Daily mission items.
Contributed by Stayway.
This commit is contained in:
@@ -1893,10 +1893,12 @@
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</effect>
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</effects>
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</skill>
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<skill id="1036" toLevel="2" name="Magic Barrier">
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<skill id="1036" toLevel="4" name="Magic Barrier">
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<abnormalLvl>
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<value level="1">2</value>
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<value level="2">3</value>
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<value level="3">3</value>
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<value level="4">4</value>
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</abnormalLvl>
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<abnormalTime>1200</abnormalTime>
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<abnormalType>MD_UP</abnormalType>
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@@ -1904,6 +1906,8 @@
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<effectPoint>
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<value level="1">418</value>
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<value level="2">495</value>
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<value level="3">418</value>
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<value level="4">495</value>
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</effectPoint>
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<effectRange>900</effectRange>
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<hitTime>4000</hitTime>
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@@ -1912,14 +1916,20 @@
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<magicLvl>
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<value level="1">44</value>
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<value level="2">52</value>
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<value level="3">44</value>
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<value level="4">52</value>
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</magicLvl>
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<mpConsume>
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<value level="1">31</value>
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<value level="2">38</value>
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<value level="1">39</value>
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<value level="2">48</value>
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<value level="3">39</value>
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<value level="4">48</value>
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</mpConsume>
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<mpInitialConsume>
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<value level="1">8</value>
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<value level="2">10</value>
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<value level="3">8</value>
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<value level="4">10</value>
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</mpInitialConsume>
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<operateType>A2</operateType>
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<reuseDelay>2000</reuseDelay>
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@@ -1933,16 +1943,24 @@
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<amount>
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<value level="1">23</value>
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<value level="2">30</value>
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<value level="3">23</value>
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<value level="4">30</value>
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</amount>
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<mode>PER</mode>
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</effect>
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</effects>
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</skill>
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<skill id="1040" toLevel="3" name="Shield">
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<skill id="1040" toLevel="9" name="Shield">
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<abnormalLvl>
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<value level="1">1</value>
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<value level="2">2</value>
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<value level="3">3</value>
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<value level="4">4</value>
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<value level="5">5</value>
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<value level="6">6</value>
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<value level="7">7</value>
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<value level="8">8</value>
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<value level="9">9</value>
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</abnormalLvl>
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<abnormalTime>1200</abnormalTime>
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<abnormalType>PD_UP</abnormalType>
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@@ -1951,6 +1969,12 @@
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<value level="1">121</value>
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<value level="2">243</value>
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<value level="3">418</value>
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<value level="4">121</value>
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<value level="5">243</value>
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<value level="6">418</value>
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<value level="7">121</value>
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<value level="8">243</value>
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<value level="9">418</value>
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</effectPoint>
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<effectRange>900</effectRange>
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<hitTime>4000</hitTime>
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@@ -1960,16 +1984,34 @@
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<value level="1">7</value>
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<value level="2">25</value>
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<value level="3">44</value>
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<value level="4">7</value>
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<value level="5">25</value>
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<value level="6">44</value>
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<value level="7">7</value>
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<value level="8">25</value>
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<value level="9">44</value>
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</magicLvl>
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<mpConsume>
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<value level="1">8</value>
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<value level="2">18</value>
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<value level="3">31</value>
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<value level="1">10</value>
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<value level="2">23</value>
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<value level="3">39</value>
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<value level="4">10</value>
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<value level="5">23</value>
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<value level="6">39</value>
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<value level="7">10</value>
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<value level="8">23</value>
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<value level="9">39</value>
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</mpConsume>
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<mpInitialConsume>
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<value level="1">2</value>
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<value level="2">5</value>
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<value level="3">8</value>
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<value level="4">2</value>
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<value level="5">5</value>
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<value level="6">8</value>
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<value level="7">2</value>
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<value level="8">5</value>
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<value level="9">8</value>
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</mpInitialConsume>
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<operateType>A2</operateType>
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<reuseDelay>2000</reuseDelay>
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@@ -1984,6 +2026,12 @@
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<value level="1">8</value>
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<value level="2">12</value>
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<value level="3">15</value>
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<value level="4">8</value>
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<value level="5">12</value>
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<value level="6">15</value>
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<value level="7">8</value>
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<value level="8">12</value>
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<value level="9">15</value>
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</amount>
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<mode>PER</mode>
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</effect>
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@@ -2108,11 +2156,14 @@
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</effect>
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</effects>
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</skill>
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<skill id="1044" toLevel="3" name="Regeneration">
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<skill id="1044" toLevel="6" name="Regeneration">
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<abnormalLvl>
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<value level="1">1</value>
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<value level="2">2</value>
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<value level="3">3</value>
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<value level="4">4</value>
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<value level="5">5</value>
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<value level="6">6</value>
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</abnormalLvl>
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<abnormalTime>1200</abnormalTime>
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<abnormalType>HP_REGEN_UP</abnormalType>
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@@ -2121,6 +2172,9 @@
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<value level="1">331</value>
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<value level="2">457</value>
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<value level="3">532</value>
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<value level="4">331</value>
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<value level="5">457</value>
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<value level="6">532</value>
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</effectPoint>
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<effectRange>900</effectRange>
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<hitTime>4000</hitTime>
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@@ -2130,16 +2184,25 @@
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<value level="1">35</value>
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<value level="2">48</value>
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<value level="3">56</value>
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<value level="4">35</value>
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<value level="5">48</value>
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<value level="6">56</value>
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</magicLvl>
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<mpConsume>
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<value level="1">24</value>
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<value level="2">35</value>
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<value level="3">41</value>
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<value level="1">30</value>
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<value level="2">44</value>
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<value level="3">52</value>
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<value level="4">30</value>
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<value level="5">44</value>
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<value level="6">52</value>
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</mpConsume>
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<mpInitialConsume>
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<value level="1">6</value>
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<value level="2">9</value>
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<value level="3">11</value>
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<value level="4">6</value>
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<value level="5">9</value>
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<value level="6">11</value>
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</mpInitialConsume>
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<operateType>A2</operateType>
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<reuseDelay>2000</reuseDelay>
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@@ -2154,12 +2217,15 @@
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<value level="1">10</value>
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<value level="2">15</value>
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<value level="3">20</value>
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<value level="4">10</value>
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<value level="5">15</value>
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<value level="6">20</value>
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</amount>
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<mode>PER</mode>
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</effect>
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</effects>
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</skill>
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<skill id="1045" toLevel="6" name="Blessed Body">
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<skill id="1045" toLevel="12" name="Blessed Body">
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<abnormalLvl>
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<value level="1">1</value>
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<value level="2">2</value>
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@@ -2167,6 +2233,12 @@
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<value level="4">4</value>
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<value level="5">5</value>
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<value level="6">6</value>
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<value level="7">7</value>
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<value level="8">8</value>
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<value level="9">9</value>
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<value level="10">10</value>
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<value level="11">11</value>
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<value level="12">12</value>
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</abnormalLvl>
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<abnormalTime>1200</abnormalTime>
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<abnormalType>MAX_HP_UP</abnormalType>
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@@ -2178,6 +2250,12 @@
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<value level="4">532</value>
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<value level="5">597</value>
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<value level="6">646</value>
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<value level="7">418</value>
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<value level="8">457</value>
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<value level="9">495</value>
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<value level="10">532</value>
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<value level="11">597</value>
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<value level="12">646</value>
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</effectPoint>
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<effectRange>900</effectRange>
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<hitTime>4000</hitTime>
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@@ -2190,14 +2268,26 @@
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<value level="4">56</value>
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<value level="5">64</value>
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<value level="6">72</value>
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<value level="7">44</value>
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<value level="8">48</value>
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<value level="9">52</value>
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<value level="10">56</value>
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<value level="11">64</value>
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<value level="12">72</value>
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</magicLvl>
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<mpConsume>
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<value level="1">31</value>
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<value level="2">35</value>
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<value level="3">38</value>
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<value level="4">41</value>
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<value level="5">48</value>
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<value level="6">53</value>
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<value level="1">39</value>
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<value level="2">44</value>
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<value level="3">48</value>
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<value level="4">52</value>
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<value level="5">60</value>
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<value level="6">67</value>
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||||
<value level="7">39</value>
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||||
<value level="8">44</value>
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<value level="9">48</value>
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<value level="10">52</value>
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<value level="11">60</value>
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<value level="12">67</value>
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</mpConsume>
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<mpInitialConsume>
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<value level="1">8</value>
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@@ -2206,6 +2296,12 @@
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<value level="4">11</value>
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<value level="5">12</value>
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<value level="6">14</value>
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<value level="7">8</value>
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<value level="8">9</value>
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<value level="9">10</value>
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<value level="10">11</value>
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<value level="11">12</value>
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<value level="12">14</value>
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</mpInitialConsume>
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<operateType>A2</operateType>
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<reuseDelay>2000</reuseDelay>
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@@ -2223,6 +2319,12 @@
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<value level="4">25</value>
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<value level="5">30</value>
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<value level="6">35</value>
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<value level="7">10</value>
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<value level="8">15</value>
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<value level="9">20</value>
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<value level="10">25</value>
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<value level="11">30</value>
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<value level="12">35</value>
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</amount>
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<mode>PER</mode>
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<heal>true</heal>
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@@ -2291,7 +2393,7 @@
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</effect>
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</effects>
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</skill>
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<skill id="1048" toLevel="6" name="Blessed Soul">
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<skill id="1048" toLevel="12" name="Blessed Soul">
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<abnormalLvl>
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<value level="1">1</value>
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<value level="2">2</value>
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@@ -2299,6 +2401,12 @@
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<value level="4">4</value>
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<value level="5">5</value>
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<value level="6">6</value>
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<value level="7">7</value>
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<value level="8">8</value>
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||||
<value level="9">9</value>
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<value level="10">10</value>
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<value level="11">11</value>
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<value level="12">12</value>
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</abnormalLvl>
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<abnormalTime>1200</abnormalTime>
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<abnormalType>MAX_MP_UP</abnormalType>
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@@ -2310,6 +2418,12 @@
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<value level="4">532</value>
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<value level="5">582</value>
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<value level="6">635</value>
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<value level="7">418</value>
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||||
<value level="8">457</value>
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<value level="9">495</value>
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<value level="10">532</value>
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||||
<value level="11">582</value>
|
||||
<value level="12">635</value>
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</effectPoint>
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<effectRange>900</effectRange>
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<hitTime>4000</hitTime>
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@@ -2322,14 +2436,26 @@
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<value level="4">56</value>
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<value level="5">62</value>
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||||
<value level="6">70</value>
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||||
<value level="7">44</value>
|
||||
<value level="8">48</value>
|
||||
<value level="9">52</value>
|
||||
<value level="10">56</value>
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||||
<value level="11">62</value>
|
||||
<value level="12">70</value>
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</magicLvl>
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<mpConsume>
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<value level="1">31</value>
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||||
<value level="2">35</value>
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||||
<value level="3">38</value>
|
||||
<value level="4">41</value>
|
||||
<value level="5">46</value>
|
||||
<value level="6">52</value>
|
||||
<value level="1">39</value>
|
||||
<value level="2">44</value>
|
||||
<value level="3">48</value>
|
||||
<value level="4">52</value>
|
||||
<value level="5">60</value>
|
||||
<value level="6">67</value>
|
||||
<value level="7">39</value>
|
||||
<value level="8">44</value>
|
||||
<value level="9">48</value>
|
||||
<value level="10">52</value>
|
||||
<value level="11">60</value>
|
||||
<value level="12">67</value>
|
||||
</mpConsume>
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||||
<mpInitialConsume>
|
||||
<value level="1">8</value>
|
||||
@@ -2338,6 +2464,12 @@
|
||||
<value level="4">11</value>
|
||||
<value level="5">12</value>
|
||||
<value level="6">13</value>
|
||||
<value level="7">8</value>
|
||||
<value level="8">9</value>
|
||||
<value level="9">10</value>
|
||||
<value level="10">11</value>
|
||||
<value level="11">12</value>
|
||||
<value level="12">13</value>
|
||||
</mpInitialConsume>
|
||||
<operateType>A2</operateType>
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||||
<reuseDelay>2000</reuseDelay>
|
||||
@@ -2355,6 +2487,12 @@
|
||||
<value level="4">25</value>
|
||||
<value level="5">30</value>
|
||||
<value level="6">35</value>
|
||||
<value level="7">10</value>
|
||||
<value level="8">15</value>
|
||||
<value level="9">20</value>
|
||||
<value level="10">25</value>
|
||||
<value level="11">30</value>
|
||||
<value level="12">35</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
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||||
</effect>
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||||
@@ -2545,11 +2683,17 @@
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||||
</effect>
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||||
</effects>
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||||
</skill>
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||||
<skill id="1059" toLevel="3" name="Empower">
|
||||
<skill id="1059" toLevel="9" name="Empower">
|
||||
<abnormalLvl>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
<value level="3">3</value>
|
||||
<value level="4">1</value>
|
||||
<value level="5">2</value>
|
||||
<value level="6">3</value>
|
||||
<value level="7">1</value>
|
||||
<value level="8">2</value>
|
||||
<value level="9">3</value>
|
||||
</abnormalLvl>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
<abnormalType>MA_UP</abnormalType>
|
||||
@@ -2558,6 +2702,12 @@
|
||||
<value level="1">243</value>
|
||||
<value level="2">418</value>
|
||||
<value level="3">495</value>
|
||||
<value level="4">243</value>
|
||||
<value level="5">418</value>
|
||||
<value level="6">495</value>
|
||||
<value level="7">243</value>
|
||||
<value level="8">418</value>
|
||||
<value level="9">495</value>
|
||||
</effectPoint>
|
||||
<effectRange>900</effectRange>
|
||||
<hitTime>4000</hitTime>
|
||||
@@ -2567,16 +2717,34 @@
|
||||
<value level="1">25</value>
|
||||
<value level="2">44</value>
|
||||
<value level="3">52</value>
|
||||
<value level="4">25</value>
|
||||
<value level="5">44</value>
|
||||
<value level="6">52</value>
|
||||
<value level="7">25</value>
|
||||
<value level="8">44</value>
|
||||
<value level="9">52</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">18</value>
|
||||
<value level="2">31</value>
|
||||
<value level="3">38</value>
|
||||
<value level="1">23</value>
|
||||
<value level="2">39</value>
|
||||
<value level="3">48</value>
|
||||
<value level="4">23</value>
|
||||
<value level="5">39</value>
|
||||
<value level="6">48</value>
|
||||
<value level="7">23</value>
|
||||
<value level="8">39</value>
|
||||
<value level="9">75</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">5</value>
|
||||
<value level="2">8</value>
|
||||
<value level="3">10</value>
|
||||
<value level="4">5</value>
|
||||
<value level="5">8</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">5</value>
|
||||
<value level="8">8</value>
|
||||
<value level="9">10</value>
|
||||
</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
@@ -2591,6 +2759,12 @@
|
||||
<value level="1">55</value>
|
||||
<value level="2">65</value>
|
||||
<value level="3">75</value>
|
||||
<value level="4">55</value>
|
||||
<value level="5">65</value>
|
||||
<value level="6">75</value>
|
||||
<value level="7">55</value>
|
||||
<value level="8">65</value>
|
||||
<value level="9">75</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -2784,11 +2958,17 @@
|
||||
<effect name="Mute" />
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1068" toLevel="3" name="Might">
|
||||
<skill id="1068" toLevel="9" name="Might">
|
||||
<abnormalLvl>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
<value level="3">3</value>
|
||||
<value level="4">4</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">6</value>
|
||||
<value level="7">7</value>
|
||||
<value level="8">8</value>
|
||||
<value level="9">9</value>
|
||||
</abnormalLvl>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
<abnormalType>PA_UP</abnormalType>
|
||||
@@ -2797,6 +2977,12 @@
|
||||
<value level="1">121</value>
|
||||
<value level="2">204</value>
|
||||
<value level="3">379</value>
|
||||
<value level="4">121</value>
|
||||
<value level="5">204</value>
|
||||
<value level="6">379</value>
|
||||
<value level="7">121</value>
|
||||
<value level="8">204</value>
|
||||
<value level="9">379</value>
|
||||
</effectPoint>
|
||||
<effectRange>900</effectRange>
|
||||
<hitTime>4000</hitTime>
|
||||
@@ -2806,16 +2992,34 @@
|
||||
<value level="1">7</value>
|
||||
<value level="2">20</value>
|
||||
<value level="3">40</value>
|
||||
<value level="4">7</value>
|
||||
<value level="5">60</value>
|
||||
<value level="6">40</value>
|
||||
<value level="7">7</value>
|
||||
<value level="8">60</value>
|
||||
<value level="9">40</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">8</value>
|
||||
<value level="2">16</value>
|
||||
<value level="3">28</value>
|
||||
<value level="2">20</value>
|
||||
<value level="3">35</value>
|
||||
<value level="4">10</value>
|
||||
<value level="5">20</value>
|
||||
<value level="6">35</value>
|
||||
<value level="7">10</value>
|
||||
<value level="8">20</value>
|
||||
<value level="9">35</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">2</value>
|
||||
<value level="2">4</value>
|
||||
<value level="3">7</value>
|
||||
<value level="4">2</value>
|
||||
<value level="5">4</value>
|
||||
<value level="6">7</value>
|
||||
<value level="7">2</value>
|
||||
<value level="8">4</value>
|
||||
<value level="9">7</value>
|
||||
</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
@@ -2830,6 +3034,12 @@
|
||||
<value level="1">8</value>
|
||||
<value level="2">12</value>
|
||||
<value level="3">15</value>
|
||||
<value level="4">8</value>
|
||||
<value level="5">12</value>
|
||||
<value level="6">15</value>
|
||||
<value level="7">8</value>
|
||||
<value level="8">12</value>
|
||||
<value level="9">15</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -3388,11 +3598,17 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1077" toLevel="3" name="Focus">
|
||||
<skill id="1077" toLevel="9" name="Focus">
|
||||
<abnormalLvl>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
<value level="3">3</value>
|
||||
<value level="4">4</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">6</value>
|
||||
<value level="7">7</value>
|
||||
<value level="8">8</value>
|
||||
<value level="9">9</value>
|
||||
</abnormalLvl>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
<abnormalType>CRITICAL_PROB_UP</abnormalType>
|
||||
@@ -3401,20 +3617,38 @@
|
||||
<value level="1">243</value>
|
||||
<value level="2">418</value>
|
||||
<value level="3">495</value>
|
||||
<value level="4">243</value>
|
||||
<value level="5">418</value>
|
||||
<value level="6">495</value>
|
||||
<value level="7">243</value>
|
||||
<value level="8">418</value>
|
||||
<value level="9">495</value>
|
||||
</effectPoint>
|
||||
<effectRange>900</effectRange>
|
||||
<hitTime>4000</hitTime>
|
||||
<icon>icon.skill1077</icon>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<mpConsume>
|
||||
<value level="1">18</value>
|
||||
<value level="2">31</value>
|
||||
<value level="3">38</value>
|
||||
<value level="1">23</value>
|
||||
<value level="2">39</value>
|
||||
<value level="3">48</value>
|
||||
<value level="4">23</value>
|
||||
<value level="5">39</value>
|
||||
<value level="6">48</value>
|
||||
<value level="7">23</value>
|
||||
<value level="8">39</value>
|
||||
<value level="9">48</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">5</value>
|
||||
<value level="2">8</value>
|
||||
<value level="3">10</value>
|
||||
<value level="4">5</value>
|
||||
<value level="5">8</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">5</value>
|
||||
<value level="8">8</value>
|
||||
<value level="9">10</value>
|
||||
</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
@@ -3425,6 +3659,12 @@
|
||||
<value level="1">25</value>
|
||||
<value level="2">44</value>
|
||||
<value level="3">52</value>
|
||||
<value level="4">25</value>
|
||||
<value level="5">44</value>
|
||||
<value level="6">52</value>
|
||||
<value level="7">25</value>
|
||||
<value level="8">44</value>
|
||||
<value level="9">52</value>
|
||||
</magicLvl>
|
||||
<targetType>TARGET</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
@@ -3434,12 +3674,18 @@
|
||||
<value level="1">20</value>
|
||||
<value level="2">25</value>
|
||||
<value level="3">30</value>
|
||||
<value level="4">20</value>
|
||||
<value level="5">25</value>
|
||||
<value level="6">30</value>
|
||||
<value level="7">20</value>
|
||||
<value level="8">25</value>
|
||||
<value level="9">30</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1078" toLevel="6" name="Concentration">
|
||||
<skill id="1078" toLevel="18" name="Concentration">
|
||||
<abnormalLvl>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
@@ -3447,6 +3693,18 @@
|
||||
<value level="4">4</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">6</value>
|
||||
<value level="7">7</value>
|
||||
<value level="8">8</value>
|
||||
<value level="9">9</value>
|
||||
<value level="10">10</value>
|
||||
<value level="11">11</value>
|
||||
<value level="12">12</value>
|
||||
<value level="13">13</value>
|
||||
<value level="14">14</value>
|
||||
<value level="15">15</value>
|
||||
<value level="16">16</value>
|
||||
<value level="17">17</value>
|
||||
<value level="18">18</value>
|
||||
</abnormalLvl>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
<abnormalType>CANCEL_PROB_DOWN</abnormalType>
|
||||
@@ -3458,18 +3716,42 @@
|
||||
<value level="4">495</value>
|
||||
<value level="5">566</value>
|
||||
<value level="6">624</value>
|
||||
<value level="7">204</value>
|
||||
<value level="8">285</value>
|
||||
<value level="9">418</value>
|
||||
<value level="10">495</value>
|
||||
<value level="11">566</value>
|
||||
<value level="12">624</value>
|
||||
<value level="13">204</value>
|
||||
<value level="14">285</value>
|
||||
<value level="15">418</value>
|
||||
<value level="16">495</value>
|
||||
<value level="17">566</value>
|
||||
<value level="18">624</value>
|
||||
</effectPoint>
|
||||
<effectRange>900</effectRange>
|
||||
<hitTime>4000</hitTime>
|
||||
<icon>icon.skill1078</icon>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<mpConsume>
|
||||
<value level="1">16</value>
|
||||
<value level="2">21</value>
|
||||
<value level="3">31</value>
|
||||
<value level="4">38</value>
|
||||
<value level="5">44</value>
|
||||
<value level="6">51</value>
|
||||
<value level="1">20</value>
|
||||
<value level="2">27</value>
|
||||
<value level="3">39</value>
|
||||
<value level="4">48</value>
|
||||
<value level="5">55</value>
|
||||
<value level="6">64</value>
|
||||
<value level="7">20</value>
|
||||
<value level="8">27</value>
|
||||
<value level="9">39</value>
|
||||
<value level="10">48</value>
|
||||
<value level="11">55</value>
|
||||
<value level="12">64</value>
|
||||
<value level="13">20</value>
|
||||
<value level="14">27</value>
|
||||
<value level="15">39</value>
|
||||
<value level="16">48</value>
|
||||
<value level="17">55</value>
|
||||
<value level="18">64</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">4</value>
|
||||
@@ -3478,6 +3760,18 @@
|
||||
<value level="4">10</value>
|
||||
<value level="5">11</value>
|
||||
<value level="6">13</value>
|
||||
<value level="7">4</value>
|
||||
<value level="8">6</value>
|
||||
<value level="9">8</value>
|
||||
<value level="10">10</value>
|
||||
<value level="11">11</value>
|
||||
<value level="12">13</value>
|
||||
<value level="13">4</value>
|
||||
<value level="14">6</value>
|
||||
<value level="15">8</value>
|
||||
<value level="16">10</value>
|
||||
<value level="17">11</value>
|
||||
<value level="18">13</value>
|
||||
</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
@@ -3491,6 +3785,18 @@
|
||||
<value level="4">52</value>
|
||||
<value level="5">60</value>
|
||||
<value level="6">68</value>
|
||||
<value level="7">20</value>
|
||||
<value level="8">30</value>
|
||||
<value level="9">44</value>
|
||||
<value level="10">52</value>
|
||||
<value level="11">60</value>
|
||||
<value level="12">68</value>
|
||||
<value level="13">20</value>
|
||||
<value level="14">30</value>
|
||||
<value level="15">44</value>
|
||||
<value level="16">52</value>
|
||||
<value level="17">60</value>
|
||||
<value level="18">68</value>
|
||||
</magicLvl>
|
||||
<targetType>TARGET</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
@@ -3503,6 +3809,18 @@
|
||||
<value level="4">-42</value>
|
||||
<value level="5">-48</value>
|
||||
<value level="6">-53</value>
|
||||
<value level="7">-18</value>
|
||||
<value level="8">-25</value>
|
||||
<value level="9">-36</value>
|
||||
<value level="10">-42</value>
|
||||
<value level="11">-48</value>
|
||||
<value level="12">-53</value>
|
||||
<value level="13">-18</value>
|
||||
<value level="14">-25</value>
|
||||
<value level="15">-36</value>
|
||||
<value level="16">-42</value>
|
||||
<value level="17">-48</value>
|
||||
<value level="18">-53</value>
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
@@ -3671,11 +3989,17 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1085" toLevel="3" name="Acumen">
|
||||
<skill id="1085" toLevel="9" name="Acumen">
|
||||
<abnormalLvl>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
<value level="3">3</value>
|
||||
<value level="4">4</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">6</value>
|
||||
<value level="7">7</value>
|
||||
<value level="8">8</value>
|
||||
<value level="9">9</value>
|
||||
</abnormalLvl>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
<abnormalType>CASTING_TIME_DOWN</abnormalType>
|
||||
@@ -3684,20 +4008,38 @@
|
||||
<value level="1">204</value>
|
||||
<value level="2">331</value>
|
||||
<value level="3">457</value>
|
||||
<value level="4">204</value>
|
||||
<value level="5">331</value>
|
||||
<value level="6">457</value>
|
||||
<value level="7">204</value>
|
||||
<value level="8">331</value>
|
||||
<value level="9">457</value>
|
||||
</effectPoint>
|
||||
<effectRange>900</effectRange>
|
||||
<hitTime>4000</hitTime>
|
||||
<icon>icon.skill1085</icon>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<mpConsume>
|
||||
<value level="1">16</value>
|
||||
<value level="2">24</value>
|
||||
<value level="3">35</value>
|
||||
<value level="1">20</value>
|
||||
<value level="2">30</value>
|
||||
<value level="3">44</value>
|
||||
<value level="4">20</value>
|
||||
<value level="5">30</value>
|
||||
<value level="6">44</value>
|
||||
<value level="7">20</value>
|
||||
<value level="8">30</value>
|
||||
<value level="9">44</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">4</value>
|
||||
<value level="2">6</value>
|
||||
<value level="3">9</value>
|
||||
<value level="4">4</value>
|
||||
<value level="5">6</value>
|
||||
<value level="6">9</value>
|
||||
<value level="7">4</value>
|
||||
<value level="8">6</value>
|
||||
<value level="9">9</value>
|
||||
</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
@@ -3708,6 +4050,12 @@
|
||||
<value level="1">20</value>
|
||||
<value level="2">35</value>
|
||||
<value level="3">48</value>
|
||||
<value level="4">20</value>
|
||||
<value level="5">35</value>
|
||||
<value level="6">48</value>
|
||||
<value level="7">20</value>
|
||||
<value level="8">35</value>
|
||||
<value level="9">48</value>
|
||||
</magicLvl>
|
||||
<targetType>TARGET</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
@@ -3717,15 +4065,23 @@
|
||||
<value level="1">15</value>
|
||||
<value level="2">23</value>
|
||||
<value level="3">30</value>
|
||||
<value level="4">15</value>
|
||||
<value level="5">23</value>
|
||||
<value level="6">30</value>
|
||||
<value level="7">15</value>
|
||||
<value level="8">23</value>
|
||||
<value level="9">30</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1086" toLevel="2" name="Haste">
|
||||
<skill id="1086" toLevel="4" name="Haste">
|
||||
<abnormalLvl>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
<value level="3">3</value>
|
||||
<value level="4">4</value>
|
||||
</abnormalLvl>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
|
||||
@@ -3733,18 +4089,24 @@
|
||||
<effectPoint>
|
||||
<value level="1">418</value>
|
||||
<value level="2">495</value>
|
||||
<value level="3">418</value>
|
||||
<value level="4">495</value>
|
||||
</effectPoint>
|
||||
<effectRange>900</effectRange>
|
||||
<hitTime>4000</hitTime>
|
||||
<icon>icon.skill1086</icon>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<mpConsume>
|
||||
<value level="1">31</value>
|
||||
<value level="2">38</value>
|
||||
<value level="1">39</value>
|
||||
<value level="2">48</value>
|
||||
<value level="3">39</value>
|
||||
<value level="4">48</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">8</value>
|
||||
<value level="2">10</value>
|
||||
<value level="3">8</value>
|
||||
<value level="4">10</value>
|
||||
</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
@@ -3754,6 +4116,8 @@
|
||||
<magicLvl>
|
||||
<value level="1">44</value>
|
||||
<value level="2">52</value>
|
||||
<value level="3">44</value>
|
||||
<value level="4">52</value>
|
||||
</magicLvl>
|
||||
<targetType>TARGET</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
@@ -3762,16 +4126,24 @@
|
||||
<amount>
|
||||
<value level="1">15</value>
|
||||
<value level="2">33</value>
|
||||
<value level="3">15</value>
|
||||
<value level="4">33</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1087" toLevel="3" name="Agility">
|
||||
<skill id="1087" toLevel="9" name="Agility">
|
||||
<abnormalLvl>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
<value level="3">3</value>
|
||||
<value level="4">4</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">6</value>
|
||||
<value level="7">7</value>
|
||||
<value level="8">8</value>
|
||||
<value level="9">9</value>
|
||||
</abnormalLvl>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
<abnormalType>AVOID_UP</abnormalType>
|
||||
@@ -3780,20 +4152,38 @@
|
||||
<value level="1">243</value>
|
||||
<value level="2">418</value>
|
||||
<value level="3">495</value>
|
||||
<value level="4">243</value>
|
||||
<value level="5">418</value>
|
||||
<value level="6">495</value>
|
||||
<value level="7">243</value>
|
||||
<value level="8">418</value>
|
||||
<value level="9">495</value>
|
||||
</effectPoint>
|
||||
<effectRange>900</effectRange>
|
||||
<hitTime>4000</hitTime>
|
||||
<icon>icon.skill1087</icon>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<mpConsume>
|
||||
<value level="1">18</value>
|
||||
<value level="2">31</value>
|
||||
<value level="3">38</value>
|
||||
<value level="1">32</value>
|
||||
<value level="2">39</value>
|
||||
<value level="3">48</value>
|
||||
<value level="4">23</value>
|
||||
<value level="5">39</value>
|
||||
<value level="6">48</value>
|
||||
<value level="7">23</value>
|
||||
<value level="8">39</value>
|
||||
<value level="9">48</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">5</value>
|
||||
<value level="2">8</value>
|
||||
<value level="3">10</value>
|
||||
<value level="4">5</value>
|
||||
<value level="5">8</value>
|
||||
<value level="6">10</value>
|
||||
<value level="7">5</value>
|
||||
<value level="8">8</value>
|
||||
<value level="9">10</value>
|
||||
</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
@@ -3804,6 +4194,12 @@
|
||||
<value level="1">25</value>
|
||||
<value level="2">44</value>
|
||||
<value level="3">52</value>
|
||||
<value level="4">25</value>
|
||||
<value level="5">44</value>
|
||||
<value level="6">52</value>
|
||||
<value level="7">25</value>
|
||||
<value level="8">44</value>
|
||||
<value level="9">52</value>
|
||||
</magicLvl>
|
||||
<targetType>TARGET</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
@@ -3813,6 +4209,12 @@
|
||||
<value level="1">2</value>
|
||||
<value level="2">3</value>
|
||||
<value level="3">4</value>
|
||||
<value level="4">2</value>
|
||||
<value level="5">3</value>
|
||||
<value level="6">4</value>
|
||||
<value level="7">2</value>
|
||||
<value level="8">3</value>
|
||||
<value level="9">4</value>
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
|
||||
@@ -168,10 +168,14 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1204" toLevel="2" name="Wind Walk">
|
||||
<skill id="1204" toLevel="6" name="Wind Walk">
|
||||
<abnormalLvl>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
<value level="3">3</value>
|
||||
<value level="4">4</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">6</value>
|
||||
</abnormalLvl>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
<abnormalType>SPEED_UP</abnormalType>
|
||||
@@ -179,6 +183,10 @@
|
||||
<effectPoint>
|
||||
<value level="1">204</value>
|
||||
<value level="2">285</value>
|
||||
<value level="3">204</value>
|
||||
<value level="4">285</value>
|
||||
<value level="5">204</value>
|
||||
<value level="6">285</value>
|
||||
</effectPoint>
|
||||
<effectRange>900</effectRange>
|
||||
<hitTime>4000</hitTime>
|
||||
@@ -187,14 +195,26 @@
|
||||
<magicLvl>
|
||||
<value level="1">20</value>
|
||||
<value level="2">30</value>
|
||||
<value level="3">20</value>
|
||||
<value level="4">30</value>
|
||||
<value level="5">20</value>
|
||||
<value level="6">30</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">16</value>
|
||||
<value level="2">21</value>
|
||||
<value level="1">20</value>
|
||||
<value level="2">27</value>
|
||||
<value level="3">20</value>
|
||||
<value level="4">27</value>
|
||||
<value level="5">20</value>
|
||||
<value level="6">27</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">4</value>
|
||||
<value level="2">6</value>
|
||||
<value level="3">4</value>
|
||||
<value level="4">6</value>
|
||||
<value level="5">4</value>
|
||||
<value level="6">6</value>
|
||||
</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
@@ -208,6 +228,10 @@
|
||||
<amount>
|
||||
<value level="1">20</value>
|
||||
<value level="2">33</value>
|
||||
<value level="3">20</value>
|
||||
<value level="4">33</value>
|
||||
<value level="5">20</value>
|
||||
<value level="6">33</value>
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
@@ -4130,11 +4154,14 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1240" toLevel="3" name="Guidance">
|
||||
<skill id="1240" toLevel="6" name="Guidance">
|
||||
<abnormalLvl>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
<value level="3">3</value>
|
||||
<value level="4">4</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">6</value>
|
||||
</abnormalLvl>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
<abnormalType>HIT_UP</abnormalType>
|
||||
@@ -4143,6 +4170,9 @@
|
||||
<value level="1">379</value>
|
||||
<value level="2">457</value>
|
||||
<value level="3">532</value>
|
||||
<value level="4">379</value>
|
||||
<value level="5">457</value>
|
||||
<value level="6">532</value>
|
||||
</effectPoint>
|
||||
<effectRange>900</effectRange>
|
||||
<hitTime>4000</hitTime>
|
||||
@@ -4152,16 +4182,25 @@
|
||||
<value level="1">40</value>
|
||||
<value level="2">48</value>
|
||||
<value level="3">56</value>
|
||||
<value level="4">40</value>
|
||||
<value level="5">48</value>
|
||||
<value level="6">56</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">28</value>
|
||||
<value level="2">35</value>
|
||||
<value level="3">41</value>
|
||||
<value level="1">35</value>
|
||||
<value level="2">44</value>
|
||||
<value level="3">52</value>
|
||||
<value level="4">35</value>
|
||||
<value level="5">44</value>
|
||||
<value level="6">52</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">7</value>
|
||||
<value level="2">9</value>
|
||||
<value level="3">11</value>
|
||||
<value level="4">7</value>
|
||||
<value level="5">9</value>
|
||||
<value level="6">11</value>
|
||||
</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
@@ -4176,16 +4215,22 @@
|
||||
<value level="1">2</value>
|
||||
<value level="2">3</value>
|
||||
<value level="3">4</value>
|
||||
<value level="4">2</value>
|
||||
<value level="5">3</value>
|
||||
<value level="6">4</value>
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1242" toLevel="3" name="Death Whisper">
|
||||
<skill id="1242" toLevel="6" name="Death Whisper">
|
||||
<abnormalLvl>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
<value level="3">3</value>
|
||||
<value level="4">4</value>
|
||||
<value level="5">5</value>
|
||||
<value level="6">6</value>
|
||||
</abnormalLvl>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
<abnormalType>CRITICAL_DMG_UP</abnormalType>
|
||||
@@ -4194,6 +4239,9 @@
|
||||
<value level="1">379</value>
|
||||
<value level="2">457</value>
|
||||
<value level="3">532</value>
|
||||
<value level="4">379</value>
|
||||
<value level="5">457</value>
|
||||
<value level="6">532</value>
|
||||
</effectPoint>
|
||||
<effectRange>900</effectRange>
|
||||
<hitTime>4000</hitTime>
|
||||
@@ -4203,16 +4251,25 @@
|
||||
<value level="1">40</value>
|
||||
<value level="2">48</value>
|
||||
<value level="3">56</value>
|
||||
<value level="4">40</value>
|
||||
<value level="5">48</value>
|
||||
<value level="6">56</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">28</value>
|
||||
<value level="2">35</value>
|
||||
<value level="3">41</value>
|
||||
<value level="1">35</value>
|
||||
<value level="2">44</value>
|
||||
<value level="3">52</value>
|
||||
<value level="4">35</value>
|
||||
<value level="5">44</value>
|
||||
<value level="6">52</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">7</value>
|
||||
<value level="2">9</value>
|
||||
<value level="3">11</value>
|
||||
<value level="4">7</value>
|
||||
<value level="5">9</value>
|
||||
<value level="6">11</value>
|
||||
</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
@@ -4227,6 +4284,9 @@
|
||||
<value level="1">25</value>
|
||||
<value level="2">30</value>
|
||||
<value level="3">35</value>
|
||||
<value level="4">25</value>
|
||||
<value level="5">30</value>
|
||||
<value level="6">35</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
|
||||
@@ -40,34 +40,26 @@
|
||||
<targetType>ITEM</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="2213" toLevel="22" name="Scroll of Escape: Talking Island Village">
|
||||
<skill id="2213" toLevel="14" name="Teleport: TOWN">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<hitTime>20000</hitTime>
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
<itemConsumeCount>1</itemConsumeCount>
|
||||
<itemConsumeId>
|
||||
<value level="1">7117</value>
|
||||
<value level="2">7118</value>
|
||||
<value level="3">7119</value>
|
||||
<value level="4">7120</value>
|
||||
<value level="5">7121</value>
|
||||
<value level="6">7122</value>
|
||||
<value level="7">7123</value>
|
||||
<value level="8">7124</value>
|
||||
<value level="9">7125</value>
|
||||
<value level="10">7126</value>
|
||||
<value level="11">7127</value>
|
||||
<value level="12">7128</value>
|
||||
<value level="13">7129</value>
|
||||
<value level="14">7130</value>
|
||||
<value level="15">7131</value>
|
||||
<value level="16">7132</value>
|
||||
<value level="17">7133</value>
|
||||
<value level="18">7134</value>
|
||||
<value level="19">7135</value>
|
||||
<value level="20">7618</value>
|
||||
<value level="21">7619</value>
|
||||
<value level="22">9647</value>
|
||||
<value level="1">7117</value> <!-- Talking Island -->
|
||||
<value level="2">7118</value> <!-- Elven Village -->
|
||||
<value level="3">7119</value> <!-- Dark Elf Village -->
|
||||
<value level="4">7120</value> <!-- Orc Village -->
|
||||
<value level="5">7121</value> <!-- Dwarven Village -->
|
||||
<value level="6">7122</value> <!-- Gludin Village -->
|
||||
<value level="7">7123</value> <!-- Town of Gludio -->
|
||||
<value level="8">7124</value> <!-- Town of Dion -->
|
||||
<value level="9">7125</value> <!-- Town of Dion -->
|
||||
<value level="10">7126</value> <!-- Town of Giran -->
|
||||
<value level="11">7127</value> <!-- Hardin's Academy -->
|
||||
<value level="12">70113</value> <!-- Town of Aden -->
|
||||
<value level="13">7129</value> <!-- Town of Oren -->
|
||||
<value level="14">7120</value>
|
||||
</itemConsumeId>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
@@ -96,17 +88,9 @@
|
||||
<value level="9">17860</value>
|
||||
<value level="10">83378</value>
|
||||
<value level="11">105760</value>
|
||||
<value level="12">111388</value>
|
||||
<value level="12">147087</value>
|
||||
<value level="13">82916</value>
|
||||
<value level="14">85289</value>
|
||||
<value level="15">117052</value>
|
||||
<value level="16">146818</value>
|
||||
<value level="17">147922</value>
|
||||
<value level="18">43840</value>
|
||||
<value level="19">87326</value>
|
||||
<value level="20">149800</value>
|
||||
<value level="21">107946</value>
|
||||
<value level="22">-118092</value>
|
||||
</x>
|
||||
<y>
|
||||
<value level="1">244566</value>
|
||||
@@ -120,17 +104,9 @@
|
||||
<value level="9">170191</value>
|
||||
<value level="10">147999</value>
|
||||
<value level="11">113064</value>
|
||||
<value level="12">219331</value>
|
||||
<value level="12">25751</value>
|
||||
<value level="13">53210</value>
|
||||
<value level="14">16225</value>
|
||||
<value level="15">76884</value>
|
||||
<value level="16">25807</value>
|
||||
<value level="17">-55316</value>
|
||||
<value level="18">-47779</value>
|
||||
<value level="19">-143370</value>
|
||||
<value level="20">-79999</value>
|
||||
<value level="21">-52280</value>
|
||||
<value level="22">46955</value>
|
||||
</y>
|
||||
<z>
|
||||
<value level="1">-3728</value>
|
||||
@@ -144,17 +120,9 @@
|
||||
<value level="9">-3496</value>
|
||||
<value level="10">-3400</value>
|
||||
<value level="11">-3176</value>
|
||||
<value level="12">-3544</value>
|
||||
<value level="12">-2018</value>
|
||||
<value level="13">-1488</value>
|
||||
<value level="14">-3672</value>
|
||||
<value level="15">-2688</value>
|
||||
<value level="16">-2008</value>
|
||||
<value level="17">-2728</value>
|
||||
<value level="18">-792</value>
|
||||
<value level="19">-1319</value>
|
||||
<value level="20">-5568</value>
|
||||
<value level="21">-2408</value>
|
||||
<value level="22">342</value>
|
||||
</z>
|
||||
</effect>
|
||||
</effects>
|
||||
|
||||
@@ -1035,21 +1035,30 @@
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3560" toLevel="1" name="Orfen's Earring">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- Boss Jewel Skill -->
|
||||
<icon>icon.accessory_earring_of_orfen_i00</icon>
|
||||
<magicLvl>75</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<effects>
|
||||
<effect name="AttackTrait">
|
||||
<BLEED>20</BLEED>
|
||||
</effect>
|
||||
<effect name="DefenceTrait">
|
||||
<BLEED>20</BLEED>
|
||||
<HOLD>10</HOLD>
|
||||
<DERANGEMENT>10</DERANGEMENT>
|
||||
</effect>
|
||||
<effect name="AttackTrait">
|
||||
<SHOCK>5</SHOCK>
|
||||
<DERANGEMENT>5</DERANGEMENT>
|
||||
</effect>
|
||||
<effect name="HealEffect">
|
||||
<amount>6</amount>
|
||||
<amount>2</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxMp">
|
||||
<amount>19</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="MagicMpCost">
|
||||
<amount>2</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
@@ -1097,25 +1106,32 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<effects>
|
||||
<effect name="AttackTrait">
|
||||
<POISON>30</POISON>
|
||||
<HOLD>20</HOLD>
|
||||
<POISON>10</POISON>
|
||||
<HOLD>10</HOLD>
|
||||
</effect>
|
||||
<effect name="DefenceTrait">
|
||||
<POISON>30</POISON>
|
||||
<HOLD>20</HOLD>
|
||||
<POISON>10</POISON>
|
||||
<HOLD>10</HOLD>
|
||||
</effect>
|
||||
<effect name="Accuracy">
|
||||
<amount>2</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="CriticalDamage">
|
||||
<amount>15</amount>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>4</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MagicalAttackSpeed">
|
||||
<amount>4</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxMp">
|
||||
<amount>9</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3563" toLevel="1" name="Ring of Core">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- Boss Jewel Skill -->
|
||||
<icon>icon.accessory_ring_of_core_i00</icon>
|
||||
<magicLvl>75</magicLvl>
|
||||
@@ -1123,15 +1139,37 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<effects>
|
||||
<effect name="AttackTrait">
|
||||
<POISON>20</POISON>
|
||||
<POISON>10</POISON>
|
||||
</effect>
|
||||
<effect name="DefenceTrait">
|
||||
<POISON>20</POISON>
|
||||
<POISON>10</POISON>
|
||||
</effect>
|
||||
<effect name="Accuracy">
|
||||
<amount>1</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="PvePhysicalAttackDamageBonus">
|
||||
<amount>2</amount>
|
||||
<type>ENEMY_ALL</type>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvePhysicalSkillDamageBonus">
|
||||
<amount>2</amount>
|
||||
<type>ENEMY_ALL</type>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalAttackDamageBonus">
|
||||
<amount>2</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpMagicalSkillDamageBonus">
|
||||
<amount>2</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalSkillDamageBonus">
|
||||
<amount>2</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3571" toLevel="2" name="Special Ability: Critical Stun">
|
||||
|
||||
@@ -3539,7 +3539,7 @@
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<specialLevel>-1</specialLevel>
|
||||
<icon>icon.skill1068</icon>
|
||||
<targetType>TARGET</targetType>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PAtk">
|
||||
|
||||
@@ -2597,7 +2597,7 @@
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<targetType>TARGET</targetType>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="Speed">
|
||||
|
||||
@@ -157,7 +157,19 @@
|
||||
</skill>
|
||||
<skill id="13864" toLevel="15" name="Acumen">
|
||||
<icon>icon.ensoul_big_m</icon>
|
||||
<operateType>P</operateType>
|
||||
<operateType>A2</operateType>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
<castRange>400</castRange>
|
||||
<effectRange>900</effectRange>
|
||||
<hitTime>100</hitTime>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="MagicalAttackSpeed">
|
||||
<amount>
|
||||
|
||||
@@ -37,8 +37,14 @@
|
||||
</skill>
|
||||
<skill id="35007" toLevel="10" name="">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<operateType>A2</operateType>
|
||||
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="35008" toLevel="1" name="">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
@@ -50,15 +56,55 @@
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="35010" toLevel="1" name="">
|
||||
<skill id="35010" toLevel="1" name="Refined Romantic Chapeau lvl 1">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<abnormalLvl>7</abnormalLvl>
|
||||
<abnormalTime>3600</abnormalTime>
|
||||
<abnormalType>MAX_HP_UP</abnormalType>
|
||||
<castRange>400</castRange>
|
||||
<effectRange>900</effectRange>
|
||||
<icon>icon.skill1045</icon>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>60</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<specialLevel>-1</specialLevel>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<targetType>ENEMY_NOT</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="MaxHp">
|
||||
<amount>35</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="35011" toLevel="1" name="">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<skill id="35011" toLevel="1" name="Refined Romantic Chapeau lvl 1 - Teleport lv1">
|
||||
<icon>icon.skill35011</icon>
|
||||
<blockedInOlympiad>true</blockedInOlympiad>
|
||||
<hitTime>200</hitTime>
|
||||
<icon>Icon.skill1050</icon>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>7200000</reuseDelay>
|
||||
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<staticReuse>true</staticReuse>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="OpCanEscape" />
|
||||
</conditions>
|
||||
<effects>
|
||||
<effect name="Escape">
|
||||
<escapeType>TOWN</escapeType>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="35012" toLevel="1" name="">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
|
||||
@@ -234,20 +234,79 @@
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="39043" toLevel="1" name="">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<skill id="39043" toLevel="1" name="Side Effect">
|
||||
<!-- Side Effect: makes character's head bigger for 10 minutes. Reuse Time: 30 minutes. -->
|
||||
<icon>icon.skill39043</icon>
|
||||
<abnormalLvl>0</abnormalLvl>
|
||||
<abnormalTime>600</abnormalTime>
|
||||
<abnormalType>BIG_HEAD</abnormalType>
|
||||
<abnormalVisualEffect>BIG_HEAD</abnormalVisualEffect>
|
||||
<activateRate>0</activateRate>
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>1800000</reuseDelay>
|
||||
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<trait>ETC</trait>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="CannotUseInTransform">
|
||||
<transformId>103</transformId>
|
||||
</condition>
|
||||
</conditions>
|
||||
</skill>
|
||||
<skill id="39044" toLevel="1" name="">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<skill id="39044" toLevel="1" name="Holiday Hat lvl 1 - Ability of Resurrection">
|
||||
<!-- Holiday Hat: resurrects a dead target and restores 50% XP. Consumes 1 Spirit Ore(s). Reuse Time: 30 minutes. -->
|
||||
<icon>icon.skill39044</icon>
|
||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||
<itemConsumeCount>1</itemConsumeCount>
|
||||
<blockedInOlympiad>true</blockedInOlympiad>
|
||||
<castRange>400</castRange>
|
||||
<effectPoint>1</effectPoint>
|
||||
<effectRange>600</effectRange>
|
||||
<hitTime>3000</hitTime>
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
<magicLvl>85</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<reuseDelay>1800000</reuseDelay>
|
||||
<targetType>PC_BODY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="OpResurrection" />
|
||||
</conditions>
|
||||
<effects>
|
||||
<effect name="Resurrection">
|
||||
<power>50</power>
|
||||
</effect>
|
||||
<effect name="HealPercent">
|
||||
<power>50</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="39045" toLevel="1" name="">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<skill id="39045" toLevel="1" name="Overwhelming Power of a Holiday Hat lvl 1"> <!-- increases XP and SP gain by 5% for 20 minutes -->
|
||||
<!-- increases XP and SP gain by 5% for 20 minutes -->
|
||||
<icon>icon.skill39045</icon>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>3600000</reuseDelay>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
<effectPoint>1</effectPoint>
|
||||
<isMagic>4</isMagic>
|
||||
<effects>
|
||||
<effect name="ExpModify">
|
||||
<amount>5</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="SpModify">
|
||||
<amount>5</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="39046" toLevel="1" name="">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
|
||||
@@ -235,15 +235,51 @@
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55047" toLevel="1" name="">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<skill id="55047" toLevel="1" name="Refined Romantic Chapeau lvl 1 - Blessed Body lv1">
|
||||
<icon>icon.skill55047</icon>
|
||||
<abnormalLvl>3</abnormalLvl>
|
||||
<abnormalType>MAX_HP_UP</abnormalType>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
<effectPoint>1</effectPoint>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>52</magicLvl>
|
||||
<hitTime>4000</hitTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<operateType>A2</operateType>
|
||||
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="MaxHp">
|
||||
<amount>10</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55048" toLevel="1" name="">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<skill id="55048" toLevel="1" name="Refined Romantic Chapeau lvl 1 - Wind Walk">
|
||||
<icon>icon.skill55048</icon>
|
||||
<abnormalLvl>3</abnormalLvl>
|
||||
<abnormalType>SPEED_UP</abnormalType>
|
||||
<abnormalTime>300</abnormalTime>
|
||||
<effectPoint>1</effectPoint>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>30</magicLvl>
|
||||
<hitTime>4000</hitTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<operateType>A2</operateType>
|
||||
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="Speed">
|
||||
<amount>33</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55049" toLevel="1" name="">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
@@ -461,14 +497,42 @@
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55093" toLevel="10" name="">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<icon>icon.skill55093</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="55094" toLevel="1" name="">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<skill id="55094" toLevel="1" name="Fire Dragon Pendant - Lv. 3">
|
||||
<icon>icon.skill55094</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PAtk">
|
||||
<amount>4</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="CriticalDamage">
|
||||
<amount>26</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="CriticalRate">
|
||||
<amount>1</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55095" toLevel="10" name="">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
|
||||
@@ -15,15 +15,42 @@
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55103" toLevel="10" name="">
|
||||
<skill id="55103" toLevel="10" name="Water Dragon Pendant lvl 2">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<icon>icon.skill55103</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
<operateType>A2</operateType>
|
||||
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="55104" toLevel="1" name="">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<skill id="55104" toLevel="1" name="Water Dragon Pendant lvl 3">
|
||||
<icon>icon.skill55104</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="MAtk">
|
||||
<amount>9</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="MagicCriticalDamage">
|
||||
<amount>62</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="CriticalRate">
|
||||
<amount>1</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55105" toLevel="10" name="">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
|
||||
@@ -140,10 +140,32 @@
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55228" toLevel="1" name="">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<skill id="55228" toLevel="1" name="Scroll of Escape: Town of Aden">
|
||||
<icon>icon.skill55228</icon>
|
||||
<hitTime>1500</hitTime>
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
<itemConsumeId>37115</itemConsumeId>
|
||||
<itemConsumeCount>1</itemConsumeCount>
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<cond msgId="113" addName="1">
|
||||
<and>
|
||||
<player canEscape="true" />
|
||||
<not>
|
||||
<player insideZoneId="10501, 10502, 10503, 10504, 10505, 10506, 10507, 10508" />
|
||||
</not>
|
||||
</and>
|
||||
</cond>
|
||||
<effects>
|
||||
<effect name="Teleport">
|
||||
<x>147540</x>
|
||||
<y>24661</y>
|
||||
<z>-1984</z>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55229" toLevel="1" name="">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
@@ -170,25 +192,119 @@
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55234" toLevel="1" name="">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<skill id="55234" toLevel="2" name="XP Rune I (Lv. 1-85)">
|
||||
<icon>br_cashtex.skill.br_cash_rune_of_exp_buff_1</icon>
|
||||
<abnormalTime>3600</abnormalTime>
|
||||
<operateType>A2</operateType>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>1</magicLvl>
|
||||
<stayAfterDeath>true</stayAfterDeath>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<itemConsumeCount>1</itemConsumeCount>
|
||||
<itemConsumeId>
|
||||
<value level="1">70094</value>
|
||||
<value level="2">29650</value>
|
||||
</itemConsumeId>
|
||||
<passiveConditions>
|
||||
<condition name="CheckLevel">
|
||||
<minLevel>1</minLevel>
|
||||
<maxLevel>85</maxLevel>
|
||||
<affectType>CASTER</affectType>
|
||||
</condition>
|
||||
</passiveConditions>
|
||||
<effects>
|
||||
<effect name="ExpModify">
|
||||
<amount>
|
||||
<value level="1">100</value>
|
||||
<value level="2">100</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="SpModify">
|
||||
<amount>
|
||||
<value level="1">100</value>
|
||||
<value level="2">100</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55235" toLevel="1" name="">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<skill id="55235" toLevel="1" name="Adventurer’s Potion lvl 1">
|
||||
<icon>icon.skill55235</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
|
||||
<itemConsumeCount>1</itemConsumeCount>
|
||||
<itemConsumeId>70102</itemConsumeId> <!-- Adventurer’s Potion -->
|
||||
<mpConsume>75</mpConsume>
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55236" toLevel="1" name="">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<skill id="55236" toLevel="1" name="Adventurer Potion Casting Speed lvl 1">
|
||||
<!-- Increase Cast speed by 15% -->
|
||||
<icon>icon.skill55236</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
<abnormalType>ATTACK_TIME_DOWN</abnormalType>
|
||||
<itemConsumeCount>1</itemConsumeCount>
|
||||
<itemConsumeId>70102</itemConsumeId> <!-- Adventurer’s Potion -->
|
||||
<mpConsume>75</mpConsume>
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
<magicLvl>1</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="MagicalAttackSpeed">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55237" toLevel="1" name="">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<skill id="55237" toLevel="1" name="Scroll: Vampiric Rage">
|
||||
<!-- Recovers 6% HP from the received physical damage for 20 minutes. -->
|
||||
<icon>icon.skill55237</icon>
|
||||
<itemConsumeCount>1</itemConsumeCount>
|
||||
<itemConsumeId>70104</itemConsumeId> <!-- Scroll: Vampiric Rage -->
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
<abnormalType>VAMPIRIC_ATTACK</abnormalType>
|
||||
<castRange>400</castRange>
|
||||
<effectRange>900</effectRange>
|
||||
<icon>icon.skill1268</icon>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<magicLvl>60</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="VampiricAttack">
|
||||
<amount>6</amount>
|
||||
<chance>80</chance>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55238" toLevel="1" name="">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
@@ -205,15 +321,83 @@
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55241" toLevel="1" name="">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<skill id="55241" toLevel="1" name="Scroll: Mana Regeneration lvl 1">
|
||||
<!-- Increases MP Recovery Rate for 20 minutes. -->
|
||||
<icon>icon.skill55241</icon>
|
||||
<itemConsumeCount>1</itemConsumeCount>
|
||||
<itemConsumeId>70105</itemConsumeId> <!-- Scroll: Mana Regeneration lvl 1 -->
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
<abnormalType>MP_REGEN_UP</abnormalType>
|
||||
<hitTime>4000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<mpConsume>28</mpConsume>
|
||||
<mpInitialConsume>7</mpInitialConsume>
|
||||
<operateType>A2</operateType>
|
||||
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="MpRegen">
|
||||
<amount>4</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55242" toLevel="1" name="">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<skill id="55242" toLevel="1" name="Scroll: Berserker Spirit lvl 1">
|
||||
<icon>icon.skill55242</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>1200</abnormalTime>
|
||||
<abnormalType>BERSERKER</abnormalType>
|
||||
<blockedInOlympiad>true</blockedInOlympiad>
|
||||
<hitTime>4000</hitTime>
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
<magicLvl>-1</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<specialLevel>-1</specialLevel>
|
||||
<irreplacableBuff>true</irreplacableBuff>
|
||||
<blockActionUseSkill>true</blockActionUseSkill>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PAtk">
|
||||
<amount>5</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MAtk">
|
||||
<amount>10</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="Speed">
|
||||
<amount>5</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="MagicalDefence">
|
||||
<amount>-10</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalDefence">
|
||||
<amount>-5</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalEvasion">
|
||||
<amount>-10</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>5</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MagicalAttackSpeed">
|
||||
<amount>5</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55243" toLevel="2" name="">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
@@ -230,15 +414,62 @@
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55246" toLevel="1" name="">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<skill id="55246" toLevel="1" name="Rune of Boost lvl 1">
|
||||
<!-- A 7-day item. When in inventory, STR +1, INT +1, CON +1, MEN +1, DEX +1, WIT +1. -->
|
||||
<icon>icon.skill55246</icon>
|
||||
<operateType>P</operateType>
|
||||
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="StatUp">
|
||||
<amount>1</amount>
|
||||
<stat>STR</stat>
|
||||
</effect>
|
||||
<effect name="StatUp">
|
||||
<amount>1</amount>
|
||||
<stat>INT</stat>
|
||||
</effect>
|
||||
<effect name="StatUp">
|
||||
<amount>1</amount>
|
||||
<stat>CON</stat>
|
||||
</effect>
|
||||
<effect name="StatUp">
|
||||
<amount>1</amount>
|
||||
<stat>MEN</stat>
|
||||
</effect>
|
||||
<effect name="StatUp">
|
||||
<amount>1</amount>
|
||||
<stat>DEX</stat>
|
||||
</effect>
|
||||
<effect name="StatUp">
|
||||
<amount>1</amount>
|
||||
<stat>WIT</stat>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55247" toLevel="1" name="">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<skill id="55247" toLevel="1" name="Refined Romantic Chapeau lv1">
|
||||
<icon>icon.skill55247</icon>
|
||||
<operateType>P</operateType>
|
||||
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PAtk">
|
||||
<amount>5</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MAtk">
|
||||
<amount>10</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55248" toLevel="1" name="">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
@@ -420,30 +651,92 @@
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55290" toLevel="1" name="">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<skill id="55290" toLevel="1" name="Devi’s Ring (15-day)">
|
||||
<!-- A 15-day item. When equipped, increases Max HP by 20, M. Atk. by 3, P. Atk. by 5. -->
|
||||
<icon>icon.skill55290</icon>
|
||||
<magicLvl>55</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="MAtk">
|
||||
<amount>3</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="PAtk">
|
||||
<amount>5</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="MaxHp">
|
||||
<amount>20</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55291" toLevel="1" name="">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<icon>icon.skill55291</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55292" toLevel="1" name="">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<skill id="55292" toLevel="1" name="Devi’s Earring (15-day)">
|
||||
<!-- A 15-day item. MP Recovery Rate +0.2, Healing Power +2%. The effect does not stack, if two identical earrings are equipped. Additionally increases MP by 10. -->
|
||||
<icon>icon.skill55292</icon>
|
||||
<magicLvl>55</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="MpRegen">
|
||||
<amount>0.2</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="HealEffect">
|
||||
<amount>2</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55293" toLevel="1" name="">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<icon>icon.skill55293</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55294" toLevel="1" name="">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
<skill id="55294" toLevel="1" name="Devi’s Necklace (15-day)">
|
||||
<!-- A 15-day item. Max MP +20, M. Def. +3, P. Def. +5. -->
|
||||
<icon>icon.skill55294</icon>
|
||||
<magicLvl>55</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="MagicalDefence">
|
||||
<amount>3</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalDefence">
|
||||
<amount>3</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="MaxHp">
|
||||
<amount>20</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55295" toLevel="1" name="">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
|
||||
Reference in New Issue
Block a user