From 53d0aa7bbd608f46cc495cc8149d6e4c97a8de17 Mon Sep 17 00:00:00 2001 From: MobiusDevelopment <8391001+MobiusDevelopment@users.noreply.github.com> Date: Tue, 30 Mar 2021 07:42:16 +0000 Subject: [PATCH] Proper shot enchant bonus. Contributed by Iris. --- .../gameserver/model/stats/finalizers/ShotsBonusFinalizer.java | 2 +- .../gameserver/model/stats/finalizers/ShotsBonusFinalizer.java | 2 +- .../gameserver/model/stats/finalizers/ShotsBonusFinalizer.java | 2 +- .../gameserver/model/stats/finalizers/ShotsBonusFinalizer.java | 2 +- .../gameserver/model/stats/finalizers/ShotsBonusFinalizer.java | 2 +- .../gameserver/model/stats/finalizers/ShotsBonusFinalizer.java | 2 +- .../gameserver/model/stats/finalizers/ShotsBonusFinalizer.java | 2 +- .../gameserver/model/stats/finalizers/ShotsBonusFinalizer.java | 2 +- .../gameserver/model/stats/finalizers/ShotsBonusFinalizer.java | 2 +- 9 files changed, 9 insertions(+), 9 deletions(-) diff --git a/L2J_Mobius_Classic_2.0_Saviors/java/org/l2jmobius/gameserver/model/stats/finalizers/ShotsBonusFinalizer.java b/L2J_Mobius_Classic_2.0_Saviors/java/org/l2jmobius/gameserver/model/stats/finalizers/ShotsBonusFinalizer.java index 64922a744f..fa02b855d9 100644 --- a/L2J_Mobius_Classic_2.0_Saviors/java/org/l2jmobius/gameserver/model/stats/finalizers/ShotsBonusFinalizer.java +++ b/L2J_Mobius_Classic_2.0_Saviors/java/org/l2jmobius/gameserver/model/stats/finalizers/ShotsBonusFinalizer.java @@ -41,7 +41,7 @@ public class ShotsBonusFinalizer implements IStatFunction final ItemInstance weapon = player.getActiveWeaponInstance(); if ((weapon != null) && weapon.isEnchanted()) { - baseValue += (weapon.getEnchantLevel() * 0.7) / 100; + baseValue += (weapon.getEnchantLevel() * 0.3) / 100; } if (player.getActiveRubyJewel() != null) { diff --git a/L2J_Mobius_Classic_2.1_Zaken/java/org/l2jmobius/gameserver/model/stats/finalizers/ShotsBonusFinalizer.java b/L2J_Mobius_Classic_2.1_Zaken/java/org/l2jmobius/gameserver/model/stats/finalizers/ShotsBonusFinalizer.java index 64922a744f..fa02b855d9 100644 --- a/L2J_Mobius_Classic_2.1_Zaken/java/org/l2jmobius/gameserver/model/stats/finalizers/ShotsBonusFinalizer.java +++ b/L2J_Mobius_Classic_2.1_Zaken/java/org/l2jmobius/gameserver/model/stats/finalizers/ShotsBonusFinalizer.java @@ -41,7 +41,7 @@ public class ShotsBonusFinalizer implements IStatFunction final ItemInstance weapon = player.getActiveWeaponInstance(); if ((weapon != null) && weapon.isEnchanted()) { - baseValue += (weapon.getEnchantLevel() * 0.7) / 100; + baseValue += (weapon.getEnchantLevel() * 0.3) / 100; } if (player.getActiveRubyJewel() != null) { diff --git a/L2J_Mobius_Classic_2.2_Antharas/java/org/l2jmobius/gameserver/model/stats/finalizers/ShotsBonusFinalizer.java b/L2J_Mobius_Classic_2.2_Antharas/java/org/l2jmobius/gameserver/model/stats/finalizers/ShotsBonusFinalizer.java index 64922a744f..fa02b855d9 100644 --- a/L2J_Mobius_Classic_2.2_Antharas/java/org/l2jmobius/gameserver/model/stats/finalizers/ShotsBonusFinalizer.java +++ b/L2J_Mobius_Classic_2.2_Antharas/java/org/l2jmobius/gameserver/model/stats/finalizers/ShotsBonusFinalizer.java @@ -41,7 +41,7 @@ public class ShotsBonusFinalizer implements IStatFunction final ItemInstance weapon = player.getActiveWeaponInstance(); if ((weapon != null) && weapon.isEnchanted()) { - baseValue += (weapon.getEnchantLevel() * 0.7) / 100; + baseValue += (weapon.getEnchantLevel() * 0.3) / 100; } if (player.getActiveRubyJewel() != null) { diff --git a/L2J_Mobius_Classic_2.3_SevenSigns/java/org/l2jmobius/gameserver/model/stats/finalizers/ShotsBonusFinalizer.java b/L2J_Mobius_Classic_2.3_SevenSigns/java/org/l2jmobius/gameserver/model/stats/finalizers/ShotsBonusFinalizer.java index 64922a744f..fa02b855d9 100644 --- a/L2J_Mobius_Classic_2.3_SevenSigns/java/org/l2jmobius/gameserver/model/stats/finalizers/ShotsBonusFinalizer.java +++ b/L2J_Mobius_Classic_2.3_SevenSigns/java/org/l2jmobius/gameserver/model/stats/finalizers/ShotsBonusFinalizer.java @@ -41,7 +41,7 @@ public class ShotsBonusFinalizer implements IStatFunction final ItemInstance weapon = player.getActiveWeaponInstance(); if ((weapon != null) && weapon.isEnchanted()) { - baseValue += (weapon.getEnchantLevel() * 0.7) / 100; + baseValue += (weapon.getEnchantLevel() * 0.3) / 100; } if (player.getActiveRubyJewel() != null) { diff --git a/L2J_Mobius_Classic_2.4_SecretOfEmpire/java/org/l2jmobius/gameserver/model/stats/finalizers/ShotsBonusFinalizer.java b/L2J_Mobius_Classic_2.4_SecretOfEmpire/java/org/l2jmobius/gameserver/model/stats/finalizers/ShotsBonusFinalizer.java index 64922a744f..fa02b855d9 100644 --- a/L2J_Mobius_Classic_2.4_SecretOfEmpire/java/org/l2jmobius/gameserver/model/stats/finalizers/ShotsBonusFinalizer.java +++ b/L2J_Mobius_Classic_2.4_SecretOfEmpire/java/org/l2jmobius/gameserver/model/stats/finalizers/ShotsBonusFinalizer.java @@ -41,7 +41,7 @@ public class ShotsBonusFinalizer implements IStatFunction final ItemInstance weapon = player.getActiveWeaponInstance(); if ((weapon != null) && weapon.isEnchanted()) { - baseValue += (weapon.getEnchantLevel() * 0.7) / 100; + baseValue += (weapon.getEnchantLevel() * 0.3) / 100; } if (player.getActiveRubyJewel() != null) { diff --git a/L2J_Mobius_Classic_3.0_TheKamael/java/org/l2jmobius/gameserver/model/stats/finalizers/ShotsBonusFinalizer.java b/L2J_Mobius_Classic_3.0_TheKamael/java/org/l2jmobius/gameserver/model/stats/finalizers/ShotsBonusFinalizer.java index 64922a744f..fa02b855d9 100644 --- a/L2J_Mobius_Classic_3.0_TheKamael/java/org/l2jmobius/gameserver/model/stats/finalizers/ShotsBonusFinalizer.java +++ b/L2J_Mobius_Classic_3.0_TheKamael/java/org/l2jmobius/gameserver/model/stats/finalizers/ShotsBonusFinalizer.java @@ -41,7 +41,7 @@ public class ShotsBonusFinalizer implements IStatFunction final ItemInstance weapon = player.getActiveWeaponInstance(); if ((weapon != null) && weapon.isEnchanted()) { - baseValue += (weapon.getEnchantLevel() * 0.7) / 100; + baseValue += (weapon.getEnchantLevel() * 0.3) / 100; } if (player.getActiveRubyJewel() != null) { diff --git a/L2J_Mobius_Classic_Interlude/java/org/l2jmobius/gameserver/model/stats/finalizers/ShotsBonusFinalizer.java b/L2J_Mobius_Classic_Interlude/java/org/l2jmobius/gameserver/model/stats/finalizers/ShotsBonusFinalizer.java index 64922a744f..fa02b855d9 100644 --- a/L2J_Mobius_Classic_Interlude/java/org/l2jmobius/gameserver/model/stats/finalizers/ShotsBonusFinalizer.java +++ b/L2J_Mobius_Classic_Interlude/java/org/l2jmobius/gameserver/model/stats/finalizers/ShotsBonusFinalizer.java @@ -41,7 +41,7 @@ public class ShotsBonusFinalizer implements IStatFunction final ItemInstance weapon = player.getActiveWeaponInstance(); if ((weapon != null) && weapon.isEnchanted()) { - baseValue += (weapon.getEnchantLevel() * 0.7) / 100; + baseValue += (weapon.getEnchantLevel() * 0.3) / 100; } if (player.getActiveRubyJewel() != null) { diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/model/stats/finalizers/ShotsBonusFinalizer.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/model/stats/finalizers/ShotsBonusFinalizer.java index 64922a744f..fa02b855d9 100644 --- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/model/stats/finalizers/ShotsBonusFinalizer.java +++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/java/org/l2jmobius/gameserver/model/stats/finalizers/ShotsBonusFinalizer.java @@ -41,7 +41,7 @@ public class ShotsBonusFinalizer implements IStatFunction final ItemInstance weapon = player.getActiveWeaponInstance(); if ((weapon != null) && weapon.isEnchanted()) { - baseValue += (weapon.getEnchantLevel() * 0.7) / 100; + baseValue += (weapon.getEnchantLevel() * 0.3) / 100; } if (player.getActiveRubyJewel() != null) { diff --git a/L2J_Mobius_Essence_5.0_Sylph/java/org/l2jmobius/gameserver/model/stats/finalizers/ShotsBonusFinalizer.java b/L2J_Mobius_Essence_5.0_Sylph/java/org/l2jmobius/gameserver/model/stats/finalizers/ShotsBonusFinalizer.java index 64922a744f..fa02b855d9 100644 --- a/L2J_Mobius_Essence_5.0_Sylph/java/org/l2jmobius/gameserver/model/stats/finalizers/ShotsBonusFinalizer.java +++ b/L2J_Mobius_Essence_5.0_Sylph/java/org/l2jmobius/gameserver/model/stats/finalizers/ShotsBonusFinalizer.java @@ -41,7 +41,7 @@ public class ShotsBonusFinalizer implements IStatFunction final ItemInstance weapon = player.getActiveWeaponInstance(); if ((weapon != null) && weapon.isEnchanted()) { - baseValue += (weapon.getEnchantLevel() * 0.7) / 100; + baseValue += (weapon.getEnchantLevel() * 0.3) / 100; } if (player.getActiveRubyJewel() != null) {