Clan experience adjustments.

Contributed by MacuK.
This commit is contained in:
MobiusDevelopment
2021-10-28 05:21:41 +00:00
parent 6b069bb28a
commit 55b95c0160
6 changed files with 28 additions and 19 deletions

View File

@@ -205,8 +205,11 @@ LevelUp71And75ReputationScore = 75
# Reputation score gained after level obtained (76-80)
LevelUp76And80ReputationScore = 90
# Reputation score gained after level obtained (81+)
LevelUp81PlusReputationScore = 120
# Reputation score gained after level obtained (81-90)
LevelUp81And90ReputationScore = 120
# Reputation score gained after level obtained (91+)
LevelUp91PlusReputationScore = 150
# Reputation score gained after level obtained multiplier
LevelObtainedReputationScoreMultiplier = 1.0

View File

@@ -1,6 +1,6 @@
<html><body>What would you like to do?<br>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ClanMaster 9000-02.htm">Establish Clan</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ClanMaster 9000-03.htm">Increase Clan's Level</Button>
<!-- <Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ClanMaster 9000-03.htm">Increase Clan's Level</Button> -->
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ClanMaster 9000-04.htm">Disperse Clan</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest ClanMaster 9000-05.htm">Restore Clan</Button>
<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_learn_clan_skills">Receive Clan Skill</Button>

View File

@@ -410,7 +410,8 @@ public class Config
public static int LVL_UP_66_AND_70_REP_SCORE;
public static int LVL_UP_71_AND_75_REP_SCORE;
public static int LVL_UP_76_AND_80_REP_SCORE;
public static int LVL_UP_81_PLUS_REP_SCORE;
public static int LVL_UP_81_AND_90_REP_SCORE;
public static int LVL_UP_91_PLUS_REP_SCORE;
public static double LVL_OBTAINED_REP_SCORE_MULTIPLIER;
public static int CLAN_LEVEL_6_COST;
public static int CLAN_LEVEL_7_COST;
@@ -1572,7 +1573,8 @@ public class Config
LVL_UP_66_AND_70_REP_SCORE = Feature.getInt("LevelUp66And70ReputationScore", 63);
LVL_UP_71_AND_75_REP_SCORE = Feature.getInt("LevelUp71And75ReputationScore", 75);
LVL_UP_76_AND_80_REP_SCORE = Feature.getInt("LevelUp76And80ReputationScore", 90);
LVL_UP_81_PLUS_REP_SCORE = Feature.getInt("LevelUp81PlusReputationScore", 120);
LVL_UP_81_AND_90_REP_SCORE = Feature.getInt("LevelUp81And90ReputationScore", 120);
LVL_UP_91_PLUS_REP_SCORE = Feature.getInt("LevelUp91PlusReputationScore", 150);
LVL_OBTAINED_REP_SCORE_MULTIPLIER = Feature.getDouble("LevelObtainedReputationScoreMultiplier", 1.0d);
CLAN_LEVEL_6_COST = Feature.getInt("ClanLevel6Cost", 15000);
CLAN_LEVEL_7_COST = Feature.getInt("ClanLevel7Cost", 450000);

View File

@@ -336,9 +336,13 @@ public class PlayableStat extends CreatureStat
{
reputation += Config.LVL_UP_76_AND_80_REP_SCORE;
}
else if ((level >= 81) && (level <= 120))
else if ((level >= 81) && (level <= 90))
{
reputation += Config.LVL_UP_81_PLUS_REP_SCORE;
reputation += Config.LVL_UP_81_AND_90_REP_SCORE;
}
else if ((level >= 91) && (level <= 120))
{
reputation += Config.LVL_UP_91_PLUS_REP_SCORE;
}
}

View File

@@ -161,15 +161,15 @@ public class Clan implements IIdentifiable, INamable
private static final int[] EXP_TABLE =
{
100,
100,
500,
10000,
50000,
150000,
450000,
1000000,
2000000,
4000000
1000,
5000,
100000,
500000,
1500000,
4500000,
7500000,
11000000,
14500000
};
private String _notice;

View File

@@ -65,7 +65,7 @@ public class RequestExPledgeDonationRequest implements IClientIncomingPacket
{
if (player.reduceAdena("pledge donation", 10000, null, true))
{
clan.addExp(player.getObjectId(), 3, true);
clan.addExp(player.getObjectId(), 9, true);
}
else
{
@@ -79,7 +79,7 @@ public class RequestExPledgeDonationRequest implements IClientIncomingPacket
{
if (player.getInventory().destroyItemByItemId("pledge donation", Inventory.LCOIN_ID, 100, player, null) != null)
{
clan.addExp(player.getObjectId(), 10, true);
clan.addExp(player.getObjectId(), 100, true);
player.setHonorCoins(player.getHonorCoins() + 100);
}
else
@@ -99,7 +99,7 @@ public class RequestExPledgeDonationRequest implements IClientIncomingPacket
{
if (player.getInventory().destroyItemByItemId("pledge donation", Inventory.LCOIN_ID, 500, player, null) != null)
{
clan.addExp(player.getObjectId(), 50, true);
clan.addExp(player.getObjectId(), 500, true);
player.setHonorCoins(player.getHonorCoins() + 500);
}
else