Various skill changes.

Contributed by gamelike85.
This commit is contained in:
MobiusDevelopment
2019-10-23 14:06:17 +00:00
parent fc39b7297e
commit 51457833d4
32 changed files with 1094 additions and 673 deletions

View File

@@ -2353,6 +2353,7 @@
</xs:complexType>
</xs:element>
<xs:element minOccurs="0" name="mode" type="xs:string" />
<xs:element minOccurs="0" name="magicType" type="xs:unsignedByte" />
<xs:element minOccurs="0" name="position" type="xs:string" />
</xs:sequence>
<xs:attribute name="name" type="xs:string" use="required" />
@@ -2489,6 +2490,7 @@
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element minOccurs="0" name="chance" type="xs:unsignedByte" />
<xs:element minOccurs="0" name="skillId" type="xs:unsignedShort" />
<xs:element minOccurs="0" name="skillLevel">
<xs:complexType mixed="true">
@@ -2507,6 +2509,7 @@
</xs:element>
</xs:sequence>
<xs:attribute name="name" type="xs:string" use="required" />
<xs:attribute name="abnormalTime" type="xs:unsignedByte" use="optional" />
<xs:attribute name="fromLevel" type="xs:unsignedByte" use="optional" />
<xs:attribute name="toLevel" type="xs:unsignedByte" use="optional" />
</xs:complexType>
@@ -2525,7 +2528,21 @@
<xs:complexType>
<xs:sequence minOccurs="0">
<xs:element minOccurs="0" name="skillId" type="xs:unsignedShort" />
<xs:element minOccurs="0" name="skillLevel" type="xs:unsignedByte" />
<xs:element minOccurs="0" name="skillLevel">
<xs:complexType mixed="true">
<xs:sequence minOccurs="0">
<xs:element maxOccurs="unbounded" name="value">
<xs:complexType>
<xs:simpleContent>
<xs:extension base="xs:unsignedByte">
<xs:attribute name="level" type="xs:unsignedByte" use="required" />
</xs:extension>
</xs:simpleContent>
</xs:complexType>
</xs:element>
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element minOccurs="0" name="fullLethal" type="xs:unsignedByte" />
<xs:element minOccurs="0" name="halfLethal" type="xs:unsignedByte" />
<xs:element minOccurs="0" name="amount">
@@ -2610,7 +2627,21 @@
<xs:element name="staticChance" type="xs:boolean" />
<xs:element name="magicTypes" type="xs:string" />
<xs:element name="skillId" type="xs:unsignedShort" />
<xs:element name="skillLevel" type="xs:unsignedByte" />
<xs:element name="skillLevel">
<xs:complexType mixed="true">
<xs:sequence minOccurs="0">
<xs:element maxOccurs="unbounded" name="value">
<xs:complexType>
<xs:simpleContent>
<xs:extension base="xs:unsignedByte">
<xs:attribute name="level" type="xs:unsignedByte" use="required" />
</xs:extension>
</xs:simpleContent>
</xs:complexType>
</xs:element>
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="fullLethal" type="xs:unsignedByte" />
<xs:element name="halfLethal" type="xs:unsignedByte" />
<xs:element name="amount">

View File

@@ -45,7 +45,7 @@ public enum SkillOperateType
A2,
/**
* Active Skill with "Instant effect for target + Continuous effect for self"
* Active Skill with "Instant effect for target + Continuous effect + Continuous effect for self"
*/
A3,
@@ -163,6 +163,7 @@ public enum SkillOperateType
switch (this)
{
case A2:
case A3:
case A4:
case A5:
case A6: