Henna dye updates.

Contributed by gamelike85.
This commit is contained in:
MobiusDev 2017-10-17 13:07:52 +00:00
parent 9894a46ce7
commit 560f81ab25
22 changed files with 15608 additions and 1299 deletions

File diff suppressed because it is too large Load Diff

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@ -297,7 +297,6 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="DYE" />
<set name="time" val="10080" />
</item>
<item id="23826" name="Mysterious Elf Dye" additionalName="Blessing of Water, Delicacy, Prevision, 7-day" type="EtcItem">
<!-- Mysterious dye containing Elven power. Bring this to the village symbol maker to imprint a 7-day magic symbol that contains the abilities of the Elf race. (Water Resistance + 20, P. Critical Rate + 10, M. Critical Rate + 10/Active Skill: Prevision) All classes. Cannot be stacked with the previous Prophecy: Prevision skill. -->
@ -310,7 +309,6 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="DYE" />
<set name="time" val="10080" />
</item>
<item id="23827" name="Mysterious Dark Elf Dye" additionalName="Sharpness, Blessing of Wind, Disparition, 7-day" type="EtcItem">
<!-- Mysterious dye containing Dark Elven power. Bring this to the village symbol maker to imprint a 7-day magic symbol that contains the abilities of the Dark Elf race. (Wind Resistance + 20, P. Critical Damage and M. Critical Damage + 1%/Active Skill: Disparition) All classes. Cannot be stacked with the previous Prophecy: Disparition skill. -->
@ -323,7 +321,6 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="DYE" />
<set name="time" val="10080" />
</item>
<item id="23828" name="Mysterious Orc Dye" additionalName="Blessing of Fire, Energetic, Savage, 7-day" type="EtcItem">
<!-- Mysterious dye containing Orc power. Bring this to the village symbol maker to imprint a 7-day magic symbol that contains the abilities of the Orc race. (Fire Resistance + 20, HP/MP/CP + 1%/Active Skill: Savage) All classes. Cannot be stacked with the previous Prophecy: Savage skill. -->
@ -336,7 +333,6 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="DYE" />
<set name="time" val="10080" />
</item>
<item id="23829" name="Mysterious Dwarf Dye" additionalName="Dexterity, Blessing of Earth, Endurance, 7-day" type="EtcItem">
<!-- Mysterious dye containing Dwarven power. Bring this to the village symbol maker to imprint a 7-day magic symbol that contains the abilities of the Dwarf race. (Water Resistance + 20, Skill Cooldown - 1%/Active Skill: Endurance) All classes. Cannot be stacked with the previous Prophecy: Endurance skill. -->
@ -349,7 +345,6 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="DYE" />
<set name="time" val="10080" />
</item>
<item id="23830" name="Mysterious Kamael Dye" additionalName="Battle Instinct, Dark Silence, Soul Protection, 7-day" type="EtcItem">
<!-- Mysterious dye containing Kamael power. Bring this to the village symbol maker to imprint a 7-day magic symbol that contains the abilities of the Kamael race. (Dark Resistance + 20, PvP Damage + 1%/Active Skill: Soul Protection) All classes. Cannot be stacked with the previous Prophecy: Soul Protection skill. -->
@ -362,7 +357,6 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="DYE" />
<set name="time" val="10080" />
</item>
<item id="23831" name="XP Rune I (Lv. 1-85) 100% Pack (1-hour)" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain an XP Rune I (Lv. 1-85) 100% Pack (1-hour). -->
@ -627,7 +621,6 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="DYE" />
<set name="time" val="1440" />
</item>
<item id="23846" name="Mysterious Slaughter Dye" additionalName="Damage Reflect Resistance, Received Damage Decrease, 1-day" type="EtcItem">
<!-- Take it to the town's Symbol Maker for a 1-day tattoo that increases your power (Received Damage from PCs - 2%, Damage Reflect Resistance + 2, effect increased for PC kills, up to Lv. 5) All classes. Awakened only. Note: Tattoo is only effective in a castle siege, dimensional castle siege, fortress siege, and a clan hall war. -->
@ -640,7 +633,6 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="DYE" />
<set name="time" val="1440" />
</item>
<item id="23847" name="Luxury Fortune Reading Coupon" type="EtcItem">
<!-- Coupon you can trade in for a Luxury Fortune Reading Ticket through Eve's Fortune Shop. -->

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@ -24,7 +24,6 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="DYE" />
<set name="time" val="10080" />
</item>
<item id="23902" name="Mysterious Holy Resistance Dye" additionalName="Holy Resistance, 7-day" type="EtcItem">
<!-- Bring this to the village symbol maker to imprint a 7-day magic symbol that boosts stats (Holy Resistance + 120 when fighting normal monsters). All classes. -->
@ -37,7 +36,6 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="DYE" />
<set name="time" val="10080" />
</item>
<item id="23903" name="Mysterious Fire Resistance Dye" additionalName="Fire Resistance, 7-day" type="EtcItem">
<!-- Bring this to the village symbol maker to imprint a 7-day magic symbol that boosts stats (Fire Resistance + 120 when fighting normal monsters). All classes. -->
@ -50,7 +48,6 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="DYE" />
<set name="time" val="10080" />
</item>
<item id="23904" name="Mysterious Water Resistance Dye" additionalName="Water Resistance, 7-day" type="EtcItem">
<!-- Bring this to the village symbol maker to imprint a 7-day magic symbol that boosts stats (Water Resistance + 120 when fighting normal monsters). All classes. -->
@ -63,7 +60,6 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="DYE" />
<set name="time" val="10080" />
</item>
<item id="23905" name="Mysterious Wind Resistance Dye" additionalName="Wind Resistance, 7-day" type="EtcItem">
<!-- Bring this to the village symbol maker to imprint a 7-day magic symbol that boosts stats (Wind Resistance + 120 when fighting normal monsters). All classes. -->
@ -76,7 +72,6 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="DYE" />
<set name="time" val="10080" />
</item>
<item id="23906" name="Mysterious Earth Resistance Dye" additionalName="Earth Resistance, 7-day" type="EtcItem">
<!-- Bring this to the village symbol maker to imprint a 7-day magic symbol that boosts stats (Earth Resistance + 120 when fighting normal monsters). All classes. -->
@ -89,7 +84,6 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="DYE" />
<set name="time" val="10080" />
</item>
<item id="23907" name="Mysterious Abnormal State Resistance Dye" additionalName="Abnormal State/ Buff Cancellation Resistance, Abnormal State Reflect, 7-day" type="EtcItem">
<!-- Bring this to the village symbol maker to imprint a 7-day magic symbol that boosts stats (Hold, Sleep, Paralysis, Mental Attack, Poison, Bleed, Stun Resistance + 20 / Buff-canceling Attack Resistance + 20 / 5% chance of reflecting physical and magical abnormal status). All classes. -->
@ -102,7 +96,6 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="DYE" />
<set name="time" val="10080" />
</item>
<item id="23908" name="Mysterious Invincibility Boost Dye" additionalName="Invincibility Duration Increase, 7-day" type="EtcItem">
<!-- Bring this to the village symbol maker to imprint a 7-day magic symbol that boosts stats (normal hit and duration of invincibility against skills + 50%). All classes. -->
@ -115,7 +108,6 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="DYE" />
<set name="time" val="10080" />
</item>
<item id="23909" name="Mysterious World Boss Defense Dye" additionalName="P. Def., M. Def., 7-day" type="EtcItem">
<!-- Bring this to the village symbol maker to imprint a 7-day magic symbol that boosts stats (P. Def. and M. Def. + 15% when fighting Antharas, Valakas, or Lindvior). All classes. -->
@ -128,7 +120,6 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="DYE" />
<set name="time" val="10080" />
</item>
<item id="23910" name="Mysterious Antharas Defense Dye" additionalName="P. Def., M. Def., 7-day" type="EtcItem">
<!-- Bring this to the village symbol maker to imprint a 7-day magic symbol that boosts stats (P. Def. and M. Def. + 20% when fighting Antharas). All classes. -->
@ -141,7 +132,6 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="DYE" />
<set name="time" val="10080" />
</item>
<item id="23911" name="Mysterious Valakas Defense Dye" additionalName="P. Def., M. Def., 7-day" type="EtcItem">
<!-- Bring this to the village symbol maker to imprint a 7-day magic symbol that boosts stats (P. Def. and M. Def.+ 20% when fighting Valakas). All classes. -->
@ -154,7 +144,6 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="DYE" />
<set name="time" val="10080" />
</item>
<item id="23912" name="Mysterious Lindvior Defense Dye" additionalName="P. Def., M. Def., 7-day" type="EtcItem">
<!-- Bring this to the village symbol maker to imprint a 7-day magic symbol that boosts stats (P. Def. and M. Def. + 20% when fighting Lindvior). All classes. -->
@ -167,7 +156,6 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="DYE" />
<set name="time" val="10080" />
</item>
<item id="23913" name="Tears One-handed Sword" type="Weapon">
<!-- Russia's weapon crafting contest finalist. One-handed sword type. Weapon Appearance Basic. -->

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@ -488,7 +488,7 @@
<affectScope>SINGLE</affectScope>
<effects>
<effect name="HealOverTime">
<power>92</power>
<power>460</power>
<ticks>1</ticks>
</effect>
<effect name="DamageShield">

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@ -1179,6 +1179,8 @@
<!-- Earth Resistance + 20, Skill Cooldown - 1%. -->
<icon>BranchSys3.icon1.g_premium_hena_dwarf</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DefenceAttribute">
<amount>20</amount>
@ -1200,12 +1202,10 @@
<!-- Dark Resistance + 20, PvP Damage + 1%. -->
<icon>BranchSys3.icon1.g_premium_hena_kamael</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DefenceAttribute">
<amount>20</amount>
<attribute>DARK</attribute>
</effect>
<effect name="PvpMagicalSkillDamageBonus">
<effect name="PvpMagicalSkillDamageBonus">
<amount>1</amount>
<mode>PER</mode>
</effect>
@ -1217,6 +1217,10 @@
<amount>1</amount>
<mode>PER</mode>
</effect>
<effect name="DefenceAttribute">
<amount>20</amount>
<attribute>DARK</attribute>
</effect>
</effects>
</skill>
<skill id="21364" toLevel="12" name="Talisman - Abundance (High-grade) - Lv. 4">
@ -1740,24 +1744,137 @@
</effects>
</skill>
<skill id="21366" toLevel="1" name="Wondrous Hunt Dye">
<!-- AUTO GENERATED SKILL -->
<!-- When HP is 90% or above, P. Def. + 20% and Speed + 33 in the Olympiad and the Ceremony of Chaos. -->
<icon>BranchSys3.icon1.g_premium_hena_etc_defence</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>85</magicLvl>
<conditions>
<condition name="RemainHpPer">
<amount>90</amount>
<percentType>MORE</percentType>
<affectType>CASTER</affectType>
</condition>
</conditions>
<effects>
<effect name="PhysicalDefence">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>33</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="21367" toLevel="1" name="Wondrous Slaughter Dye">
<!-- AUTO GENERATED SKILL -->
<!-- In a battlefield, Received Damage - 2% and Damage Reflect Resistance + 2. Skill Lv. up with each PC kill. -->
<icon>BranchSys3.icon1.g_premium_hena_etc_slaughter</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="TriggerSkillByKill">
<chance>100</chance>
<skillId>21368</skillId>
<skillLevel>1</skillLevel>
</effect>
</effects>
</skill>
<skill id="21368" toLevel="5" name="Wondrous Slaughter Dye">
<!-- AUTO GENERATED SKILL -->
<!-- Received Damage - 5% and Damage Reflect Resistance + 5. -->
<icon>BranchSys3.icon1.g_premium_hena_etc_slaughter</icon>
<icon>
<value level="1">BranchSys3.icon1.g_premium_hena_etc_slaughter</value>
<value level="2">BranchSys3.icon1.g_premium_hena_etc_slaughter_2</value>
<value level="3">BranchSys3.icon1.g_premium_hena_etc_slaughter_3</value>
<value level="4">BranchSys3.icon1.g_premium_hena_etc_slaughter_4</value>
<value level="5">BranchSys3.icon1.g_premium_hena_etc_slaughter_5</value>
</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
<value level="3">4</value>
<value level="4">5</value>
<value level="5">6</value>
</abnormalLvl>
<abnormalTime>
<value level="1">3600</value>
<value level="2">3600</value>
<value level="3">3600</value>
<value level="4">3600</value>
<value level="5">3600</value>
</abnormalTime>
<abnormalType>POSSESSION_SPECIAL</abnormalType>
<isMagic>4</isMagic> <!-- Item Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<isMagic>1</isMagic>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>900</effectRange>
<castRange>400</castRange>
<rideState>NONE</rideState>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="TriggerSkillByKill">
<chance>
<value level="1">100</value>
<value level="2">100</value>
<value level="3">100</value>
<value level="4">100</value>
<value level="5">100</value>
</chance>
<skillId>21368</skillId>
<skillLevel>
<value level="1">2</value>
<value level="2">3</value>
<value level="3">4</value>
<value level="4">5</value>
<value level="5">0</value>
</skillLevel>
</effect>
<effect name="PvpMagicalSkillDefenceBonus">
<amount>
<value level="1">2</value>
<value level="2">4</value>
<value level="3">6</value>
<value level="4">8</value>
<value level="5">10</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalAttackDefenceBonus">
<amount>
<value level="1">2</value>
<value level="2">4</value>
<value level="3">6</value>
<value level="4">8</value>
<value level="5">10</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalSkillDefenceBonus">
<amount>
<value level="1">2</value>
<value level="2">4</value>
<value level="3">6</value>
<value level="4">8</value>
<value level="5">10</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="DamageShieldResist">
<amount>
<value level="1">2</value>
<value level="2">20</value>
<value level="3">30</value>
<value level="4">30</value>
<value level="5">30</value>
</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="21369" toLevel="1" name="Cancel Wondrous Dye Effect">
<!-- AUTO GENERATED SKILL -->
@ -2264,49 +2381,107 @@
<hitTime>3000</hitTime>
</skill>
<skill id="21389" toLevel="1" name="Mysterious Dark Resistance Dye">
<!-- AUTO GENERATED SKILL -->
<!-- Dark Resistance + 120 when fighting normal monsters. -->
<icon>BranchSys3.icon1.g_premium_hena_attribute_unholy</icon>
<operateType>P</operateType>
<effects>
<effect name="PhysicalEvasion">
<amount>90</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalEvasion">
<amount>90</amount>
<mode>DIFF</mode>
</effect>
<effect name="Speed">
<amount>50</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="21390" toLevel="1" name="Mysterious Holy Resistance Dye">
<!-- AUTO GENERATED SKILL -->
<!-- Holy Resistance + 120 when fighting normal monsters. -->
<icon>BranchSys3.icon1.g_premium_hena_attribute_holy</icon>
<operateType>P</operateType>
<effects>
<effect name="DefenceAttribute">
<amount>120</amount>
<attribute>HOLY</attribute>
</effect>
</effects>
</skill>
<skill id="21391" toLevel="1" name="Mysterious Fire Resistance Dye">
<!-- AUTO GENERATED SKILL -->
<!-- Fire Resistance + 120 when fighting normal monsters. -->
<icon>BranchSys3.icon1.g_premium_hena_attribute_fire</icon>
<operateType>P</operateType>
<effects>
<effect name="DefenceAttribute">
<amount>120</amount>
<attribute>FIRE</attribute>
</effect>
</effects>
</skill>
<skill id="21392" toLevel="1" name="Mysterious Water Resistance Dye">
<!-- AUTO GENERATED SKILL -->
<!-- Water Resistance + 120 when fighting normal monsters. -->
<icon>BranchSys3.icon1.g_premium_hena_attribute_water</icon>
<operateType>P</operateType>
<effects>
<effect name="DefenceAttribute">
<amount>120</amount>
<attribute>WATER</attribute>
</effect>
</effects>
</skill>
<skill id="21393" toLevel="1" name="Mysterious Wind Resistance Dye">
<!-- AUTO GENERATED SKILL -->
<!-- Wind Resistance + 120 when fighting normal monsters. -->
<icon>BranchSys3.icon1.g_premium_hena_attribute_wind</icon>
<operateType>P</operateType>
<effects>
<effect name="DefenceAttribute">
<amount>120</amount>
<attribute>WIND</attribute>
</effect>
</effects>
</skill>
<skill id="21394" toLevel="1" name="Mysterious Earth Resistance Dye">
<!-- AUTO GENERATED SKILL -->
<!-- Earth Resistance + 120 when fighting normal monsters. -->
<icon>BranchSys3.icon1.g_premium_hena_attribute_earth</icon>
<operateType>P</operateType>
<effects>
<effect name="DefenceAttribute">
<amount>120</amount>
<attribute>EARTH</attribute>
</effect>
</effects>
</skill>
<skill id="21395" toLevel="1" name="Mysterious Abnormal State Resistance Dye">
<!-- AUTO GENERATED SKILL -->
<!-- Hold, Sleep, Paralysis, Mental, Poison, Bleed, and Stun Resistance + 20. Buff Cancellation Resistance + 20. Has a 5% chance of reflecting physical and magical abnormal states. -->
<icon>BranchSys3.icon1.g_premium_hena_etc_debuff</icon>
<operateType>P</operateType>
<effects>
<effect name="DefenceTrait">
<DERANGEMENT>20</DERANGEMENT>
<SHOCK>20</SHOCK>
<PARALYZE>20</PARALYZE>
<POISON>20</POISON>
<BLEED>20</BLEED>
<SLEEP>20</SLEEP>
<HOLD>20</HOLD>
</effect>
<effect name="ResistDispelByCategory">
<amount>-20</amount>
<slot>BUFF</slot>
</effect>
<effect name="ReflectSkill">
<amount>5</amount>
</effect>
<effect name="ReflectSkill">
<amount>5</amount>
<type>MAGIC</type>
</effect>
</effects>
</skill>
<skill id="21396" toLevel="1" name="Mysterious Invincibility Boost Dye">
<!-- AUTO GENERATED SKILL -->
<!-- Duration for Invincibility against normal hits and skills increases by 50%. -->
<icon>BranchSys3.icon1.g_premium_hena_etc_buff</icon>
<operateType>P</operateType>

View File

@ -7,15 +7,31 @@
<operateType>P</operateType>
</skill>
<skill id="21401" toLevel="1" name="Mysterious Buff Boost Dye - Noblesse Blessing">
<!-- AUTO GENERATED SKILL -->
<!-- Buffs and Debuffs are retained at death. But, the Noblesse Blessing and theLucky Charm disappear. Consumes 5 Spirit Ores. -->
<icon>icon.skill1323</icon>
<operateType>A2</operateType>
<mpConsume>69</mpConsume>
<hitTime>4000</hitTime>
<reuseDelay>2000</reuseDelay>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>PRESERVE_ABNORMAL</abnormalType>
<castRange>400</castRange>
<effectPoint>1</effectPoint>
<isMagic>1</isMagic>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<itemConsumeCount>5</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<magicLvl>99</magicLvl>
<mpConsume>55</mpConsume>
<mpInitialConsume>14</mpInitialConsume>
<operateType>A2</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="NoblesseBless" />
</effects>
</skill>
<skill id="21402" toLevel="1" name="Mysterious Human Dye - Unbind">
<!-- Removes all debuffs and becomes invincible to debuffs for 10 seconds. -->
@ -25,68 +41,189 @@
<reuseDelay>600000</reuseDelay>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>ULTIMATE_DEBUFF</abnormalType>
<abnormalVisualEffect>ULTIMATE_DEFENCE</abnormalVisualEffect>
<abnormalType>RACE_HUMAN1</abnormalType>
<effectPoint>867</effectPoint>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>95</magicLvl>
<magicLvl>85</magicLvl>
<staticReuse>true</staticReuse>
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DispelBySlot">
<dispel>POISON,9;ROOT_MAGICALLY,9;ROOT_PHYSICALLY,9;BLEEDING,9;STUN,9</dispel>
</effect>
<effect name="DefenceTrait">
<POISON>100</POISON>
<BLEED>100</BLEED>
<SHOCK>100</SHOCK>
<HOLD>100</HOLD>
</effect>
</effects>
</skill>
<skill id="21403" toLevel="1" name="Mysterious Elf Dye - Prevision">
<!-- For 15 seconds, P./ M. Evasion + 90 and Speed + 50. -->
<icon>icon.skill1907</icon>
<operateType>A2</operateType>
<hitTime>200</hitTime>
<reuseDelay>600000</reuseDelay>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>RACE_ELF1</abnormalType>
<effectPoint>867</effectPoint>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>85</magicLvl>
<staticReuse>true</staticReuse>
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalEvasion">
<amount>90</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalEvasion">
<amount>90</amount>
<mode>DIFF</mode>
</effect>
<effect name="Speed">
<amount>50</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="21404" toLevel="1" name="Mysterious Dark Elf Dye - Disparition">
<!-- Cancels all debuffs and renders you immune to targeting for 5 seconds. -->
<icon>icon.skill1912</icon>
<operateType>A2</operateType>
<hitTime>200</hitTime>
<reuseDelay>600000</reuseDelay>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>RACE_DARKELF1</abnormalType>
<effectPoint>867</effectPoint>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>85</magicLvl>
<staticReuse>true</staticReuse>
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DebuffBlock" />
<effect name="ResistDispelByCategory">
<amount>-100</amount>
<slot>ALL</slot>
<effect name="DispelByCategory">
<slot>DEBUFF</slot>
<rate>100</rate>
<max>10</max>
</effect>
<effect name="BlockAbnormalSlot">
<slot>INVINCIBILITY_SPECIAL</slot>
<effect name="Untargetable" />
<effect name="ResistDispelByCategory">
<amount>-80</amount>
<slot>BUFF</slot>
</effect>
</effects>
</skill>
<skill id="21403" toLevel="1" name="Mysterious Elf Dye - Prevision">
<!-- AUTO GENERATED SKILL -->
<!-- For 15 seconds, P./ M. Evasion + 90 and Speed + 50. -->
<icon>icon.skill1907</icon>
<operateType>A2</operateType>
<hitTime>200</hitTime>
<reuseDelay>600000</reuseDelay>
</skill>
<skill id="21404" toLevel="1" name="Mysterious Dark Elf Dye - Disparition">
<!-- AUTO GENERATED SKILL -->
<!-- Cancels all debuffs and renders you immune to targeting for 5 seconds. -->
<icon>icon.skill1912</icon>
<operateType>A2</operateType>
<hitTime>200</hitTime>
<reuseDelay>600000</reuseDelay>
</skill>
<skill id="21405" toLevel="1" name="Mysterious Orc Dye - Savage">
<!-- AUTO GENERATED SKILL -->
<!-- For 60 sec., P. Atk. + 10%, M. Atk. + 20%, Atk. Spd. + 10%, Casting Spd. + 10%., and P./M. Def. - 10%. -->
<icon>icon.skill1914</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>RACE_ORC1</abnormalType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>99</magicLvl>
<operateType>A2</operateType>
<hitTime>200</hitTime>
<basicProperty>NONE</basicProperty>
<reuseDelay>600000</reuseDelay>
<rideState>NONE</rideState>
<hitCancelTime>0.2</hitCancelTime>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence">
<amount>-10</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>-10</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="21406" toLevel="1" name="Mysterious Dwarf Dye - Endurance">
<!-- AUTO GENERATED SKILL -->
<!-- For 5 sec., reflects 50% of received damage and recovers 460 HP per second. -->
<icon>icon.skill1920</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>RACE_DWAF1</abnormalType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>99</magicLvl>
<operateType>A2</operateType>
<hitTime>200</hitTime>
<basicProperty>NONE</basicProperty>
<reuseDelay>600000</reuseDelay>
<rideState>NONE</rideState>
<hitCancelTime>0.2</hitCancelTime>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="HealOverTime">
<power>460</power>
<ticks>1</ticks>
</effect>
<effect name="DamageShield">
<amount>50</amount>
</effect>
</effects>
</skill>
<skill id="21407" toLevel="1" name="Mysterious Kamael Dye - Soul Protection">
<!-- AUTO GENERATED SKILL -->
<!-- For 60 sec., blocks Debuff attacks 3 times. -->
<icon>icon.skill1925</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>RACE_KAMAEL1</abnormalType>
<icon>icon.skill1925</icon>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>99</magicLvl>
<operateType>A2</operateType>
<hitTime>200</hitTime>
<effectPoint>2</effectPoint>
<basicProperty>NONE</basicProperty>
<reuseDelay>600000</reuseDelay>
<rideState>NONE</rideState>
<hitCancelTime>0.2</hitCancelTime>
<activateRate>0</activateRate>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="AbnormalShield">
<times>3</times>
</effect>
</effects>
</skill>
<skill id="21408" toLevel="1" name="Mysterious Dye Cancellation">
<!-- AUTO GENERATED SKILL -->

View File

@ -9,6 +9,7 @@ AddHate: Instant effect that increases target's hate towards you.
AddTeleportBookmarkSlot: Instant effect that increases the amount of My Teleport slots.
AreaDamage: Topography (Danger Zone) resistance stat.
AttackAttribute: Stat that increases specific attack attribute.
AttackAttributeAdd: Stat that increases all attack attribute.
AttackBehind: Enables all attacks regardless of position to land towards the back.
AttackTrait: Stat that manages all attack traits.
Backstab: Inflicts physical damage according to the backstab formula.

File diff suppressed because it is too large Load Diff

View File

@ -297,7 +297,6 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="DYE" />
<set name="time" val="10080" />
</item>
<item id="23826" name="Mysterious Elf Dye" additionalName="Blessing of Water, Delicacy, Prevision, 7-day" type="EtcItem">
<!-- Mysterious dye containing Elven power. Bring this to the village symbol maker to imprint a 7-day magic symbol that contains the abilities of the Elf race. (Water Resistance + 20, P. Critical Rate + 10, M. Critical Rate + 10/Active Skill: Prevision) All classes. Cannot be stacked with the previous Prophecy: Prevision skill. -->
@ -310,7 +309,6 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="DYE" />
<set name="time" val="10080" />
</item>
<item id="23827" name="Mysterious Dark Elf Dye" additionalName="Sharpness, Blessing of Wind, Disparition, 7-day" type="EtcItem">
<!-- Mysterious dye containing Dark Elven power. Bring this to the village symbol maker to imprint a 7-day magic symbol that contains the abilities of the Dark Elf race. (Wind Resistance + 20, P. Critical Damage and M. Critical Damage + 1%/Active Skill: Disparition) All classes. Cannot be stacked with the previous Prophecy: Disparition skill. -->
@ -323,7 +321,6 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="DYE" />
<set name="time" val="10080" />
</item>
<item id="23828" name="Mysterious Orc Dye" additionalName="Blessing of Fire, Energetic, Savage, 7-day" type="EtcItem">
<!-- Mysterious dye containing Orc power. Bring this to the village symbol maker to imprint a 7-day magic symbol that contains the abilities of the Orc race. (Fire Resistance + 20, HP/MP/CP + 1%/Active Skill: Savage) All classes. Cannot be stacked with the previous Prophecy: Savage skill. -->
@ -336,7 +333,6 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="DYE" />
<set name="time" val="10080" />
</item>
<item id="23829" name="Mysterious Dwarf Dye" additionalName="Dexterity, Blessing of Earth, Endurance, 7-day" type="EtcItem">
<!-- Mysterious dye containing Dwarven power. Bring this to the village symbol maker to imprint a 7-day magic symbol that contains the abilities of the Dwarf race. (Water Resistance + 20, Skill Cooldown - 1%/Active Skill: Endurance) All classes. Cannot be stacked with the previous Prophecy: Endurance skill. -->
@ -349,7 +345,6 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="DYE" />
<set name="time" val="10080" />
</item>
<item id="23830" name="Mysterious Kamael Dye" additionalName="Battle Instinct, Dark Silence, Soul Protection, 7-day" type="EtcItem">
<!-- Mysterious dye containing Kamael power. Bring this to the village symbol maker to imprint a 7-day magic symbol that contains the abilities of the Kamael race. (Dark Resistance + 20, PvP Damage + 1%/Active Skill: Soul Protection) All classes. Cannot be stacked with the previous Prophecy: Soul Protection skill. -->
@ -362,7 +357,6 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="DYE" />
<set name="time" val="10080" />
</item>
<item id="23831" name="XP Rune I (Lv. 1-85) 100% Pack (1-hour)" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain an XP Rune I (Lv. 1-85) 100% Pack (1-hour). -->
@ -627,7 +621,6 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="DYE" />
<set name="time" val="1440" />
</item>
<item id="23846" name="Mysterious Slaughter Dye" additionalName="Damage Reflect Resistance, Received Damage Decrease, 1-day" type="EtcItem">
<!-- Take it to the town's Symbol Maker for a 1-day tattoo that increases your power (Received Damage from PCs - 2%, Damage Reflect Resistance + 2, effect increased for PC kills, up to Lv. 5) All classes. Awakened only. Note: Tattoo is only effective in a castle siege, dimensional castle siege, fortress siege, and a clan hall war. -->
@ -640,7 +633,6 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="DYE" />
<set name="time" val="1440" />
</item>
<item id="23847" name="Luxury Fortune Reading Coupon" type="EtcItem">
<!-- Coupon you can trade in for a Luxury Fortune Reading Ticket through Eve's Fortune Shop. -->

View File

@ -24,7 +24,6 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="DYE" />
<set name="time" val="10080" />
</item>
<item id="23902" name="Mysterious Holy Resistance Dye" additionalName="Holy Resistance, 7-day" type="EtcItem">
<!-- Bring this to the village symbol maker to imprint a 7-day magic symbol that boosts stats (Holy Resistance + 120 when fighting normal monsters). All classes. -->
@ -37,7 +36,6 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="DYE" />
<set name="time" val="10080" />
</item>
<item id="23903" name="Mysterious Fire Resistance Dye" additionalName="Fire Resistance, 7-day" type="EtcItem">
<!-- Bring this to the village symbol maker to imprint a 7-day magic symbol that boosts stats (Fire Resistance + 120 when fighting normal monsters). All classes. -->
@ -50,7 +48,6 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="DYE" />
<set name="time" val="10080" />
</item>
<item id="23904" name="Mysterious Water Resistance Dye" additionalName="Water Resistance, 7-day" type="EtcItem">
<!-- Bring this to the village symbol maker to imprint a 7-day magic symbol that boosts stats (Water Resistance + 120 when fighting normal monsters). All classes. -->
@ -63,7 +60,6 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="DYE" />
<set name="time" val="10080" />
</item>
<item id="23905" name="Mysterious Wind Resistance Dye" additionalName="Wind Resistance, 7-day" type="EtcItem">
<!-- Bring this to the village symbol maker to imprint a 7-day magic symbol that boosts stats (Wind Resistance + 120 when fighting normal monsters). All classes. -->
@ -76,7 +72,6 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="DYE" />
<set name="time" val="10080" />
</item>
<item id="23906" name="Mysterious Earth Resistance Dye" additionalName="Earth Resistance, 7-day" type="EtcItem">
<!-- Bring this to the village symbol maker to imprint a 7-day magic symbol that boosts stats (Earth Resistance + 120 when fighting normal monsters). All classes. -->
@ -89,7 +84,6 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="DYE" />
<set name="time" val="10080" />
</item>
<item id="23907" name="Mysterious Abnormal State Resistance Dye" additionalName="Abnormal State/ Buff Cancellation Resistance, Abnormal State Reflect, 7-day" type="EtcItem">
<!-- Bring this to the village symbol maker to imprint a 7-day magic symbol that boosts stats (Hold, Sleep, Paralysis, Mental Attack, Poison, Bleed, Stun Resistance + 20 / Buff-canceling Attack Resistance + 20 / 5% chance of reflecting physical and magical abnormal status). All classes. -->
@ -102,7 +96,6 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="DYE" />
<set name="time" val="10080" />
</item>
<item id="23908" name="Mysterious Invincibility Boost Dye" additionalName="Invincibility Duration Increase, 7-day" type="EtcItem">
<!-- Bring this to the village symbol maker to imprint a 7-day magic symbol that boosts stats (normal hit and duration of invincibility against skills + 50%). All classes. -->
@ -115,7 +108,6 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="DYE" />
<set name="time" val="10080" />
</item>
<item id="23909" name="Mysterious World Boss Defense Dye" additionalName="P. Def., M. Def., 7-day" type="EtcItem">
<!-- Bring this to the village symbol maker to imprint a 7-day magic symbol that boosts stats (P. Def. and M. Def. + 15% when fighting Antharas, Valakas, or Lindvior). All classes. -->
@ -128,7 +120,6 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="DYE" />
<set name="time" val="10080" />
</item>
<item id="23910" name="Mysterious Antharas Defense Dye" additionalName="P. Def., M. Def., 7-day" type="EtcItem">
<!-- Bring this to the village symbol maker to imprint a 7-day magic symbol that boosts stats (P. Def. and M. Def. + 20% when fighting Antharas). All classes. -->
@ -141,7 +132,6 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="DYE" />
<set name="time" val="10080" />
</item>
<item id="23911" name="Mysterious Valakas Defense Dye" additionalName="P. Def., M. Def., 7-day" type="EtcItem">
<!-- Bring this to the village symbol maker to imprint a 7-day magic symbol that boosts stats (P. Def. and M. Def.+ 20% when fighting Valakas). All classes. -->
@ -154,7 +144,6 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="DYE" />
<set name="time" val="10080" />
</item>
<item id="23912" name="Mysterious Lindvior Defense Dye" additionalName="P. Def., M. Def., 7-day" type="EtcItem">
<!-- Bring this to the village symbol maker to imprint a 7-day magic symbol that boosts stats (P. Def. and M. Def. + 20% when fighting Lindvior). All classes. -->
@ -167,7 +156,6 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="DYE" />
<set name="time" val="10080" />
</item>
<item id="23913" name="Tears One-handed Sword" type="Weapon">
<!-- Russia's weapon crafting contest finalist. One-handed sword type. Weapon Appearance Basic. -->

View File

@ -488,7 +488,7 @@
<affectScope>SINGLE</affectScope>
<effects>
<effect name="HealOverTime">
<power>92</power>
<power>460</power>
<ticks>1</ticks>
</effect>
<effect name="DamageShield">

View File

@ -1179,6 +1179,8 @@
<!-- Earth Resistance + 20, Skill Cooldown - 1%. -->
<icon>BranchSys3.icon1.g_premium_hena_dwarf</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DefenceAttribute">
<amount>20</amount>
@ -1200,12 +1202,10 @@
<!-- Dark Resistance + 20, PvP Damage + 1%. -->
<icon>BranchSys3.icon1.g_premium_hena_kamael</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DefenceAttribute">
<amount>20</amount>
<attribute>DARK</attribute>
</effect>
<effect name="PvpMagicalSkillDamageBonus">
<effect name="PvpMagicalSkillDamageBonus">
<amount>1</amount>
<mode>PER</mode>
</effect>
@ -1217,6 +1217,10 @@
<amount>1</amount>
<mode>PER</mode>
</effect>
<effect name="DefenceAttribute">
<amount>20</amount>
<attribute>DARK</attribute>
</effect>
</effects>
</skill>
<skill id="21364" toLevel="12" name="Talisman - Abundance (High-grade) - Lv. 4">
@ -1740,24 +1744,137 @@
</effects>
</skill>
<skill id="21366" toLevel="1" name="Wondrous Hunt Dye">
<!-- AUTO GENERATED SKILL -->
<!-- When HP is 90% or above, P. Def. + 20% and Speed + 33 in the Olympiad and the Ceremony of Chaos. -->
<icon>BranchSys3.icon1.g_premium_hena_etc_defence</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>85</magicLvl>
<conditions>
<condition name="RemainHpPer">
<amount>90</amount>
<percentType>MORE</percentType>
<affectType>CASTER</affectType>
</condition>
</conditions>
<effects>
<effect name="PhysicalDefence">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>33</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="21367" toLevel="1" name="Wondrous Slaughter Dye">
<!-- AUTO GENERATED SKILL -->
<!-- In a battlefield, Received Damage - 2% and Damage Reflect Resistance + 2. Skill Lv. up with each PC kill. -->
<icon>BranchSys3.icon1.g_premium_hena_etc_slaughter</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="TriggerSkillByKill">
<chance>100</chance>
<skillId>21368</skillId>
<skillLevel>1</skillLevel>
</effect>
</effects>
</skill>
<skill id="21368" toLevel="5" name="Wondrous Slaughter Dye">
<!-- AUTO GENERATED SKILL -->
<!-- Received Damage - 5% and Damage Reflect Resistance + 5. -->
<icon>BranchSys3.icon1.g_premium_hena_etc_slaughter</icon>
<icon>
<value level="1">BranchSys3.icon1.g_premium_hena_etc_slaughter</value>
<value level="2">BranchSys3.icon1.g_premium_hena_etc_slaughter_2</value>
<value level="3">BranchSys3.icon1.g_premium_hena_etc_slaughter_3</value>
<value level="4">BranchSys3.icon1.g_premium_hena_etc_slaughter_4</value>
<value level="5">BranchSys3.icon1.g_premium_hena_etc_slaughter_5</value>
</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
<value level="3">4</value>
<value level="4">5</value>
<value level="5">6</value>
</abnormalLvl>
<abnormalTime>
<value level="1">3600</value>
<value level="2">3600</value>
<value level="3">3600</value>
<value level="4">3600</value>
<value level="5">3600</value>
</abnormalTime>
<abnormalType>POSSESSION_SPECIAL</abnormalType>
<isMagic>4</isMagic> <!-- Item Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<isMagic>1</isMagic>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>900</effectRange>
<castRange>400</castRange>
<rideState>NONE</rideState>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="TriggerSkillByKill">
<chance>
<value level="1">100</value>
<value level="2">100</value>
<value level="3">100</value>
<value level="4">100</value>
<value level="5">100</value>
</chance>
<skillId>21368</skillId>
<skillLevel>
<value level="1">2</value>
<value level="2">3</value>
<value level="3">4</value>
<value level="4">5</value>
<value level="5">0</value>
</skillLevel>
</effect>
<effect name="PvpMagicalSkillDefenceBonus">
<amount>
<value level="1">2</value>
<value level="2">4</value>
<value level="3">6</value>
<value level="4">8</value>
<value level="5">10</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalAttackDefenceBonus">
<amount>
<value level="1">2</value>
<value level="2">4</value>
<value level="3">6</value>
<value level="4">8</value>
<value level="5">10</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalSkillDefenceBonus">
<amount>
<value level="1">2</value>
<value level="2">4</value>
<value level="3">6</value>
<value level="4">8</value>
<value level="5">10</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="DamageShieldResist">
<amount>
<value level="1">2</value>
<value level="2">20</value>
<value level="3">30</value>
<value level="4">30</value>
<value level="5">30</value>
</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="21369" toLevel="1" name="Cancel Wondrous Dye Effect">
<!-- AUTO GENERATED SKILL -->
@ -2264,49 +2381,107 @@
<hitTime>3000</hitTime>
</skill>
<skill id="21389" toLevel="1" name="Mysterious Dark Resistance Dye">
<!-- AUTO GENERATED SKILL -->
<!-- Dark Resistance + 120 when fighting normal monsters. -->
<icon>BranchSys3.icon1.g_premium_hena_attribute_unholy</icon>
<operateType>P</operateType>
<effects>
<effect name="PhysicalEvasion">
<amount>90</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalEvasion">
<amount>90</amount>
<mode>DIFF</mode>
</effect>
<effect name="Speed">
<amount>50</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="21390" toLevel="1" name="Mysterious Holy Resistance Dye">
<!-- AUTO GENERATED SKILL -->
<!-- Holy Resistance + 120 when fighting normal monsters. -->
<icon>BranchSys3.icon1.g_premium_hena_attribute_holy</icon>
<operateType>P</operateType>
<effects>
<effect name="DefenceAttribute">
<amount>120</amount>
<attribute>HOLY</attribute>
</effect>
</effects>
</skill>
<skill id="21391" toLevel="1" name="Mysterious Fire Resistance Dye">
<!-- AUTO GENERATED SKILL -->
<!-- Fire Resistance + 120 when fighting normal monsters. -->
<icon>BranchSys3.icon1.g_premium_hena_attribute_fire</icon>
<operateType>P</operateType>
<effects>
<effect name="DefenceAttribute">
<amount>120</amount>
<attribute>FIRE</attribute>
</effect>
</effects>
</skill>
<skill id="21392" toLevel="1" name="Mysterious Water Resistance Dye">
<!-- AUTO GENERATED SKILL -->
<!-- Water Resistance + 120 when fighting normal monsters. -->
<icon>BranchSys3.icon1.g_premium_hena_attribute_water</icon>
<operateType>P</operateType>
<effects>
<effect name="DefenceAttribute">
<amount>120</amount>
<attribute>WATER</attribute>
</effect>
</effects>
</skill>
<skill id="21393" toLevel="1" name="Mysterious Wind Resistance Dye">
<!-- AUTO GENERATED SKILL -->
<!-- Wind Resistance + 120 when fighting normal monsters. -->
<icon>BranchSys3.icon1.g_premium_hena_attribute_wind</icon>
<operateType>P</operateType>
<effects>
<effect name="DefenceAttribute">
<amount>120</amount>
<attribute>WIND</attribute>
</effect>
</effects>
</skill>
<skill id="21394" toLevel="1" name="Mysterious Earth Resistance Dye">
<!-- AUTO GENERATED SKILL -->
<!-- Earth Resistance + 120 when fighting normal monsters. -->
<icon>BranchSys3.icon1.g_premium_hena_attribute_earth</icon>
<operateType>P</operateType>
<effects>
<effect name="DefenceAttribute">
<amount>120</amount>
<attribute>EARTH</attribute>
</effect>
</effects>
</skill>
<skill id="21395" toLevel="1" name="Mysterious Abnormal State Resistance Dye">
<!-- AUTO GENERATED SKILL -->
<!-- Hold, Sleep, Paralysis, Mental, Poison, Bleed, and Stun Resistance + 20. Buff Cancellation Resistance + 20. Has a 5% chance of reflecting physical and magical abnormal states. -->
<icon>BranchSys3.icon1.g_premium_hena_etc_debuff</icon>
<operateType>P</operateType>
<effects>
<effect name="DefenceTrait">
<DERANGEMENT>20</DERANGEMENT>
<SHOCK>20</SHOCK>
<PARALYZE>20</PARALYZE>
<POISON>20</POISON>
<BLEED>20</BLEED>
<SLEEP>20</SLEEP>
<HOLD>20</HOLD>
</effect>
<effect name="ResistDispelByCategory">
<amount>-20</amount>
<slot>BUFF</slot>
</effect>
<effect name="ReflectSkill">
<amount>5</amount>
</effect>
<effect name="ReflectSkill">
<amount>5</amount>
<type>MAGIC</type>
</effect>
</effects>
</skill>
<skill id="21396" toLevel="1" name="Mysterious Invincibility Boost Dye">
<!-- AUTO GENERATED SKILL -->
<!-- Duration for Invincibility against normal hits and skills increases by 50%. -->
<icon>BranchSys3.icon1.g_premium_hena_etc_buff</icon>
<operateType>P</operateType>

View File

@ -7,15 +7,31 @@
<operateType>P</operateType>
</skill>
<skill id="21401" toLevel="1" name="Mysterious Buff Boost Dye - Noblesse Blessing">
<!-- AUTO GENERATED SKILL -->
<!-- Buffs and Debuffs are retained at death. But, the Noblesse Blessing and theLucky Charm disappear. Consumes 5 Spirit Ores. -->
<icon>icon.skill1323</icon>
<operateType>A2</operateType>
<mpConsume>69</mpConsume>
<hitTime>4000</hitTime>
<reuseDelay>2000</reuseDelay>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>PRESERVE_ABNORMAL</abnormalType>
<castRange>400</castRange>
<effectPoint>1</effectPoint>
<isMagic>1</isMagic>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<itemConsumeCount>5</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<magicLvl>99</magicLvl>
<mpConsume>55</mpConsume>
<mpInitialConsume>14</mpInitialConsume>
<operateType>A2</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="NoblesseBless" />
</effects>
</skill>
<skill id="21402" toLevel="1" name="Mysterious Human Dye - Unbind">
<!-- Removes all debuffs and becomes invincible to debuffs for 10 seconds. -->
@ -25,68 +41,189 @@
<reuseDelay>600000</reuseDelay>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>ULTIMATE_DEBUFF</abnormalType>
<abnormalVisualEffect>ULTIMATE_DEFENCE</abnormalVisualEffect>
<abnormalType>RACE_HUMAN1</abnormalType>
<effectPoint>867</effectPoint>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>95</magicLvl>
<magicLvl>85</magicLvl>
<staticReuse>true</staticReuse>
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DispelBySlot">
<dispel>POISON,9;ROOT_MAGICALLY,9;ROOT_PHYSICALLY,9;BLEEDING,9;STUN,9</dispel>
</effect>
<effect name="DefenceTrait">
<POISON>100</POISON>
<BLEED>100</BLEED>
<SHOCK>100</SHOCK>
<HOLD>100</HOLD>
</effect>
</effects>
</skill>
<skill id="21403" toLevel="1" name="Mysterious Elf Dye - Prevision">
<!-- For 15 seconds, P./ M. Evasion + 90 and Speed + 50. -->
<icon>icon.skill1907</icon>
<operateType>A2</operateType>
<hitTime>200</hitTime>
<reuseDelay>600000</reuseDelay>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>RACE_ELF1</abnormalType>
<effectPoint>867</effectPoint>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>85</magicLvl>
<staticReuse>true</staticReuse>
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalEvasion">
<amount>90</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalEvasion">
<amount>90</amount>
<mode>DIFF</mode>
</effect>
<effect name="Speed">
<amount>50</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="21404" toLevel="1" name="Mysterious Dark Elf Dye - Disparition">
<!-- Cancels all debuffs and renders you immune to targeting for 5 seconds. -->
<icon>icon.skill1912</icon>
<operateType>A2</operateType>
<hitTime>200</hitTime>
<reuseDelay>600000</reuseDelay>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>RACE_DARKELF1</abnormalType>
<effectPoint>867</effectPoint>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>85</magicLvl>
<staticReuse>true</staticReuse>
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DebuffBlock" />
<effect name="ResistDispelByCategory">
<amount>-100</amount>
<slot>ALL</slot>
<effect name="DispelByCategory">
<slot>DEBUFF</slot>
<rate>100</rate>
<max>10</max>
</effect>
<effect name="BlockAbnormalSlot">
<slot>INVINCIBILITY_SPECIAL</slot>
<effect name="Untargetable" />
<effect name="ResistDispelByCategory">
<amount>-80</amount>
<slot>BUFF</slot>
</effect>
</effects>
</skill>
<skill id="21403" toLevel="1" name="Mysterious Elf Dye - Prevision">
<!-- AUTO GENERATED SKILL -->
<!-- For 15 seconds, P./ M. Evasion + 90 and Speed + 50. -->
<icon>icon.skill1907</icon>
<operateType>A2</operateType>
<hitTime>200</hitTime>
<reuseDelay>600000</reuseDelay>
</skill>
<skill id="21404" toLevel="1" name="Mysterious Dark Elf Dye - Disparition">
<!-- AUTO GENERATED SKILL -->
<!-- Cancels all debuffs and renders you immune to targeting for 5 seconds. -->
<icon>icon.skill1912</icon>
<operateType>A2</operateType>
<hitTime>200</hitTime>
<reuseDelay>600000</reuseDelay>
</skill>
<skill id="21405" toLevel="1" name="Mysterious Orc Dye - Savage">
<!-- AUTO GENERATED SKILL -->
<!-- For 60 sec., P. Atk. + 10%, M. Atk. + 20%, Atk. Spd. + 10%, Casting Spd. + 10%., and P./M. Def. - 10%. -->
<icon>icon.skill1914</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>RACE_ORC1</abnormalType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>99</magicLvl>
<operateType>A2</operateType>
<hitTime>200</hitTime>
<basicProperty>NONE</basicProperty>
<reuseDelay>600000</reuseDelay>
<rideState>NONE</rideState>
<hitCancelTime>0.2</hitCancelTime>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence">
<amount>-10</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>-10</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="21406" toLevel="1" name="Mysterious Dwarf Dye - Endurance">
<!-- AUTO GENERATED SKILL -->
<!-- For 5 sec., reflects 50% of received damage and recovers 460 HP per second. -->
<icon>icon.skill1920</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>RACE_DWAF1</abnormalType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>99</magicLvl>
<operateType>A2</operateType>
<hitTime>200</hitTime>
<basicProperty>NONE</basicProperty>
<reuseDelay>600000</reuseDelay>
<rideState>NONE</rideState>
<hitCancelTime>0.2</hitCancelTime>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="HealOverTime">
<power>460</power>
<ticks>1</ticks>
</effect>
<effect name="DamageShield">
<amount>50</amount>
</effect>
</effects>
</skill>
<skill id="21407" toLevel="1" name="Mysterious Kamael Dye - Soul Protection">
<!-- AUTO GENERATED SKILL -->
<!-- For 60 sec., blocks Debuff attacks 3 times. -->
<icon>icon.skill1925</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>RACE_KAMAEL1</abnormalType>
<icon>icon.skill1925</icon>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>99</magicLvl>
<operateType>A2</operateType>
<hitTime>200</hitTime>
<effectPoint>2</effectPoint>
<basicProperty>NONE</basicProperty>
<reuseDelay>600000</reuseDelay>
<rideState>NONE</rideState>
<hitCancelTime>0.2</hitCancelTime>
<activateRate>0</activateRate>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="AbnormalShield">
<times>3</times>
</effect>
</effects>
</skill>
<skill id="21408" toLevel="1" name="Mysterious Dye Cancellation">
<!-- AUTO GENERATED SKILL -->

View File

@ -9,6 +9,7 @@ AddHate: Instant effect that increases target's hate towards you.
AddTeleportBookmarkSlot: Instant effect that increases the amount of My Teleport slots.
AreaDamage: Topography (Danger Zone) resistance stat.
AttackAttribute: Stat that increases specific attack attribute.
AttackAttributeAdd: Stat that increases all attack attribute.
AttackBehind: Enables all attacks regardless of position to land towards the back.
AttackTrait: Stat that manages all attack traits.
Backstab: Inflicts physical damage according to the backstab formula.

File diff suppressed because it is too large Load Diff

View File

@ -297,7 +297,6 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="DYE" />
<set name="time" val="10080" />
</item>
<item id="23826" name="Mysterious Elf Dye" additionalName="Blessing of Water, Delicacy, Prevision, 7-day" type="EtcItem">
<!-- Mysterious dye containing Elven power. Bring this to the village symbol maker to imprint a 7-day magic symbol that contains the abilities of the Elf race. (Water Resistance + 20, P. Critical Rate + 10, M. Critical Rate + 10/Active Skill: Prevision) All classes. Cannot be stacked with the previous Prophecy: Prevision skill. -->
@ -310,7 +309,6 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="DYE" />
<set name="time" val="10080" />
</item>
<item id="23827" name="Mysterious Dark Elf Dye" additionalName="Sharpness, Blessing of Wind, Disparition, 7-day" type="EtcItem">
<!-- Mysterious dye containing Dark Elven power. Bring this to the village symbol maker to imprint a 7-day magic symbol that contains the abilities of the Dark Elf race. (Wind Resistance + 20, P. Critical Damage and M. Critical Damage + 1%/Active Skill: Disparition) All classes. Cannot be stacked with the previous Prophecy: Disparition skill. -->
@ -323,7 +321,6 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="DYE" />
<set name="time" val="10080" />
</item>
<item id="23828" name="Mysterious Orc Dye" additionalName="Blessing of Fire, Energetic, Savage, 7-day" type="EtcItem">
<!-- Mysterious dye containing Orc power. Bring this to the village symbol maker to imprint a 7-day magic symbol that contains the abilities of the Orc race. (Fire Resistance + 20, HP/MP/CP + 1%/Active Skill: Savage) All classes. Cannot be stacked with the previous Prophecy: Savage skill. -->
@ -336,7 +333,6 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="DYE" />
<set name="time" val="10080" />
</item>
<item id="23829" name="Mysterious Dwarf Dye" additionalName="Dexterity, Blessing of Earth, Endurance, 7-day" type="EtcItem">
<!-- Mysterious dye containing Dwarven power. Bring this to the village symbol maker to imprint a 7-day magic symbol that contains the abilities of the Dwarf race. (Water Resistance + 20, Skill Cooldown - 1%/Active Skill: Endurance) All classes. Cannot be stacked with the previous Prophecy: Endurance skill. -->
@ -349,7 +345,6 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="DYE" />
<set name="time" val="10080" />
</item>
<item id="23830" name="Mysterious Kamael Dye" additionalName="Battle Instinct, Dark Silence, Soul Protection, 7-day" type="EtcItem">
<!-- Mysterious dye containing Kamael power. Bring this to the village symbol maker to imprint a 7-day magic symbol that contains the abilities of the Kamael race. (Dark Resistance + 20, PvP Damage + 1%/Active Skill: Soul Protection) All classes. Cannot be stacked with the previous Prophecy: Soul Protection skill. -->
@ -362,7 +357,6 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="DYE" />
<set name="time" val="10080" />
</item>
<item id="23831" name="XP Rune I (Lv. 1-85) 100% Pack (1-hour)" additionalName="Event" type="EtcItem">
<!-- Double-click to obtain an XP Rune I (Lv. 1-85) 100% Pack (1-hour). -->
@ -627,7 +621,6 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="DYE" />
<set name="time" val="1440" />
</item>
<item id="23846" name="Mysterious Slaughter Dye" additionalName="Damage Reflect Resistance, Received Damage Decrease, 1-day" type="EtcItem">
<!-- Take it to the town's Symbol Maker for a 1-day tattoo that increases your power (Received Damage from PCs - 2%, Damage Reflect Resistance + 2, effect increased for PC kills, up to Lv. 5) All classes. Awakened only. Note: Tattoo is only effective in a castle siege, dimensional castle siege, fortress siege, and a clan hall war. -->
@ -640,7 +633,6 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="DYE" />
<set name="time" val="1440" />
</item>
<item id="23847" name="Luxury Fortune Reading Coupon" type="EtcItem">
<!-- Coupon you can trade in for a Luxury Fortune Reading Ticket through Eve's Fortune Shop. -->

View File

@ -24,7 +24,6 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="DYE" />
<set name="time" val="10080" />
</item>
<item id="23902" name="Mysterious Holy Resistance Dye" additionalName="Holy Resistance, 7-day" type="EtcItem">
<!-- Bring this to the village symbol maker to imprint a 7-day magic symbol that boosts stats (Holy Resistance + 120 when fighting normal monsters). All classes. -->
@ -37,7 +36,6 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="DYE" />
<set name="time" val="10080" />
</item>
<item id="23903" name="Mysterious Fire Resistance Dye" additionalName="Fire Resistance, 7-day" type="EtcItem">
<!-- Bring this to the village symbol maker to imprint a 7-day magic symbol that boosts stats (Fire Resistance + 120 when fighting normal monsters). All classes. -->
@ -50,7 +48,6 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="DYE" />
<set name="time" val="10080" />
</item>
<item id="23904" name="Mysterious Water Resistance Dye" additionalName="Water Resistance, 7-day" type="EtcItem">
<!-- Bring this to the village symbol maker to imprint a 7-day magic symbol that boosts stats (Water Resistance + 120 when fighting normal monsters). All classes. -->
@ -63,7 +60,6 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="DYE" />
<set name="time" val="10080" />
</item>
<item id="23905" name="Mysterious Wind Resistance Dye" additionalName="Wind Resistance, 7-day" type="EtcItem">
<!-- Bring this to the village symbol maker to imprint a 7-day magic symbol that boosts stats (Wind Resistance + 120 when fighting normal monsters). All classes. -->
@ -76,7 +72,6 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="DYE" />
<set name="time" val="10080" />
</item>
<item id="23906" name="Mysterious Earth Resistance Dye" additionalName="Earth Resistance, 7-day" type="EtcItem">
<!-- Bring this to the village symbol maker to imprint a 7-day magic symbol that boosts stats (Earth Resistance + 120 when fighting normal monsters). All classes. -->
@ -89,7 +84,6 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="DYE" />
<set name="time" val="10080" />
</item>
<item id="23907" name="Mysterious Abnormal State Resistance Dye" additionalName="Abnormal State/ Buff Cancellation Resistance, Abnormal State Reflect, 7-day" type="EtcItem">
<!-- Bring this to the village symbol maker to imprint a 7-day magic symbol that boosts stats (Hold, Sleep, Paralysis, Mental Attack, Poison, Bleed, Stun Resistance + 20 / Buff-canceling Attack Resistance + 20 / 5% chance of reflecting physical and magical abnormal status). All classes. -->
@ -102,7 +96,6 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="DYE" />
<set name="time" val="10080" />
</item>
<item id="23908" name="Mysterious Invincibility Boost Dye" additionalName="Invincibility Duration Increase, 7-day" type="EtcItem">
<!-- Bring this to the village symbol maker to imprint a 7-day magic symbol that boosts stats (normal hit and duration of invincibility against skills + 50%). All classes. -->
@ -115,7 +108,6 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="DYE" />
<set name="time" val="10080" />
</item>
<item id="23909" name="Mysterious World Boss Defense Dye" additionalName="P. Def., M. Def., 7-day" type="EtcItem">
<!-- Bring this to the village symbol maker to imprint a 7-day magic symbol that boosts stats (P. Def. and M. Def. + 15% when fighting Antharas, Valakas, or Lindvior). All classes. -->
@ -128,7 +120,6 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="DYE" />
<set name="time" val="10080" />
</item>
<item id="23910" name="Mysterious Antharas Defense Dye" additionalName="P. Def., M. Def., 7-day" type="EtcItem">
<!-- Bring this to the village symbol maker to imprint a 7-day magic symbol that boosts stats (P. Def. and M. Def. + 20% when fighting Antharas). All classes. -->
@ -141,7 +132,6 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="DYE" />
<set name="time" val="10080" />
</item>
<item id="23911" name="Mysterious Valakas Defense Dye" additionalName="P. Def., M. Def., 7-day" type="EtcItem">
<!-- Bring this to the village symbol maker to imprint a 7-day magic symbol that boosts stats (P. Def. and M. Def.+ 20% when fighting Valakas). All classes. -->
@ -154,7 +144,6 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="DYE" />
<set name="time" val="10080" />
</item>
<item id="23912" name="Mysterious Lindvior Defense Dye" additionalName="P. Def., M. Def., 7-day" type="EtcItem">
<!-- Bring this to the village symbol maker to imprint a 7-day magic symbol that boosts stats (P. Def. and M. Def. + 20% when fighting Lindvior). All classes. -->
@ -167,7 +156,6 @@
<set name="is_sellable" val="false" />
<set name="is_private_storeable" val="false" />
<set name="etcitem_type" val="DYE" />
<set name="time" val="10080" />
</item>
<item id="23913" name="Tears One-handed Sword" type="Weapon">
<!-- Russia's weapon crafting contest finalist. One-handed sword type. Weapon Appearance Basic. -->

View File

@ -488,7 +488,7 @@
<affectScope>SINGLE</affectScope>
<effects>
<effect name="HealOverTime">
<power>92</power>
<power>460</power>
<ticks>1</ticks>
</effect>
<effect name="DamageShield">

View File

@ -1179,6 +1179,8 @@
<!-- Earth Resistance + 20, Skill Cooldown - 1%. -->
<icon>BranchSys3.icon1.g_premium_hena_dwarf</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DefenceAttribute">
<amount>20</amount>
@ -1200,12 +1202,10 @@
<!-- Dark Resistance + 20, PvP Damage + 1%. -->
<icon>BranchSys3.icon1.g_premium_hena_kamael</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DefenceAttribute">
<amount>20</amount>
<attribute>DARK</attribute>
</effect>
<effect name="PvpMagicalSkillDamageBonus">
<effect name="PvpMagicalSkillDamageBonus">
<amount>1</amount>
<mode>PER</mode>
</effect>
@ -1217,6 +1217,10 @@
<amount>1</amount>
<mode>PER</mode>
</effect>
<effect name="DefenceAttribute">
<amount>20</amount>
<attribute>DARK</attribute>
</effect>
</effects>
</skill>
<skill id="21364" toLevel="12" name="Talisman - Abundance (High-grade) - Lv. 4">
@ -1740,24 +1744,137 @@
</effects>
</skill>
<skill id="21366" toLevel="1" name="Wondrous Hunt Dye">
<!-- AUTO GENERATED SKILL -->
<!-- When HP is 90% or above, P. Def. + 20% and Speed + 33 in the Olympiad and the Ceremony of Chaos. -->
<icon>BranchSys3.icon1.g_premium_hena_etc_defence</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>85</magicLvl>
<conditions>
<condition name="RemainHpPer">
<amount>90</amount>
<percentType>MORE</percentType>
<affectType>CASTER</affectType>
</condition>
</conditions>
<effects>
<effect name="PhysicalDefence">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="Speed">
<amount>33</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="21367" toLevel="1" name="Wondrous Slaughter Dye">
<!-- AUTO GENERATED SKILL -->
<!-- In a battlefield, Received Damage - 2% and Damage Reflect Resistance + 2. Skill Lv. up with each PC kill. -->
<icon>BranchSys3.icon1.g_premium_hena_etc_slaughter</icon>
<operateType>P</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="TriggerSkillByKill">
<chance>100</chance>
<skillId>21368</skillId>
<skillLevel>1</skillLevel>
</effect>
</effects>
</skill>
<skill id="21368" toLevel="5" name="Wondrous Slaughter Dye">
<!-- AUTO GENERATED SKILL -->
<!-- Received Damage - 5% and Damage Reflect Resistance + 5. -->
<icon>BranchSys3.icon1.g_premium_hena_etc_slaughter</icon>
<icon>
<value level="1">BranchSys3.icon1.g_premium_hena_etc_slaughter</value>
<value level="2">BranchSys3.icon1.g_premium_hena_etc_slaughter_2</value>
<value level="3">BranchSys3.icon1.g_premium_hena_etc_slaughter_3</value>
<value level="4">BranchSys3.icon1.g_premium_hena_etc_slaughter_4</value>
<value level="5">BranchSys3.icon1.g_premium_hena_etc_slaughter_5</value>
</icon>
<abnormalLvl>
<value level="1">2</value>
<value level="2">3</value>
<value level="3">4</value>
<value level="4">5</value>
<value level="5">6</value>
</abnormalLvl>
<abnormalTime>
<value level="1">3600</value>
<value level="2">3600</value>
<value level="3">3600</value>
<value level="4">3600</value>
<value level="5">3600</value>
</abnormalTime>
<abnormalType>POSSESSION_SPECIAL</abnormalType>
<isMagic>4</isMagic> <!-- Item Skill -->
<isTriggeredSkill>true</isTriggeredSkill>
<magicLvl>85</magicLvl>
<operateType>A2</operateType>
<effectPoint>1</effectPoint>
<isMagic>1</isMagic>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>900</effectRange>
<castRange>400</castRange>
<rideState>NONE</rideState>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="TriggerSkillByKill">
<chance>
<value level="1">100</value>
<value level="2">100</value>
<value level="3">100</value>
<value level="4">100</value>
<value level="5">100</value>
</chance>
<skillId>21368</skillId>
<skillLevel>
<value level="1">2</value>
<value level="2">3</value>
<value level="3">4</value>
<value level="4">5</value>
<value level="5">0</value>
</skillLevel>
</effect>
<effect name="PvpMagicalSkillDefenceBonus">
<amount>
<value level="1">2</value>
<value level="2">4</value>
<value level="3">6</value>
<value level="4">8</value>
<value level="5">10</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalAttackDefenceBonus">
<amount>
<value level="1">2</value>
<value level="2">4</value>
<value level="3">6</value>
<value level="4">8</value>
<value level="5">10</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalSkillDefenceBonus">
<amount>
<value level="1">2</value>
<value level="2">4</value>
<value level="3">6</value>
<value level="4">8</value>
<value level="5">10</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="DamageShieldResist">
<amount>
<value level="1">2</value>
<value level="2">20</value>
<value level="3">30</value>
<value level="4">30</value>
<value level="5">30</value>
</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="21369" toLevel="1" name="Cancel Wondrous Dye Effect">
<!-- AUTO GENERATED SKILL -->
@ -2264,49 +2381,107 @@
<hitTime>3000</hitTime>
</skill>
<skill id="21389" toLevel="1" name="Mysterious Dark Resistance Dye">
<!-- AUTO GENERATED SKILL -->
<!-- Dark Resistance + 120 when fighting normal monsters. -->
<icon>BranchSys3.icon1.g_premium_hena_attribute_unholy</icon>
<operateType>P</operateType>
<effects>
<effect name="PhysicalEvasion">
<amount>90</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalEvasion">
<amount>90</amount>
<mode>DIFF</mode>
</effect>
<effect name="Speed">
<amount>50</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="21390" toLevel="1" name="Mysterious Holy Resistance Dye">
<!-- AUTO GENERATED SKILL -->
<!-- Holy Resistance + 120 when fighting normal monsters. -->
<icon>BranchSys3.icon1.g_premium_hena_attribute_holy</icon>
<operateType>P</operateType>
<effects>
<effect name="DefenceAttribute">
<amount>120</amount>
<attribute>HOLY</attribute>
</effect>
</effects>
</skill>
<skill id="21391" toLevel="1" name="Mysterious Fire Resistance Dye">
<!-- AUTO GENERATED SKILL -->
<!-- Fire Resistance + 120 when fighting normal monsters. -->
<icon>BranchSys3.icon1.g_premium_hena_attribute_fire</icon>
<operateType>P</operateType>
<effects>
<effect name="DefenceAttribute">
<amount>120</amount>
<attribute>FIRE</attribute>
</effect>
</effects>
</skill>
<skill id="21392" toLevel="1" name="Mysterious Water Resistance Dye">
<!-- AUTO GENERATED SKILL -->
<!-- Water Resistance + 120 when fighting normal monsters. -->
<icon>BranchSys3.icon1.g_premium_hena_attribute_water</icon>
<operateType>P</operateType>
<effects>
<effect name="DefenceAttribute">
<amount>120</amount>
<attribute>WATER</attribute>
</effect>
</effects>
</skill>
<skill id="21393" toLevel="1" name="Mysterious Wind Resistance Dye">
<!-- AUTO GENERATED SKILL -->
<!-- Wind Resistance + 120 when fighting normal monsters. -->
<icon>BranchSys3.icon1.g_premium_hena_attribute_wind</icon>
<operateType>P</operateType>
<effects>
<effect name="DefenceAttribute">
<amount>120</amount>
<attribute>WIND</attribute>
</effect>
</effects>
</skill>
<skill id="21394" toLevel="1" name="Mysterious Earth Resistance Dye">
<!-- AUTO GENERATED SKILL -->
<!-- Earth Resistance + 120 when fighting normal monsters. -->
<icon>BranchSys3.icon1.g_premium_hena_attribute_earth</icon>
<operateType>P</operateType>
<effects>
<effect name="DefenceAttribute">
<amount>120</amount>
<attribute>EARTH</attribute>
</effect>
</effects>
</skill>
<skill id="21395" toLevel="1" name="Mysterious Abnormal State Resistance Dye">
<!-- AUTO GENERATED SKILL -->
<!-- Hold, Sleep, Paralysis, Mental, Poison, Bleed, and Stun Resistance + 20. Buff Cancellation Resistance + 20. Has a 5% chance of reflecting physical and magical abnormal states. -->
<icon>BranchSys3.icon1.g_premium_hena_etc_debuff</icon>
<operateType>P</operateType>
<effects>
<effect name="DefenceTrait">
<DERANGEMENT>20</DERANGEMENT>
<SHOCK>20</SHOCK>
<PARALYZE>20</PARALYZE>
<POISON>20</POISON>
<BLEED>20</BLEED>
<SLEEP>20</SLEEP>
<HOLD>20</HOLD>
</effect>
<effect name="ResistDispelByCategory">
<amount>-20</amount>
<slot>BUFF</slot>
</effect>
<effect name="ReflectSkill">
<amount>5</amount>
</effect>
<effect name="ReflectSkill">
<amount>5</amount>
<type>MAGIC</type>
</effect>
</effects>
</skill>
<skill id="21396" toLevel="1" name="Mysterious Invincibility Boost Dye">
<!-- AUTO GENERATED SKILL -->
<!-- Duration for Invincibility against normal hits and skills increases by 50%. -->
<icon>BranchSys3.icon1.g_premium_hena_etc_buff</icon>
<operateType>P</operateType>

View File

@ -7,15 +7,31 @@
<operateType>P</operateType>
</skill>
<skill id="21401" toLevel="1" name="Mysterious Buff Boost Dye - Noblesse Blessing">
<!-- AUTO GENERATED SKILL -->
<!-- Buffs and Debuffs are retained at death. But, the Noblesse Blessing and theLucky Charm disappear. Consumes 5 Spirit Ores. -->
<icon>icon.skill1323</icon>
<operateType>A2</operateType>
<mpConsume>69</mpConsume>
<hitTime>4000</hitTime>
<reuseDelay>2000</reuseDelay>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>PRESERVE_ABNORMAL</abnormalType>
<castRange>400</castRange>
<effectPoint>1</effectPoint>
<isMagic>1</isMagic>
<effectRange>900</effectRange>
<hitTime>4000</hitTime>
<isMagic>1</isMagic> <!-- Magic Skill -->
<itemConsumeCount>5</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<magicLvl>99</magicLvl>
<mpConsume>55</mpConsume>
<mpInitialConsume>14</mpInitialConsume>
<operateType>A2</operateType>
<reuseDelay>2000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="NoblesseBless" />
</effects>
</skill>
<skill id="21402" toLevel="1" name="Mysterious Human Dye - Unbind">
<!-- Removes all debuffs and becomes invincible to debuffs for 10 seconds. -->
@ -25,68 +41,189 @@
<reuseDelay>600000</reuseDelay>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>ULTIMATE_DEBUFF</abnormalType>
<abnormalVisualEffect>ULTIMATE_DEFENCE</abnormalVisualEffect>
<abnormalType>RACE_HUMAN1</abnormalType>
<effectPoint>867</effectPoint>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>95</magicLvl>
<magicLvl>85</magicLvl>
<staticReuse>true</staticReuse>
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DispelBySlot">
<dispel>POISON,9;ROOT_MAGICALLY,9;ROOT_PHYSICALLY,9;BLEEDING,9;STUN,9</dispel>
</effect>
<effect name="DefenceTrait">
<POISON>100</POISON>
<BLEED>100</BLEED>
<SHOCK>100</SHOCK>
<HOLD>100</HOLD>
</effect>
</effects>
</skill>
<skill id="21403" toLevel="1" name="Mysterious Elf Dye - Prevision">
<!-- For 15 seconds, P./ M. Evasion + 90 and Speed + 50. -->
<icon>icon.skill1907</icon>
<operateType>A2</operateType>
<hitTime>200</hitTime>
<reuseDelay>600000</reuseDelay>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>15</abnormalTime>
<abnormalType>RACE_ELF1</abnormalType>
<effectPoint>867</effectPoint>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>85</magicLvl>
<staticReuse>true</staticReuse>
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalEvasion">
<amount>90</amount>
<mode>DIFF</mode>
</effect>
<effect name="MagicalEvasion">
<amount>90</amount>
<mode>DIFF</mode>
</effect>
<effect name="Speed">
<amount>50</amount>
<mode>DIFF</mode>
</effect>
</effects>
</skill>
<skill id="21404" toLevel="1" name="Mysterious Dark Elf Dye - Disparition">
<!-- Cancels all debuffs and renders you immune to targeting for 5 seconds. -->
<icon>icon.skill1912</icon>
<operateType>A2</operateType>
<hitTime>200</hitTime>
<reuseDelay>600000</reuseDelay>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>RACE_DARKELF1</abnormalType>
<effectPoint>867</effectPoint>
<basicProperty>NONE</basicProperty>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>85</magicLvl>
<staticReuse>true</staticReuse>
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DebuffBlock" />
<effect name="ResistDispelByCategory">
<amount>-100</amount>
<slot>ALL</slot>
<effect name="DispelByCategory">
<slot>DEBUFF</slot>
<rate>100</rate>
<max>10</max>
</effect>
<effect name="BlockAbnormalSlot">
<slot>INVINCIBILITY_SPECIAL</slot>
<effect name="Untargetable" />
<effect name="ResistDispelByCategory">
<amount>-80</amount>
<slot>BUFF</slot>
</effect>
</effects>
</skill>
<skill id="21403" toLevel="1" name="Mysterious Elf Dye - Prevision">
<!-- AUTO GENERATED SKILL -->
<!-- For 15 seconds, P./ M. Evasion + 90 and Speed + 50. -->
<icon>icon.skill1907</icon>
<operateType>A2</operateType>
<hitTime>200</hitTime>
<reuseDelay>600000</reuseDelay>
</skill>
<skill id="21404" toLevel="1" name="Mysterious Dark Elf Dye - Disparition">
<!-- AUTO GENERATED SKILL -->
<!-- Cancels all debuffs and renders you immune to targeting for 5 seconds. -->
<icon>icon.skill1912</icon>
<operateType>A2</operateType>
<hitTime>200</hitTime>
<reuseDelay>600000</reuseDelay>
</skill>
<skill id="21405" toLevel="1" name="Mysterious Orc Dye - Savage">
<!-- AUTO GENERATED SKILL -->
<!-- For 60 sec., P. Atk. + 10%, M. Atk. + 20%, Atk. Spd. + 10%, Casting Spd. + 10%., and P./M. Def. - 10%. -->
<icon>icon.skill1914</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>RACE_ORC1</abnormalType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>99</magicLvl>
<operateType>A2</operateType>
<hitTime>200</hitTime>
<basicProperty>NONE</basicProperty>
<reuseDelay>600000</reuseDelay>
<rideState>NONE</rideState>
<hitCancelTime>0.2</hitCancelTime>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PAtk">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MAtk">
<amount>20</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence">
<amount>-10</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalDefence">
<amount>-10</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>10</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>10</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="21406" toLevel="1" name="Mysterious Dwarf Dye - Endurance">
<!-- AUTO GENERATED SKILL -->
<!-- For 5 sec., reflects 50% of received damage and recovers 460 HP per second. -->
<icon>icon.skill1920</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<abnormalType>RACE_DWAF1</abnormalType>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>99</magicLvl>
<operateType>A2</operateType>
<hitTime>200</hitTime>
<basicProperty>NONE</basicProperty>
<reuseDelay>600000</reuseDelay>
<rideState>NONE</rideState>
<hitCancelTime>0.2</hitCancelTime>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="HealOverTime">
<power>460</power>
<ticks>1</ticks>
</effect>
<effect name="DamageShield">
<amount>50</amount>
</effect>
</effects>
</skill>
<skill id="21407" toLevel="1" name="Mysterious Kamael Dye - Soul Protection">
<!-- AUTO GENERATED SKILL -->
<!-- For 60 sec., blocks Debuff attacks 3 times. -->
<icon>icon.skill1925</icon>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>60</abnormalTime>
<abnormalType>RACE_KAMAEL1</abnormalType>
<icon>icon.skill1925</icon>
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>99</magicLvl>
<operateType>A2</operateType>
<hitTime>200</hitTime>
<effectPoint>2</effectPoint>
<basicProperty>NONE</basicProperty>
<reuseDelay>600000</reuseDelay>
<rideState>NONE</rideState>
<hitCancelTime>0.2</hitCancelTime>
<activateRate>0</activateRate>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="AbnormalShield">
<times>3</times>
</effect>
</effects>
</skill>
<skill id="21408" toLevel="1" name="Mysterious Dye Cancellation">
<!-- AUTO GENERATED SKILL -->

View File

@ -9,6 +9,7 @@ AddHate: Instant effect that increases target's hate towards you.
AddTeleportBookmarkSlot: Instant effect that increases the amount of My Teleport slots.
AreaDamage: Topography (Danger Zone) resistance stat.
AttackAttribute: Stat that increases specific attack attribute.
AttackAttributeAdd: Stat that increases all attack attribute.
AttackBehind: Enables all attacks regardless of position to land towards the back.
AttackTrait: Stat that manages all attack traits.
Backstab: Inflicts physical damage according to the backstab formula.

View File

@ -9,6 +9,7 @@ AddHate: Instant effect that increases target's hate towards you.
AddTeleportBookmarkSlot: Instant effect that increases the amount of My Teleport slots.
AreaDamage: Topography (Danger Zone) resistance stat.
AttackAttribute: Stat that increases specific attack attribute.
AttackAttributeAdd: Stat that increases all attack attribute.
AttackBehind: Enables all attacks regardless of position to land towards the back.
AttackTrait: Stat that manages all attack traits.
Backstab: Inflicts physical damage according to the backstab formula.