Water and Swamp zones should not broadcast info on teleport.
Contributed by Sahar.
This commit is contained in:
@ -124,7 +124,10 @@ public class SwampZone extends ZoneType
|
||||
{
|
||||
creature.sendPacket(new OnEventTrigger(_eventId, false));
|
||||
}
|
||||
creature.getActingPlayer().broadcastUserInfo();
|
||||
if (!creature.isTeleporting())
|
||||
{
|
||||
creature.getActingPlayer().broadcastUserInfo();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -84,7 +84,10 @@ public class WaterZone extends ZoneType
|
||||
{
|
||||
((PlayerInstance) creature).stopWaterTask();
|
||||
}
|
||||
creature.getActingPlayer().broadcastUserInfo();
|
||||
if (!creature.isTeleporting())
|
||||
{
|
||||
creature.getActingPlayer().broadcastUserInfo();
|
||||
}
|
||||
}
|
||||
else if (creature.isNpc())
|
||||
{
|
||||
|
Reference in New Issue
Block a user