Various item, skill, skilltree and daily mission fixes.

Contributed by Index.
This commit is contained in:
MobiusDevelopment
2021-09-20 00:39:31 +00:00
parent ba2bc7ca4f
commit 4d6478255d
15 changed files with 287 additions and 87 deletions

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@@ -388,12 +388,21 @@
<item id="36333" name="Mysterious Box" type="EtcItem">
<!-- Chest of Glory awarded to the winner of the Ceremony of Chaos. Double-click to get a reward but there is a chance that you won't get anything. -->
<set name="icon" val="icon.etc_treasure_box_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="FISH" />
<set name="is_oly_restricted" val="true" />
<set name="is_coc_restricted" val="true" />
<set name="handler" val="ItemSkills" />
<set name="reuse_delay" val="0" />
<skills>
<skill id="9781" level="1" /> <!-- Mysterious box -->
</skills>
</item>
<item id="36334" name="Adrenaline Energy Drink" additionalName="Event" type="EtcItem">
<!-- Grants a speed of a young mustang. Speed +15. The potion's recipe is kept in strict secrecy. Cannot be used in the Olympiad. The effect is so strong that it cancels all active effects of other potions. Deleted after the event. -->
@@ -1077,7 +1086,7 @@
<set name="is_dropable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_stackable" val="true" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="OTHER_ITEM" />

View File

@@ -716,13 +716,21 @@
<item id="47662" name="Mysterious Box" type="EtcItem">
<!-- A Chest of Glory given to the victors in the Ceremony of Chaos. When double clicked, a prize is given, but it is also possible to obtain nothing. -->
<set name="icon" val="icon.etc_treasure_box_i00" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="material" val="FISH" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="is_coc_restricted" val="true" />
<set name="handler" val="ItemSkills" />
<set name="reuse_delay" val="0" />
<skills>
<skill id="9781" level="1" /> <!-- Mysterious box -->
</skills>
</item>
<item id="47663" name="Freya's Art of Seduction" additionalName="Barrier" type="EtcItem">
<!-- For 30 min., Max HP/ MP/ CP +30%, P. Atk. +10%, M. Atk. +20%, P./ M. Def. +30%, Speed +20, Skill MP Consumption -15%. Additionally, received damage -10%, Attribute Resistance +100. The effect remains after death. Cooldown: 5 min. Does not stack with the Art of Seduction and Pa'agrio's Blessing effects. Cannot be used in the Olympiad. -->

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@@ -260,9 +260,9 @@
<set name="material" val="FISH" />
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="36094" min="25" max="25" chance="100" /> <!-- Vitality Replenishing Star Candy -->
</capsuled_items>
<capsuled_items>
<item id="36094" min="25" max="25" chance="100" /> <!-- Vitality Replenishing Star Candy -->
</capsuled_items>
</item>
<item id="47716" name="Monster Only: Hand Axe" type="Weapon">
<!-- Monsters Weapon. Hand Axe -->
@@ -826,32 +826,67 @@
<item id="47751" name="+8 Blessed Eternal Armor Heavy Capsule" additionalName="Event" type="EtcItem">
<!-- Freya's lucky draw gift. Double click to obtain a +8 Eternal Armor Heavy Set. -->
<set name="icon" val="icon.etc_equip_item_box_i00" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
<set name="default_action" val="PEEL" />
<set name="material" val="FISH" />
<set name="immediate_effect" val="true" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="is_coc_restricted" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="17430" min="1" max="1" chance="100" minEnchant="8" maxEnchant="8" /> <!-- +8 Eternal Helmet (Heavy armor) -->
<item id="17431" min="1" max="1" chance="100" minEnchant="8" maxEnchant="8" /> <!-- +8 Eternal Breastplate (Heavy armor) -->
<item id="17432" min="1" max="1" chance="100" minEnchant="8" maxEnchant="8" /> <!-- +8 Eternal Gaiters (Heavy armor) -->
<item id="17433" min="1" max="1" chance="100" minEnchant="8" maxEnchant="8" /> <!-- +8 Eternal Gauntlets (Heavy armor) -->
<item id="17434" min="1" max="1" chance="100" minEnchant="8" maxEnchant="8" /> <!-- +8 Eternal Boots (Heavy armor) -->
<item id="17435" min="1" max="1" chance="100" minEnchant="8" maxEnchant="8" /> <!-- +8 Eternal Shield -->
</capsuled_items>
</item>
<item id="47752" name="+8 Blessed Eternal Armor Light Capsule" additionalName="Event" type="EtcItem">
<!-- Freya's lucky draw gift. Double click to obtain a +8 Eternal Armor Light Set. -->
<set name="icon" val="icon.etc_equip_item_box_i00" />
<set name="default_action" val="CAPSULE" />
<set name="immediate_effect" val="true" />
<set name="default_action" val="PEEL" />
<set name="material" val="FISH" />
<set name="immediate_effect" val="true" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="is_coc_restricted" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="17436" min="1" max="1" chance="100" minEnchant="8" maxEnchant="8" /> <!-- +8 Eternal Leather Helmet (Light armor) -->
<item id="17437" min="1" max="1" chance="100" minEnchant="8" maxEnchant="8" /> <!-- +8 Eternal Leather Armor (Light armor) -->
<item id="17438" min="1" max="1" chance="100" minEnchant="8" maxEnchant="8" /> <!-- +8 Eternal Leather Leggings (Light armor) -->
<item id="17439" min="1" max="1" chance="100" minEnchant="8" maxEnchant="8" /> <!-- +8 Eternal Leather Gloves (Light armor) -->
<item id="17440" min="1" max="1" chance="100" minEnchant="8" maxEnchant="8" /> <!-- +8 Eternal Leather Boots (Light armor) -->
</capsuled_items>
</item>
<item id="47753" name="+8 Blessed Eternal Armor Robe Capsule" additionalName="Event" type="EtcItem">
<!-- Freya's lucky draw gift. Double click to obtain a +8 Eternal Armor Robe Set. -->
<set name="icon" val="icon.etc_equip_item_box_i00" />
<set name="default_action" val="CAPSULE" />
<set name="default_action" val="PEEL" />
<set name="material" val="PAPER" />
<set name="immediate_effect" val="true" />
<set name="material" val="FISH" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="is_coc_restricted" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="17441" min="1" max="1" chance="100" minEnchant="8" maxEnchant="8" /> <!-- +8 Eternal Helmet (Robe) -->
<item id="17442" min="1" max="1" chance="100" minEnchant="8" maxEnchant="8" /> <!-- +8 Eternal Tunic (Robe) -->
<item id="17443" min="1" max="1" chance="100" minEnchant="8" maxEnchant="8" /> <!-- +8 Eternal Stockings (Robe) -->
<item id="17444" min="1" max="1" chance="100" minEnchant="8" maxEnchant="8" /> <!-- +8 Eternal Gloves (Robe) -->
<item id="17445" min="1" max="1" chance="100" minEnchant="8" maxEnchant="8" /> <!-- +8 Eternal Shoes (Robe) -->
<item id="17446" min="1" max="1" chance="100" minEnchant="8" maxEnchant="8" /> <!-- +8 Eternal Sigil -->
</capsuled_items>
</item>
<item id="47754" name="Dragon's Treasure Chest" type="EtcItem">
<!-- Double-click to obtain a random item. -->

View File

@@ -338,10 +338,20 @@
<item id="48324" name="Agathion Masters Box" type="EtcItem">
<!-- Use to obtain 4 Zodiac Agathion Cubes. There is also a chance to additionally obtain a Divine Zodiac Agathion Book of Growth. -->
<set name="icon" val="icon.bm_gold_relic_box" />
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="true" />
<set name="is_dropable" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="is_coc_restricted" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="48066" min="4" max="4" chance="100" /> <!-- cubes -->
<item id="48323" min="1" max="1" chance="100" /> <!-- Divine Zodiac Agathion Book of Growth -->
</capsuled_items>
</item>
<item id="48325" name="Special Agathion Masters Box" type="EtcItem">
<!-- Use to obtain 4 Zodiac Agathion Cubes and a Divine Zodiac Agathion Book of Growth. -->
@@ -349,8 +359,17 @@
<set name="default_action" val="PEEL" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="true" />
<set name="is_dropable" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="is_coc_restricted" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="48066" min="4" max="4" chance="100" /> <!-- cubes -->
<item id="48323" min="1" max="1" chance="100" /> <!-- Divine Zodiac Agathion Book of Growth -->
</capsuled_items>
</item>
<item id="48326" name="Burnstein's Aufgabe Shield" type="Weapon">
<!-- Material item for crafting Burnstein's Aufgabe (Fallen) appearance. -->

View File

@@ -2664,6 +2664,24 @@
<skill id="9781" toLevel="2" name="Mysterious Box">
<!-- Mysterious box. -->
<operateType>A1</operateType>
<hitTime>1</hitTime>
<coolTime>1</coolTime>
<reuseDelay>1</reuseDelay>
<effects>
<effect name="RestorationRandom">
<items>
<item chance="70">
<item id="23410" count="1" /> <!-- R Grade Weapon Enchant Scroll -->
</item>
<item chance="15">
<item id="45931" count="1" /> <!-- High-grade Weapon Augmenting Stone -->
</item>
<item chance="5">
<item id="45932" count="1" /> <!-- Top-grade Weapon Augmenting Stone -->
</item>
</items>
</effect>
</effects>
</skill>
<skill id="9782" toLevel="1" name="Summon Agathion Jr. Cocoring">
<!-- Summons an agathion. -->

View File

@@ -430,7 +430,7 @@
<isMagic>4</isMagic>
<effectPoint>1</effectPoint>
</skill>
<skill id="18713" toLevel="10" name="Red Cat's Eye">
<skill id="18713" toLevel="20" name="Red Cat's Eye">
<!-- Critical Damage for standard attacks +$s1, P. Skill Critical Damage +$s2. -->
<icon>
<value level="1">icon.bm_jewel_red_catseye</value>
@@ -443,6 +443,16 @@
<value level="8">icon.bm_jewel_red_catseye_high_lv1_lavianrose</value>
<value level="9">icon.bm_jewel_red_catseye_high_lv1_lavianrose</value>
<value level="10">icon.bm_jewel_red_catseye_high_lv1_lavianrose</value>
<value level="11">icon.bm_jewel_red_catseye_lv1_lavianrose_high2</value>
<value level="12">icon.bm_jewel_red_catseye_lv1_lavianrose_high2</value>
<value level="13">icon.bm_jewel_red_catseye_lv1_lavianrose_high2</value>
<value level="14">icon.bm_jewel_red_catseye_lv1_lavianrose_high2</value>
<value level="15">icon.bm_jewel_red_catseye_lv1_lavianrose_high2</value>
<value level="16">icon.bm_jewel_red_catseye_lv1_lavianrose_high2</value>
<value level="17">icon.bm_jewel_red_catseye_lv1_lavianrose_high2</value>
<value level="18">icon.bm_jewel_red_catseye_lv1_lavianrose_high2</value>
<value level="19">icon.bm_jewel_red_catseye_lv1_lavianrose_high2</value>
<value level="20">icon.bm_jewel_red_catseye_lv1_lavianrose_high2</value>
</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
@@ -498,7 +508,7 @@
</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalSkillPower" fromLevel="6" toLevel="10">
<effect name="PhysicalSkillPower" fromLevel="6" toLevel="20">
<amount>
<value level="6">5</value>
<value level="7">5</value>
@@ -1164,10 +1174,10 @@
<skill id="18732" toLevel="4" name="Low-grade Keucereus Defense Supply Box">
<!-- Double-click to obtain an item. -->
<itemConsumeId>
<value level="1">47729</value>
<value level="2">47730</value>
<value level="3">47731</value>
<value level="4">47732</value>
<value level="1">47729</value>
<value level="2">47730</value>
<value level="3">47731</value>
<value level="4">47732</value>
</itemConsumeId>
<itemConsumeCount>1</itemConsumeCount>
<operateType>A1</operateType>