Fixed gatekeeper issue after capturing Devastated Castle.
Contributed by G-hamsteR.
This commit is contained in:
@@ -1006,7 +1006,7 @@ public class ClanHallManagerInstance extends FolkInstance
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{
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{
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if (_clanHallId < 0)
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if (_clanHallId < 0)
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{
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{
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final ClanHall temp = ClanHallManager.getInstance().getNearbyClanHall(getX(), getY(), 500);
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final ClanHall temp = ClanHallManager.getInstance().getNearbyClanHall(getX(), getY(), 1500);
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if (temp != null)
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if (temp != null)
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{
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{
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_clanHallId = temp.getId();
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_clanHallId = temp.getId();
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@@ -1006,7 +1006,7 @@ public class ClanHallManagerInstance extends FolkInstance
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{
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{
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if (_clanHallId < 0)
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if (_clanHallId < 0)
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{
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{
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final ClanHall temp = ClanHallManager.getInstance().getNearbyClanHall(getX(), getY(), 500);
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final ClanHall temp = ClanHallManager.getInstance().getNearbyClanHall(getX(), getY(), 1500);
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if (temp != null)
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if (temp != null)
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{
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{
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_clanHallId = temp.getId();
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_clanHallId = temp.getId();
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