Quest Disappeared Sakum (10333).
Contributed by spider.
This commit is contained in:
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trunk/dist/game/data/scripts/quests/Q10333_DisappearedSakum/30332-01.htm
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<html><body>Captain Bathis:<br>
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Have you heard the rumor? They're saying that someone has woken up and ancient monster near Windmill Hill...Pretty scary, huh?<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10333_DisappearedSakum 30332-02.htm">"I haven't heard about that."</Button>
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10333_DisappearedSakum/30332-02.htm
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<html><body>Captain Bathis:<br>
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Hmm. I would have thought you'd have had time to catch up with the rumors by now. I hope that doesn't mean you're not interested in the goings on of our little home. Anyway, I will tell you about <font color="LEVEL">Sakum</font>.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10333_DisappearedSakum 30332-03.htm">"Sakum?"</button>
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10333_DisappearedSakum/30332-03.htm
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<html><body>Captain Bathis:<br>
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A scientist went to Talking Island to try and wake an ancient monster. He hatched it successfully, but before he could take control of it, he was caught, and it ran away. That Monster is Sakum. It's been spotted recently near <font color="LEVEL">Windmill Hill</font> and we're worried about what that bodes.<br>
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How would you feel about taking it out?<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10333_DisappearedSakum 30332-04.htm">"I'm interested."</button>
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10333_DisappearedSakum/30332-04.htm
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<html><body>Captain Bathis:<br>
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Sakum by itself might not be such a big deal, but it's not the only monster around here.<br>
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It's been stirring other monsters up and driving them out of their dens. We can't let that continue. Could you help capture Sakum?<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10333_DisappearedSakum 30332-05.htm">I'll help</button>
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10333_DisappearedSakum/30332-05.htm
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<html><body>Captain Bathis:<br>
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Good, I like young people with courage and determination! <font color="LEVEL">Guard Vent</font> is heading up the search party for Sakum.<br>
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He's already over at <font color="LEVEL">Windmill hill</font>.<br>
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Lucky for you, you're able to teleport directly to Windmill Hill from here. just arrange for the teleport with the <font color="LEVEL">gatekeeper</font> at the middle of town. When you arrive, tell Vent that I sent you. I will reward you for the hard work.<br>
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10333_DisappearedSakum/30332-06.html
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<html><body>Captain Bathis:<br>
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Are you still here? Go meet Vent on Windmill Hill. You can easily teleport there using the <font color="LEVEL">gatekeeper</font> in the middle of the town.
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10333_DisappearedSakum/30332-07.html
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<html><body>Captain Bathis:<br>
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You should move on. There are so many more things you should do.<br>
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(This quest is already complete)
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10333_DisappearedSakum/33176-01.html
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<html><body>Guard Vent:<br>
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What is it? Are you here to help? It's almost impossible to investigate Windmill Hill by myself!<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10333_DisappearedSakum 33176-02.html">"Bathis sent me."</Button>
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10333_DisappearedSakum/33176-02.html
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<html><body>Guard Vent:<br>
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Bathis? I thought he'd all but forgotten about me - he promised me soldiers over a month ago! Still, you're here now, at least...<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10333_DisappearedSakum 33176-03.html">"What needs doing?"</Button>
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10333_DisappearedSakum/33176-03.html
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<html><body>Guard Vent:<br>
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What doesn't, you mean. We're safe here, but the surrounding areas are just crawling with all manner of beasties.<br>
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How about you get rid of <font color="LEVEL">7 Langk Lizardmen and 5 Vuku Orc Fighters</font>, hmm? That'd be a great start.<br>
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Oh, and I received a report that the nearby <font color="LEVEL">spiders</font> have been acting very strangely. Please collect <font color="LEVEL">5 Suspicious Marks</font> from them.<br>
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After you've done all that, report back to <font color="LEVEL">Guard Schunain</font>.
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10333_DisappearedSakum/33176-04.html
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<html><body>Guard Vent:<br>
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Not yet? I'm telling you again.<br>
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Please get rid of <font color="LEVEL">7 Langk Lizardmen and 5 Vuku Orc Fighters</font>.<br>
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Also, collect <font color="LEVEL">5 Suspicious Marks</font> from the <font color="LEVEL">spiders</font>. When you are done, report back to <font color="LEVEL">Guard Schunain</font>.
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10333_DisappearedSakum/33176-05.html
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<html><body>Guard Vent:<br>
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I can't leave until Captain Bathis gives me the order to do so.<br>
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Now that the trace of Sakum's been found, I think I'll end up staying here for a long time yet.<br>
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(You have already completed this quest.)
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10333_DisappearedSakum/33508-01.html
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<html><body>Guard Schunain:<br>
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Can we keep talking to a minimum, please? It's too hot to think.<br>
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You look like someone Vent would have sent here.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10333_DisappearedSakum 33508-02.html">"I've brought some suspicious marks."</Button>
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10333_DisappearedSakum/33508-02.html
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<html><body>Guard Schunain:<br>
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Suspicious marks? Oh, the strange markings on the spiders? I mean, they've always been venomous, but lately it's been out of control. I got bitten by one a few days ago, and I noticed some kind of strange mark, but I was too busy running for my life to get a good look.<br>
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Hmm... Yes, now that I've gotten a good look, it looks like this mark mean the spider are linked to <font color="LEVEL">Sakum</font>.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10333_DisappearedSakum 33508-03.html">"Why? What's this Sakum doing?"</Button>
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10333_DisappearedSakum/33508-03.html
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<html><body>Guard Schunain:<br>
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Really? I thought everyone knew about Sakum. Well, since you seem to have been living a cave... He escaped the labyrinth on Talking Island and has been on some sort of rampage.<br>
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I saw <font color="LEVEL">Sakum</font> from a distance, just a few days ago, but I was the only guard on duty and couldn't leave my post. Maybe it dropped these marks, and the spider ate them, and that's why they're so much more aggressive lately.<br>
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Well, unless there's anything else, I would like to get back to my nap... uh, I mean, back to my guard duties.
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10333_DisappearedSakum/33508-04.html
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<html><body>Guard Schunain:<br>
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I thought I told you, it's too hot to talk.<br>
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(You have already completed this quest.)</body></html>
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trunk/dist/game/data/scripts/quests/Q10333_DisappearedSakum/Q10333_DisappearedSakum.java
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trunk/dist/game/data/scripts/quests/Q10333_DisappearedSakum/Q10333_DisappearedSakum.java
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/*
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* Copyright (C) 2004-2015 L2J Server
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*
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* This file is part of L2J Server.
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*
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* L2J Server is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* L2J Server is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package quests.Q10333_DisappearedSakum;
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import com.l2jserver.gameserver.model.actor.L2Npc;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.model.quest.Quest;
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import com.l2jserver.gameserver.model.quest.QuestState;
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import com.l2jserver.gameserver.model.quest.State;
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import com.l2jserver.gameserver.network.serverpackets.ExQuestNpcLogList;
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/**
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* Disappeared Sakum (10333)
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* @author spider
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*/
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public class Q10333_DisappearedSakum extends Quest
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{
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// Npcs
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private static final int BATHIS = 30332;
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private static final int VENT = 33176;
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private static final int SCHUNAIN = 33508;
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// Monsters
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private static final int LANGK_LIZARDMAN = 20030; // Langk Lizardman
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private static final int VUKU_ORC_FIGHTER = 20017; // WARRIOR on l2wiki.com
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private static final int LANGK_LIZARDMAN_REQUIRED = 7;
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private static final int VUKU_ORC_FIGHTER_REQUIRED = 5;
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private static final int POISONOUS_SPIDER = 23094;
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private static final int VENOMOUS_SPIDER = 20038;
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private static final int POISON_PREDATOR = 20050; // arachnid predator on l2wiki.com
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private static final int SUSPICIOUS_BADGE = 17583; // suspicious mark on l2wiki.com
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// Rewards
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private static final long ADENA_REWARD = 800;
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private static final int EXP_REWARD = 180000;
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private static final int SP_REWARD = 43;
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// Other
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private static final int SUSPICIOUS_BADGE_REQUIRED = 5;
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public Q10333_DisappearedSakum()
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{
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super(10333, Q10333_DisappearedSakum.class.getSimpleName(), "Disappeared Sakum");
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addStartNpc(BATHIS);
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addTalkId(BATHIS, VENT, SCHUNAIN);
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addKillId(LANGK_LIZARDMAN, VUKU_ORC_FIGHTER, POISONOUS_SPIDER, VENOMOUS_SPIDER, POISON_PREDATOR);
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registerQuestItems(SUSPICIOUS_BADGE);
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addCondLevel(18, 40, "no_level.html");
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}
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@Override
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public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
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{
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QuestState qs = getQuestState(player, false);
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if (qs == null)
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{
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return null;
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}
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String htmltext = null;
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switch (event)
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{
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case "30332-02.htm":
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case "30332-03.htm":
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case "30332-04.htm": // just show the dialogs with rewards
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{
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htmltext = event;
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break;
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}
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case "30332-05.htm": // start the quest
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{
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qs.startQuest();
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qs.setCond(2);
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qs.setCond(1); // arrow hack, required for that quest
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htmltext = event;
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break;
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}
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case "33176-01.html":
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case "33176-02.html":
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{
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htmltext = event;
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break;
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}
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case "33176-03.html":
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{
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qs.setCond(2);
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qs.set(Integer.toString(LANGK_LIZARDMAN), 0);
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qs.set(Integer.toString(VUKU_ORC_FIGHTER), 0);
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htmltext = event;
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break;
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}
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case "33508-01.html":
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case "33508-02.html":
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{
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htmltext = event;
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break;
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}
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case "33508-03.html":
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{
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giveAdena(player, ADENA_REWARD, true);
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addExpAndSp(player, EXP_REWARD, SP_REWARD);
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qs.exitQuest(false);
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htmltext = event;
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break;
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}
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}
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return htmltext;
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}
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@Override
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public String onTalk(L2Npc npc, L2PcInstance player)
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{
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String htmltext = null;
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final QuestState qs = getQuestState(player, true);
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switch (qs.getState())
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{
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case State.CREATED:
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{
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switch (npc.getId())
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{
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case BATHIS:
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{
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htmltext = "30332-01.htm";
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break;
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}
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case VENT:
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{
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htmltext = getNoQuestMsg(player);
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break;
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}
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case SCHUNAIN:
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{
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htmltext = getNoQuestMsg(player);
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break;
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}
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}
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break;
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}
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case State.STARTED:
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{
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switch (npc.getId())
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{
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case BATHIS:
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{
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htmltext = "30332-06.html";
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break;
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}
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case VENT:
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if (qs.isCond(1))
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{
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htmltext = "33176-01.html";
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}
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else
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{
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htmltext = "33176-04.html";
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}
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break;
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case SCHUNAIN:
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{
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if (qs.isCond(1) || qs.isCond(2))
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{
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htmltext = getNoQuestMsg(player);
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}
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else if (qs.isCond(3))
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{
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htmltext = "33508-01.html";
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}
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break;
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||||||
|
}
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case State.COMPLETED:
|
||||||
|
{
|
||||||
|
switch (npc.getId())
|
||||||
|
{
|
||||||
|
case BATHIS:
|
||||||
|
{
|
||||||
|
htmltext = "30332-07.html";
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case VENT:
|
||||||
|
{
|
||||||
|
htmltext = "33176-05.html";
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case SCHUNAIN:
|
||||||
|
{
|
||||||
|
htmltext = "33508-04.html";
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return htmltext;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
|
||||||
|
{
|
||||||
|
final QuestState qs = getRandomPartyMemberState(killer, -1, 3, npc);
|
||||||
|
if ((qs != null) && qs.isCond(2))
|
||||||
|
{
|
||||||
|
switch (npc.getId())
|
||||||
|
{
|
||||||
|
case LANGK_LIZARDMAN:
|
||||||
|
{
|
||||||
|
int kills = qs.getInt(Integer.toString(LANGK_LIZARDMAN));
|
||||||
|
if (kills < LANGK_LIZARDMAN_REQUIRED)
|
||||||
|
{
|
||||||
|
kills++;
|
||||||
|
qs.set(Integer.toString(LANGK_LIZARDMAN), kills);
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case VUKU_ORC_FIGHTER:
|
||||||
|
{
|
||||||
|
int kills = qs.getInt(Integer.toString(VUKU_ORC_FIGHTER));
|
||||||
|
if (kills < VUKU_ORC_FIGHTER_REQUIRED)
|
||||||
|
{
|
||||||
|
kills++;
|
||||||
|
qs.set(Integer.toString(VUKU_ORC_FIGHTER), kills);
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case POISONOUS_SPIDER:
|
||||||
|
case VENOMOUS_SPIDER:
|
||||||
|
case POISON_PREDATOR:
|
||||||
|
{
|
||||||
|
if (getQuestItemsCount(qs.getPlayer(), SUSPICIOUS_BADGE) < SUSPICIOUS_BADGE_REQUIRED)
|
||||||
|
{
|
||||||
|
giveItemRandomly(qs.getPlayer(), npc, SUSPICIOUS_BADGE, 1, SUSPICIOUS_BADGE_REQUIRED, 0.5, true);
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
ExQuestNpcLogList log = new ExQuestNpcLogList(getId());
|
||||||
|
log.addNpc(LANGK_LIZARDMAN, qs.getInt(Integer.toString(LANGK_LIZARDMAN)));
|
||||||
|
log.addNpc(VUKU_ORC_FIGHTER, qs.getInt(Integer.toString(VUKU_ORC_FIGHTER)));
|
||||||
|
killer.sendPacket(log);
|
||||||
|
|
||||||
|
if ((qs.getInt(Integer.toString(LANGK_LIZARDMAN)) >= LANGK_LIZARDMAN_REQUIRED) && (qs.getInt(Integer.toString(VUKU_ORC_FIGHTER)) >= VUKU_ORC_FIGHTER_REQUIRED))
|
||||||
|
{
|
||||||
|
qs.setCond(3);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return super.onKill(npc, killer, isSummon);
|
||||||
|
}
|
||||||
|
}
|
2
trunk/dist/game/data/scripts/quests/Q10333_DisappearedSakum/no_level.html
vendored
Normal file
2
trunk/dist/game/data/scripts/quests/Q10333_DisappearedSakum/no_level.html
vendored
Normal file
@ -0,0 +1,2 @@
|
|||||||
|
<html><body>You don't meet level requirements<br>
|
||||||
|
(Quest available from level 18 to level 40)</body></html>
|
@ -196,6 +196,7 @@ import quests.Q10329_BackupSeekers.Q10329_BackupSeekers;
|
|||||||
import quests.Q10330_ToTheRuinsOfYeSagira.Q10330_ToTheRuinsOfYeSagira;
|
import quests.Q10330_ToTheRuinsOfYeSagira.Q10330_ToTheRuinsOfYeSagira;
|
||||||
import quests.Q10331_StartOfFate.Q10331_StartOfFate;
|
import quests.Q10331_StartOfFate.Q10331_StartOfFate;
|
||||||
import quests.Q10332_ToughRoad.Q10332_ToughRoad;
|
import quests.Q10332_ToughRoad.Q10332_ToughRoad;
|
||||||
|
import quests.Q10333_DisappearedSakum.Q10333_DisappearedSakum;
|
||||||
import quests.Q10338_SeizeYourDestiny.Q10338_SeizeYourDestiny;
|
import quests.Q10338_SeizeYourDestiny.Q10338_SeizeYourDestiny;
|
||||||
import quests.Q10390_KekropusLetter.Q10390_KekropusLetter;
|
import quests.Q10390_KekropusLetter.Q10390_KekropusLetter;
|
||||||
import quests.Q10393_KekropusLetter_AClueCompleted.Q10393_KekropusLetter_AClueCompleted;
|
import quests.Q10393_KekropusLetter_AClueCompleted.Q10393_KekropusLetter_AClueCompleted;
|
||||||
@ -411,6 +412,7 @@ public class QuestMasterHandler
|
|||||||
Q10330_ToTheRuinsOfYeSagira.class,
|
Q10330_ToTheRuinsOfYeSagira.class,
|
||||||
Q10331_StartOfFate.class,
|
Q10331_StartOfFate.class,
|
||||||
Q10332_ToughRoad.class,
|
Q10332_ToughRoad.class,
|
||||||
|
Q10333_DisappearedSakum.class,
|
||||||
Q10338_SeizeYourDestiny.class,
|
Q10338_SeizeYourDestiny.class,
|
||||||
Q10390_KekropusLetter.class,
|
Q10390_KekropusLetter.class,
|
||||||
Q10393_KekropusLetter_AClueCompleted.class,
|
Q10393_KekropusLetter_AClueCompleted.class,
|
||||||
|
Loading…
Reference in New Issue
Block a user