Crystal Cavern NPC and player limit corrections.
Contributed by Edoo.
This commit is contained in:
@@ -19,7 +19,7 @@
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<param name="html" value="condNoPartyLeader.html" />
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<param name="html" value="condNoPartyLeader.html" />
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</condition>
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</condition>
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<condition type="GroupMin">
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<condition type="GroupMin">
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<param name="limit" value="2" />
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<param name="limit" value="7" />
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</condition>
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</condition>
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<condition type="GroupMax">
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<condition type="GroupMax">
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<param name="limit" value="7" />
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<param name="limit" value="7" />
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@@ -19,7 +19,7 @@
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<param name="html" value="condNoPartyLeader.html" />
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<param name="html" value="condNoPartyLeader.html" />
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</condition>
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</condition>
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<condition type="GroupMin">
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<condition type="GroupMin">
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<param name="limit" value="2" />
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<param name="limit" value="7" />
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</condition>
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</condition>
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<condition type="GroupMax">
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<condition type="GroupMax">
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<param name="limit" value="7" />
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<param name="limit" value="7" />
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@@ -19,7 +19,7 @@
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<param name="html" value="condNoPartyLeader.html" />
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<param name="html" value="condNoPartyLeader.html" />
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</condition>
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</condition>
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<condition type="GroupMin">
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<condition type="GroupMin">
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<param name="limit" value="2" />
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<param name="limit" value="7" />
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</condition>
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</condition>
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<condition type="GroupMax">
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<condition type="GroupMax">
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<param name="limit" value="7" />
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<param name="limit" value="7" />
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@@ -246,7 +246,7 @@
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</attribute>
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</attribute>
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<abnormalResist physical="10" magical="10" />
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<abnormalResist physical="10" magical="10" />
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</stats>
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</stats>
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<status attackable="false" undying="false" />
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<status attackable="false" undying="false" randomWalk="false" randomAnimation="false" />
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<skillList>
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<skillList>
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<skill id="5463" level="1" /> <!-- Water Attack -->
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<skill id="5463" level="1" /> <!-- Water Attack -->
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<skill id="4444" level="5" /> <!-- Greater Bow/Crossbow Resistance -->
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<skill id="4444" level="5" /> <!-- Greater Bow/Crossbow Resistance -->
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@@ -19,7 +19,7 @@
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<param name="html" value="condNoPartyLeader.html" />
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<param name="html" value="condNoPartyLeader.html" />
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</condition>
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</condition>
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<condition type="GroupMin">
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<condition type="GroupMin">
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<param name="limit" value="2" />
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<param name="limit" value="7" />
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</condition>
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</condition>
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<condition type="GroupMax">
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<condition type="GroupMax">
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<param name="limit" value="7" />
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<param name="limit" value="7" />
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@@ -19,7 +19,7 @@
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<param name="html" value="condNoPartyLeader.html" />
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<param name="html" value="condNoPartyLeader.html" />
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</condition>
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</condition>
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<condition type="GroupMin">
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<condition type="GroupMin">
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<param name="limit" value="2" />
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<param name="limit" value="7" />
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</condition>
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</condition>
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<condition type="GroupMax">
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<condition type="GroupMax">
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<param name="limit" value="7" />
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<param name="limit" value="7" />
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@@ -19,7 +19,7 @@
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<param name="html" value="condNoPartyLeader.html" />
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<param name="html" value="condNoPartyLeader.html" />
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</condition>
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</condition>
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<condition type="GroupMin">
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<condition type="GroupMin">
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<param name="limit" value="2" />
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<param name="limit" value="7" />
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</condition>
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</condition>
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<condition type="GroupMax">
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<condition type="GroupMax">
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<param name="limit" value="7" />
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<param name="limit" value="7" />
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@@ -246,7 +246,7 @@
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</attribute>
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</attribute>
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<abnormalResist physical="10" magical="10" />
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<abnormalResist physical="10" magical="10" />
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</stats>
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</stats>
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<status attackable="false" undying="false" />
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<status attackable="false" undying="false" randomWalk="false" randomAnimation="false" />
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<skillList>
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<skillList>
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||||||
<skill id="5463" level="1" /> <!-- Water Attack -->
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<skill id="5463" level="1" /> <!-- Water Attack -->
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<skill id="4444" level="5" /> <!-- Greater Bow/Crossbow Resistance -->
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<skill id="4444" level="5" /> <!-- Greater Bow/Crossbow Resistance -->
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@@ -19,7 +19,7 @@
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<param name="html" value="condNoPartyLeader.html" />
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<param name="html" value="condNoPartyLeader.html" />
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</condition>
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</condition>
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||||||
<condition type="GroupMin">
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<condition type="GroupMin">
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<param name="limit" value="2" />
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<param name="limit" value="7" />
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</condition>
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</condition>
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<condition type="GroupMax">
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<condition type="GroupMax">
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<param name="limit" value="7" />
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<param name="limit" value="7" />
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@@ -19,7 +19,7 @@
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<param name="html" value="condNoPartyLeader.html" />
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<param name="html" value="condNoPartyLeader.html" />
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||||||
</condition>
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</condition>
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<condition type="GroupMin">
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<condition type="GroupMin">
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<param name="limit" value="2" />
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<param name="limit" value="7" />
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</condition>
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</condition>
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<condition type="GroupMax">
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<condition type="GroupMax">
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<param name="limit" value="7" />
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<param name="limit" value="7" />
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@@ -19,7 +19,7 @@
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<param name="html" value="condNoPartyLeader.html" />
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<param name="html" value="condNoPartyLeader.html" />
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||||||
</condition>
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</condition>
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||||||
<condition type="GroupMin">
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<condition type="GroupMin">
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||||||
<param name="limit" value="2" />
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<param name="limit" value="7" />
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||||||
</condition>
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</condition>
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||||||
<condition type="GroupMax">
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<condition type="GroupMax">
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<param name="limit" value="7" />
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<param name="limit" value="7" />
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@@ -246,7 +246,7 @@
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</attribute>
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</attribute>
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||||||
<abnormalResist physical="10" magical="10" />
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<abnormalResist physical="10" magical="10" />
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||||||
</stats>
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</stats>
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||||||
<status attackable="false" undying="false" />
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<status attackable="false" undying="false" randomWalk="false" randomAnimation="false" />
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||||||
<skillList>
|
<skillList>
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||||||
<skill id="5463" level="1" /> <!-- Water Attack -->
|
<skill id="5463" level="1" /> <!-- Water Attack -->
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||||||
<skill id="4444" level="5" /> <!-- Greater Bow/Crossbow Resistance -->
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<skill id="4444" level="5" /> <!-- Greater Bow/Crossbow Resistance -->
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||||||
|
@@ -19,7 +19,7 @@
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<param name="html" value="condNoPartyLeader.html" />
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<param name="html" value="condNoPartyLeader.html" />
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||||||
</condition>
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</condition>
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||||||
<condition type="GroupMin">
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<condition type="GroupMin">
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||||||
<param name="limit" value="2" />
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<param name="limit" value="7" />
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||||||
</condition>
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</condition>
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||||||
<condition type="GroupMax">
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<condition type="GroupMax">
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<param name="limit" value="7" />
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<param name="limit" value="7" />
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@@ -19,7 +19,7 @@
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<param name="html" value="condNoPartyLeader.html" />
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<param name="html" value="condNoPartyLeader.html" />
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||||||
</condition>
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</condition>
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||||||
<condition type="GroupMin">
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<condition type="GroupMin">
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||||||
<param name="limit" value="2" />
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<param name="limit" value="7" />
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||||||
</condition>
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</condition>
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||||||
<condition type="GroupMax">
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<condition type="GroupMax">
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<param name="limit" value="7" />
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<param name="limit" value="7" />
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@@ -19,7 +19,7 @@
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<param name="html" value="condNoPartyLeader.html" />
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<param name="html" value="condNoPartyLeader.html" />
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||||||
</condition>
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</condition>
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||||||
<condition type="GroupMin">
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<condition type="GroupMin">
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||||||
<param name="limit" value="2" />
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<param name="limit" value="7" />
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</condition>
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</condition>
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<condition type="GroupMax">
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<condition type="GroupMax">
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<param name="limit" value="7" />
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<param name="limit" value="7" />
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@@ -246,7 +246,7 @@
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</attribute>
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</attribute>
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||||||
<abnormalResist physical="10" magical="10" />
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<abnormalResist physical="10" magical="10" />
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||||||
</stats>
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</stats>
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<status attackable="false" undying="false" />
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<status attackable="false" undying="false" randomWalk="false" randomAnimation="false" />
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||||||
<skillList>
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<skillList>
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||||||
<skill id="5463" level="1" /> <!-- Water Attack -->
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<skill id="5463" level="1" /> <!-- Water Attack -->
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||||||
<skill id="4444" level="5" /> <!-- Greater Bow/Crossbow Resistance -->
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<skill id="4444" level="5" /> <!-- Greater Bow/Crossbow Resistance -->
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@@ -19,7 +19,7 @@
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<param name="html" value="condNoPartyLeader.html" />
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<param name="html" value="condNoPartyLeader.html" />
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</condition>
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</condition>
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<condition type="GroupMin">
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<condition type="GroupMin">
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<param name="limit" value="2" />
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<param name="limit" value="7" />
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</condition>
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</condition>
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<condition type="GroupMax">
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<condition type="GroupMax">
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<param name="limit" value="7" />
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<param name="limit" value="7" />
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@@ -19,7 +19,7 @@
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<param name="html" value="condNoPartyLeader.html" />
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<param name="html" value="condNoPartyLeader.html" />
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||||||
</condition>
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</condition>
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<condition type="GroupMin">
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<condition type="GroupMin">
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<param name="limit" value="2" />
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<param name="limit" value="7" />
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</condition>
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</condition>
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<condition type="GroupMax">
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<condition type="GroupMax">
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<param name="limit" value="7" />
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<param name="limit" value="7" />
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@@ -19,7 +19,7 @@
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<param name="html" value="condNoPartyLeader.html" />
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<param name="html" value="condNoPartyLeader.html" />
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</condition>
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</condition>
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<condition type="GroupMin">
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<condition type="GroupMin">
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<param name="limit" value="2" />
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<param name="limit" value="7" />
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</condition>
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</condition>
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||||||
<condition type="GroupMax">
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<condition type="GroupMax">
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<param name="limit" value="7" />
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<param name="limit" value="7" />
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@@ -246,7 +246,7 @@
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</attribute>
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</attribute>
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<abnormalResist physical="10" magical="10" />
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<abnormalResist physical="10" magical="10" />
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||||||
</stats>
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</stats>
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||||||
<status attackable="false" undying="false" />
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<status attackable="false" undying="false" randomWalk="false" randomAnimation="false" />
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||||||
<skillList>
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<skillList>
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||||||
<skill id="5463" level="1" /> <!-- Water Attack -->
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<skill id="5463" level="1" /> <!-- Water Attack -->
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||||||
<skill id="4444" level="5" /> <!-- Greater Bow/Crossbow Resistance -->
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<skill id="4444" level="5" /> <!-- Greater Bow/Crossbow Resistance -->
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||||||
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@@ -19,7 +19,7 @@
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<param name="html" value="condNoPartyLeader.html" />
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<param name="html" value="condNoPartyLeader.html" />
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</condition>
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</condition>
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<condition type="GroupMin">
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<condition type="GroupMin">
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<param name="limit" value="2" />
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<param name="limit" value="7" />
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</condition>
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</condition>
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<condition type="GroupMax">
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<condition type="GroupMax">
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<param name="limit" value="7" />
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<param name="limit" value="7" />
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@@ -19,7 +19,7 @@
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<param name="html" value="condNoPartyLeader.html" />
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<param name="html" value="condNoPartyLeader.html" />
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||||||
</condition>
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</condition>
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||||||
<condition type="GroupMin">
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<condition type="GroupMin">
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<param name="limit" value="2" />
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<param name="limit" value="7" />
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||||||
</condition>
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</condition>
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||||||
<condition type="GroupMax">
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<condition type="GroupMax">
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<param name="limit" value="7" />
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<param name="limit" value="7" />
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||||||
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@@ -19,7 +19,7 @@
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<param name="html" value="condNoPartyLeader.html" />
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<param name="html" value="condNoPartyLeader.html" />
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||||||
</condition>
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</condition>
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||||||
<condition type="GroupMin">
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<condition type="GroupMin">
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||||||
<param name="limit" value="2" />
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<param name="limit" value="7" />
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||||||
</condition>
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</condition>
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||||||
<condition type="GroupMax">
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<condition type="GroupMax">
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||||||
<param name="limit" value="7" />
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<param name="limit" value="7" />
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||||||
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@@ -246,7 +246,7 @@
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</attribute>
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</attribute>
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||||||
<abnormalResist physical="10" magical="10" />
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<abnormalResist physical="10" magical="10" />
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||||||
</stats>
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</stats>
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||||||
<status attackable="false" undying="false" />
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<status attackable="false" undying="false" randomWalk="false" randomAnimation="false" />
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||||||
<skillList>
|
<skillList>
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||||||
<skill id="5463" level="1" /> <!-- Water Attack -->
|
<skill id="5463" level="1" /> <!-- Water Attack -->
|
||||||
<skill id="4444" level="5" /> <!-- Greater Bow/Crossbow Resistance -->
|
<skill id="4444" level="5" /> <!-- Greater Bow/Crossbow Resistance -->
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||||||
|
@@ -19,7 +19,7 @@
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|||||||
<param name="html" value="condNoPartyLeader.html" />
|
<param name="html" value="condNoPartyLeader.html" />
|
||||||
</condition>
|
</condition>
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||||||
<condition type="GroupMin">
|
<condition type="GroupMin">
|
||||||
<param name="limit" value="2" />
|
<param name="limit" value="7" />
|
||||||
</condition>
|
</condition>
|
||||||
<condition type="GroupMax">
|
<condition type="GroupMax">
|
||||||
<param name="limit" value="7" />
|
<param name="limit" value="7" />
|
||||||
|
@@ -19,7 +19,7 @@
|
|||||||
<param name="html" value="condNoPartyLeader.html" />
|
<param name="html" value="condNoPartyLeader.html" />
|
||||||
</condition>
|
</condition>
|
||||||
<condition type="GroupMin">
|
<condition type="GroupMin">
|
||||||
<param name="limit" value="2" />
|
<param name="limit" value="7" />
|
||||||
</condition>
|
</condition>
|
||||||
<condition type="GroupMax">
|
<condition type="GroupMax">
|
||||||
<param name="limit" value="7" />
|
<param name="limit" value="7" />
|
||||||
|
@@ -19,7 +19,7 @@
|
|||||||
<param name="html" value="condNoPartyLeader.html" />
|
<param name="html" value="condNoPartyLeader.html" />
|
||||||
</condition>
|
</condition>
|
||||||
<condition type="GroupMin">
|
<condition type="GroupMin">
|
||||||
<param name="limit" value="2" />
|
<param name="limit" value="7" />
|
||||||
</condition>
|
</condition>
|
||||||
<condition type="GroupMax">
|
<condition type="GroupMax">
|
||||||
<param name="limit" value="7" />
|
<param name="limit" value="7" />
|
||||||
|
@@ -246,7 +246,7 @@
|
|||||||
</attribute>
|
</attribute>
|
||||||
<abnormalResist physical="10" magical="10" />
|
<abnormalResist physical="10" magical="10" />
|
||||||
</stats>
|
</stats>
|
||||||
<status attackable="false" undying="false" />
|
<status attackable="false" undying="false" randomWalk="false" randomAnimation="false" />
|
||||||
<skillList>
|
<skillList>
|
||||||
<skill id="5463" level="1" /> <!-- Water Attack -->
|
<skill id="5463" level="1" /> <!-- Water Attack -->
|
||||||
<skill id="4444" level="5" /> <!-- Greater Bow/Crossbow Resistance -->
|
<skill id="4444" level="5" /> <!-- Greater Bow/Crossbow Resistance -->
|
||||||
|
@@ -19,7 +19,7 @@
|
|||||||
<param name="html" value="condNoPartyLeader.html" />
|
<param name="html" value="condNoPartyLeader.html" />
|
||||||
</condition>
|
</condition>
|
||||||
<condition type="GroupMin">
|
<condition type="GroupMin">
|
||||||
<param name="limit" value="2" />
|
<param name="limit" value="7" />
|
||||||
</condition>
|
</condition>
|
||||||
<condition type="GroupMax">
|
<condition type="GroupMax">
|
||||||
<param name="limit" value="7" />
|
<param name="limit" value="7" />
|
||||||
|
@@ -19,7 +19,7 @@
|
|||||||
<param name="html" value="condNoPartyLeader.html" />
|
<param name="html" value="condNoPartyLeader.html" />
|
||||||
</condition>
|
</condition>
|
||||||
<condition type="GroupMin">
|
<condition type="GroupMin">
|
||||||
<param name="limit" value="2" />
|
<param name="limit" value="7" />
|
||||||
</condition>
|
</condition>
|
||||||
<condition type="GroupMax">
|
<condition type="GroupMax">
|
||||||
<param name="limit" value="7" />
|
<param name="limit" value="7" />
|
||||||
|
@@ -19,7 +19,7 @@
|
|||||||
<param name="html" value="condNoPartyLeader.html" />
|
<param name="html" value="condNoPartyLeader.html" />
|
||||||
</condition>
|
</condition>
|
||||||
<condition type="GroupMin">
|
<condition type="GroupMin">
|
||||||
<param name="limit" value="2" />
|
<param name="limit" value="7" />
|
||||||
</condition>
|
</condition>
|
||||||
<condition type="GroupMax">
|
<condition type="GroupMax">
|
||||||
<param name="limit" value="7" />
|
<param name="limit" value="7" />
|
||||||
|
@@ -246,7 +246,7 @@
|
|||||||
</attribute>
|
</attribute>
|
||||||
<abnormalResist physical="10" magical="10" />
|
<abnormalResist physical="10" magical="10" />
|
||||||
</stats>
|
</stats>
|
||||||
<status attackable="false" undying="false" />
|
<status attackable="false" undying="false" randomWalk="false" randomAnimation="false" />
|
||||||
<skillList>
|
<skillList>
|
||||||
<skill id="5463" level="1" /> <!-- Water Attack -->
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<skill id="5463" level="1" /> <!-- Water Attack -->
|
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<skill id="4444" level="5" /> <!-- Greater Bow/Crossbow Resistance -->
|
<skill id="4444" level="5" /> <!-- Greater Bow/Crossbow Resistance -->
|
||||||
|
Reference in New Issue
Block a user