5 +---- .../clientpackets/luckygame/RequestLuckyGamePlay.java | 5 +---- .../clientpackets/luckygame/RequestLuckyGamePlay.java | 5 +---- 21 files changed, 21 insertions(+), 84 deletions(-) diff --git a/L2J_Mobius_01.0_Ertheia/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java b/L2J_Mobius_01.0_Ertheia/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java index 76e42799c4..f262af12bc 100644 --- a/L2J_Mobius_01.0_Ertheia/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java +++ b/L2J_Mobius_01.0_Ertheia/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java @@ -38,7 +38,6 @@ import org.l2jmobius.gameserver.model.variables.PlayerVariables; import org.l2jmobius.gameserver.network.GameClient; import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.clientpackets.IClientIncomingPacket; -import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.luckygame.ExBettingLuckyGameResult; @@ -150,13 +149,11 @@ public class RequestLuckyGamePlay implements IClientIncomingPacket player.sendPacket(new ExBettingLuckyGameResult(LuckyGameResultType.SUCCESS, _type, rewards, (int) (_type == LuckyGameType.LUXURY ? player.getInventory().getInventoryItemCount(LUXURY_FORTUNE_READING_TICKET, -1) : player.getInventory().getInventoryItemCount(FORTUNE_READING_TICKET, -1)))); - final InventoryUpdate iu = new InventoryUpdate(); for (Entry> reward : rewards.entrySet()) { for (ItemHolder r : reward.getValue()) { final Item item = player.addItem("LuckyGame", r.getId(), r.getCount(), player, true); - iu.addItem(item); if (reward.getKey() == LuckyGameItemType.UNIQUE) { final SystemMessage sm = new SystemMessage(SystemMessageId.CONGRATULATIONS_C1_HAS_OBTAINED_S2_OF_S3_THROUGH_FORTUNE_READING); @@ -169,7 +166,7 @@ public class RequestLuckyGamePlay implements IClientIncomingPacket } } - player.sendInventoryUpdate(iu); + player.sendItemList(false); player.getVariables().set(PlayerVariables.FORTUNE_TELLING_VARIABLE, playCount >= 50 ? (playCount - 50) : playCount); if (blackCat && (playCount < 50)) diff --git a/L2J_Mobius_02.5_Underground/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java b/L2J_Mobius_02.5_Underground/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java index 76e42799c4..f262af12bc 100644 --- a/L2J_Mobius_02.5_Underground/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java +++ b/L2J_Mobius_02.5_Underground/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java @@ -38,7 +38,6 @@ import org.l2jmobius.gameserver.model.variables.PlayerVariables; import org.l2jmobius.gameserver.network.GameClient; import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.clientpackets.IClientIncomingPacket; -import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.luckygame.ExBettingLuckyGameResult; @@ -150,13 +149,11 @@ public class RequestLuckyGamePlay implements IClientIncomingPacket player.sendPacket(new ExBettingLuckyGameResult(LuckyGameResultType.SUCCESS, _type, rewards, (int) (_type == LuckyGameType.LUXURY ? player.getInventory().getInventoryItemCount(LUXURY_FORTUNE_READING_TICKET, -1) : player.getInventory().getInventoryItemCount(FORTUNE_READING_TICKET, -1)))); - final InventoryUpdate iu = new InventoryUpdate(); for (Entry> reward : rewards.entrySet()) { for (ItemHolder r : reward.getValue()) { final Item item = player.addItem("LuckyGame", r.getId(), r.getCount(), player, true); - iu.addItem(item); if (reward.getKey() == LuckyGameItemType.UNIQUE) { final SystemMessage sm = new SystemMessage(SystemMessageId.CONGRATULATIONS_C1_HAS_OBTAINED_S2_OF_S3_THROUGH_FORTUNE_READING); @@ -169,7 +166,7 @@ public class RequestLuckyGamePlay implements IClientIncomingPacket } } - player.sendInventoryUpdate(iu); + player.sendItemList(false); player.getVariables().set(PlayerVariables.FORTUNE_TELLING_VARIABLE, playCount >= 50 ? (playCount - 50) : playCount); if (blackCat && (playCount < 50)) diff --git a/L2J_Mobius_03.0_Helios/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java b/L2J_Mobius_03.0_Helios/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java index 76e42799c4..f262af12bc 100644 --- a/L2J_Mobius_03.0_Helios/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java +++ b/L2J_Mobius_03.0_Helios/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java @@ -38,7 +38,6 @@ import org.l2jmobius.gameserver.model.variables.PlayerVariables; import org.l2jmobius.gameserver.network.GameClient; import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.clientpackets.IClientIncomingPacket; -import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.luckygame.ExBettingLuckyGameResult; @@ -150,13 +149,11 @@ public class RequestLuckyGamePlay implements IClientIncomingPacket player.sendPacket(new ExBettingLuckyGameResult(LuckyGameResultType.SUCCESS, _type, rewards, (int) (_type == LuckyGameType.LUXURY ? player.getInventory().getInventoryItemCount(LUXURY_FORTUNE_READING_TICKET, -1) : player.getInventory().getInventoryItemCount(FORTUNE_READING_TICKET, -1)))); - final InventoryUpdate iu = new InventoryUpdate(); for (Entry> reward : rewards.entrySet()) { for (ItemHolder r : reward.getValue()) { final Item item = player.addItem("LuckyGame", r.getId(), r.getCount(), player, true); - iu.addItem(item); if (reward.getKey() == LuckyGameItemType.UNIQUE) { final SystemMessage sm = new SystemMessage(SystemMessageId.CONGRATULATIONS_C1_HAS_OBTAINED_S2_OF_S3_THROUGH_FORTUNE_READING); @@ -169,7 +166,7 @@ public class RequestLuckyGamePlay implements IClientIncomingPacket } } - player.sendInventoryUpdate(iu); + player.sendItemList(false); player.getVariables().set(PlayerVariables.FORTUNE_TELLING_VARIABLE, playCount >= 50 ? (playCount - 50) : playCount); if (blackCat && (playCount < 50)) diff --git a/L2J_Mobius_04.0_GrandCrusade/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java b/L2J_Mobius_04.0_GrandCrusade/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java index 76e42799c4..f262af12bc 100644 --- a/L2J_Mobius_04.0_GrandCrusade/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java +++ b/L2J_Mobius_04.0_GrandCrusade/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java @@ -38,7 +38,6 @@ import org.l2jmobius.gameserver.model.variables.PlayerVariables; import org.l2jmobius.gameserver.network.GameClient; import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.clientpackets.IClientIncomingPacket; -import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.luckygame.ExBettingLuckyGameResult; @@ -150,13 +149,11 @@ public class RequestLuckyGamePlay implements IClientIncomingPacket player.sendPacket(new ExBettingLuckyGameResult(LuckyGameResultType.SUCCESS, _type, rewards, (int) (_type == LuckyGameType.LUXURY ? player.getInventory().getInventoryItemCount(LUXURY_FORTUNE_READING_TICKET, -1) : player.getInventory().getInventoryItemCount(FORTUNE_READING_TICKET, -1)))); - final InventoryUpdate iu = new InventoryUpdate(); for (Entry> reward : rewards.entrySet()) { for (ItemHolder r : reward.getValue()) { final Item item = player.addItem("LuckyGame", r.getId(), r.getCount(), player, true); - iu.addItem(item); if (reward.getKey() == LuckyGameItemType.UNIQUE) { final SystemMessage sm = new SystemMessage(SystemMessageId.CONGRATULATIONS_C1_HAS_OBTAINED_S2_OF_S3_THROUGH_FORTUNE_READING); @@ -169,7 +166,7 @@ public class RequestLuckyGamePlay implements IClientIncomingPacket } } - player.sendInventoryUpdate(iu); + player.sendItemList(false); player.getVariables().set(PlayerVariables.FORTUNE_TELLING_VARIABLE, playCount >= 50 ? (playCount - 50) : playCount); if (blackCat && (playCount < 50)) diff --git a/L2J_Mobius_05.0_Salvation/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java b/L2J_Mobius_05.0_Salvation/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java index 76e42799c4..b77638c183 100644 --- a/L2J_Mobius_05.0_Salvation/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java +++ b/L2J_Mobius_05.0_Salvation/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java @@ -38,7 +38,6 @@ import org.l2jmobius.gameserver.model.variables.PlayerVariables; import org.l2jmobius.gameserver.network.GameClient; import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.clientpackets.IClientIncomingPacket; -import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.luckygame.ExBettingLuckyGameResult; @@ -150,13 +149,11 @@ public class RequestLuckyGamePlay implements IClientIncomingPacket player.sendPacket(new ExBettingLuckyGameResult(LuckyGameResultType.SUCCESS, _type, rewards, (int) (_type == LuckyGameType.LUXURY ? player.getInventory().getInventoryItemCount(LUXURY_FORTUNE_READING_TICKET, -1) : player.getInventory().getInventoryItemCount(FORTUNE_READING_TICKET, -1)))); - final InventoryUpdate iu = new InventoryUpdate(); for (Entry> reward : rewards.entrySet()) { for (ItemHolder r : reward.getValue()) { final Item item = player.addItem("LuckyGame", r.getId(), r.getCount(), player, true); - iu.addItem(item); if (reward.getKey() == LuckyGameItemType.UNIQUE) { final SystemMessage sm = new SystemMessage(SystemMessageId.CONGRATULATIONS_C1_HAS_OBTAINED_S2_OF_S3_THROUGH_FORTUNE_READING); @@ -169,7 +166,7 @@ public class RequestLuckyGamePlay implements IClientIncomingPacket } } - player.sendInventoryUpdate(iu); + player.sendItemList(); player.getVariables().set(PlayerVariables.FORTUNE_TELLING_VARIABLE, playCount >= 50 ? (playCount - 50) : playCount); if (blackCat && (playCount < 50)) diff --git a/L2J_Mobius_05.5_EtinasFate/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java b/L2J_Mobius_05.5_EtinasFate/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java index 76e42799c4..b77638c183 100644 --- a/L2J_Mobius_05.5_EtinasFate/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java +++ b/L2J_Mobius_05.5_EtinasFate/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java @@ -38,7 +38,6 @@ import org.l2jmobius.gameserver.model.variables.PlayerVariables; import org.l2jmobius.gameserver.network.GameClient; import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.clientpackets.IClientIncomingPacket; -import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.luckygame.ExBettingLuckyGameResult; @@ -150,13 +149,11 @@ public class RequestLuckyGamePlay implements IClientIncomingPacket player.sendPacket(new ExBettingLuckyGameResult(LuckyGameResultType.SUCCESS, _type, rewards, (int) (_type == LuckyGameType.LUXURY ? player.getInventory().getInventoryItemCount(LUXURY_FORTUNE_READING_TICKET, -1) : player.getInventory().getInventoryItemCount(FORTUNE_READING_TICKET, -1)))); - final InventoryUpdate iu = new InventoryUpdate(); for (Entry> reward : rewards.entrySet()) { for (ItemHolder r : reward.getValue()) { final Item item = player.addItem("LuckyGame", r.getId(), r.getCount(), player, true); - iu.addItem(item); if (reward.getKey() == LuckyGameItemType.UNIQUE) { final SystemMessage sm = new SystemMessage(SystemMessageId.CONGRATULATIONS_C1_HAS_OBTAINED_S2_OF_S3_THROUGH_FORTUNE_READING); @@ -169,7 +166,7 @@ public class RequestLuckyGamePlay implements IClientIncomingPacket } } - player.sendInventoryUpdate(iu); + player.sendItemList(); player.getVariables().set(PlayerVariables.FORTUNE_TELLING_VARIABLE, playCount >= 50 ? (playCount - 50) : playCount); if (blackCat && (playCount < 50)) diff --git a/L2J_Mobius_06.0_Fafurion/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java b/L2J_Mobius_06.0_Fafurion/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java index 76e42799c4..b77638c183 100644 --- a/L2J_Mobius_06.0_Fafurion/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java +++ b/L2J_Mobius_06.0_Fafurion/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java @@ -38,7 +38,6 @@ import org.l2jmobius.gameserver.model.variables.PlayerVariables; import org.l2jmobius.gameserver.network.GameClient; import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.clientpackets.IClientIncomingPacket; -import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.luckygame.ExBettingLuckyGameResult; @@ -150,13 +149,11 @@ public class RequestLuckyGamePlay implements IClientIncomingPacket player.sendPacket(new ExBettingLuckyGameResult(LuckyGameResultType.SUCCESS, _type, rewards, (int) (_type == LuckyGameType.LUXURY ? player.getInventory().getInventoryItemCount(LUXURY_FORTUNE_READING_TICKET, -1) : player.getInventory().getInventoryItemCount(FORTUNE_READING_TICKET, -1)))); - final InventoryUpdate iu = new InventoryUpdate(); for (Entry> reward : rewards.entrySet()) { for (ItemHolder r : reward.getValue()) { final Item item = player.addItem("LuckyGame", r.getId(), r.getCount(), player, true); - iu.addItem(item); if (reward.getKey() == LuckyGameItemType.UNIQUE) { final SystemMessage sm = new SystemMessage(SystemMessageId.CONGRATULATIONS_C1_HAS_OBTAINED_S2_OF_S3_THROUGH_FORTUNE_READING); @@ -169,7 +166,7 @@ public class RequestLuckyGamePlay implements IClientIncomingPacket } } - player.sendInventoryUpdate(iu); + player.sendItemList(); player.getVariables().set(PlayerVariables.FORTUNE_TELLING_VARIABLE, playCount >= 50 ? (playCount - 50) : playCount); if (blackCat && (playCount < 50)) diff --git a/L2J_Mobius_07.0_PreludeOfWar/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java b/L2J_Mobius_07.0_PreludeOfWar/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java index cdaefbe360..e652b50594 100644 --- a/L2J_Mobius_07.0_PreludeOfWar/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java +++ b/L2J_Mobius_07.0_PreludeOfWar/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java @@ -38,7 +38,6 @@ import org.l2jmobius.gameserver.model.variables.PlayerVariables; import org.l2jmobius.gameserver.network.GameClient; import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.clientpackets.IClientIncomingPacket; -import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.luckygame.ExBettingLuckyGameResult; @@ -150,13 +149,11 @@ public class RequestLuckyGamePlay implements IClientIncomingPacket player.sendPacket(new ExBettingLuckyGameResult(LuckyGameResultType.SUCCESS, _type, rewards, (int) (_type == LuckyGameType.LUXURY ? player.getInventory().getInventoryItemCount(LUXURY_FORTUNE_READING_TICKET, -1) : player.getInventory().getInventoryItemCount(FORTUNE_READING_TICKET, -1)))); - final InventoryUpdate iu = new InventoryUpdate(); for (Entry> reward : rewards.entrySet()) { for (ItemHolder r : reward.getValue()) { final Item item = player.addItem("LuckyGame", r.getId(), r.getCount(), player, true); - iu.addItem(item); if (reward.getKey() == LuckyGameItemType.UNIQUE) { final SystemMessage sm = new SystemMessage(SystemMessageId.CONGRATULATIONS_C1_HAS_OBTAINED_S2_X_S3_IN_THE_STANDARD_LUCKY_GAME); @@ -169,7 +166,7 @@ public class RequestLuckyGamePlay implements IClientIncomingPacket } } - player.sendInventoryUpdate(iu); + player.sendItemList(); player.getVariables().set(PlayerVariables.FORTUNE_TELLING_VARIABLE, playCount >= 50 ? (playCount - 50) : playCount); if (blackCat && (playCount < 50)) diff --git a/L2J_Mobius_08.2_Homunculus/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java b/L2J_Mobius_08.2_Homunculus/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java index cdaefbe360..e652b50594 100644 --- a/L2J_Mobius_08.2_Homunculus/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java +++ b/L2J_Mobius_08.2_Homunculus/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java @@ -38,7 +38,6 @@ import org.l2jmobius.gameserver.model.variables.PlayerVariables; import org.l2jmobius.gameserver.network.GameClient; import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.clientpackets.IClientIncomingPacket; -import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.luckygame.ExBettingLuckyGameResult; @@ -150,13 +149,11 @@ public class RequestLuckyGamePlay implements IClientIncomingPacket player.sendPacket(new ExBettingLuckyGameResult(LuckyGameResultType.SUCCESS, _type, rewards, (int) (_type == LuckyGameType.LUXURY ? player.getInventory().getInventoryItemCount(LUXURY_FORTUNE_READING_TICKET, -1) : player.getInventory().getInventoryItemCount(FORTUNE_READING_TICKET, -1)))); - final InventoryUpdate iu = new InventoryUpdate(); for (Entry> reward : rewards.entrySet()) { for (ItemHolder r : reward.getValue()) { final Item item = player.addItem("LuckyGame", r.getId(), r.getCount(), player, true); - iu.addItem(item); if (reward.getKey() == LuckyGameItemType.UNIQUE) { final SystemMessage sm = new SystemMessage(SystemMessageId.CONGRATULATIONS_C1_HAS_OBTAINED_S2_X_S3_IN_THE_STANDARD_LUCKY_GAME); @@ -169,7 +166,7 @@ public class RequestLuckyGamePlay implements IClientIncomingPacket } } - player.sendInventoryUpdate(iu); + player.sendItemList(); player.getVariables().set(PlayerVariables.FORTUNE_TELLING_VARIABLE, playCount >= 50 ? (playCount - 50) : playCount); if (blackCat && (playCount < 50)) diff --git a/L2J_Mobius_09.2_ReturnOfTheQueenAnt/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java b/L2J_Mobius_09.2_ReturnOfTheQueenAnt/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java index cdaefbe360..e652b50594 100644 --- a/L2J_Mobius_09.2_ReturnOfTheQueenAnt/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java +++ b/L2J_Mobius_09.2_ReturnOfTheQueenAnt/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java @@ -38,7 +38,6 @@ import org.l2jmobius.gameserver.model.variables.PlayerVariables; import org.l2jmobius.gameserver.network.GameClient; import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.clientpackets.IClientIncomingPacket; -import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.luckygame.ExBettingLuckyGameResult; @@ -150,13 +149,11 @@ public class RequestLuckyGamePlay implements IClientIncomingPacket player.sendPacket(new ExBettingLuckyGameResult(LuckyGameResultType.SUCCESS, _type, rewards, (int) (_type == LuckyGameType.LUXURY ? player.getInventory().getInventoryItemCount(LUXURY_FORTUNE_READING_TICKET, -1) : player.getInventory().getInventoryItemCount(FORTUNE_READING_TICKET, -1)))); - final InventoryUpdate iu = new InventoryUpdate(); for (Entry> reward : rewards.entrySet()) { for (ItemHolder r : reward.getValue()) { final Item item = player.addItem("LuckyGame", r.getId(), r.getCount(), player, true); - iu.addItem(item); if (reward.getKey() == LuckyGameItemType.UNIQUE) { final SystemMessage sm = new SystemMessage(SystemMessageId.CONGRATULATIONS_C1_HAS_OBTAINED_S2_X_S3_IN_THE_STANDARD_LUCKY_GAME); @@ -169,7 +166,7 @@ public class RequestLuckyGamePlay implements IClientIncomingPacket } } - player.sendInventoryUpdate(iu); + player.sendItemList(); player.getVariables().set(PlayerVariables.FORTUNE_TELLING_VARIABLE, playCount >= 50 ? (playCount - 50) : playCount); if (blackCat && (playCount < 50)) diff --git a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java index cdaefbe360..e652b50594 100644 --- a/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java +++ b/L2J_Mobius_10.0_MasterClass/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java @@ -38,7 +38,6 @@ import org.l2jmobius.gameserver.model.variables.PlayerVariables; import org.l2jmobius.gameserver.network.GameClient; import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.clientpackets.IClientIncomingPacket; -import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.luckygame.ExBettingLuckyGameResult; @@ -150,13 +149,11 @@ public class RequestLuckyGamePlay implements IClientIncomingPacket player.sendPacket(new ExBettingLuckyGameResult(LuckyGameResultType.SUCCESS, _type, rewards, (int) (_type == LuckyGameType.LUXURY ? player.getInventory().getInventoryItemCount(LUXURY_FORTUNE_READING_TICKET, -1) : player.getInventory().getInventoryItemCount(FORTUNE_READING_TICKET, -1)))); - final InventoryUpdate iu = new InventoryUpdate(); for (Entry> reward : rewards.entrySet()) { for (ItemHolder r : reward.getValue()) { final Item item = player.addItem("LuckyGame", r.getId(), r.getCount(), player, true); - iu.addItem(item); if (reward.getKey() == LuckyGameItemType.UNIQUE) { final SystemMessage sm = new SystemMessage(SystemMessageId.CONGRATULATIONS_C1_HAS_OBTAINED_S2_X_S3_IN_THE_STANDARD_LUCKY_GAME); @@ -169,7 +166,7 @@ public class RequestLuckyGamePlay implements IClientIncomingPacket } } - player.sendInventoryUpdate(iu); + player.sendItemList(); player.getVariables().set(PlayerVariables.FORTUNE_TELLING_VARIABLE, playCount >= 50 ? (playCount - 50) : playCount); if (blackCat && (playCount < 50)) diff --git a/L2J_Mobius_Classic_2.0_Saviors/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java b/L2J_Mobius_Classic_2.0_Saviors/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java index d5690408da..922b37c09a 100644 --- a/L2J_Mobius_Classic_2.0_Saviors/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java +++ b/L2J_Mobius_Classic_2.0_Saviors/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java @@ -38,7 +38,6 @@ import org.l2jmobius.gameserver.model.variables.PlayerVariables; import org.l2jmobius.gameserver.network.GameClient; import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.clientpackets.IClientIncomingPacket; -import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.luckygame.ExBettingLuckyGameResult; @@ -150,13 +149,11 @@ public class RequestLuckyGamePlay implements IClientIncomingPacket player.sendPacket(new ExBettingLuckyGameResult(LuckyGameResultType.SUCCESS, _type, rewards, (int) (_type == LuckyGameType.LUXURY ? player.getInventory().getInventoryItemCount(LUXURY_FORTUNE_READING_TICKET, -1) : player.getInventory().getInventoryItemCount(FORTUNE_READING_TICKET, -1)))); - final InventoryUpdate iu = new InventoryUpdate(); for (Entry> reward : rewards.entrySet()) { for (ItemHolder r : reward.getValue()) { final Item item = player.addItem("LuckyGame", r.getId(), r.getCount(), player, true); - iu.addItem(item); if (reward.getKey() == LuckyGameItemType.UNIQUE) { final SystemMessage sm = new SystemMessage(SystemMessageId.CONGRATULATIONS_C1_HAS_OBTAINED_S2_OF_S3_THROUGH_FORTUNE_READING); @@ -169,7 +166,7 @@ public class RequestLuckyGamePlay implements IClientIncomingPacket } } - player.sendInventoryUpdate(iu); + player.sendItemList(false); player.getVariables().set(PlayerVariables.FORTUNE_TELLING_VARIABLE, playCount >= 50 ? (playCount - 50) : playCount); if (blackCat && (playCount < 50)) diff --git a/L2J_Mobius_Classic_2.1_Zaken/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java b/L2J_Mobius_Classic_2.1_Zaken/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java index d5690408da..922b37c09a 100644 --- a/L2J_Mobius_Classic_2.1_Zaken/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java +++ b/L2J_Mobius_Classic_2.1_Zaken/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java @@ -38,7 +38,6 @@ import org.l2jmobius.gameserver.model.variables.PlayerVariables; import org.l2jmobius.gameserver.network.GameClient; import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.clientpackets.IClientIncomingPacket; -import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.luckygame.ExBettingLuckyGameResult; @@ -150,13 +149,11 @@ public class RequestLuckyGamePlay implements IClientIncomingPacket player.sendPacket(new ExBettingLuckyGameResult(LuckyGameResultType.SUCCESS, _type, rewards, (int) (_type == LuckyGameType.LUXURY ? player.getInventory().getInventoryItemCount(LUXURY_FORTUNE_READING_TICKET, -1) : player.getInventory().getInventoryItemCount(FORTUNE_READING_TICKET, -1)))); - final InventoryUpdate iu = new InventoryUpdate(); for (Entry> reward : rewards.entrySet()) { for (ItemHolder r : reward.getValue()) { final Item item = player.addItem("LuckyGame", r.getId(), r.getCount(), player, true); - iu.addItem(item); if (reward.getKey() == LuckyGameItemType.UNIQUE) { final SystemMessage sm = new SystemMessage(SystemMessageId.CONGRATULATIONS_C1_HAS_OBTAINED_S2_OF_S3_THROUGH_FORTUNE_READING); @@ -169,7 +166,7 @@ public class RequestLuckyGamePlay implements IClientIncomingPacket } } - player.sendInventoryUpdate(iu); + player.sendItemList(false); player.getVariables().set(PlayerVariables.FORTUNE_TELLING_VARIABLE, playCount >= 50 ? (playCount - 50) : playCount); if (blackCat && (playCount < 50)) diff --git a/L2J_Mobius_Classic_2.2_Antharas/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java b/L2J_Mobius_Classic_2.2_Antharas/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java index d5690408da..f02acd0026 100644 --- a/L2J_Mobius_Classic_2.2_Antharas/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java +++ b/L2J_Mobius_Classic_2.2_Antharas/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java @@ -38,7 +38,6 @@ import org.l2jmobius.gameserver.model.variables.PlayerVariables; import org.l2jmobius.gameserver.network.GameClient; import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.clientpackets.IClientIncomingPacket; -import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.luckygame.ExBettingLuckyGameResult; @@ -150,13 +149,11 @@ public class RequestLuckyGamePlay implements IClientIncomingPacket player.sendPacket(new ExBettingLuckyGameResult(LuckyGameResultType.SUCCESS, _type, rewards, (int) (_type == LuckyGameType.LUXURY ? player.getInventory().getInventoryItemCount(LUXURY_FORTUNE_READING_TICKET, -1) : player.getInventory().getInventoryItemCount(FORTUNE_READING_TICKET, -1)))); - final InventoryUpdate iu = new InventoryUpdate(); for (Entry> reward : rewards.entrySet()) { for (ItemHolder r : reward.getValue()) { final Item item = player.addItem("LuckyGame", r.getId(), r.getCount(), player, true); - iu.addItem(item); if (reward.getKey() == LuckyGameItemType.UNIQUE) { final SystemMessage sm = new SystemMessage(SystemMessageId.CONGRATULATIONS_C1_HAS_OBTAINED_S2_OF_S3_THROUGH_FORTUNE_READING); @@ -169,7 +166,7 @@ public class RequestLuckyGamePlay implements IClientIncomingPacket } } - player.sendInventoryUpdate(iu); + player.sendItemList(); player.getVariables().set(PlayerVariables.FORTUNE_TELLING_VARIABLE, playCount >= 50 ? (playCount - 50) : playCount); if (blackCat && (playCount < 50)) diff --git a/L2J_Mobius_Classic_2.3_SevenSigns/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java b/L2J_Mobius_Classic_2.3_SevenSigns/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java index d5690408da..f02acd0026 100644 --- a/L2J_Mobius_Classic_2.3_SevenSigns/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java +++ b/L2J_Mobius_Classic_2.3_SevenSigns/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java @@ -38,7 +38,6 @@ import org.l2jmobius.gameserver.model.variables.PlayerVariables; import org.l2jmobius.gameserver.network.GameClient; import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.clientpackets.IClientIncomingPacket; -import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.luckygame.ExBettingLuckyGameResult; @@ -150,13 +149,11 @@ public class RequestLuckyGamePlay implements IClientIncomingPacket player.sendPacket(new ExBettingLuckyGameResult(LuckyGameResultType.SUCCESS, _type, rewards, (int) (_type == LuckyGameType.LUXURY ? player.getInventory().getInventoryItemCount(LUXURY_FORTUNE_READING_TICKET, -1) : player.getInventory().getInventoryItemCount(FORTUNE_READING_TICKET, -1)))); - final InventoryUpdate iu = new InventoryUpdate(); for (Entry> reward : rewards.entrySet()) { for (ItemHolder r : reward.getValue()) { final Item item = player.addItem("LuckyGame", r.getId(), r.getCount(), player, true); - iu.addItem(item); if (reward.getKey() == LuckyGameItemType.UNIQUE) { final SystemMessage sm = new SystemMessage(SystemMessageId.CONGRATULATIONS_C1_HAS_OBTAINED_S2_OF_S3_THROUGH_FORTUNE_READING); @@ -169,7 +166,7 @@ public class RequestLuckyGamePlay implements IClientIncomingPacket } } - player.sendInventoryUpdate(iu); + player.sendItemList(); player.getVariables().set(PlayerVariables.FORTUNE_TELLING_VARIABLE, playCount >= 50 ? (playCount - 50) : playCount); if (blackCat && (playCount < 50)) diff --git a/L2J_Mobius_Classic_2.4_SecretOfEmpire/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java b/L2J_Mobius_Classic_2.4_SecretOfEmpire/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java index d5690408da..f02acd0026 100644 --- a/L2J_Mobius_Classic_2.4_SecretOfEmpire/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java +++ b/L2J_Mobius_Classic_2.4_SecretOfEmpire/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java @@ -38,7 +38,6 @@ import org.l2jmobius.gameserver.model.variables.PlayerVariables; import org.l2jmobius.gameserver.network.GameClient; import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.clientpackets.IClientIncomingPacket; -import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.luckygame.ExBettingLuckyGameResult; @@ -150,13 +149,11 @@ public class RequestLuckyGamePlay implements IClientIncomingPacket player.sendPacket(new ExBettingLuckyGameResult(LuckyGameResultType.SUCCESS, _type, rewards, (int) (_type == LuckyGameType.LUXURY ? player.getInventory().getInventoryItemCount(LUXURY_FORTUNE_READING_TICKET, -1) : player.getInventory().getInventoryItemCount(FORTUNE_READING_TICKET, -1)))); - final InventoryUpdate iu = new InventoryUpdate(); for (Entry> reward : rewards.entrySet()) { for (ItemHolder r : reward.getValue()) { final Item item = player.addItem("LuckyGame", r.getId(), r.getCount(), player, true); - iu.addItem(item); if (reward.getKey() == LuckyGameItemType.UNIQUE) { final SystemMessage sm = new SystemMessage(SystemMessageId.CONGRATULATIONS_C1_HAS_OBTAINED_S2_OF_S3_THROUGH_FORTUNE_READING); @@ -169,7 +166,7 @@ public class RequestLuckyGamePlay implements IClientIncomingPacket } } - player.sendInventoryUpdate(iu); + player.sendItemList(); player.getVariables().set(PlayerVariables.FORTUNE_TELLING_VARIABLE, playCount >= 50 ? (playCount - 50) : playCount); if (blackCat && (playCount < 50)) diff --git a/L2J_Mobius_Classic_3.0_TheKamael/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java b/L2J_Mobius_Classic_3.0_TheKamael/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java index d5690408da..f02acd0026 100644 --- a/L2J_Mobius_Classic_3.0_TheKamael/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java +++ b/L2J_Mobius_Classic_3.0_TheKamael/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java @@ -38,7 +38,6 @@ import org.l2jmobius.gameserver.model.variables.PlayerVariables; import org.l2jmobius.gameserver.network.GameClient; import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.clientpackets.IClientIncomingPacket; -import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.luckygame.ExBettingLuckyGameResult; @@ -150,13 +149,11 @@ public class RequestLuckyGamePlay implements IClientIncomingPacket player.sendPacket(new ExBettingLuckyGameResult(LuckyGameResultType.SUCCESS, _type, rewards, (int) (_type == LuckyGameType.LUXURY ? player.getInventory().getInventoryItemCount(LUXURY_FORTUNE_READING_TICKET, -1) : player.getInventory().getInventoryItemCount(FORTUNE_READING_TICKET, -1)))); - final InventoryUpdate iu = new InventoryUpdate(); for (Entry> reward : rewards.entrySet()) { for (ItemHolder r : reward.getValue()) { final Item item = player.addItem("LuckyGame", r.getId(), r.getCount(), player, true); - iu.addItem(item); if (reward.getKey() == LuckyGameItemType.UNIQUE) { final SystemMessage sm = new SystemMessage(SystemMessageId.CONGRATULATIONS_C1_HAS_OBTAINED_S2_OF_S3_THROUGH_FORTUNE_READING); @@ -169,7 +166,7 @@ public class RequestLuckyGamePlay implements IClientIncomingPacket } } - player.sendInventoryUpdate(iu); + player.sendItemList(); player.getVariables().set(PlayerVariables.FORTUNE_TELLING_VARIABLE, playCount >= 50 ? (playCount - 50) : playCount); if (blackCat && (playCount < 50)) diff --git a/L2J_Mobius_Classic_Interlude/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java b/L2J_Mobius_Classic_Interlude/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java index d5690408da..922b37c09a 100644 --- a/L2J_Mobius_Classic_Interlude/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java +++ b/L2J_Mobius_Classic_Interlude/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java @@ -38,7 +38,6 @@ import org.l2jmobius.gameserver.model.variables.PlayerVariables; import org.l2jmobius.gameserver.network.GameClient; import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.clientpackets.IClientIncomingPacket; -import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.luckygame.ExBettingLuckyGameResult; @@ -150,13 +149,11 @@ public class RequestLuckyGamePlay implements IClientIncomingPacket player.sendPacket(new ExBettingLuckyGameResult(LuckyGameResultType.SUCCESS, _type, rewards, (int) (_type == LuckyGameType.LUXURY ? player.getInventory().getInventoryItemCount(LUXURY_FORTUNE_READING_TICKET, -1) : player.getInventory().getInventoryItemCount(FORTUNE_READING_TICKET, -1)))); - final InventoryUpdate iu = new InventoryUpdate(); for (Entry> reward : rewards.entrySet()) { for (ItemHolder r : reward.getValue()) { final Item item = player.addItem("LuckyGame", r.getId(), r.getCount(), player, true); - iu.addItem(item); if (reward.getKey() == LuckyGameItemType.UNIQUE) { final SystemMessage sm = new SystemMessage(SystemMessageId.CONGRATULATIONS_C1_HAS_OBTAINED_S2_OF_S3_THROUGH_FORTUNE_READING); @@ -169,7 +166,7 @@ public class RequestLuckyGamePlay implements IClientIncomingPacket } } - player.sendInventoryUpdate(iu); + player.sendItemList(false); player.getVariables().set(PlayerVariables.FORTUNE_TELLING_VARIABLE, playCount >= 50 ? (playCount - 50) : playCount); if (blackCat && (playCount < 50)) diff --git a/L2J_Mobius_Essence_4.2_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java b/L2J_Mobius_Essence_4.2_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java index d5690408da..f02acd0026 100644 --- a/L2J_Mobius_Essence_4.2_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java +++ b/L2J_Mobius_Essence_4.2_DwellingOfSpirits/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java @@ -38,7 +38,6 @@ import org.l2jmobius.gameserver.model.variables.PlayerVariables; import org.l2jmobius.gameserver.network.GameClient; import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.clientpackets.IClientIncomingPacket; -import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.luckygame.ExBettingLuckyGameResult; @@ -150,13 +149,11 @@ public class RequestLuckyGamePlay implements IClientIncomingPacket player.sendPacket(new ExBettingLuckyGameResult(LuckyGameResultType.SUCCESS, _type, rewards, (int) (_type == LuckyGameType.LUXURY ? player.getInventory().getInventoryItemCount(LUXURY_FORTUNE_READING_TICKET, -1) : player.getInventory().getInventoryItemCount(FORTUNE_READING_TICKET, -1)))); - final InventoryUpdate iu = new InventoryUpdate(); for (Entry> reward : rewards.entrySet()) { for (ItemHolder r : reward.getValue()) { final Item item = player.addItem("LuckyGame", r.getId(), r.getCount(), player, true); - iu.addItem(item); if (reward.getKey() == LuckyGameItemType.UNIQUE) { final SystemMessage sm = new SystemMessage(SystemMessageId.CONGRATULATIONS_C1_HAS_OBTAINED_S2_OF_S3_THROUGH_FORTUNE_READING); @@ -169,7 +166,7 @@ public class RequestLuckyGamePlay implements IClientIncomingPacket } } - player.sendInventoryUpdate(iu); + player.sendItemList(); player.getVariables().set(PlayerVariables.FORTUNE_TELLING_VARIABLE, playCount >= 50 ? (playCount - 50) : playCount); if (blackCat && (playCount < 50)) diff --git a/L2J_Mobius_Essence_5.2_FrostLord/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java b/L2J_Mobius_Essence_5.2_FrostLord/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java index 980b299845..d1978aa5d8 100644 --- a/L2J_Mobius_Essence_5.2_FrostLord/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java +++ b/L2J_Mobius_Essence_5.2_FrostLord/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java @@ -38,7 +38,6 @@ import org.l2jmobius.gameserver.model.variables.PlayerVariables; import org.l2jmobius.gameserver.network.GameClient; import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.clientpackets.IClientIncomingPacket; -import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.luckygame.ExBettingLuckyGameResult; @@ -150,13 +149,11 @@ public class RequestLuckyGamePlay implements IClientIncomingPacket player.sendPacket(new ExBettingLuckyGameResult(LuckyGameResultType.SUCCESS, _type, rewards, (int) (_type == LuckyGameType.LUXURY ? player.getInventory().getInventoryItemCount(LUXURY_FORTUNE_READING_TICKET, -1) : player.getInventory().getInventoryItemCount(FORTUNE_READING_TICKET, -1)))); - final InventoryUpdate iu = new InventoryUpdate(); for (Entry> reward : rewards.entrySet()) { for (ItemHolder r : reward.getValue()) { final Item item = player.addItem("LuckyGame", r.getId(), r.getCount(), player, true); - iu.addItem(item); if (reward.getKey() == LuckyGameItemType.UNIQUE) { final SystemMessage sm = new SystemMessage(SystemMessageId.CONGRATULATIONS_C1_HAS_OBTAINED_S2_X_S3_IN_THE_STANDARD_LUCKY_GAME); @@ -169,7 +166,7 @@ public class RequestLuckyGamePlay implements IClientIncomingPacket } } - player.sendInventoryUpdate(iu); + player.sendItemList(); player.getVariables().set(PlayerVariables.FORTUNE_TELLING_VARIABLE, playCount >= 50 ? (playCount - 50) : playCount); if (blackCat && (playCount < 50)) diff --git a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java index 980b299845..d1978aa5d8 100644 --- a/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java +++ b/L2J_Mobius_Essence_6.0_BattleChronicle/java/org/l2jmobius/gameserver/network/clientpackets/luckygame/RequestLuckyGamePlay.java @@ -38,7 +38,6 @@ import org.l2jmobius.gameserver.model.variables.PlayerVariables; import org.l2jmobius.gameserver.network.GameClient; import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.clientpackets.IClientIncomingPacket; -import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.luckygame.ExBettingLuckyGameResult; @@ -150,13 +149,11 @@ public class RequestLuckyGamePlay implements IClientIncomingPacket player.sendPacket(new ExBettingLuckyGameResult(LuckyGameResultType.SUCCESS, _type, rewards, (int) (_type == LuckyGameType.LUXURY ? player.getInventory().getInventoryItemCount(LUXURY_FORTUNE_READING_TICKET, -1) : player.getInventory().getInventoryItemCount(FORTUNE_READING_TICKET, -1)))); - final InventoryUpdate iu = new InventoryUpdate(); for (Entry> reward : rewards.entrySet()) { for (ItemHolder r : reward.getValue()) { final Item item = player.addItem("LuckyGame", r.getId(), r.getCount(), player, true); - iu.addItem(item); if (reward.getKey() == LuckyGameItemType.UNIQUE) { final SystemMessage sm = new SystemMessage(SystemMessageId.CONGRATULATIONS_C1_HAS_OBTAINED_S2_X_S3_IN_THE_STANDARD_LUCKY_GAME); @@ -169,7 +166,7 @@ public class RequestLuckyGamePlay implements IClientIncomingPacket } } - player.sendInventoryUpdate(iu); + player.sendItemList(); player.getVariables().set(PlayerVariables.FORTUNE_TELLING_VARIABLE, playCount >= 50 ? (playCount - 50) : playCount); if (blackCat && (playCount < 50))