Addition of CallLearnedSkill effect.
Contributed by Kazumi.
This commit is contained in:
@@ -65,6 +65,7 @@ public final class EffectMasterHandler
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EffectHandler.getInstance().registerHandler("BonusSpoilRate", BonusSpoilRate::new);
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EffectHandler.getInstance().registerHandler("Breath", Breath::new);
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EffectHandler.getInstance().registerHandler("BuffBlock", BuffBlock::new);
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EffectHandler.getInstance().registerHandler("CallLearnedSkill", CallLearnedSkill::new);
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EffectHandler.getInstance().registerHandler("CallParty", CallParty::new);
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EffectHandler.getInstance().registerHandler("CallPc", CallPc::new);
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EffectHandler.getInstance().registerHandler("CallRandomSkill", CallRandomSkill::new);
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@@ -0,0 +1,54 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.effecthandlers;
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import com.l2jmobius.gameserver.model.StatsSet;
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import com.l2jmobius.gameserver.model.actor.L2Character;
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import com.l2jmobius.gameserver.model.effects.AbstractEffect;
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import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
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import com.l2jmobius.gameserver.model.skills.Skill;
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import com.l2jmobius.gameserver.model.skills.SkillCaster;
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/**
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* Call Learned Skill by Level effect implementation.
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* @author Kazumi
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*/
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public final class CallLearnedSkill extends AbstractEffect
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{
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private final int _skillId;
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public CallLearnedSkill(StatsSet params)
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{
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_skillId = params.getInt("skillId");
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}
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@Override
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public boolean isInstant()
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{
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return true;
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}
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@Override
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public void instant(L2Character effector, L2Character effected, Skill skill, L2ItemInstance item)
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{
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final Skill knownSkill = effector.getKnownSkill(_skillId);
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if (knownSkill != null)
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{
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SkillCaster.triggerCast(effector, effected, knownSkill);
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}
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}
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}
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@@ -34,6 +34,7 @@ BonusDropRate: Bonus chance for dropping items. (l2jmobius)
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BonusSpoilRate: Bonus chance for acquiring spoil items. (l2jmobius)
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Breath: Underwater breathing stat.
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BuffBlock: Blocks target from receiving buffs.
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CallLearnedSkill: Calls existing learned skill. (l2jmobius)
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CallParty: Recalls whole party.
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CallPc: Recalls a Player.
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CallRandomSkill: Triggers a random skill. (l2jmobius)
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