From 4ec91a7702f109d3d716a223bd968cc2c82bc407 Mon Sep 17 00:00:00 2001 From: MobiusDevelopment <8391001+MobiusDevelopment@users.noreply.github.com> Date: Sat, 26 Sep 2020 22:08:27 +0000 Subject: [PATCH] Proper reward count for quest Retrieving the Fragment of Chaos. Contributed by fengshui. --- .../Q00775_RetrievingTheChaosFragment.java | 2 +- .../Q00775_RetrievingTheChaosFragment.java | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/L2J_Mobius_1.0_Ertheia/dist/game/data/scripts/quests/Q00775_RetrievingTheChaosFragment/Q00775_RetrievingTheChaosFragment.java b/L2J_Mobius_1.0_Ertheia/dist/game/data/scripts/quests/Q00775_RetrievingTheChaosFragment/Q00775_RetrievingTheChaosFragment.java index f3bcb55123..b5e68d4c6a 100644 --- a/L2J_Mobius_1.0_Ertheia/dist/game/data/scripts/quests/Q00775_RetrievingTheChaosFragment/Q00775_RetrievingTheChaosFragment.java +++ b/L2J_Mobius_1.0_Ertheia/dist/game/data/scripts/quests/Q00775_RetrievingTheChaosFragment/Q00775_RetrievingTheChaosFragment.java @@ -138,7 +138,7 @@ public class Q00775_RetrievingTheChaosFragment extends Quest } else if (getQuestItemsCount(player, CHAOS_FRAGMENT) >= 1000) { - giveItems(player, LEONAS_REWARD_BOX, 900); + giveItems(player, LEONAS_REWARD_BOX, 9); } if (getRandom(100) < 50) { diff --git a/L2J_Mobius_2.5_Underground/dist/game/data/scripts/quests/Q00775_RetrievingTheChaosFragment/Q00775_RetrievingTheChaosFragment.java b/L2J_Mobius_2.5_Underground/dist/game/data/scripts/quests/Q00775_RetrievingTheChaosFragment/Q00775_RetrievingTheChaosFragment.java index f3bcb55123..b5e68d4c6a 100644 --- a/L2J_Mobius_2.5_Underground/dist/game/data/scripts/quests/Q00775_RetrievingTheChaosFragment/Q00775_RetrievingTheChaosFragment.java +++ b/L2J_Mobius_2.5_Underground/dist/game/data/scripts/quests/Q00775_RetrievingTheChaosFragment/Q00775_RetrievingTheChaosFragment.java @@ -138,7 +138,7 @@ public class Q00775_RetrievingTheChaosFragment extends Quest } else if (getQuestItemsCount(player, CHAOS_FRAGMENT) >= 1000) { - giveItems(player, LEONAS_REWARD_BOX, 900); + giveItems(player, LEONAS_REWARD_BOX, 9); } if (getRandom(100) < 50) {