Sync with L2JServer Jan 2nd 2015.
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6
trunk/dist/game/data/scripts/ai/npc/Apprentice/33124.html
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trunk/dist/game/data/scripts/ai/npc/Apprentice/33124.html
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<html><body>Apprentice:<br>
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Have you seen the Dwarven Workshop here?<br>
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They're working on some kind of new product, and they're offering people a sneak peek at it.<br>
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It's not complete, or anything, so don't judge too harshly, but do you want to give it a go?<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Apprentice rideKukuru">"Why not?"</Button>
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</body></html>
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81
trunk/dist/game/data/scripts/ai/npc/Apprentice/Apprentice.java
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trunk/dist/game/data/scripts/ai/npc/Apprentice/Apprentice.java
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/*
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* Copyright (C) 2004-2015 L2J DataPack
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*
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* This file is part of L2J DataPack.
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*
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* L2J DataPack is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* L2J DataPack is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package ai.npc.Apprentice;
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import ai.npc.AbstractNpcAI;
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import com.l2jserver.gameserver.model.actor.L2Npc;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.model.holders.SkillHolder;
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import com.l2jserver.gameserver.network.NpcStringId;
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import com.l2jserver.gameserver.network.clientpackets.Say2;
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/**
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* Apprentice AI.
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* @author St3eT
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*/
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public final class Apprentice extends AbstractNpcAI
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{
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// NPCs
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private static final int APPRENTICE = 33124;
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// Skill
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private static final SkillHolder KUKURU = new SkillHolder(9204, 1); // Kukuru
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private Apprentice()
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{
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super(Apprentice.class.getSimpleName(), "ai/npc");
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addSpawnId(APPRENTICE);
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addStartNpc(APPRENTICE);
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addTalkId(APPRENTICE);
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addFirstTalkId(APPRENTICE);
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}
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@Override
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public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
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{
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if (event.equals("rideKukuru"))
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{
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if (!player.isTransformed())
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{
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KUKURU.getSkill().applyEffects(npc, player);
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}
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else
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{
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broadcastNpcSay(npc, Say2.NPC_ALL, NpcStringId.YOU_CAN_T_RIDE_A_KUKURI_NOW);
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}
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}
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else if (event.equals("SPAM_TEXT") && (npc != null))
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{
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broadcastNpcSay(npc, Say2.NPC_ALL, NpcStringId.TRY_RIDING_A_KUKURI);
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}
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return super.onAdvEvent(event, npc, player);
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}
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@Override
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public String onSpawn(L2Npc npc)
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{
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startQuestTimer("SPAM_TEXT", 12000, npc, null, true);
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return super.onSpawn(npc);
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}
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public static void main(String[] args)
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{
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new Apprentice();
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}
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}
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