Sync with L2JServer Jan 2nd 2015.
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@@ -24,6 +24,8 @@ import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.model.conditions.Condition;
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import com.l2jserver.gameserver.model.effects.AbstractEffect;
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import com.l2jserver.gameserver.model.skills.BuffInfo;
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import com.l2jserver.gameserver.network.serverpackets.CharInfo;
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import com.l2jserver.gameserver.network.serverpackets.ExUserInfoCubic;
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import com.l2jserver.util.Rnd;
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/**
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@@ -121,6 +123,7 @@ public final class SummonCubic extends AbstractEffect
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}
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// Adding a new cubic.
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player.addCubic(_cubicId, _cubicSkillLevel, _cubicPower, _cubicDelay, _cubicSkillChance, _cubicMaxCount, _cubicDuration, info.getEffected() != info.getEffector());
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player.broadcastUserInfo();
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player.sendPacket(new ExUserInfoCubic(player));
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player.broadcastPacket(new CharInfo(player));
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}
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}
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