Addition of CallLearnedSkill effect.
Contributed by Kazumi.
This commit is contained in:
		| @@ -66,6 +66,7 @@ public final class EffectMasterHandler | ||||
| 		EffectHandler.getInstance().registerHandler("BonusSpoilRate", BonusSpoilRate::new); | ||||
| 		EffectHandler.getInstance().registerHandler("Breath", Breath::new); | ||||
| 		EffectHandler.getInstance().registerHandler("BuffBlock", BuffBlock::new); | ||||
| 		EffectHandler.getInstance().registerHandler("CallLearnedSkill", CallLearnedSkill::new); | ||||
| 		EffectHandler.getInstance().registerHandler("CallParty", CallParty::new); | ||||
| 		EffectHandler.getInstance().registerHandler("CallPc", CallPc::new); | ||||
| 		EffectHandler.getInstance().registerHandler("CallRandomSkill", CallRandomSkill::new); | ||||
|   | ||||
| @@ -0,0 +1,54 @@ | ||||
| /* | ||||
|  * This file is part of the L2J Mobius project. | ||||
|  *  | ||||
|  * This program is free software: you can redistribute it and/or modify | ||||
|  * it under the terms of the GNU General Public License as published by | ||||
|  * the Free Software Foundation, either version 3 of the License, or | ||||
|  * (at your option) any later version. | ||||
|  *  | ||||
|  * This program is distributed in the hope that it will be useful, | ||||
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | ||||
|  * General Public License for more details. | ||||
|  *  | ||||
|  * You should have received a copy of the GNU General Public License | ||||
|  * along with this program. If not, see <http://www.gnu.org/licenses/>. | ||||
|  */ | ||||
| package handlers.effecthandlers; | ||||
|  | ||||
| import com.l2jmobius.gameserver.model.StatsSet; | ||||
| import com.l2jmobius.gameserver.model.actor.L2Character; | ||||
| import com.l2jmobius.gameserver.model.effects.AbstractEffect; | ||||
| import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance; | ||||
| import com.l2jmobius.gameserver.model.skills.Skill; | ||||
| import com.l2jmobius.gameserver.model.skills.SkillCaster; | ||||
|  | ||||
| /** | ||||
|  * Call Learned Skill by Level effect implementation. | ||||
|  * @author Kazumi | ||||
|  */ | ||||
| public final class CallLearnedSkill extends AbstractEffect | ||||
| { | ||||
| 	private final int _skillId; | ||||
| 	 | ||||
| 	public CallLearnedSkill(StatsSet params) | ||||
| 	{ | ||||
| 		_skillId = params.getInt("skillId"); | ||||
| 	} | ||||
| 	 | ||||
| 	@Override | ||||
| 	public boolean isInstant() | ||||
| 	{ | ||||
| 		return true; | ||||
| 	} | ||||
| 	 | ||||
| 	@Override | ||||
| 	public void instant(L2Character effector, L2Character effected, Skill skill, L2ItemInstance item) | ||||
| 	{ | ||||
| 		final Skill knownSkill = effector.getKnownSkill(_skillId); | ||||
| 		if (knownSkill != null) | ||||
| 		{ | ||||
| 			SkillCaster.triggerCast(effector, effected, knownSkill); | ||||
| 		} | ||||
| 	} | ||||
| } | ||||
| @@ -35,6 +35,7 @@ BonusDropRate: Bonus chance for dropping items. (l2jmobius) | ||||
| BonusSpoilRate: Bonus chance for acquiring spoil items. (l2jmobius) | ||||
| Breath: Underwater breathing stat. | ||||
| BuffBlock: Blocks target from receiving buffs. | ||||
| CallLearnedSkill: Calls existing learned skill. (l2jmobius) | ||||
| CallParty: Recalls whole party. | ||||
| CallPc: Recalls a Player. | ||||
| CallRandomSkill: Triggers a random skill. (l2jmobius) | ||||
|   | ||||
		Reference in New Issue
	
	Block a user
	 MobiusDev
					MobiusDev