Sync with L2jServer HighFive Dec 21st 2015.
This commit is contained in:
@@ -1325,6 +1325,7 @@
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<enchant1 name="basicProperty" val="MEN" />
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<enchant1 name="isDebuff" val="true" />
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<enchant1 name="lvlBonusRate" val="1" />
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<enchant1 name="operateType" val="ACTIVE_CONTINUOUS" />
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<enchant1 name="magicLvl" val="#enchMagicLvl" />
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<enchant2 name="abnormalTime" val="15" />
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<enchant2 name="activateRate" val="#ench2ActivateRates" />
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@@ -1338,6 +1339,7 @@
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<enchant3 name="isDebuff" val="true" />
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<enchant3 name="lvlBonusRate" val="1" />
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||||
<enchant3 name="magicLvl" val="#enchMagicLvl" />
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<enchant3 name="operateType" val="ACTIVE_CONTINUOUS" />
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<for>
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<effect name="Spoil" />
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</for>
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|
@@ -72,6 +72,7 @@
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<enchant1 name="element" val="3" /> <!-- Earth -->
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<enchant1 name="elementPower" val="20" />
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<enchant1 name="isDebuff" val="true" />
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<enchant1 name="operateType" val="ACTIVE_CONTINUOUS" />
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||||
<enchant1 name="lvlBonusRate" val="1" />
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<enchant1 name="magicLvl" val="#enchMagicLvl" />
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<enchant1 name="offensive" val="true" />
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@@ -81,6 +82,7 @@
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<enchant2 name="element" val="3" /> <!-- Earth -->
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<enchant2 name="elementPower" val="20" />
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<enchant2 name="isDebuff" val="true" />
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<enchant2 name="operateType" val="ACTIVE_CONTINUOUS" />
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<enchant2 name="lvlBonusRate" val="1" />
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<enchant2 name="magicLvl" val="#enchMagicLvl" />
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<enchant2 name="offensive" val="true" />
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@@ -90,6 +92,7 @@
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<enchant3 name="element" val="3" /> <!-- Earth -->
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<enchant3 name="elementPower" val="20" />
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<enchant3 name="isDebuff" val="true" />
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<enchant3 name="operateType" val="ACTIVE_CONTINUOUS" />
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<enchant3 name="lvlBonusRate" val="1" />
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<enchant3 name="magicLvl" val="#enchMagicLvl" />
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<enchant3 name="offensive" val="true" />
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|
@@ -887,6 +887,7 @@
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<enchant2 name="power" val="#ench2Power" />
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<enchant3 name="basicProperty" val="MEN" />
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<enchant3 name="magicLvl" val="#enchMagicLvl" />
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<enchant3 name="operateType" val="ACTIVE_CONTINUOUS" />
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<enchant3 name="isDebuff" val="true" />
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<enchant4 name="elementPower" val="#ench4ElementPower" />
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<enchant4 name="magicLvl" val="#enchMagicLvl" />
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@@ -1129,6 +1130,7 @@
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<enchant2 name="power" val="#ench2Power" />
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<enchant3 name="basicProperty" val="MEN" />
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<enchant3 name="isDebuff" val="true" />
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<enchant3 name="operateType" val="ACTIVE_CONTINUOUS" />
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<enchant3 name="magicLvl" val="#enchMagicLvl" />
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<enchant4 name="elementPower" val="#ench4ElementPower" />
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<enchant4 name="magicLvl" val="#enchMagicLvl" />
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@@ -1353,6 +1355,7 @@
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<enchant1 name="power" val="#ench1Power" />
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<enchant2 name="elementPower" val="#ench2elementPower" />
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<enchant2 name="magicLvl" val="#enchMagicLvl" />
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<enchant3 name="operateType" val="ACTIVE_CONTINUOUS" />
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<enchant3 name="basicProperty" val="MEN" />
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<enchant3 name="magicLvl" val="#enchMagicLvl" />
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<enchant3 name="isDebuff" val="true" />
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|
@@ -1101,7 +1101,7 @@
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<set name="isDebuff" val="true" />
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<set name="lvlBonusRate" val="2" />
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<set name="magicLvl" val="85" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="reuseDelay" val="2000" />
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<set name="rideState" val="NONE" />
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<set name="targetType" val="ONE" />
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|
191
trunk/dist/game/data/stats/skills/22100-22199.xml
vendored
191
trunk/dist/game/data/stats/skills/22100-22199.xml
vendored
@@ -1688,85 +1688,220 @@
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</effect>
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</for>
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</skill>
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<skill id="22191" levels="1" name="Transformation Scroll: Onyx Beast">
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<skill id="22191" levels="1" name="Transformation Scroll - Onyx Beast Event">
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<!-- Transformed into an Onyx Beast. -->
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<set name="abnormalLvl" val="1" />
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<set name="abnormalTime" val="1800" />
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<set name="abnormalType" val="TRANSFORM" />
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||||
<set name="blockedInOlympiad" val="true" />
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<set name="effectPoint" val="1" />
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||||
<set name="icon" val="icon.skilltransform1" />
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<set name="operateType" val="PASSIVE" />
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<set name="targetType" val="NONE" />
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<set name="isMagic" val="2" /> <!-- Static Skill -->
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<set name="itemConsumeCount" val="1" />
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<set name="itemConsumeId" val="21172" /> <!-- Transformation Scroll: Onyx Beast Event -->
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<set name="magicLvl" val="-1" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="reuseDelay" val="14400000" />
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<set name="targetType" val="SELF" />
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<cond>
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<player canTransform="true" />
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</cond>
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<for>
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<effect name="Transformation">
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<param id="1" />
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</effect>
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</for>
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</skill>
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<skill id="22192" levels="1" name="Transformation Scroll: Doom Wraith">
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<skill id="22192" levels="1" name="Transformation Scroll - Death Blader Event">
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<!-- Transformed into a Death Blader. -->
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<set name="abnormalLvl" val="1" />
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<set name="abnormalTime" val="1800" />
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<set name="abnormalType" val="TRANSFORM" />
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<set name="blockedInOlympiad" val="true" />
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<set name="effectPoint" val="1" />
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<set name="icon" val="icon.skilltransform1" />
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<set name="operateType" val="PASSIVE" />
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<set name="targetType" val="NONE" />
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<set name="isMagic" val="2" /> <!-- Static Skill -->
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<set name="itemConsumeCount" val="1" />
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<set name="itemConsumeId" val="21173" /> <!-- Transformation Scroll: Death Blader Event -->
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<set name="magicLvl" val="-1" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="reuseDelay" val="14400000" />
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<set name="targetType" val="SELF" />
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<cond>
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<player canTransform="true" />
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</cond>
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<for>
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<effect name="Transformation">
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<param id="2" />
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</effect>
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</for>
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</skill>
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<skill id="22193" levels="1" name="Transformation Scroll: Grail Apostle">
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<skill id="22193" levels="1" name="Transformation Scroll - Grail Apostle Event">
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<!-- Transformed into a Grail Apostle. -->
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<set name="abnormalLvl" val="1" />
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<set name="abnormalTime" val="1800" />
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<set name="abnormalType" val="TRANSFORM" />
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||||
<set name="blockedInOlympiad" val="true" />
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||||
<set name="effectPoint" val="1" />
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||||
<set name="icon" val="icon.skilltransform1" />
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||||
<set name="operateType" val="PASSIVE" />
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||||
<set name="targetType" val="NONE" />
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||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
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||||
<set name="itemConsumeCount" val="1" />
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||||
<set name="itemConsumeId" val="21174" /> <!-- Transformation Scroll: Grail Apostle Event -->
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<set name="magicLvl" val="-1" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="reuseDelay" val="14400000" />
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||||
<set name="targetType" val="SELF" />
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||||
<cond>
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<player canTransform="true" />
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</cond>
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<for>
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<effect name="Transformation">
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<param id="202" />
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</effect>
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</for>
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</skill>
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<skill id="22194" levels="1" name="Transformation Scroll: Unicorn">
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<skill id="22194" levels="1" name="Transformation Scroll - Unicorn Event">
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<!-- Transformed into a Unicorn. -->
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<set name="abnormalLvl" val="1" />
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||||
<set name="abnormalTime" val="1800" />
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||||
<set name="abnormalType" val="TRANSFORM" />
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||||
<set name="blockedInOlympiad" val="true" />
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||||
<set name="effectPoint" val="1" />
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||||
<set name="icon" val="icon.skilltransform1" />
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||||
<set name="operateType" val="PASSIVE" />
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||||
<set name="targetType" val="NONE" />
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||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
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<set name="itemConsumeCount" val="1" />
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<set name="itemConsumeId" val="21175" /> <!-- Transformation Scroll: Unicorn Event -->
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<set name="magicLvl" val="-1" />
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||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="reuseDelay" val="14400000" />
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||||
<set name="targetType" val="SELF" />
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||||
<cond>
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||||
<player canTransform="true" />
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||||
</cond>
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||||
<for>
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<effect name="Transformation">
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<param id="205" />
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</effect>
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</for>
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</skill>
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<skill id="22195" levels="1" name="Transformation Scroll: Lilim Knight">
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<skill id="22195" levels="1" name="Transformation Scroll - Lilim Knight Event">
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||||
<!-- Transformed into a Lilim Knight. -->
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<set name="abnormalLvl" val="1" />
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||||
<set name="abnormalTime" val="1800" />
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||||
<set name="abnormalType" val="TRANSFORM" />
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||||
<set name="blockedInOlympiad" val="true" />
|
||||
<set name="effectPoint" val="1" />
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||||
<set name="icon" val="icon.skilltransform1" />
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||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="itemConsumeCount" val="1" />
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||||
<set name="itemConsumeId" val="21176" /> <!-- Transformation Scroll: Lilim Knight Event -->
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||||
<set name="magicLvl" val="-1" />
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||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="reuseDelay" val="14400000" />
|
||||
<set name="targetType" val="SELF" />
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||||
<cond>
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||||
<player canTransform="true" />
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||||
</cond>
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||||
<for>
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||||
<effect name="Transformation">
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||||
<param id="208" />
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||||
</effect>
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||||
</for>
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||||
</skill>
|
||||
<skill id="22196" levels="1" name="Transformation Scroll: Golem Guardian">
|
||||
<skill id="22196" levels="1" name="Transformation Scroll - Golem Guardian Event">
|
||||
<!-- Transformed into a Golem Guardian. -->
|
||||
<set name="abnormalLvl" val="1" />
|
||||
<set name="abnormalTime" val="1800" />
|
||||
<set name="abnormalType" val="TRANSFORM" />
|
||||
<set name="blockedInOlympiad" val="true" />
|
||||
<set name="effectPoint" val="1" />
|
||||
<set name="icon" val="icon.skilltransform1" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="itemConsumeId" val="21177" /> <!-- Transformation Scroll: Golem Guardian Event -->
|
||||
<set name="magicLvl" val="-1" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="reuseDelay" val="14400000" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<cond>
|
||||
<player canTransform="true" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Transformation">
|
||||
<param id="211" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="22197" levels="1" name="Transformation Scroll: Inferno Drake">
|
||||
<skill id="22197" levels="1" name="Transformation Scroll - Inferno Drake Event">
|
||||
<!-- Transformed into an Inferno Drake. -->
|
||||
<set name="abnormalLvl" val="1" />
|
||||
<set name="abnormalTime" val="1800" />
|
||||
<set name="abnormalType" val="TRANSFORM" />
|
||||
<set name="blockedInOlympiad" val="true" />
|
||||
<set name="effectPoint" val="1" />
|
||||
<set name="icon" val="icon.skilltransform1" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="itemConsumeId" val="21178" /> <!-- Transformation Scroll: Inferno Drake Event -->
|
||||
<set name="magicLvl" val="-1" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="reuseDelay" val="14400000" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<cond>
|
||||
<player canTransform="true" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Transformation">
|
||||
<param id="214" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="22198" levels="1" name="Transformation Scroll: Dragon Bomber">
|
||||
<skill id="22198" levels="1" name="Transformation Scroll - Dragon Bomber Event">
|
||||
<!-- Transformed into a Dragon Bomber. -->
|
||||
<set name="abnormalLvl" val="1" />
|
||||
<set name="abnormalTime" val="1800" />
|
||||
<set name="abnormalType" val="TRANSFORM" />
|
||||
<set name="blockedInOlympiad" val="true" />
|
||||
<set name="effectPoint" val="1" />
|
||||
<set name="icon" val="icon.skilltransform1" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="itemConsumeId" val="21179" /> <!-- Transformation Scroll: Dragon Bomber Event -->
|
||||
<set name="magicLvl" val="-1" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="reuseDelay" val="14400000" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<cond>
|
||||
<player canTransform="true" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Transformation">
|
||||
<param id="217" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="22199" levels="1" name="Transformation Scroll: Heretic">
|
||||
<skill id="22199" levels="1" name="Transformation Scroll - Heretic Event">
|
||||
<!-- Transformed into a Heretic. -->
|
||||
<set name="abnormalLvl" val="1" />
|
||||
<set name="abnormalTime" val="1800" />
|
||||
<set name="abnormalType" val="TRANSFORM" />
|
||||
<set name="blockedInOlympiad" val="true" />
|
||||
<set name="effectPoint" val="1" />
|
||||
<set name="icon" val="icon.skilltransform1" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="itemConsumeId" val="21180" /> <!-- Transformation Scroll: Heretic Event -->
|
||||
<set name="magicLvl" val="-1" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="reuseDelay" val="14400000" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<cond>
|
||||
<player canTransform="true" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Transformation">
|
||||
<param id="3" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
</list>
|
||||
</list>
|
||||
|
235
trunk/dist/game/data/stats/skills/22200-22299.xml
vendored
235
trunk/dist/game/data/stats/skills/22200-22299.xml
vendored
@@ -1,103 +1,268 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<skill id="22200" levels="1" name="Transformation Scroll: Veil Master">
|
||||
<skill id="22200" levels="1" name="Transformation Scroll - Veil Master Event">
|
||||
<!-- Transformed into a Veil Master. -->
|
||||
<set name="abnormalLvl" val="1" />
|
||||
<set name="abnormalTime" val="1800" />
|
||||
<set name="abnormalType" val="TRANSFORM" />
|
||||
<set name="blockedInOlympiad" val="true" />
|
||||
<set name="effectPoint" val="1" />
|
||||
<set name="icon" val="icon.skilltransform1" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="itemConsumeId" val="21181" /> <!-- Transformation Scroll: Veil Master Event -->
|
||||
<set name="magicLvl" val="-1" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="reuseDelay" val="14400000" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<cond>
|
||||
<player canTransform="true" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Transformation">
|
||||
<param id="4" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="22201" levels="1" name="Transformation Scroll: Saber Tooth Tiger">
|
||||
<skill id="22201" levels="1" name="Transformation Scroll - Saber Tooth Tiger Event">
|
||||
<!-- Transformed into a Saber Tooth Tiger. -->
|
||||
<set name="abnormalLvl" val="1" />
|
||||
<set name="abnormalTime" val="1800" />
|
||||
<set name="abnormalType" val="TRANSFORM" />
|
||||
<set name="blockedInOlympiad" val="true" />
|
||||
<set name="effectPoint" val="1" />
|
||||
<set name="icon" val="icon.skilltransform1" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="itemConsumeId" val="21182" /> <!-- Transformation Scroll: Saber Tooth Tiger Event -->
|
||||
<set name="magicLvl" val="-1" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="reuseDelay" val="14400000" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<cond>
|
||||
<player canTransform="true" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Transformation">
|
||||
<param id="5" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="22202" levels="1" name="Transformation Scroll: Oel Mahum">
|
||||
<skill id="22202" levels="1" name="Transformation Scroll - Ol Mahum Event">
|
||||
<!-- Transformed into an Ol Mahum. -->
|
||||
<set name="abnormalLvl" val="1" />
|
||||
<set name="abnormalTime" val="1800" />
|
||||
<set name="abnormalType" val="TRANSFORM" />
|
||||
<set name="blockedInOlympiad" val="true" />
|
||||
<set name="effectPoint" val="1" />
|
||||
<set name="icon" val="icon.skilltransform1" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="itemConsumeId" val="21183" /> <!-- Transformation Scroll: Ol Mahum Event -->
|
||||
<set name="magicLvl" val="-1" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="reuseDelay" val="14400000" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<cond>
|
||||
<player canTransform="true" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Transformation">
|
||||
<param id="6" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="22203" levels="1" name="Transformation Scroll: Doll Blader">
|
||||
<skill id="22203" levels="1" name="Transformation Scroll - Doll Blader Event">
|
||||
<!-- Transformed into a Doll Blader. -->
|
||||
<set name="abnormalLvl" val="1" />
|
||||
<set name="abnormalTime" val="1800" />
|
||||
<set name="abnormalType" val="TRANSFORM" />
|
||||
<set name="blockedInOlympiad" val="true" />
|
||||
<set name="effectPoint" val="1" />
|
||||
<set name="icon" val="icon.skilltransform1" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="itemConsumeId" val="21184" /> <!-- Transformation Scroll: Doll Blader Event -->
|
||||
<set name="magicLvl" val="-1" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="reuseDelay" val="14400000" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<cond>
|
||||
<player canTransform="true" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Transformation">
|
||||
<param id="7" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="22204" levels="1" name="Transformation Scroll: Zaken">
|
||||
<skill id="22204" levels="1" name="Transformation Scroll - Zaken Event">
|
||||
<!-- Transformed into Zaken. -->
|
||||
<set name="abnormalLvl" val="1" />
|
||||
<set name="abnormalTime" val="1800" />
|
||||
<set name="abnormalType" val="TRANSFORM" />
|
||||
<set name="blockedInOlympiad" val="true" />
|
||||
<set name="effectPoint" val="1" />
|
||||
<set name="icon" val="icon.skilltransform1" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="itemConsumeId" val="21185" /> <!-- Transformation Scroll: Zaken Event -->
|
||||
<set name="magicLvl" val="-1" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="reuseDelay" val="14400000" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<cond>
|
||||
<player canTransform="true" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Transformation">
|
||||
<param id="305" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="22205" levels="1" name="Transformation Scroll: Anakim">
|
||||
<skill id="22205" levels="1" name="Transformation Scroll - Anakim Event">
|
||||
<!-- Transformed into Anakim. -->
|
||||
<set name="abnormalLvl" val="1" />
|
||||
<set name="abnormalTime" val="1800" />
|
||||
<set name="abnormalType" val="TRANSFORM" />
|
||||
<set name="blockedInOlympiad" val="true" />
|
||||
<set name="effectPoint" val="1" />
|
||||
<set name="icon" val="icon.skilltransform1" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="itemConsumeId" val="21186" /> <!-- Transformation Scroll: Anakim Event -->
|
||||
<set name="magicLvl" val="-1" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="reuseDelay" val="14400000" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<cond>
|
||||
<player canTransform="true" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Transformation">
|
||||
<param id="306" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="22206" levels="1" name="Transformation Scroll: Venom">
|
||||
<skill id="22206" levels="1" name="Transformation Scroll - Venom Event">
|
||||
<!-- Transformed into Venom. -->
|
||||
<set name="abnormalLvl" val="1" />
|
||||
<set name="abnormalTime" val="1800" />
|
||||
<set name="abnormalType" val="TRANSFORM" />
|
||||
<set name="blockedInOlympiad" val="true" />
|
||||
<set name="effectPoint" val="1" />
|
||||
<set name="icon" val="icon.skilltransform1" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="itemConsumeId" val="21187" /> <!-- Transformation Scroll: Venom Event -->
|
||||
<set name="magicLvl" val="-1" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="reuseDelay" val="14400000" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<cond>
|
||||
<player canTransform="true" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Transformation">
|
||||
<param id="307" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="22207" levels="1" name="Transformation Scroll: Gordon">
|
||||
<skill id="22207" levels="1" name="Transformation Scroll - Gordon Event">
|
||||
<!-- Transformed into Gordon. -->
|
||||
<set name="abnormalLvl" val="1" />
|
||||
<set name="abnormalTime" val="1800" />
|
||||
<set name="abnormalType" val="TRANSFORM" />
|
||||
<set name="blockedInOlympiad" val="true" />
|
||||
<set name="effectPoint" val="1" />
|
||||
<set name="icon" val="icon.skilltransform1" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="itemConsumeId" val="21188" /> <!-- Transformation Scroll: Gordon Event -->
|
||||
<set name="magicLvl" val="-1" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="reuseDelay" val="14400000" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<cond>
|
||||
<player canTransform="true" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Transformation">
|
||||
<param id="308" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="22208" levels="1" name="Transformation Scroll: Ranku">
|
||||
<skill id="22208" levels="1" name="Transformation Scroll - Ranku Event">
|
||||
<!-- Transformed into Ranku. -->
|
||||
<set name="abnormalLvl" val="1" />
|
||||
<set name="abnormalTime" val="1800" />
|
||||
<set name="abnormalType" val="TRANSFORM" />
|
||||
<set name="blockedInOlympiad" val="true" />
|
||||
<set name="effectPoint" val="1" />
|
||||
<set name="icon" val="icon.skilltransform1" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="itemConsumeId" val="21189" /> <!-- Transformation Scroll: Ranku Event -->
|
||||
<set name="magicLvl" val="-1" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="reuseDelay" val="14400000" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<cond>
|
||||
<player canTransform="true" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Transformation">
|
||||
<param id="309" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="22209" levels="1" name="Transformation Scroll: Kechi">
|
||||
<!-- Transformed into Kietch. -->
|
||||
<skill id="22209" levels="1" name="Transformation Scroll - Kechi Event">
|
||||
<!-- Transformed into Kechi. -->
|
||||
<set name="abnormalLvl" val="1" />
|
||||
<set name="abnormalTime" val="1800" />
|
||||
<set name="abnormalType" val="TRANSFORM" />
|
||||
<set name="blockedInOlympiad" val="true" />
|
||||
<set name="effectPoint" val="1" />
|
||||
<set name="icon" val="icon.skilltransform1" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="itemConsumeId" val="21190" /> <!-- Transformation Scroll: Kechi Event -->
|
||||
<set name="magicLvl" val="-1" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="reuseDelay" val="14400000" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<cond>
|
||||
<player canTransform="true" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Transformation">
|
||||
<param id="310" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="22210" levels="1" name="Transformation Scroll: Demon Prince">
|
||||
<!-- Transformed into Duke Devil. -->
|
||||
<skill id="22210" levels="1" name="Transformation Scroll - Demon Prince Event">
|
||||
<!-- Transformed into Demon Prince. -->
|
||||
<set name="abnormalLvl" val="1" />
|
||||
<set name="abnormalTime" val="1800" />
|
||||
<set name="abnormalType" val="TRANSFORM" />
|
||||
<set name="blockedInOlympiad" val="true" />
|
||||
<set name="effectPoint" val="1" />
|
||||
<set name="icon" val="icon.skilltransform1" />
|
||||
<set name="operateType" val="PASSIVE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="itemConsumeCount" val="1" />
|
||||
<set name="itemConsumeId" val="21191" /> <!-- Transformation Scroll: Demon Prince Event -->
|
||||
<set name="magicLvl" val="-1" />
|
||||
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
||||
<set name="reuseDelay" val="14400000" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<cond>
|
||||
<player canTransform="true" />
|
||||
</cond>
|
||||
<for>
|
||||
<effect name="Transformation">
|
||||
<param id="311" />
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="22211" levels="1" name="Blessed Scroll of Escape">
|
||||
<!-- none -->
|
||||
|
Reference in New Issue
Block a user