Inventory skill manipulation cleanup.
This commit is contained in:
@@ -325,20 +325,15 @@ public abstract class Inventory extends ItemContainer
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{
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for (ItemSkillHolder holder : onEnchantSkills)
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{
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// Remove skills bestowed from +4 armor
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if (item.getEnchantLevel() >= holder.getValue())
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if (item.getEnchantLevel() < holder.getValue())
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{
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if (removedSkills.containsKey(holder.getSkill().getId()))
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{
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if (removedSkills.get(holder.getSkill().getId()).getLevel() < holder.getSkill().getLevel())
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{
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removedSkills.put(holder.getSkill().getId(), holder.getSkill());
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}
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}
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else
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{
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removedSkills.put(holder.getSkill().getId(), holder.getSkill());
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}
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continue;
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}
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final Skill skill = holder.getSkill();
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if (skill != null)
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{
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removedSkills.putIfAbsent(skill.getId(), skill);
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update = true;
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}
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}
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@@ -352,17 +347,7 @@ public abstract class Inventory extends ItemContainer
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final Skill skill = holder.getSkill();
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if (skill != null)
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{
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if (removedSkills.containsKey(holder.getSkill().getId()))
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{
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if (removedSkills.get(holder.getSkill().getId()).getLevel() < holder.getSkill().getLevel())
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{
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removedSkills.put(holder.getSkill().getId(), holder.getSkill());
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}
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}
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else
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{
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removedSkills.put(holder.getSkill().getId(), holder.getSkill());
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}
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removedSkills.putIfAbsent(skill.getId(), skill);
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update = true;
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}
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}
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@@ -391,32 +376,35 @@ public abstract class Inventory extends ItemContainer
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}
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final Skill skill = holder.getSkill();
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if (skill != null)
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if (skill == null)
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{
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if (addedSkills.containsKey(holder.getSkill().getId()))
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{
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if (addedSkills.get(holder.getSkill().getId()).getLevel() < holder.getSkill().getLevel())
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{
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addedSkills.put(holder.getSkill().getId(), holder.getSkill());
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}
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}
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else
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{
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addedSkills.put(holder.getSkill().getId(), holder.getSkill());
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}
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if (skill.isActive() && !player.hasSkillReuse(skill.getReuseHashCode()))
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{
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final int equipDelay = item.getEquipReuseDelay();
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if (equipDelay > 0)
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{
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player.addTimeStamp(skill, equipDelay);
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player.disableSkill(skill, equipDelay);
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}
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updateTimestamp = true;
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}
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update = true;
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continue;
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}
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final Skill existingSkill = addedSkills.get(skill.getId());
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if (existingSkill != null)
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{
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if (existingSkill.getLevel() < skill.getLevel())
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{
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addedSkills.put(skill.getId(), skill);
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}
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}
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else
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{
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addedSkills.put(skill.getId(), skill);
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}
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if (skill.isActive() && !player.hasSkillReuse(skill.getReuseHashCode()))
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{
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final int equipDelay = item.getEquipReuseDelay();
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if (equipDelay > 0)
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{
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player.addTimeStamp(skill, equipDelay);
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player.disableSkill(skill, equipDelay);
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}
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updateTimestamp = true;
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}
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update = true;
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}
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}
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}
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@@ -438,26 +426,22 @@ public abstract class Inventory extends ItemContainer
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for (ItemSkillHolder holder : otherEnchantSkills)
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{
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// Add skills bestowed from +4 armor
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if (equipped.getEnchantLevel() >= holder.getValue())
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if (equipped.getEnchantLevel() < holder.getValue())
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{
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final Skill skill = holder.getSkill();
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// Check passive skill conditions.
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if (skill.isPassive() && !skill.checkConditions(SkillConditionScope.PASSIVE, player, player))
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{
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if (removedSkills.containsKey(holder.getSkill().getId()))
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{
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if (removedSkills.get(holder.getSkill().getId()).getLevel() < holder.getSkill().getLevel())
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{
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removedSkills.put(holder.getSkill().getId(), holder.getSkill());
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}
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}
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else
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{
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removedSkills.put(holder.getSkill().getId(), holder.getSkill());
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}
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update = true;
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}
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continue;
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}
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final Skill skill = holder.getSkill();
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if (skill == null)
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{
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continue;
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}
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// Check passive skill conditions.
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if (skill.isPassive() && !skill.checkConditions(SkillConditionScope.PASSIVE, player, player))
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{
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removedSkills.putIfAbsent(skill.getId(), skill);
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update = true;
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}
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}
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}
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@@ -547,28 +531,35 @@ public abstract class Inventory extends ItemContainer
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continue;
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}
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// Add skills bestowed from +4 armor
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if (item.getEnchantLevel() >= holder.getValue())
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if (item.getEnchantLevel() < holder.getValue())
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{
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final Skill skill = holder.getSkill();
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// Check passive skill conditions.
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if (skill.isPassive() && !skill.checkConditions(SkillConditionScope.PASSIVE, player, player))
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continue;
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}
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final Skill skill = holder.getSkill();
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if (skill == null)
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{
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continue;
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}
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// Check passive skill conditions.
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if (skill.isPassive() && !skill.checkConditions(SkillConditionScope.PASSIVE, player, player))
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{
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continue;
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}
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final Skill existingSkill = addedSkills.get(skill.getId());
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if (existingSkill != null)
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{
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if (existingSkill.getLevel() < skill.getLevel())
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{
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continue;
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}
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if (addedSkills.containsKey(holder.getSkill().getId()))
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{
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if (addedSkills.get(holder.getSkill().getId()).getLevel() < holder.getSkill().getLevel())
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{
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addedSkills.put(holder.getSkill().getId(), holder.getSkill());
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}
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}
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else
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{
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addedSkills.put(holder.getSkill().getId(), holder.getSkill());
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addedSkills.put(skill.getId(), skill);
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}
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}
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else
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{
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addedSkills.put(skill.getId(), skill);
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}
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}
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}
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@@ -583,35 +574,39 @@ public abstract class Inventory extends ItemContainer
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}
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final Skill skill = holder.getSkill();
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if (skill != null)
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if (skill == null)
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{
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if (skill.isPassive() && !skill.checkConditions(SkillConditionScope.PASSIVE, player, player))
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continue;
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}
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// Check passive skill conditions.
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if (skill.isPassive() && !skill.checkConditions(SkillConditionScope.PASSIVE, player, player))
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{
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continue;
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}
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final Skill existingSkill = addedSkills.get(skill.getId());
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if (existingSkill != null)
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{
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if (existingSkill.getLevel() < skill.getLevel())
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{
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continue;
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addedSkills.put(skill.getId(), skill);
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}
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if (addedSkills.containsKey(holder.getSkill().getId()))
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}
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else
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{
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addedSkills.put(skill.getId(), skill);
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}
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if (skill.isActive() && !player.hasSkillReuse(skill.getReuseHashCode()))
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{
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final int equipDelay = item.getEquipReuseDelay();
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if (equipDelay > 0)
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{
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if (addedSkills.get(holder.getSkill().getId()).getLevel() < holder.getSkill().getLevel())
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{
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addedSkills.put(holder.getSkill().getId(), holder.getSkill());
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}
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}
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else
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{
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addedSkills.put(holder.getSkill().getId(), holder.getSkill());
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}
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if (skill.isActive() && !player.hasSkillReuse(skill.getReuseHashCode()))
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{
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final int equipDelay = item.getEquipReuseDelay();
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if (equipDelay > 0)
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{
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player.addTimeStamp(skill, equipDelay);
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player.disableSkill(skill, equipDelay);
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}
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updateTimestamp = true;
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player.addTimeStamp(skill, equipDelay);
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player.disableSkill(skill, equipDelay);
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}
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updateTimestamp = true;
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}
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}
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}
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@@ -638,28 +633,35 @@ public abstract class Inventory extends ItemContainer
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continue;
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}
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// Add skills bestowed from +4 armor
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if (equipped.getEnchantLevel() >= holder.getValue())
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if (equipped.getEnchantLevel() < holder.getValue())
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{
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final Skill skill = holder.getSkill();
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// Check passive skill conditions.
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if (skill.isPassive() && !skill.checkConditions(SkillConditionScope.PASSIVE, player, player))
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continue;
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}
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final Skill skill = holder.getSkill();
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if (skill == null)
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{
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continue;
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}
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// Check passive skill conditions.
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if (skill.isPassive() && !skill.checkConditions(SkillConditionScope.PASSIVE, player, player))
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{
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continue;
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}
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final Skill existingSkill = addedSkills.get(skill.getId());
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if (existingSkill != null)
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{
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if (existingSkill.getLevel() < skill.getLevel())
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{
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continue;
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}
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if (addedSkills.containsKey(holder.getSkill().getId()))
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{
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if (addedSkills.get(holder.getSkill().getId()).getLevel() < holder.getSkill().getLevel())
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{
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addedSkills.put(holder.getSkill().getId(), holder.getSkill());
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}
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}
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else
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{
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addedSkills.put(holder.getSkill().getId(), holder.getSkill());
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addedSkills.put(skill.getId(), skill);
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}
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}
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else
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{
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addedSkills.put(skill.getId(), skill);
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}
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}
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}
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