AffectLimit values according to retail.

This commit is contained in:
MobiusDevelopment 2022-11-06 23:11:50 +00:00
parent 7dc4e83e70
commit 4d6f30dc23
334 changed files with 808 additions and 1834 deletions

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@ -2828,7 +2828,7 @@
<value fromLevel="1" toLevel="13">40</value>
<value fromLevel="7" toLevel="13" fromSubLevel="1001" toSubLevel="1020">{base + (base / 100 * subIndex)}</value>
</activateRate>
<affectLimit>10-10</affectLimit>
<affectLimit>5-12</affectLimit>
<affectRange>150</affectRange>
<basicProperty>MAGIC</basicProperty>
<coolTime>500</coolTime>

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@ -2612,7 +2612,7 @@
<value fromLevel="1" toLevel="12">60</value>
<value fromLevel="6" toLevel="12" fromSubLevel="1001" toSubLevel="1020">{base + (base / 100 * subIndex)}</value>
</activateRate>
<affectLimit>10-10</affectLimit>
<affectLimit>5-12</affectLimit>
<affectRange>150</affectRange>
<basicProperty>MAGIC</basicProperty>
<coolTime>500</coolTime>

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@ -4845,7 +4845,7 @@
<skill id="987" toLevel="1" name="Multiple Shot">
<!-- Attacks multiple enemies with 11,030 power. Requires a bow or a crossbow. Critical. Over-hit. The skill cooldown is fixed. -->
<icon>icon.skill0987</icon>
<affectLimit>8-0-1</affectLimit>
<affectLimit>8-0</affectLimit>
<affectRange>900</affectRange>
<affectHeight>-200;200</affectHeight>
<castRange>900</castRange>
@ -5234,7 +5234,7 @@
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<activateRate>60</activateRate>
<affectLimit>5-12-1</affectLimit>
<affectLimit>5-12</affectLimit>
<affectRange>600</affectRange>
<basicProperty>PHYSICAL</basicProperty>
<castRange>600</castRange>

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@ -3240,7 +3240,7 @@
<value fromLevel="1" toLevel="10">80</value>
<value fromLevel="6" toLevel="10" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
</activateRate>
<affectLimit>10-10</affectLimit>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<basicProperty>MAGIC</basicProperty>
<coolTime>500</coolTime>

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@ -3309,7 +3309,7 @@
<!-- Inflicts magic non-attribute damage on the target and nearby enemies with 141 power and recovers MP. Inflicts additional non-attribute damage with 58 power to monsters. -->
<icon>icon.skill1554</icon>
<abnormalTime>3</abnormalTime>
<affectLimit>10-0-1</affectLimit>
<affectLimit>10-0</affectLimit>
<affectRange>200</affectRange>
<castRange>900</castRange>
<effectPoint>-689</effectPoint>

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@ -4830,7 +4830,6 @@
<abnormalTime>10</abnormalTime>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<affectLimit>40-40</affectLimit>
<affectRange>900</affectRange>
<castRange>2500</castRange>
<effectRange>2500</effectRange>
@ -4861,7 +4860,6 @@
<abnormalTime>10</abnormalTime>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<affectLimit>40-40</affectLimit>
<affectRange>900</affectRange>
<castRange>2500</castRange>
<effectRange>2500</effectRange>
@ -4892,7 +4890,6 @@
<abnormalTime>10</abnormalTime>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<affectLimit>40-40</affectLimit>
<affectRange>900</affectRange>
<castRange>2500</castRange>
<effectRange>2500</effectRange>
@ -4925,7 +4922,6 @@
<abnormalTime>10</abnormalTime>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<affectLimit>40-40</affectLimit>
<affectRange>900</affectRange>
<castRange>2500</castRange>
<effectRange>2500</effectRange>
@ -4976,7 +4972,6 @@
</skill>
<skill id="4690" toLevel="1" name="Valakas' Meteor Storm">
<affectRange>600</affectRange>
<affectLimit>40-40</affectLimit>
<coolTime>2000</coolTime>
<effectPoint>-100</effectPoint>
<attributeType>FIRE</attributeType>

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@ -1297,7 +1297,7 @@
</activateRate>
<affectLimit>
<value level="1">0-0</value>
<value level="2">5-15</value>
<value level="2">5-12</value>
</affectLimit>
<isDebuff>true</isDebuff>
<castRange>

View File

@ -1002,7 +1002,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6844" toLevel="1" name="Power Strike">
<affectLimit>5-15</affectLimit>
<castRange>300</castRange>
<effectPoint>-10000</effectPoint>
<effectRange>500</effectRange>

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@ -2369,7 +2369,7 @@
<magicCriticalRate>5</magicCriticalRate>
<effectRange>1400</effectRange>
<magicLevel>83</magicLevel>
<affectLimit>8-0-1</affectLimit>
<affectLimit>8-0</affectLimit>
<reuseDelay>12000</reuseDelay>
<staticReuse>true</staticReuse>
<affectRange>900</affectRange>

View File

@ -2321,7 +2321,7 @@
<itemConsumeId>36415</itemConsumeId> <!-- Dragon Blood -->
<magicCriticalRate>5</magicCriticalRate>
<staticReuse>true</staticReuse>
<affectLimit>6-12</affectLimit>
<affectLimit>20-20</affectLimit>
<affectRange>600</affectRange>
<operateType>A2</operateType>
<hitTime>500</hitTime>
@ -2384,7 +2384,7 @@
<itemConsumeId>36415</itemConsumeId> <!-- Dragon Blood -->
<magicCriticalRate>5</magicCriticalRate>
<staticReuse>true</staticReuse>
<affectLimit>6-12</affectLimit>
<affectLimit>20-20</affectLimit>
<affectRange>600</affectRange>
<operateType>A1</operateType>
<hitTime>500</hitTime>
@ -2414,7 +2414,7 @@
<itemConsumeId>36415</itemConsumeId> <!-- Dragon Blood -->
<magicCriticalRate>5</magicCriticalRate>
<staticReuse>true</staticReuse>
<affectLimit>6-12</affectLimit>
<affectLimit>20-20</affectLimit>
<affectRange>600</affectRange>
<operateType>A2</operateType>
<hitTime>500</hitTime>
@ -2456,7 +2456,7 @@
<itemConsumeId>36415</itemConsumeId> <!-- Dragon Blood -->
<magicCriticalRate>5</magicCriticalRate>
<staticReuse>true</staticReuse>
<affectLimit>6-12</affectLimit>
<affectLimit>20-20</affectLimit>
<affectRange>600</affectRange>
<operateType>A1</operateType>
<hitTime>500</hitTime>
@ -2486,7 +2486,7 @@
<itemConsumeId>36415</itemConsumeId> <!-- Dragon Blood -->
<magicCriticalRate>5</magicCriticalRate>
<staticReuse>true</staticReuse>
<affectLimit>6-12</affectLimit>
<affectLimit>20-20</affectLimit>
<affectRange>600</affectRange>
<operateType>A2</operateType>
<hitTime>500</hitTime>
@ -2528,7 +2528,7 @@
<itemConsumeId>36415</itemConsumeId> <!-- Dragon Blood -->
<magicCriticalRate>5</magicCriticalRate>
<staticReuse>true</staticReuse>
<affectLimit>6-12</affectLimit>
<affectLimit>20-20</affectLimit>
<affectRange>600</affectRange>
<operateType>A1</operateType>
<hitTime>500</hitTime>

View File

@ -6136,7 +6136,7 @@
<value fromLevel="1" toLevel="9">15</value>
<value fromLevel="3" toLevel="9" fromSubLevel="2001" toSubLevel="2020">{base + (base / 100 * subIndex)}</value>
</activateRate>
<affectLimit>10-10</affectLimit>
<affectLimit>5-12</affectLimit>
<affectRange>600</affectRange>
<basicProperty>PHYSICAL</basicProperty>
<itemConsumeId>1785</itemConsumeId>

View File

@ -313,7 +313,7 @@
<value fromLevel="1" toLevel="8">60</value>
<value fromLevel="3" toLevel="8" fromSubLevel="2001" toSubLevel="2020">{base + (base / 100 * subIndex)}</value>
</activateRate>
<affectLimit>10-10</affectLimit>
<affectLimit>5-12</affectLimit>
<fanRange>0;0;600;180</fanRange>
<affectRange>200</affectRange>
<basicProperty>PHYSICAL</basicProperty> <!-- Guessed -->

View File

@ -545,7 +545,7 @@
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<activateRate>60</activateRate>
<affectLimit>5-12</affectLimit>
<affectLimit>9-10</affectLimit>
<basicProperty>PHYSICAL</basicProperty> <!-- Guessed -->
<effectRange>800</effectRange>
<fanRange>0;0;600;60</fanRange>
@ -933,7 +933,7 @@
<value fromLevel="1" toLevel="9">50</value>
<value fromLevel="3" toLevel="9" fromSubLevel="2001" toSubLevel="2020">{base + (base / 100 * subIndex)}</value>
</activateRate>
<affectLimit>6-12</affectLimit>
<affectLimit>5-12</affectLimit>
<affectRange>150</affectRange>
<basicProperty>PHYSICAL</basicProperty> <!-- Guessed -->
<lvlBonusRate>1</lvlBonusRate>
@ -1117,7 +1117,7 @@
<skill id="10325" toLevel="8" name="Dreadful Roar">
<!-- Waves of screams wrap the enemies around making their P./ M. Atk. equal to $s1. The skill cooldown is fixed. Consumes $s2 Soulstones. -->
<icon>icon.skill10325</icon>
<affectLimit>10-10</affectLimit>
<affectLimit>5-12</affectLimit>
<activateRate>50</activateRate>
<affectRange>180</affectRange>
<magicLevel>
@ -1822,7 +1822,7 @@
<value level="4">107</value>
<value level="5">109</value>
</magicLevel>
<affectLimit>6-12</affectLimit>
<affectLimit>5-12</affectLimit>
<affectRange>400</affectRange>
<basicProperty>PHYSICAL</basicProperty>
<operateType>A1</operateType>

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@ -3432,7 +3432,6 @@
<skill id="10553" toLevel="1" name="Chance of Wind">
<!-- Resets cooldown of certain skills. -->
<icon>icon.skill10878</icon>
<affectLimit>5-12</affectLimit>
<affectRange>300</affectRange>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>

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@ -1343,7 +1343,6 @@
<affectScope>SQUARE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<fanRange>0;0;1100;50</fanRange>
<affectLimit>5-12</affectLimit>
<conditions>
<condition name="EquipWeapon">
<weaponType>
@ -2809,7 +2808,6 @@
<value level="7">3</value>
</abnormalTime>
<!-- TODO set name="abnormalType" val="" / -->
<affectLimit>5-12</affectLimit>
<affectRange>500</affectRange>
<operateType>A2</operateType>
<magicCriticalRate>5</magicCriticalRate>

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@ -231,7 +231,6 @@
<value fromLevel="1" toLevel="6">100</value>
<value fromLevel="1" toLevel="6" fromSubLevel="2001" toSubLevel="2020">{base + (base / 100 * subIndex)}</value>
</activateRate>
<affectLimit>5-12</affectLimit>
<affectRange>400</affectRange>
<operateType>A2</operateType>
<magicLevel>

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@ -2485,7 +2485,6 @@
<value level="3">84</value>
<value level="4">88</value>
</mpConsume>
<affectLimit>6-12</affectLimit>
<affectRange>200</affectRange>
<castRange>800</castRange>
<effectRange>1100</effectRange>
@ -4820,7 +4819,7 @@
<abnormalLevel>1</abnormalLevel>
<abnormalType>DERANGEMENT</abnormalType>
<activateRate>50</activateRate>
<affectLimit>5-20</affectLimit>
<affectLimit>5-12</affectLimit>
<affectRange>350</affectRange>
<operateType>A2</operateType>
<trait>PULL</trait>

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@ -308,7 +308,6 @@
<targetType>ENEMY_ONLY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<activateRate>10</activateRate> <!-- Guessed -->
<basicProperty>PHYSICAL</basicProperty>
@ -692,7 +691,6 @@
<targetType>ENEMY_ONLY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<magicLevel>
<value level="1">85</value>
@ -776,7 +774,6 @@
<targetType>ENEMY_ONLY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<magicLevel>
<value level="1">85</value>
@ -1118,7 +1115,6 @@
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<magicLevel>
<value level="1">85</value>
@ -1307,7 +1303,6 @@
<targetType>ENEMY_ONLY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<magicLevel>
<value level="1">85</value>
@ -1398,7 +1393,6 @@
<targetType>ENEMY_ONLY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<magicLevel>
<value level="1">85</value>
@ -1618,7 +1612,6 @@
<targetType>ENEMY_ONLY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<magicLevel>
<value level="1">85</value>
@ -1708,7 +1701,6 @@
<targetType>ENEMY_ONLY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<magicLevel>
<value level="1">85</value>
@ -1928,7 +1920,6 @@
<targetType>ENEMY_ONLY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<magicLevel>
<value level="1">85</value>
@ -3236,7 +3227,7 @@
<abnormalLevel>5</abnormalLevel>
<abnormalTime>1</abnormalTime>
<abnormalType>COMBINATION</abnormalType>
<affectLimit>5-12</affectLimit>
<affectLimit>10-10</affectLimit>
<affectRange>300</affectRange>
<effectPoint>-709</effectPoint>
<basicProperty>NONE</basicProperty>
@ -3265,7 +3256,7 @@
<abnormalLevel>5</abnormalLevel>
<abnormalTime>7</abnormalTime>
<abnormalType>COMBINATION</abnormalType>
<affectLimit>5-12</affectLimit>
<affectLimit>10-10</affectLimit>
<affectRange>300</affectRange>
<effectPoint>-709</effectPoint>
<basicProperty>NONE</basicProperty>

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@ -28,7 +28,6 @@
<abnormalType>PARALYZE</abnormalType>
<abnormalVisualEffect>PARALYZE</abnormalVisualEffect>
<activateRate>90</activateRate> <!-- Guessed -->
<affectLimit>5-12</affectLimit> <!-- Guessed -->
<affectRange>150</affectRange> <!-- Guessed -->
<basicProperty>MAGIC</basicProperty> <!-- Guessed -->
<operateType>A2</operateType>

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@ -1438,13 +1438,6 @@
</effectPoint>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<affectLimit>
<value level="1">0-0</value>
<value level="2">0-0</value>
<value level="3">0-0</value>
<value level="4">50-50</value>
<value level="5">50-50</value>
</affectLimit>
<targetType>SELF</targetType>
<affectScope>PARTY</affectScope>
<affectObject>FRIEND</affectObject>
@ -4723,7 +4716,7 @@
<abnormalType>SILENCE_ALL</abnormalType>
<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
<activateRate>60</activateRate> <!-- Custom -->
<affectLimit>10-10</affectLimit> <!-- Custom -->
<affectLimit>5-12</affectLimit>
<affectRange>150</affectRange> <!-- Custom -->
<basicProperty>MAGIC</basicProperty> <!-- Guessed -->
<operateType>A2</operateType>
@ -4791,7 +4784,7 @@
<abnormalType>TURN_STONE</abnormalType>
<abnormalVisualEffect>FLESH_STONE</abnormalVisualEffect>
<activateRate>80</activateRate> <!-- Custom -->
<affectLimit>10-10</affectLimit> <!-- Custom -->
<affectLimit>5-12</affectLimit>
<affectRange>150</affectRange> <!-- Custom -->
<basicProperty>MAGIC</basicProperty> <!-- Guessed -->
<effectPoint>-666</effectPoint>
@ -4857,7 +4850,7 @@
<!-- For $s1, restores and increases clan members' Max CP +$s2. -->
<icon>icon.skill11843</icon>
<abnormalTime>30</abnormalTime>
<affectLimit>50-100</affectLimit> <!-- Custom -->
<affectLimit>50-100</affectLimit>
<affectRange>1000</affectRange> <!-- Custom -->
<operateType>A2</operateType>
<targetType>SELF</targetType>
@ -5034,7 +5027,7 @@
<abnormalType>BUFF_SPECIAL_ATTACK</abnormalType>
<itemConsumeCount>50</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<affectLimit>50-50</affectLimit> <!-- Custom -->
<affectLimit>50-50</affectLimit>
<affectRange>1000</affectRange> <!-- Custom -->
<operateType>A2</operateType>
<targetType>SELF</targetType>
@ -5126,7 +5119,7 @@
</abnormalTime>
<itemConsumeCount>50</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<affectLimit>50-50</affectLimit> <!-- Custom -->
<affectLimit>50-50</affectLimit>
<affectRange>1000</affectRange> <!-- Custom -->
<operateType>A2</operateType>
<targetType>SELF</targetType>
@ -5228,7 +5221,7 @@
</abnormalTime>
<itemConsumeCount>50</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<affectLimit>50-50</affectLimit> <!-- Custom -->
<affectLimit>50-50</affectLimit>
<affectRange>1000</affectRange> <!-- Custom -->
<operateType>A2</operateType>
<targetType>SELF</targetType>
@ -5330,7 +5323,7 @@
</abnormalTime>
<itemConsumeCount>50</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<affectLimit>50-100</affectLimit> <!-- Custom -->
<affectLimit>50-50</affectLimit>
<affectRange>1000</affectRange> <!-- Custom -->
<operateType>A2</operateType>
<targetType>SELF</targetType>
@ -5427,7 +5420,7 @@
</abnormalTime>
<itemConsumeCount>50</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<affectLimit>50-50</affectLimit> <!-- Custom -->
<affectLimit>50-50</affectLimit>
<affectRange>1000</affectRange> <!-- Custom -->
<operateType>A2</operateType>
<targetType>SELF</targetType>
@ -5522,7 +5515,7 @@
</abnormalTime>
<itemConsumeCount>50</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<affectLimit>50-50</affectLimit> <!-- Custom -->
<affectLimit>50-50</affectLimit>
<affectRange>1000</affectRange> <!-- Custom -->
<operateType>A2</operateType>
<targetType>SELF</targetType>
@ -5595,7 +5588,6 @@
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<affectLimit>50-50</affectLimit> <!-- Custom -->
<affectRange>1000</affectRange> <!-- Custom -->
<mpConsume>140</mpConsume>
<mpInitialConsume>28</mpInitialConsume>
@ -5652,7 +5644,6 @@
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<affectLimit>50-50</affectLimit> <!-- Custom -->
<affectRange>1000</affectRange> <!-- Custom -->
<mpConsume>140</mpConsume>
<mpInitialConsume>28</mpInitialConsume>
@ -5713,7 +5704,6 @@
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<affectLimit>50-50</affectLimit> <!-- Custom -->
<affectRange>1000</affectRange> <!-- Custom -->
<mpConsume>140</mpConsume>
<mpInitialConsume>28</mpInitialConsume>

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@ -182,7 +182,7 @@
<abnormalTime>30</abnormalTime>
<abnormalType>LIMIT</abnormalType>
<activateRate>60</activateRate> <!-- Custom -->
<affectLimit>10-10</affectLimit> <!-- Custom -->
<affectLimit>10-10</affectLimit>
<affectRange>200</affectRange> <!-- Custom -->
<basicProperty>MAGIC</basicProperty> <!-- Guessed -->
<operateType>A2</operateType>
@ -279,7 +279,6 @@
<skill id="11604" toLevel="9" name="Seal of Invincibility">
<!-- Removes invincibility from a target and nearby enemies in PvP. Consumes $s1 Spirit Ore. -->
<icon>icon.skill11604_a</icon>
<affectLimit>10-10</affectLimit> <!-- Custom -->
<affectRange>200</affectRange> <!-- Custom -->
<itemConsumeCount>10</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
@ -1082,7 +1081,6 @@
<targetType>SELF</targetType>
<affectScope>PARTY</affectScope>
<affectObject>FRIEND</affectObject>
<affectLimit>10-10</affectLimit> <!-- Custom -->
<affectRange>1000</affectRange> <!-- Custom -->
<mpConsume>140</mpConsume>
<hitTime>700</hitTime>

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@ -2083,4 +2083,4 @@
</effect>
</effects>
</skill>
</list>
</list>

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@ -1496,7 +1496,6 @@
<operateType>A2</operateType>
<hitTime>3000</hitTime>
<reuseDelay>90000</reuseDelay>
<affectLimit>5-12</affectLimit>
<affectRange>2000</affectRange>
<staticReuse>true</staticReuse>
<effectPoint>-711</effectPoint>

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@ -232,7 +232,7 @@
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>5-12</affectLimit> <!-- Guessed -->
<affectLimit>5-12</affectLimit>
<affectRange>300</affectRange>
<effects>
<effect name="PhysicalAttack">
@ -668,7 +668,7 @@
<targetType>ENEMY_ONLY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>10-10</affectLimit> <!-- Guessed -->
<affectLimit>5-12</affectLimit>
<affectRange>150</affectRange>
<effects>
<effect name="BlockControl" />
@ -736,7 +736,7 @@
<targetType>ENEMY_ONLY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>10-10</affectLimit> <!-- Guessed -->
<affectLimit>5-12</affectLimit>
<affectRange>150</affectRange>
<effects>
<effect name="Root" />
@ -888,7 +888,7 @@
<targetType>ENEMY_ONLY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>10-10</affectLimit>
<affectLimit>5-12</affectLimit>
<affectRange>100</affectRange>
<effects>
<effect name="BlockActions">
@ -960,7 +960,7 @@
<targetType>ENEMY_ONLY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>10-10</affectLimit>
<affectLimit>5-12</affectLimit>
<affectRange>100</affectRange>
<effects>
<effect name="Mute" />
@ -1027,7 +1027,7 @@
<targetType>ENEMY_ONLY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>9-10</affectLimit>
<affectLimit>5-12</affectLimit>
<affectRange>300</affectRange>
<effects>
<effect name="BlockActions">
@ -1084,7 +1084,7 @@
<targetType>ENEMY_ONLY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>10-10</affectLimit> <!-- Guessed -->
<affectLimit>5-12</affectLimit>
<affectRange>150</affectRange>
<effects>
<effect name="Speed">
@ -1916,7 +1916,7 @@
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>6-12</affectLimit>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<effects>
<effect name="MagicalAttack">

View File

@ -85,7 +85,6 @@
<skill id="13905" toLevel="1" name="Red Libra Talisman - Resurrection">
<!-- Resurrects all dead party members. Additionally restores around 100% XP. -->
<icon>BranchSys2.icon.g_giant_gem</icon>
<affectLimit>0-0</affectLimit>
<affectRange>1000</affectRange>
<effectPoint>2</effectPoint>
<magicLevel>85</magicLevel>

View File

@ -1112,7 +1112,7 @@
<hitCancelTime>0</hitCancelTime>
<effectRange>900</effectRange>
<magicLevel>85</magicLevel>
<affectLimit>8-0-1</affectLimit>
<affectLimit>8-0</affectLimit>
<affectHeight>-200;200</affectHeight>
<fanRange>0;0;900;60</fanRange>
<hitTime>1500</hitTime>

View File

@ -1639,7 +1639,6 @@
<magicCriticalRate>-5</magicCriticalRate>
<magicLevel>85</magicLevel>
<reuseDelay>600000</reuseDelay>
<affectLimit>10-10</affectLimit> <!-- Guessed -->
<affectRange>200</affectRange> <!-- Guessed -->
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
@ -1660,7 +1659,6 @@
<magicCriticalRate>-5</magicCriticalRate>
<magicLevel>90</magicLevel>
<reuseDelay>600000</reuseDelay>
<affectLimit>10-10</affectLimit> <!-- Guessed -->
<affectRange>200</affectRange> <!-- Guessed -->
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
@ -1681,7 +1679,6 @@
<magicCriticalRate>-5</magicCriticalRate>
<magicLevel>95</magicLevel>
<reuseDelay>600000</reuseDelay>
<affectLimit>10-10</affectLimit> <!-- Guessed -->
<affectRange>200</affectRange> <!-- Guessed -->
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
@ -2742,7 +2739,6 @@
<effectRange>1400</effectRange>
<magicLevel>85</magicLevel>
<isMagic>1</isMagic>
<affectLimit>10-10</affectLimit>
<affectRange>400</affectRange>
<targetType>TARGET</targetType>
<affectScope>RANGE</affectScope>

View File

@ -1458,7 +1458,6 @@
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<affectLimit>5-12</affectLimit>
<attributeType>WIND</attributeType>
<attributeValue>750</attributeValue>
<magicCriticalRate>5</magicCriticalRate>
@ -1485,7 +1484,6 @@
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>6-12</affectLimit>
<affectRange>150</affectRange>
<effects>
<effect name="PhysicalAttack">

View File

@ -2233,7 +2233,6 @@
<magicLevel>94</magicLevel>
<attributeType>EARTH</attributeType>
<attributeValue>50</attributeValue>
<affectLimit>0-0-0</affectLimit>
<affectHeight>-200;200</affectHeight>
<staticReuse>true</staticReuse>
<fanRange>0;0;250;120</fanRange>

View File

@ -304,7 +304,6 @@
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>5-12</affectLimit>
<affectRange>100</affectRange>
<attributeType>DARK</attributeType>
<attributeValue>450</attributeValue>
@ -325,7 +324,6 @@
<coolTime>500</coolTime>
<effectPoint>-100</effectPoint>
<isMagic>1</isMagic>
<affectLimit>5-12</affectLimit>
<affectRange>100</affectRange>
<attributeType>DARK</attributeType>
<attributeValue>450</attributeValue>
@ -832,7 +830,6 @@
</skill>
<skill id="15565" toLevel="1" name="Theor's AoE Attack">
<!-- AoE P. Atk. On nearby enemies. -->
<affectLimit>6-12</affectLimit>
<affectRange>150</affectRange>
<icon>icon.skill0036</icon>
<operateType>A1</operateType>

View File

@ -1238,7 +1238,6 @@
<abnormalTime>30</abnormalTime>
<affectRange>300</affectRange>
<effectRange>300</effectRange>
<affectLimit>40-80</affectLimit>
<effectPoint>-100</effectPoint>
<isDebuff>true</isDebuff>
<targetType>ENEMY</targetType>

View File

@ -31,7 +31,6 @@
<isMagic>1</isMagic> <!-- Magic Skill -->
<abnormalLevel>1</abnormalLevel>
<castRange>900</castRange>
<affectLimit>40-80</affectLimit>
<affectRange>300</affectRange>
<hitTime>2500</hitTime>
<coolTime>500</coolTime>
@ -436,7 +435,6 @@
<abnormalType>SLEEP</abnormalType>
<abnormalVisualEffect>SLEEP</abnormalVisualEffect>
<activateRate>40</activateRate>
<affectLimit>9-10</affectLimit>
<affectRange>200</affectRange>
<basicProperty>MAGIC</basicProperty>
<removedOnDamage>true</removedOnDamage>
@ -1035,7 +1033,6 @@
<abnormalTime>30</abnormalTime>
<abnormalType>ATTACK_TIME_UP</abnormalType>
<activateRate>80</activateRate>
<affectLimit>10-10</affectLimit>
<affectRange>200</affectRange>
<basicProperty>MAGIC</basicProperty>
<icon>icon.skill1206</icon>
@ -1132,7 +1129,6 @@
<reuseDelay>10000</reuseDelay>
<effectPoint>-1500</effectPoint>
<isMagic>1</isMagic>
<affectLimit>6-12</affectLimit>
<affectRange>200</affectRange>
<attributeType>DARK</attributeType>
<attributeValue>450</attributeValue>
@ -1198,7 +1194,6 @@
<isDebuff>true</isDebuff>
<lvlBonusRate>30</lvlBonusRate>
<trait>BLEED</trait>
<affectLimit>10-10</affectLimit>
<affectRange>200</affectRange>
<castRange>600</castRange>
<effectPoint>-679</effectPoint>
@ -1537,7 +1532,6 @@
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>10-10</affectLimit>
<effects>
<effect name="MagicalAttack">
<power>1500</power>
@ -1584,7 +1578,6 @@
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>10-10</affectLimit>
<operateType>A2</operateType>
<mpConsume>1</mpConsume>
<castRange>300</castRange>
@ -1613,7 +1606,6 @@
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>6-12</affectLimit>
<affectRange>150</affectRange>
<effects>
<effect name="PhysicalAttack">
@ -1631,7 +1623,6 @@
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>6-12</affectLimit>
<affectRange>150</affectRange>
<effects>
<effect name="PhysicalAttack">

View File

@ -95,7 +95,6 @@
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>6-12</affectLimit>
<affectRange>150</affectRange>
<effects>
<effect name="PhysicalAttack">
@ -110,7 +109,6 @@
</effects>
</skill>
<skill id="16205" toLevel="6" name="Burst Shot">
<affectLimit>5-12</affectLimit>
<affectRange>150</affectRange>
<operateType>A1</operateType>
<mpConsume>1</mpConsume>
@ -772,7 +770,6 @@
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<activateRate>50</activateRate>
<affectLimit>6-12</affectLimit>
<affectRange>150</affectRange>
<basicProperty>PHYSICAL</basicProperty>
<icon>icon.skill10265</icon>
@ -802,7 +799,6 @@
<abnormalType>ROOT_MAGICALLY</abnormalType>
<abnormalVisualEffect>ROOT</abnormalVisualEffect>
<activateRate>80</activateRate>
<affectLimit>10-10</affectLimit>
<basicProperty>MAGIC</basicProperty>
<icon>icon.skill10090new</icon>
<operateType>A2</operateType>
@ -843,7 +839,6 @@
<abnormalType>SLEEP</abnormalType>
<abnormalVisualEffect>SLEEP</abnormalVisualEffect>
<activateRate>40</activateRate>
<affectLimit>9-10</affectLimit>
<affectRange>200</affectRange>
<basicProperty>MAGIC</basicProperty>
<operateType>A2</operateType>
@ -898,7 +893,6 @@
<value level="5">103</value>
</magicLevel>
<affectRange>150</affectRange>
<affectLimit>5-12</affectLimit>
<icon>icon.skill11052</icon>
<operateType>A2</operateType>
<mpConsume>1</mpConsume>
@ -977,7 +971,6 @@
<abnormalTime>10</abnormalTime>
<abnormalType>TURN_FLEE</abnormalType>
<abnormalVisualEffect>TURN_FLEE</abnormalVisualEffect>
<affectLimit>10-10</affectLimit>
<affectRange>150</affectRange>
<activateRate>90</activateRate>
<basicProperty>NONE</basicProperty>

View File

@ -995,7 +995,6 @@
<operateType>A2</operateType>
<castRange>400</castRange>
<effectPoint>-100</effectPoint>
<affectLimit>10-10</affectLimit>
<isDebuff>true</isDebuff>
<fanRange>0;0;80;300</fanRange>
<targetType>SELF</targetType>
@ -1228,7 +1227,6 @@
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>10-10</affectLimit>
<mpConsume>10</mpConsume>
<affectRange>300</affectRange>
<castRange>900</castRange>
@ -1251,7 +1249,6 @@
<abnormalType>STUN</abnormalType>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>10</abnormalTime>
<affectLimit>10-25</affectLimit>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<activateRate>90</activateRate>
<basicProperty>PHYSICAL</basicProperty>
@ -1362,7 +1359,6 @@
<skill id="16597" toLevel="1" name="Plasma Wave">
<!-- A powerful ancient wave of current is shot toward the target and nearby enemies, causing magic damage. -->
<operateType>A1</operateType>
<affectLimit>10-10</affectLimit>
<castRange>600</castRange>
<affectRange>200</affectRange>
<hitTime>3000</hitTime>
@ -1415,7 +1411,6 @@
<operateType>A1</operateType>
<reuseDelay>10000</reuseDelay>
<castRange>900</castRange>
<affectLimit>10-25</affectLimit>
<hitTime>2500</hitTime>
<coolTime>500</coolTime>
<effectPoint>-709</effectPoint>

View File

@ -157,7 +157,6 @@
<abnormalTime>2</abnormalTime>
<abnormalVisualEffect>KNOCKBACK</abnormalVisualEffect>
<activateRate>200</activateRate>
<affectLimit>10-10</affectLimit>
<magicLevel>102</magicLevel>
<mpConsume>10</mpConsume>
<castRange>100</castRange>
@ -233,7 +232,6 @@
<isMagic>1</isMagic> <!-- Magic Skill -->
<castRange>2500</castRange>
<staticReuse>true</staticReuse>
<affectLimit>40-80</affectLimit>
<affectRange>600</affectRange>
<hitTime>1000</hitTime>
<coolTime>500</coolTime>
@ -257,7 +255,6 @@
<mpConsume>10</mpConsume>
<abnormalLevel>5</abnormalLevel>
<abnormalTime>5</abnormalTime>
<affectLimit>40-80</affectLimit>
<activateRate>100</activateRate>
<affectRange>600</affectRange>
<abnormalType>KNOCKDOWN</abnormalType>
@ -294,7 +291,6 @@
<abnormalLevel>5</abnormalLevel>
<abnormalTime>30</abnormalTime>
<activateRate>100</activateRate>
<affectLimit>40-80</affectLimit>
<affectRange>600</affectRange>
<hitTime>2500</hitTime>
<effectPoint>-52</effectPoint>
@ -336,7 +332,6 @@
<activateRate>200</activateRate>
<staticReuse>true</staticReuse>
<castRange>2500</castRange>
<affectLimit>40-80</affectLimit>
<affectRange>900</affectRange>
<hitTime>3000</hitTime>
<effectPoint>-52</effectPoint>
@ -365,7 +360,7 @@
<effectPoint>-52</effectPoint>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>10</abnormalTime> <!-- TODO -->
<affectLimit>40-80</affectLimit>
<affectLimit>5-12</affectLimit>
<abnormalType>PARALYZE</abnormalType>
<abnormalVisualEffect>PARALYZE</abnormalVisualEffect>
<activateRate>100</activateRate>
@ -391,7 +386,6 @@
<isMagic>1</isMagic> <!-- Magic Skill -->
<reuseDelay>10000</reuseDelay>
<mpConsume>10</mpConsume>
<affectLimit>45-45</affectLimit>
<activateRate>100</activateRate>
<castRange>2500</castRange>
<affectRange>300</affectRange>
@ -454,7 +448,6 @@
<activateRate>200</activateRate>
<staticReuse>true</staticReuse>
<castRange>3500</castRange>
<affectLimit>40-80</affectLimit>
<affectRange>900</affectRange>
<abnormalType>KNOCKDOWN</abnormalType>
<abnormalVisualEffect>KNOCKDOWN</abnormalVisualEffect>
@ -492,7 +485,6 @@
<activateRate>200</activateRate>
<staticReuse>true</staticReuse>
<castRange>3500</castRange>
<affectLimit>40-80</affectLimit>
<affectRange>900</affectRange>
<abnormalType>KNOCKDOWN</abnormalType>
<abnormalVisualEffect>KNOCKDOWN</abnormalVisualEffect>
@ -604,7 +596,6 @@
<effectRange>2500</effectRange>
<affectRange>300</affectRange>
<hitTime>2500</hitTime>
<affectLimit>40-80</affectLimit>
<effectPoint>-438</effectPoint>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>30</abnormalTime>
@ -877,7 +868,6 @@
<isDebuff>true</isDebuff>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>15</abnormalTime> <!-- TODO -->
<affectLimit>40-80</affectLimit>
<activateRate>150</activateRate>
<castRange>1200</castRange>
<hitTime>2500</hitTime>
@ -963,7 +953,6 @@
<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>15</abnormalTime> <!-- TODO -->
<affectLimit>40-80</affectLimit>
<activateRate>150</activateRate>
<affectRange>900</affectRange>
<effectRange>1200</effectRange>
@ -1024,7 +1013,7 @@
<activateRate>200</activateRate>
<affectRange>1100</affectRange>
<effectRange>1200</effectRange>
<affectLimit>10-10</affectLimit>
<affectLimit>5-10</affectLimit>
<hitTime>2000</hitTime>
<coolTime>500</coolTime>
<effectPoint>-438</effectPoint>
@ -1049,7 +1038,7 @@
<castRange>1200</castRange>
<affectRange>1100</affectRange>
<effectRange>1200</effectRange>
<affectLimit>10-10</affectLimit>
<affectLimit>5-10</affectLimit>
<hitTime>2000</hitTime>
<coolTime>500</coolTime>
<effectPoint>-438</effectPoint>
@ -1103,7 +1092,6 @@
<!-- Magic skill -->
<operateType>A1</operateType>
<castRange>1100</castRange>
<affectLimit>40-80</affectLimit>
<hitTime>2000</hitTime>
<coolTime>500</coolTime>
<effectPoint>-52</effectPoint>
@ -1123,7 +1111,6 @@
<!-- A fan-shaped flame rages around the target, causing damage. Similar to Valakas' Breath -->
<operateType>A1</operateType>
<castRange>1100</castRange>
<affectLimit>40-80</affectLimit>
<hitTime>3000</hitTime>
<coolTime>500</coolTime>
<effectPoint>-52</effectPoint>
@ -1141,7 +1128,6 @@
<skill id="16644" toLevel="1" name="Ride the Lightning">
<!-- An electric field is generated around oneself, dealing damage to the enemy. -->
<operateType>A1</operateType>
<affectLimit>40-40</affectLimit>
<hitTime>3000</hitTime>
<coolTime>500</coolTime>
<effectPoint>-52</effectPoint>
@ -1163,7 +1149,6 @@
<abnormalLevel>1</abnormalLevel>
<abnormalTime>30</abnormalTime> <!-- TODO -->
<activateRate>150</activateRate>
<affectLimit>40-40</affectLimit>
<hitTime>3000</hitTime>
<affectRange>200</affectRange>
<abnormalType>PARALYZE</abnormalType>
@ -1192,7 +1177,6 @@
<coolTime>500</coolTime>
<effectPoint>-52</effectPoint>
<isMagic>1</isMagic>
<affectLimit>40-40</affectLimit>
<affectRange>200</affectRange>
<targetType>SELF</targetType>
<affectScope>RING_RANGE</affectScope>
@ -1210,7 +1194,6 @@
<coolTime>500</coolTime>
<effectPoint>-52</effectPoint>
<isMagic>1</isMagic>
<affectLimit>40-40</affectLimit>
<affectRange>200</affectRange>
<targetType>SELF</targetType>
<affectScope>RING_RANGE</affectScope>
@ -1228,7 +1211,6 @@
<coolTime>500</coolTime>
<effectPoint>-52</effectPoint>
<isMagic>1</isMagic>
<affectLimit>40-40</affectLimit>
<affectRange>100</affectRange>
<targetType>SELF</targetType>
<affectScope>RING_RANGE</affectScope>
@ -1246,7 +1228,6 @@
<coolTime>500</coolTime>
<effectPoint>-52</effectPoint>
<isMagic>1</isMagic>
<affectLimit>40-40</affectLimit>
<affectRange>2500</affectRange>
<targetType>SELF</targetType>
<affectScope>RING_RANGE</affectScope>
@ -1278,7 +1259,6 @@
<!-- A targeted fan-type skill. The weapon one currently holds is slashed horizontally -->
<operateType>A1</operateType>
<castRange>40</castRange>
<affectLimit>20-20</affectLimit>
<hitTime>1500</hitTime>
<coolTime>500</coolTime>
<effectPoint>-52</effectPoint>
@ -1316,7 +1296,6 @@
<affectScope>FAN</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<fanRange>0;0;900;90</fanRange>
<affectLimit>5-12</affectLimit>
<affectRange>900</affectRange>
<castRange>1100</castRange>
<hitTime>1500</hitTime>
@ -1378,7 +1357,6 @@
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>10-10</affectLimit>
<affectRange>300</affectRange>
<castRange>900</castRange>
<hitTime>2000</hitTime>
@ -1400,7 +1378,6 @@
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>10-10</affectLimit>
<affectRange>300</affectRange>
<hitTime>1000</hitTime>
<effectPoint>-438</effectPoint>
@ -1460,7 +1437,6 @@
<affectScope>FAN</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<fanRange>0;0;900;90</fanRange>
<affectLimit>5-12</affectLimit>
<affectRange>900</affectRange>
<castRange>1100</castRange>
<hitTime>1500</hitTime>
@ -1522,7 +1498,6 @@
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>10-10</affectLimit>
<affectRange>300</affectRange>
<castRange>900</castRange>
<hitTime>2000</hitTime>
@ -1606,7 +1581,6 @@
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>10-10</affectLimit>
<affectRange>300</affectRange>
<castRange>600</castRange>
<hitTime>1500</hitTime>
@ -1678,7 +1652,6 @@
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>10-10</affectLimit>
<affectRange>300</affectRange>
<castRange>900</castRange>
<hitTime>2000</hitTime>
@ -1781,7 +1754,6 @@
<abnormalType>STUN</abnormalType>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>30</abnormalTime>
<affectLimit>10-25</affectLimit>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<activateRate>90</activateRate>
<basicProperty>PHYSICAL</basicProperty>
@ -1855,7 +1827,6 @@
<operateType>A2</operateType>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>5</abnormalTime>
<affectLimit>10-10</affectLimit>
<affectRange>300</affectRange>
<hitTime>1000</hitTime>
<effectPoint>-438</effectPoint>
@ -1900,7 +1871,6 @@
<operateType>A1</operateType>
<castRange>900</castRange>
<effectRange>900</effectRange>
<affectLimit>10-25</affectLimit>
<affectRange>300</affectRange>
<hitTime>2000</hitTime>
<coolTime>500</coolTime>
@ -1946,7 +1916,6 @@
<!-- Targeted fan-type range physical skill -->
<operateType>A1</operateType>
<castRange>1100</castRange>
<affectLimit>10-10</affectLimit>
<hitTime>1500</hitTime>
<coolTime>500</coolTime>
<effectPoint>-52</effectPoint>
@ -2008,7 +1977,6 @@
<effectRange>2000</effectRange>
<affectRange>400</affectRange>
<effectPoint>-100</effectPoint>
<affectLimit>20-20</affectLimit>
<isMagic>1</isMagic>
<specialLevel>-1</specialLevel>
<hitCancelTime>0</hitCancelTime>

View File

@ -371,7 +371,6 @@
<skill id="16726" toLevel="3" name="Powered Giant Storm">
<!-- Attack skill that deals magic damage to the target and nearby enemies -->
<operateType>A1</operateType>
<affectLimit>20-25</affectLimit>
<castRange>900</castRange>
<effectRange>900</effectRange>
<affectRange>600</affectRange>
@ -442,7 +441,6 @@
<abnormalTime>10</abnormalTime>
<abnormalVisualEffect>KNOCKDOWN</abnormalVisualEffect>
<activateRate>200</activateRate>
<affectLimit>20-25</affectLimit>
<mpConsume>1</mpConsume>
<castRange>400</castRange>
<hitTime>5000</hitTime>
@ -1229,7 +1227,6 @@
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>12-12</affectLimit>
<affectRange>150</affectRange>
<magicLevel>-1</magicLevel>
<effects>
@ -1283,7 +1280,6 @@
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>6-12</affectLimit>
<affectRange>150</affectRange>
<magicLevel>-1</magicLevel>
<effects>
@ -1321,7 +1317,6 @@
</effects>
</skill>
<skill id="16769" toLevel="1" name="Energy Burst">
<affectLimit>6-12</affectLimit>
<affectRange>200</affectRange>
<icon>icon.skill16212</icon>
<operateType>A1</operateType>
@ -1346,7 +1341,6 @@
</effects>
</skill>
<skill id="16770" toLevel="1" name="Energy Blast">
<affectLimit>5-12</affectLimit>
<affectRange>100</affectRange>
<attributeType>HOLY</attributeType>
<attributeValue>600</attributeValue>

View File

@ -440,7 +440,7 @@
<abnormalLevel>1</abnormalLevel>
<activateRate>80</activateRate> <!-- Guessed -->
<affectRange>400</affectRange>
<affectLimit>10-10</affectLimit>
<affectLimit>5-12</affectLimit>
<basicProperty>NONE</basicProperty>
<effectPoint>-687</effectPoint>
<effectRange>400</effectRange>
@ -763,7 +763,6 @@
<icon>icon.skill0003</icon>
<castRange>100</castRange>
<effectRange>400</effectRange>
<affectLimit>5-12</affectLimit>
<magicLevel>104</magicLevel>
<fanRange>0;0;300;100</fanRange>
<hitTime>1500</hitTime>
@ -818,7 +817,6 @@
<abnormalTime>1</abnormalTime>
<abnormalType>KNOCKDOWN</abnormalType>
<abnormalVisualEffect>KNOCKDOWN</abnormalVisualEffect>
<affectLimit>5-12</affectLimit>
<affectRange>150</affectRange>
<activateRate>120</activateRate>
<lvlBonusRate>1</lvlBonusRate>

View File

@ -925,7 +925,6 @@
<reuseDelay>60000</reuseDelay>
<effectRange>900</effectRange>
<affectRange>1000</affectRange>
<affectLimit>0-0</affectLimit>
<isMagic>4</isMagic>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<itemConsumeCount>40</itemConsumeCount>

View File

@ -38,7 +38,6 @@
<abnormalType>POISON</abnormalType>
<abnormalVisualEffect>DOT_POISON</abnormalVisualEffect>
<activateRate>130</activateRate>
<affectLimit>5-12</affectLimit>
<affectRange>300</affectRange>
<operateType>A2</operateType>
<coolTime>500</coolTime>

View File

@ -190,7 +190,7 @@
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>5-12</affectLimit>
<affectLimit>6-12</affectLimit>
<affectRange>150</affectRange>
<isMagic>1</isMagic>
<isDebuff>true</isDebuff>
@ -440,7 +440,6 @@
<targetType>ENEMY_ONLY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<trait>KNOCKBACK</trait>
<isMagic>1</isMagic>
@ -476,7 +475,6 @@
<targetType>ENEMY_ONLY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<trait>HOLD</trait>
<isMagic>1</isMagic>
@ -509,7 +507,6 @@
<targetType>ENEMY_ONLY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<isMagic>1</isMagic>
<isDebuff>true</isDebuff>
@ -543,7 +540,6 @@
<targetType>ENEMY_ONLY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>5-12</affectLimit>
<affectRange>40</affectRange>
<trait>DERANGEMENT</trait>
<isMagic>1</isMagic>
@ -1600,7 +1596,7 @@
<value fromLevel="1" toLevel="13">99</value>
<value fromLevel="7" toLevel="13" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
</activateRate>
<affectLimit>5-12</affectLimit>
<affectLimit>9-10</affectLimit>
<affectRange>200</affectRange>
<castRange>40</castRange>
<coolTime>500</coolTime>

View File

@ -136,7 +136,6 @@
<targetType>SELF</targetType>
<affectScope>PARTY_PLEDGE</affectScope>
<affectObject>FRIEND</affectObject>
<affectLimit>50-50</affectLimit>
<affectRange>1000</affectRange>
<reuseDelay>7000</reuseDelay>
<effects>
@ -166,7 +165,7 @@
<magicCriticalRate>5</magicCriticalRate>
<itemConsumeCount>50</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<affectLimit>50-50</affectLimit> <!-- Custom -->
<affectLimit>50-50</affectLimit>
<affectRange>1000</affectRange> <!-- Custom -->
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
@ -217,7 +216,7 @@
<magicCriticalRate>5</magicCriticalRate>
<itemConsumeCount>50</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<affectLimit>50-50</affectLimit> <!-- Custom -->
<affectLimit>50-50</affectLimit>
<affectRange>1000</affectRange> <!-- Custom -->
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
@ -264,7 +263,7 @@
<magicCriticalRate>5</magicCriticalRate>
<itemConsumeCount>50</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<affectLimit>50-50</affectLimit> <!-- Custom -->
<affectLimit>50-50</affectLimit>
<affectRange>1000</affectRange> <!-- Custom -->
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
@ -1267,7 +1266,7 @@
<abnormalLevel>1</abnormalLevel>
<activateRate>60</activateRate>
<affectRange>400</affectRange>
<affectLimit>10-10</affectLimit>
<affectLimit>5-12</affectLimit>
<basicProperty>NONE</basicProperty>
<effectPoint>-5000</effectPoint>
<effectRange>400</effectRange>
@ -1339,7 +1338,7 @@
<abnormalLevel>1</abnormalLevel>
<activateRate>60</activateRate>
<affectRange>400</affectRange>
<affectLimit>10-10</affectLimit>
<affectLimit>5-12</affectLimit>
<basicProperty>NONE</basicProperty>
<effectPoint>-5000</effectPoint>
<effectRange>400</effectRange>
@ -1411,7 +1410,7 @@
<abnormalLevel>1</abnormalLevel>
<activateRate>60</activateRate>
<affectRange>400</affectRange>
<affectLimit>10-10</affectLimit>
<affectLimit>5-12</affectLimit>
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-5000</effectPoint>
<effectRange>400</effectRange>
@ -1669,13 +1668,11 @@
<skill id="19559" toLevel="11" name="Black Thorn Chain Strike">
<!-- Swings the black thorn chain to attack the target and nearby enemies with $s1 power pulling them to you. Restores $s2 HP. Requires a sword or a blunt weapon. Inflicted status: Pull. -->
<icon>icon.skill19557</icon>
<affectLimit>5-12</affectLimit>
<abnormalTime>1</abnormalTime>
<abnormalLevel>1</abnormalLevel>
<activateRate>60</activateRate>
<nextAction>ATTACK</nextAction>
<affectRange>600</affectRange>
<affectLimit>10-10</affectLimit>
<basicProperty>NONE</basicProperty>
<effectPoint>-5000</effectPoint>
<effectRange>600</effectRange>
@ -1776,7 +1773,6 @@
<abnormalTime>10</abnormalTime>
<abnormalType>ALL_SPEED_DOWN</abnormalType>
<activateRate>80</activateRate>
<affectLimit>6-12</affectLimit>
<affectRange>150</affectRange>
<basicProperty>MAGIC</basicProperty>
<effectPoint>-5000</effectPoint>
@ -1855,7 +1851,6 @@
<skill id="19561" toLevel="11" name="Chained Death Scythe">
<!-- Summons a scythe to attack the target and nearby enemies with $s1 power pulling them to you. Requires a sword or a blunt weapon. Inflicted status: Pull. -->
<icon>icon.skill19559</icon>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<lvlBonusRate>2</lvlBonusRate>
<abnormalTime>1</abnormalTime>
@ -2138,13 +2133,11 @@
<skill id="19567" toLevel="11" name="Gigantic Wave">
<!-- Summons a huge wave that attacks the target and nearby enemies with $s1 power pulling them to you. Requires a sword or a blunt weapon. Inflicted status: Pull. -->
<icon>icon.skill19558</icon>
<affectLimit>5-12</affectLimit>
<abnormalTime>1</abnormalTime>
<abnormalLevel>1</abnormalLevel>
<activateRate>60</activateRate>
<nextAction>ATTACK</nextAction>
<affectRange>600</affectRange>
<affectLimit>10-10</affectLimit>
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-5000</effectPoint>
<effectRange>600</effectRange>
@ -2279,7 +2272,6 @@
<value fromLevel="1" toLevel="8">80</value>
<value fromLevel="4" toLevel="8" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
</activateRate>
<affectLimit>10-10</affectLimit>
<affectRange>
<value level="1">300</value>
<value level="2">350</value>

View File

@ -34,7 +34,6 @@
<abnormalTime>3</abnormalTime>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<affectLimit>5-12</affectLimit>
<affectRange>400</affectRange>
<activateRate>130</activateRate>
<effectPoint>1000</effectPoint>

View File

@ -323,7 +323,6 @@
<isDebuff>true</isDebuff>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>5</abnormalTime>
<affectLimit>5-10</affectLimit>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<activateRate>80</activateRate>
@ -573,7 +572,7 @@
<castRange>600</castRange>
<hitTime>3000</hitTime>
<reuseDelay>60000</reuseDelay>
<affectLimit>5-10</affectLimit>
<affectLimit>20-20</affectLimit>
<isMagic>1</isMagic>
<effectPoint>-679</effectPoint>
<isDebuff>true</isDebuff>
@ -628,7 +627,6 @@
<castRange>600</castRange>
<hitTime>3000</hitTime>
<reuseDelay>10000</reuseDelay>
<affectLimit>5-10</affectLimit>
<isMagic>1</isMagic>
<effectPoint>-200</effectPoint>
<isDebuff>true</isDebuff>
@ -692,7 +690,6 @@
<abnormalTime>5</abnormalTime>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<affectLimit>5-12</affectLimit>
<affectRange>300</affectRange>
<activateRate>80</activateRate>
<magicCriticalRate>5</magicCriticalRate>
@ -918,7 +915,6 @@
<isDebuff>true</isDebuff>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>5</abnormalTime>
<affectLimit>5-10</affectLimit>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<activateRate>50</activateRate>
@ -1250,7 +1246,6 @@
<isDebuff>true</isDebuff>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>10</abnormalTime>
<affectLimit>5-10</affectLimit>
<abnormalType>AIRBIND</abnormalType>
<abnormalVisualEffect>AIRBIND</abnormalVisualEffect>
<activateRate>80</activateRate>
@ -1465,7 +1460,6 @@
<mpConsume>1</mpConsume>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>10</abnormalTime>
<affectLimit>40-80</affectLimit>
<affectRange>600</affectRange>
<hitTime>3000</hitTime>
<coolTime>500</coolTime>
@ -1494,7 +1488,6 @@
<mpConsume>1</mpConsume>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>10</abnormalTime>
<affectLimit>40-80</affectLimit>
<affectRange>600</affectRange>
<hitTime>6000</hitTime>
<coolTime>800</coolTime>

View File

@ -382,7 +382,6 @@
<isMagic>1</isMagic>
<effectPoint>-100</effectPoint>
<isDebuff>true</isDebuff>
<affectLimit>5-10</affectLimit>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>10</abnormalTime> <!-- Fix: Retail Missed -->
<abnormalType>SILENCE</abnormalType>
@ -422,7 +421,6 @@
<effectPoint>-100</effectPoint>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>5</abnormalTime>
<affectLimit>5-10</affectLimit>
<abnormalType>KNOCKDOWN</abnormalType>
<abnormalVisualEffect>KNOCKDOWN</abnormalVisualEffect>
<activateRate>80</activateRate>

View File

@ -669,7 +669,7 @@
<abnormalLevel>1</abnormalLevel>
<abnormalTime>10</abnormalTime>
<affectRange>150</affectRange>
<affectLimit>10-10</affectLimit>
<affectLimit>6-12</affectLimit>
<abnormalVisualEffect>DEPORT</abnormalVisualEffect>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>

View File

@ -1160,7 +1160,7 @@
<abnormalLevel>1</abnormalLevel>
<abnormalTime>10</abnormalTime>
<affectRange>150</affectRange>
<affectLimit>10-10</affectLimit>
<affectLimit>6-12</affectLimit>
<abnormalVisualEffect>DEPORT</abnormalVisualEffect>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>

View File

@ -1869,7 +1869,7 @@
<magicCriticalRate>5</magicCriticalRate>
<reuseDelayGroup>11052</reuseDelayGroup>
<affectRange>150</affectRange>
<affectLimit>5-12</affectLimit>
<affectLimit>10-10</affectLimit>
<isMagic>1</isMagic>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>

View File

@ -132,7 +132,7 @@
<magicCriticalRate>5</magicCriticalRate>
<reuseDelayGroup>11052</reuseDelayGroup>
<affectRange>150</affectRange>
<affectLimit>5-12</affectLimit>
<affectLimit>10-10</affectLimit>
<isMagic>1</isMagic>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>

View File

@ -524,7 +524,7 @@
<value fromLevel="1" toLevel="13">70</value>
<value fromLevel="7" toLevel="13" fromSubLevel="2001" toSubLevel="2020">{base + (base / 100 * subIndex)}</value>
</activateRate>
<affectLimit>5-10</affectLimit> <!-- Unconfirmed -->
<affectLimit>5-12</affectLimit>
<affectRange>100</affectRange> <!-- Unconfirmed -->
<basicProperty>PHYSICAL</basicProperty>
<operateType>A2</operateType>
@ -1881,7 +1881,7 @@
<value fromLevel="1" toLevel="6">90</value>
<value fromLevel="1" toLevel="6" fromSubLevel="2001" toSubLevel="2020">{base + (base / 100 * subIndex)}</value>
</activateRate>
<affectLimit>10-10</affectLimit> <!-- Unconfirmed -->
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange> <!-- Unconfirmed -->
<effectRange>400</effectRange>
<effectPoint>-707</effectPoint>

View File

@ -565,7 +565,7 @@
</activateRate>
<affectRange>200</affectRange>
<basicProperty>PHYSICAL</basicProperty>
<affectLimit>10-10</affectLimit>
<affectLimit>5-12</affectLimit>
<coolTime>500</coolTime>
<effectPoint>-687</effectPoint>
<hitTime>2000</hitTime>
@ -1362,7 +1362,7 @@
<value fromLevel="7" toLevel="13">15</value> <!-- Guessed -->
<value fromLevel="7" toLevel="13" fromSubLevel="2001" toSubLevel="2020">{base + (base / 100 * subIndex)}</value>
</activateRate>
<affectLimit>2-6</affectLimit>
<affectLimit>1-4</affectLimit>
<basicProperty>PHYSICAL</basicProperty> <!-- Guessed -->
<affectRange>300</affectRange> <!-- Unconfirmed -->
<effectPoint>-687</effectPoint>

View File

@ -2293,7 +2293,7 @@
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<activateRate>50</activateRate>
<affectLimit>6-12</affectLimit>
<affectLimit>5-12</affectLimit>
<affectRange>150</affectRange>
<basicProperty>PHYSICAL</basicProperty> <!-- Guessed -->
<lvlBonusRate>1</lvlBonusRate>

View File

@ -4003,7 +4003,7 @@
<value fromLevel="1" toLevel="9">30</value>
<value fromLevel="7" toLevel="9" fromSubLevel="1001" toSubLevel="1020">{base + (base / 100 * subIndex)}</value>
</activateRate>
<affectLimit>10-10</affectLimit>
<affectLimit>5-12</affectLimit>
<affectRange>150</affectRange>
<basicProperty>MAGIC</basicProperty>
<attributeType>EARTH</attributeType>
@ -4262,7 +4262,7 @@
<value fromLevel="1" toLevel="9">50</value>
<value fromLevel="1" toLevel="9" fromSubLevel="1001" toSubLevel="1020">{base + (base / 100 * subIndex)}</value>
</activateRate>
<affectLimit>10-10</affectLimit>
<affectLimit>5-12</affectLimit>
<affectRange>150</affectRange>
<basicProperty>MAGIC</basicProperty>
<lvlBonusRate>20</lvlBonusRate>

View File

@ -462,7 +462,6 @@
<castRange>900</castRange>
<effectRange>1100</effectRange>
<affectRange>1000</affectRange>
<affectLimit>50-50</affectLimit>
<targetType>SELF</targetType>
<affectScope>PARTY</affectScope>
<affectObject>FRIEND</affectObject>
@ -691,7 +690,7 @@
<abnormalType>DITTY</abnormalType>
<itemConsumeCount>50</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<affectLimit>50-50</affectLimit> <!-- Custom -->
<affectLimit>50-50</affectLimit>
<affectRange>1000</affectRange> <!-- Custom -->
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
@ -774,7 +773,7 @@
<castRange>-1</castRange>
<itemConsumeCount>50</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<affectLimit>50-50</affectLimit> <!-- Custom -->
<affectLimit>50-50</affectLimit>
<affectRange>1000</affectRange> <!-- Custom -->
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>

View File

@ -8,7 +8,6 @@
<abnormalTime>2</abnormalTime>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<affectLimit>5-12</affectLimit>
<affectRange>300</affectRange>
<activateRate>100</activateRate>
<operateType>A2</operateType>
@ -36,7 +35,6 @@
<abnormalTime>2</abnormalTime>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>KNOCKDOWN</abnormalVisualEffect>
<affectLimit>5-12</affectLimit>
<affectRange>300</affectRange>
<activateRate>100</activateRate>
<operateType>A2</operateType>
@ -64,7 +62,6 @@
<abnormalTime>2</abnormalTime>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<affectLimit>5-12</affectLimit>
<affectRange>300</affectRange>
<activateRate>100</activateRate>
<operateType>A2</operateType>
@ -92,7 +89,6 @@
<abnormalTime>2</abnormalTime>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<affectLimit>5-12</affectLimit>
<affectRange>300</affectRange>
<activateRate>100</activateRate>
<operateType>A2</operateType>
@ -120,7 +116,6 @@
<abnormalTime>2</abnormalTime>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<affectLimit>5-12</affectLimit>
<affectRange>300</affectRange>
<activateRate>100</activateRate>
<operateType>A2</operateType>
@ -148,7 +143,6 @@
<abnormalTime>2</abnormalTime>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<affectLimit>5-12</affectLimit>
<affectRange>300</affectRange>
<activateRate>100</activateRate>
<operateType>A2</operateType>
@ -176,7 +170,6 @@
<abnormalTime>2</abnormalTime>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>KNOCKDOWN</abnormalVisualEffect>
<affectLimit>5-12</affectLimit>
<affectRange>300</affectRange>
<activateRate>100</activateRate>
<operateType>A2</operateType>
@ -204,7 +197,6 @@
<abnormalTime>2</abnormalTime>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<affectLimit>5-12</affectLimit>
<affectRange>300</affectRange>
<activateRate>100</activateRate>
<operateType>A2</operateType>
@ -232,7 +224,6 @@
<abnormalTime>2</abnormalTime>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>KNOCKBACK</abnormalVisualEffect>
<affectLimit>5-12</affectLimit>
<affectRange>300</affectRange>
<activateRate>100</activateRate>
<operateType>A2</operateType>

View File

@ -14,7 +14,6 @@
<isMagic>1</isMagic>
<isDebuff>true</isDebuff>
<operateType>A2</operateType>
<affectLimit>5-12</affectLimit>
<affectRange>150</affectRange>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
@ -45,7 +44,6 @@
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<activateRate>90</activateRate>
<affectLimit>6-12</affectLimit>
<affectRange>150</affectRange>
<basicProperty>PHYSICAL</basicProperty>
<lvlBonusRate>1</lvlBonusRate>
@ -127,7 +125,6 @@
<operateType>A2</operateType>
<isDebuff>true</isDebuff>
<trait>DEATH</trait>
<affectLimit>5-12</affectLimit>
<affectRange>150</affectRange>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
@ -155,7 +152,6 @@
<abnormalLevel>1</abnormalLevel>
<abnormalTime>7</abnormalTime>
<activateRate>80</activateRate>
<affectLimit>5-12</affectLimit>
<fanRange>0;0;150;180</fanRange>
<lvlBonusRate>30</lvlBonusRate>
<basicProperty>PHYSICAL</basicProperty>
@ -192,7 +188,6 @@
<icon>icon.skill10267</icon>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>3</abnormalTime>
<affectLimit>5-12</affectLimit>
<fanRange>0;0;150;180</fanRange>
<lvlBonusRate>30</lvlBonusRate>
<basicProperty>PHYSICAL</basicProperty>
@ -222,7 +217,6 @@
</skill>
<skill id="32008" toLevel="1" name="Soul Execution">
<!-- Inflicts great physical damage on all nearby enemies and decreases their MP. -->
<affectLimit>10-10</affectLimit>
<affectRange>200</affectRange>
<effectPoint>-100</effectPoint>
<magicLevel>109</magicLevel>
@ -277,7 +271,6 @@
<operateType>A2</operateType>
<isDebuff>true</isDebuff>
<trait>DEATH</trait>
<affectLimit>5-12</affectLimit>
<affectRange>150</affectRange>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
@ -337,7 +330,6 @@
<abnormalTime>7</abnormalTime>
<abnormalType>ULTIMATE_DEBUFF</abnormalType>
<activateRate>80</activateRate>
<affectLimit>10-10</affectLimit>
<affectRange>200</affectRange>
<effectPoint>-100</effectPoint>
<magicLevel>109</magicLevel>
@ -708,7 +700,6 @@
<operateType>A1</operateType>
<castRange>40</castRange>
<effectRange>900</effectRange>
<affectLimit>5-12</affectLimit>
<affectRange>900</affectRange>
<hitTime>2000</hitTime>
<coolTime>500</coolTime>
@ -764,7 +755,6 @@
<operateType>A1</operateType>
<castRange>40</castRange>
<effectRange>900</effectRange>
<affectLimit>5-12</affectLimit>
<affectRange>900</affectRange>
<hitTime>2000</hitTime>
<coolTime>500</coolTime>
@ -791,7 +781,6 @@
<operateType>A1</operateType>
<castRange>40</castRange>
<effectRange>900</effectRange>
<affectLimit>5-12</affectLimit>
<affectRange>900</affectRange>
<hitTime>1500</hitTime>
<coolTime>500</coolTime>
@ -1016,7 +1005,6 @@
<abnormalLevel>1</abnormalLevel>
<abnormalTime>3</abnormalTime>
<affectRange>400</affectRange>
<affectLimit>10-10</affectLimit>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
@ -1089,7 +1077,6 @@
<abnormalTime>2</abnormalTime>
<trait>SHOCK</trait>
<isMagic>2</isMagic>
<affectLimit>10-10</affectLimit>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<fanRange>0;0;300;300</fanRange>
<isDebuff>true</isDebuff>
@ -1193,7 +1180,6 @@
<abnormalLevel>1</abnormalLevel>
<abnormalTime>3</abnormalTime>
<affectRange>400</affectRange>
<affectLimit>10-10</affectLimit>
<isDebuff>true</isDebuff>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
@ -1280,7 +1266,6 @@
<!-- <isDebuff>true</isDebuff> -->
<castRange>40</castRange>
<effectRange>900</effectRange>
<affectLimit>5-12</affectLimit>
<affectRange>900</affectRange>
<hitTime>1500</hitTime>
<coolTime>500</coolTime>
@ -1302,7 +1287,6 @@
<operateType>A1</operateType>
<castRange>40</castRange>
<effectRange>900</effectRange>
<affectLimit>5-12</affectLimit>
<affectRange>900</affectRange>
<hitTime>2000</hitTime>
<coolTime>500</coolTime>
@ -1326,7 +1310,6 @@
<!-- <isDebuff>true</isDebuff> -->
<castRange>40</castRange>
<effectRange>900</effectRange>
<affectLimit>5-12</affectLimit>
<affectRange>900</affectRange>
<hitTime>1500</hitTime>
<coolTime>500</coolTime>
@ -1363,7 +1346,6 @@
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>6-12</affectLimit>
<affectRange>150</affectRange>
<magicLevel>-1</magicLevel>
<effects>
@ -1379,7 +1361,6 @@
<abnormalTime>5</abnormalTime>
<abnormalType>KNOCKDOWN</abnormalType>
<abnormalVisualEffect>KNOCKDOWN</abnormalVisualEffect>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<activateRate>90</activateRate>
<lvlBonusRate>30</lvlBonusRate>
@ -1449,7 +1430,6 @@
<operateType>A1</operateType>
<castRange>40</castRange>
<effectRange>900</effectRange>
<affectLimit>5-12</affectLimit>
<affectRange>900</affectRange>
<hitTime>1500</hitTime>
<coolTime>500</coolTime>
@ -1481,7 +1461,6 @@
<abnormalTime>10</abnormalTime>
<abnormalType>TURN_FLEE</abnormalType>
<abnormalVisualEffect>TURN_FLEE</abnormalVisualEffect>
<affectLimit>10-10</affectLimit>
<affectRange>150</affectRange>
<activateRate>90</activateRate>
<basicProperty>NONE</basicProperty>
@ -1513,7 +1492,6 @@
<abnormalType>PARALYZE</abnormalType>
<abnormalVisualEffect>PARALYZE</abnormalVisualEffect>
<activateRate>500</activateRate>
<affectLimit>40-40</affectLimit>
<affectRange>300</affectRange>
<basicProperty>MAGIC</basicProperty>
<lvlBonusRate>20</lvlBonusRate>

View File

@ -65,7 +65,6 @@
<hitTime>1500</hitTime>
<isMagic>2</isMagic>
<effectPoint>-100</effectPoint>
<affectLimit>5-12</affectLimit>
<affectRange>900</affectRange>
<fanRange>0;0;900;90</fanRange>
<targetType>ENEMY</targetType>
@ -122,7 +121,6 @@
<effectRange>1500</effectRange>
<hitTime>1500</hitTime>
<effectPoint>-100</effectPoint>
<affectLimit>5-12</affectLimit>
<affectRange>900</affectRange>
<isMagic>2</isMagic>
<fanRange>0;0;900;90</fanRange>

View File

@ -471,7 +471,6 @@
<icon>icon.skill0771</icon>
<operateType>A1</operateType>
<isDebuff>true</isDebuff>
<affectLimit>5-12</affectLimit>
<affectRange>900</affectRange>
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>100</magicLevel>
@ -553,13 +552,11 @@
<!-- Deals damage, knocks back and stuns. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
<icon>icon.skill0100</icon>
<operateType>A1</operateType>
<affectLimit>5-12</affectLimit>
<abnormalTime>1</abnormalTime>
<abnormalLevel>1</abnormalLevel>
<activateRate>60</activateRate>
<nextAction>ATTACK</nextAction>
<affectRange>600</affectRange>
<affectLimit>10-10</affectLimit>
<basicProperty>NONE</basicProperty>
<effectPoint>-100</effectPoint>
<effectRange>600</effectRange>
@ -602,7 +599,6 @@
<abnormalTime>30</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
<activateRate>90</activateRate>
<affectLimit>10-10</affectLimit>
<affectRange>200</affectRange>
<basicProperty>MAGIC</basicProperty>
<isDebuff>true</isDebuff>
@ -856,7 +852,6 @@
<abnormalTime>1</abnormalTime>
<abnormalType>KNOCKDOWN</abnormalType>
<abnormalVisualEffect>KNOCKDOWN</abnormalVisualEffect>
<affectLimit>5-12</affectLimit>
<affectRange>150</affectRange>
<activateRate>90</activateRate>
<lvlBonusRate>1</lvlBonusRate>
@ -888,7 +883,6 @@
<abnormalTime>5</abnormalTime>
<abnormalType>KNOCKDOWN</abnormalType>
<abnormalVisualEffect>KNOCKDOWN</abnormalVisualEffect>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<activateRate>90</activateRate>
<lvlBonusRate>30</lvlBonusRate>
@ -932,7 +926,6 @@
<abnormalTime>2</abnormalTime>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<affectLimit>5-12</affectLimit>
<affectRange>300</affectRange>
<activateRate>130</activateRate>
<castRange>1100</castRange>
@ -1016,7 +1009,6 @@
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<activateRate>100</activateRate>
<affectLimit>5-12</affectLimit>
<affectRange>150</affectRange>
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-687</effectPoint>
@ -1166,7 +1158,6 @@
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<activateRate>60</activateRate>
<affectLimit>5-12-1</affectLimit>
<affectRange>600</affectRange>
<basicProperty>PHYSICAL</basicProperty>
<castRange>400</castRange>
@ -1494,7 +1485,6 @@
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<activateRate>50</activateRate>
<affectLimit>6-12</affectLimit>
<affectRange>200</affectRange>
<basicProperty>PHYSICAL</basicProperty>
<hitTime>3000</hitTime>
@ -1563,7 +1553,7 @@
<abnormalTime>30</abnormalTime>
<abnormalType>ATTACK_TIME_UP</abnormalType>
<activateRate>60</activateRate>
<affectLimit>10-10</affectLimit>
<affectLimit>9-10</affectLimit>
<affectRange>200</affectRange>
<basicProperty>PHYSICAL</basicProperty>
<hitTime>2000</hitTime>
@ -1632,7 +1622,6 @@
<abnormalTime>5</abnormalTime>
<abnormalType>STUN</abnormalType>
<activateRate>90</activateRate>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<lvlBonusRate>2</lvlBonusRate>
<basicProperty>PHYSICAL</basicProperty>

View File

@ -31,7 +31,6 @@
</effects>
</skill>
<skill id="32301" toLevel="1" name="Abyss Buster">
<affectLimit>6-12</affectLimit>
<affectRange>200</affectRange>
<hitTime>2000</hitTime>
<coolTime>800</coolTime>
@ -75,7 +74,6 @@
<!-- Deals powerful magic damage to targets within range. P./ M. Atk. -30%. -->
<abnormalLevel>1</abnormalLevel>
<abnormalTime>20</abnormalTime>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<castRange>900</castRange>
<effectRange>1400</effectRange>
@ -110,7 +108,6 @@
<abnormalTime>5</abnormalTime>
<abnormalType>PARALYZE</abnormalType>
<abnormalVisualEffect>PARALYZE</abnormalVisualEffect>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<activateRate>90</activateRate>
<basicProperty>MAGIC</basicProperty>
@ -192,7 +189,6 @@
<skill id="32307" toLevel="1" name="Shield Throwing">
<!-- Deals powerful physical damage to targets within range. -->
<icon>icon.skill0092</icon>
<affectLimit>5-12</affectLimit>
<affectRange>900</affectRange>
<fanRange>0;0;900;90</fanRange>
<castRange>40</castRange>
@ -588,7 +584,6 @@
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>6-12</affectLimit>
<affectRange>150</affectRange>
<magicLevel>105</magicLevel>
<effects>
@ -688,7 +683,6 @@
<effectRange>1400</effectRange>
<isMagic>1</isMagic>
<magicLevel>105</magicLevel>
<affectLimit>5-12</affectLimit>
<affectRange>100</affectRange>
<attributeType>DARK</attributeType>
<attributeValue>450</attributeValue>

View File

@ -898,7 +898,6 @@
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>6-12</affectLimit>
<affectRange>400</affectRange>
<magicLevel>
<value level="1">106</value>
@ -1071,7 +1070,6 @@
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>107</magicLevel>
<affectRange>400</affectRange>
<affectLimit>6-12</affectLimit>
<isDebuff>true</isDebuff>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
@ -1163,7 +1161,6 @@
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>6-12</affectLimit>
<affectRange>800</affectRange>
<magicLevel>108</magicLevel>
<effects>
@ -1185,7 +1182,6 @@
<abnormalTime>30</abnormalTime>
<abnormalType>ULTIMATE_DEBUFF</abnormalType>
<activateRate>90</activateRate>
<affectLimit>10-10</affectLimit>
<affectRange>400</affectRange>
<basicProperty>MAGIC</basicProperty>
<lvlBonusRate>20</lvlBonusRate>
@ -1357,7 +1353,6 @@
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>6-12</affectLimit>
<affectRange>800</affectRange>
<magicLevel>108</magicLevel>
<effects>
@ -1378,7 +1373,6 @@
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>6-12</affectLimit>
<affectRange>800</affectRange>
<magicLevel>108</magicLevel>
<effects>
@ -1400,7 +1394,6 @@
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>10-10</affectLimit>
<affectRange>300</affectRange>
<effects>
<effect name="MagicalAttack">
@ -1414,7 +1407,6 @@
<abnormalType>STUN</abnormalType>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>10</abnormalTime>
<affectLimit>10-25</affectLimit>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<activateRate>90</activateRate>
<basicProperty>PHYSICAL</basicProperty>
@ -1458,7 +1450,6 @@
<abnormalResists>STUN;TURN_FLEE</abnormalResists>
<magicCriticalRate>5</magicCriticalRate>
<affectRange>300</affectRange>
<affectLimit>5-12</affectLimit>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
@ -1485,7 +1476,6 @@
<abnormalTime>5</abnormalTime>
<abnormalType>KNOCKDOWN</abnormalType>
<abnormalVisualEffect>KNOCKDOWN</abnormalVisualEffect>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<activateRate>90</activateRate>
<lvlBonusRate>30</lvlBonusRate>

View File

@ -39,13 +39,11 @@
<coolTime>500</coolTime>
<reuseDelay>1000</reuseDelay>
<effectPoint>-100</effectPoint>
<affectLimit>5-12</affectLimit>
<abnormalTime>1</abnormalTime>
<abnormalLevel>1</abnormalLevel>
<activateRate>60</activateRate>
<nextAction>ATTACK</nextAction>
<affectRange>600</affectRange>
<affectLimit>10-10</affectLimit>
<basicProperty>NONE</basicProperty>
<effectPoint>-100</effectPoint>
<effectRange>600</effectRange>
@ -376,7 +374,6 @@
<effectPoint>-100</effectPoint>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>5</abnormalTime>
<affectLimit>5-10</affectLimit>
<abnormalType>KNOCKDOWN</abnormalType>
<abnormalVisualEffect>KNOCKDOWN</abnormalVisualEffect>
<activateRate>200</activateRate>
@ -459,7 +456,6 @@
</effects>
</skill>
<skill id="32537" toLevel="1" name="Lilith Magic Blast">
<affectLimit>12-12</affectLimit>
<affectRange>300</affectRange>
<operateType>A1</operateType>
<isMagic>1</isMagic> <!-- Magic Skill -->
@ -492,7 +488,6 @@
<abnormalType>SILENCE_ALL</abnormalType>
<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
<activateRate>500</activateRate>
<affectLimit>40-40</affectLimit>
<affectRange>300</affectRange>
<basicProperty>MAGIC</basicProperty>
<lvlBonusRate>20</lvlBonusRate>
@ -516,7 +511,7 @@
<hitTime>2000</hitTime>
<coolTime>500</coolTime>
<effectPoint>-700</effectPoint>
<affectLimit>6-12</affectLimit>
<affectLimit>35-35</affectLimit>
<affectRange>200</affectRange>
<magicLevel>-1</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
@ -588,7 +583,6 @@
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>6-12</affectLimit>
<affectRange>150</affectRange>
<magicLevel>-1</magicLevel>
<effects>
@ -605,7 +599,6 @@
<hitTime>2000</hitTime>
<coolTime>500</coolTime>
<effectPoint>-700</effectPoint>
<affectLimit>6-12</affectLimit>
<affectRange>200</affectRange>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>5</abnormalTime>
@ -677,7 +670,6 @@
<hitTime>2000</hitTime>
<coolTime>500</coolTime>
<effectPoint>-700</effectPoint>
<affectLimit>12-12</affectLimit>
<affectRange>300</affectRange>
<magicLevel>-1</magicLevel>
<targetType>ENEMY</targetType>
@ -695,7 +687,6 @@
<hitTime>2000</hitTime>
<coolTime>500</coolTime>
<effectPoint>-700</effectPoint>
<affectLimit>6-12</affectLimit>
<affectRange>200</affectRange>
<magicLevel>-1</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
@ -717,7 +708,6 @@
<hitTime>2000</hitTime>
<coolTime>500</coolTime>
<effectPoint>-700</effectPoint>
<affectLimit>6-12</affectLimit>
<affectRange>200</affectRange>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>10</abnormalTime>
@ -900,7 +890,6 @@
<coolTime>500</coolTime>
<effectPoint>-100</effectPoint>
<effectRange>900</effectRange>
<affectLimit>40-40</affectLimit>
<affectRange>900</affectRange>
<fanRange>0;0;900;90</fanRange>
<magicCriticalRate>5</magicCriticalRate>
@ -928,7 +917,6 @@
<abnormalType>PARALYZE</abnormalType>
<abnormalVisualEffect>PARALYZE</abnormalVisualEffect>
<activateRate>500</activateRate>
<affectLimit>40-40</affectLimit>
<affectRange>300</affectRange>
<basicProperty>MAGIC</basicProperty>
<lvlBonusRate>20</lvlBonusRate>
@ -956,7 +944,7 @@
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>6-12</affectLimit>
<affectLimit>35-35</affectLimit>
<affectRange>150</affectRange>
<magicLevel>-1</magicLevel>
<effects>
@ -1050,7 +1038,6 @@
<abnormalTime>5</abnormalTime>
<abnormalType>TARGET_LOCK</abnormalType>
<activateRate>100</activateRate>
<affectLimit>40-40</affectLimit>
<affectRange>500</affectRange>
<magicLevel>-1</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
@ -1103,7 +1090,6 @@
<abnormalType>PARALYZE</abnormalType>
<abnormalVisualEffect>PARALYZE</abnormalVisualEffect>
<activateRate>500</activateRate>
<affectLimit>40-40</affectLimit>
<affectRange>300</affectRange>
<basicProperty>MAGIC</basicProperty>
<lvlBonusRate>20</lvlBonusRate>
@ -1148,7 +1134,6 @@
<effectPoint>-100</effectPoint>
<isMagic>1</isMagic>
<magicLevel>-1</magicLevel>
<affectLimit>40-40</affectLimit>
<affectRange>500</affectRange>
<magicCriticalRate>5</magicCriticalRate>
<targetType>ENEMY</targetType>

View File

@ -861,7 +861,6 @@
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<activateRate>90</activateRate>
<affectLimit>5-12</affectLimit>
<fanRange>0;0;150;180</fanRange>
<lvlBonusRate>30</lvlBonusRate>
<basicProperty>PHYSICAL</basicProperty>
@ -893,7 +892,6 @@
<abnormalTime>5</abnormalTime>
<abnormalType>KNOCKDOWN</abnormalType>
<abnormalVisualEffect>KNOCKDOWN</abnormalVisualEffect>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<activateRate>90</activateRate>
<lvlBonusRate>30</lvlBonusRate>
@ -1120,7 +1118,6 @@
<magicLevel>99</magicLevel>
<trait>KNOCKDOWN</trait>
<affectRange>125</affectRange>
<affectLimit>5-12</affectLimit>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
@ -1214,7 +1211,6 @@
<coolTime>500</coolTime>
<reuseDelay>10000</reuseDelay>
<effectPoint>-1000</effectPoint>
<affectLimit>10-10</affectLimit>
<affectRange>300</affectRange>
<activateRate>100</activateRate>
<mpConsume>1767</mpConsume>
@ -1245,7 +1241,6 @@
<abnormalLevel>5</abnormalLevel>
<abnormalTime>10</abnormalTime>
<abnormalType>SPEED_DOWN</abnormalType>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<effectRange>900</effectRange>
<magicLevel>83</magicLevel>
@ -1279,7 +1274,6 @@
<coolTime>500</coolTime>
<reuseDelay>30000</reuseDelay>
<effectPoint>-1000</effectPoint>
<affectLimit>5-12</affectLimit>
<affectRange>900</affectRange>
<fanRange>0,0,900,90</fanRange>
<magicCriticalRate>5</magicCriticalRate>
@ -1311,7 +1305,6 @@
<reuseDelay>10000</reuseDelay>
<effectPoint>-1000</effectPoint>
<activateRate>60</activateRate>
<affectLimit>5-12-1</affectLimit>
<affectRange>600</affectRange>
<basicProperty>PHYSICAL</basicProperty>
<effectPoint>-681</effectPoint>
@ -1350,7 +1343,6 @@
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<activateRate>100</activateRate>
<affectLimit>5-12</affectLimit>
<affectRange>600</affectRange>
<basicProperty>PHYSICAL</basicProperty>
<lvlBonusRate>20</lvlBonusRate>
@ -1384,13 +1376,11 @@
<coolTime>500</coolTime>
<reuseDelay>45000</reuseDelay>
<effectPoint>-1000</effectPoint>
<affectLimit>5-12</affectLimit>
<abnormalTime>1</abnormalTime>
<abnormalLevel>1</abnormalLevel>
<activateRate>60</activateRate>
<nextAction>ATTACK</nextAction>
<affectRange>600</affectRange>
<affectLimit>10-10</affectLimit>
<basicProperty>NONE</basicProperty>
<effectRange>600</effectRange>
<magicLevel>100</magicLevel>
@ -1424,7 +1414,6 @@
<hitTime>1500</hitTime>
<coolTime>500</coolTime>
<effectPoint>-1000</effectPoint>
<affectLimit>6-12</affectLimit>
<affectRange>200</affectRange>
<magicLevel>100</magicLevel>
<mpConsume>80</mpConsume>
@ -1454,7 +1443,6 @@
<abnormalTime>10</abnormalTime>
<abnormalType>ALL_SPEED_DOWN</abnormalType>
<activateRate>80</activateRate>
<affectLimit>6-12</affectLimit>
<affectRange>150</affectRange>
<basicProperty>MAGIC</basicProperty>
<lvlBonusRate>20</lvlBonusRate>
@ -1497,7 +1485,6 @@
<magicLevel>99</magicLevel>
<trait>KNOCKDOWN</trait>
<affectRange>125</affectRange>
<affectLimit>5-12</affectLimit>
<staticReuse>true</staticReuse>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
@ -1532,7 +1519,6 @@
<hitTime>1500</hitTime>
<coolTime>500</coolTime>
<effectPoint>-1000</effectPoint>
<affectLimit>6-12</affectLimit>
<affectRange>200</affectRange>
<coolTime>733</coolTime>
<magicLevel>100</magicLevel>
@ -1582,13 +1568,11 @@
<coolTime>500</coolTime>
<reuseDelay>45000</reuseDelay>
<effectPoint>-1000</effectPoint>
<affectLimit>5-12</affectLimit>
<abnormalTime>1</abnormalTime>
<abnormalLevel>1</abnormalLevel>
<activateRate>100</activateRate>
<nextAction>ATTACK</nextAction>
<affectRange>600</affectRange>
<affectLimit>10-10</affectLimit>
<basicProperty>NONE</basicProperty>
<effectRange>600</effectRange>
<magicLevel>100</magicLevel>

View File

@ -88,7 +88,6 @@
<abnormalTime>30</abnormalTime>
<abnormalType>ARMOR_WATER</abnormalType>
<activateRate>40</activateRate>
<affectLimit>10-10</affectLimit>
<affectRange>200</affectRange>
<basicProperty>MAGIC</basicProperty>
<effectRange>1400</effectRange>
@ -160,7 +159,6 @@
</skill>
<skill id="32705" toLevel="1" name="Fafurion Standard Attack">
<!-- Fafurion Basic Attack -->
<affectLimit>50-50</affectLimit>
<affectRange>300</affectRange>
<castRange>250</castRange>
<coolTime>500</coolTime>
@ -236,7 +234,6 @@
<abnormalTime>5</abnormalTime>
<abnormalType>KNOCKDOWN</abnormalType>
<abnormalVisualEffect>KNOCKDOWN</abnormalVisualEffect>
<affectLimit>40-40</affectLimit>
<affectRange>200</affectRange>
<activateRate>500</activateRate>
<lvlBonusRate>30</lvlBonusRate>
@ -302,7 +299,6 @@
<abnormalTime>5</abnormalTime>
<abnormalType>KNOCKDOWN</abnormalType>
<abnormalVisualEffect>KNOCKDOWN</abnormalVisualEffect>
<affectLimit>40-40</affectLimit>
<affectRange>200</affectRange>
<activateRate>500</activateRate>
<lvlBonusRate>30</lvlBonusRate>
@ -343,7 +339,6 @@
<hitTime>500</hitTime>
<coolTime>500</coolTime>
<effectPoint>-100</effectPoint>
<affectLimit>15-25</affectLimit>
<affectRange>1500</affectRange>
<blockedInOlympiad>true</blockedInOlympiad>
<channelingStart>1</channelingStart>
@ -441,7 +436,6 @@
<abnormalVisualEffect>KNOCKDOWN</abnormalVisualEffect>
<activateRate>100</activateRate>
<reuseDelay>30000</reuseDelay>
<affectLimit>40-40</affectLimit>
<castRange>800</castRange>
<affectRange>1500</affectRange>
<lvlBonusRate>30</lvlBonusRate>
@ -478,7 +472,6 @@
<operateType>A1</operateType>
<castRange>600</castRange>
<effectRange>900</effectRange>
<affectLimit>50-50</affectLimit>
<affectRange>900</affectRange>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>30</abnormalTime>
@ -643,7 +636,6 @@
<abnormalTime>5</abnormalTime>
<abnormalType>KNOCKDOWN</abnormalType>
<abnormalVisualEffect>KNOCKDOWN</abnormalVisualEffect>
<affectLimit>40-40</affectLimit>
<affectRange>200</affectRange>
<activateRate>500</activateRate>
<lvlBonusRate>30</lvlBonusRate>
@ -754,7 +746,6 @@
<hitTime>2000</hitTime>
<coolTime>500</coolTime>
<effectPoint>-100</effectPoint>
<affectLimit>6-12</affectLimit>
<affectRange>200</affectRange>
<magicLevel>-1</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
@ -825,7 +816,6 @@
<hitTime>2000</hitTime>
<coolTime>500</coolTime>
<effectPoint>-100</effectPoint>
<affectLimit>150-200</affectLimit>
<affectRange>650</affectRange>
<attributeType>WATER</attributeType>
<attributeValue>250</attributeValue>
@ -855,7 +845,6 @@
<abnormalTime>9</abnormalTime>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<affectLimit>12-12</affectLimit>
<affectRange>200</affectRange>
<basicProperty>PHYSICAL</basicProperty>
<lvlBonusRate>30</lvlBonusRate>
@ -890,7 +879,6 @@
<coolTime>500</coolTime>
<effectPoint>-100</effectPoint>
<isMagic>1</isMagic> <!-- Static Skill -->
<affectLimit>150-200</affectLimit>
<attributeType>WATER</attributeType>
<attributeValue>250</attributeValue>
<fanRange>0;0;200;90</fanRange>
@ -997,7 +985,6 @@
<attributeType>WATER</attributeType>
<attributeValue>250</attributeValue>
<activateRate>100</activateRate>
<affectLimit>5-12</affectLimit>
<affectHeight>-100;200</affectHeight>
<affectRange>450</affectRange>
<trait>PULL</trait>
@ -1052,7 +1039,6 @@
<mpConsume>1</mpConsume>
<attributeType>WATER</attributeType>
<attributeValue>250</attributeValue>
<affectLimit>150-200</affectLimit>
<effectRange>900</effectRange>
<affectRange>600</affectRange>
<targetType>ENEMY</targetType>
@ -1082,7 +1068,6 @@
<effectPoint>-100</effectPoint>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>30</abnormalTime>
<affectLimit>12-12</affectLimit>
<affectRange>200</affectRange>
<basicProperty>MAGIC</basicProperty>
<lvlBonusRate>20</lvlBonusRate>
@ -1121,7 +1106,6 @@
<coolTime>500</coolTime>
<reuseDelay>30000</reuseDelay>
<effectPoint>-100</effectPoint>
<affectLimit>12-12</affectLimit>
<affectRange>300</affectRange>
<magicLevel>-1</magicLevel>
<abnormalLevel>1</abnormalLevel>

View File

@ -344,7 +344,6 @@
<abnormalTime>5</abnormalTime>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<affectLimit>5-12</affectLimit>
<affectRange>300</affectRange>
<activateRate>80</activateRate>
<effectRange>400</effectRange>
@ -947,7 +946,6 @@
<abnormalTime>5</abnormalTime>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<affectLimit>5-12</affectLimit>
<affectRange>300</affectRange>
<activateRate>80</activateRate>
<effectRange>400</effectRange>
@ -1001,7 +999,6 @@
<abnormalTime>5</abnormalTime>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<affectLimit>5-12</affectLimit>
<affectRange>300</affectRange>
<activateRate>80</activateRate>
<effectRange>400</effectRange>
@ -1198,7 +1195,6 @@
<abnormalTime>5</abnormalTime>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<affectLimit>5-12</affectLimit>
<affectRange>300</affectRange>
<activateRate>80</activateRate>
<effectRange>400</effectRange>
@ -1294,7 +1290,6 @@
<abnormalTime>5</abnormalTime>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<affectLimit>5-12</affectLimit>
<affectRange>300</affectRange>
<activateRate>80</activateRate>
<effectRange>400</effectRange>
@ -1346,7 +1341,6 @@
<abnormalTime>5</abnormalTime>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<affectLimit>5-12</affectLimit>
<affectRange>300</affectRange>
<activateRate>80</activateRate>
<effectRange>400</effectRange>
@ -1480,7 +1474,6 @@
<irreplacableBuff>true</irreplacableBuff>
<canBeDispelled>false</canBeDispelled>
<affectRange>1000</affectRange>
<affectLimit>50-50</affectLimit>
<isMagic>2</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>

View File

@ -62,7 +62,6 @@
<coolTime>500</coolTime>
<effectPoint>-2</effectPoint>
<mpConsume>1</mpConsume>
<affectLimit>150-200</affectLimit>
<affectRange>750</affectRange>
<attributeType>WATER</attributeType>
<attributeValue>250</attributeValue>
@ -211,7 +210,6 @@
<abnormalTime>5</abnormalTime>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<affectLimit>5-12</affectLimit>
<affectRange>300</affectRange>
<activateRate>80</activateRate>
<effectRange>400</effectRange>
@ -283,7 +281,6 @@
<abnormalTime>5</abnormalTime>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<affectLimit>5-12</affectLimit>
<affectRange>300</affectRange>
<activateRate>80</activateRate>
<effectRange>400</effectRange>
@ -398,7 +395,6 @@
<abnormalType>PARALYZE</abnormalType>
<abnormalVisualEffect>PARALYZE</abnormalVisualEffect>
<activateRate>500</activateRate>
<affectLimit>40-40</affectLimit>
<affectRange>300</affectRange>
<basicProperty>MAGIC</basicProperty>
<lvlBonusRate>20</lvlBonusRate>

View File

@ -643,7 +643,6 @@
<operateType>A2</operateType>
<hitTime>3000</hitTime>
<reuseDelay>30000</reuseDelay>
<affectLimit>5-12</affectLimit>
<affectRange>2000</affectRange>
<staticReuse>true</staticReuse>
<effectPoint>-711</effectPoint>
@ -3567,7 +3566,7 @@
<itemConsumeId>36415</itemConsumeId> <!-- Dragon Blood -->
<magicCriticalRate>5</magicCriticalRate>
<staticReuse>true</staticReuse>
<affectLimit>6-12</affectLimit>
<affectLimit>20-20</affectLimit>
<affectRange>600</affectRange>
<operateType>A1</operateType>
<hitTime>500</hitTime>

View File

@ -53,7 +53,6 @@
<abnormalType>ROOT_MAGICALLY</abnormalType> <!-- FIX: NOT RETAIL -->
<abnormalVisualEffect>ROOT</abnormalVisualEffect>
<activateRate>80</activateRate>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<isDebuff>true</isDebuff>
<trait>HOLD</trait>
@ -80,7 +79,6 @@
<abnormalType>ROOT_MAGICALLY</abnormalType> <!-- FIX: NOT RETAIL -->
<abnormalVisualEffect>ROOT</abnormalVisualEffect>
<activateRate>80</activateRate>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<isDebuff>true</isDebuff>
<trait>HOLD</trait>

View File

@ -773,7 +773,6 @@
<abnormalType>DEMONIC_CAGE</abnormalType>
<abnormalVisualEffect>ZARICHE_PRISION2_AVE</abnormalVisualEffect>
<activateRate>90</activateRate>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
@ -825,7 +824,6 @@
<coolTime>300</coolTime>
<reuseDelay>600000</reuseDelay>
<activateRate>100</activateRate>
<affectLimit>5-12</affectLimit>
<affectRange>250</affectRange>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
@ -884,7 +882,6 @@
<abnormalType>DEMONIC_CAGE</abnormalType>
<abnormalVisualEffect>ZARICHE_PRISION2_AVE</abnormalVisualEffect>
<activateRate>90</activateRate>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
@ -936,7 +933,6 @@
<coolTime>300</coolTime>
<reuseDelay>600000</reuseDelay>
<activateRate>100</activateRate>
<affectLimit>5-12</affectLimit>
<affectRange>250</affectRange>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>

View File

@ -2828,7 +2828,7 @@
<value fromLevel="1" toLevel="13">40</value>
<value fromLevel="7" toLevel="13" fromSubLevel="1001" toSubLevel="1020">{base + (base / 100 * subIndex)}</value>
</activateRate>
<affectLimit>10-10</affectLimit>
<affectLimit>5-12</affectLimit>
<affectRange>150</affectRange>
<basicProperty>MAGIC</basicProperty>
<coolTime>500</coolTime>

View File

@ -2612,7 +2612,7 @@
<value fromLevel="1" toLevel="12">60</value>
<value fromLevel="6" toLevel="12" fromSubLevel="1001" toSubLevel="1020">{base + (base / 100 * subIndex)}</value>
</activateRate>
<affectLimit>10-10</affectLimit>
<affectLimit>5-12</affectLimit>
<affectRange>150</affectRange>
<basicProperty>MAGIC</basicProperty>
<coolTime>500</coolTime>

View File

@ -4845,7 +4845,7 @@
<skill id="987" toLevel="1" name="Multiple Shot">
<!-- Attacks multiple enemies with 11,030 power. Requires a bow or a crossbow. Critical. Over-hit. The skill cooldown is fixed. -->
<icon>icon.skill0987</icon>
<affectLimit>8-0-1</affectLimit>
<affectLimit>8-0</affectLimit>
<affectRange>900</affectRange>
<affectHeight>-200;200</affectHeight>
<castRange>900</castRange>
@ -5234,7 +5234,7 @@
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<activateRate>60</activateRate>
<affectLimit>5-12-1</affectLimit>
<affectLimit>5-12</affectLimit>
<affectRange>600</affectRange>
<basicProperty>PHYSICAL</basicProperty>
<castRange>600</castRange>

View File

@ -3240,7 +3240,7 @@
<value fromLevel="1" toLevel="10">80</value>
<value fromLevel="6" toLevel="10" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
</activateRate>
<affectLimit>10-10</affectLimit>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<basicProperty>MAGIC</basicProperty>
<coolTime>500</coolTime>

View File

@ -3309,7 +3309,7 @@
<!-- Inflicts magic non-attribute damage on the target and nearby enemies with 141 power and recovers MP. Inflicts additional non-attribute damage with 58 power to monsters. -->
<icon>icon.skill1554</icon>
<abnormalTime>3</abnormalTime>
<affectLimit>10-0-1</affectLimit>
<affectLimit>10-0</affectLimit>
<affectRange>200</affectRange>
<castRange>900</castRange>
<effectPoint>-689</effectPoint>

View File

@ -4830,7 +4830,6 @@
<abnormalTime>10</abnormalTime>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<affectLimit>40-40</affectLimit>
<affectRange>900</affectRange>
<castRange>2500</castRange>
<effectRange>2500</effectRange>
@ -4861,7 +4860,6 @@
<abnormalTime>10</abnormalTime>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<affectLimit>40-40</affectLimit>
<affectRange>900</affectRange>
<castRange>2500</castRange>
<effectRange>2500</effectRange>
@ -4892,7 +4890,6 @@
<abnormalTime>10</abnormalTime>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<affectLimit>40-40</affectLimit>
<affectRange>900</affectRange>
<castRange>2500</castRange>
<effectRange>2500</effectRange>
@ -4925,7 +4922,6 @@
<abnormalTime>10</abnormalTime>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<affectLimit>40-40</affectLimit>
<affectRange>900</affectRange>
<castRange>2500</castRange>
<effectRange>2500</effectRange>
@ -4976,7 +4972,6 @@
</skill>
<skill id="4690" toLevel="1" name="Valakas' Meteor Storm">
<affectRange>600</affectRange>
<affectLimit>40-40</affectLimit>
<coolTime>2000</coolTime>
<effectPoint>-100</effectPoint>
<attributeType>FIRE</attributeType>

View File

@ -1297,7 +1297,7 @@
</activateRate>
<affectLimit>
<value level="1">0-0</value>
<value level="2">5-15</value>
<value level="2">5-12</value>
</affectLimit>
<isDebuff>true</isDebuff>
<castRange>

View File

@ -1002,7 +1002,6 @@
<affectScope>SINGLE</affectScope>
</skill>
<skill id="6844" toLevel="1" name="Power Strike">
<affectLimit>5-15</affectLimit>
<castRange>300</castRange>
<effectPoint>-10000</effectPoint>
<effectRange>500</effectRange>

View File

@ -2369,7 +2369,7 @@
<magicCriticalRate>5</magicCriticalRate>
<effectRange>1400</effectRange>
<magicLevel>83</magicLevel>
<affectLimit>8-0-1</affectLimit>
<affectLimit>8-0</affectLimit>
<reuseDelay>12000</reuseDelay>
<staticReuse>true</staticReuse>
<affectRange>900</affectRange>

View File

@ -2321,7 +2321,7 @@
<itemConsumeId>36415</itemConsumeId> <!-- Dragon Blood -->
<magicCriticalRate>5</magicCriticalRate>
<staticReuse>true</staticReuse>
<affectLimit>6-12</affectLimit>
<affectLimit>20-20</affectLimit>
<affectRange>600</affectRange>
<operateType>A2</operateType>
<hitTime>500</hitTime>
@ -2384,7 +2384,7 @@
<itemConsumeId>36415</itemConsumeId> <!-- Dragon Blood -->
<magicCriticalRate>5</magicCriticalRate>
<staticReuse>true</staticReuse>
<affectLimit>6-12</affectLimit>
<affectLimit>20-20</affectLimit>
<affectRange>600</affectRange>
<operateType>A1</operateType>
<hitTime>500</hitTime>
@ -2414,7 +2414,7 @@
<itemConsumeId>36415</itemConsumeId> <!-- Dragon Blood -->
<magicCriticalRate>5</magicCriticalRate>
<staticReuse>true</staticReuse>
<affectLimit>6-12</affectLimit>
<affectLimit>20-20</affectLimit>
<affectRange>600</affectRange>
<operateType>A2</operateType>
<hitTime>500</hitTime>
@ -2456,7 +2456,7 @@
<itemConsumeId>36415</itemConsumeId> <!-- Dragon Blood -->
<magicCriticalRate>5</magicCriticalRate>
<staticReuse>true</staticReuse>
<affectLimit>6-12</affectLimit>
<affectLimit>20-20</affectLimit>
<affectRange>600</affectRange>
<operateType>A1</operateType>
<hitTime>500</hitTime>
@ -2486,7 +2486,7 @@
<itemConsumeId>36415</itemConsumeId> <!-- Dragon Blood -->
<magicCriticalRate>5</magicCriticalRate>
<staticReuse>true</staticReuse>
<affectLimit>6-12</affectLimit>
<affectLimit>20-20</affectLimit>
<affectRange>600</affectRange>
<operateType>A2</operateType>
<hitTime>500</hitTime>
@ -2528,7 +2528,7 @@
<itemConsumeId>36415</itemConsumeId> <!-- Dragon Blood -->
<magicCriticalRate>5</magicCriticalRate>
<staticReuse>true</staticReuse>
<affectLimit>6-12</affectLimit>
<affectLimit>20-20</affectLimit>
<affectRange>600</affectRange>
<operateType>A1</operateType>
<hitTime>500</hitTime>

View File

@ -6136,7 +6136,7 @@
<value fromLevel="1" toLevel="9">15</value>
<value fromLevel="3" toLevel="9" fromSubLevel="2001" toSubLevel="2020">{base + (base / 100 * subIndex)}</value>
</activateRate>
<affectLimit>10-10</affectLimit>
<affectLimit>5-12</affectLimit>
<affectRange>600</affectRange>
<basicProperty>PHYSICAL</basicProperty>
<itemConsumeId>1785</itemConsumeId>

View File

@ -313,7 +313,7 @@
<value fromLevel="1" toLevel="8">60</value>
<value fromLevel="3" toLevel="8" fromSubLevel="2001" toSubLevel="2020">{base + (base / 100 * subIndex)}</value>
</activateRate>
<affectLimit>10-10</affectLimit>
<affectLimit>5-12</affectLimit>
<fanRange>0;0;600;180</fanRange>
<affectRange>200</affectRange>
<basicProperty>PHYSICAL</basicProperty> <!-- Guessed -->

View File

@ -545,7 +545,7 @@
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<activateRate>60</activateRate>
<affectLimit>5-12</affectLimit>
<affectLimit>9-10</affectLimit>
<basicProperty>PHYSICAL</basicProperty> <!-- Guessed -->
<effectRange>800</effectRange>
<fanRange>0;0;600;60</fanRange>
@ -933,7 +933,7 @@
<value fromLevel="1" toLevel="9">50</value>
<value fromLevel="3" toLevel="9" fromSubLevel="2001" toSubLevel="2020">{base + (base / 100 * subIndex)}</value>
</activateRate>
<affectLimit>6-12</affectLimit>
<affectLimit>5-12</affectLimit>
<affectRange>150</affectRange>
<basicProperty>PHYSICAL</basicProperty> <!-- Guessed -->
<lvlBonusRate>1</lvlBonusRate>
@ -1117,7 +1117,7 @@
<skill id="10325" toLevel="8" name="Dreadful Roar">
<!-- Waves of screams wrap the enemies around making their P./ M. Atk. equal to $s1. The skill cooldown is fixed. Consumes $s2 Soulstones. -->
<icon>icon.skill10325</icon>
<affectLimit>10-10</affectLimit>
<affectLimit>5-12</affectLimit>
<activateRate>50</activateRate>
<affectRange>180</affectRange>
<magicLevel>
@ -1822,7 +1822,7 @@
<value level="4">107</value>
<value level="5">109</value>
</magicLevel>
<affectLimit>6-12</affectLimit>
<affectLimit>5-12</affectLimit>
<affectRange>400</affectRange>
<basicProperty>PHYSICAL</basicProperty>
<operateType>A1</operateType>

View File

@ -3432,7 +3432,6 @@
<skill id="10553" toLevel="1" name="Chance of Wind">
<!-- Resets cooldown of certain skills. -->
<icon>icon.skill10878</icon>
<affectLimit>5-12</affectLimit>
<affectRange>300</affectRange>
<operateType>A1</operateType>
<magicCriticalRate>5</magicCriticalRate>

View File

@ -1343,7 +1343,6 @@
<affectScope>SQUARE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<fanRange>0;0;1100;50</fanRange>
<affectLimit>5-12</affectLimit>
<conditions>
<condition name="EquipWeapon">
<weaponType>
@ -2809,7 +2808,6 @@
<value level="7">3</value>
</abnormalTime>
<!-- TODO set name="abnormalType" val="" / -->
<affectLimit>5-12</affectLimit>
<affectRange>500</affectRange>
<operateType>A2</operateType>
<magicCriticalRate>5</magicCriticalRate>

View File

@ -231,7 +231,6 @@
<value fromLevel="1" toLevel="6">100</value>
<value fromLevel="1" toLevel="6" fromSubLevel="2001" toSubLevel="2020">{base + (base / 100 * subIndex)}</value>
</activateRate>
<affectLimit>5-12</affectLimit>
<affectRange>400</affectRange>
<operateType>A2</operateType>
<magicLevel>

View File

@ -2485,7 +2485,6 @@
<value level="3">84</value>
<value level="4">88</value>
</mpConsume>
<affectLimit>6-12</affectLimit>
<affectRange>200</affectRange>
<castRange>800</castRange>
<effectRange>1100</effectRange>
@ -4820,7 +4819,7 @@
<abnormalLevel>1</abnormalLevel>
<abnormalType>DERANGEMENT</abnormalType>
<activateRate>50</activateRate>
<affectLimit>5-20</affectLimit>
<affectLimit>5-12</affectLimit>
<affectRange>350</affectRange>
<operateType>A2</operateType>
<trait>PULL</trait>

View File

@ -308,7 +308,6 @@
<targetType>ENEMY_ONLY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<activateRate>10</activateRate> <!-- Guessed -->
<basicProperty>PHYSICAL</basicProperty>
@ -692,7 +691,6 @@
<targetType>ENEMY_ONLY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<magicLevel>
<value level="1">85</value>
@ -776,7 +774,6 @@
<targetType>ENEMY_ONLY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<magicLevel>
<value level="1">85</value>
@ -1118,7 +1115,6 @@
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<magicLevel>
<value level="1">85</value>
@ -1307,7 +1303,6 @@
<targetType>ENEMY_ONLY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<magicLevel>
<value level="1">85</value>
@ -1398,7 +1393,6 @@
<targetType>ENEMY_ONLY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<magicLevel>
<value level="1">85</value>
@ -1618,7 +1612,6 @@
<targetType>ENEMY_ONLY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<magicLevel>
<value level="1">85</value>
@ -1708,7 +1701,6 @@
<targetType>ENEMY_ONLY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<magicLevel>
<value level="1">85</value>
@ -1928,7 +1920,6 @@
<targetType>ENEMY_ONLY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<magicLevel>
<value level="1">85</value>
@ -3236,7 +3227,7 @@
<abnormalLevel>5</abnormalLevel>
<abnormalTime>1</abnormalTime>
<abnormalType>COMBINATION</abnormalType>
<affectLimit>5-12</affectLimit>
<affectLimit>10-10</affectLimit>
<affectRange>300</affectRange>
<effectPoint>-709</effectPoint>
<basicProperty>NONE</basicProperty>
@ -3265,7 +3256,7 @@
<abnormalLevel>5</abnormalLevel>
<abnormalTime>7</abnormalTime>
<abnormalType>COMBINATION</abnormalType>
<affectLimit>5-12</affectLimit>
<affectLimit>10-10</affectLimit>
<affectRange>300</affectRange>
<effectPoint>-709</effectPoint>
<basicProperty>NONE</basicProperty>

View File

@ -28,7 +28,6 @@
<abnormalType>PARALYZE</abnormalType>
<abnormalVisualEffect>PARALYZE</abnormalVisualEffect>
<activateRate>90</activateRate> <!-- Guessed -->
<affectLimit>5-12</affectLimit> <!-- Guessed -->
<affectRange>150</affectRange> <!-- Guessed -->
<basicProperty>MAGIC</basicProperty> <!-- Guessed -->
<operateType>A2</operateType>

View File

@ -1438,13 +1438,6 @@
</effectPoint>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<affectLimit>
<value level="1">0-0</value>
<value level="2">0-0</value>
<value level="3">0-0</value>
<value level="4">50-50</value>
<value level="5">50-50</value>
</affectLimit>
<targetType>SELF</targetType>
<affectScope>PARTY</affectScope>
<affectObject>FRIEND</affectObject>
@ -4723,7 +4716,7 @@
<abnormalType>SILENCE_ALL</abnormalType>
<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
<activateRate>60</activateRate> <!-- Custom -->
<affectLimit>10-10</affectLimit> <!-- Custom -->
<affectLimit>5-12</affectLimit>
<affectRange>150</affectRange> <!-- Custom -->
<basicProperty>MAGIC</basicProperty> <!-- Guessed -->
<operateType>A2</operateType>
@ -4791,7 +4784,7 @@
<abnormalType>TURN_STONE</abnormalType>
<abnormalVisualEffect>FLESH_STONE</abnormalVisualEffect>
<activateRate>80</activateRate> <!-- Custom -->
<affectLimit>10-10</affectLimit> <!-- Custom -->
<affectLimit>5-12</affectLimit>
<affectRange>150</affectRange> <!-- Custom -->
<basicProperty>MAGIC</basicProperty> <!-- Guessed -->
<effectPoint>-666</effectPoint>
@ -4857,7 +4850,7 @@
<!-- For $s1, restores and increases clan members' Max CP +$s2. -->
<icon>icon.skill11843</icon>
<abnormalTime>30</abnormalTime>
<affectLimit>50-100</affectLimit> <!-- Custom -->
<affectLimit>50-100</affectLimit>
<affectRange>1000</affectRange> <!-- Custom -->
<operateType>A2</operateType>
<targetType>SELF</targetType>
@ -5034,7 +5027,7 @@
<abnormalType>BUFF_SPECIAL_ATTACK</abnormalType>
<itemConsumeCount>50</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<affectLimit>50-50</affectLimit> <!-- Custom -->
<affectLimit>50-50</affectLimit>
<affectRange>1000</affectRange> <!-- Custom -->
<operateType>A2</operateType>
<targetType>SELF</targetType>
@ -5126,7 +5119,7 @@
</abnormalTime>
<itemConsumeCount>50</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<affectLimit>50-50</affectLimit> <!-- Custom -->
<affectLimit>50-50</affectLimit>
<affectRange>1000</affectRange> <!-- Custom -->
<operateType>A2</operateType>
<targetType>SELF</targetType>
@ -5228,7 +5221,7 @@
</abnormalTime>
<itemConsumeCount>50</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<affectLimit>50-50</affectLimit> <!-- Custom -->
<affectLimit>50-50</affectLimit>
<affectRange>1000</affectRange> <!-- Custom -->
<operateType>A2</operateType>
<targetType>SELF</targetType>
@ -5330,7 +5323,7 @@
</abnormalTime>
<itemConsumeCount>50</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<affectLimit>50-100</affectLimit> <!-- Custom -->
<affectLimit>50-50</affectLimit>
<affectRange>1000</affectRange> <!-- Custom -->
<operateType>A2</operateType>
<targetType>SELF</targetType>
@ -5427,7 +5420,7 @@
</abnormalTime>
<itemConsumeCount>50</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<affectLimit>50-50</affectLimit> <!-- Custom -->
<affectLimit>50-50</affectLimit>
<affectRange>1000</affectRange> <!-- Custom -->
<operateType>A2</operateType>
<targetType>SELF</targetType>
@ -5522,7 +5515,7 @@
</abnormalTime>
<itemConsumeCount>50</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<affectLimit>50-50</affectLimit> <!-- Custom -->
<affectLimit>50-50</affectLimit>
<affectRange>1000</affectRange> <!-- Custom -->
<operateType>A2</operateType>
<targetType>SELF</targetType>
@ -5595,7 +5588,6 @@
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<affectLimit>50-50</affectLimit> <!-- Custom -->
<affectRange>1000</affectRange> <!-- Custom -->
<mpConsume>140</mpConsume>
<mpInitialConsume>28</mpInitialConsume>
@ -5652,7 +5644,6 @@
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<affectLimit>50-50</affectLimit> <!-- Custom -->
<affectRange>1000</affectRange> <!-- Custom -->
<mpConsume>140</mpConsume>
<mpInitialConsume>28</mpInitialConsume>
@ -5713,7 +5704,6 @@
<targetType>SELF</targetType>
<affectScope>PLEDGE</affectScope>
<affectObject>FRIEND_PC</affectObject>
<affectLimit>50-50</affectLimit> <!-- Custom -->
<affectRange>1000</affectRange> <!-- Custom -->
<mpConsume>140</mpConsume>
<mpInitialConsume>28</mpInitialConsume>

View File

@ -182,7 +182,7 @@
<abnormalTime>30</abnormalTime>
<abnormalType>LIMIT</abnormalType>
<activateRate>60</activateRate> <!-- Custom -->
<affectLimit>10-10</affectLimit> <!-- Custom -->
<affectLimit>10-10</affectLimit>
<affectRange>200</affectRange> <!-- Custom -->
<basicProperty>MAGIC</basicProperty> <!-- Guessed -->
<operateType>A2</operateType>
@ -279,7 +279,6 @@
<skill id="11604" toLevel="9" name="Seal of Invincibility">
<!-- Removes invincibility from a target and nearby enemies in PvP. Consumes $s1 Spirit Ore. -->
<icon>icon.skill11604_a</icon>
<affectLimit>10-10</affectLimit> <!-- Custom -->
<affectRange>200</affectRange> <!-- Custom -->
<itemConsumeCount>10</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
@ -1082,7 +1081,6 @@
<targetType>SELF</targetType>
<affectScope>PARTY</affectScope>
<affectObject>FRIEND</affectObject>
<affectLimit>10-10</affectLimit> <!-- Custom -->
<affectRange>1000</affectRange> <!-- Custom -->
<mpConsume>140</mpConsume>
<hitTime>700</hitTime>

View File

@ -2083,4 +2083,4 @@
</effect>
</effects>
</skill>
</list>
</list>

View File

@ -1496,7 +1496,6 @@
<operateType>A2</operateType>
<hitTime>3000</hitTime>
<reuseDelay>90000</reuseDelay>
<affectLimit>5-12</affectLimit>
<affectRange>2000</affectRange>
<staticReuse>true</staticReuse>
<effectPoint>-711</effectPoint>

View File

@ -232,7 +232,7 @@
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>5-12</affectLimit> <!-- Guessed -->
<affectLimit>5-12</affectLimit>
<affectRange>300</affectRange>
<effects>
<effect name="PhysicalAttack">
@ -668,7 +668,7 @@
<targetType>ENEMY_ONLY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>10-10</affectLimit> <!-- Guessed -->
<affectLimit>5-12</affectLimit>
<affectRange>150</affectRange>
<effects>
<effect name="BlockControl" />
@ -736,7 +736,7 @@
<targetType>ENEMY_ONLY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>10-10</affectLimit> <!-- Guessed -->
<affectLimit>5-12</affectLimit>
<affectRange>150</affectRange>
<effects>
<effect name="Root" />
@ -888,7 +888,7 @@
<targetType>ENEMY_ONLY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>10-10</affectLimit>
<affectLimit>5-12</affectLimit>
<affectRange>100</affectRange>
<effects>
<effect name="BlockActions">
@ -960,7 +960,7 @@
<targetType>ENEMY_ONLY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>10-10</affectLimit>
<affectLimit>5-12</affectLimit>
<affectRange>100</affectRange>
<effects>
<effect name="Mute" />
@ -1027,7 +1027,7 @@
<targetType>ENEMY_ONLY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>9-10</affectLimit>
<affectLimit>5-12</affectLimit>
<affectRange>300</affectRange>
<effects>
<effect name="BlockActions">
@ -1084,7 +1084,7 @@
<targetType>ENEMY_ONLY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>10-10</affectLimit> <!-- Guessed -->
<affectLimit>5-12</affectLimit>
<affectRange>150</affectRange>
<effects>
<effect name="Speed">
@ -1916,7 +1916,7 @@
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>6-12</affectLimit>
<affectLimit>5-12</affectLimit>
<affectRange>200</affectRange>
<effects>
<effect name="MagicalAttack">

View File

@ -85,7 +85,6 @@
<skill id="13905" toLevel="1" name="Red Libra Talisman - Resurrection">
<!-- Resurrects all dead party members. Additionally restores around 100% XP. -->
<icon>BranchSys2.icon.g_giant_gem</icon>
<affectLimit>0-0</affectLimit>
<affectRange>1000</affectRange>
<effectPoint>2</effectPoint>
<magicLevel>85</magicLevel>

View File

@ -1112,7 +1112,7 @@
<hitCancelTime>0</hitCancelTime>
<effectRange>900</effectRange>
<magicLevel>85</magicLevel>
<affectLimit>8-0-1</affectLimit>
<affectLimit>8-0</affectLimit>
<affectHeight>-200;200</affectHeight>
<fanRange>0;0;900;60</fanRange>
<hitTime>1500</hitTime>

View File

@ -1639,7 +1639,6 @@
<magicCriticalRate>-5</magicCriticalRate>
<magicLevel>85</magicLevel>
<reuseDelay>600000</reuseDelay>
<affectLimit>10-10</affectLimit> <!-- Guessed -->
<affectRange>200</affectRange> <!-- Guessed -->
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
@ -1660,7 +1659,6 @@
<magicCriticalRate>-5</magicCriticalRate>
<magicLevel>90</magicLevel>
<reuseDelay>600000</reuseDelay>
<affectLimit>10-10</affectLimit> <!-- Guessed -->
<affectRange>200</affectRange> <!-- Guessed -->
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
@ -1681,7 +1679,6 @@
<magicCriticalRate>-5</magicCriticalRate>
<magicLevel>95</magicLevel>
<reuseDelay>600000</reuseDelay>
<affectLimit>10-10</affectLimit> <!-- Guessed -->
<affectRange>200</affectRange> <!-- Guessed -->
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
@ -2742,7 +2739,6 @@
<effectRange>1400</effectRange>
<magicLevel>85</magicLevel>
<isMagic>1</isMagic>
<affectLimit>10-10</affectLimit>
<affectRange>400</affectRange>
<targetType>TARGET</targetType>
<affectScope>RANGE</affectScope>

View File

@ -1458,7 +1458,6 @@
<isMagic>1</isMagic>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<affectLimit>5-12</affectLimit>
<attributeType>WIND</attributeType>
<attributeValue>750</attributeValue>
<magicCriticalRate>5</magicCriticalRate>
@ -1485,7 +1484,6 @@
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>6-12</affectLimit>
<affectRange>150</affectRange>
<effects>
<effect name="PhysicalAttack">

View File

@ -2233,7 +2233,6 @@
<magicLevel>94</magicLevel>
<attributeType>EARTH</attributeType>
<attributeValue>50</attributeValue>
<affectLimit>0-0-0</affectLimit>
<affectHeight>-200;200</affectHeight>
<staticReuse>true</staticReuse>
<fanRange>0;0;250;120</fanRange>

View File

@ -304,7 +304,6 @@
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>5-12</affectLimit>
<affectRange>100</affectRange>
<attributeType>DARK</attributeType>
<attributeValue>450</attributeValue>
@ -325,7 +324,6 @@
<coolTime>500</coolTime>
<effectPoint>-100</effectPoint>
<isMagic>1</isMagic>
<affectLimit>5-12</affectLimit>
<affectRange>100</affectRange>
<attributeType>DARK</attributeType>
<attributeValue>450</attributeValue>
@ -832,7 +830,6 @@
</skill>
<skill id="15565" toLevel="1" name="Theor's Range Attack">
<!-- AoE P. Atk. On nearby enemies. -->
<affectLimit>6-12</affectLimit>
<affectRange>150</affectRange>
<icon>icon.skill0036</icon>
<operateType>A1</operateType>

View File

@ -1238,7 +1238,6 @@
<abnormalTime>30</abnormalTime>
<affectRange>300</affectRange>
<effectRange>300</effectRange>
<affectLimit>40-80</affectLimit>
<effectPoint>-100</effectPoint>
<isDebuff>true</isDebuff>
<targetType>ENEMY</targetType>

View File

@ -31,7 +31,6 @@
<isMagic>1</isMagic> <!-- Magic Skill -->
<abnormalLevel>1</abnormalLevel>
<castRange>900</castRange>
<affectLimit>40-80</affectLimit>
<affectRange>300</affectRange>
<hitTime>2500</hitTime>
<coolTime>500</coolTime>
@ -436,7 +435,6 @@
<abnormalType>SLEEP</abnormalType>
<abnormalVisualEffect>SLEEP</abnormalVisualEffect>
<activateRate>40</activateRate>
<affectLimit>9-10</affectLimit>
<affectRange>200</affectRange>
<basicProperty>MAGIC</basicProperty>
<removedOnDamage>true</removedOnDamage>
@ -1035,7 +1033,6 @@
<abnormalTime>30</abnormalTime>
<abnormalType>ATTACK_TIME_UP</abnormalType>
<activateRate>80</activateRate>
<affectLimit>10-10</affectLimit>
<affectRange>200</affectRange>
<basicProperty>MAGIC</basicProperty>
<icon>icon.skill1206</icon>
@ -1132,7 +1129,6 @@
<reuseDelay>10000</reuseDelay>
<effectPoint>-1500</effectPoint>
<isMagic>1</isMagic>
<affectLimit>6-12</affectLimit>
<affectRange>200</affectRange>
<attributeType>DARK</attributeType>
<attributeValue>450</attributeValue>
@ -1198,7 +1194,6 @@
<isDebuff>true</isDebuff>
<lvlBonusRate>30</lvlBonusRate>
<trait>BLEED</trait>
<affectLimit>10-10</affectLimit>
<affectRange>200</affectRange>
<castRange>600</castRange>
<effectPoint>-679</effectPoint>
@ -1537,7 +1532,6 @@
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>10-10</affectLimit>
<effects>
<effect name="MagicalAttack">
<power>1500</power>
@ -1584,7 +1578,6 @@
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>10-10</affectLimit>
<operateType>A2</operateType>
<mpConsume>1</mpConsume>
<castRange>300</castRange>
@ -1613,7 +1606,6 @@
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>6-12</affectLimit>
<affectRange>150</affectRange>
<effects>
<effect name="PhysicalAttack">
@ -1631,7 +1623,6 @@
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>6-12</affectLimit>
<affectRange>150</affectRange>
<effects>
<effect name="PhysicalAttack">

View File

@ -95,7 +95,6 @@
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<affectLimit>6-12</affectLimit>
<affectRange>150</affectRange>
<effects>
<effect name="PhysicalAttack">
@ -110,7 +109,6 @@
</effects>
</skill>
<skill id="16205" toLevel="6" name="Burst Shot">
<affectLimit>5-12</affectLimit>
<affectRange>150</affectRange>
<operateType>A1</operateType>
<mpConsume>1</mpConsume>
@ -772,7 +770,6 @@
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<activateRate>50</activateRate>
<affectLimit>6-12</affectLimit>
<affectRange>150</affectRange>
<basicProperty>PHYSICAL</basicProperty>
<icon>icon.skill10265</icon>
@ -802,7 +799,6 @@
<abnormalType>ROOT_MAGICALLY</abnormalType>
<abnormalVisualEffect>ROOT</abnormalVisualEffect>
<activateRate>80</activateRate>
<affectLimit>10-10</affectLimit>
<basicProperty>MAGIC</basicProperty>
<icon>icon.skill10090new</icon>
<operateType>A2</operateType>
@ -843,7 +839,6 @@
<abnormalType>SLEEP</abnormalType>
<abnormalVisualEffect>SLEEP</abnormalVisualEffect>
<activateRate>40</activateRate>
<affectLimit>9-10</affectLimit>
<affectRange>200</affectRange>
<basicProperty>MAGIC</basicProperty>
<operateType>A2</operateType>
@ -898,7 +893,6 @@
<value level="5">103</value>
</magicLevel>
<affectRange>150</affectRange>
<affectLimit>5-12</affectLimit>
<icon>icon.skill11052</icon>
<operateType>A2</operateType>
<mpConsume>1</mpConsume>
@ -977,7 +971,6 @@
<abnormalTime>10</abnormalTime>
<abnormalType>TURN_FLEE</abnormalType>
<abnormalVisualEffect>TURN_FLEE</abnormalVisualEffect>
<affectLimit>10-10</affectLimit>
<affectRange>150</affectRange>
<activateRate>90</activateRate>
<basicProperty>NONE</basicProperty>

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