Renamed npcSpawnTerritories to spawnZones.

This commit is contained in:
MobiusDev
2016-08-09 12:25:36 +00:00
parent 9ec4c5d7df
commit 559ed5028f
3 changed files with 1 additions and 1 deletions

View File

@@ -397,7 +397,7 @@ public final class ZoneManager implements IGameXmlReader
_classZones.clear(); _classZones.clear();
_spawnTerritories.clear(); _spawnTerritories.clear();
parseDatapackDirectory("data/zones", false); parseDatapackDirectory("data/zones", false);
parseDatapackDirectory("data/zones/npcSpawnTerritories", false); parseDatapackDirectory("data/zones/spawnZones", false);
LOGGER.info(getClass().getSimpleName() + ": Loaded " + _classZones.size() + " zone classes and " + getSize() + " zones."); LOGGER.info(getClass().getSimpleName() + ": Loaded " + _classZones.size() + " zone classes and " + getSize() + " zones.");
LOGGER.info(getClass().getSimpleName() + ": Loaded " + _spawnTerritories.size() + " NPC spawn territoriers."); LOGGER.info(getClass().getSimpleName() + ": Loaded " + _spawnTerritories.size() + " NPC spawn territoriers.");
final OptionalInt maxId = _classZones.values().stream().flatMap(map -> map.keySet().stream()).mapToInt(Integer.class::cast).filter(value -> value < 300000).max(); final OptionalInt maxId = _classZones.values().stream().flatMap(map -> map.keySet().stream()).mapToInt(Integer.class::cast).filter(value -> value < 300000).max();