Daily mission items.
Contributed by Stayway.
This commit is contained in:
@@ -61,7 +61,7 @@
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<param name="level">9</param>
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<param name="level">9</param>
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</handler>
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</handler>
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<items>
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<items>
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<item id="22193" count="1" />
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<item id="10650" count="5" />
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</items>
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</items>
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</reward>
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</reward>
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<reward id="32" reward_id="28" name="Reach Level (Lv. 10 Warrior only)">
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<reward id="32" reward_id="28" name="Reach Level (Lv. 10 Warrior only)">
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@@ -701,4 +701,12 @@
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<skill id="3613" level="1" minimumEnchant="6" /> <!-- Enchant Robe (D-grade) -->
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<skill id="3613" level="1" minimumEnchant="6" /> <!-- Enchant Robe (D-grade) -->
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</skills>
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</skills>
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</set>
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</set>
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<set id="48" minimumPieces="2">
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<requiredItems>
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<item id="70184" /> <!-- Devi’s Earring -->
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</requiredItems>
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<skills>
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<skill id="55292" level="1" minimumPieces="2" /> <!-- Devi’s Earring -->
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</skills>
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</set>
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</list>
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</list>
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@@ -920,11 +920,20 @@
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<set name="default_action" val="SKILL_REDUCE" />
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<set name="default_action" val="SKILL_REDUCE" />
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<set name="material" val="PAPER" />
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<set name="material" val="PAPER" />
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<set name="weight" val="5" />
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<set name="weight" val="5" />
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<set name="is_clan_depositable" val="false" />
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<set name="is_mailable" val="false" />
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<set name="is_freightable" val="false" />
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<set name="is_tradable" val="false" />
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<set name="is_tradable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="is_commissionable" val="false" />
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<set name="is_private_storeable" val="false" />
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<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
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<set name="immediate_effect" val="true" />
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<set name="handler" val="ItemSkills" />
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<skills>
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<skill id="55000" level="1" /> <!-- XP/SP Scroll lvl 1 (30%) -->
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</skills>
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</item>
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</item>
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<item id="29649" name="XP/SP Scroll - Medium" type="EtcItem">
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<item id="29649" name="XP/SP Scroll - Medium" type="EtcItem">
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<!-- Increases XP/SP gain by 40% for 20 minutes. Buff remains after death. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
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<!-- Increases XP/SP gain by 40% for 20 minutes. Buff remains after death. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
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@@ -943,34 +952,66 @@
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<set name="icon" val="icon.etc_recall_exp_scroll" />
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<set name="icon" val="icon.etc_recall_exp_scroll" />
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<set name="default_action" val="SKILL_REDUCE" />
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<set name="default_action" val="SKILL_REDUCE" />
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<set name="material" val="PAPER" />
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<set name="material" val="PAPER" />
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<set name="weight" val="5" />
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<set name="is_clan_depositable" val="false" />
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<set name="is_mailable" val="false" />
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<set name="is_freightable" val="false" />
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<set name="is_tradable" val="false" />
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<set name="is_tradable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_destroyable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="is_commissionable" val="false" />
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<set name="is_private_storeable" val="false" />
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<set name="time" val="20" />
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<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
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<set name="immediate_effect" val="true" />
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<set name="icon" val="br_cashtex.item.br_cash_rune_of_feather_i00" />
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<skills>
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<skill id="55234" level="2" /> <!-- XP Rune I (Lv. 1-85) --> <!-- Todo: Need Check Proper Skill -->
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</skills>
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</item>
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</item>
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<item id="29651" name="Healing Potion" additionalName="Event" type="EtcItem">
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<item id="29651" name="Healing Potion" additionalName="Event" type="EtcItem">
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<!-- Magic potion that slowly restores HP. Duration: 15 sec. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
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<!-- Magic potion that slowly restores HP. Duration: 15 sec. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
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<set name="icon" val="icon.etc_lesser_potion_red_i00" />
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<set name="icon" val="icon.etc_lesser_potion_red_i00" />
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<set name="default_action" val="SKILL_REDUCE" />
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<set name="default_action" val="SKILL_REDUCE" />
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<set name="material" val="PAPER" />
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<set name="etcitem_type" val="POTION" />
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<set name="immediate_effect" val="true" />
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<set name="material" val="LIQUID" />
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<set name="weight" val="5" />
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<set name="weight" val="5" />
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<set name="is_tradable" val="false" />
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<set name="is_stackable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_freightable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="commissionItemType" val="POTION" />
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<set name="is_stackable" val="true" />
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<set name="handler" val="ItemSkills" />
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<set name="is_oly_restricted" val="true" />
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<cond addName="1" msgId="113">
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<player flyMounted="false" />
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</cond>
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<skills>
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<skill id="2031" level="1" /> <!-- Healing Potion -->
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</skills>
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</item>
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</item>
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<item id="29652" name="Major Healing Potion" additionalName="Event" type="EtcItem">
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<item id="29652" name="Major Healing Potion" additionalName="Event" type="EtcItem">
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<!-- Magic potion that slowly restores HP. Duration: 15 sec. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
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<!-- Magic potion that slowly restores HP. Duration: 15 sec. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
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<set name="icon" val="icon.etc_lesser_potion_red_i00" />
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<set name="icon" val="icon.etc_lesser_potion_red_i00" />
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<set name="default_action" val="SKILL_REDUCE" />
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<set name="default_action" val="SKILL_REDUCE" />
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<set name="material" val="PAPER" />
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<set name="etcitem_type" val="POTION" />
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<set name="immediate_effect" val="true" />
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<set name="material" val="LIQUID" />
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<set name="weight" val="5" />
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<set name="weight" val="5" />
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<set name="is_tradable" val="false" />
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<set name="price" val="330" />
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<set name="is_dropable" val="false" />
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<set name="reuse_delay" val="10000" />
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<set name="is_depositable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="is_stackable" val="true" />
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<set name="is_oly_restricted" val="true" />
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<set name="handler" val="ItemSkills" />
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<set name="is_freightable" val="false" />
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<set name="commissionItemType" val="POTION" />
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<set name="is_coc_restricted" val="true" />
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<set name="for_npc" val="true" />
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<cond addName="1" msgId="113">
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<player flyMounted="false" />
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</cond>
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<skills>
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<skill id="2032" level="1" /> <!-- Greater Healing Potion -->
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</skills>
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</item>
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</item>
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<item id="29653" name="Haste Potion" type="EtcItem">
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<item id="29653" name="Haste Potion" type="EtcItem">
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<!-- Magic potion that increases Atk. Spd. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
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<!-- Magic potion that increases Atk. Spd. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
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@@ -986,26 +1027,67 @@
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<item id="29654" name="1st Class Buff Scroll" type="EtcItem">
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<item id="29654" name="1st Class Buff Scroll" type="EtcItem">
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<!-- For 20 minutes, provides the effects of Shield Lv.2, Might Lv.2, Concentration Lv.2, Acumen Lv.1, Wind Walk Lv.1, Focus Lv.1, Agility Lv.1, Empower Lv.1. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
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<!-- For 20 minutes, provides the effects of Shield Lv.2, Might Lv.2, Concentration Lv.2, Acumen Lv.1, Wind Walk Lv.1, Focus Lv.1, Agility Lv.1, Empower Lv.1. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
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<set name="icon" val="BranchIcon.Icon.etc_g_bm_buff_scroll_i00" />
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<set name="icon" val="BranchIcon.Icon.etc_g_bm_buff_scroll_i00" />
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<set name="default_action" val="SKILL_REDUCE" />
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<set name="material" val="PAPER" />
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<set name="weight" val="5" />
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<set name="weight" val="5" />
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<set name="is_clan_depositable" val="false" />
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<set name="is_mailable" val="false" />
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<set name="is_freightable" val="false" />
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<set name="is_tradable" val="false" />
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<set name="is_tradable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_private_storeable" val="true" />
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<set name="is_oly_restricted" val="true" />
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<set name="commissionItemType" val="SCROLL_OTHER" />
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<set name="default_action" val="SKILL_REDUCE" />
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<set name="etcitem_type" val="SCROLL" />
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<set name="handler" val="ItemSkills" />
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<set name="immediate_effect" val="true" />
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<set name="is_stackable" val="true" />
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<set name="is_stackable" val="true" />
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<skills>
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<skill id="1068" level="2" /> <!-- Might -->
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<skill id="1204" level="1" /> <!-- Wind Walk -->
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<skill id="1087" level="1" /> <!-- Agility -->
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<skill id="1077" level="1" /> <!-- Focus -->
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<skill id="1059" level="1" /> <!-- Empower -->
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<skill id="1085" level="1" /> <!-- Acumen -->
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<skill id="1040" level="2" /> <!-- Shield -->
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<skill id="1078" level="2" /> <!-- Concentration -->
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</skills>
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</item>
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</item>
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<item id="29655" name="2nd Class Buff Scroll" type="EtcItem">
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<item id="29655" name="2nd Class Buff Scroll" type="EtcItem">
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<!-- For 20 minutes, provides the effects of Shield Lv.3, Might Lv.3, Acumen Lv.2, Wind Walk Lv.2, Focus Lv.2, Regeneration Lv.1, Guidance Lv.1, Death Whisper Lv.1, Magic Barrier Lv.1, Blessed Body Lv.1, Blessed Soul Lv.1, Haste Lv.1, Agility Lv.2, Empower Lv.2. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
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<!-- For 20 minutes, provides the effects of Shield Lv.3, Might Lv.3, Acumen Lv.2, Wind Walk Lv.2, Focus Lv.2, Regeneration Lv.1, Guidance Lv.1, Death Whisper Lv.1, Magic Barrier Lv.1, Blessed Body Lv.1, Blessed Soul Lv.1, Haste Lv.1, Agility Lv.2, Empower Lv.2. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
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<set name="icon" val="BranchIcon.Icon.etc_g_bm_buff_scroll_i01" />
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<set name="icon" val="BranchIcon.Icon.etc_g_bm_buff_scroll_i01" />
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<set name="default_action" val="SKILL_REDUCE" />
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<set name="material" val="PAPER" />
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<set name="weight" val="5" />
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<set name="weight" val="5" />
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<set name="is_clan_depositable" val="false" />
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<set name="is_mailable" val="false" />
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<set name="is_freightable" val="false" />
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<set name="is_tradable" val="false" />
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<set name="is_tradable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_private_storeable" val="true" />
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<set name="is_oly_restricted" val="true" />
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<set name="commissionItemType" val="SCROLL_OTHER" />
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<set name="default_action" val="SKILL_REDUCE" />
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<set name="etcitem_type" val="SCROLL" />
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<set name="handler" val="ItemSkills" />
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<set name="immediate_effect" val="true" />
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<set name="is_stackable" val="true" />
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<set name="is_stackable" val="true" />
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<skills>
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<skill id="1068" level="3" /> <!-- Might -->
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<skill id="1204" level="2" /> <!-- Wind Walk -->
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<skill id="1087" level="2" /> <!-- Agility -->
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<skill id="1077" level="2" /> <!-- Focus -->
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<skill id="1059" level="2" /> <!-- Empower -->
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<skill id="1085" level="2" /> <!-- Acumen -->
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<skill id="1040" level="3" /> <!-- Shield -->
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<skill id="1078" level="3" /> <!-- Concentration -->
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<skill id="1044" level="1" /> <!-- Regeneration -->
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<skill id="1240" level="1" /> <!-- Guidance -->
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<skill id="1242" level="1" /> <!-- Death Whisper -->
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<skill id="1036" level="1" /> <!-- Magic Barrier -->
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<skill id="1045" level="1" /> <!-- Blessed Body -->
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<skill id="1048" level="1" /> <!-- Blessed Soul -->
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<skill id="1086" level="1" /> <!-- Haste -->
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</skills>
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</item>
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</item>
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<item id="29656" name="Traveler's Package - Lvl 1" type="EtcItem">
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<item id="29656" name="Traveler's Package - Lvl 1" type="EtcItem">
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<!-- Double-click on the Package to receive: Mysterious Soulshot (D-grade) (5000 pcs), Mysterious Blessed Spiritshot (D-grade) (1000 pcs), Scroll of Experience / SP - Normal (30 pcs), 1 Event Hair Accessory (30-day), Healing Potion (50 pcs). Scroll of Escape (30 pcs). Haste Potion (30 pcs). Atk. Spd. Potion (30 pcs), Adventurer's Package - Lvl 2. Available at Lvl 24 and higher. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
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<!-- Double-click on the Package to receive: Mysterious Soulshot (D-grade) (5000 pcs), Mysterious Blessed Spiritshot (D-grade) (1000 pcs), Scroll of Experience / SP - Normal (30 pcs), 1 Event Hair Accessory (30-day), Healing Potion (50 pcs). Scroll of Escape (30 pcs). Haste Potion (30 pcs). Atk. Spd. Potion (30 pcs), Adventurer's Package - Lvl 2. Available at Lvl 24 and higher. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
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@@ -1131,11 +1131,21 @@
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<set name="immediate_effect" val="true" />
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<set name="immediate_effect" val="true" />
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<set name="material" val="GOLD" />
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<set name="material" val="GOLD" />
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<set name="weight" val="150" />
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<set name="weight" val="150" />
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<set name="is_clan_depositable" val="false" />
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<set name="is_private_storeable" val="true" />
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<set name="is_tradable" val="false" />
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<set name="is_tradable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_stackable" val="false" />
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<set name="is_freightable" val="false" />
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<set name="commissionItemType" val="RING" />
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<set name="handler" val="ItemSkills" />
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<set name="enchant_enabled" val="7" />
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<set name="time" val="21600" />
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<set name="time" val="21600" />
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<skills>
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<skill id="3562" level="1" /> <!-- Refined Romantic Chapeau lvl 1 - Teleport lv1 -->
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</skills>
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<stats>
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<stats>
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<stat type="mDef">32</stat>
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<stat type="mDef">32</stat>
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<stat type="maxMp">9</stat>
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<stat type="maxMp">9</stat>
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@@ -1291,14 +1301,23 @@
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<set name="immediate_effect" val="true" />
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<set name="immediate_effect" val="true" />
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<set name="material" val="GOLD" />
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<set name="material" val="GOLD" />
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<set name="weight" val="150" />
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<set name="weight" val="150" />
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<set name="is_clan_depositable" val="false" />
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<set name="is_private_storeable" val="true" />
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<set name="is_tradable" val="false" />
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<set name="is_tradable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_stackable" val="false" />
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<set name="is_freightable" val="false" />
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<set name="commissionItemType" val="EARRING" />
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<set name="handler" val="ItemSkills" />
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<set name="enchant_enabled" val="7" />
|
||||||
<set name="time" val="21600" />
|
<set name="time" val="21600" />
|
||||||
|
<skills>
|
||||||
|
<skill id="3560" level="1" /> <!-- Orfen's Earring -->
|
||||||
|
</skills>
|
||||||
<stats>
|
<stats>
|
||||||
<stat type="mDef">51</stat>
|
<stat type="mDef">51</stat>
|
||||||
<stat type="maxMp">19</stat>
|
|
||||||
</stats>
|
</stats>
|
||||||
</item>
|
</item>
|
||||||
<item id="49494" name="Buff Scrolls Chest" type="EtcItem">
|
<item id="49494" name="Buff Scrolls Chest" type="EtcItem">
|
||||||
|
@@ -110,11 +110,21 @@
|
|||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
<set name="material" val="GOLD" />
|
<set name="material" val="GOLD" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
|
<set name="is_clan_depositable" val="false" />
|
||||||
|
<set name="is_private_storeable" val="true" />
|
||||||
<set name="is_tradable" val="false" />
|
<set name="is_tradable" val="false" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="is_stackable" val="false" />
|
||||||
|
<set name="is_freightable" val="false" />
|
||||||
|
<set name="commissionItemType" val="EARRING" />
|
||||||
|
<set name="handler" val="ItemSkills" />
|
||||||
|
<set name="enchant_enabled" val="7" />
|
||||||
<set name="time" val="21600" />
|
<set name="time" val="21600" />
|
||||||
|
<skills>
|
||||||
|
<skill id="3563" level="1" /> <!-- Ring of Core -->
|
||||||
|
</skills>
|
||||||
<stats>
|
<stats>
|
||||||
<stat type="mDef">32</stat>
|
<stat type="mDef">32</stat>
|
||||||
<stat type="maxMp">9</stat>
|
<stat type="maxMp">9</stat>
|
||||||
|
@@ -998,12 +998,22 @@
|
|||||||
<item id="70094" name="XP Rune - 100%" additionalName="2 hours" type="EtcItem">
|
<item id="70094" name="XP Rune - 100%" additionalName="2 hours" type="EtcItem">
|
||||||
<!-- A 2-hour item. When in inventory, your XP and SP gain is increased by 100%. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
<!-- A 2-hour item. When in inventory, your XP and SP gain is increased by 100%. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
||||||
<set name="icon" val="icon.skill19226" />
|
<set name="icon" val="icon.skill19226" />
|
||||||
<set name="material" val="PAPER" />
|
<set name="is_clan_depositable" val="false" />
|
||||||
|
<set name="is_mailable" val="false" />
|
||||||
|
<set name="is_freightable" val="false" />
|
||||||
<set name="is_tradable" val="false" />
|
<set name="is_tradable" val="false" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_destroyable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="is_commissionable" val="false" />
|
||||||
|
<set name="is_private_storeable" val="false" />
|
||||||
<set name="time" val="120" />
|
<set name="time" val="120" />
|
||||||
|
<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="icon" val="br_cashtex.item.br_cash_rune_of_feather_i00" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55234" level="1" /> <!-- XP Rune I (Lv. 1-85) -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="70095" name="Wooden Helmet" additionalName="7-day" type="Armor">
|
<item id="70095" name="Wooden Helmet" additionalName="7-day" type="Armor">
|
||||||
<!-- A 7-day item. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
<!-- A 7-day item. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
||||||
|
@@ -10,7 +10,7 @@
|
|||||||
<set name="material" val="CLOTH" />
|
<set name="material" val="CLOTH" />
|
||||||
<set name="is_tradable" val="false" />
|
<set name="is_tradable" val="false" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_clan_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="time" val="10080" />
|
<set name="time" val="10080" />
|
||||||
<stats>
|
<stats>
|
||||||
@@ -85,32 +85,56 @@
|
|||||||
<set name="material" val="PAPER" />
|
<set name="material" val="PAPER" />
|
||||||
<set name="is_tradable" val="false" />
|
<set name="is_tradable" val="false" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_clan_depositable" val="false" />
|
||||||
|
<set name="is_private_storeable" val="true" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="is_commissionable" val="false" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
|
||||||
<set name="time" val="10080" />
|
<set name="time" val="10080" />
|
||||||
|
<set name="handler" val="ItemSkills" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55246" level="1" /> <!-- Rune of Boost -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="70107" name="Scroll: Berserker Spirit" type="EtcItem">
|
<item id="70107" name="Scroll: Berserker Spirit" type="EtcItem">
|
||||||
<!-- When used, P. Def. -5%, M. Def. -10%, Evasion -2 -->
|
<!-- When used, P. Def. -5%, M. Def. -10%, Evasion -2 -->
|
||||||
<set name="icon" val="icon.etc_scroll_white_i00" />
|
<set name="icon" val="icon.etc_scroll_white_i00" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="default_action" val="SKILL_REDUCE" />
|
||||||
|
<set name="etcitem_type" val="SCROLL" />
|
||||||
<set name="material" val="PAPER" />
|
<set name="material" val="PAPER" />
|
||||||
<set name="weight" val="5" />
|
<set name="weight" val="5" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_destroyable" val="false" />
|
<set name="is_clan_depositable" val="false" />
|
||||||
|
<set name="is_private_storeable" val="true" />
|
||||||
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="is_freightable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ItemSkills" />
|
||||||
|
<set name="etcitem_type" val="SCROLL" />
|
||||||
|
<set name="commissionItemType" val="SCROLL_OTHER" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55242" level="1" /> <!-- Scroll: Berserker Spirit -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="70108" name="Fire Dragon Pendant - Lv. 3" additionalName="7-day" type="Armor">
|
<item id="70108" name="Fire Dragon Pendant - Lv. 3" additionalName="7-day" type="Armor">
|
||||||
<!-- A 7-day item. Provides the effect of Fire Dragon Pendant enchanted to Lv. 3. Further enchanting or combining is not possible. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
<!-- A 7-day item. Provides the effect of Fire Dragon Pendant enchanted to Lv. 3. Further enchanting or combining is not possible. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
||||||
<set name="icon" val="BranchIcon.Icon.bm_pendant_pve" />
|
<set name="icon" val="BranchIcon.Icon.bm_pendant_pve" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
<set name="bodypart" val="chest" />
|
<set name="bodypart" val="underwear" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
<set name="material" val="CRYSTAL" />
|
<set name="material" val="CRYSTAL" />
|
||||||
<set name="is_tradable" val="false" />
|
<set name="is_tradable" val="false" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_clan_depositable" val="false" />
|
||||||
|
<set name="is_private_storeable" val="true" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="handler" val="ItemSkills" />
|
||||||
<set name="time" val="10080" />
|
<set name="time" val="10080" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55094" level="1" /> <!-- Fire Dragon Pendant - Lv. 3 -->
|
||||||
|
</skills>
|
||||||
<stats>
|
<stats>
|
||||||
<stat type="pDef">28</stat>
|
<stat type="pDef">28</stat>
|
||||||
</stats>
|
</stats>
|
||||||
@@ -119,14 +143,20 @@
|
|||||||
<!-- A 7-day item. Provides the effect of Water Dragon Pendant enchanted to Lv. 3. Further enchanting or combining is not possible. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
<!-- A 7-day item. Provides the effect of Water Dragon Pendant enchanted to Lv. 3. Further enchanting or combining is not possible. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
||||||
<set name="icon" val="BranchIcon.Icon.bm_pendant_pvp_blue" />
|
<set name="icon" val="BranchIcon.Icon.bm_pendant_pvp_blue" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
<set name="bodypart" val="chest" />
|
<set name="bodypart" val="underwear" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
<set name="material" val="CRYSTAL" />
|
<set name="material" val="CRYSTAL" />
|
||||||
<set name="is_tradable" val="false" />
|
<set name="is_tradable" val="false" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_clan_depositable" val="false" />
|
||||||
|
<set name="is_private_storeable" val="true" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="handler" val="ItemSkills" />
|
||||||
<set name="time" val="10080" />
|
<set name="time" val="10080" />
|
||||||
|
<!-- Todo: Skill need be fix -->
|
||||||
|
<skills>
|
||||||
|
<skill id="55104" level="3" /> <!-- Scroll: Berserker Spirit -->
|
||||||
|
</skills>
|
||||||
<stats>
|
<stats>
|
||||||
<stat type="pDef">28</stat>
|
<stat type="pDef">28</stat>
|
||||||
</stats>
|
</stats>
|
||||||
@@ -134,65 +164,117 @@
|
|||||||
<item id="70110" name="Scroll: Dance of the Warrior" type="EtcItem">
|
<item id="70110" name="Scroll: Dance of the Warrior" type="EtcItem">
|
||||||
<!-- Provides Dance of the Warrior effect for 10 minutes. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
<!-- Provides Dance of the Warrior effect for 10 minutes. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
||||||
<set name="icon" val="BranchIcon.Icon.etc_g_bm_dance_scroll_i00" />
|
<set name="icon" val="BranchIcon.Icon.etc_g_bm_dance_scroll_i00" />
|
||||||
<set name="default_action" val="SKILL_REDUCE" />
|
|
||||||
<set name="material" val="PAPER" />
|
|
||||||
<set name="weight" val="5" />
|
<set name="weight" val="5" />
|
||||||
|
<set name="is_clan_depositable" val="false" />
|
||||||
|
<set name="is_mailable" val="false" />
|
||||||
|
<set name="is_freightable" val="false" />
|
||||||
<set name="is_tradable" val="false" />
|
<set name="is_tradable" val="false" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="is_private_storeable" val="true" />
|
||||||
|
<set name="is_oly_restricted" val="true" />
|
||||||
|
<set name="commissionItemType" val="SCROLL_OTHER" />
|
||||||
|
<set name="default_action" val="SKILL_REDUCE" />
|
||||||
|
<set name="etcitem_type" val="SCROLL" />
|
||||||
|
<set name="handler" val="ItemSkills" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<skills>
|
||||||
|
<skill id="271" level="1" /> <!-- Dance of Warrior -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="70111" name="Scroll: Dance of the Mystic" type="EtcItem">
|
<item id="70111" name="Scroll: Dance of the Mystic" type="EtcItem">
|
||||||
<!-- Provides Dance of the Mystic effect for 10 minutes. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
<!-- Provides Dance of the Mystic effect for 10 minutes. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
||||||
<set name="icon" val="BranchIcon.Icon.etc_g_bm_dance_scroll_i00" />
|
<set name="icon" val="BranchIcon.Icon.etc_g_bm_dance_scroll_i00" />
|
||||||
<set name="default_action" val="SKILL_REDUCE" />
|
|
||||||
<set name="material" val="PAPER" />
|
|
||||||
<set name="weight" val="5" />
|
<set name="weight" val="5" />
|
||||||
|
<set name="is_clan_depositable" val="false" />
|
||||||
|
<set name="is_mailable" val="false" />
|
||||||
|
<set name="is_freightable" val="false" />
|
||||||
<set name="is_tradable" val="false" />
|
<set name="is_tradable" val="false" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="is_private_storeable" val="true" />
|
||||||
|
<set name="is_oly_restricted" val="true" />
|
||||||
|
<set name="commissionItemType" val="SCROLL_OTHER" />
|
||||||
|
<set name="default_action" val="SKILL_REDUCE" />
|
||||||
|
<set name="etcitem_type" val="SCROLL" />
|
||||||
|
<set name="handler" val="ItemSkills" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<skills>
|
||||||
|
<skill id="273" level="1" /> <!-- Dance of Warrior -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="70112" name="Refined Romantic Chapeau - Special Trait" additionalName="7-day" type="Armor">
|
<item id="70112" name="Refined Romantic Chapeau - Special Trait" additionalName="7-day" type="Armor">
|
||||||
<!-- A 7-day item. When equipped, increases P. Atk. and M. Atk. Occupies 2 Hair Accessory slots. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
<!-- A 7-day item. When equipped, increases P. Atk. and M. Atk. Occupies 2 Hair Accessory slots. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
||||||
<set name="icon" val="icon.accessory_archer_hat2_i00" />
|
<set name="icon" val="icon.accessory_archer_hat2_i00" />
|
||||||
|
<set name="weight" val="10" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
<set name="bodypart" val="hairall" />
|
<set name="bodypart" val="hairall" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
<set name="material" val="WOOD" />
|
<set name="material" val="WOOD" />
|
||||||
|
<set name="is_clan_depositable" val="false" />
|
||||||
|
<set name="is_mailable" val="false" />
|
||||||
|
<set name="is_freightable" val="false" />
|
||||||
<set name="is_tradable" val="false" />
|
<set name="is_tradable" val="false" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="is_private_storeable" val="true" />
|
||||||
|
<set name="commissionItemType" val="false" />
|
||||||
|
<set name="handler" val="ItemSkills" />
|
||||||
|
<set name="enchant_enabled" val="7" />
|
||||||
|
<set name="commissionItemType" val="HAIR_ACCESSORY" />
|
||||||
|
<set name="isAppearanceable" val="true" />
|
||||||
<set name="time" val="10080" />
|
<set name="time" val="10080" />
|
||||||
|
<set name="is_stackable" val="true" />
|
||||||
|
<skills>
|
||||||
|
<skill id="35011" level="1" /> <!-- Refined Romantic Chapeau lvl 1 - Teleport lv1 -->
|
||||||
|
<skill id="55047" level="1" /> <!-- Refined Romantic Chapeau lvl 1 - Blessed Body lv1 -->
|
||||||
|
<skill id="55048" level="1" /> <!-- Refined Romantic Chapeau lvl 1 - Wind Walk lv1 -->
|
||||||
|
<skill id="55247" level="1" /> <!-- Refined Romantic Chapeau lvl 1 - P. Atk - M. Atk -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="70113" name="Scroll of Escape: Town of Aden" type="EtcItem">
|
<item id="70113" name="Scroll of Escape: Town of Aden" type="EtcItem">
|
||||||
|
<!-- Todo: Need proper skill -->
|
||||||
<!-- A magical scroll that relocates you to the Town of Aden. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
<!-- A magical scroll that relocates you to the Town of Aden. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
||||||
<set name="icon" val="icon.etc_scroll_of_return_i04" />
|
<set name="icon" val="icon.etc_scroll_of_return_i04" />
|
||||||
<set name="default_action" val="SKILL_REDUCE" />
|
<set name="default_action" val="SKILL_REDUCE" />
|
||||||
<set name="material" val="PAPER" />
|
<set name="material" val="PAPER" />
|
||||||
<set name="weight" val="30" />
|
<set name="weight" val="30" />
|
||||||
<set name="is_tradable" val="false" />
|
<set name="price" val="35000" />
|
||||||
<set name="is_dropable" val="false" />
|
|
||||||
<set name="is_depositable" val="false" />
|
|
||||||
<set name="is_sellable" val="false" />
|
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="is_oly_restricted" val="true" />
|
||||||
|
<set name="handler" val="ItemSkills" />
|
||||||
|
<set name="commissionItemType" val="SCROLL_OTHER" />
|
||||||
|
<set name="is_freightable" val="false" />
|
||||||
|
<cond addName="1" msgId="113">
|
||||||
|
<player flyMounted="false" />
|
||||||
|
</cond>
|
||||||
|
<skills>
|
||||||
|
<skill id="2213" level="12" /> <!-- Teleport: Town of Aden -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="70114" name="Agathion - Singer and Dancer" additionalName="7-day" type="Armor">
|
<item id="70114" name="Agathion - Singer and Dancer" additionalName="7-day" type="Armor">
|
||||||
<!-- A 7-day item. Summons Singer and Dancer Agathion when equipped. Cannot be exchanged, dropped, or sold. <Active Skills>. 1. Dance of Fury: increases Atk. Spd. by 5% for 20 minutes. 2. Dance of Concentration: increases Casting Spd. by 5% for 20 minutes. 3. Song of Wind: increases Speed by 20 for 5 minutes. Reuse Time: 10 min. <Note>. Dance of Fury, Dance of Concentration, and Song of Wind effects do not stack. Only one effect can be applied at a time. -->
|
<!-- A 7-day item. Summons Singer and Dancer Agathion when equipped. Cannot be exchanged, dropped, or sold. <Active Skills>. 1. Dance of Fury: increases Atk. Spd. by 5% for 20 minutes. 2. Dance of Concentration: increases Casting Spd. by 5% for 20 minutes. 3. Song of Wind: increases Speed by 20 for 5 minutes. Reuse Time: 10 min. <Note>. Dance of Fury, Dance of Concentration, and Song of Wind effects do not stack. Only one effect can be applied at a time. -->
|
||||||
<set name="icon" val="BranchSys2.icon.br_aga_singer_dancer_i00" />
|
<set name="icon" val="BranchSys2.icon.br_aga_singer_dancer_i00" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
<set name="bodypart" val="underwear" />
|
<set name="is_clan_depositable" val="false" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="is_mailable" val="false" />
|
||||||
<set name="material" val="SILVER" />
|
<set name="is_freightable" val="false" />
|
||||||
<set name="weight" val="150" />
|
|
||||||
<set name="is_tradable" val="false" />
|
<set name="is_tradable" val="false" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="time" val="10080" />
|
<set name="is_commissionable" val="false" />
|
||||||
|
<set name="is_private_storeable" val="false" />
|
||||||
|
<set name="bodypart" val="lbracelet" />
|
||||||
|
<set name="is_oly_restricted" val="true" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<set name="time" val="10800" />
|
||||||
|
<skills>
|
||||||
|
<skill id="21233" level="1" /> <!-- Release Agathion's Seal - Singer and Dancer -->
|
||||||
|
<skill id="23234" level="1" /> <!-- Singer and Dancer Agathion Cute Trick -->
|
||||||
|
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="70115" name="Fishing Coin" type="EtcItem">
|
<item id="70115" name="Fishing Coin" type="EtcItem">
|
||||||
<!-- The coin you found in the whale caught using Golden Bait. Can be exchanged for various items in the Fishermen's Guild. -->
|
<!-- The coin you found in the whale caught using Golden Bait. Can be exchanged for various items in the Fishermen's Guild. -->
|
||||||
@@ -893,8 +975,13 @@
|
|||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="is_tradable" val="false" />
|
<set name="is_tradable" val="false" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="true" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="time" val="21600" />
|
||||||
|
<set name="useSkillDisTime" val="1" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55290" level="1" />
|
||||||
|
</skills>
|
||||||
<stats>
|
<stats>
|
||||||
<stat type="mDef">20</stat>
|
<stat type="mDef">20</stat>
|
||||||
</stats>
|
</stats>
|
||||||
@@ -927,6 +1014,7 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="time" val="21600" />
|
||||||
<stats>
|
<stats>
|
||||||
<stat type="mDef">30</stat>
|
<stat type="mDef">30</stat>
|
||||||
<stat type="maxMp">10</stat>
|
<stat type="maxMp">10</stat>
|
||||||
@@ -942,7 +1030,7 @@
|
|||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="is_tradable" val="false" />
|
<set name="is_tradable" val="false" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="true" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<stats>
|
<stats>
|
||||||
<stat type="mDef">30</stat>
|
<stat type="mDef">30</stat>
|
||||||
@@ -961,6 +1049,11 @@
|
|||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="time" val="21600" />
|
||||||
|
<set name="useSkillDisTime" val="1" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55294" level="1" />
|
||||||
|
</skills>
|
||||||
<stats>
|
<stats>
|
||||||
<stat type="mDef">40</stat>
|
<stat type="mDef">40</stat>
|
||||||
<stat type="maxMp">20</stat>
|
<stat type="maxMp">20</stat>
|
||||||
|
@@ -1893,10 +1893,12 @@
|
|||||||
</effect>
|
</effect>
|
||||||
</effects>
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="1036" toLevel="2" name="Magic Barrier">
|
<skill id="1036" toLevel="4" name="Magic Barrier">
|
||||||
<abnormalLvl>
|
<abnormalLvl>
|
||||||
<value level="1">2</value>
|
<value level="1">2</value>
|
||||||
<value level="2">3</value>
|
<value level="2">3</value>
|
||||||
|
<value level="3">3</value>
|
||||||
|
<value level="4">4</value>
|
||||||
</abnormalLvl>
|
</abnormalLvl>
|
||||||
<abnormalTime>1200</abnormalTime>
|
<abnormalTime>1200</abnormalTime>
|
||||||
<abnormalType>MD_UP</abnormalType>
|
<abnormalType>MD_UP</abnormalType>
|
||||||
@@ -1904,6 +1906,8 @@
|
|||||||
<effectPoint>
|
<effectPoint>
|
||||||
<value level="1">418</value>
|
<value level="1">418</value>
|
||||||
<value level="2">495</value>
|
<value level="2">495</value>
|
||||||
|
<value level="3">418</value>
|
||||||
|
<value level="4">495</value>
|
||||||
</effectPoint>
|
</effectPoint>
|
||||||
<effectRange>900</effectRange>
|
<effectRange>900</effectRange>
|
||||||
<hitTime>4000</hitTime>
|
<hitTime>4000</hitTime>
|
||||||
@@ -1912,14 +1916,20 @@
|
|||||||
<magicLvl>
|
<magicLvl>
|
||||||
<value level="1">44</value>
|
<value level="1">44</value>
|
||||||
<value level="2">52</value>
|
<value level="2">52</value>
|
||||||
|
<value level="3">44</value>
|
||||||
|
<value level="4">52</value>
|
||||||
</magicLvl>
|
</magicLvl>
|
||||||
<mpConsume>
|
<mpConsume>
|
||||||
<value level="1">31</value>
|
<value level="1">39</value>
|
||||||
<value level="2">38</value>
|
<value level="2">48</value>
|
||||||
|
<value level="3">39</value>
|
||||||
|
<value level="4">48</value>
|
||||||
</mpConsume>
|
</mpConsume>
|
||||||
<mpInitialConsume>
|
<mpInitialConsume>
|
||||||
<value level="1">8</value>
|
<value level="1">8</value>
|
||||||
<value level="2">10</value>
|
<value level="2">10</value>
|
||||||
|
<value level="3">8</value>
|
||||||
|
<value level="4">10</value>
|
||||||
</mpInitialConsume>
|
</mpInitialConsume>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<reuseDelay>2000</reuseDelay>
|
<reuseDelay>2000</reuseDelay>
|
||||||
@@ -1933,16 +1943,24 @@
|
|||||||
<amount>
|
<amount>
|
||||||
<value level="1">23</value>
|
<value level="1">23</value>
|
||||||
<value level="2">30</value>
|
<value level="2">30</value>
|
||||||
|
<value level="3">23</value>
|
||||||
|
<value level="4">30</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
</effects>
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="1040" toLevel="3" name="Shield">
|
<skill id="1040" toLevel="9" name="Shield">
|
||||||
<abnormalLvl>
|
<abnormalLvl>
|
||||||
<value level="1">1</value>
|
<value level="1">1</value>
|
||||||
<value level="2">2</value>
|
<value level="2">2</value>
|
||||||
<value level="3">3</value>
|
<value level="3">3</value>
|
||||||
|
<value level="4">4</value>
|
||||||
|
<value level="5">5</value>
|
||||||
|
<value level="6">6</value>
|
||||||
|
<value level="7">7</value>
|
||||||
|
<value level="8">8</value>
|
||||||
|
<value level="9">9</value>
|
||||||
</abnormalLvl>
|
</abnormalLvl>
|
||||||
<abnormalTime>1200</abnormalTime>
|
<abnormalTime>1200</abnormalTime>
|
||||||
<abnormalType>PD_UP</abnormalType>
|
<abnormalType>PD_UP</abnormalType>
|
||||||
@@ -1951,6 +1969,12 @@
|
|||||||
<value level="1">121</value>
|
<value level="1">121</value>
|
||||||
<value level="2">243</value>
|
<value level="2">243</value>
|
||||||
<value level="3">418</value>
|
<value level="3">418</value>
|
||||||
|
<value level="4">121</value>
|
||||||
|
<value level="5">243</value>
|
||||||
|
<value level="6">418</value>
|
||||||
|
<value level="7">121</value>
|
||||||
|
<value level="8">243</value>
|
||||||
|
<value level="9">418</value>
|
||||||
</effectPoint>
|
</effectPoint>
|
||||||
<effectRange>900</effectRange>
|
<effectRange>900</effectRange>
|
||||||
<hitTime>4000</hitTime>
|
<hitTime>4000</hitTime>
|
||||||
@@ -1960,16 +1984,34 @@
|
|||||||
<value level="1">7</value>
|
<value level="1">7</value>
|
||||||
<value level="2">25</value>
|
<value level="2">25</value>
|
||||||
<value level="3">44</value>
|
<value level="3">44</value>
|
||||||
|
<value level="4">7</value>
|
||||||
|
<value level="5">25</value>
|
||||||
|
<value level="6">44</value>
|
||||||
|
<value level="7">7</value>
|
||||||
|
<value level="8">25</value>
|
||||||
|
<value level="9">44</value>
|
||||||
</magicLvl>
|
</magicLvl>
|
||||||
<mpConsume>
|
<mpConsume>
|
||||||
<value level="1">8</value>
|
<value level="1">10</value>
|
||||||
<value level="2">18</value>
|
<value level="2">23</value>
|
||||||
<value level="3">31</value>
|
<value level="3">39</value>
|
||||||
|
<value level="4">10</value>
|
||||||
|
<value level="5">23</value>
|
||||||
|
<value level="6">39</value>
|
||||||
|
<value level="7">10</value>
|
||||||
|
<value level="8">23</value>
|
||||||
|
<value level="9">39</value>
|
||||||
</mpConsume>
|
</mpConsume>
|
||||||
<mpInitialConsume>
|
<mpInitialConsume>
|
||||||
<value level="1">2</value>
|
<value level="1">2</value>
|
||||||
<value level="2">5</value>
|
<value level="2">5</value>
|
||||||
<value level="3">8</value>
|
<value level="3">8</value>
|
||||||
|
<value level="4">2</value>
|
||||||
|
<value level="5">5</value>
|
||||||
|
<value level="6">8</value>
|
||||||
|
<value level="7">2</value>
|
||||||
|
<value level="8">5</value>
|
||||||
|
<value level="9">8</value>
|
||||||
</mpInitialConsume>
|
</mpInitialConsume>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<reuseDelay>2000</reuseDelay>
|
<reuseDelay>2000</reuseDelay>
|
||||||
@@ -1984,6 +2026,12 @@
|
|||||||
<value level="1">8</value>
|
<value level="1">8</value>
|
||||||
<value level="2">12</value>
|
<value level="2">12</value>
|
||||||
<value level="3">15</value>
|
<value level="3">15</value>
|
||||||
|
<value level="4">8</value>
|
||||||
|
<value level="5">12</value>
|
||||||
|
<value level="6">15</value>
|
||||||
|
<value level="7">8</value>
|
||||||
|
<value level="8">12</value>
|
||||||
|
<value level="9">15</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -2108,11 +2156,14 @@
|
|||||||
</effect>
|
</effect>
|
||||||
</effects>
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="1044" toLevel="3" name="Regeneration">
|
<skill id="1044" toLevel="6" name="Regeneration">
|
||||||
<abnormalLvl>
|
<abnormalLvl>
|
||||||
<value level="1">1</value>
|
<value level="1">1</value>
|
||||||
<value level="2">2</value>
|
<value level="2">2</value>
|
||||||
<value level="3">3</value>
|
<value level="3">3</value>
|
||||||
|
<value level="4">4</value>
|
||||||
|
<value level="5">5</value>
|
||||||
|
<value level="6">6</value>
|
||||||
</abnormalLvl>
|
</abnormalLvl>
|
||||||
<abnormalTime>1200</abnormalTime>
|
<abnormalTime>1200</abnormalTime>
|
||||||
<abnormalType>HP_REGEN_UP</abnormalType>
|
<abnormalType>HP_REGEN_UP</abnormalType>
|
||||||
@@ -2121,6 +2172,9 @@
|
|||||||
<value level="1">331</value>
|
<value level="1">331</value>
|
||||||
<value level="2">457</value>
|
<value level="2">457</value>
|
||||||
<value level="3">532</value>
|
<value level="3">532</value>
|
||||||
|
<value level="4">331</value>
|
||||||
|
<value level="5">457</value>
|
||||||
|
<value level="6">532</value>
|
||||||
</effectPoint>
|
</effectPoint>
|
||||||
<effectRange>900</effectRange>
|
<effectRange>900</effectRange>
|
||||||
<hitTime>4000</hitTime>
|
<hitTime>4000</hitTime>
|
||||||
@@ -2130,16 +2184,25 @@
|
|||||||
<value level="1">35</value>
|
<value level="1">35</value>
|
||||||
<value level="2">48</value>
|
<value level="2">48</value>
|
||||||
<value level="3">56</value>
|
<value level="3">56</value>
|
||||||
|
<value level="4">35</value>
|
||||||
|
<value level="5">48</value>
|
||||||
|
<value level="6">56</value>
|
||||||
</magicLvl>
|
</magicLvl>
|
||||||
<mpConsume>
|
<mpConsume>
|
||||||
<value level="1">24</value>
|
<value level="1">30</value>
|
||||||
<value level="2">35</value>
|
<value level="2">44</value>
|
||||||
<value level="3">41</value>
|
<value level="3">52</value>
|
||||||
|
<value level="4">30</value>
|
||||||
|
<value level="5">44</value>
|
||||||
|
<value level="6">52</value>
|
||||||
</mpConsume>
|
</mpConsume>
|
||||||
<mpInitialConsume>
|
<mpInitialConsume>
|
||||||
<value level="1">6</value>
|
<value level="1">6</value>
|
||||||
<value level="2">9</value>
|
<value level="2">9</value>
|
||||||
<value level="3">11</value>
|
<value level="3">11</value>
|
||||||
|
<value level="4">6</value>
|
||||||
|
<value level="5">9</value>
|
||||||
|
<value level="6">11</value>
|
||||||
</mpInitialConsume>
|
</mpInitialConsume>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<reuseDelay>2000</reuseDelay>
|
<reuseDelay>2000</reuseDelay>
|
||||||
@@ -2154,12 +2217,15 @@
|
|||||||
<value level="1">10</value>
|
<value level="1">10</value>
|
||||||
<value level="2">15</value>
|
<value level="2">15</value>
|
||||||
<value level="3">20</value>
|
<value level="3">20</value>
|
||||||
|
<value level="4">10</value>
|
||||||
|
<value level="5">15</value>
|
||||||
|
<value level="6">20</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
</effects>
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="1045" toLevel="6" name="Blessed Body">
|
<skill id="1045" toLevel="12" name="Blessed Body">
|
||||||
<abnormalLvl>
|
<abnormalLvl>
|
||||||
<value level="1">1</value>
|
<value level="1">1</value>
|
||||||
<value level="2">2</value>
|
<value level="2">2</value>
|
||||||
@@ -2167,6 +2233,12 @@
|
|||||||
<value level="4">4</value>
|
<value level="4">4</value>
|
||||||
<value level="5">5</value>
|
<value level="5">5</value>
|
||||||
<value level="6">6</value>
|
<value level="6">6</value>
|
||||||
|
<value level="7">7</value>
|
||||||
|
<value level="8">8</value>
|
||||||
|
<value level="9">9</value>
|
||||||
|
<value level="10">10</value>
|
||||||
|
<value level="11">11</value>
|
||||||
|
<value level="12">12</value>
|
||||||
</abnormalLvl>
|
</abnormalLvl>
|
||||||
<abnormalTime>1200</abnormalTime>
|
<abnormalTime>1200</abnormalTime>
|
||||||
<abnormalType>MAX_HP_UP</abnormalType>
|
<abnormalType>MAX_HP_UP</abnormalType>
|
||||||
@@ -2178,6 +2250,12 @@
|
|||||||
<value level="4">532</value>
|
<value level="4">532</value>
|
||||||
<value level="5">597</value>
|
<value level="5">597</value>
|
||||||
<value level="6">646</value>
|
<value level="6">646</value>
|
||||||
|
<value level="7">418</value>
|
||||||
|
<value level="8">457</value>
|
||||||
|
<value level="9">495</value>
|
||||||
|
<value level="10">532</value>
|
||||||
|
<value level="11">597</value>
|
||||||
|
<value level="12">646</value>
|
||||||
</effectPoint>
|
</effectPoint>
|
||||||
<effectRange>900</effectRange>
|
<effectRange>900</effectRange>
|
||||||
<hitTime>4000</hitTime>
|
<hitTime>4000</hitTime>
|
||||||
@@ -2190,14 +2268,26 @@
|
|||||||
<value level="4">56</value>
|
<value level="4">56</value>
|
||||||
<value level="5">64</value>
|
<value level="5">64</value>
|
||||||
<value level="6">72</value>
|
<value level="6">72</value>
|
||||||
|
<value level="7">44</value>
|
||||||
|
<value level="8">48</value>
|
||||||
|
<value level="9">52</value>
|
||||||
|
<value level="10">56</value>
|
||||||
|
<value level="11">64</value>
|
||||||
|
<value level="12">72</value>
|
||||||
</magicLvl>
|
</magicLvl>
|
||||||
<mpConsume>
|
<mpConsume>
|
||||||
<value level="1">31</value>
|
<value level="1">39</value>
|
||||||
<value level="2">35</value>
|
<value level="2">44</value>
|
||||||
<value level="3">38</value>
|
<value level="3">48</value>
|
||||||
<value level="4">41</value>
|
<value level="4">52</value>
|
||||||
<value level="5">48</value>
|
<value level="5">60</value>
|
||||||
<value level="6">53</value>
|
<value level="6">67</value>
|
||||||
|
<value level="7">39</value>
|
||||||
|
<value level="8">44</value>
|
||||||
|
<value level="9">48</value>
|
||||||
|
<value level="10">52</value>
|
||||||
|
<value level="11">60</value>
|
||||||
|
<value level="12">67</value>
|
||||||
</mpConsume>
|
</mpConsume>
|
||||||
<mpInitialConsume>
|
<mpInitialConsume>
|
||||||
<value level="1">8</value>
|
<value level="1">8</value>
|
||||||
@@ -2206,6 +2296,12 @@
|
|||||||
<value level="4">11</value>
|
<value level="4">11</value>
|
||||||
<value level="5">12</value>
|
<value level="5">12</value>
|
||||||
<value level="6">14</value>
|
<value level="6">14</value>
|
||||||
|
<value level="7">8</value>
|
||||||
|
<value level="8">9</value>
|
||||||
|
<value level="9">10</value>
|
||||||
|
<value level="10">11</value>
|
||||||
|
<value level="11">12</value>
|
||||||
|
<value level="12">14</value>
|
||||||
</mpInitialConsume>
|
</mpInitialConsume>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<reuseDelay>2000</reuseDelay>
|
<reuseDelay>2000</reuseDelay>
|
||||||
@@ -2223,6 +2319,12 @@
|
|||||||
<value level="4">25</value>
|
<value level="4">25</value>
|
||||||
<value level="5">30</value>
|
<value level="5">30</value>
|
||||||
<value level="6">35</value>
|
<value level="6">35</value>
|
||||||
|
<value level="7">10</value>
|
||||||
|
<value level="8">15</value>
|
||||||
|
<value level="9">20</value>
|
||||||
|
<value level="10">25</value>
|
||||||
|
<value level="11">30</value>
|
||||||
|
<value level="12">35</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
<heal>true</heal>
|
<heal>true</heal>
|
||||||
@@ -2291,7 +2393,7 @@
|
|||||||
</effect>
|
</effect>
|
||||||
</effects>
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="1048" toLevel="6" name="Blessed Soul">
|
<skill id="1048" toLevel="12" name="Blessed Soul">
|
||||||
<abnormalLvl>
|
<abnormalLvl>
|
||||||
<value level="1">1</value>
|
<value level="1">1</value>
|
||||||
<value level="2">2</value>
|
<value level="2">2</value>
|
||||||
@@ -2299,6 +2401,12 @@
|
|||||||
<value level="4">4</value>
|
<value level="4">4</value>
|
||||||
<value level="5">5</value>
|
<value level="5">5</value>
|
||||||
<value level="6">6</value>
|
<value level="6">6</value>
|
||||||
|
<value level="7">7</value>
|
||||||
|
<value level="8">8</value>
|
||||||
|
<value level="9">9</value>
|
||||||
|
<value level="10">10</value>
|
||||||
|
<value level="11">11</value>
|
||||||
|
<value level="12">12</value>
|
||||||
</abnormalLvl>
|
</abnormalLvl>
|
||||||
<abnormalTime>1200</abnormalTime>
|
<abnormalTime>1200</abnormalTime>
|
||||||
<abnormalType>MAX_MP_UP</abnormalType>
|
<abnormalType>MAX_MP_UP</abnormalType>
|
||||||
@@ -2310,6 +2418,12 @@
|
|||||||
<value level="4">532</value>
|
<value level="4">532</value>
|
||||||
<value level="5">582</value>
|
<value level="5">582</value>
|
||||||
<value level="6">635</value>
|
<value level="6">635</value>
|
||||||
|
<value level="7">418</value>
|
||||||
|
<value level="8">457</value>
|
||||||
|
<value level="9">495</value>
|
||||||
|
<value level="10">532</value>
|
||||||
|
<value level="11">582</value>
|
||||||
|
<value level="12">635</value>
|
||||||
</effectPoint>
|
</effectPoint>
|
||||||
<effectRange>900</effectRange>
|
<effectRange>900</effectRange>
|
||||||
<hitTime>4000</hitTime>
|
<hitTime>4000</hitTime>
|
||||||
@@ -2322,14 +2436,26 @@
|
|||||||
<value level="4">56</value>
|
<value level="4">56</value>
|
||||||
<value level="5">62</value>
|
<value level="5">62</value>
|
||||||
<value level="6">70</value>
|
<value level="6">70</value>
|
||||||
|
<value level="7">44</value>
|
||||||
|
<value level="8">48</value>
|
||||||
|
<value level="9">52</value>
|
||||||
|
<value level="10">56</value>
|
||||||
|
<value level="11">62</value>
|
||||||
|
<value level="12">70</value>
|
||||||
</magicLvl>
|
</magicLvl>
|
||||||
<mpConsume>
|
<mpConsume>
|
||||||
<value level="1">31</value>
|
<value level="1">39</value>
|
||||||
<value level="2">35</value>
|
<value level="2">44</value>
|
||||||
<value level="3">38</value>
|
<value level="3">48</value>
|
||||||
<value level="4">41</value>
|
<value level="4">52</value>
|
||||||
<value level="5">46</value>
|
<value level="5">60</value>
|
||||||
<value level="6">52</value>
|
<value level="6">67</value>
|
||||||
|
<value level="7">39</value>
|
||||||
|
<value level="8">44</value>
|
||||||
|
<value level="9">48</value>
|
||||||
|
<value level="10">52</value>
|
||||||
|
<value level="11">60</value>
|
||||||
|
<value level="12">67</value>
|
||||||
</mpConsume>
|
</mpConsume>
|
||||||
<mpInitialConsume>
|
<mpInitialConsume>
|
||||||
<value level="1">8</value>
|
<value level="1">8</value>
|
||||||
@@ -2338,6 +2464,12 @@
|
|||||||
<value level="4">11</value>
|
<value level="4">11</value>
|
||||||
<value level="5">12</value>
|
<value level="5">12</value>
|
||||||
<value level="6">13</value>
|
<value level="6">13</value>
|
||||||
|
<value level="7">8</value>
|
||||||
|
<value level="8">9</value>
|
||||||
|
<value level="9">10</value>
|
||||||
|
<value level="10">11</value>
|
||||||
|
<value level="11">12</value>
|
||||||
|
<value level="12">13</value>
|
||||||
</mpInitialConsume>
|
</mpInitialConsume>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<reuseDelay>2000</reuseDelay>
|
<reuseDelay>2000</reuseDelay>
|
||||||
@@ -2355,6 +2487,12 @@
|
|||||||
<value level="4">25</value>
|
<value level="4">25</value>
|
||||||
<value level="5">30</value>
|
<value level="5">30</value>
|
||||||
<value level="6">35</value>
|
<value level="6">35</value>
|
||||||
|
<value level="7">10</value>
|
||||||
|
<value level="8">15</value>
|
||||||
|
<value level="9">20</value>
|
||||||
|
<value level="10">25</value>
|
||||||
|
<value level="11">30</value>
|
||||||
|
<value level="12">35</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -2545,11 +2683,17 @@
|
|||||||
</effect>
|
</effect>
|
||||||
</effects>
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="1059" toLevel="3" name="Empower">
|
<skill id="1059" toLevel="9" name="Empower">
|
||||||
<abnormalLvl>
|
<abnormalLvl>
|
||||||
<value level="1">1</value>
|
<value level="1">1</value>
|
||||||
<value level="2">2</value>
|
<value level="2">2</value>
|
||||||
<value level="3">3</value>
|
<value level="3">3</value>
|
||||||
|
<value level="4">1</value>
|
||||||
|
<value level="5">2</value>
|
||||||
|
<value level="6">3</value>
|
||||||
|
<value level="7">1</value>
|
||||||
|
<value level="8">2</value>
|
||||||
|
<value level="9">3</value>
|
||||||
</abnormalLvl>
|
</abnormalLvl>
|
||||||
<abnormalTime>1200</abnormalTime>
|
<abnormalTime>1200</abnormalTime>
|
||||||
<abnormalType>MA_UP</abnormalType>
|
<abnormalType>MA_UP</abnormalType>
|
||||||
@@ -2558,6 +2702,12 @@
|
|||||||
<value level="1">243</value>
|
<value level="1">243</value>
|
||||||
<value level="2">418</value>
|
<value level="2">418</value>
|
||||||
<value level="3">495</value>
|
<value level="3">495</value>
|
||||||
|
<value level="4">243</value>
|
||||||
|
<value level="5">418</value>
|
||||||
|
<value level="6">495</value>
|
||||||
|
<value level="7">243</value>
|
||||||
|
<value level="8">418</value>
|
||||||
|
<value level="9">495</value>
|
||||||
</effectPoint>
|
</effectPoint>
|
||||||
<effectRange>900</effectRange>
|
<effectRange>900</effectRange>
|
||||||
<hitTime>4000</hitTime>
|
<hitTime>4000</hitTime>
|
||||||
@@ -2567,16 +2717,34 @@
|
|||||||
<value level="1">25</value>
|
<value level="1">25</value>
|
||||||
<value level="2">44</value>
|
<value level="2">44</value>
|
||||||
<value level="3">52</value>
|
<value level="3">52</value>
|
||||||
|
<value level="4">25</value>
|
||||||
|
<value level="5">44</value>
|
||||||
|
<value level="6">52</value>
|
||||||
|
<value level="7">25</value>
|
||||||
|
<value level="8">44</value>
|
||||||
|
<value level="9">52</value>
|
||||||
</magicLvl>
|
</magicLvl>
|
||||||
<mpConsume>
|
<mpConsume>
|
||||||
<value level="1">18</value>
|
<value level="1">23</value>
|
||||||
<value level="2">31</value>
|
<value level="2">39</value>
|
||||||
<value level="3">38</value>
|
<value level="3">48</value>
|
||||||
|
<value level="4">23</value>
|
||||||
|
<value level="5">39</value>
|
||||||
|
<value level="6">48</value>
|
||||||
|
<value level="7">23</value>
|
||||||
|
<value level="8">39</value>
|
||||||
|
<value level="9">75</value>
|
||||||
</mpConsume>
|
</mpConsume>
|
||||||
<mpInitialConsume>
|
<mpInitialConsume>
|
||||||
<value level="1">5</value>
|
<value level="1">5</value>
|
||||||
<value level="2">8</value>
|
<value level="2">8</value>
|
||||||
<value level="3">10</value>
|
<value level="3">10</value>
|
||||||
|
<value level="4">5</value>
|
||||||
|
<value level="5">8</value>
|
||||||
|
<value level="6">10</value>
|
||||||
|
<value level="7">5</value>
|
||||||
|
<value level="8">8</value>
|
||||||
|
<value level="9">10</value>
|
||||||
</mpInitialConsume>
|
</mpInitialConsume>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<reuseDelay>2000</reuseDelay>
|
<reuseDelay>2000</reuseDelay>
|
||||||
@@ -2591,6 +2759,12 @@
|
|||||||
<value level="1">55</value>
|
<value level="1">55</value>
|
||||||
<value level="2">65</value>
|
<value level="2">65</value>
|
||||||
<value level="3">75</value>
|
<value level="3">75</value>
|
||||||
|
<value level="4">55</value>
|
||||||
|
<value level="5">65</value>
|
||||||
|
<value level="6">75</value>
|
||||||
|
<value level="7">55</value>
|
||||||
|
<value level="8">65</value>
|
||||||
|
<value level="9">75</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -2784,11 +2958,17 @@
|
|||||||
<effect name="Mute" />
|
<effect name="Mute" />
|
||||||
</effects>
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="1068" toLevel="3" name="Might">
|
<skill id="1068" toLevel="9" name="Might">
|
||||||
<abnormalLvl>
|
<abnormalLvl>
|
||||||
<value level="1">1</value>
|
<value level="1">1</value>
|
||||||
<value level="2">2</value>
|
<value level="2">2</value>
|
||||||
<value level="3">3</value>
|
<value level="3">3</value>
|
||||||
|
<value level="4">4</value>
|
||||||
|
<value level="5">5</value>
|
||||||
|
<value level="6">6</value>
|
||||||
|
<value level="7">7</value>
|
||||||
|
<value level="8">8</value>
|
||||||
|
<value level="9">9</value>
|
||||||
</abnormalLvl>
|
</abnormalLvl>
|
||||||
<abnormalTime>1200</abnormalTime>
|
<abnormalTime>1200</abnormalTime>
|
||||||
<abnormalType>PA_UP</abnormalType>
|
<abnormalType>PA_UP</abnormalType>
|
||||||
@@ -2797,6 +2977,12 @@
|
|||||||
<value level="1">121</value>
|
<value level="1">121</value>
|
||||||
<value level="2">204</value>
|
<value level="2">204</value>
|
||||||
<value level="3">379</value>
|
<value level="3">379</value>
|
||||||
|
<value level="4">121</value>
|
||||||
|
<value level="5">204</value>
|
||||||
|
<value level="6">379</value>
|
||||||
|
<value level="7">121</value>
|
||||||
|
<value level="8">204</value>
|
||||||
|
<value level="9">379</value>
|
||||||
</effectPoint>
|
</effectPoint>
|
||||||
<effectRange>900</effectRange>
|
<effectRange>900</effectRange>
|
||||||
<hitTime>4000</hitTime>
|
<hitTime>4000</hitTime>
|
||||||
@@ -2806,16 +2992,34 @@
|
|||||||
<value level="1">7</value>
|
<value level="1">7</value>
|
||||||
<value level="2">20</value>
|
<value level="2">20</value>
|
||||||
<value level="3">40</value>
|
<value level="3">40</value>
|
||||||
|
<value level="4">7</value>
|
||||||
|
<value level="5">60</value>
|
||||||
|
<value level="6">40</value>
|
||||||
|
<value level="7">7</value>
|
||||||
|
<value level="8">60</value>
|
||||||
|
<value level="9">40</value>
|
||||||
</magicLvl>
|
</magicLvl>
|
||||||
<mpConsume>
|
<mpConsume>
|
||||||
<value level="1">8</value>
|
<value level="1">8</value>
|
||||||
<value level="2">16</value>
|
<value level="2">20</value>
|
||||||
<value level="3">28</value>
|
<value level="3">35</value>
|
||||||
|
<value level="4">10</value>
|
||||||
|
<value level="5">20</value>
|
||||||
|
<value level="6">35</value>
|
||||||
|
<value level="7">10</value>
|
||||||
|
<value level="8">20</value>
|
||||||
|
<value level="9">35</value>
|
||||||
</mpConsume>
|
</mpConsume>
|
||||||
<mpInitialConsume>
|
<mpInitialConsume>
|
||||||
<value level="1">2</value>
|
<value level="1">2</value>
|
||||||
<value level="2">4</value>
|
<value level="2">4</value>
|
||||||
<value level="3">7</value>
|
<value level="3">7</value>
|
||||||
|
<value level="4">2</value>
|
||||||
|
<value level="5">4</value>
|
||||||
|
<value level="6">7</value>
|
||||||
|
<value level="7">2</value>
|
||||||
|
<value level="8">4</value>
|
||||||
|
<value level="9">7</value>
|
||||||
</mpInitialConsume>
|
</mpInitialConsume>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<reuseDelay>2000</reuseDelay>
|
<reuseDelay>2000</reuseDelay>
|
||||||
@@ -2830,6 +3034,12 @@
|
|||||||
<value level="1">8</value>
|
<value level="1">8</value>
|
||||||
<value level="2">12</value>
|
<value level="2">12</value>
|
||||||
<value level="3">15</value>
|
<value level="3">15</value>
|
||||||
|
<value level="4">8</value>
|
||||||
|
<value level="5">12</value>
|
||||||
|
<value level="6">15</value>
|
||||||
|
<value level="7">8</value>
|
||||||
|
<value level="8">12</value>
|
||||||
|
<value level="9">15</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -3388,11 +3598,17 @@
|
|||||||
</effect>
|
</effect>
|
||||||
</effects>
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="1077" toLevel="3" name="Focus">
|
<skill id="1077" toLevel="9" name="Focus">
|
||||||
<abnormalLvl>
|
<abnormalLvl>
|
||||||
<value level="1">1</value>
|
<value level="1">1</value>
|
||||||
<value level="2">2</value>
|
<value level="2">2</value>
|
||||||
<value level="3">3</value>
|
<value level="3">3</value>
|
||||||
|
<value level="4">4</value>
|
||||||
|
<value level="5">5</value>
|
||||||
|
<value level="6">6</value>
|
||||||
|
<value level="7">7</value>
|
||||||
|
<value level="8">8</value>
|
||||||
|
<value level="9">9</value>
|
||||||
</abnormalLvl>
|
</abnormalLvl>
|
||||||
<abnormalTime>1200</abnormalTime>
|
<abnormalTime>1200</abnormalTime>
|
||||||
<abnormalType>CRITICAL_PROB_UP</abnormalType>
|
<abnormalType>CRITICAL_PROB_UP</abnormalType>
|
||||||
@@ -3401,20 +3617,38 @@
|
|||||||
<value level="1">243</value>
|
<value level="1">243</value>
|
||||||
<value level="2">418</value>
|
<value level="2">418</value>
|
||||||
<value level="3">495</value>
|
<value level="3">495</value>
|
||||||
|
<value level="4">243</value>
|
||||||
|
<value level="5">418</value>
|
||||||
|
<value level="6">495</value>
|
||||||
|
<value level="7">243</value>
|
||||||
|
<value level="8">418</value>
|
||||||
|
<value level="9">495</value>
|
||||||
</effectPoint>
|
</effectPoint>
|
||||||
<effectRange>900</effectRange>
|
<effectRange>900</effectRange>
|
||||||
<hitTime>4000</hitTime>
|
<hitTime>4000</hitTime>
|
||||||
<icon>icon.skill1077</icon>
|
<icon>icon.skill1077</icon>
|
||||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||||
<mpConsume>
|
<mpConsume>
|
||||||
<value level="1">18</value>
|
<value level="1">23</value>
|
||||||
<value level="2">31</value>
|
<value level="2">39</value>
|
||||||
<value level="3">38</value>
|
<value level="3">48</value>
|
||||||
|
<value level="4">23</value>
|
||||||
|
<value level="5">39</value>
|
||||||
|
<value level="6">48</value>
|
||||||
|
<value level="7">23</value>
|
||||||
|
<value level="8">39</value>
|
||||||
|
<value level="9">48</value>
|
||||||
</mpConsume>
|
</mpConsume>
|
||||||
<mpInitialConsume>
|
<mpInitialConsume>
|
||||||
<value level="1">5</value>
|
<value level="1">5</value>
|
||||||
<value level="2">8</value>
|
<value level="2">8</value>
|
||||||
<value level="3">10</value>
|
<value level="3">10</value>
|
||||||
|
<value level="4">5</value>
|
||||||
|
<value level="5">8</value>
|
||||||
|
<value level="6">10</value>
|
||||||
|
<value level="7">5</value>
|
||||||
|
<value level="8">8</value>
|
||||||
|
<value level="9">10</value>
|
||||||
</mpInitialConsume>
|
</mpInitialConsume>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<reuseDelay>2000</reuseDelay>
|
<reuseDelay>2000</reuseDelay>
|
||||||
@@ -3425,6 +3659,12 @@
|
|||||||
<value level="1">25</value>
|
<value level="1">25</value>
|
||||||
<value level="2">44</value>
|
<value level="2">44</value>
|
||||||
<value level="3">52</value>
|
<value level="3">52</value>
|
||||||
|
<value level="4">25</value>
|
||||||
|
<value level="5">44</value>
|
||||||
|
<value level="6">52</value>
|
||||||
|
<value level="7">25</value>
|
||||||
|
<value level="8">44</value>
|
||||||
|
<value level="9">52</value>
|
||||||
</magicLvl>
|
</magicLvl>
|
||||||
<targetType>TARGET</targetType>
|
<targetType>TARGET</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
@@ -3434,12 +3674,18 @@
|
|||||||
<value level="1">20</value>
|
<value level="1">20</value>
|
||||||
<value level="2">25</value>
|
<value level="2">25</value>
|
||||||
<value level="3">30</value>
|
<value level="3">30</value>
|
||||||
|
<value level="4">20</value>
|
||||||
|
<value level="5">25</value>
|
||||||
|
<value level="6">30</value>
|
||||||
|
<value level="7">20</value>
|
||||||
|
<value level="8">25</value>
|
||||||
|
<value level="9">30</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
</effects>
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="1078" toLevel="6" name="Concentration">
|
<skill id="1078" toLevel="18" name="Concentration">
|
||||||
<abnormalLvl>
|
<abnormalLvl>
|
||||||
<value level="1">1</value>
|
<value level="1">1</value>
|
||||||
<value level="2">2</value>
|
<value level="2">2</value>
|
||||||
@@ -3447,6 +3693,18 @@
|
|||||||
<value level="4">4</value>
|
<value level="4">4</value>
|
||||||
<value level="5">5</value>
|
<value level="5">5</value>
|
||||||
<value level="6">6</value>
|
<value level="6">6</value>
|
||||||
|
<value level="7">7</value>
|
||||||
|
<value level="8">8</value>
|
||||||
|
<value level="9">9</value>
|
||||||
|
<value level="10">10</value>
|
||||||
|
<value level="11">11</value>
|
||||||
|
<value level="12">12</value>
|
||||||
|
<value level="13">13</value>
|
||||||
|
<value level="14">14</value>
|
||||||
|
<value level="15">15</value>
|
||||||
|
<value level="16">16</value>
|
||||||
|
<value level="17">17</value>
|
||||||
|
<value level="18">18</value>
|
||||||
</abnormalLvl>
|
</abnormalLvl>
|
||||||
<abnormalTime>1200</abnormalTime>
|
<abnormalTime>1200</abnormalTime>
|
||||||
<abnormalType>CANCEL_PROB_DOWN</abnormalType>
|
<abnormalType>CANCEL_PROB_DOWN</abnormalType>
|
||||||
@@ -3458,18 +3716,42 @@
|
|||||||
<value level="4">495</value>
|
<value level="4">495</value>
|
||||||
<value level="5">566</value>
|
<value level="5">566</value>
|
||||||
<value level="6">624</value>
|
<value level="6">624</value>
|
||||||
|
<value level="7">204</value>
|
||||||
|
<value level="8">285</value>
|
||||||
|
<value level="9">418</value>
|
||||||
|
<value level="10">495</value>
|
||||||
|
<value level="11">566</value>
|
||||||
|
<value level="12">624</value>
|
||||||
|
<value level="13">204</value>
|
||||||
|
<value level="14">285</value>
|
||||||
|
<value level="15">418</value>
|
||||||
|
<value level="16">495</value>
|
||||||
|
<value level="17">566</value>
|
||||||
|
<value level="18">624</value>
|
||||||
</effectPoint>
|
</effectPoint>
|
||||||
<effectRange>900</effectRange>
|
<effectRange>900</effectRange>
|
||||||
<hitTime>4000</hitTime>
|
<hitTime>4000</hitTime>
|
||||||
<icon>icon.skill1078</icon>
|
<icon>icon.skill1078</icon>
|
||||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||||
<mpConsume>
|
<mpConsume>
|
||||||
<value level="1">16</value>
|
<value level="1">20</value>
|
||||||
<value level="2">21</value>
|
<value level="2">27</value>
|
||||||
<value level="3">31</value>
|
<value level="3">39</value>
|
||||||
<value level="4">38</value>
|
<value level="4">48</value>
|
||||||
<value level="5">44</value>
|
<value level="5">55</value>
|
||||||
<value level="6">51</value>
|
<value level="6">64</value>
|
||||||
|
<value level="7">20</value>
|
||||||
|
<value level="8">27</value>
|
||||||
|
<value level="9">39</value>
|
||||||
|
<value level="10">48</value>
|
||||||
|
<value level="11">55</value>
|
||||||
|
<value level="12">64</value>
|
||||||
|
<value level="13">20</value>
|
||||||
|
<value level="14">27</value>
|
||||||
|
<value level="15">39</value>
|
||||||
|
<value level="16">48</value>
|
||||||
|
<value level="17">55</value>
|
||||||
|
<value level="18">64</value>
|
||||||
</mpConsume>
|
</mpConsume>
|
||||||
<mpInitialConsume>
|
<mpInitialConsume>
|
||||||
<value level="1">4</value>
|
<value level="1">4</value>
|
||||||
@@ -3478,6 +3760,18 @@
|
|||||||
<value level="4">10</value>
|
<value level="4">10</value>
|
||||||
<value level="5">11</value>
|
<value level="5">11</value>
|
||||||
<value level="6">13</value>
|
<value level="6">13</value>
|
||||||
|
<value level="7">4</value>
|
||||||
|
<value level="8">6</value>
|
||||||
|
<value level="9">8</value>
|
||||||
|
<value level="10">10</value>
|
||||||
|
<value level="11">11</value>
|
||||||
|
<value level="12">13</value>
|
||||||
|
<value level="13">4</value>
|
||||||
|
<value level="14">6</value>
|
||||||
|
<value level="15">8</value>
|
||||||
|
<value level="16">10</value>
|
||||||
|
<value level="17">11</value>
|
||||||
|
<value level="18">13</value>
|
||||||
</mpInitialConsume>
|
</mpInitialConsume>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<reuseDelay>2000</reuseDelay>
|
<reuseDelay>2000</reuseDelay>
|
||||||
@@ -3491,6 +3785,18 @@
|
|||||||
<value level="4">52</value>
|
<value level="4">52</value>
|
||||||
<value level="5">60</value>
|
<value level="5">60</value>
|
||||||
<value level="6">68</value>
|
<value level="6">68</value>
|
||||||
|
<value level="7">20</value>
|
||||||
|
<value level="8">30</value>
|
||||||
|
<value level="9">44</value>
|
||||||
|
<value level="10">52</value>
|
||||||
|
<value level="11">60</value>
|
||||||
|
<value level="12">68</value>
|
||||||
|
<value level="13">20</value>
|
||||||
|
<value level="14">30</value>
|
||||||
|
<value level="15">44</value>
|
||||||
|
<value level="16">52</value>
|
||||||
|
<value level="17">60</value>
|
||||||
|
<value level="18">68</value>
|
||||||
</magicLvl>
|
</magicLvl>
|
||||||
<targetType>TARGET</targetType>
|
<targetType>TARGET</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
@@ -3503,6 +3809,18 @@
|
|||||||
<value level="4">-42</value>
|
<value level="4">-42</value>
|
||||||
<value level="5">-48</value>
|
<value level="5">-48</value>
|
||||||
<value level="6">-53</value>
|
<value level="6">-53</value>
|
||||||
|
<value level="7">-18</value>
|
||||||
|
<value level="8">-25</value>
|
||||||
|
<value level="9">-36</value>
|
||||||
|
<value level="10">-42</value>
|
||||||
|
<value level="11">-48</value>
|
||||||
|
<value level="12">-53</value>
|
||||||
|
<value level="13">-18</value>
|
||||||
|
<value level="14">-25</value>
|
||||||
|
<value level="15">-36</value>
|
||||||
|
<value level="16">-42</value>
|
||||||
|
<value level="17">-48</value>
|
||||||
|
<value level="18">-53</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>DIFF</mode>
|
<mode>DIFF</mode>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -3671,11 +3989,17 @@
|
|||||||
</effect>
|
</effect>
|
||||||
</effects>
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="1085" toLevel="3" name="Acumen">
|
<skill id="1085" toLevel="9" name="Acumen">
|
||||||
<abnormalLvl>
|
<abnormalLvl>
|
||||||
<value level="1">1</value>
|
<value level="1">1</value>
|
||||||
<value level="2">2</value>
|
<value level="2">2</value>
|
||||||
<value level="3">3</value>
|
<value level="3">3</value>
|
||||||
|
<value level="4">4</value>
|
||||||
|
<value level="5">5</value>
|
||||||
|
<value level="6">6</value>
|
||||||
|
<value level="7">7</value>
|
||||||
|
<value level="8">8</value>
|
||||||
|
<value level="9">9</value>
|
||||||
</abnormalLvl>
|
</abnormalLvl>
|
||||||
<abnormalTime>1200</abnormalTime>
|
<abnormalTime>1200</abnormalTime>
|
||||||
<abnormalType>CASTING_TIME_DOWN</abnormalType>
|
<abnormalType>CASTING_TIME_DOWN</abnormalType>
|
||||||
@@ -3684,20 +4008,38 @@
|
|||||||
<value level="1">204</value>
|
<value level="1">204</value>
|
||||||
<value level="2">331</value>
|
<value level="2">331</value>
|
||||||
<value level="3">457</value>
|
<value level="3">457</value>
|
||||||
|
<value level="4">204</value>
|
||||||
|
<value level="5">331</value>
|
||||||
|
<value level="6">457</value>
|
||||||
|
<value level="7">204</value>
|
||||||
|
<value level="8">331</value>
|
||||||
|
<value level="9">457</value>
|
||||||
</effectPoint>
|
</effectPoint>
|
||||||
<effectRange>900</effectRange>
|
<effectRange>900</effectRange>
|
||||||
<hitTime>4000</hitTime>
|
<hitTime>4000</hitTime>
|
||||||
<icon>icon.skill1085</icon>
|
<icon>icon.skill1085</icon>
|
||||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||||
<mpConsume>
|
<mpConsume>
|
||||||
<value level="1">16</value>
|
<value level="1">20</value>
|
||||||
<value level="2">24</value>
|
<value level="2">30</value>
|
||||||
<value level="3">35</value>
|
<value level="3">44</value>
|
||||||
|
<value level="4">20</value>
|
||||||
|
<value level="5">30</value>
|
||||||
|
<value level="6">44</value>
|
||||||
|
<value level="7">20</value>
|
||||||
|
<value level="8">30</value>
|
||||||
|
<value level="9">44</value>
|
||||||
</mpConsume>
|
</mpConsume>
|
||||||
<mpInitialConsume>
|
<mpInitialConsume>
|
||||||
<value level="1">4</value>
|
<value level="1">4</value>
|
||||||
<value level="2">6</value>
|
<value level="2">6</value>
|
||||||
<value level="3">9</value>
|
<value level="3">9</value>
|
||||||
|
<value level="4">4</value>
|
||||||
|
<value level="5">6</value>
|
||||||
|
<value level="6">9</value>
|
||||||
|
<value level="7">4</value>
|
||||||
|
<value level="8">6</value>
|
||||||
|
<value level="9">9</value>
|
||||||
</mpInitialConsume>
|
</mpInitialConsume>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<reuseDelay>2000</reuseDelay>
|
<reuseDelay>2000</reuseDelay>
|
||||||
@@ -3708,6 +4050,12 @@
|
|||||||
<value level="1">20</value>
|
<value level="1">20</value>
|
||||||
<value level="2">35</value>
|
<value level="2">35</value>
|
||||||
<value level="3">48</value>
|
<value level="3">48</value>
|
||||||
|
<value level="4">20</value>
|
||||||
|
<value level="5">35</value>
|
||||||
|
<value level="6">48</value>
|
||||||
|
<value level="7">20</value>
|
||||||
|
<value level="8">35</value>
|
||||||
|
<value level="9">48</value>
|
||||||
</magicLvl>
|
</magicLvl>
|
||||||
<targetType>TARGET</targetType>
|
<targetType>TARGET</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
@@ -3717,15 +4065,23 @@
|
|||||||
<value level="1">15</value>
|
<value level="1">15</value>
|
||||||
<value level="2">23</value>
|
<value level="2">23</value>
|
||||||
<value level="3">30</value>
|
<value level="3">30</value>
|
||||||
|
<value level="4">15</value>
|
||||||
|
<value level="5">23</value>
|
||||||
|
<value level="6">30</value>
|
||||||
|
<value level="7">15</value>
|
||||||
|
<value level="8">23</value>
|
||||||
|
<value level="9">30</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
</effects>
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="1086" toLevel="2" name="Haste">
|
<skill id="1086" toLevel="4" name="Haste">
|
||||||
<abnormalLvl>
|
<abnormalLvl>
|
||||||
<value level="1">1</value>
|
<value level="1">1</value>
|
||||||
<value level="2">2</value>
|
<value level="2">2</value>
|
||||||
|
<value level="3">3</value>
|
||||||
|
<value level="4">4</value>
|
||||||
</abnormalLvl>
|
</abnormalLvl>
|
||||||
<abnormalTime>1200</abnormalTime>
|
<abnormalTime>1200</abnormalTime>
|
||||||
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
|
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
|
||||||
@@ -3733,18 +4089,24 @@
|
|||||||
<effectPoint>
|
<effectPoint>
|
||||||
<value level="1">418</value>
|
<value level="1">418</value>
|
||||||
<value level="2">495</value>
|
<value level="2">495</value>
|
||||||
|
<value level="3">418</value>
|
||||||
|
<value level="4">495</value>
|
||||||
</effectPoint>
|
</effectPoint>
|
||||||
<effectRange>900</effectRange>
|
<effectRange>900</effectRange>
|
||||||
<hitTime>4000</hitTime>
|
<hitTime>4000</hitTime>
|
||||||
<icon>icon.skill1086</icon>
|
<icon>icon.skill1086</icon>
|
||||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||||
<mpConsume>
|
<mpConsume>
|
||||||
<value level="1">31</value>
|
<value level="1">39</value>
|
||||||
<value level="2">38</value>
|
<value level="2">48</value>
|
||||||
|
<value level="3">39</value>
|
||||||
|
<value level="4">48</value>
|
||||||
</mpConsume>
|
</mpConsume>
|
||||||
<mpInitialConsume>
|
<mpInitialConsume>
|
||||||
<value level="1">8</value>
|
<value level="1">8</value>
|
||||||
<value level="2">10</value>
|
<value level="2">10</value>
|
||||||
|
<value level="3">8</value>
|
||||||
|
<value level="4">10</value>
|
||||||
</mpInitialConsume>
|
</mpInitialConsume>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<reuseDelay>2000</reuseDelay>
|
<reuseDelay>2000</reuseDelay>
|
||||||
@@ -3754,6 +4116,8 @@
|
|||||||
<magicLvl>
|
<magicLvl>
|
||||||
<value level="1">44</value>
|
<value level="1">44</value>
|
||||||
<value level="2">52</value>
|
<value level="2">52</value>
|
||||||
|
<value level="3">44</value>
|
||||||
|
<value level="4">52</value>
|
||||||
</magicLvl>
|
</magicLvl>
|
||||||
<targetType>TARGET</targetType>
|
<targetType>TARGET</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
@@ -3762,16 +4126,24 @@
|
|||||||
<amount>
|
<amount>
|
||||||
<value level="1">15</value>
|
<value level="1">15</value>
|
||||||
<value level="2">33</value>
|
<value level="2">33</value>
|
||||||
|
<value level="3">15</value>
|
||||||
|
<value level="4">33</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
</effects>
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="1087" toLevel="3" name="Agility">
|
<skill id="1087" toLevel="9" name="Agility">
|
||||||
<abnormalLvl>
|
<abnormalLvl>
|
||||||
<value level="1">1</value>
|
<value level="1">1</value>
|
||||||
<value level="2">2</value>
|
<value level="2">2</value>
|
||||||
<value level="3">3</value>
|
<value level="3">3</value>
|
||||||
|
<value level="4">4</value>
|
||||||
|
<value level="5">5</value>
|
||||||
|
<value level="6">6</value>
|
||||||
|
<value level="7">7</value>
|
||||||
|
<value level="8">8</value>
|
||||||
|
<value level="9">9</value>
|
||||||
</abnormalLvl>
|
</abnormalLvl>
|
||||||
<abnormalTime>1200</abnormalTime>
|
<abnormalTime>1200</abnormalTime>
|
||||||
<abnormalType>AVOID_UP</abnormalType>
|
<abnormalType>AVOID_UP</abnormalType>
|
||||||
@@ -3780,20 +4152,38 @@
|
|||||||
<value level="1">243</value>
|
<value level="1">243</value>
|
||||||
<value level="2">418</value>
|
<value level="2">418</value>
|
||||||
<value level="3">495</value>
|
<value level="3">495</value>
|
||||||
|
<value level="4">243</value>
|
||||||
|
<value level="5">418</value>
|
||||||
|
<value level="6">495</value>
|
||||||
|
<value level="7">243</value>
|
||||||
|
<value level="8">418</value>
|
||||||
|
<value level="9">495</value>
|
||||||
</effectPoint>
|
</effectPoint>
|
||||||
<effectRange>900</effectRange>
|
<effectRange>900</effectRange>
|
||||||
<hitTime>4000</hitTime>
|
<hitTime>4000</hitTime>
|
||||||
<icon>icon.skill1087</icon>
|
<icon>icon.skill1087</icon>
|
||||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||||
<mpConsume>
|
<mpConsume>
|
||||||
<value level="1">18</value>
|
<value level="1">32</value>
|
||||||
<value level="2">31</value>
|
<value level="2">39</value>
|
||||||
<value level="3">38</value>
|
<value level="3">48</value>
|
||||||
|
<value level="4">23</value>
|
||||||
|
<value level="5">39</value>
|
||||||
|
<value level="6">48</value>
|
||||||
|
<value level="7">23</value>
|
||||||
|
<value level="8">39</value>
|
||||||
|
<value level="9">48</value>
|
||||||
</mpConsume>
|
</mpConsume>
|
||||||
<mpInitialConsume>
|
<mpInitialConsume>
|
||||||
<value level="1">5</value>
|
<value level="1">5</value>
|
||||||
<value level="2">8</value>
|
<value level="2">8</value>
|
||||||
<value level="3">10</value>
|
<value level="3">10</value>
|
||||||
|
<value level="4">5</value>
|
||||||
|
<value level="5">8</value>
|
||||||
|
<value level="6">10</value>
|
||||||
|
<value level="7">5</value>
|
||||||
|
<value level="8">8</value>
|
||||||
|
<value level="9">10</value>
|
||||||
</mpInitialConsume>
|
</mpInitialConsume>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<reuseDelay>2000</reuseDelay>
|
<reuseDelay>2000</reuseDelay>
|
||||||
@@ -3804,6 +4194,12 @@
|
|||||||
<value level="1">25</value>
|
<value level="1">25</value>
|
||||||
<value level="2">44</value>
|
<value level="2">44</value>
|
||||||
<value level="3">52</value>
|
<value level="3">52</value>
|
||||||
|
<value level="4">25</value>
|
||||||
|
<value level="5">44</value>
|
||||||
|
<value level="6">52</value>
|
||||||
|
<value level="7">25</value>
|
||||||
|
<value level="8">44</value>
|
||||||
|
<value level="9">52</value>
|
||||||
</magicLvl>
|
</magicLvl>
|
||||||
<targetType>TARGET</targetType>
|
<targetType>TARGET</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
@@ -3813,6 +4209,12 @@
|
|||||||
<value level="1">2</value>
|
<value level="1">2</value>
|
||||||
<value level="2">3</value>
|
<value level="2">3</value>
|
||||||
<value level="3">4</value>
|
<value level="3">4</value>
|
||||||
|
<value level="4">2</value>
|
||||||
|
<value level="5">3</value>
|
||||||
|
<value level="6">4</value>
|
||||||
|
<value level="7">2</value>
|
||||||
|
<value level="8">3</value>
|
||||||
|
<value level="9">4</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>DIFF</mode>
|
<mode>DIFF</mode>
|
||||||
</effect>
|
</effect>
|
||||||
|
@@ -168,10 +168,14 @@
|
|||||||
</effect>
|
</effect>
|
||||||
</effects>
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="1204" toLevel="2" name="Wind Walk">
|
<skill id="1204" toLevel="6" name="Wind Walk">
|
||||||
<abnormalLvl>
|
<abnormalLvl>
|
||||||
<value level="1">1</value>
|
<value level="1">1</value>
|
||||||
<value level="2">2</value>
|
<value level="2">2</value>
|
||||||
|
<value level="3">3</value>
|
||||||
|
<value level="4">4</value>
|
||||||
|
<value level="5">5</value>
|
||||||
|
<value level="6">6</value>
|
||||||
</abnormalLvl>
|
</abnormalLvl>
|
||||||
<abnormalTime>1200</abnormalTime>
|
<abnormalTime>1200</abnormalTime>
|
||||||
<abnormalType>SPEED_UP</abnormalType>
|
<abnormalType>SPEED_UP</abnormalType>
|
||||||
@@ -179,6 +183,10 @@
|
|||||||
<effectPoint>
|
<effectPoint>
|
||||||
<value level="1">204</value>
|
<value level="1">204</value>
|
||||||
<value level="2">285</value>
|
<value level="2">285</value>
|
||||||
|
<value level="3">204</value>
|
||||||
|
<value level="4">285</value>
|
||||||
|
<value level="5">204</value>
|
||||||
|
<value level="6">285</value>
|
||||||
</effectPoint>
|
</effectPoint>
|
||||||
<effectRange>900</effectRange>
|
<effectRange>900</effectRange>
|
||||||
<hitTime>4000</hitTime>
|
<hitTime>4000</hitTime>
|
||||||
@@ -187,14 +195,26 @@
|
|||||||
<magicLvl>
|
<magicLvl>
|
||||||
<value level="1">20</value>
|
<value level="1">20</value>
|
||||||
<value level="2">30</value>
|
<value level="2">30</value>
|
||||||
|
<value level="3">20</value>
|
||||||
|
<value level="4">30</value>
|
||||||
|
<value level="5">20</value>
|
||||||
|
<value level="6">30</value>
|
||||||
</magicLvl>
|
</magicLvl>
|
||||||
<mpConsume>
|
<mpConsume>
|
||||||
<value level="1">16</value>
|
<value level="1">20</value>
|
||||||
<value level="2">21</value>
|
<value level="2">27</value>
|
||||||
|
<value level="3">20</value>
|
||||||
|
<value level="4">27</value>
|
||||||
|
<value level="5">20</value>
|
||||||
|
<value level="6">27</value>
|
||||||
</mpConsume>
|
</mpConsume>
|
||||||
<mpInitialConsume>
|
<mpInitialConsume>
|
||||||
<value level="1">4</value>
|
<value level="1">4</value>
|
||||||
<value level="2">6</value>
|
<value level="2">6</value>
|
||||||
|
<value level="3">4</value>
|
||||||
|
<value level="4">6</value>
|
||||||
|
<value level="5">4</value>
|
||||||
|
<value level="6">6</value>
|
||||||
</mpInitialConsume>
|
</mpInitialConsume>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<reuseDelay>2000</reuseDelay>
|
<reuseDelay>2000</reuseDelay>
|
||||||
@@ -208,6 +228,10 @@
|
|||||||
<amount>
|
<amount>
|
||||||
<value level="1">20</value>
|
<value level="1">20</value>
|
||||||
<value level="2">33</value>
|
<value level="2">33</value>
|
||||||
|
<value level="3">20</value>
|
||||||
|
<value level="4">33</value>
|
||||||
|
<value level="5">20</value>
|
||||||
|
<value level="6">33</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>DIFF</mode>
|
<mode>DIFF</mode>
|
||||||
</effect>
|
</effect>
|
||||||
@@ -4130,11 +4154,14 @@
|
|||||||
</effect>
|
</effect>
|
||||||
</effects>
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="1240" toLevel="3" name="Guidance">
|
<skill id="1240" toLevel="6" name="Guidance">
|
||||||
<abnormalLvl>
|
<abnormalLvl>
|
||||||
<value level="1">1</value>
|
<value level="1">1</value>
|
||||||
<value level="2">2</value>
|
<value level="2">2</value>
|
||||||
<value level="3">3</value>
|
<value level="3">3</value>
|
||||||
|
<value level="4">4</value>
|
||||||
|
<value level="5">5</value>
|
||||||
|
<value level="6">6</value>
|
||||||
</abnormalLvl>
|
</abnormalLvl>
|
||||||
<abnormalTime>1200</abnormalTime>
|
<abnormalTime>1200</abnormalTime>
|
||||||
<abnormalType>HIT_UP</abnormalType>
|
<abnormalType>HIT_UP</abnormalType>
|
||||||
@@ -4143,6 +4170,9 @@
|
|||||||
<value level="1">379</value>
|
<value level="1">379</value>
|
||||||
<value level="2">457</value>
|
<value level="2">457</value>
|
||||||
<value level="3">532</value>
|
<value level="3">532</value>
|
||||||
|
<value level="4">379</value>
|
||||||
|
<value level="5">457</value>
|
||||||
|
<value level="6">532</value>
|
||||||
</effectPoint>
|
</effectPoint>
|
||||||
<effectRange>900</effectRange>
|
<effectRange>900</effectRange>
|
||||||
<hitTime>4000</hitTime>
|
<hitTime>4000</hitTime>
|
||||||
@@ -4152,16 +4182,25 @@
|
|||||||
<value level="1">40</value>
|
<value level="1">40</value>
|
||||||
<value level="2">48</value>
|
<value level="2">48</value>
|
||||||
<value level="3">56</value>
|
<value level="3">56</value>
|
||||||
|
<value level="4">40</value>
|
||||||
|
<value level="5">48</value>
|
||||||
|
<value level="6">56</value>
|
||||||
</magicLvl>
|
</magicLvl>
|
||||||
<mpConsume>
|
<mpConsume>
|
||||||
<value level="1">28</value>
|
<value level="1">35</value>
|
||||||
<value level="2">35</value>
|
<value level="2">44</value>
|
||||||
<value level="3">41</value>
|
<value level="3">52</value>
|
||||||
|
<value level="4">35</value>
|
||||||
|
<value level="5">44</value>
|
||||||
|
<value level="6">52</value>
|
||||||
</mpConsume>
|
</mpConsume>
|
||||||
<mpInitialConsume>
|
<mpInitialConsume>
|
||||||
<value level="1">7</value>
|
<value level="1">7</value>
|
||||||
<value level="2">9</value>
|
<value level="2">9</value>
|
||||||
<value level="3">11</value>
|
<value level="3">11</value>
|
||||||
|
<value level="4">7</value>
|
||||||
|
<value level="5">9</value>
|
||||||
|
<value level="6">11</value>
|
||||||
</mpInitialConsume>
|
</mpInitialConsume>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<reuseDelay>2000</reuseDelay>
|
<reuseDelay>2000</reuseDelay>
|
||||||
@@ -4176,16 +4215,22 @@
|
|||||||
<value level="1">2</value>
|
<value level="1">2</value>
|
||||||
<value level="2">3</value>
|
<value level="2">3</value>
|
||||||
<value level="3">4</value>
|
<value level="3">4</value>
|
||||||
|
<value level="4">2</value>
|
||||||
|
<value level="5">3</value>
|
||||||
|
<value level="6">4</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>DIFF</mode>
|
<mode>DIFF</mode>
|
||||||
</effect>
|
</effect>
|
||||||
</effects>
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="1242" toLevel="3" name="Death Whisper">
|
<skill id="1242" toLevel="6" name="Death Whisper">
|
||||||
<abnormalLvl>
|
<abnormalLvl>
|
||||||
<value level="1">1</value>
|
<value level="1">1</value>
|
||||||
<value level="2">2</value>
|
<value level="2">2</value>
|
||||||
<value level="3">3</value>
|
<value level="3">3</value>
|
||||||
|
<value level="4">4</value>
|
||||||
|
<value level="5">5</value>
|
||||||
|
<value level="6">6</value>
|
||||||
</abnormalLvl>
|
</abnormalLvl>
|
||||||
<abnormalTime>1200</abnormalTime>
|
<abnormalTime>1200</abnormalTime>
|
||||||
<abnormalType>CRITICAL_DMG_UP</abnormalType>
|
<abnormalType>CRITICAL_DMG_UP</abnormalType>
|
||||||
@@ -4194,6 +4239,9 @@
|
|||||||
<value level="1">379</value>
|
<value level="1">379</value>
|
||||||
<value level="2">457</value>
|
<value level="2">457</value>
|
||||||
<value level="3">532</value>
|
<value level="3">532</value>
|
||||||
|
<value level="4">379</value>
|
||||||
|
<value level="5">457</value>
|
||||||
|
<value level="6">532</value>
|
||||||
</effectPoint>
|
</effectPoint>
|
||||||
<effectRange>900</effectRange>
|
<effectRange>900</effectRange>
|
||||||
<hitTime>4000</hitTime>
|
<hitTime>4000</hitTime>
|
||||||
@@ -4203,16 +4251,25 @@
|
|||||||
<value level="1">40</value>
|
<value level="1">40</value>
|
||||||
<value level="2">48</value>
|
<value level="2">48</value>
|
||||||
<value level="3">56</value>
|
<value level="3">56</value>
|
||||||
|
<value level="4">40</value>
|
||||||
|
<value level="5">48</value>
|
||||||
|
<value level="6">56</value>
|
||||||
</magicLvl>
|
</magicLvl>
|
||||||
<mpConsume>
|
<mpConsume>
|
||||||
<value level="1">28</value>
|
<value level="1">35</value>
|
||||||
<value level="2">35</value>
|
<value level="2">44</value>
|
||||||
<value level="3">41</value>
|
<value level="3">52</value>
|
||||||
|
<value level="4">35</value>
|
||||||
|
<value level="5">44</value>
|
||||||
|
<value level="6">52</value>
|
||||||
</mpConsume>
|
</mpConsume>
|
||||||
<mpInitialConsume>
|
<mpInitialConsume>
|
||||||
<value level="1">7</value>
|
<value level="1">7</value>
|
||||||
<value level="2">9</value>
|
<value level="2">9</value>
|
||||||
<value level="3">11</value>
|
<value level="3">11</value>
|
||||||
|
<value level="4">7</value>
|
||||||
|
<value level="5">9</value>
|
||||||
|
<value level="6">11</value>
|
||||||
</mpInitialConsume>
|
</mpInitialConsume>
|
||||||
<operateType>A2</operateType>
|
<operateType>A2</operateType>
|
||||||
<reuseDelay>2000</reuseDelay>
|
<reuseDelay>2000</reuseDelay>
|
||||||
@@ -4227,6 +4284,9 @@
|
|||||||
<value level="1">25</value>
|
<value level="1">25</value>
|
||||||
<value level="2">30</value>
|
<value level="2">30</value>
|
||||||
<value level="3">35</value>
|
<value level="3">35</value>
|
||||||
|
<value level="4">25</value>
|
||||||
|
<value level="5">30</value>
|
||||||
|
<value level="6">35</value>
|
||||||
</amount>
|
</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
|
@@ -40,34 +40,26 @@
|
|||||||
<targetType>ITEM</targetType>
|
<targetType>ITEM</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="2213" toLevel="22" name="Scroll of Escape: Talking Island Village">
|
<skill id="2213" toLevel="14" name="Teleport: TOWN">
|
||||||
<!-- Confirmed CT2.5 -->
|
<!-- Confirmed CT2.5 -->
|
||||||
<hitTime>20000</hitTime>
|
<hitTime>20000</hitTime>
|
||||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
<itemConsumeCount>1</itemConsumeCount>
|
<itemConsumeCount>1</itemConsumeCount>
|
||||||
<itemConsumeId>
|
<itemConsumeId>
|
||||||
<value level="1">7117</value>
|
<value level="1">7117</value> <!-- Talking Island -->
|
||||||
<value level="2">7118</value>
|
<value level="2">7118</value> <!-- Elven Village -->
|
||||||
<value level="3">7119</value>
|
<value level="3">7119</value> <!-- Dark Elf Village -->
|
||||||
<value level="4">7120</value>
|
<value level="4">7120</value> <!-- Orc Village -->
|
||||||
<value level="5">7121</value>
|
<value level="5">7121</value> <!-- Dwarven Village -->
|
||||||
<value level="6">7122</value>
|
<value level="6">7122</value> <!-- Gludin Village -->
|
||||||
<value level="7">7123</value>
|
<value level="7">7123</value> <!-- Town of Gludio -->
|
||||||
<value level="8">7124</value>
|
<value level="8">7124</value> <!-- Town of Dion -->
|
||||||
<value level="9">7125</value>
|
<value level="9">7125</value> <!-- Town of Dion -->
|
||||||
<value level="10">7126</value>
|
<value level="10">7126</value> <!-- Town of Giran -->
|
||||||
<value level="11">7127</value>
|
<value level="11">7127</value> <!-- Hardin's Academy -->
|
||||||
<value level="12">7128</value>
|
<value level="12">70113</value> <!-- Town of Aden -->
|
||||||
<value level="13">7129</value>
|
<value level="13">7129</value> <!-- Town of Oren -->
|
||||||
<value level="14">7130</value>
|
<value level="14">7120</value>
|
||||||
<value level="15">7131</value>
|
|
||||||
<value level="16">7132</value>
|
|
||||||
<value level="17">7133</value>
|
|
||||||
<value level="18">7134</value>
|
|
||||||
<value level="19">7135</value>
|
|
||||||
<value level="20">7618</value>
|
|
||||||
<value level="21">7619</value>
|
|
||||||
<value level="22">9647</value>
|
|
||||||
</itemConsumeId>
|
</itemConsumeId>
|
||||||
<magicLvl>1</magicLvl>
|
<magicLvl>1</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
@@ -96,17 +88,9 @@
|
|||||||
<value level="9">17860</value>
|
<value level="9">17860</value>
|
||||||
<value level="10">83378</value>
|
<value level="10">83378</value>
|
||||||
<value level="11">105760</value>
|
<value level="11">105760</value>
|
||||||
<value level="12">111388</value>
|
<value level="12">147087</value>
|
||||||
<value level="13">82916</value>
|
<value level="13">82916</value>
|
||||||
<value level="14">85289</value>
|
<value level="14">85289</value>
|
||||||
<value level="15">117052</value>
|
|
||||||
<value level="16">146818</value>
|
|
||||||
<value level="17">147922</value>
|
|
||||||
<value level="18">43840</value>
|
|
||||||
<value level="19">87326</value>
|
|
||||||
<value level="20">149800</value>
|
|
||||||
<value level="21">107946</value>
|
|
||||||
<value level="22">-118092</value>
|
|
||||||
</x>
|
</x>
|
||||||
<y>
|
<y>
|
||||||
<value level="1">244566</value>
|
<value level="1">244566</value>
|
||||||
@@ -120,17 +104,9 @@
|
|||||||
<value level="9">170191</value>
|
<value level="9">170191</value>
|
||||||
<value level="10">147999</value>
|
<value level="10">147999</value>
|
||||||
<value level="11">113064</value>
|
<value level="11">113064</value>
|
||||||
<value level="12">219331</value>
|
<value level="12">25751</value>
|
||||||
<value level="13">53210</value>
|
<value level="13">53210</value>
|
||||||
<value level="14">16225</value>
|
<value level="14">16225</value>
|
||||||
<value level="15">76884</value>
|
|
||||||
<value level="16">25807</value>
|
|
||||||
<value level="17">-55316</value>
|
|
||||||
<value level="18">-47779</value>
|
|
||||||
<value level="19">-143370</value>
|
|
||||||
<value level="20">-79999</value>
|
|
||||||
<value level="21">-52280</value>
|
|
||||||
<value level="22">46955</value>
|
|
||||||
</y>
|
</y>
|
||||||
<z>
|
<z>
|
||||||
<value level="1">-3728</value>
|
<value level="1">-3728</value>
|
||||||
@@ -144,17 +120,9 @@
|
|||||||
<value level="9">-3496</value>
|
<value level="9">-3496</value>
|
||||||
<value level="10">-3400</value>
|
<value level="10">-3400</value>
|
||||||
<value level="11">-3176</value>
|
<value level="11">-3176</value>
|
||||||
<value level="12">-3544</value>
|
<value level="12">-2018</value>
|
||||||
<value level="13">-1488</value>
|
<value level="13">-1488</value>
|
||||||
<value level="14">-3672</value>
|
<value level="14">-3672</value>
|
||||||
<value level="15">-2688</value>
|
|
||||||
<value level="16">-2008</value>
|
|
||||||
<value level="17">-2728</value>
|
|
||||||
<value level="18">-792</value>
|
|
||||||
<value level="19">-1319</value>
|
|
||||||
<value level="20">-5568</value>
|
|
||||||
<value level="21">-2408</value>
|
|
||||||
<value level="22">342</value>
|
|
||||||
</z>
|
</z>
|
||||||
</effect>
|
</effect>
|
||||||
</effects>
|
</effects>
|
||||||
|
@@ -1035,21 +1035,30 @@
|
|||||||
</effects>
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="3560" toLevel="1" name="Orfen's Earring">
|
<skill id="3560" toLevel="1" name="Orfen's Earring">
|
||||||
<!-- Confirmed CT2.5 -->
|
|
||||||
<!-- Boss Jewel Skill -->
|
<!-- Boss Jewel Skill -->
|
||||||
<icon>icon.accessory_earring_of_orfen_i00</icon>
|
<icon>icon.accessory_earring_of_orfen_i00</icon>
|
||||||
<magicLvl>75</magicLvl>
|
<magicLvl>75</magicLvl>
|
||||||
<operateType>P</operateType>
|
<operateType>P</operateType>
|
||||||
<magicCriticalRate>5</magicCriticalRate>
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
<effects>
|
<effects>
|
||||||
<effect name="AttackTrait">
|
|
||||||
<BLEED>20</BLEED>
|
|
||||||
</effect>
|
|
||||||
<effect name="DefenceTrait">
|
<effect name="DefenceTrait">
|
||||||
<BLEED>20</BLEED>
|
<HOLD>10</HOLD>
|
||||||
|
<DERANGEMENT>10</DERANGEMENT>
|
||||||
|
</effect>
|
||||||
|
<effect name="AttackTrait">
|
||||||
|
<SHOCK>5</SHOCK>
|
||||||
|
<DERANGEMENT>5</DERANGEMENT>
|
||||||
</effect>
|
</effect>
|
||||||
<effect name="HealEffect">
|
<effect name="HealEffect">
|
||||||
<amount>6</amount>
|
<amount>2</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="MaxMp">
|
||||||
|
<amount>19</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="MagicMpCost">
|
||||||
|
<amount>2</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
</effects>
|
</effects>
|
||||||
@@ -1097,25 +1106,32 @@
|
|||||||
<magicCriticalRate>5</magicCriticalRate>
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
<effects>
|
<effects>
|
||||||
<effect name="AttackTrait">
|
<effect name="AttackTrait">
|
||||||
<POISON>30</POISON>
|
<POISON>10</POISON>
|
||||||
<HOLD>20</HOLD>
|
<HOLD>10</HOLD>
|
||||||
</effect>
|
</effect>
|
||||||
<effect name="DefenceTrait">
|
<effect name="DefenceTrait">
|
||||||
<POISON>30</POISON>
|
<POISON>10</POISON>
|
||||||
<HOLD>20</HOLD>
|
<HOLD>10</HOLD>
|
||||||
</effect>
|
</effect>
|
||||||
<effect name="Accuracy">
|
<effect name="Accuracy">
|
||||||
<amount>2</amount>
|
<amount>2</amount>
|
||||||
<mode>DIFF</mode>
|
<mode>DIFF</mode>
|
||||||
</effect>
|
</effect>
|
||||||
<effect name="CriticalDamage">
|
<effect name="PhysicalAttackSpeed">
|
||||||
<amount>15</amount>
|
<amount>4</amount>
|
||||||
<mode>PER</mode>
|
<mode>PER</mode>
|
||||||
</effect>
|
</effect>
|
||||||
|
<effect name="MagicalAttackSpeed">
|
||||||
|
<amount>4</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="MaxMp">
|
||||||
|
<amount>9</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
</effects>
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="3563" toLevel="1" name="Ring of Core">
|
<skill id="3563" toLevel="1" name="Ring of Core">
|
||||||
<!-- Confirmed CT2.5 -->
|
|
||||||
<!-- Boss Jewel Skill -->
|
<!-- Boss Jewel Skill -->
|
||||||
<icon>icon.accessory_ring_of_core_i00</icon>
|
<icon>icon.accessory_ring_of_core_i00</icon>
|
||||||
<magicLvl>75</magicLvl>
|
<magicLvl>75</magicLvl>
|
||||||
@@ -1123,15 +1139,37 @@
|
|||||||
<magicCriticalRate>5</magicCriticalRate>
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
<effects>
|
<effects>
|
||||||
<effect name="AttackTrait">
|
<effect name="AttackTrait">
|
||||||
<POISON>20</POISON>
|
<POISON>10</POISON>
|
||||||
</effect>
|
</effect>
|
||||||
<effect name="DefenceTrait">
|
<effect name="DefenceTrait">
|
||||||
<POISON>20</POISON>
|
<POISON>10</POISON>
|
||||||
</effect>
|
</effect>
|
||||||
<effect name="Accuracy">
|
<effect name="Accuracy">
|
||||||
<amount>1</amount>
|
<amount>1</amount>
|
||||||
<mode>DIFF</mode>
|
<mode>DIFF</mode>
|
||||||
</effect>
|
</effect>
|
||||||
|
<effect name="PvePhysicalAttackDamageBonus">
|
||||||
|
<amount>2</amount>
|
||||||
|
<type>ENEMY_ALL</type>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="PvePhysicalSkillDamageBonus">
|
||||||
|
<amount>2</amount>
|
||||||
|
<type>ENEMY_ALL</type>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="PvpPhysicalAttackDamageBonus">
|
||||||
|
<amount>2</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="PvpMagicalSkillDamageBonus">
|
||||||
|
<amount>2</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="PvpPhysicalSkillDamageBonus">
|
||||||
|
<amount>2</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
</effects>
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="3571" toLevel="2" name="Special Ability: Critical Stun">
|
<skill id="3571" toLevel="2" name="Special Ability: Critical Stun">
|
||||||
|
@@ -3539,7 +3539,7 @@
|
|||||||
<magicCriticalRate>-5</magicCriticalRate>
|
<magicCriticalRate>-5</magicCriticalRate>
|
||||||
<specialLevel>-1</specialLevel>
|
<specialLevel>-1</specialLevel>
|
||||||
<icon>icon.skill1068</icon>
|
<icon>icon.skill1068</icon>
|
||||||
<targetType>TARGET</targetType>
|
<targetType>SELF</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<effects>
|
<effects>
|
||||||
<effect name="PAtk">
|
<effect name="PAtk">
|
||||||
|
@@ -2597,7 +2597,7 @@
|
|||||||
<basicProperty>NONE</basicProperty>
|
<basicProperty>NONE</basicProperty>
|
||||||
<magicCriticalRate>-5</magicCriticalRate>
|
<magicCriticalRate>-5</magicCriticalRate>
|
||||||
<hitCancelTime>0</hitCancelTime>
|
<hitCancelTime>0</hitCancelTime>
|
||||||
<targetType>TARGET</targetType>
|
<targetType>SELF</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<effects>
|
<effects>
|
||||||
<effect name="Speed">
|
<effect name="Speed">
|
||||||
|
@@ -157,7 +157,19 @@
|
|||||||
</skill>
|
</skill>
|
||||||
<skill id="13864" toLevel="15" name="Acumen">
|
<skill id="13864" toLevel="15" name="Acumen">
|
||||||
<icon>icon.ensoul_big_m</icon>
|
<icon>icon.ensoul_big_m</icon>
|
||||||
<operateType>P</operateType>
|
<operateType>A2</operateType>
|
||||||
|
<abnormalTime>1200</abnormalTime>
|
||||||
|
<castRange>400</castRange>
|
||||||
|
<effectRange>900</effectRange>
|
||||||
|
<hitTime>100</hitTime>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||||
|
<magicLvl>1</magicLvl>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<basicProperty>NONE</basicProperty>
|
||||||
|
<magicCriticalRate>-5</magicCriticalRate>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
<effects>
|
<effects>
|
||||||
<effect name="MagicalAttackSpeed">
|
<effect name="MagicalAttackSpeed">
|
||||||
<amount>
|
<amount>
|
||||||
|
@@ -37,8 +37,14 @@
|
|||||||
</skill>
|
</skill>
|
||||||
<skill id="35007" toLevel="10" name="">
|
<skill id="35007" toLevel="10" name="">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||||
|
<abnormalLvl>1</abnormalLvl>
|
||||||
|
<abnormalTime>1200</abnormalTime>
|
||||||
<icon>icon.skill0000</icon>
|
<icon>icon.skill0000</icon>
|
||||||
<operateType>A1</operateType>
|
<operateType>A2</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<basicProperty>NONE</basicProperty>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="35008" toLevel="1" name="">
|
<skill id="35008" toLevel="1" name="">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||||
@@ -50,15 +56,55 @@
|
|||||||
<icon>icon.skill0000</icon>
|
<icon>icon.skill0000</icon>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="35010" toLevel="1" name="">
|
<skill id="35010" toLevel="1" name="Refined Romantic Chapeau lvl 1">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||||
<icon>icon.skill0000</icon>
|
<icon>icon.skill0000</icon>
|
||||||
<operateType>A1</operateType>
|
<abnormalLvl>7</abnormalLvl>
|
||||||
|
<abnormalTime>3600</abnormalTime>
|
||||||
|
<abnormalType>MAX_HP_UP</abnormalType>
|
||||||
|
<castRange>400</castRange>
|
||||||
|
<effectRange>900</effectRange>
|
||||||
|
<icon>icon.skill1045</icon>
|
||||||
|
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||||
|
<magicLvl>60</magicLvl>
|
||||||
|
<operateType>A2</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<basicProperty>NONE</basicProperty>
|
||||||
|
<magicCriticalRate>-5</magicCriticalRate>
|
||||||
|
<specialLevel>-1</specialLevel>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<targetType>ENEMY_NOT</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="MaxHp">
|
||||||
|
<amount>35</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="35011" toLevel="1" name="">
|
<skill id="35011" toLevel="1" name="Refined Romantic Chapeau lvl 1 - Teleport lv1">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<icon>icon.skill35011</icon>
|
||||||
<icon>icon.skill0000</icon>
|
<blockedInOlympiad>true</blockedInOlympiad>
|
||||||
|
<hitTime>200</hitTime>
|
||||||
|
<icon>Icon.skill1050</icon>
|
||||||
|
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||||
|
<magicLvl>1</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<reuseDelay>7200000</reuseDelay>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<staticReuse>true</staticReuse>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpCanEscape" />
|
||||||
|
</conditions>
|
||||||
|
<effects>
|
||||||
|
<effect name="Escape">
|
||||||
|
<escapeType>TOWN</escapeType>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="35012" toLevel="1" name="">
|
<skill id="35012" toLevel="1" name="">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||||
|
@@ -234,20 +234,79 @@
|
|||||||
<icon>icon.skill0000</icon>
|
<icon>icon.skill0000</icon>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="39043" toLevel="1" name="">
|
<skill id="39043" toLevel="1" name="Side Effect">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<!-- Side Effect: makes character's head bigger for 10 minutes. Reuse Time: 30 minutes. -->
|
||||||
<icon>icon.skill0000</icon>
|
<icon>icon.skill39043</icon>
|
||||||
<operateType>A1</operateType>
|
<abnormalLvl>0</abnormalLvl>
|
||||||
|
<abnormalTime>600</abnormalTime>
|
||||||
|
<abnormalType>BIG_HEAD</abnormalType>
|
||||||
|
<abnormalVisualEffect>BIG_HEAD</abnormalVisualEffect>
|
||||||
|
<activateRate>0</activateRate>
|
||||||
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<magicLvl>1</magicLvl>
|
||||||
|
<operateType>A2</operateType>
|
||||||
|
<reuseDelay>1800000</reuseDelay>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<basicProperty>NONE</basicProperty>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<trait>ETC</trait>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="CannotUseInTransform">
|
||||||
|
<transformId>103</transformId>
|
||||||
|
</condition>
|
||||||
|
</conditions>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="39044" toLevel="1" name="">
|
<skill id="39044" toLevel="1" name="Holiday Hat lvl 1 - Ability of Resurrection">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<!-- Holiday Hat: resurrects a dead target and restores 50% XP. Consumes 1 Spirit Ore(s). Reuse Time: 30 minutes. -->
|
||||||
<icon>icon.skill0000</icon>
|
<icon>icon.skill39044</icon>
|
||||||
|
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||||
|
<itemConsumeCount>1</itemConsumeCount>
|
||||||
|
<blockedInOlympiad>true</blockedInOlympiad>
|
||||||
|
<castRange>400</castRange>
|
||||||
|
<effectPoint>1</effectPoint>
|
||||||
|
<effectRange>600</effectRange>
|
||||||
|
<hitTime>3000</hitTime>
|
||||||
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>-5</magicCriticalRate>
|
||||||
|
<reuseDelay>1800000</reuseDelay>
|
||||||
|
<targetType>PC_BODY</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpResurrection" />
|
||||||
|
</conditions>
|
||||||
|
<effects>
|
||||||
|
<effect name="Resurrection">
|
||||||
|
<power>50</power>
|
||||||
|
</effect>
|
||||||
|
<effect name="HealPercent">
|
||||||
|
<power>50</power>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="39045" toLevel="1" name="">
|
<skill id="39045" toLevel="1" name="Overwhelming Power of a Holiday Hat lvl 1"> <!-- increases XP and SP gain by 5% for 20 minutes -->
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<!-- increases XP and SP gain by 5% for 20 minutes -->
|
||||||
<icon>icon.skill0000</icon>
|
<icon>icon.skill39045</icon>
|
||||||
<operateType>A1</operateType>
|
<operateType>A2</operateType>
|
||||||
|
<reuseDelay>3600000</reuseDelay>
|
||||||
|
<abnormalTime>1200</abnormalTime>
|
||||||
|
<effectPoint>1</effectPoint>
|
||||||
|
<isMagic>4</isMagic>
|
||||||
|
<effects>
|
||||||
|
<effect name="ExpModify">
|
||||||
|
<amount>5</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="SpModify">
|
||||||
|
<amount>5</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="39046" toLevel="1" name="">
|
<skill id="39046" toLevel="1" name="">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||||
|
@@ -235,15 +235,51 @@
|
|||||||
<icon>icon.skill0000</icon>
|
<icon>icon.skill0000</icon>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55047" toLevel="1" name="">
|
<skill id="55047" toLevel="1" name="Refined Romantic Chapeau lvl 1 - Blessed Body lv1">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<icon>icon.skill55047</icon>
|
||||||
<icon>icon.skill0000</icon>
|
<abnormalLvl>3</abnormalLvl>
|
||||||
<operateType>A1</operateType>
|
<abnormalType>MAX_HP_UP</abnormalType>
|
||||||
|
<abnormalTime>1200</abnormalTime>
|
||||||
|
<effectPoint>1</effectPoint>
|
||||||
|
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||||
|
<magicLvl>52</magicLvl>
|
||||||
|
<hitTime>4000</hitTime>
|
||||||
|
<reuseDelay>10000</reuseDelay>
|
||||||
|
<operateType>A2</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<basicProperty>NONE</basicProperty>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="MaxHp">
|
||||||
|
<amount>10</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55048" toLevel="1" name="">
|
<skill id="55048" toLevel="1" name="Refined Romantic Chapeau lvl 1 - Wind Walk">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<icon>icon.skill55048</icon>
|
||||||
<icon>icon.skill0000</icon>
|
<abnormalLvl>3</abnormalLvl>
|
||||||
<operateType>A1</operateType>
|
<abnormalType>SPEED_UP</abnormalType>
|
||||||
|
<abnormalTime>300</abnormalTime>
|
||||||
|
<effectPoint>1</effectPoint>
|
||||||
|
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||||
|
<magicLvl>30</magicLvl>
|
||||||
|
<hitTime>4000</hitTime>
|
||||||
|
<reuseDelay>10000</reuseDelay>
|
||||||
|
<operateType>A2</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<basicProperty>NONE</basicProperty>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="Speed">
|
||||||
|
<amount>33</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55049" toLevel="1" name="">
|
<skill id="55049" toLevel="1" name="">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||||
@@ -461,14 +497,42 @@
|
|||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55093" toLevel="10" name="">
|
<skill id="55093" toLevel="10" name="">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<icon>icon.skill55093</icon>
|
||||||
<icon>icon.skill0000</icon>
|
<abnormalLvl>1</abnormalLvl>
|
||||||
|
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||||
|
<magicLvl>1</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55094" toLevel="1" name="">
|
<skill id="55094" toLevel="1" name="Fire Dragon Pendant - Lv. 3">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<icon>icon.skill55094</icon>
|
||||||
<icon>icon.skill0000</icon>
|
<abnormalLvl>1</abnormalLvl>
|
||||||
|
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||||
|
<magicLvl>1</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="PAtk">
|
||||||
|
<amount>4</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="CriticalDamage">
|
||||||
|
<amount>26</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="CriticalRate">
|
||||||
|
<amount>1</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55095" toLevel="10" name="">
|
<skill id="55095" toLevel="10" name="">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||||
|
@@ -15,15 +15,42 @@
|
|||||||
<icon>icon.skill0000</icon>
|
<icon>icon.skill0000</icon>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55103" toLevel="10" name="">
|
<skill id="55103" toLevel="10" name="Water Dragon Pendant lvl 2">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||||
<icon>icon.skill0000</icon>
|
<icon>icon.skill55103</icon>
|
||||||
<operateType>A1</operateType>
|
<abnormalLvl>1</abnormalLvl>
|
||||||
|
<abnormalTime>1200</abnormalTime>
|
||||||
|
<operateType>A2</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<basicProperty>NONE</basicProperty>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55104" toLevel="1" name="">
|
<skill id="55104" toLevel="1" name="Water Dragon Pendant lvl 3">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<icon>icon.skill55104</icon>
|
||||||
<icon>icon.skill0000</icon>
|
<abnormalLvl>1</abnormalLvl>
|
||||||
|
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||||
|
<magicLvl>1</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="MAtk">
|
||||||
|
<amount>9</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="MagicCriticalDamage">
|
||||||
|
<amount>62</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="CriticalRate">
|
||||||
|
<amount>1</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55105" toLevel="10" name="">
|
<skill id="55105" toLevel="10" name="">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||||
|
@@ -140,10 +140,32 @@
|
|||||||
<icon>icon.skill0000</icon>
|
<icon>icon.skill0000</icon>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55228" toLevel="1" name="">
|
<skill id="55228" toLevel="1" name="Scroll of Escape: Town of Aden">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<icon>icon.skill55228</icon>
|
||||||
<icon>icon.skill0000</icon>
|
<hitTime>1500</hitTime>
|
||||||
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<itemConsumeId>37115</itemConsumeId>
|
||||||
|
<itemConsumeCount>1</itemConsumeCount>
|
||||||
|
<magicLvl>1</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<cond msgId="113" addName="1">
|
||||||
|
<and>
|
||||||
|
<player canEscape="true" />
|
||||||
|
<not>
|
||||||
|
<player insideZoneId="10501, 10502, 10503, 10504, 10505, 10506, 10507, 10508" />
|
||||||
|
</not>
|
||||||
|
</and>
|
||||||
|
</cond>
|
||||||
|
<effects>
|
||||||
|
<effect name="Teleport">
|
||||||
|
<x>147540</x>
|
||||||
|
<y>24661</y>
|
||||||
|
<z>-1984</z>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55229" toLevel="1" name="">
|
<skill id="55229" toLevel="1" name="">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||||
@@ -170,25 +192,119 @@
|
|||||||
<icon>icon.skill0000</icon>
|
<icon>icon.skill0000</icon>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55234" toLevel="1" name="">
|
<skill id="55234" toLevel="2" name="XP Rune I (Lv. 1-85)">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<icon>br_cashtex.skill.br_cash_rune_of_exp_buff_1</icon>
|
||||||
<icon>icon.skill0000</icon>
|
<abnormalTime>3600</abnormalTime>
|
||||||
<operateType>A1</operateType>
|
<operateType>A2</operateType>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<magicLvl>1</magicLvl>
|
||||||
|
<stayAfterDeath>true</stayAfterDeath>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<itemConsumeCount>1</itemConsumeCount>
|
||||||
|
<itemConsumeId>
|
||||||
|
<value level="1">70094</value>
|
||||||
|
<value level="2">29650</value>
|
||||||
|
</itemConsumeId>
|
||||||
|
<passiveConditions>
|
||||||
|
<condition name="CheckLevel">
|
||||||
|
<minLevel>1</minLevel>
|
||||||
|
<maxLevel>85</maxLevel>
|
||||||
|
<affectType>CASTER</affectType>
|
||||||
|
</condition>
|
||||||
|
</passiveConditions>
|
||||||
|
<effects>
|
||||||
|
<effect name="ExpModify">
|
||||||
|
<amount>
|
||||||
|
<value level="1">100</value>
|
||||||
|
<value level="2">100</value>
|
||||||
|
</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="SpModify">
|
||||||
|
<amount>
|
||||||
|
<value level="1">100</value>
|
||||||
|
<value level="2">100</value>
|
||||||
|
</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55235" toLevel="1" name="">
|
<skill id="55235" toLevel="1" name="Adventurer’s Potion lvl 1">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<icon>icon.skill55235</icon>
|
||||||
<icon>icon.skill0000</icon>
|
<abnormalLvl>1</abnormalLvl>
|
||||||
<operateType>A1</operateType>
|
<abnormalTime>1200</abnormalTime>
|
||||||
|
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
|
||||||
|
<itemConsumeCount>1</itemConsumeCount>
|
||||||
|
<itemConsumeId>70102</itemConsumeId> <!-- Adventurer’s Potion -->
|
||||||
|
<mpConsume>75</mpConsume>
|
||||||
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<magicLvl>1</magicLvl>
|
||||||
|
<operateType>A2</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<basicProperty>NONE</basicProperty>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="PhysicalAttackSpeed">
|
||||||
|
<amount>15</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55236" toLevel="1" name="">
|
<skill id="55236" toLevel="1" name="Adventurer Potion Casting Speed lvl 1">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<!-- Increase Cast speed by 15% -->
|
||||||
<icon>icon.skill0000</icon>
|
<icon>icon.skill55236</icon>
|
||||||
<operateType>A1</operateType>
|
<abnormalLvl>1</abnormalLvl>
|
||||||
|
<abnormalTime>1200</abnormalTime>
|
||||||
|
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
|
||||||
|
<itemConsumeCount>1</itemConsumeCount>
|
||||||
|
<itemConsumeId>70102</itemConsumeId> <!-- Adventurer’s Potion -->
|
||||||
|
<mpConsume>75</mpConsume>
|
||||||
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<magicLvl>1</magicLvl>
|
||||||
|
<operateType>A2</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<basicProperty>NONE</basicProperty>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="MagicalAttackSpeed">
|
||||||
|
<amount>15</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55237" toLevel="1" name="">
|
<skill id="55237" toLevel="1" name="Scroll: Vampiric Rage">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<!-- Recovers 6% HP from the received physical damage for 20 minutes. -->
|
||||||
<icon>icon.skill0000</icon>
|
<icon>icon.skill55237</icon>
|
||||||
<operateType>A1</operateType>
|
<itemConsumeCount>1</itemConsumeCount>
|
||||||
|
<itemConsumeId>70104</itemConsumeId> <!-- Scroll: Vampiric Rage -->
|
||||||
|
<abnormalLvl>1</abnormalLvl>
|
||||||
|
<abnormalTime>1200</abnormalTime>
|
||||||
|
<abnormalType>VAMPIRIC_ATTACK</abnormalType>
|
||||||
|
<castRange>400</castRange>
|
||||||
|
<effectRange>900</effectRange>
|
||||||
|
<icon>icon.skill1268</icon>
|
||||||
|
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||||
|
<magicLvl>60</magicLvl>
|
||||||
|
<operateType>A2</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<basicProperty>NONE</basicProperty>
|
||||||
|
<magicCriticalRate>-5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="VampiricAttack">
|
||||||
|
<amount>6</amount>
|
||||||
|
<chance>80</chance>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55238" toLevel="1" name="">
|
<skill id="55238" toLevel="1" name="">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||||
@@ -205,15 +321,83 @@
|
|||||||
<icon>icon.skill0000</icon>
|
<icon>icon.skill0000</icon>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55241" toLevel="1" name="">
|
<skill id="55241" toLevel="1" name="Scroll: Mana Regeneration lvl 1">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<!-- Increases MP Recovery Rate for 20 minutes. -->
|
||||||
<icon>icon.skill0000</icon>
|
<icon>icon.skill55241</icon>
|
||||||
<operateType>A1</operateType>
|
<itemConsumeCount>1</itemConsumeCount>
|
||||||
|
<itemConsumeId>70105</itemConsumeId> <!-- Scroll: Mana Regeneration lvl 1 -->
|
||||||
|
<abnormalLvl>1</abnormalLvl>
|
||||||
|
<abnormalTime>1200</abnormalTime>
|
||||||
|
<abnormalType>MP_REGEN_UP</abnormalType>
|
||||||
|
<hitTime>4000</hitTime>
|
||||||
|
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||||
|
<mpConsume>28</mpConsume>
|
||||||
|
<mpInitialConsume>7</mpInitialConsume>
|
||||||
|
<operateType>A2</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<basicProperty>NONE</basicProperty>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="MpRegen">
|
||||||
|
<amount>4</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55242" toLevel="1" name="">
|
<skill id="55242" toLevel="1" name="Scroll: Berserker Spirit lvl 1">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<icon>icon.skill55242</icon>
|
||||||
<icon>icon.skill0000</icon>
|
<abnormalLvl>1</abnormalLvl>
|
||||||
<operateType>A1</operateType>
|
<abnormalTime>1200</abnormalTime>
|
||||||
|
<abnormalType>BERSERKER</abnormalType>
|
||||||
|
<blockedInOlympiad>true</blockedInOlympiad>
|
||||||
|
<hitTime>4000</hitTime>
|
||||||
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<magicLvl>-1</magicLvl>
|
||||||
|
<operateType>A2</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<basicProperty>NONE</basicProperty>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<specialLevel>-1</specialLevel>
|
||||||
|
<irreplacableBuff>true</irreplacableBuff>
|
||||||
|
<blockActionUseSkill>true</blockActionUseSkill>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="PAtk">
|
||||||
|
<amount>5</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="MAtk">
|
||||||
|
<amount>10</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="Speed">
|
||||||
|
<amount>5</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="MagicalDefence">
|
||||||
|
<amount>-10</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="PhysicalDefence">
|
||||||
|
<amount>-5</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="PhysicalEvasion">
|
||||||
|
<amount>-10</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="PhysicalAttackSpeed">
|
||||||
|
<amount>5</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="MagicalAttackSpeed">
|
||||||
|
<amount>5</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55243" toLevel="2" name="">
|
<skill id="55243" toLevel="2" name="">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||||
@@ -230,15 +414,62 @@
|
|||||||
<icon>icon.skill0000</icon>
|
<icon>icon.skill0000</icon>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55246" toLevel="1" name="">
|
<skill id="55246" toLevel="1" name="Rune of Boost lvl 1">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<!-- A 7-day item. When in inventory, STR +1, INT +1, CON +1, MEN +1, DEX +1, WIT +1. -->
|
||||||
<icon>icon.skill0000</icon>
|
<icon>icon.skill55246</icon>
|
||||||
<operateType>A1</operateType>
|
<operateType>P</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<basicProperty>NONE</basicProperty>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="StatUp">
|
||||||
|
<amount>1</amount>
|
||||||
|
<stat>STR</stat>
|
||||||
|
</effect>
|
||||||
|
<effect name="StatUp">
|
||||||
|
<amount>1</amount>
|
||||||
|
<stat>INT</stat>
|
||||||
|
</effect>
|
||||||
|
<effect name="StatUp">
|
||||||
|
<amount>1</amount>
|
||||||
|
<stat>CON</stat>
|
||||||
|
</effect>
|
||||||
|
<effect name="StatUp">
|
||||||
|
<amount>1</amount>
|
||||||
|
<stat>MEN</stat>
|
||||||
|
</effect>
|
||||||
|
<effect name="StatUp">
|
||||||
|
<amount>1</amount>
|
||||||
|
<stat>DEX</stat>
|
||||||
|
</effect>
|
||||||
|
<effect name="StatUp">
|
||||||
|
<amount>1</amount>
|
||||||
|
<stat>WIT</stat>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55247" toLevel="1" name="">
|
<skill id="55247" toLevel="1" name="Refined Romantic Chapeau lv1">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<icon>icon.skill55247</icon>
|
||||||
<icon>icon.skill0000</icon>
|
<operateType>P</operateType>
|
||||||
<operateType>A1</operateType>
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<basicProperty>NONE</basicProperty>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="PAtk">
|
||||||
|
<amount>5</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="MAtk">
|
||||||
|
<amount>10</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55248" toLevel="1" name="">
|
<skill id="55248" toLevel="1" name="">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||||
@@ -420,30 +651,92 @@
|
|||||||
<icon>icon.skill0000</icon>
|
<icon>icon.skill0000</icon>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55290" toLevel="1" name="">
|
<skill id="55290" toLevel="1" name="Devi’s Ring (15-day)">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<!-- A 15-day item. When equipped, increases Max HP by 20, M. Atk. by 3, P. Atk. by 5. -->
|
||||||
<icon>icon.skill0000</icon>
|
<icon>icon.skill55290</icon>
|
||||||
<operateType>A1</operateType>
|
<magicLvl>55</magicLvl>
|
||||||
|
<operateType>P</operateType>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<basicProperty>NONE</basicProperty>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="MAtk">
|
||||||
|
<amount>3</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="PAtk">
|
||||||
|
<amount>5</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="MaxHp">
|
||||||
|
<amount>20</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55291" toLevel="1" name="">
|
<skill id="55291" toLevel="1" name="">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<icon>icon.skill55291</icon>
|
||||||
<icon>icon.skill0000</icon>
|
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55292" toLevel="1" name="">
|
<skill id="55292" toLevel="1" name="Devi’s Earring (15-day)">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<!-- A 15-day item. MP Recovery Rate +0.2, Healing Power +2%. The effect does not stack, if two identical earrings are equipped. Additionally increases MP by 10. -->
|
||||||
<icon>icon.skill0000</icon>
|
<icon>icon.skill55292</icon>
|
||||||
<operateType>A1</operateType>
|
<magicLvl>55</magicLvl>
|
||||||
|
<operateType>P</operateType>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<basicProperty>NONE</basicProperty>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="MpRegen">
|
||||||
|
<amount>0.2</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="HealEffect">
|
||||||
|
<amount>2</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55293" toLevel="1" name="">
|
<skill id="55293" toLevel="1" name="">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||||
<icon>icon.skill0000</icon>
|
<icon>icon.skill55293</icon>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55294" toLevel="1" name="">
|
<skill id="55294" toLevel="1" name="Devi’s Necklace (15-day)">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<!-- A 15-day item. Max MP +20, M. Def. +3, P. Def. +5. -->
|
||||||
<icon>icon.skill0000</icon>
|
<icon>icon.skill55294</icon>
|
||||||
<operateType>A1</operateType>
|
<magicLvl>55</magicLvl>
|
||||||
|
<operateType>P</operateType>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<abnormalLvl>1</abnormalLvl>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<basicProperty>NONE</basicProperty>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="MagicalDefence">
|
||||||
|
<amount>3</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="PhysicalDefence">
|
||||||
|
<amount>3</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="MaxHp">
|
||||||
|
<amount>20</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55295" toLevel="1" name="">
|
<skill id="55295" toLevel="1" name="">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||||
|
@@ -26,6 +26,9 @@ public enum ArmorType implements ItemType
|
|||||||
HEAVY,
|
HEAVY,
|
||||||
MAGIC,
|
MAGIC,
|
||||||
SIGIL,
|
SIGIL,
|
||||||
|
RING,
|
||||||
|
EARRING,
|
||||||
|
NECKLACE,
|
||||||
|
|
||||||
// L2J CUSTOM
|
// L2J CUSTOM
|
||||||
SHIELD;
|
SHIELD;
|
||||||
|
@@ -191,7 +191,16 @@ public enum AbnormalVisualEffect
|
|||||||
BIG_BODY_2(173),
|
BIG_BODY_2(173),
|
||||||
BIG_BODY_3(174),
|
BIG_BODY_3(174),
|
||||||
DRAGON_ULTIMATE(700),
|
DRAGON_ULTIMATE(700),
|
||||||
CHANGE_HALLOWEEN(1000);
|
CHANGE_HALLOWEEN(1000),
|
||||||
|
FX_EARRING_1(10001),
|
||||||
|
FX_R_RING_1(10002),
|
||||||
|
FX_NECKRACE_1(10003),
|
||||||
|
FX_EARRING_2(10004),
|
||||||
|
FX_R_RING_2(10005),
|
||||||
|
FX_NECKRACE_2(10006),
|
||||||
|
FX_EARRING_3(10007),
|
||||||
|
FX_R_RING_3(10008),
|
||||||
|
FX_NECKRACE_3(10009);
|
||||||
|
|
||||||
private final int _clientId;
|
private final int _clientId;
|
||||||
|
|
||||||
|
Reference in New Issue
Block a user