Practical way to manage skill unlearn.
This commit is contained in:
@ -24,7 +24,6 @@ import java.util.Collections;
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import java.util.Comparator;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.LinkedList;
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import java.util.List;
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import java.util.Map;
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import java.util.Map.Entry;
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@ -271,7 +270,7 @@ public class SkillTreeData implements IXmlReader
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{
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final int removeSkillId = parseInteger(attrs, "id");
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skillLearn.addRemoveSkills(removeSkillId);
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if (!parseBoolean(attrs, "onlyReplaceByLearn", false))
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if (!parseBoolean(attrs, "onlyReplaceByLearn", false).booleanValue())
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{
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_removeSkillCache.computeIfAbsent(classId, k -> new HashSet<>()).add(removeSkillId);
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}
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@ -665,7 +664,7 @@ public class SkillTreeData implements IXmlReader
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* @param includeAutoGet if {@code true} Auto-Get skills will be included
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* @return all available skills for a given {@code player}, {@code classId}, {@code includeByFs} and {@code includeAutoGet}
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*/
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public List<SkillLearn> getAvailableSkills(PlayerInstance player, ClassId classId, boolean includeByFs, boolean includeAutoGet)
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public Collection<SkillLearn> getAvailableSkills(PlayerInstance player, ClassId classId, boolean includeByFs, boolean includeAutoGet)
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{
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return getAvailableSkills(player, classId, includeByFs, includeAutoGet, true, player);
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}
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@ -680,9 +679,9 @@ public class SkillTreeData implements IXmlReader
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* @param holder
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* @return all available skills for a given {@code player}, {@code classId}, {@code includeByFs} and {@code includeAutoGet}
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*/
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private List<SkillLearn> getAvailableSkills(PlayerInstance player, ClassId classId, boolean includeByFs, boolean includeAutoGet, boolean includeRequiredItems, ISkillsHolder holder)
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private Collection<SkillLearn> getAvailableSkills(PlayerInstance player, ClassId classId, boolean includeByFs, boolean includeAutoGet, boolean includeRequiredItems, ISkillsHolder holder)
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{
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final List<SkillLearn> result = new LinkedList<>();
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final Set<SkillLearn> result = ConcurrentHashMap.newKeySet();
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final Map<Long, SkillLearn> skills = getCompleteClassSkillTree(classId);
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if (skills.isEmpty())
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{
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@ -733,6 +732,35 @@ public class SkillTreeData implements IXmlReader
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}
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}
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}
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// Manage skill unlearn.
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for (Skill knownSkill : player.getSkillList())
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{
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final SkillLearn skillLearn = getClassSkill(knownSkill.getId(), knownSkill.getLevel(), classId);
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if (skillLearn == null)
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{
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continue;
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}
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final Set<Integer> removeSkills = skillLearn.getRemoveSkills();
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if (removeSkills.isEmpty())
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{
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continue;
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}
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for (Integer removeId : removeSkills)
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{
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SEARCH: for (SkillLearn knownLearn : result)
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{
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if (knownLearn.getSkillId() == removeId.intValue())
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{
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result.remove(knownLearn);
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break SEARCH;
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}
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}
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}
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}
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return result;
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}
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@ -749,7 +777,7 @@ public class SkillTreeData implements IXmlReader
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{
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final PlayerSkillHolder holder = new PlayerSkillHolder(player);
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final Set<Integer> removed = new HashSet<>();
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List<SkillLearn> learnable;
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Collection<SkillLearn> learnable;
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for (int i = 0; i < 1000; i++)
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{
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learnable = getAvailableSkills(player, classId, includeByFs, includeAutoGet, includeRequiredItems, holder);
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@ -1460,14 +1488,15 @@ public class SkillTreeData implements IXmlReader
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return minLevel;
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}
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public List<SkillLearn> getNextAvailableSkills(PlayerInstance player, ClassId classId, boolean includeByFs, boolean includeAutoGet)
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public Collection<SkillLearn> getNextAvailableSkills(PlayerInstance player, ClassId classId, boolean includeByFs, boolean includeAutoGet)
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{
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final Map<Long, SkillLearn> completeClassSkillTree = getCompleteClassSkillTree(classId);
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final List<SkillLearn> result = new LinkedList<>();
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final Set<SkillLearn> result = ConcurrentHashMap.newKeySet();
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if (completeClassSkillTree.isEmpty())
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{
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return result;
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}
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final int minLevelForNewSkill = getMinLevelForNewSkill(player, completeClassSkillTree);
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if (minLevelForNewSkill > 0)
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{
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@ -1477,10 +1506,12 @@ public class SkillTreeData implements IXmlReader
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{
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continue;
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}
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if ((!includeAutoGet && skill.isAutoGet()) || (!includeByFs && skill.isLearnedByFS()))
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{
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continue;
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}
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if (minLevelForNewSkill <= skill.getGetLevel())
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{
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final Skill oldSkill = player.getKnownSkill(skill.getSkillId());
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@ -1498,6 +1529,35 @@ public class SkillTreeData implements IXmlReader
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}
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}
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}
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// Manage skill unlearn.
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for (Skill knownSkill : player.getSkillList())
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{
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final SkillLearn skillLearn = getClassSkill(knownSkill.getId(), knownSkill.getLevel(), classId);
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if (skillLearn == null)
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{
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continue;
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}
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final Set<Integer> removeSkills = skillLearn.getRemoveSkills();
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if (removeSkills.isEmpty())
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{
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continue;
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}
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for (Integer removeId : removeSkills)
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{
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SEARCH: for (SkillLearn knownLearn : result)
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{
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if (knownLearn.getSkillId() == removeId.intValue())
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{
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result.remove(knownLearn);
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break SEARCH;
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}
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}
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}
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}
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return result;
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}
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@ -16,6 +16,7 @@
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*/
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package org.l2jmobius.gameserver.model.actor.instance;
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import java.util.Collection;
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import java.util.List;
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import java.util.Map;
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@ -86,7 +87,7 @@ public class NpcInstance extends Npc
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}
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// Normal skills, No LearnedByFS, no AutoGet skills.
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final List<SkillLearn> skills = SkillTreeData.getInstance().getAvailableSkills(player, classId, false, false);
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final Collection<SkillLearn> skills = SkillTreeData.getInstance().getAvailableSkills(player, classId, false, false);
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if (skills.isEmpty())
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{
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final Map<Long, SkillLearn> skillTree = SkillTreeData.getInstance().getCompleteClassSkillTree(classId);
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@ -16,7 +16,7 @@
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*/
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package org.l2jmobius.gameserver.network.serverpackets;
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import java.util.List;
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import java.util.Collection;
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import java.util.Objects;
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import java.util.stream.Collectors;
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@ -34,7 +34,7 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
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public class AcquireSkillList implements IClientOutgoingPacket
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{
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private PlayerInstance _player;
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private List<SkillLearn> _learnable;
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private Collection<SkillLearn> _learnable;
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public AcquireSkillList(PlayerInstance player)
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{
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@ -71,12 +71,12 @@ public class AcquireSkillList implements IClientOutgoingPacket
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packet.writeQ(item.getCount());
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}
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final List<Skill> skillRem = skill.getRemoveSkills().stream().map(_player::getKnownSkill).filter(Objects::nonNull).collect(Collectors.toList());
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packet.writeC(skillRem.size());
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for (Skill skillRemove : skillRem)
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final Collection<Skill> removeSkills = skill.getRemoveSkills().stream().map(_player::getKnownSkill).filter(Objects::nonNull).collect(Collectors.toList());
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packet.writeC(removeSkills.size());
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for (Skill removed : removeSkills)
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{
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packet.writeD(skillRemove.getId());
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packet.writeD(skillRemove.getLevel());
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packet.writeD(removed.getId());
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packet.writeD(removed.getLevel());
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}
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}
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return true;
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@ -16,7 +16,7 @@
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*/
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package org.l2jmobius.gameserver.network.serverpackets;
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import java.util.List;
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import java.util.Collection;
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import org.l2jmobius.commons.network.PacketWriter;
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import org.l2jmobius.gameserver.enums.AcquireSkillType;
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@ -28,10 +28,10 @@ import org.l2jmobius.gameserver.network.OutgoingPackets;
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*/
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public class ExAcquirableSkillListByClass implements IClientOutgoingPacket
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{
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final List<SkillLearn> _learnable;
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final AcquireSkillType _type;
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private final Collection<SkillLearn> _learnable;
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private final AcquireSkillType _type;
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public ExAcquirableSkillListByClass(List<SkillLearn> learnable, AcquireSkillType type)
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public ExAcquirableSkillListByClass(Collection<SkillLearn> learnable, AcquireSkillType type)
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{
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_learnable = learnable;
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_type = type;
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