Proper random walking override.
This commit is contained in:
parent
55c18870df
commit
4e9f507f33
@ -539,7 +539,7 @@ public class AttackableAI extends CreatureAI
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}
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}
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// Order to the MonsterInstance to random walk (1/100)
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else if (npc.hasRandomAnimation() && (npc.getSpawn() != null) && (Rnd.get(RANDOM_WALK_RATE) == 0))
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else if (npc.isRandomWalkingEnabled() && (npc.getSpawn() != null) && (Rnd.get(RANDOM_WALK_RATE) == 0))
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{
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int x1;
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int y1;
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@ -2736,16 +2736,6 @@ public class Attackable extends NpcInstance
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return getTemplate().getAbsorbLevel();
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}
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/**
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* Check if the server allows Random Animation.<br>
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* This is located here because Monster and FriendlyMob both extend this class. The other non-pc instances extend either NpcInstance or MonsterInstance.
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*/
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@Override
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public boolean hasRandomAnimation()
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{
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return (Config.MAX_MONSTER_ANIMATION > 0) && isMonster() && !(this instanceof GrandBossInstance);
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}
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protected void setCommandChannelTimer(CommandChannelTimer commandChannelTimer)
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{
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_commandChannelTimer = commandChannelTimer;
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@ -230,7 +230,13 @@ public class ChestInstance extends MonsterInstance
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}
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@Override
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public boolean hasRandomAnimation()
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public boolean isRandomAnimationEnabled()
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{
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return false;
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}
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@Override
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public boolean isRandomWalkingEnabled()
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{
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return false;
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}
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@ -52,6 +52,12 @@ public class ControllableMobInstance extends MonsterInstance
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return 500;
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}
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@Override
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public boolean isRandomWalkingEnabled()
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{
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return false;
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}
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public ControllableMobInstance(int objectId, NpcTemplate template)
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{
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super(objectId, template);
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@ -27,4 +27,10 @@ public class FeedableBeastInstance extends MonsterInstance
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{
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super(objectId, template);
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}
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@Override
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public boolean isRandomWalkingEnabled()
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{
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return false;
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}
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}
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@ -78,10 +78,10 @@ public class FestivalMonsterInstance extends MonsterInstance
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/**
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* All mobs in the festival really don't need random animation.
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* @return true, if successful
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* @return false
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*/
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@Override
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public boolean hasRandomAnimation()
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public boolean isRandomAnimationEnabled()
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{
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return false;
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}
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@ -94,7 +94,7 @@ public class FortSiegeGuardInstance extends Attackable
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}
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@Override
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public boolean hasRandomAnimation()
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public boolean isRandomAnimationEnabled()
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{
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return false;
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}
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@ -83,4 +83,10 @@ public class GourdInstance extends MonsterInstance
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}
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super.reduceCurrentHp(damage, attacker, awake);
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}
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@Override
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public boolean isRandomWalkingEnabled()
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{
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return false;
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}
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}
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@ -111,15 +111,27 @@ public class GrandBossInstance extends MonsterInstance
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}, 60000, 20000);
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}
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@Override
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public boolean isRaid()
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{
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return true;
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}
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public void healFull()
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{
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super.setCurrentHp(super.getMaxHp());
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super.setCurrentMp(super.getMaxMp());
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}
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@Override
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public boolean isRandomAnimationEnabled()
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{
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return false;
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}
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@Override
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public boolean isRandomWalkingEnabled()
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{
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return false;
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}
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@Override
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public boolean isRaid()
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{
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return true;
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}
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}
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@ -291,6 +291,12 @@ public class MonsterInstance extends Attackable
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_minionList.clearRespawnList();
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}
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@Override
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public boolean isRandomWalkingEnabled()
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{
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return Config.MAX_DRIFT_RANGE > 0;
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}
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@Override
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public boolean isMonster()
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{
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@ -151,15 +151,16 @@ public class NpcInstance extends Creature
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}
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}
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/**
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* Check if the server allows Random Animation.
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* @return true, if successful
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*/
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public boolean hasRandomAnimation()
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public boolean isRandomAnimationEnabled()
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{
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return Config.MAX_NPC_ANIMATION > 0;
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}
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public boolean isRandomWalkingEnabled()
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{
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return false;
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}
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public class destroyTemporalNPC implements Runnable
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{
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private final Spawn _oldSpawn;
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@ -80,4 +80,10 @@ public class PenaltyMonsterInstance extends MonsterInstance
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}
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return true;
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}
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@Override
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public boolean isRandomWalkingEnabled()
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{
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return false;
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}
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}
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@ -83,7 +83,7 @@ public class SiegeGuardInstance extends Attackable
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}
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@Override
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public boolean hasRandomAnimation()
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public boolean isRandomAnimationEnabled()
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{
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return false;
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}
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@ -67,7 +67,7 @@ public class RandomAnimationTaskManager implements Runnable
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public void add(NpcInstance npc)
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{
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if (npc.hasRandomAnimation())
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if (npc.isRandomAnimationEnabled())
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{
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PENDING_ANIMATIONS.putIfAbsent(npc, Chronos.currentTimeMillis() + (Rnd.get((npc.isAttackable() ? Config.MIN_MONSTER_ANIMATION : Config.MIN_NPC_ANIMATION), (npc.isAttackable() ? Config.MAX_MONSTER_ANIMATION : Config.MAX_NPC_ANIMATION)) * 1000));
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}
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@ -539,7 +539,7 @@ public class AttackableAI extends CreatureAI
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}
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}
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// Order to the MonsterInstance to random walk (1/100)
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else if (npc.hasRandomAnimation() && (npc.getSpawn() != null) && (Rnd.get(RANDOM_WALK_RATE) == 0))
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else if (npc.isRandomWalkingEnabled() && (npc.getSpawn() != null) && (Rnd.get(RANDOM_WALK_RATE) == 0))
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{
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int x1;
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int y1;
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@ -3088,16 +3088,6 @@ public class Attackable extends NpcInstance
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return getTemplate().getAbsorbLevel();
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}
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/**
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* Check if the server allows Random Animation.<br>
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* This is located here because Monster and FriendlyMob both extend this class. The other non-pc instances extend either NpcInstance or MonsterInstance.
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*/
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@Override
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public boolean hasRandomAnimation()
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{
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return (Config.MAX_MONSTER_ANIMATION > 0) && isMonster() && !(this instanceof GrandBossInstance);
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}
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protected void setCommandChannelTimer(CommandChannelTimer commandChannelTimer)
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{
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_commandChannelTimer = commandChannelTimer;
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@ -230,7 +230,13 @@ public class ChestInstance extends MonsterInstance
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}
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@Override
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public boolean hasRandomAnimation()
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public boolean isRandomAnimationEnabled()
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{
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return false;
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}
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@Override
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public boolean isRandomWalkingEnabled()
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{
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return false;
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}
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@ -52,6 +52,12 @@ public class ControllableMobInstance extends MonsterInstance
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return 500;
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}
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@Override
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public boolean isRandomWalkingEnabled()
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{
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return false;
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}
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public ControllableMobInstance(int objectId, NpcTemplate template)
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{
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super(objectId, template);
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@ -27,4 +27,10 @@ public class FeedableBeastInstance extends MonsterInstance
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{
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super(objectId, template);
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}
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@Override
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public boolean isRandomWalkingEnabled()
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{
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return false;
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}
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}
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@ -78,10 +78,10 @@ public class FestivalMonsterInstance extends MonsterInstance
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/**
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* All mobs in the festival really don't need random animation.
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* @return true, if successful
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* @return false
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*/
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@Override
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public boolean hasRandomAnimation()
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public boolean isRandomAnimationEnabled()
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{
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return false;
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}
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@ -94,7 +94,7 @@ public class FortSiegeGuardInstance extends Attackable
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}
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@Override
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public boolean hasRandomAnimation()
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public boolean isRandomAnimationEnabled()
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{
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return false;
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}
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@ -83,4 +83,10 @@ public class GourdInstance extends MonsterInstance
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}
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super.reduceCurrentHp(damage, attacker, awake);
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}
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@Override
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public boolean isRandomWalkingEnabled()
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{
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return false;
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}
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}
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@ -111,15 +111,27 @@ public class GrandBossInstance extends MonsterInstance
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}, 60000, 20000);
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}
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@Override
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public boolean isRaid()
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{
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return true;
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}
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public void healFull()
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{
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super.setCurrentHp(super.getMaxHp());
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super.setCurrentMp(super.getMaxMp());
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}
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@Override
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public boolean isRandomAnimationEnabled()
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{
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return false;
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}
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@Override
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public boolean isRandomWalkingEnabled()
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{
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return false;
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}
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@Override
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public boolean isRaid()
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{
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return true;
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}
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}
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@ -291,6 +291,12 @@ public class MonsterInstance extends Attackable
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_minionList.clearRespawnList();
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}
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@Override
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public boolean isRandomWalkingEnabled()
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{
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return Config.MAX_DRIFT_RANGE > 0;
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}
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@Override
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public boolean isMonster()
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{
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@ -153,15 +153,16 @@ public class NpcInstance extends Creature
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}
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}
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/**
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* Check if the server allows Random Animation.
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* @return true, if successful
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*/
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public boolean hasRandomAnimation()
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public boolean isRandomAnimationEnabled()
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{
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return Config.MAX_NPC_ANIMATION > 0;
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}
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public boolean isRandomWalkingEnabled()
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{
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return false;
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}
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public class destroyTemporalNPC implements Runnable
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{
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private final Spawn _oldSpawn;
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@ -80,4 +80,10 @@ public class PenaltyMonsterInstance extends MonsterInstance
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}
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return true;
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}
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@Override
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public boolean isRandomWalkingEnabled()
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{
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return false;
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}
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}
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@ -83,7 +83,7 @@ public class SiegeGuardInstance extends Attackable
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}
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@Override
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public boolean hasRandomAnimation()
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public boolean isRandomAnimationEnabled()
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{
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return false;
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}
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@ -67,7 +67,7 @@ public class RandomAnimationTaskManager implements Runnable
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public void add(NpcInstance npc)
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{
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if (npc.hasRandomAnimation())
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if (npc.isRandomAnimationEnabled())
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{
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PENDING_ANIMATIONS.putIfAbsent(npc, Chronos.currentTimeMillis() + (Rnd.get((npc.isAttackable() ? Config.MIN_MONSTER_ANIMATION : Config.MIN_NPC_ANIMATION), (npc.isAttackable() ? Config.MAX_MONSTER_ANIMATION : Config.MAX_NPC_ANIMATION)) * 1000));
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}
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