Rumiese NPC improvements.
Contributed by twinpeaks75.
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trunk/dist/game/data/html/default/33151-1.htm
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trunk/dist/game/data/html/default/33151-1.htm
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<html><body>Rumiese:<br>
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For quite some time, we've been wondering how to counter Istina's mysterious Spirit Energy. We've found a device that can exert some slight control over the Spirit Energy. Istina will summon the <font color="LEVEL">Sealing Energy</font> and that will blind one target. When that happens, you can use the <font color="LEVEL">Energy Controller</font> to unbind the target. However, the Energy Controller will need some time to recharge after each use,so be sure to save it for when your need is great.<br>
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Also, when Istina goes into her frenzy, the power of one person alone will not stop her, you need at least five people using the Energy Controller at that point.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">"Got it."</Button>
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</body></html>
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trunk/dist/game/data/html/default/33151.htm
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<html><body>Rumiese:<br>
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Are you really ready, physically and mentally? Do not underestimate Istina's power, especially here on her home turf.<br>
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I'd you still believe you have a chance, we will help you by weakening Istina with the magical power Ballista.<br>
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Istina's creative power is generated by the soul stone in her body. Regular attack won't even scratch the soul sone, but by concentrating your magical power intro a huge attack with the Ballista, we can damage her. I will give you more details once you are inside the cavern.Are you ready to enter now?<br>
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Also, do you have <font color="LEVEL">Energy Controller</font>? You will need it for this fight.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">"Fight Istina Normal mode."</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 0">"Fight Istina Extreme mode."</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Chat 1">"What is the Energy Controller?"</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Multisell 509">"I'd like to trade for Enhanced Istina's Bracelet."</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h npc_%objectId%_Multisell 510">"I'd like to trade for Enhanced Istina's Accessories."</Button>
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</body></html>
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trunk/dist/game/data/multisell/509
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trunk/dist/game/data/multisell/509
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<?xml version="1.0" encoding="UTF-8"?>
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
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<npcs>
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<npc>33151</npc> <!-- Rumiese -->
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</npcs>
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<item>
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<ingredient id="19455" count="1"/>
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<ingredient id="34883" count="1"/>
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<production id="34859" count="1"/>
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</item>
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</list>
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trunk/dist/game/data/multisell/510.xml
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trunk/dist/game/data/multisell/510.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../xsd/multisell.xsd">
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<npcs>
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<npc>33151</npc> <!-- Rumiese -->
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</npcs>
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<item>
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<ingredient id="19451" count="1"/>
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<ingredient id="37506" count="1"/>
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<production id="37510" count="1"/>
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</item>
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<item>
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<ingredient id="19452" count="1"/>
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<ingredient id="37506" count="1"/>
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<production id="37511" count="1"/>
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</item>
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<item>
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<ingredient id="19453" count="1"/>
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<ingredient id="37506" count="1"/>
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<production id="37512" count="1"/>
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</item>
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<item>
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<ingredient id="19451" count="1"/>
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<ingredient id="37506" count="1"/>
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<production id="37516" count="1"/>
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</item>
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<item>
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<ingredient id="19452" count="1"/>
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<ingredient id="37506" count="1"/>
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<production id="37517" count="1"/>
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</item>
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<item>
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<ingredient id="19453" count="1"/>
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<ingredient id="37506" count="1"/>
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<production id="37518" count="1"/>
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</item>
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</list>
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trunk/dist/tools/sql/game/spawnlist.sql
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trunk/dist/tools/sql/game/spawnlist.sql
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@ -48109,3 +48109,6 @@ INSERT INTO `spawnlist` VALUES
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-- Faster respawn for training NPCs
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UPDATE spawnlist SET respawn_delay=20 WHERE npc_templateid in (
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27457, 27532);
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-- Rumiese
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INSERT INTO `spawnlist` (`location`, `count`, `npc_templateid`, `locx`, `locy`, `locz`, `randomx`, `randomy`, `heading`, `respawn_delay`, `respawn_random`, `loc_id`, `periodOfDay`) VALUES ('Rumiese', 1, 33151, -178480, 147098, 2132, 0, 0, 16383, 0, 0, 0, 0);
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