Various product items.
Contributed by quangnguyen.
This commit is contained in:
parent
f4c1e31208
commit
4ba881c185
@ -36,11 +36,20 @@
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<item id="21165" name="Agathion - Zaken's Spirit Swords" type="Armor">
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<item id="21165" name="Agathion - Zaken's Spirit Swords" type="Armor">
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<!-- Zaken cannot be attacked, the skill will be removed. The bracelet is only issued by ID. -->
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<!-- Zaken cannot be attacked, the skill will be removed. The bracelet is only issued by ID. -->
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<set name="icon" val="BranchSys2.Icon.br_aga_zaken_i00" />
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<set name="icon" val="BranchSys2.Icon.br_aga_zaken_i00" />
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<set name="default_action" val="EQUIP" />
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<set name="bodypart" val="lbracelet" />
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<set name="bodypart" val="lbracelet" />
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<set name="immediate_effect" val="true" />
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<set name="immediate_effect" val="true" />
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<set name="material" val="SILVER" />
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<set name="material" val="SILVER" />
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<set name="weight" val="150" />
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<set name="weight" val="150" />
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<set name="is_sellable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_destroyable" val="false" />
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<set name="is_tradable" val="false" />
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<set name="is_commissionable" val="false" />
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<set name="is_private_storeable" val="false" />
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<set name="is_oly_restricted" val="true" />
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<set name="immediate_effect" val="true" />
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<skills>
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<skill id="55417" level="1" /> <!-- Release Agathion - One-eyed Bat Drove -->
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<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
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</skills>
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</item>
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</item>
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</list>
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</list>
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@ -12,6 +12,12 @@
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<set name="is_depositable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="is_stackable" val="true" />
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<set name="handler" val="ExtractableItems" />
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<capsuled_items>
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<item id="736" min="1" max="1" chance="100" />
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<item id="29651" min="3" max="3" chance="100" />
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<item id="29520" min="5" max="5" chance="100" />
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</capsuled_items>
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</item>
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</item>
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<item id="29002" name="Daily Present - VIP 2" type="EtcItem">
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<item id="29002" name="Daily Present - VIP 2" type="EtcItem">
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<!-- Double-click the item to receive 1 Scroll of Resurrection, 3 Healing Potions, 10 VIP Coins. -->
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<!-- Double-click the item to receive 1 Scroll of Resurrection, 3 Healing Potions, 10 VIP Coins. -->
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@ -25,6 +31,12 @@
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<set name="is_depositable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="is_stackable" val="true" />
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<set name="handler" val="ExtractableItems" />
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<capsuled_items>
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<item id="737" min="1" max="1" chance="100" />
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<item id="29651" min="3" max="3" chance="100" />
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<item id="29520" min="10" max="10" chance="100" />
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</capsuled_items>
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</item>
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</item>
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<item id="29003" name="Daily Present - VIP 3" type="EtcItem">
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<item id="29003" name="Daily Present - VIP 3" type="EtcItem">
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<!-- Double-click the item to receive 1 Scroll of Escape, 1 Scroll of Resurrection, 5 Healing Potions, 15 VIP Coins. -->
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<!-- Double-click the item to receive 1 Scroll of Escape, 1 Scroll of Resurrection, 5 Healing Potions, 15 VIP Coins. -->
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@ -38,6 +50,13 @@
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<set name="is_depositable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="is_stackable" val="true" />
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<set name="handler" val="ExtractableItems" />
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<capsuled_items>
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<item id="736" min="1" max="1" chance="100" />
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<item id="737" min="1" max="1" chance="100" />
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<item id="29651" min="5" max="5" chance="100" />
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<item id="29520" min="15" max="15" chance="100" />
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</capsuled_items>
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</item>
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</item>
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<item id="29004" name="Daily Present - VIP 4" type="EtcItem">
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<item id="29004" name="Daily Present - VIP 4" type="EtcItem">
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<!-- Double-click the item to receive 1 Scroll of Escape, 1 Scroll of Resurrection, 3 Greater Healing Potions, 25 VIP Coins. -->
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<!-- Double-click the item to receive 1 Scroll of Escape, 1 Scroll of Resurrection, 3 Greater Healing Potions, 25 VIP Coins. -->
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@ -51,6 +70,13 @@
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<set name="is_depositable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="is_stackable" val="true" />
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<set name="handler" val="ExtractableItems" />
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<capsuled_items>
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<item id="736" min="1" max="1" chance="100" />
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<item id="737" min="1" max="1" chance="100" />
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<item id="29652" min="3" max="3" chance="100" />
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<item id="29520" min="25" max="25" chance="100" />
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</capsuled_items>
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</item>
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</item>
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<item id="29005" name="Daily Present - VIP 5" type="EtcItem">
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<item id="29005" name="Daily Present - VIP 5" type="EtcItem">
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<!-- Double-click the item to receive 1 Blessed Scroll of Escape, 3 Greater Healing Potions, 40 VIP Coins. -->
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<!-- Double-click the item to receive 1 Blessed Scroll of Escape, 3 Greater Healing Potions, 40 VIP Coins. -->
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@ -64,6 +90,12 @@
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<set name="is_depositable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="is_stackable" val="true" />
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<set name="handler" val="ExtractableItems" />
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<capsuled_items>
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<item id="1538" min="1" max="1" chance="100" />
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<item id="29652" min="3" max="3" chance="100" />
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<item id="29520" min="40" max="40" chance="100" />
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</capsuled_items>
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</item>
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</item>
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<item id="29006" name="Daily Present - VIP 6" type="EtcItem">
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<item id="29006" name="Daily Present - VIP 6" type="EtcItem">
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<!-- Double-click on the item to receive 1 Blessed Scroll of Resurrection, 3 Greater Healing Potions, 100 VIP Coins. -->
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<!-- Double-click on the item to receive 1 Blessed Scroll of Resurrection, 3 Greater Healing Potions, 100 VIP Coins. -->
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@ -77,6 +109,12 @@
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<set name="is_depositable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="is_stackable" val="true" />
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<set name="handler" val="ExtractableItems" />
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<capsuled_items>
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<item id="3936" min="1" max="1" chance="100" />
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<item id="29652" min="3" max="3" chance="100" />
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<item id="29520" min="100" max="100" chance="100" />
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</capsuled_items>
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</item>
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</item>
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<item id="29007" name="Daily Present - VIP 1" type="EtcItem">
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<item id="29007" name="Daily Present - VIP 1" type="EtcItem">
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<!-- Double-click the item to receive 1 Blessed Scroll of Escape, 1 Blessed Scroll of Resurrection, 3 Greater Healing Potions, 150 VIP Coins. -->
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<!-- Double-click the item to receive 1 Blessed Scroll of Escape, 1 Blessed Scroll of Resurrection, 3 Greater Healing Potions, 150 VIP Coins. -->
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@ -90,6 +128,13 @@
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<set name="is_depositable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="is_stackable" val="true" />
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<set name="handler" val="ExtractableItems" />
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<capsuled_items>
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<item id="1538" min="1" max="1" chance="100" />
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<item id="3936" min="1" max="1" chance="100" />
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<item id="29652" min="3" max="3" chance="100" />
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<item id="29520" min="150" max="150" chance="100" />
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</capsuled_items>
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</item>
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</item>
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<item id="29008" name="XP/SP Scroll" type="EtcItem">
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<item id="29008" name="XP/SP Scroll" type="EtcItem">
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<!-- Increases XP/SP gain by 30% for 20 minutes. Buff remains after death. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
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<!-- Increases XP/SP gain by 30% for 20 minutes. Buff remains after death. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
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@ -141,14 +141,16 @@
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<set name="is_stackable" val="true" />
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<set name="is_stackable" val="true" />
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<set name="handler" val="ExtractableItems" />
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<set name="handler" val="ExtractableItems" />
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<capsuled_items>
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<capsuled_items>
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<item id="29511" min="1" max="1" chance="100" />
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<item id="10650" min="30" max="30" chance="100" />
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<item id="29648" min="30" max="30" chance="100" />
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<item id="29651" min="50" max="50" chance="100" />
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<item id="29653" min="30" max="30" chance="100" />
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<item id="34603" min="5000" max="5000" chance="100" />
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<item id="34603" min="5000" max="5000" chance="100" />
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<item id="34610" min="3000" max="3000" chance="100" />
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<item id="34610" min="1000" max="1000" chance="100" />
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<item id="29648" min="30" max="30" chance="100" />
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<item id="49032" min="1" max="1" chance="100" />
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<item id="49000" min="1" max="1" chance="100" />
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<item id="29651" min="50" max="50" chance="100" />
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<item id="10650" min="30" max="30" chance="100" />
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<item id="49036" min="30" max="30" chance="100" />
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<item id="49036" min="30" max="30" chance="100" />
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<item id="29653" min="30" max="30" chance="100" />
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<item id="29511" min="1" max="1" chance="100" />
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</capsuled_items>
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</capsuled_items>
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</item>
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</item>
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<item id="29511" name="Newbie Kit - Lvl 2" type="EtcItem">
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<item id="29511" name="Newbie Kit - Lvl 2" type="EtcItem">
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@ -184,10 +186,10 @@
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<set name="is_stackable" val="true" />
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<set name="is_stackable" val="true" />
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<set name="handler" val="ExtractableItems" />
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<set name="handler" val="ExtractableItems" />
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<capsuled_items>
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<capsuled_items>
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<item id="29513" min="1" max="1" chance="100" />
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<item id="29527" min="1" max="1" chance="100" />
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<item id="29527" min="1" max="1" chance="100" />
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<item id="34604" min="9000" max="9000" chance="100" />
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<item id="34604" min="9000" max="9000" chance="100" />
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<item id="34611" min="2000" max="2000" chance="100" />
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<item id="34611" min="2000" max="2000" chance="100" />
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<item id="29513" min="1" max="1" chance="100" />
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</capsuled_items>
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</capsuled_items>
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<cond msgId="113">
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<cond msgId="113">
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<player level="20" />
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<player level="20" />
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@ -206,10 +208,10 @@
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<set name="is_stackable" val="true" />
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<set name="is_stackable" val="true" />
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<set name="handler" val="ExtractableItems" />
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<set name="handler" val="ExtractableItems" />
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<capsuled_items>
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<capsuled_items>
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<item id="29514" min="1" max="1" chance="100" />
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<item id="29529" min="1" max="1" chance="100" />
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<item id="29529" min="1" max="1" chance="100" />
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<item id="34604" min="9000" max="9000" chance="100" />
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<item id="34604" min="9000" max="9000" chance="100" />
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<item id="34611" min="2000" max="2000" chance="100" />
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<item id="34611" min="2000" max="2000" chance="100" />
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<item id="29514" min="1" max="1" chance="100" />
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</capsuled_items>
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</capsuled_items>
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<cond msgId="113">
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<cond msgId="113">
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<player level="25" />
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<player level="25" />
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@ -228,10 +230,10 @@
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<set name="is_stackable" val="true" />
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<set name="is_stackable" val="true" />
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<set name="handler" val="ExtractableItems" />
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<set name="handler" val="ExtractableItems" />
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<capsuled_items>
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<capsuled_items>
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<item id="29515" min="1" max="1" chance="100" />
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<item id="29530" min="1" max="1" chance="100" />
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<item id="29530" min="1" max="1" chance="100" />
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<item id="34604" min="9000" max="9000" chance="100" />
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<item id="34604" min="9000" max="9000" chance="100" />
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<item id="34611" min="2000" max="2000" chance="100" />
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<item id="34611" min="2000" max="2000" chance="100" />
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<item id="29515" min="1" max="1" chance="100" />
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</capsuled_items>
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</capsuled_items>
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<cond msgId="113">
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<cond msgId="113">
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<player level="30" />
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<player level="30" />
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@ -250,10 +252,10 @@
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<set name="is_stackable" val="true" />
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<set name="is_stackable" val="true" />
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<set name="handler" val="ExtractableItems" />
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<set name="handler" val="ExtractableItems" />
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<capsuled_items>
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<capsuled_items>
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<item id="29516" min="1" max="1" chance="100" />
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<item id="29649" min="10" max="10" chance="100" />
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<item id="29649" min="10" max="10" chance="100" />
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<item id="34604" min="9000" max="9000" chance="100" />
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<item id="34604" min="9000" max="9000" chance="100" />
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<item id="34611" min="2000" max="2000" chance="100" />
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<item id="34611" min="2000" max="2000" chance="100" />
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<item id="29516" min="1" max="1" chance="100" />
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</capsuled_items>
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</capsuled_items>
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<cond msgId="113">
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<cond msgId="113">
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<player level="35" />
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<player level="35" />
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@ -338,6 +340,10 @@
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<set name="material" val="PAPER" />
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<set name="material" val="PAPER" />
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<set name="is_sellable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="is_stackable" val="true" />
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<set name="handler" val="ExtractableItems" />
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<capsuled_items>
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<item id="29023" min="1000" max="1000" chance="100" />
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</capsuled_items>
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</item>
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</item>
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<item id="29522" name="Package: Mysterious Blessed Spiritshot (No-grade, 1000 pcs.)" type="EtcItem">
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<item id="29522" name="Package: Mysterious Blessed Spiritshot (No-grade, 1000 pcs.)" type="EtcItem">
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<!-- Double-click the item to receive 1000 Mysterious Spiritshots (No-grade). -->
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<!-- Double-click the item to receive 1000 Mysterious Spiritshots (No-grade). -->
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@ -347,6 +353,10 @@
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<set name="material" val="PAPER" />
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<set name="material" val="PAPER" />
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<set name="is_sellable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="is_stackable" val="true" />
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<set name="handler" val="ExtractableItems" />
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<capsuled_items>
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<item id="29024" min="1000" max="1000" chance="100" />
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</capsuled_items>
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</item>
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</item>
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<item id="29523" name="Package: Mysterious Soulshot (D-grade, 1000 pcs.)" type="EtcItem">
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<item id="29523" name="Package: Mysterious Soulshot (D-grade, 1000 pcs.)" type="EtcItem">
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<!-- Double-click the item to receive 1000 Mysterious Soulshots (D-grade). -->
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<!-- Double-click the item to receive 1000 Mysterious Soulshots (D-grade). -->
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<set name="material" val="PAPER" />
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<set name="material" val="PAPER" />
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<set name="is_sellable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="is_stackable" val="true" />
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<set name="handler" val="ExtractableItems" />
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<capsuled_items>
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<item id="29025" min="1000" max="1000" chance="100" />
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</capsuled_items>
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</item>
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</item>
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<item id="29524" name="Package: Mysterious Blessed Spiritshot (D-grade, 1000 pcs.)" type="EtcItem">
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<item id="29524" name="Package: Mysterious Blessed Spiritshot (D-grade, 1000 pcs.)" type="EtcItem">
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<!-- Double-click the item to receive 1000 Mysterious Blessed Spiritshots (D-grade). -->
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<!-- Double-click the item to receive 1000 Mysterious Blessed Spiritshots (D-grade). -->
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@ -365,6 +379,10 @@
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<set name="material" val="PAPER" />
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<set name="material" val="PAPER" />
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<set name="is_sellable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="29026" min="1000" max="1000" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="29525" name="Package: Mysterious Soulshot (C-grade, 1000 pcs.)" type="EtcItem">
|
<item id="29525" name="Package: Mysterious Soulshot (C-grade, 1000 pcs.)" type="EtcItem">
|
||||||
<!-- Double-click the item to receive 1000 Mysterious Soulshots (C-grade). -->
|
<!-- Double-click the item to receive 1000 Mysterious Soulshots (C-grade). -->
|
||||||
@ -374,6 +392,10 @@
|
|||||||
<set name="material" val="PAPER" />
|
<set name="material" val="PAPER" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="29027" min="1000" max="1000" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="29526" name="Package: Mysterious Blessed Spiritshot (C-grade, 1000 pcs.)" type="EtcItem">
|
<item id="29526" name="Package: Mysterious Blessed Spiritshot (C-grade, 1000 pcs.)" type="EtcItem">
|
||||||
<!-- Double-click the item to receive 1000 Mysterious Blessed Spiritshots (C-grade). -->
|
<!-- Double-click the item to receive 1000 Mysterious Blessed Spiritshots (C-grade). -->
|
||||||
@ -383,6 +405,10 @@
|
|||||||
<set name="material" val="PAPER" />
|
<set name="material" val="PAPER" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="29028" min="1000" max="1000" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="29527" name="Saber*Elven Sword" additionalName="30-day" type="Weapon">
|
<item id="29527" name="Saber*Elven Sword" additionalName="30-day" type="Weapon">
|
||||||
<!-- 30-day item. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
<!-- 30-day item. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
||||||
@ -469,6 +495,12 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="29023" min="5000" max="5000" chance="100" />
|
||||||
|
<item id="29648" min="15" max="15" chance="100" />
|
||||||
|
<item id="29011" min="15" max="15" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="29532" name="Mystic's Mysterious Package (No-grade)" type="EtcItem">
|
<item id="29532" name="Mystic's Mysterious Package (No-grade)" type="EtcItem">
|
||||||
<!-- Double-click the item to receive Mysterious Spiritshot (No-grade, 1000 pcs.), Scroll of Experience / SP - Normal (15 pcs.), 1st Class Transfer Effect Scroll (15 pcs.) Cannot be exchanged, dropped, or sold. -->
|
<!-- Double-click the item to receive Mysterious Spiritshot (No-grade, 1000 pcs.), Scroll of Experience / SP - Normal (15 pcs.), 1st Class Transfer Effect Scroll (15 pcs.) Cannot be exchanged, dropped, or sold. -->
|
||||||
@ -481,6 +513,12 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="29024" min="1000" max="1000" chance="100" />
|
||||||
|
<item id="29648" min="15" max="15" chance="100" />
|
||||||
|
<item id="29011" min="15" max="15" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="29533" name="Sniper's Mysterious Package (D-grade)" type="EtcItem">
|
<item id="29533" name="Sniper's Mysterious Package (D-grade)" type="EtcItem">
|
||||||
<!-- Double-click the item to receive Mysterious Soulshot (D-grade, 5000 pcs.), Scroll of Experience / SP - Normal (15 pcs.), 1st Class Transfer Effect Scroll (15 pcs.) Cannot be exchanged, dropped, or sold. -->
|
<!-- Double-click the item to receive Mysterious Soulshot (D-grade, 5000 pcs.), Scroll of Experience / SP - Normal (15 pcs.), 1st Class Transfer Effect Scroll (15 pcs.) Cannot be exchanged, dropped, or sold. -->
|
||||||
@ -493,6 +531,12 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="29025" min="5000" max="5000" chance="100" />
|
||||||
|
<item id="29648" min="15" max="15" chance="100" />
|
||||||
|
<item id="29011" min="15" max="15" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="29534" name="Mystic's Mysterious Package (D-grade)" type="EtcItem">
|
<item id="29534" name="Mystic's Mysterious Package (D-grade)" type="EtcItem">
|
||||||
<!-- Double-click the item to receive Mysterious Spiritshot (D-grade, 1000 pcs.), Scroll of Experience / SP - Normal (15 pcs.), 1st Class Transfer Effect Scroll (15 pcs.) Cannot be exchanged, dropped, or sold. -->
|
<!-- Double-click the item to receive Mysterious Spiritshot (D-grade, 1000 pcs.), Scroll of Experience / SP - Normal (15 pcs.), 1st Class Transfer Effect Scroll (15 pcs.) Cannot be exchanged, dropped, or sold. -->
|
||||||
@ -505,6 +549,12 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="29026" min="1000" max="1000" chance="100" />
|
||||||
|
<item id="29648" min="15" max="15" chance="100" />
|
||||||
|
<item id="29011" min="15" max="15" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="29535" name="Sniper's Mysterious Package (C-grade)" type="EtcItem">
|
<item id="29535" name="Sniper's Mysterious Package (C-grade)" type="EtcItem">
|
||||||
<!-- Double-click the item to receive Mysterious Soulshot (C-grade, 5000 pcs.), Scroll of Experience / SP - Normal (30%, 15 pcs.), 1st Class Transfer Effect Scroll (15 pcs.) Cannot be exchanged, dropped, or sold. -->
|
<!-- Double-click the item to receive Mysterious Soulshot (C-grade, 5000 pcs.), Scroll of Experience / SP - Normal (30%, 15 pcs.), 1st Class Transfer Effect Scroll (15 pcs.) Cannot be exchanged, dropped, or sold. -->
|
||||||
@ -517,6 +567,12 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="29027" min="5000" max="5000" chance="100" />
|
||||||
|
<item id="29648" min="15" max="15" chance="100" />
|
||||||
|
<item id="29011" min="15" max="15" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="29536" name="Mystic's Mysterious Package (C-grade)" type="EtcItem">
|
<item id="29536" name="Mystic's Mysterious Package (C-grade)" type="EtcItem">
|
||||||
<!-- Double-click the item to receive Mysterious Spiritshot (C-grade, 1000 pcs.), Scroll of Experience / SP - Normal (30%, 15 pcs.), 1st Class Transfer Effect Scroll (15 pcs.) Cannot be exchanged, dropped, or sold. -->
|
<!-- Double-click the item to receive Mysterious Spiritshot (C-grade, 1000 pcs.), Scroll of Experience / SP - Normal (30%, 15 pcs.), 1st Class Transfer Effect Scroll (15 pcs.) Cannot be exchanged, dropped, or sold. -->
|
||||||
@ -529,6 +585,12 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="29028" min="1000" max="1000" chance="100" />
|
||||||
|
<item id="29648" min="15" max="15" chance="100" />
|
||||||
|
<item id="29011" min="15" max="15" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="29537" name="Life Stone: Hair Accessory" type="EtcItem">
|
<item id="29537" name="Life Stone: Hair Accessory" type="EtcItem">
|
||||||
<!-- Used by Blacksmiths to add special characteristics to a Hair Accessory. (Not in use) -->
|
<!-- Used by Blacksmiths to add special characteristics to a Hair Accessory. (Not in use) -->
|
||||||
|
@ -5,7 +5,6 @@
|
|||||||
<set name="icon" val="icon.accessory_taiwan_i00" />
|
<set name="icon" val="icon.accessory_taiwan_i00" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
<set name="bodypart" val="hair" />
|
<set name="bodypart" val="hair" />
|
||||||
<set name="immediate_effect" val="true" />
|
|
||||||
<set name="material" val="WOOD" />
|
<set name="material" val="WOOD" />
|
||||||
<set name="weight" val="10" />
|
<set name="weight" val="10" />
|
||||||
<set name="is_tradable" val="false" />
|
<set name="is_tradable" val="false" />
|
||||||
@ -13,6 +12,12 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="time" val="43200" />
|
<set name="time" val="43200" />
|
||||||
|
<set name="is_oly_restricted" val="true" />
|
||||||
|
<set name="handler" val="ItemSkills" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55057" level="1" />
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="29601" name="Newbie Kit - Lvl 1" type="EtcItem">
|
<item id="29601" name="Newbie Kit - Lvl 1" type="EtcItem">
|
||||||
<!-- Double-click on the item to receive Mysterious Soulshot (No-grade, 5000 pcs.), Blessed Spiritshot (No-grade, 1000 pcs.), Scroll of Experience / SP - Normal (30 pcs.), Event Hair Accessory (30-day), Agathion - Singer and Dancer Pack (30-day), Healing Potion (50 pcs.), Scroll of Escape (30 pcs.), Wind Walk Potion (30 pcs.), Haste Potion (30 pcs.), Newbie Kit - Lv. 2. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
<!-- Double-click on the item to receive Mysterious Soulshot (No-grade, 5000 pcs.), Blessed Spiritshot (No-grade, 1000 pcs.), Scroll of Experience / SP - Normal (30 pcs.), Event Hair Accessory (30-day), Agathion - Singer and Dancer Pack (30-day), Healing Potion (50 pcs.), Scroll of Escape (30 pcs.), Wind Walk Potion (30 pcs.), Haste Potion (30 pcs.), Newbie Kit - Lv. 2. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
||||||
@ -27,14 +32,16 @@
|
|||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="handler" val="ExtractableItems" />
|
<set name="handler" val="ExtractableItems" />
|
||||||
<capsuled_items>
|
<capsuled_items>
|
||||||
<item id="29511" min="1" max="1" chance="100" />
|
|
||||||
<item id="10650" min="30" max="30" chance="100" />
|
|
||||||
<item id="29648" min="30" max="30" chance="100" />
|
|
||||||
<item id="29651" min="50" max="50" chance="100" />
|
|
||||||
<item id="29653" min="30" max="30" chance="100" />
|
|
||||||
<item id="34603" min="5000" max="5000" chance="100" />
|
<item id="34603" min="5000" max="5000" chance="100" />
|
||||||
<item id="34610" min="3000" max="3000" chance="100" />
|
<item id="34610" min="1000" max="1000" chance="100" />
|
||||||
|
<item id="29648" min="30" max="30" chance="100" />
|
||||||
|
<item id="29600" min="1" max="1" chance="100" />
|
||||||
|
<item id="49000" min="1" max="1" chance="100" />
|
||||||
|
<item id="29651" min="50" max="50" chance="100" />
|
||||||
|
<item id="10650" min="30" max="30" chance="100" />
|
||||||
<item id="49036" min="30" max="30" chance="100" />
|
<item id="49036" min="30" max="30" chance="100" />
|
||||||
|
<item id="29653" min="30" max="30" chance="100" />
|
||||||
|
<item id="29602" min="1" max="1" chance="100" />
|
||||||
</capsuled_items>
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="29602" name="Newbie Kit - Lvl 2" type="EtcItem">
|
<item id="29602" name="Newbie Kit - Lvl 2" type="EtcItem">
|
||||||
@ -50,7 +57,7 @@
|
|||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="handler" val="ExtractableItems" />
|
<set name="handler" val="ExtractableItems" />
|
||||||
<capsuled_items>
|
<capsuled_items>
|
||||||
<item id="29512" min="1" max="1" chance="100" />
|
<item id="29603" min="1" max="1" chance="100" />
|
||||||
<item id="29654" min="30" max="30" chance="100" />
|
<item id="29654" min="30" max="30" chance="100" />
|
||||||
</capsuled_items>
|
</capsuled_items>
|
||||||
<cond msgId="113">
|
<cond msgId="113">
|
||||||
@ -70,8 +77,8 @@
|
|||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="handler" val="ExtractableItems" />
|
<set name="handler" val="ExtractableItems" />
|
||||||
<capsuled_items>
|
<capsuled_items>
|
||||||
<item id="29513" min="1" max="1" chance="100" />
|
<item id="29604" min="1" max="1" chance="100" />
|
||||||
<item id="29527" min="1" max="1" chance="100" />
|
<item id="29608" min="1" max="1" chance="100" />
|
||||||
<item id="34604" min="9000" max="9000" chance="100" />
|
<item id="34604" min="9000" max="9000" chance="100" />
|
||||||
<item id="34611" min="2000" max="2000" chance="100" />
|
<item id="34611" min="2000" max="2000" chance="100" />
|
||||||
</capsuled_items>
|
</capsuled_items>
|
||||||
@ -92,10 +99,10 @@
|
|||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="handler" val="ExtractableItems" />
|
<set name="handler" val="ExtractableItems" />
|
||||||
<capsuled_items>
|
<capsuled_items>
|
||||||
<item id="29514" min="1" max="1" chance="100" />
|
|
||||||
<item id="29529" min="1" max="1" chance="100" />
|
<item id="29529" min="1" max="1" chance="100" />
|
||||||
<item id="34604" min="9000" max="9000" chance="100" />
|
<item id="34604" min="9000" max="9000" chance="100" />
|
||||||
<item id="34611" min="2000" max="2000" chance="100" />
|
<item id="34611" min="2000" max="2000" chance="100" />
|
||||||
|
<item id="29605" min="1" max="1" chance="100" />
|
||||||
</capsuled_items>
|
</capsuled_items>
|
||||||
<cond msgId="113">
|
<cond msgId="113">
|
||||||
<player level="25" />
|
<player level="25" />
|
||||||
@ -114,10 +121,10 @@
|
|||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="handler" val="ExtractableItems" />
|
<set name="handler" val="ExtractableItems" />
|
||||||
<capsuled_items>
|
<capsuled_items>
|
||||||
<item id="29515" min="1" max="1" chance="100" />
|
|
||||||
<item id="29530" min="1" max="1" chance="100" />
|
<item id="29530" min="1" max="1" chance="100" />
|
||||||
<item id="34604" min="9000" max="9000" chance="100" />
|
<item id="34604" min="9000" max="9000" chance="100" />
|
||||||
<item id="34611" min="2000" max="2000" chance="100" />
|
<item id="34611" min="2000" max="2000" chance="100" />
|
||||||
|
<item id="29606" min="1" max="1" chance="100" />
|
||||||
</capsuled_items>
|
</capsuled_items>
|
||||||
<cond msgId="113">
|
<cond msgId="113">
|
||||||
<player level="30" />
|
<player level="30" />
|
||||||
@ -136,10 +143,10 @@
|
|||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="handler" val="ExtractableItems" />
|
<set name="handler" val="ExtractableItems" />
|
||||||
<capsuled_items>
|
<capsuled_items>
|
||||||
<item id="29516" min="1" max="1" chance="100" />
|
|
||||||
<item id="29649" min="10" max="10" chance="100" />
|
<item id="29649" min="10" max="10" chance="100" />
|
||||||
<item id="34604" min="9000" max="9000" chance="100" />
|
<item id="34604" min="9000" max="9000" chance="100" />
|
||||||
<item id="34611" min="2000" max="2000" chance="100" />
|
<item id="34611" min="2000" max="2000" chance="100" />
|
||||||
|
<item id="29607" min="1" max="1" chance="100" />
|
||||||
</capsuled_items>
|
</capsuled_items>
|
||||||
<cond msgId="113">
|
<cond msgId="113">
|
||||||
<player level="35" />
|
<player level="35" />
|
||||||
@ -158,7 +165,7 @@
|
|||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="handler" val="ExtractableItems" />
|
<set name="handler" val="ExtractableItems" />
|
||||||
<capsuled_items>
|
<capsuled_items>
|
||||||
<item id="49573" min="1" max="1" chance="100" />
|
<item id="29609" min="1" max="1" chance="100" />
|
||||||
</capsuled_items>
|
</capsuled_items>
|
||||||
<cond msgId="113">
|
<cond msgId="113">
|
||||||
<player level="40" />
|
<player level="40" />
|
||||||
@ -794,6 +801,12 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="10649" min="1" max="1" chance="100" />
|
||||||
|
<item id="1539" min="5" max="5" chance="100" />
|
||||||
|
<item id="29520" min="100" max="100" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="29633" name="Daily Present - VIP 7" type="EtcItem">
|
<item id="29633" name="Daily Present - VIP 7" type="EtcItem">
|
||||||
<!-- Double-click on the chest to get: Blessed Scroll of Escape (1 pcs.), Feather of Blessing (1 pcs.), Major Healing Potion (3 pcs.), VIP coin (150 pcs.). -->
|
<!-- Double-click on the chest to get: Blessed Scroll of Escape (1 pcs.), Feather of Blessing (1 pcs.), Major Healing Potion (3 pcs.), VIP coin (150 pcs.). -->
|
||||||
@ -807,6 +820,13 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="1538" min="1" max="1" chance="100" />
|
||||||
|
<item id="10649" min="1" max="1" chance="100" />
|
||||||
|
<item id="1539" min="3" max="3" chance="100" />
|
||||||
|
<item id="29520" min="150" max="150" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="29634" name="Newbie Kit - Lv. 1" type="EtcItem">
|
<item id="29634" name="Newbie Kit - Lv. 1" type="EtcItem">
|
||||||
<!-- Double-click the item to get Mysterious No-grade Soulshot (5000 pcs.), Mysterious Blessed No-grade Spiritshot (1000 pcs.), XP/SP Scroll - Normal (30 pcs.), Newbie Healing Potion (50 pcs.), Newbie Scroll of Escape (30 pcs.), Newbie Wind Walk Potion (30 pcs.), Newbie Haste Potion (30 pcs.), Newbie Kit - Lv.2. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
<!-- Double-click the item to get Mysterious No-grade Soulshot (5000 pcs.), Mysterious Blessed No-grade Spiritshot (1000 pcs.), XP/SP Scroll - Normal (30 pcs.), Newbie Healing Potion (50 pcs.), Newbie Scroll of Escape (30 pcs.), Newbie Wind Walk Potion (30 pcs.), Newbie Haste Potion (30 pcs.), Newbie Kit - Lv.2. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
||||||
@ -821,14 +841,14 @@
|
|||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="handler" val="ExtractableItems" />
|
<set name="handler" val="ExtractableItems" />
|
||||||
<capsuled_items>
|
<capsuled_items>
|
||||||
<item id="29511" min="1" max="1" chance="100" />
|
|
||||||
<item id="10650" min="30" max="30" chance="100" />
|
|
||||||
<item id="29648" min="30" max="30" chance="100" />
|
|
||||||
<item id="29651" min="50" max="50" chance="100" />
|
|
||||||
<item id="29653" min="30" max="30" chance="100" />
|
<item id="29653" min="30" max="30" chance="100" />
|
||||||
|
<item id="29651" min="50" max="50" chance="100" />
|
||||||
|
<item id="34610" min="1000" max="1000" chance="100" />
|
||||||
<item id="34603" min="5000" max="5000" chance="100" />
|
<item id="34603" min="5000" max="5000" chance="100" />
|
||||||
<item id="34610" min="3000" max="3000" chance="100" />
|
<item id="29635" min="1" max="1" chance="100" />
|
||||||
|
<item id="10650" min="30" max="30" chance="100" />
|
||||||
<item id="49036" min="30" max="30" chance="100" />
|
<item id="49036" min="30" max="30" chance="100" />
|
||||||
|
<item id="29648" min="30" max="30" chance="100" />
|
||||||
</capsuled_items>
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="29635" name="Newbie Kit - Lv. 2" type="EtcItem">
|
<item id="29635" name="Newbie Kit - Lv. 2" type="EtcItem">
|
||||||
@ -844,8 +864,8 @@
|
|||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="handler" val="ExtractableItems" />
|
<set name="handler" val="ExtractableItems" />
|
||||||
<capsuled_items>
|
<capsuled_items>
|
||||||
<item id="29512" min="1" max="1" chance="100" />
|
|
||||||
<item id="29654" min="30" max="30" chance="100" />
|
<item id="29654" min="30" max="30" chance="100" />
|
||||||
|
<item id="29636" min="1" max="1" chance="100" />
|
||||||
</capsuled_items>
|
</capsuled_items>
|
||||||
<cond msgId="113">
|
<cond msgId="113">
|
||||||
<player level="10" />
|
<player level="10" />
|
||||||
@ -864,10 +884,10 @@
|
|||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="handler" val="ExtractableItems" />
|
<set name="handler" val="ExtractableItems" />
|
||||||
<capsuled_items>
|
<capsuled_items>
|
||||||
<item id="29513" min="1" max="1" chance="100" />
|
|
||||||
<item id="29527" min="1" max="1" chance="100" />
|
|
||||||
<item id="34604" min="9000" max="9000" chance="100" />
|
|
||||||
<item id="34611" min="2000" max="2000" chance="100" />
|
<item id="34611" min="2000" max="2000" chance="100" />
|
||||||
|
<item id="34604" min="9000" max="9000" chance="100" />
|
||||||
|
<item id="29637" min="1" max="1" chance="100" />
|
||||||
|
<item id="29527" min="1" max="1" chance="100" />
|
||||||
</capsuled_items>
|
</capsuled_items>
|
||||||
<cond msgId="113">
|
<cond msgId="113">
|
||||||
<player level="20" />
|
<player level="20" />
|
||||||
@ -886,10 +906,9 @@
|
|||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="handler" val="ExtractableItems" />
|
<set name="handler" val="ExtractableItems" />
|
||||||
<capsuled_items>
|
<capsuled_items>
|
||||||
<item id="29514" min="1" max="1" chance="100" />
|
|
||||||
<item id="29529" min="1" max="1" chance="100" />
|
|
||||||
<item id="34604" min="9000" max="9000" chance="100" />
|
|
||||||
<item id="34611" min="2000" max="2000" chance="100" />
|
<item id="34611" min="2000" max="2000" chance="100" />
|
||||||
|
<item id="34604" min="9000" max="9000" chance="100" />
|
||||||
|
<item id="29638" min="1" max="1" chance="100" />
|
||||||
</capsuled_items>
|
</capsuled_items>
|
||||||
<cond msgId="113">
|
<cond msgId="113">
|
||||||
<player level="25" />
|
<player level="25" />
|
||||||
@ -908,10 +927,9 @@
|
|||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="handler" val="ExtractableItems" />
|
<set name="handler" val="ExtractableItems" />
|
||||||
<capsuled_items>
|
<capsuled_items>
|
||||||
<item id="29515" min="1" max="1" chance="100" />
|
|
||||||
<item id="29530" min="1" max="1" chance="100" />
|
|
||||||
<item id="34604" min="9000" max="9000" chance="100" />
|
|
||||||
<item id="34611" min="2000" max="2000" chance="100" />
|
<item id="34611" min="2000" max="2000" chance="100" />
|
||||||
|
<item id="34604" min="9000" max="9000" chance="100" />
|
||||||
|
<item id="29639" min="1" max="1" chance="100" />
|
||||||
</capsuled_items>
|
</capsuled_items>
|
||||||
<cond msgId="113">
|
<cond msgId="113">
|
||||||
<player level="30" />
|
<player level="30" />
|
||||||
@ -930,10 +948,10 @@
|
|||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="handler" val="ExtractableItems" />
|
<set name="handler" val="ExtractableItems" />
|
||||||
<capsuled_items>
|
<capsuled_items>
|
||||||
<item id="29516" min="1" max="1" chance="100" />
|
|
||||||
<item id="29649" min="10" max="10" chance="100" />
|
|
||||||
<item id="34604" min="9000" max="9000" chance="100" />
|
|
||||||
<item id="34611" min="2000" max="2000" chance="100" />
|
<item id="34611" min="2000" max="2000" chance="100" />
|
||||||
|
<item id="34604" min="9000" max="9000" chance="100" />
|
||||||
|
<item id="29640" min="1" max="1" chance="100" />
|
||||||
|
<item id="29649" min="20" max="20" chance="100" />
|
||||||
</capsuled_items>
|
</capsuled_items>
|
||||||
<cond msgId="113">
|
<cond msgId="113">
|
||||||
<player level="35" />
|
<player level="35" />
|
||||||
@ -1244,6 +1262,21 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="29025" min="5000" max="5000" chance="100" />
|
||||||
|
<item id="29026" min="1000" max="1000" chance="100" />
|
||||||
|
<item id="29648" min="30" max="30" chance="100" />
|
||||||
|
<item id="29600" min="1" max="1" chance="100" />
|
||||||
|
<item id="29651" min="50" max="50" chance="100" />
|
||||||
|
<item id="10650" min="30" max="30" chance="100" />
|
||||||
|
<item id="29653" min="30" max="30" chance="100" />
|
||||||
|
<item id="70102" min="30" max="30" chance="100" />
|
||||||
|
<item id="29657" min="1" max="1" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
|
<cond msgId="113">
|
||||||
|
<player level="24" />
|
||||||
|
</cond>
|
||||||
</item>
|
</item>
|
||||||
<item id="29657" name="Traveler's Package - Lvl 2" type="EtcItem">
|
<item id="29657" name="Traveler's Package - Lvl 2" type="EtcItem">
|
||||||
<!-- Double-click on the Package to receive: Ticket: 1 Temporary Weapon (D-grade), Adventurer's Package - Lvl 3. Available at Lvl 25 and higher. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
|
<!-- Double-click on the Package to receive: Ticket: 1 Temporary Weapon (D-grade), Adventurer's Package - Lvl 3. Available at Lvl 25 and higher. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
|
||||||
@ -1256,6 +1289,14 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="29643" min="1" max="1" chance="100" />
|
||||||
|
<item id="29608" min="1" max="1" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
|
<cond msgId="113">
|
||||||
|
<player level="25" />
|
||||||
|
</cond>
|
||||||
</item>
|
</item>
|
||||||
<item id="29658" name="Traveler's Package - Lvl 3" type="EtcItem">
|
<item id="29658" name="Traveler's Package - Lvl 3" type="EtcItem">
|
||||||
<!-- Double-click on the Package to receive: Buff Scroll 1st Profession Transfer Scroll (30 pcs), Adventurer's Package - Lvl 4. Available at Lvl 28 and higher. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
|
<!-- Double-click on the Package to receive: Buff Scroll 1st Profession Transfer Scroll (30 pcs), Adventurer's Package - Lvl 4. Available at Lvl 28 and higher. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
|
||||||
@ -1268,6 +1309,14 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="29654" min="30" max="30" chance="100" />
|
||||||
|
<item id="29659" min="1" max="1" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
|
<cond msgId="113">
|
||||||
|
<player level="28" />
|
||||||
|
</cond>
|
||||||
</item>
|
</item>
|
||||||
<item id="29659" name="Traveler's Package - Lvl 4" type="EtcItem">
|
<item id="29659" name="Traveler's Package - Lvl 4" type="EtcItem">
|
||||||
<!-- Double-click on the Package to receive: 1 Chronicle Chest, Mysterious Blessed Soulshot (D-grade) (4500 pcs), Mysterious Blessed Spiritshot (D-grade) (1000 pcs), Adventurer's Package - Lvl 5. Available at Lvl 30 and higher. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
|
<!-- Double-click on the Package to receive: 1 Chronicle Chest, Mysterious Blessed Soulshot (D-grade) (4500 pcs), Mysterious Blessed Spiritshot (D-grade) (1000 pcs), Adventurer's Package - Lvl 5. Available at Lvl 30 and higher. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
|
||||||
@ -1280,6 +1329,16 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="29693" min="1" max="1" chance="100" />
|
||||||
|
<item id="49745" min="4500" max="4500" chance="100" />
|
||||||
|
<item id="29026" min="1000" max="1000" chance="100" />
|
||||||
|
<item id="29660" min="1" max="1" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
|
<cond msgId="113">
|
||||||
|
<player level="30" />
|
||||||
|
</cond>
|
||||||
</item>
|
</item>
|
||||||
<item id="29660" name="Traveler's Package - Lvl 5" type="EtcItem">
|
<item id="29660" name="Traveler's Package - Lvl 5" type="EtcItem">
|
||||||
<!-- Double-click on the Package to receive: 1 Chronicle Chest, Mysterious Soulshot (D-grade) (4500 pcs), Mysterious Blessed Spiritshot (D-grade) (1000 pcs), Scroll of Escape (30 pcs), Adventurer's Package - Lvl 6. Available at Lvl 32 and higher. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
|
<!-- Double-click on the Package to receive: 1 Chronicle Chest, Mysterious Soulshot (D-grade) (4500 pcs), Mysterious Blessed Spiritshot (D-grade) (1000 pcs), Scroll of Escape (30 pcs), Adventurer's Package - Lvl 6. Available at Lvl 32 and higher. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
|
||||||
@ -1292,6 +1351,17 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="29693" min="1" max="1" chance="100" />
|
||||||
|
<item id="29025" min="4500" max="4500" chance="100" />
|
||||||
|
<item id="29026" min="1000" max="1000" chance="100" />
|
||||||
|
<item id="736" min="30" max="30" chance="100" />
|
||||||
|
<item id="29661" min="1" max="1" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
|
<cond msgId="113">
|
||||||
|
<player level="32" />
|
||||||
|
</cond>
|
||||||
</item>
|
</item>
|
||||||
<item id="29661" name="Traveler's Package - Lvl 6" type="EtcItem">
|
<item id="29661" name="Traveler's Package - Lvl 6" type="EtcItem">
|
||||||
<!-- Double-click on the Package to receive: 1 Chronicle Chest, Mysterious Blessed Soulshot (D-grade) (4500 pcs), Mysterious Blessed Spiritshot (D-grade) (1000 pcs), Healing Potion (50 pcs), Adventurer's Package - Lvl 7. Available at Lvl 35 and higher. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
|
<!-- Double-click on the Package to receive: 1 Chronicle Chest, Mysterious Blessed Soulshot (D-grade) (4500 pcs), Mysterious Blessed Spiritshot (D-grade) (1000 pcs), Healing Potion (50 pcs), Adventurer's Package - Lvl 7. Available at Lvl 35 and higher. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
|
||||||
@ -1304,6 +1374,17 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="29693" min="1" max="1" chance="100" />
|
||||||
|
<item id="49745" min="4500" max="4500" chance="100" />
|
||||||
|
<item id="29026" min="1000" max="1000" chance="100" />
|
||||||
|
<item id="29651" min="50" max="50" chance="100" />
|
||||||
|
<item id="29662" min="1" max="1" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
|
<cond msgId="113">
|
||||||
|
<player level="35" />
|
||||||
|
</cond>
|
||||||
</item>
|
</item>
|
||||||
<item id="29662" name="Traveler's Package - Lvl 7" type="EtcItem">
|
<item id="29662" name="Traveler's Package - Lvl 7" type="EtcItem">
|
||||||
<!-- Double-click on the Package to receive: Average Scroll of Experience / SP (20 pieces), Mysterious Soulshot (D-grade) (4500 pcs), Mysterious Blessed Spiritshot (D-grade) (1000 pcs), Adventurer's Package - Lvl 8. Available at Lvl 38 and higher. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
|
<!-- Double-click on the Package to receive: Average Scroll of Experience / SP (20 pieces), Mysterious Soulshot (D-grade) (4500 pcs), Mysterious Blessed Spiritshot (D-grade) (1000 pcs), Adventurer's Package - Lvl 8. Available at Lvl 38 and higher. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
|
||||||
@ -1316,6 +1397,16 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="29649" min="20" max="20" chance="100" />
|
||||||
|
<item id="29025" min="4500" max="4500" chance="100" />
|
||||||
|
<item id="29026" min="1000" max="1000" chance="100" />
|
||||||
|
<item id="29662" min="1" max="1" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
|
<cond msgId="113">
|
||||||
|
<player level="38" />
|
||||||
|
</cond>
|
||||||
</item>
|
</item>
|
||||||
<item id="29663" name="Traveler's Package - Lvl 8" type="EtcItem">
|
<item id="29663" name="Traveler's Package - Lvl 8" type="EtcItem">
|
||||||
<!-- Double-click to obtain the following items: Mysterious Soulshot (C-grade) - 9000 pcs., Mysterious Blessed Spiritshot (C-grade) - 2000 pcs., C-grade Timed Weapon Coupon (1), Traveler's Package - Lvl 9. For characters of Lvl 40 and above. Cannot be traded/dropped/sold in a private store. Can be stored in a warehouse. -->
|
<!-- Double-click to obtain the following items: Mysterious Soulshot (C-grade) - 9000 pcs., Mysterious Blessed Spiritshot (C-grade) - 2000 pcs., C-grade Timed Weapon Coupon (1), Traveler's Package - Lvl 9. For characters of Lvl 40 and above. Cannot be traded/dropped/sold in a private store. Can be stored in a warehouse. -->
|
||||||
@ -1328,6 +1419,16 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="29027" min="9000" max="9000" chance="100" />
|
||||||
|
<item id="29028" min="2000" max="2000" chance="100" />
|
||||||
|
<item id="29609" min="1" max="1" chance="100" />
|
||||||
|
<item id="29664" min="1" max="1" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
|
<cond msgId="113">
|
||||||
|
<player level="40" />
|
||||||
|
</cond>
|
||||||
</item>
|
</item>
|
||||||
<item id="29664" name="Traveler's Package - Lvl 9" type="EtcItem">
|
<item id="29664" name="Traveler's Package - Lvl 9" type="EtcItem">
|
||||||
<!-- Double-click on the Package to receive: Quick Healing Potion (3 pieces), Average Scroll of Experience / SP (20 pcs), 1 Chronicle Chest, Adventurer's Package - Lvl 10. Available at Lvl 42 and higher. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
|
<!-- Double-click on the Package to receive: Quick Healing Potion (3 pieces), Average Scroll of Experience / SP (20 pcs), 1 Chronicle Chest, Adventurer's Package - Lvl 10. Available at Lvl 42 and higher. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
|
||||||
@ -1340,6 +1441,16 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="29695" min="3" max="3" chance="100" />
|
||||||
|
<item id="29649" min="20" max="20" chance="100" />
|
||||||
|
<item id="29693" min="1" max="1" chance="100" />
|
||||||
|
<item id="29665" min="1" max="1" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
|
<cond msgId="113">
|
||||||
|
<player level="42" />
|
||||||
|
</cond>
|
||||||
</item>
|
</item>
|
||||||
<item id="29665" name="Traveler's Package - Lvl 10" type="EtcItem">
|
<item id="29665" name="Traveler's Package - Lvl 10" type="EtcItem">
|
||||||
<!-- Double-click on the Package to receive: Average Scroll of Experience / SP (20 pieces), Mysterious Soulshot (D-grade) (9000 pcs), Mysterious Blessed Spiritshot (D-grade) (2000 pcs), Adventurer's Package - Lvl 11. Available at Lvl 45 and higher. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
|
<!-- Double-click on the Package to receive: Average Scroll of Experience / SP (20 pieces), Mysterious Soulshot (D-grade) (9000 pcs), Mysterious Blessed Spiritshot (D-grade) (2000 pcs), Adventurer's Package - Lvl 11. Available at Lvl 45 and higher. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
|
||||||
@ -1352,6 +1463,16 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="29649" min="20" max="20" chance="100" />
|
||||||
|
<item id="29025" min="9000" max="9000" chance="100" />
|
||||||
|
<item id="29026" min="2000" max="2000" chance="100" />
|
||||||
|
<item id="29666" min="1" max="1" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
|
<cond msgId="113">
|
||||||
|
<player level="45" />
|
||||||
|
</cond>
|
||||||
</item>
|
</item>
|
||||||
<item id="29666" name="Traveler's Package - Lvl 11" type="EtcItem">
|
<item id="29666" name="Traveler's Package - Lvl 11" type="EtcItem">
|
||||||
<!-- Double-click on the Package to receive: 1 Agathion - Griffin (30-day). Available at Lvl 49 and higher. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
|
<!-- Double-click on the Package to receive: 1 Agathion - Griffin (30-day). Available at Lvl 49 and higher. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
|
||||||
@ -1364,12 +1485,19 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="29667" min="1" max="1" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
|
<cond msgId="113">
|
||||||
|
<player level="49" />
|
||||||
|
</cond>
|
||||||
</item>
|
</item>
|
||||||
<item id="29667" name="Agathion - Griffin" additionalName="30-day" type="Armor">
|
<item id="29667" name="Agathion - Griffin" additionalName="30-day" type="Armor">
|
||||||
<!-- STR+ 1 / INT+ 1. Allows to summon a Griffin. -->
|
<!-- STR+ 1 / INT+ 1. Allows to summon a Griffin. -->
|
||||||
<set name="icon" val="icon.etc_rbracelet_aga_agit_i00" />
|
<set name="icon" val="icon.etc_rbracelet_aga_agit_i00" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
<set name="bodypart" val="underwear" />
|
<set name="bodypart" val="lbracelet" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
<set name="material" val="SILVER" />
|
<set name="material" val="SILVER" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
@ -1378,6 +1506,12 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="time" val="43200" />
|
<set name="time" val="43200" />
|
||||||
|
<set name="handler" val="ItemSkills" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55059" level="1"/>
|
||||||
|
<skill id="55060" level="1"/>
|
||||||
|
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="29668" name="Castle Owners' Coin" type="EtcItem">
|
<item id="29668" name="Castle Owners' Coin" type="EtcItem">
|
||||||
<!-- A special coin that can only be obtained by a member of a clan that has taken over a castle. While you are in hold of the castle, you can exchange coins for special items through Chamberlain. -->
|
<!-- A special coin that can only be obtained by a member of a clan that has taken over a castle. While you are in hold of the castle, you can exchange coins for special items through Chamberlain. -->
|
||||||
@ -1645,6 +1779,10 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="29668" min="1" max="1" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="29684" name="Scroll: Shield" type="EtcItem">
|
<item id="29684" name="Scroll: Shield" type="EtcItem">
|
||||||
<!-- Increases P. Def. by 12% for 20 minutes when used. -->
|
<!-- Increases P. Def. by 12% for 20 minutes when used. -->
|
||||||
@ -1695,6 +1833,7 @@
|
|||||||
<set name="weight" val="120" />
|
<set name="weight" val="120" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="etcitem_type" val="SCROLL" />
|
||||||
</item>
|
</item>
|
||||||
<item id="29688" name="Scroll: Regeneration" type="EtcItem">
|
<item id="29688" name="Scroll: Regeneration" type="EtcItem">
|
||||||
<!-- Increases HP Recovery by 10% for 20 minutes when used. -->
|
<!-- Increases HP Recovery by 10% for 20 minutes when used. -->
|
||||||
@ -1704,6 +1843,7 @@
|
|||||||
<set name="weight" val="120" />
|
<set name="weight" val="120" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="etcitem_type" val="SCROLL" />
|
||||||
</item>
|
</item>
|
||||||
<item id="29689" name="Scroll: Magic Barrier" type="EtcItem">
|
<item id="29689" name="Scroll: Magic Barrier" type="EtcItem">
|
||||||
<!-- Increases M. Def. by 23% for 20 minutes when used. -->
|
<!-- Increases M. Def. by 23% for 20 minutes when used. -->
|
||||||
@ -1713,6 +1853,7 @@
|
|||||||
<set name="weight" val="120" />
|
<set name="weight" val="120" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="etcitem_type" val="SCROLL" />
|
||||||
</item>
|
</item>
|
||||||
<item id="29690" name="Scroll: Blessed Body" type="EtcItem">
|
<item id="29690" name="Scroll: Blessed Body" type="EtcItem">
|
||||||
<!-- Increases Max HP by 10% for 20 minutes when used. -->
|
<!-- Increases Max HP by 10% for 20 minutes when used. -->
|
||||||
@ -1722,6 +1863,7 @@
|
|||||||
<set name="weight" val="120" />
|
<set name="weight" val="120" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="etcitem_type" val="SCROLL" />
|
||||||
</item>
|
</item>
|
||||||
<item id="29691" name="Scroll: Blessed Soul" type="EtcItem">
|
<item id="29691" name="Scroll: Blessed Soul" type="EtcItem">
|
||||||
<!-- Increases Max MP by 10% for 20 minutes when used. -->
|
<!-- Increases Max MP by 10% for 20 minutes when used. -->
|
||||||
@ -1731,6 +1873,7 @@
|
|||||||
<set name="weight" val="120" />
|
<set name="weight" val="120" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="etcitem_type" val="SCROLL" />
|
||||||
</item>
|
</item>
|
||||||
<item id="29692" name="LineageII Chest" type="EtcItem">
|
<item id="29692" name="LineageII Chest" type="EtcItem">
|
||||||
<!-- A reward box given for collecting all the letters of the word <20>Lineage II<49>. -->
|
<!-- A reward box given for collecting all the letters of the word <20>Lineage II<49>. -->
|
||||||
@ -1739,6 +1882,10 @@
|
|||||||
<set name="material" val="PAPER" />
|
<set name="material" val="PAPER" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ItemSkills" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55072" level="1"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="29693" name="Chronicle Chest" type="EtcItem">
|
<item id="29693" name="Chronicle Chest" type="EtcItem">
|
||||||
<!-- A reward box given for collecting all the letters of the word <20>Chronicle<6C>. There must be something interesting in there! Double-click to find out. -->
|
<!-- A reward box given for collecting all the letters of the word <20>Chronicle<6C>. There must be something interesting in there! Double-click to find out. -->
|
||||||
@ -1747,6 +1894,10 @@
|
|||||||
<set name="material" val="PAPER" />
|
<set name="material" val="PAPER" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ItemSkills" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55073" level="1"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="29694" name="Memories Chest" type="EtcItem">
|
<item id="29694" name="Memories Chest" type="EtcItem">
|
||||||
<!-- A reward box given for collecting all the letters of the word <20>Memories<65>. There must be something interesting in there! Double-click to find out. -->
|
<!-- A reward box given for collecting all the letters of the word <20>Memories<65>. There must be something interesting in there! Double-click to find out. -->
|
||||||
@ -1755,6 +1906,10 @@
|
|||||||
<set name="material" val="PAPER" />
|
<set name="material" val="PAPER" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ItemSkills" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55074" level="1"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="29695" name="Quick Healing Potion" additionalName="Event" type="EtcItem">
|
<item id="29695" name="Quick Healing Potion" additionalName="Event" type="EtcItem">
|
||||||
<!-- Magic potion that instantly restores small amount of HP. Instant cooldown. Cannot be used when HP is full. -->
|
<!-- Magic potion that instantly restores small amount of HP. Instant cooldown. Cannot be used when HP is full. -->
|
||||||
|
@ -52,10 +52,11 @@
|
|||||||
<!-- A pendant that contains the energy of Fire Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
<!-- A pendant that contains the energy of Fire Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
||||||
<set name="icon" val="BranchIcon.Icon.bm_pendant_pve" />
|
<set name="icon" val="BranchIcon.Icon.bm_pendant_pve" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
<set name="bodypart" val="chest" />
|
<set name="bodypart" val="underwear" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
<set name="material" val="CRYSTAL" />
|
<set name="material" val="CRYSTAL" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="enchant_enabled" val="10" />
|
||||||
<stats>
|
<stats>
|
||||||
<stat type="pDef">28</stat>
|
<stat type="pDef">28</stat>
|
||||||
</stats>
|
</stats>
|
||||||
@ -64,10 +65,11 @@
|
|||||||
<!-- A pendant that contains the energy of Fire Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
<!-- A pendant that contains the energy of Fire Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
||||||
<set name="icon" val="BranchIcon.Icon.bm_pendant_pve" />
|
<set name="icon" val="BranchIcon.Icon.bm_pendant_pve" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
<set name="bodypart" val="chest" />
|
<set name="bodypart" val="underwear" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
<set name="material" val="CRYSTAL" />
|
<set name="material" val="CRYSTAL" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="enchant_enabled" val="10" />
|
||||||
<stats>
|
<stats>
|
||||||
<stat type="pDef">28</stat>
|
<stat type="pDef">28</stat>
|
||||||
</stats>
|
</stats>
|
||||||
@ -76,10 +78,11 @@
|
|||||||
<!-- A pendant that contains the energy of Fire Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
<!-- A pendant that contains the energy of Fire Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
||||||
<set name="icon" val="BranchIcon.Icon.bm_pendant_pve" />
|
<set name="icon" val="BranchIcon.Icon.bm_pendant_pve" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
<set name="bodypart" val="chest" />
|
<set name="bodypart" val="underwear" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
<set name="material" val="CRYSTAL" />
|
<set name="material" val="CRYSTAL" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="enchant_enabled" val="10" />
|
||||||
<stats>
|
<stats>
|
||||||
<stat type="pDef">28</stat>
|
<stat type="pDef">28</stat>
|
||||||
</stats>
|
</stats>
|
||||||
@ -88,13 +91,14 @@
|
|||||||
<!-- A pendant that contains the energy of Land Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Cannot be exchanged or dropped. Can be stored in a warehouse. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
<!-- A pendant that contains the energy of Land Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Cannot be exchanged or dropped. Can be stored in a warehouse. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
||||||
<set name="icon" val="BranchIcon.Icon.bm_pendant_pve" />
|
<set name="icon" val="BranchIcon.Icon.bm_pendant_pve" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
<set name="bodypart" val="chest" />
|
<set name="bodypart" val="underwear" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
<set name="material" val="CRYSTAL" />
|
<set name="material" val="CRYSTAL" />
|
||||||
<set name="is_tradable" val="false" />
|
<set name="is_tradable" val="false" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="enchant_enabled" val="10" />
|
||||||
<stats>
|
<stats>
|
||||||
<stat type="pDef">28</stat>
|
<stat type="pDef">28</stat>
|
||||||
</stats>
|
</stats>
|
||||||
@ -103,13 +107,14 @@
|
|||||||
<!-- A pendant that contains the energy of Land Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Cannot be exchanged or dropped. Can be stored in a warehouse. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
<!-- A pendant that contains the energy of Land Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Cannot be exchanged or dropped. Can be stored in a warehouse. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
||||||
<set name="icon" val="BranchIcon.Icon.bm_pendant_pve" />
|
<set name="icon" val="BranchIcon.Icon.bm_pendant_pve" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
<set name="bodypart" val="chest" />
|
<set name="bodypart" val="underwear" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
<set name="material" val="CRYSTAL" />
|
<set name="material" val="CRYSTAL" />
|
||||||
<set name="is_tradable" val="false" />
|
<set name="is_tradable" val="false" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="enchant_enabled" val="10" />
|
||||||
<stats>
|
<stats>
|
||||||
<stat type="pDef">28</stat>
|
<stat type="pDef">28</stat>
|
||||||
</stats>
|
</stats>
|
||||||
@ -118,10 +123,11 @@
|
|||||||
<!-- A pendant that contains the energy of Water Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
<!-- A pendant that contains the energy of Water Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
||||||
<set name="icon" val="BranchIcon.Icon.bm_pendant_pvp_blue" />
|
<set name="icon" val="BranchIcon.Icon.bm_pendant_pvp_blue" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
<set name="bodypart" val="chest" />
|
<set name="bodypart" val="underwear" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
<set name="material" val="CRYSTAL" />
|
<set name="material" val="CRYSTAL" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="enchant_enabled" val="10" />
|
||||||
<stats>
|
<stats>
|
||||||
<stat type="pDef">28</stat>
|
<stat type="pDef">28</stat>
|
||||||
</stats>
|
</stats>
|
||||||
@ -130,10 +136,11 @@
|
|||||||
<!-- A pendant that contains the energy of Water Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
<!-- A pendant that contains the energy of Water Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
||||||
<set name="icon" val="BranchIcon.Icon.bm_pendant_pvp_blue" />
|
<set name="icon" val="BranchIcon.Icon.bm_pendant_pvp_blue" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
<set name="bodypart" val="chest" />
|
<set name="bodypart" val="underwear" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
<set name="material" val="CRYSTAL" />
|
<set name="material" val="CRYSTAL" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="enchant_enabled" val="10" />
|
||||||
<stats>
|
<stats>
|
||||||
<stat type="pDef">28</stat>
|
<stat type="pDef">28</stat>
|
||||||
</stats>
|
</stats>
|
||||||
@ -142,10 +149,11 @@
|
|||||||
<!-- A pendant that contains the energy of Water Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
<!-- A pendant that contains the energy of Water Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
||||||
<set name="icon" val="BranchIcon.Icon.bm_pendant_pvp_blue" />
|
<set name="icon" val="BranchIcon.Icon.bm_pendant_pvp_blue" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
<set name="bodypart" val="chest" />
|
<set name="bodypart" val="underwear" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
<set name="material" val="CRYSTAL" />
|
<set name="material" val="CRYSTAL" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="enchant_enabled" val="10" />
|
||||||
<stats>
|
<stats>
|
||||||
<stat type="pDef">28</stat>
|
<stat type="pDef">28</stat>
|
||||||
</stats>
|
</stats>
|
||||||
@ -154,13 +162,14 @@
|
|||||||
<!-- A pendant that contains the energy of Water Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Cannot be exchanged or dropped. Can be stored in a warehouse. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
<!-- A pendant that contains the energy of Water Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Cannot be exchanged or dropped. Can be stored in a warehouse. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
||||||
<set name="icon" val="BranchIcon.Icon.bm_pendant_pvp_blue" />
|
<set name="icon" val="BranchIcon.Icon.bm_pendant_pvp_blue" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
<set name="bodypart" val="chest" />
|
<set name="bodypart" val="underwear" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
<set name="material" val="CRYSTAL" />
|
<set name="material" val="CRYSTAL" />
|
||||||
<set name="is_tradable" val="false" />
|
<set name="is_tradable" val="false" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="enchant_enabled" val="10" />
|
||||||
<stats>
|
<stats>
|
||||||
<stat type="pDef">28</stat>
|
<stat type="pDef">28</stat>
|
||||||
</stats>
|
</stats>
|
||||||
@ -169,13 +178,14 @@
|
|||||||
<!-- A pendant that contains the energy of Water Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Cannot be exchanged or dropped. Can be stored in a warehouse. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
<!-- A pendant that contains the energy of Water Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Cannot be exchanged or dropped. Can be stored in a warehouse. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
||||||
<set name="icon" val="BranchIcon.Icon.bm_pendant_pvp_blue" />
|
<set name="icon" val="BranchIcon.Icon.bm_pendant_pvp_blue" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
<set name="bodypart" val="chest" />
|
<set name="bodypart" val="underwear" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
<set name="material" val="CRYSTAL" />
|
<set name="material" val="CRYSTAL" />
|
||||||
<set name="is_tradable" val="false" />
|
<set name="is_tradable" val="false" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="enchant_enabled" val="10" />
|
||||||
<stats>
|
<stats>
|
||||||
<stat type="pDef">28</stat>
|
<stat type="pDef">28</stat>
|
||||||
</stats>
|
</stats>
|
||||||
@ -184,10 +194,11 @@
|
|||||||
<!-- A pendant that contains the energy of Wind Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
<!-- A pendant that contains the energy of Wind Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
||||||
<set name="icon" val="BranchIcon.Icon.bm_pendant_pve_white" />
|
<set name="icon" val="BranchIcon.Icon.bm_pendant_pve_white" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
<set name="bodypart" val="chest" />
|
<set name="bodypart" val="underwear" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
<set name="material" val="CRYSTAL" />
|
<set name="material" val="CRYSTAL" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="enchant_enabled" val="10" />
|
||||||
<stats>
|
<stats>
|
||||||
<stat type="pDef">28</stat>
|
<stat type="pDef">28</stat>
|
||||||
</stats>
|
</stats>
|
||||||
@ -196,10 +207,11 @@
|
|||||||
<!-- A pendant that contains the energy of Wind Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
<!-- A pendant that contains the energy of Wind Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
||||||
<set name="icon" val="BranchIcon.Icon.bm_pendant_pve_white" />
|
<set name="icon" val="BranchIcon.Icon.bm_pendant_pve_white" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
<set name="bodypart" val="chest" />
|
<set name="bodypart" val="underwear" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
<set name="material" val="CRYSTAL" />
|
<set name="material" val="CRYSTAL" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="enchant_enabled" val="10" />
|
||||||
<stats>
|
<stats>
|
||||||
<stat type="pDef">28</stat>
|
<stat type="pDef">28</stat>
|
||||||
</stats>
|
</stats>
|
||||||
@ -208,10 +220,11 @@
|
|||||||
<!-- A pendant that contains the energy of Wind Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
<!-- A pendant that contains the energy of Wind Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
||||||
<set name="icon" val="BranchIcon.Icon.bm_pendant_pve_white" />
|
<set name="icon" val="BranchIcon.Icon.bm_pendant_pve_white" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
<set name="bodypart" val="chest" />
|
<set name="bodypart" val="underwear" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
<set name="material" val="CRYSTAL" />
|
<set name="material" val="CRYSTAL" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="enchant_enabled" val="10" />
|
||||||
<stats>
|
<stats>
|
||||||
<stat type="pDef">28</stat>
|
<stat type="pDef">28</stat>
|
||||||
</stats>
|
</stats>
|
||||||
@ -220,13 +233,14 @@
|
|||||||
<!-- A pendant that contains the energy of Wind Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Cannot be exchanged or dropped. Can be stored in a warehouse. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
<!-- A pendant that contains the energy of Wind Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Cannot be exchanged or dropped. Can be stored in a warehouse. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
||||||
<set name="icon" val="BranchIcon.Icon.bm_pendant_pve_white" />
|
<set name="icon" val="BranchIcon.Icon.bm_pendant_pve_white" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
<set name="bodypart" val="chest" />
|
<set name="bodypart" val="underwear" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
<set name="material" val="CRYSTAL" />
|
<set name="material" val="CRYSTAL" />
|
||||||
<set name="is_tradable" val="false" />
|
<set name="is_tradable" val="false" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="enchant_enabled" val="10" />
|
||||||
<stats>
|
<stats>
|
||||||
<stat type="pDef">28</stat>
|
<stat type="pDef">28</stat>
|
||||||
</stats>
|
</stats>
|
||||||
@ -235,13 +249,14 @@
|
|||||||
<!-- A pendant that contains the energy of Wind Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Cannot be exchanged or dropped. Can be stored in a warehouse. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
<!-- A pendant that contains the energy of Wind Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Cannot be exchanged or dropped. Can be stored in a warehouse. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
||||||
<set name="icon" val="BranchIcon.Icon.bm_pendant_pve_white" />
|
<set name="icon" val="BranchIcon.Icon.bm_pendant_pve_white" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
<set name="bodypart" val="chest" />
|
<set name="bodypart" val="underwear" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
<set name="material" val="CRYSTAL" />
|
<set name="material" val="CRYSTAL" />
|
||||||
<set name="is_tradable" val="false" />
|
<set name="is_tradable" val="false" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="enchant_enabled" val="10" />
|
||||||
<stats>
|
<stats>
|
||||||
<stat type="pDef">28</stat>
|
<stat type="pDef">28</stat>
|
||||||
</stats>
|
</stats>
|
||||||
@ -250,10 +265,11 @@
|
|||||||
<!-- A pendant that contains the energy of Land Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
<!-- A pendant that contains the energy of Land Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
||||||
<set name="icon" val="BranchIcon.Icon.bm_pendant_pvp" />
|
<set name="icon" val="BranchIcon.Icon.bm_pendant_pvp" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
<set name="bodypart" val="chest" />
|
<set name="bodypart" val="underwear" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
<set name="material" val="CRYSTAL" />
|
<set name="material" val="CRYSTAL" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="enchant_enabled" val="10" />
|
||||||
<stats>
|
<stats>
|
||||||
<stat type="pDef">28</stat>
|
<stat type="pDef">28</stat>
|
||||||
</stats>
|
</stats>
|
||||||
@ -262,10 +278,11 @@
|
|||||||
<!-- A pendant that contains the energy of Land Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
<!-- A pendant that contains the energy of Land Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
||||||
<set name="icon" val="BranchIcon.Icon.bm_pendant_pvp" />
|
<set name="icon" val="BranchIcon.Icon.bm_pendant_pvp" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
<set name="bodypart" val="chest" />
|
<set name="bodypart" val="underwear" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
<set name="material" val="CRYSTAL" />
|
<set name="material" val="CRYSTAL" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="enchant_enabled" val="10" />
|
||||||
<stats>
|
<stats>
|
||||||
<stat type="pDef">28</stat>
|
<stat type="pDef">28</stat>
|
||||||
</stats>
|
</stats>
|
||||||
@ -274,10 +291,11 @@
|
|||||||
<!-- A pendant that contains the energy of Land Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
<!-- A pendant that contains the energy of Land Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
||||||
<set name="icon" val="BranchIcon.Icon.bm_pendant_pvp" />
|
<set name="icon" val="BranchIcon.Icon.bm_pendant_pvp" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
<set name="bodypart" val="chest" />
|
<set name="bodypart" val="underwear" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
<set name="material" val="CRYSTAL" />
|
<set name="material" val="CRYSTAL" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="enchant_enabled" val="10" />
|
||||||
<stats>
|
<stats>
|
||||||
<stat type="pDef">28</stat>
|
<stat type="pDef">28</stat>
|
||||||
</stats>
|
</stats>
|
||||||
@ -286,13 +304,14 @@
|
|||||||
<!-- A pendant that contains the energy of Land Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Cannot be exchanged or dropped. Can be stored in a warehouse. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
<!-- A pendant that contains the energy of Land Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Cannot be exchanged or dropped. Can be stored in a warehouse. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
||||||
<set name="icon" val="BranchIcon.Icon.bm_pendant_pvp" />
|
<set name="icon" val="BranchIcon.Icon.bm_pendant_pvp" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
<set name="bodypart" val="chest" />
|
<set name="bodypart" val="underwear" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
<set name="material" val="CRYSTAL" />
|
<set name="material" val="CRYSTAL" />
|
||||||
<set name="is_tradable" val="false" />
|
<set name="is_tradable" val="false" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="enchant_enabled" val="10" />
|
||||||
<stats>
|
<stats>
|
||||||
<stat type="pDef">28</stat>
|
<stat type="pDef">28</stat>
|
||||||
</stats>
|
</stats>
|
||||||
@ -301,13 +320,14 @@
|
|||||||
<!-- A pendant that contains the energy of Land Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Cannot be exchanged or dropped. Can be stored in a warehouse. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
<!-- A pendant that contains the energy of Land Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Cannot be exchanged or dropped. Can be stored in a warehouse. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
||||||
<set name="icon" val="BranchIcon.Icon.bm_pendant_pvp" />
|
<set name="icon" val="BranchIcon.Icon.bm_pendant_pvp" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
<set name="bodypart" val="chest" />
|
<set name="bodypart" val="underwear" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
<set name="material" val="CRYSTAL" />
|
<set name="material" val="CRYSTAL" />
|
||||||
<set name="is_tradable" val="false" />
|
<set name="is_tradable" val="false" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="enchant_enabled" val="10" />
|
||||||
<stats>
|
<stats>
|
||||||
<stat type="pDef">28</stat>
|
<stat type="pDef">28</stat>
|
||||||
</stats>
|
</stats>
|
||||||
@ -320,6 +340,11 @@
|
|||||||
<set name="material" val="PAPER" />
|
<set name="material" val="PAPER" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="29704" min="1" max="1" chance="100" />
|
||||||
|
<item id="49469" min="10" max="10" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="29725" name="Water Dragon Pendant Chest" type="EtcItem">
|
<item id="29725" name="Water Dragon Pendant Chest" type="EtcItem">
|
||||||
<!-- Double-click on the Chest to obtain 1 Water Dragon Pendant Lvl 1 and Pendant Polish (10 pcs). -->
|
<!-- Double-click on the Chest to obtain 1 Water Dragon Pendant Lvl 1 and Pendant Polish (10 pcs). -->
|
||||||
@ -356,6 +381,10 @@
|
|||||||
<set name="material" val="PAPER" />
|
<set name="material" val="PAPER" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="29724" min="10" max="10" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="29729" name="Special Water Dragon Pendant Chest" type="EtcItem">
|
<item id="29729" name="Special Water Dragon Pendant Chest" type="EtcItem">
|
||||||
<!-- Double-click on the Chest to obtain Water Dragon Pendant Chest (10 pcs). -->
|
<!-- Double-click on the Chest to obtain Water Dragon Pendant Chest (10 pcs). -->
|
||||||
@ -392,6 +421,11 @@
|
|||||||
<set name="material" val="PAPER" />
|
<set name="material" val="PAPER" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="29724" min="30" max="30" chance="100" />
|
||||||
|
<item id="90138" min="1" max="1" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="29733" name="Package: Shiny Pendant Polish for Water Dragon Pendant" type="EtcItem">
|
<item id="29733" name="Package: Shiny Pendant Polish for Water Dragon Pendant" type="EtcItem">
|
||||||
<!-- Double-click on the Chest to obtain 1 Water Dragon Pendant Chest (30 pcs) and 1 Shiny Pendant Polish. -->
|
<!-- Double-click on the Chest to obtain 1 Water Dragon Pendant Chest (30 pcs) and 1 Shiny Pendant Polish. -->
|
||||||
@ -548,6 +582,10 @@
|
|||||||
<set name="material" val="PAPER" />
|
<set name="material" val="PAPER" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="29746" min="100" max="100" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="29749" name="Package: Mysterious Blessed Spiritshot (D-grade, 100 pcs)" type="EtcItem">
|
<item id="29749" name="Package: Mysterious Blessed Spiritshot (D-grade, 100 pcs)" type="EtcItem">
|
||||||
<!-- Double-click on the item to receive 100 Mysterious Blessed Spiritshot (B-grade). -->
|
<!-- Double-click on the item to receive 100 Mysterious Blessed Spiritshot (B-grade). -->
|
||||||
@ -557,6 +595,10 @@
|
|||||||
<set name="material" val="PAPER" />
|
<set name="material" val="PAPER" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="29747" min="100" max="100" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="29750" name="Sniper's Mysterious Package (B-grade)" type="EtcItem">
|
<item id="29750" name="Sniper's Mysterious Package (B-grade)" type="EtcItem">
|
||||||
<!-- Double-click the item to receive Mysterious Soulshot (B-grade, 3000 pcs.), Scroll of Experience / SP - Normal (30%, 12 pcs.), 2nd Class Transfer Effect Scroll (12 pcs.) Cannot be exchanged, dropped, or sold. -->
|
<!-- Double-click the item to receive Mysterious Soulshot (B-grade, 3000 pcs.), Scroll of Experience / SP - Normal (30%, 12 pcs.), 2nd Class Transfer Effect Scroll (12 pcs.) Cannot be exchanged, dropped, or sold. -->
|
||||||
@ -569,6 +611,12 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="29746" min="3000" max="3000" chance="100" />
|
||||||
|
<item id="29648" min="12" max="12" chance="100" />
|
||||||
|
<item id="29012" min="15" max="15" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="29751" name="Mystic's Mysterious Package (B-grade)" type="EtcItem">
|
<item id="29751" name="Mystic's Mysterious Package (B-grade)" type="EtcItem">
|
||||||
<!-- Double-click the item to receive Mysterious Spiritshot (B-grade, 1000 pcs.), Scroll of Experience / SP - Normal (30%, 12 pcs.), 2nd Class Transfer Effect Scroll (12 pcs.) Cannot be exchanged, dropped, or sold in a private store. -->
|
<!-- Double-click the item to receive Mysterious Spiritshot (B-grade, 1000 pcs.), Scroll of Experience / SP - Normal (30%, 12 pcs.), 2nd Class Transfer Effect Scroll (12 pcs.) Cannot be exchanged, dropped, or sold in a private store. -->
|
||||||
@ -581,6 +629,12 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="29747" min="1000" max="1000" chance="100" />
|
||||||
|
<item id="29648" min="12" max="12" chance="100" />
|
||||||
|
<item id="29012" min="15" max="15" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="29752" name="Halloween Suit" type="Armor">
|
<item id="29752" name="Halloween Suit" type="Armor">
|
||||||
<!-- If equipped, cannot wear armor. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. Weapons and Magic Equipment will not be removed. Hair Accessory will not be removed, but will not display. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
<!-- If equipped, cannot wear armor. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. Weapons and Magic Equipment will not be removed. Hair Accessory will not be removed, but will not display. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
||||||
|
@ -674,6 +674,10 @@
|
|||||||
<set name="material" val="PAPER" />
|
<set name="material" val="PAPER" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ItemSkills" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55319" level="1"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="29987" name="Memories Chest" type="EtcItem">
|
<item id="29987" name="Memories Chest" type="EtcItem">
|
||||||
<!-- A reward box given for collecting all the letters of the word <20>Memories<65>. -->
|
<!-- A reward box given for collecting all the letters of the word <20>Memories<65>. -->
|
||||||
@ -682,6 +686,10 @@
|
|||||||
<set name="material" val="PAPER" />
|
<set name="material" val="PAPER" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ItemSkills" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55321" level="1"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="29988" name="Chronicle Chest" type="EtcItem">
|
<item id="29988" name="Chronicle Chest" type="EtcItem">
|
||||||
<!-- A reward box given for collecting all the letters of the word <20>Chronicle<6C>. -->
|
<!-- A reward box given for collecting all the letters of the word <20>Chronicle<6C>. -->
|
||||||
@ -690,5 +698,9 @@
|
|||||||
<set name="material" val="PAPER" />
|
<set name="material" val="PAPER" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ItemSkills" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55320" level="1"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
</list>
|
</list>
|
||||||
|
@ -1036,6 +1036,13 @@
|
|||||||
<set name="material" val="PAPER" />
|
<set name="material" val="PAPER" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="49589" min="180" max="180" chance="100" />
|
||||||
|
<item id="38154" min="180" max="180" chance="100" />
|
||||||
|
<item id="49502" min="5" max="5" chance="100" />
|
||||||
|
<item id="49503" min="5" max="5" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="49584" name="Golden Boot" type="EtcItem">
|
<item id="49584" name="Golden Boot" type="EtcItem">
|
||||||
<!-- Double-click on the Golden Boot to get one of its treasures. Cannot be dropped. -->
|
<!-- Double-click on the Golden Boot to get one of its treasures. Cannot be dropped. -->
|
||||||
@ -1044,6 +1051,10 @@
|
|||||||
<set name="material" val="PAPER" />
|
<set name="material" val="PAPER" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="45488" min="1" max="1" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="49585" name="Golden Necklace of Mermaid" additionalName="7-day" type="EtcItem">
|
<item id="49585" name="Golden Necklace of Mermaid" additionalName="7-day" type="EtcItem">
|
||||||
<!-- 7-day item. When in inventory, your XP and SP gain is increased by 50% for 1 hour. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
<!-- 7-day item. When in inventory, your XP and SP gain is increased by 50% for 1 hour. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
||||||
|
@ -229,6 +229,10 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ItemSkills" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55317" level="1"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="70219" name="Refined Rare Accessory Pack" additionalName="7-day" type="EtcItem">
|
<item id="70219" name="Refined Rare Accessory Pack" additionalName="7-day" type="EtcItem">
|
||||||
<!-- Double-click to receive one of the following items: Refined Queen Ant's Ring (7-day), Refined Orfen's Earring (7-day), or Refined Ring of Core (7-day). -->
|
<!-- Double-click to receive one of the following items: Refined Queen Ant's Ring (7-day), Refined Orfen's Earring (7-day), or Refined Ring of Core (7-day). -->
|
||||||
|
@ -19,6 +19,16 @@
|
|||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_destroyable" val="false" />
|
<set name="is_destroyable" val="false" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_commissionable" val="false" />
|
||||||
|
<set name="is_private_storeable" val="false" />
|
||||||
|
<set name="is_oly_restricted" val="true" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55416" level="1" /> <!-- Release Agathion - One-eyed Bat Drove -->
|
||||||
|
<skill id="55440" level="1" /> <!-- One-eyed Bat Drove Cute Trick -->
|
||||||
|
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="70402" name="Agathion - Zaken's Spirit Swords" type="Armor">
|
<item id="70402" name="Agathion - Zaken's Spirit Swords" type="Armor">
|
||||||
<!-- Bracelet that summons the image of Zaken's Spirit Swords as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
<!-- Bracelet that summons the image of Zaken's Spirit Swords as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
||||||
@ -29,6 +39,16 @@
|
|||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_destroyable" val="false" />
|
<set name="is_destroyable" val="false" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_commissionable" val="false" />
|
||||||
|
<set name="is_private_storeable" val="false" />
|
||||||
|
<set name="is_oly_restricted" val="true" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55417" level="1" /> <!-- Release Agathion - Zaken's Spirit Swords -->
|
||||||
|
<skill id="55441" level="1" /> <!-- Release Agathion - Zaken's Spirit Swords -->
|
||||||
|
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="70403" name="Agathion - Pegasus" type="Armor">
|
<item id="70403" name="Agathion - Pegasus" type="Armor">
|
||||||
<!-- Bracelet that summons the image of Pegasus as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
<!-- Bracelet that summons the image of Pegasus as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
||||||
@ -39,6 +59,16 @@
|
|||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_destroyable" val="false" />
|
<set name="is_destroyable" val="false" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_commissionable" val="false" />
|
||||||
|
<set name="is_private_storeable" val="false" />
|
||||||
|
<set name="is_oly_restricted" val="true" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55418" level="1" /> <!-- Release Agathion - Pegasus -->
|
||||||
|
<skill id="55442" level="1" /> <!-- Release Agathion - Pegasus -->
|
||||||
|
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="70404" name="Agathion - Guangong" type="Armor">
|
<item id="70404" name="Agathion - Guangong" type="Armor">
|
||||||
<!-- Bracelet that summons the image of Guangong as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
<!-- Bracelet that summons the image of Guangong as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
||||||
@ -49,6 +79,16 @@
|
|||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_destroyable" val="false" />
|
<set name="is_destroyable" val="false" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_commissionable" val="false" />
|
||||||
|
<set name="is_private_storeable" val="false" />
|
||||||
|
<set name="is_oly_restricted" val="true" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55419" level="1" /> <!-- Release Agathion - Guangong -->
|
||||||
|
<skill id="55443" level="1" /> <!-- Release Agathion - Guangong -->
|
||||||
|
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="70405" name="Agathion - God of Fortune" type="Armor">
|
<item id="70405" name="Agathion - God of Fortune" type="Armor">
|
||||||
<!-- Bracelet that summons the image of God of Fortune as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
<!-- Bracelet that summons the image of God of Fortune as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
||||||
@ -59,6 +99,16 @@
|
|||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_destroyable" val="false" />
|
<set name="is_destroyable" val="false" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_commissionable" val="false" />
|
||||||
|
<set name="is_private_storeable" val="false" />
|
||||||
|
<set name="is_oly_restricted" val="true" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55420" level="1" /> <!-- Release Agathion - God of Fortune -->
|
||||||
|
<skill id="55444" level="1" /> <!-- Release Agathion - God of Fortune -->
|
||||||
|
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="70406" name="Agathion - Phoenix" type="Armor">
|
<item id="70406" name="Agathion - Phoenix" type="Armor">
|
||||||
<!-- Bracelet that summons the image of Phoenix as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
<!-- Bracelet that summons the image of Phoenix as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
||||||
@ -69,6 +119,16 @@
|
|||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_destroyable" val="false" />
|
<set name="is_destroyable" val="false" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_commissionable" val="false" />
|
||||||
|
<set name="is_private_storeable" val="false" />
|
||||||
|
<set name="is_oly_restricted" val="true" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55421" level="1" /> <!-- Release Agathion - Phoenix -->
|
||||||
|
<skill id="55445" level="1" /> <!-- Release Agathion - Phoenix -->
|
||||||
|
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="70407" name="Agathion - Saerom" type="Armor">
|
<item id="70407" name="Agathion - Saerom" type="Armor">
|
||||||
<!-- Bracelet that summons the image of Saerom as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
<!-- Bracelet that summons the image of Saerom as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
||||||
@ -79,6 +139,16 @@
|
|||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_destroyable" val="false" />
|
<set name="is_destroyable" val="false" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_commissionable" val="false" />
|
||||||
|
<set name="is_private_storeable" val="false" />
|
||||||
|
<set name="is_oly_restricted" val="true" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55422" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="55446" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="70408" name="Agathion - Gwanseum Nyang" type="Armor">
|
<item id="70408" name="Agathion - Gwanseum Nyang" type="Armor">
|
||||||
<!-- Bracelet that summons the image of Gwanseum Nyang as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
<!-- Bracelet that summons the image of Gwanseum Nyang as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
||||||
@ -89,6 +159,16 @@
|
|||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_destroyable" val="false" />
|
<set name="is_destroyable" val="false" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_commissionable" val="false" />
|
||||||
|
<set name="is_private_storeable" val="false" />
|
||||||
|
<set name="is_oly_restricted" val="true" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55423" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="55447" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="70409" name="Agathion - Blue Opera" type="Armor">
|
<item id="70409" name="Agathion - Blue Opera" type="Armor">
|
||||||
<!-- Bracelet that summons the image of Blue Opera as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
<!-- Bracelet that summons the image of Blue Opera as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
||||||
@ -99,6 +179,16 @@
|
|||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_destroyable" val="false" />
|
<set name="is_destroyable" val="false" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_commissionable" val="false" />
|
||||||
|
<set name="is_private_storeable" val="false" />
|
||||||
|
<set name="is_oly_restricted" val="true" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55424" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="55448" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="70410" name="Agathion - Red Opera" type="Armor">
|
<item id="70410" name="Agathion - Red Opera" type="Armor">
|
||||||
<!-- Bracelet that summons the image of Red Opera as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
<!-- Bracelet that summons the image of Red Opera as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
||||||
@ -109,6 +199,16 @@
|
|||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_destroyable" val="false" />
|
<set name="is_destroyable" val="false" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_commissionable" val="false" />
|
||||||
|
<set name="is_private_storeable" val="false" />
|
||||||
|
<set name="is_oly_restricted" val="true" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55425" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="55449" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="70411" name="Agathion - Miss Chipao" type="Armor">
|
<item id="70411" name="Agathion - Miss Chipao" type="Armor">
|
||||||
<!-- Bracelet that summons the image of Miss Chipao as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
<!-- Bracelet that summons the image of Miss Chipao as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
||||||
@ -119,6 +219,16 @@
|
|||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_destroyable" val="false" />
|
<set name="is_destroyable" val="false" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_commissionable" val="false" />
|
||||||
|
<set name="is_private_storeable" val="false" />
|
||||||
|
<set name="is_oly_restricted" val="true" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55426" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="55450" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="70412" name="Agathion - Flower Fairy Spirit" type="Armor">
|
<item id="70412" name="Agathion - Flower Fairy Spirit" type="Armor">
|
||||||
<!-- Bracelet that summons the image of Flower Fairy Spirit as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
<!-- Bracelet that summons the image of Flower Fairy Spirit as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
||||||
@ -129,6 +239,16 @@
|
|||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_destroyable" val="false" />
|
<set name="is_destroyable" val="false" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_commissionable" val="false" />
|
||||||
|
<set name="is_private_storeable" val="false" />
|
||||||
|
<set name="is_oly_restricted" val="true" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55427" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="55451" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="70413" name="Agathion - Iken" type="Armor">
|
<item id="70413" name="Agathion - Iken" type="Armor">
|
||||||
<!-- Bracelet that summons the image of Iken as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
<!-- Bracelet that summons the image of Iken as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
||||||
@ -139,6 +259,16 @@
|
|||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_destroyable" val="false" />
|
<set name="is_destroyable" val="false" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_commissionable" val="false" />
|
||||||
|
<set name="is_private_storeable" val="false" />
|
||||||
|
<set name="is_oly_restricted" val="true" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55428" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="55452" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="70414" name="Agathion - Lanya" type="Armor">
|
<item id="70414" name="Agathion - Lanya" type="Armor">
|
||||||
<!-- Bracelet that summons the image of Lanya as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
<!-- Bracelet that summons the image of Lanya as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
||||||
@ -149,6 +279,16 @@
|
|||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_destroyable" val="false" />
|
<set name="is_destroyable" val="false" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_commissionable" val="false" />
|
||||||
|
<set name="is_private_storeable" val="false" />
|
||||||
|
<set name="is_oly_restricted" val="true" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55429" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="55453" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="70415" name="Agathion - Gnosian" type="Armor">
|
<item id="70415" name="Agathion - Gnosian" type="Armor">
|
||||||
<!-- Bracelet that summons the image of Gnosian as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
<!-- Bracelet that summons the image of Gnosian as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
||||||
@ -159,6 +299,16 @@
|
|||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_destroyable" val="false" />
|
<set name="is_destroyable" val="false" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_commissionable" val="false" />
|
||||||
|
<set name="is_private_storeable" val="false" />
|
||||||
|
<set name="is_oly_restricted" val="true" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55430" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="55454" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="70416" name="Agathion - Cheerleader Orodriel" type="Armor">
|
<item id="70416" name="Agathion - Cheerleader Orodriel" type="Armor">
|
||||||
<!-- Bracelet that summons the image of Orodriel as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
<!-- Bracelet that summons the image of Orodriel as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
||||||
@ -169,6 +319,16 @@
|
|||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_destroyable" val="false" />
|
<set name="is_destroyable" val="false" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_commissionable" val="false" />
|
||||||
|
<set name="is_private_storeable" val="false" />
|
||||||
|
<set name="is_oly_restricted" val="true" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55431" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="55455" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="70417" name="Agathion - Lakinos" type="Armor">
|
<item id="70417" name="Agathion - Lakinos" type="Armor">
|
||||||
<!-- Bracelet that summons the image of Lakinos as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
<!-- Bracelet that summons the image of Lakinos as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
||||||
@ -179,6 +339,16 @@
|
|||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_destroyable" val="false" />
|
<set name="is_destroyable" val="false" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_commissionable" val="false" />
|
||||||
|
<set name="is_private_storeable" val="false" />
|
||||||
|
<set name="is_oly_restricted" val="true" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55432" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="55456" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="70418" name="Agathion - Mortia" type="Armor">
|
<item id="70418" name="Agathion - Mortia" type="Armor">
|
||||||
<!-- Bracelet that summons the image of Mortia as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
<!-- Bracelet that summons the image of Mortia as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
||||||
@ -189,6 +359,16 @@
|
|||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_destroyable" val="false" />
|
<set name="is_destroyable" val="false" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_commissionable" val="false" />
|
||||||
|
<set name="is_private_storeable" val="false" />
|
||||||
|
<set name="is_oly_restricted" val="true" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55433" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="55457" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="70419" name="Agathion - Heintz" type="Armor">
|
<item id="70419" name="Agathion - Heintz" type="Armor">
|
||||||
<!-- Bracelet that summons the image of Heintz as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
<!-- Bracelet that summons the image of Heintz as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
||||||
@ -199,6 +379,16 @@
|
|||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_destroyable" val="false" />
|
<set name="is_destroyable" val="false" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_commissionable" val="false" />
|
||||||
|
<set name="is_private_storeable" val="false" />
|
||||||
|
<set name="is_oly_restricted" val="true" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55434" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="55458" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="70420" name="Agathion - Meruril" type="Armor">
|
<item id="70420" name="Agathion - Meruril" type="Armor">
|
||||||
<!-- Bracelet that summons the image of Meruril as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
<!-- Bracelet that summons the image of Meruril as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
||||||
@ -209,6 +399,16 @@
|
|||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_destroyable" val="false" />
|
<set name="is_destroyable" val="false" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_commissionable" val="false" />
|
||||||
|
<set name="is_private_storeable" val="false" />
|
||||||
|
<set name="is_oly_restricted" val="true" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55435" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="55459" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="70421" name="Agathion - Taman Zu Rapatui" type="Armor">
|
<item id="70421" name="Agathion - Taman Zu Rapatui" type="Armor">
|
||||||
<!-- Bracelet that summons the image of Taman Zu Rapatui as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
<!-- Bracelet that summons the image of Taman Zu Rapatui as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
||||||
@ -219,6 +419,16 @@
|
|||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_destroyable" val="false" />
|
<set name="is_destroyable" val="false" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_commissionable" val="false" />
|
||||||
|
<set name="is_private_storeable" val="false" />
|
||||||
|
<set name="is_oly_restricted" val="true" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55436" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="55460" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="70422" name="Agathion - Kaurin" type="Armor">
|
<item id="70422" name="Agathion - Kaurin" type="Armor">
|
||||||
<!-- Bracelet that summons the image of Kaurin as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
<!-- Bracelet that summons the image of Kaurin as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
||||||
@ -229,6 +439,16 @@
|
|||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_destroyable" val="false" />
|
<set name="is_destroyable" val="false" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_commissionable" val="false" />
|
||||||
|
<set name="is_private_storeable" val="false" />
|
||||||
|
<set name="is_oly_restricted" val="true" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55437" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="55461" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="70423" name="Agathion - Ahertbein" type="Armor">
|
<item id="70423" name="Agathion - Ahertbein" type="Armor">
|
||||||
<!-- Bracelet that summons the image of Ahertbein as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
<!-- Bracelet that summons the image of Ahertbein as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
||||||
@ -239,6 +459,16 @@
|
|||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_destroyable" val="false" />
|
<set name="is_destroyable" val="false" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_commissionable" val="false" />
|
||||||
|
<set name="is_private_storeable" val="false" />
|
||||||
|
<set name="is_oly_restricted" val="true" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55438" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="55462" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="70424" name="Agathion - Naonin" type="Armor">
|
<item id="70424" name="Agathion - Naonin" type="Armor">
|
||||||
<!-- Bracelet that summons the image of Naonin as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
<!-- Bracelet that summons the image of Naonin as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
||||||
@ -249,6 +479,16 @@
|
|||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_destroyable" val="false" />
|
<set name="is_destroyable" val="false" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_commissionable" val="false" />
|
||||||
|
<set name="is_private_storeable" val="false" />
|
||||||
|
<set name="is_oly_restricted" val="true" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55439" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="55463" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="70425" name="Flag Hat" type="Armor">
|
<item id="70425" name="Flag Hat" type="Armor">
|
||||||
<!-- Hat displaying the flag of Taiwan. Looks good for cheering. Uses 2 hair accessory slots. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
<!-- Hat displaying the flag of Taiwan. Looks good for cheering. Uses 2 hair accessory slots. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
||||||
|
@ -13,8 +13,8 @@
|
|||||||
<affectRange>150</affectRange>
|
<affectRange>150</affectRange>
|
||||||
<affectLimit>6-12</affectLimit>
|
<affectLimit>6-12</affectLimit>
|
||||||
<reuseDelay>5000</reuseDelay>
|
<reuseDelay>5000</reuseDelay>
|
||||||
<targetType>SELF</targetType>
|
<targetType>ENEMY</targetType>
|
||||||
<affectScope>POINT_BLANK</affectScope>
|
<affectScope>RANGE</affectScope>
|
||||||
<affectObject>NOT_FRIEND</affectObject>
|
<affectObject>NOT_FRIEND</affectObject>
|
||||||
<effects>
|
<effects>
|
||||||
<effect name="PhysicalAttack">
|
<effect name="PhysicalAttack">
|
||||||
@ -80,8 +80,8 @@
|
|||||||
<affectRange>150</affectRange>
|
<affectRange>150</affectRange>
|
||||||
<affectLimit>6-12</affectLimit>
|
<affectLimit>6-12</affectLimit>
|
||||||
<reuseDelay>5000</reuseDelay>
|
<reuseDelay>5000</reuseDelay>
|
||||||
<targetType>SELF</targetType>
|
<targetType>ENEMY</targetType>
|
||||||
<affectScope>POINT_BLANK</affectScope>
|
<affectScope>RANGE</affectScope>
|
||||||
<affectObject>NOT_FRIEND</affectObject>
|
<affectObject>NOT_FRIEND</affectObject>
|
||||||
<effects>
|
<effects>
|
||||||
<effect name="PhysicalAttack">
|
<effect name="PhysicalAttack">
|
||||||
|
@ -66,9 +66,27 @@
|
|||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="39013" toLevel="1" name="Scroll: Empower">
|
<skill id="39013" toLevel="1" name="Scroll: Empower">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<abnormalLvl>4</abnormalLvl>
|
||||||
<icon>icon.skill0000</icon>
|
<abnormalTime>1200</abnormalTime>
|
||||||
<operateType>A1</operateType>
|
<abnormalType>MA_UP</abnormalType>
|
||||||
|
<itemConsumeCount>1</itemConsumeCount>
|
||||||
|
<itemConsumeId>3932</itemConsumeId>
|
||||||
|
<hitTime>4000</hitTime>
|
||||||
|
<icon>icon.etc_scroll_white_i00</icon>
|
||||||
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<magicLvl>1</magicLvl>
|
||||||
|
<operateType>A2</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<basicProperty>NONE</basicProperty>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="MAtk">
|
||||||
|
<amount>55</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="39014" toLevel="1" name="Scroll: Might">
|
<skill id="39014" toLevel="1" name="Scroll: Might">
|
||||||
<abnormalLvl>4</abnormalLvl>
|
<abnormalLvl>4</abnormalLvl>
|
||||||
@ -701,24 +719,96 @@
|
|||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="39053" toLevel="1" name="Agathion Teleport: Gludio">
|
<skill id="39053" toLevel="1" name="Agathion Teleport: Gludio">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
|
||||||
<icon>icon.skill0000</icon>
|
<icon>icon.skill0000</icon>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<blockedInOlympiad>true</blockedInOlympiad>
|
||||||
|
<hitTime>3000</hitTime>
|
||||||
|
<reuseDelay>3600000</reuseDelay>
|
||||||
|
<isMagic>2</isMagic> <!-- Magic Skill -->
|
||||||
|
<magicLvl>-1</magicLvl>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpCanEscape" />
|
||||||
|
</conditions>
|
||||||
|
<effects>
|
||||||
|
<effect name="Teleport">
|
||||||
|
<x>-14225</x>
|
||||||
|
<y>123540</y>
|
||||||
|
<z>-3116</z>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="39054" toLevel="1" name="Agathion Teleport: Dion">
|
<skill id="39054" toLevel="1" name="Agathion Teleport: Dion">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
|
||||||
<icon>icon.skill0000</icon>
|
<icon>icon.skill0000</icon>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<blockedInOlympiad>true</blockedInOlympiad>
|
||||||
|
<hitTime>3000</hitTime>
|
||||||
|
<reuseDelay>3600000</reuseDelay>
|
||||||
|
<isMagic>2</isMagic> <!-- Magic Skill -->
|
||||||
|
<magicLvl>-1</magicLvl>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpCanEscape" />
|
||||||
|
</conditions>
|
||||||
|
<effects>
|
||||||
|
<effect name="Teleport">
|
||||||
|
<x>18748</x>
|
||||||
|
<y>145437</y>
|
||||||
|
<z>-3127</z>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="39055" toLevel="1" name="Agathion Teleport: Giran">
|
<skill id="39055" toLevel="1" name="Agathion Teleport: Giran">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
|
||||||
<icon>icon.skill0000</icon>
|
<icon>icon.skill0000</icon>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<blockedInOlympiad>true</blockedInOlympiad>
|
||||||
|
<hitTime>3000</hitTime>
|
||||||
|
<reuseDelay>3600000</reuseDelay>
|
||||||
|
<isMagic>2</isMagic> <!-- Magic Skill -->
|
||||||
|
<magicLvl>-1</magicLvl>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpCanEscape" />
|
||||||
|
</conditions>
|
||||||
|
<effects>
|
||||||
|
<effect name="Teleport">
|
||||||
|
<x>82698</x>
|
||||||
|
<y>148638</y>
|
||||||
|
<z>-3468</z>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="39056" toLevel="1" name="Agathion Teleport: Oren">
|
<skill id="39056" toLevel="1" name="Agathion Teleport: Oren">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
|
||||||
<icon>icon.skill0000</icon>
|
<icon>icon.skill0000</icon>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<blockedInOlympiad>true</blockedInOlympiad>
|
||||||
|
<hitTime>3000</hitTime>
|
||||||
|
<reuseDelay>3600000</reuseDelay>
|
||||||
|
<isMagic>2</isMagic> <!-- Magic Skill -->
|
||||||
|
<magicLvl>-1</magicLvl>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpCanEscape" />
|
||||||
|
</conditions>
|
||||||
|
<effects>
|
||||||
|
<effect name="Teleport">
|
||||||
|
<x>82321</x>
|
||||||
|
<y>55139</y>
|
||||||
|
<z>-1524</z>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="39057" toLevel="1" name="Hero Experience Rune">
|
<skill id="39057" toLevel="1" name="Hero Experience Rune">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||||
|
@ -929,6 +929,7 @@
|
|||||||
</effects>
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55046" toLevel="1" name="Memories Chest">
|
<skill id="55046" toLevel="1" name="Memories Chest">
|
||||||
|
<icon>icon.skill55046</icon>
|
||||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
<itemConsumeCount>1</itemConsumeCount>
|
<itemConsumeCount>1</itemConsumeCount>
|
||||||
<itemConsumeId>29583</itemConsumeId>
|
<itemConsumeId>29583</itemConsumeId>
|
||||||
@ -1043,7 +1044,7 @@
|
|||||||
<item id="3931" count="1" /> <!-- Scroll: Agility -->
|
<item id="3931" count="1" /> <!-- Scroll: Agility -->
|
||||||
</item>
|
</item>
|
||||||
<item chance="3.0">
|
<item chance="3.0">
|
||||||
<item id="29688" count="1" /> <!-- Scroll: Regeneration -->
|
<item id="4218" count="1" /> <!-- Scroll: Regeneration -->
|
||||||
</item>
|
</item>
|
||||||
<!-- Material -->
|
<!-- Material -->
|
||||||
<item chance="2.0">
|
<item chance="2.0">
|
||||||
@ -1301,19 +1302,58 @@
|
|||||||
</effects>
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55057" toLevel="1" name="Wind Walk">
|
<skill id="55057" toLevel="1" name="Wind Walk">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<icon>icon.skill55057</icon>
|
||||||
<icon>icon.skill0000</icon>
|
<operateType>A2</operateType>
|
||||||
<operateType>A1</operateType>
|
<abnormalLvl>1</abnormalLvl>
|
||||||
|
<abnormalTime>600</abnormalTime>
|
||||||
|
<abnormalType>VOTE</abnormalType>
|
||||||
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<magicLvl>1</magicLvl>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<staticReuse>true</staticReuse>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<reuseDelay>1800000</reuseDelay>
|
||||||
|
<effects>
|
||||||
|
<effect name="Speed">
|
||||||
|
<amount>20</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55059" toLevel="1" name="Release Agathion's Seal - Griffin">
|
<skill id="55059" toLevel="1" name="Release Agathion's Seal - Griffin">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<hitTime>3000</hitTime>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<icon>icon.etc_summon_aga_agit_i00</icon>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="SummonAgathion">
|
||||||
|
<npcId>16055</npcId>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55060" toLevel="1" name="Griffin<69>s Benediction">
|
<skill id="55060" toLevel="1" name="Griffin<69>s Benediction">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<icon>icon.skill55060</icon>
|
||||||
<icon>icon.skill0000</icon>
|
<magicLvl>1</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>P</operateType>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<effects>
|
||||||
|
<effect name="StatUp">
|
||||||
|
<amount>1</amount>
|
||||||
|
<stat>STR</stat>
|
||||||
|
</effect>
|
||||||
|
<effect name="StatUp">
|
||||||
|
<amount>1</amount>
|
||||||
|
<stat>INT</stat>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55061" toLevel="2" name="Castle XP/SP Scroll - Normal">
|
<skill id="55061" toLevel="2" name="Castle XP/SP Scroll - Normal">
|
||||||
<icon>icon.skill55061</icon>
|
<icon>icon.skill55061</icon>
|
||||||
@ -1605,19 +1645,461 @@
|
|||||||
</effects>
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55072" toLevel="1" name="Lineage II Chest">
|
<skill id="55072" toLevel="1" name="Lineage II Chest">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<icon>icon.skill55072</icon>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<itemConsumeCount>1</itemConsumeCount>
|
||||||
|
<itemConsumeId>29692</itemConsumeId>
|
||||||
|
<magicLvl>1</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpEncumbered">
|
||||||
|
<weightPercent>20</weightPercent>
|
||||||
|
<slotsPercent>10</slotsPercent>
|
||||||
|
</condition>
|
||||||
|
</conditions>
|
||||||
|
<effects>
|
||||||
|
<effect name="RestorationRandom">
|
||||||
|
<items>
|
||||||
|
<!-- Supply Box -->
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="49756" count="1" /> <!-- Cloth Piece -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="49785" count="1" /> <!-- Weapon Supply Box A-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="49664" count="1" /> <!-- Weapon Supply Box B-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="49665" count="1" /> <!-- Armor Supply Box B-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="49666" count="1" /> <!-- Ornament Supply Box B-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="49667" count="1" /> <!-- Weapon Supply Box C-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="49668" count="1" /> <!-- Armor Supply Box C-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="49669" count="1" /> <!-- Ornament Supply Box C-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="49541" count="1" /> <!-- Spellbook Chest -->
|
||||||
|
</item>
|
||||||
|
<!-- Enchant Scroll -->
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="951" count="1" /> <!-- Scroll: Enchant Weapon C-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="952" count="1" /> <!-- Scroll: Enchant Armor C-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="947" count="1" /> <!-- Scroll: Enchant Weapon B-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="948" count="1" /> <!-- Scroll: Enchant Armor B-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="730" count="1" /> <!-- Scroll: Enchant Weapon A-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="6573" count="1" /> <!-- Blessed Scroll: Enchant Weapon C-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="6574" count="1" /> <!-- Blessed Scroll: Enchant Armor C-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="6571" count="1" /> <!-- Blessed Scroll: Enchant Weapon B-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="6572" count="1" /> <!-- Blessed Scroll: Enchant Armor B-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="6569" count="1" /> <!-- Blessed Scroll: Enchant Weapon A-grade -->
|
||||||
|
</item>
|
||||||
|
<!-- Mics -->
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="3936" count="1" /> <!-- Blessed Scroll of Resurrection -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="1538" count="1" /> <!-- Blessed Scroll of Escape -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="49080" count="1" /> <!-- Rice Cake of Fighting Spirit -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="49081" count="1" /> <!-- Rice Cake of Flaming Fighting Spirit -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="49518" count="1" /> <!-- SpecialSpecial Pirate Fruit -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="49110" count="1" /> <!-- High-Quality Dye Chest -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="70233" count="1" /> <!-- Strawberry Juice -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="70234" count="1" /> <!-- Mongo Juice -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="70235" count="1" /> <!-- Cherry Juice -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="29698" count="1" /> <!-- 2nd Buff Class Scroll -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="29695" count="1" /> <!-- Quick Healing Potion -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="90020" count="1" /> <!-- 3rd Class Transfer Dye Box -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="70005" count="1" /> <!-- Sealed Rune Lv.6 -->
|
||||||
|
</item>
|
||||||
|
<!-- Material -->
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="1891" count="1" /> <!-- Artisan's Frame -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="1892" count="1" /> <!-- Blacksmith' Frame -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="1893" count="1" /> <!-- Oriharukon -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="1890" count="1" /> <!-- Mithril Alloy -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="1887" count="1" /> <!-- Varnish of Purity -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="4041" count="1" /> <!-- Mold Hardener -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="1875" count="1" /> <!-- Stone of Purity -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="1888" count="1" /> <!-- Synthetic Cokes -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="4042" count="1" /> <!-- Enria -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="4039" count="1" /> <!-- Mold Glue -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="1874" count="1" /> <!-- Oriharukon Ore -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="1886" count="1" /> <!-- Silver Mold -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="4040" count="1" /> <!-- Mold Lubricant -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="1894" count="1" /> <!-- Crafted Leather" -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="1883" count="1" /> <!-- Steel Mold -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="4043" count="1" /> <!-- Asofe -->
|
||||||
|
</item>
|
||||||
|
</items>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55073" toLevel="1" name="Chronicle Chest">
|
<skill id="55073" toLevel="1" name="Chronicle Chest">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<icon>icon.skill55073</icon>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<itemConsumeCount>1</itemConsumeCount>
|
||||||
|
<itemConsumeId>29693</itemConsumeId>
|
||||||
|
<magicLvl>1</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpEncumbered">
|
||||||
|
<weightPercent>20</weightPercent>
|
||||||
|
<slotsPercent>10</slotsPercent>
|
||||||
|
</condition>
|
||||||
|
</conditions>
|
||||||
|
<effects>
|
||||||
|
<effect name="RestorationRandom">
|
||||||
|
<items>
|
||||||
|
<!-- Supply Box -->
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49664" count="1" /> <!-- Weapon Supply Box B-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49665" count="1" /> <!-- Armor Supply Box B-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49666" count="1" /> <!-- Ornament Supply Box B-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49667" count="1" /> <!-- Weapon Supply Box C-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49668" count="1" /> <!-- Armor Supply Box C-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49669" count="1" /> <!-- Ornament Supply Box C-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49541" count="1" /> <!-- Spellbook Chest -->
|
||||||
|
</item>
|
||||||
|
<!-- Enchant Scroll -->
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="951" count="1" /> <!-- Scroll: Enchant Weapon C-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="952" count="1" /> <!-- Scroll: Enchant Armor C-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="947" count="1" /> <!-- Scroll: Enchant Weapon B-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="948" count="1" /> <!-- Scroll: Enchant Armor B-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="6573" count="1" /> <!-- Blessed Scroll: Enchant Weapon C-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="6574" count="1" /> <!-- Blessed Scroll: Enchant Armor C-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="6571" count="1" /> <!-- Blessed Scroll: Enchant Weapon B-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="6572" count="1" /> <!-- Blessed Scroll: Enchant Armor B-grade -->
|
||||||
|
</item>
|
||||||
|
<!-- Mics -->
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="3936" count="1" /> <!-- Blessed Scroll of Resurrection -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="1538" count="1" /> <!-- Blessed Scroll of Escape -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49080" count="1" /> <!-- Rice Cake of Fighting Spirit -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49081" count="1" /> <!-- Rice Cake of Flaming Fighting Spirit -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49518" count="1" /> <!-- Special Pirate Fruit -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49110" count="1" /> <!-- High-Quality Dye Chest -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="70233" count="1" /> <!-- Strawberry Juice -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="70234" count="1" /> <!-- Mongo Juice -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="70235" count="1" /> <!-- Cherry Juice -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="29698" count="1" /> <!-- 2nd Buff Class Scroll -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="29695" count="1" /> <!-- Quick Healing Potion -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="70005" count="1" /> <!-- Sealed Rune Lv.6 -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="70000" count="1" /> <!-- Sealed Rune Lv.1 -->
|
||||||
|
</item>
|
||||||
|
<!-- Material -->
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="1885" count="1" /> <!-- High-grade Suede -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="1877" count="1" /> <!-- Adamantite Nugget -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="1881" count="1" /> <!-- Coarse Bone Powder -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="1880" count="1" /> <!-- Steel -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="1889" count="1" /> <!-- Synthetic Braid -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="1879" count="1" /> <!-- Cokes -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="1882" count="1" /> <!-- Leather -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="1876" count="1" /> <!-- Mithril Ore -->
|
||||||
|
</item>
|
||||||
|
</items>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55074" toLevel="1" name="Memories Chest">
|
<skill id="55074" toLevel="1" name="Memories Chest">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<icon>icon.skill55074</icon>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<itemConsumeCount>1</itemConsumeCount>
|
||||||
|
<itemConsumeId>29694</itemConsumeId>
|
||||||
|
<magicLvl>1</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpEncumbered">
|
||||||
|
<weightPercent>20</weightPercent>
|
||||||
|
<slotsPercent>10</slotsPercent>
|
||||||
|
</condition>
|
||||||
|
</conditions>
|
||||||
|
<effects>
|
||||||
|
<effect name="RestorationRandom">
|
||||||
|
<items>
|
||||||
|
<!-- Supply Box -->
|
||||||
|
<item chance="1.0">
|
||||||
|
<item id="49667" count="1" /> <!-- Weapon Supply Box C-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="1.0">
|
||||||
|
<item id="49668" count="1" /> <!-- Armor Supply Box C-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="1.0">
|
||||||
|
<item id="49669" count="1" /> <!-- Ornament Supply Box C-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="1.0">
|
||||||
|
<item id="49541" count="1" /> <!-- Spellbook Chest -->
|
||||||
|
</item>
|
||||||
|
<item chance="1.0">
|
||||||
|
<item id="49491" count="1" /> <!-- Weapon Supply Box D-Grade -->
|
||||||
|
</item>
|
||||||
|
<!-- Enchant Scroll -->
|
||||||
|
<item chance="4.0">
|
||||||
|
<item id="955" count="1" /> <!-- Scroll: Enchant Weapon D-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="4.0">
|
||||||
|
<item id="956" count="1" /> <!-- Scroll: Enchant Armor D-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.5">
|
||||||
|
<item id="951" count="1" /> <!-- Scroll: Enchant Weapon C-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.5">
|
||||||
|
<item id="952" count="1" /> <!-- Scroll: Enchant Armor C-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="1.5">
|
||||||
|
<item id="6573" count="1" /> <!-- Blessed Scroll: Enchant Weapon C-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="1.5">
|
||||||
|
<item id="6574" count="1" /> <!-- Blessed Scroll: Enchant Armor C-grade -->
|
||||||
|
</item>
|
||||||
|
<!-- Mics -->
|
||||||
|
<item chance="6.299666666666667">
|
||||||
|
<item id="3936" count="1" /> <!-- Blessed Scroll of Resurrection -->
|
||||||
|
</item>
|
||||||
|
<item chance="6.299666666666667">
|
||||||
|
<item id="1538" count="1" /> <!-- Blessed Scroll of Escape -->
|
||||||
|
</item>
|
||||||
|
<item chance="6.299666666666667">
|
||||||
|
<item id="49080" count="1" /> <!-- Rice Cake of Fighting Spirit -->
|
||||||
|
</item>
|
||||||
|
<item chance="0.001">
|
||||||
|
<item id="70005" count="1" /> <!-- Sealed Rune Lv.6 -->
|
||||||
|
</item>
|
||||||
|
<item chance="0.1">
|
||||||
|
<item id="70000" count="1" /> <!-- Sealed Rune Lv.1 -->
|
||||||
|
</item>
|
||||||
|
<!-- Buff Scroll -->
|
||||||
|
<item chance="3.0">
|
||||||
|
<item id="3926" count="1" /> <!-- Scroll: Guidance -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.0">
|
||||||
|
<item id="3927" count="1" /> <!-- Scroll: Death Whisper -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.0">
|
||||||
|
<item id="3930" count="1" /> <!-- Scroll: Haste -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.0">
|
||||||
|
<item id="29686" count="1" /> <!-- Scroll: Concentration -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.0">
|
||||||
|
<item id="29689" count="1" /> <!-- Scroll: Magic Barrier -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.0">
|
||||||
|
<item id="29690" count="1" /> <!-- Scroll: Blessed Body -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.0">
|
||||||
|
<item id="29691" count="1" /> <!-- Scroll: Blessed Soul -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.0">
|
||||||
|
<item id="3928" count="1" /> <!-- Scroll: Focus -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.0">
|
||||||
|
<item id="3929" count="1" /> <!-- Scroll: Acumen -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.0">
|
||||||
|
<item id="3932" count="1" /> <!-- Scroll: Empower -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.0">
|
||||||
|
<item id="3935" count="1" /> <!-- Scroll: Shield -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.0">
|
||||||
|
<item id="3933" count="1" /> <!-- Scroll: Might -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.0">
|
||||||
|
<item id="3931" count="1" /> <!-- Scroll: Agility -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.0">
|
||||||
|
<item id="3931" count="1" /> <!-- Scroll: Agility -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.0">
|
||||||
|
<item id="4218" count="1" /> <!-- Scroll: Regeneration -->
|
||||||
|
</item>
|
||||||
|
<!-- Material -->
|
||||||
|
<item chance="2.0">
|
||||||
|
<item id="1882" count="1" /> <!-- Leather -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.0">
|
||||||
|
<item id="1876" count="1" /> <!-- Mithril Ore -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.0">
|
||||||
|
<item id="1884" count="2" /> <!-- Cord -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.0">
|
||||||
|
<item id="1895" count="2" /> <!-- Metallic Fiber -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.0">
|
||||||
|
<item id="1870" count="2" /> <!-- Coal -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.0">
|
||||||
|
<item id="1878" count="2" /> <!-- Durable Braid -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.0">
|
||||||
|
<item id="1865" count="2" /> <!-- Varnish -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.0">
|
||||||
|
<item id="1872" count="2" /> <!-- Animal Bone -->
|
||||||
|
</item>
|
||||||
|
</items>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55075" toLevel="5" name="Shield">
|
<skill id="55075" toLevel="5" name="Shield">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||||
@ -1868,43 +2350,99 @@
|
|||||||
</effects>
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55090" toLevel="1" name="Fire Dragon Pendant Basic Effect Lv. 1">
|
<skill id="55090" toLevel="1" name="Fire Dragon Pendant Basic Effect Lv. 1">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<icon>icon.skill55090</icon>
|
||||||
<icon>icon.skill0000</icon>
|
<magicLvl>1</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>P</operateType>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<effects>
|
||||||
|
<effect name="PAtk">
|
||||||
|
<amount>4</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55091" toLevel="10" name="Fire Dragon Pendant Enchant Effect Lvl 1">
|
<skill id="55091" toLevel="10" name="Fire Dragon Pendant Enchant Effect Lvl 1">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<icon>icon.skill55091</icon>
|
||||||
<icon>icon.skill0000</icon>
|
<magicLvl>1</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>P</operateType>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<effects>
|
||||||
|
<effect name="PAtk">
|
||||||
|
<amount>
|
||||||
|
<value level="1">6</value>
|
||||||
|
<value level="2">8</value>
|
||||||
|
<value level="3">12</value>
|
||||||
|
<value level="4">19</value>
|
||||||
|
<value level="5">28</value>
|
||||||
|
<value level="6">35</value>
|
||||||
|
<value level="7">46</value>
|
||||||
|
<value level="8">59</value>
|
||||||
|
<value level="9">63</value>
|
||||||
|
<value level="10">75</value>
|
||||||
|
</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55092" toLevel="1" name="Fire Dragon Pendant Basic Effect Lv. 2">
|
<skill id="55092" toLevel="1" name="Fire Dragon Pendant Basic Effect Lv. 2">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<icon>icon.skill55092</icon>
|
||||||
<icon>icon.skill0000</icon>
|
<magicLvl>1</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>P</operateType>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<effects>
|
||||||
|
<effect name="PAtk">
|
||||||
|
<amount>4</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="CriticalDamage">
|
||||||
|
<amount>26</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55093" toLevel="10" name="Fire Dragon Pendant Enchant Effect Lvl 2">
|
<skill id="55093" toLevel="10" name="Fire Dragon Pendant Enchant Effect Lvl 2">
|
||||||
<icon>icon.skill55093</icon>
|
<icon>icon.skill55093</icon>
|
||||||
<abnormalLvl>1</abnormalLvl>
|
|
||||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
|
||||||
<magicLvl>1</magicLvl>
|
<magicLvl>1</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>P</operateType>
|
||||||
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
|
||||||
<magicCriticalRate>5</magicCriticalRate>
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
<hitCancelTime>0</hitCancelTime>
|
<effects>
|
||||||
<targetType>SELF</targetType>
|
<effect name="PAtk">
|
||||||
<affectScope>SINGLE</affectScope>
|
<amount>
|
||||||
|
<value level="1">6</value>
|
||||||
|
<value level="2">8</value>
|
||||||
|
<value level="3">12</value>
|
||||||
|
<value level="4">19</value>
|
||||||
|
<value level="5">28</value>
|
||||||
|
<value level="6">35</value>
|
||||||
|
<value level="7">46</value>
|
||||||
|
<value level="8">59</value>
|
||||||
|
<value level="9">63</value>
|
||||||
|
<value level="10">75</value>
|
||||||
|
</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="CriticalDamage">
|
||||||
|
<amount>
|
||||||
|
<value level="1">38</value>
|
||||||
|
<value level="2">56</value>
|
||||||
|
<value level="3">78</value>
|
||||||
|
<value level="4">124</value>
|
||||||
|
<value level="5">185</value>
|
||||||
|
<value level="6">250</value>
|
||||||
|
<value level="7">307</value>
|
||||||
|
<value level="8">391</value>
|
||||||
|
<value level="9">421</value>
|
||||||
|
<value level="10">498</value>
|
||||||
|
</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55094" toLevel="1" name="Fire Dragon Pendant Basic Effect Lv. 3">
|
<skill id="55094" toLevel="1" name="Fire Dragon Pendant Basic Effect Lv. 3">
|
||||||
<icon>icon.skill55094</icon>
|
<icon>icon.skill55094</icon>
|
||||||
<abnormalLvl>1</abnormalLvl>
|
|
||||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
|
||||||
<magicLvl>1</magicLvl>
|
<magicLvl>1</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>P</operateType>
|
||||||
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
|
||||||
<magicCriticalRate>5</magicCriticalRate>
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
<hitCancelTime>0</hitCancelTime>
|
|
||||||
<targetType>SELF</targetType>
|
|
||||||
<affectScope>SINGLE</affectScope>
|
|
||||||
<effects>
|
<effects>
|
||||||
<effect name="PAtk">
|
<effect name="PAtk">
|
||||||
<amount>4</amount>
|
<amount>4</amount>
|
||||||
@ -1921,28 +2459,259 @@
|
|||||||
</effects>
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55095" toLevel="10" name="Fire Dragon Pendant Enchant Effect Lvl 3">
|
<skill id="55095" toLevel="10" name="Fire Dragon Pendant Enchant Effect Lvl 3">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<icon>icon.skill55095</icon>
|
||||||
<icon>icon.skill0000</icon>
|
<magicLvl>1</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>P</operateType>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<effects>
|
||||||
|
<effect name="PAtk">
|
||||||
|
<amount>
|
||||||
|
<value level="1">6</value>
|
||||||
|
<value level="2">8</value>
|
||||||
|
<value level="3">12</value>
|
||||||
|
<value level="4">19</value>
|
||||||
|
<value level="5">28</value>
|
||||||
|
<value level="6">35</value>
|
||||||
|
<value level="7">46</value>
|
||||||
|
<value level="8">59</value>
|
||||||
|
<value level="9">63</value>
|
||||||
|
<value level="10">75</value>
|
||||||
|
</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="CriticalDamage">
|
||||||
|
<amount>
|
||||||
|
<value level="1">38</value>
|
||||||
|
<value level="2">56</value>
|
||||||
|
<value level="3">78</value>
|
||||||
|
<value level="4">124</value>
|
||||||
|
<value level="5">185</value>
|
||||||
|
<value level="6">250</value>
|
||||||
|
<value level="7">307</value>
|
||||||
|
<value level="8">391</value>
|
||||||
|
<value level="9">421</value>
|
||||||
|
<value level="10">498</value>
|
||||||
|
</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="CriticalRate">
|
||||||
|
<amount>
|
||||||
|
<value level="1">2</value>
|
||||||
|
<value level="2">3</value>
|
||||||
|
<value level="3">4</value>
|
||||||
|
<value level="4">5</value>
|
||||||
|
<value level="5">6</value>
|
||||||
|
<value level="6">7</value>
|
||||||
|
<value level="7">8</value>
|
||||||
|
<value level="8">10</value>
|
||||||
|
<value level="9">12</value>
|
||||||
|
<value level="10">15</value>
|
||||||
|
</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55096" toLevel="1" name="Fire Dragon Pendant Basic Effect Lv. 4">
|
<skill id="55096" toLevel="1" name="Fire Dragon Pendant Basic Effect Lv. 4">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<icon>icon.skill55096</icon>
|
||||||
<icon>icon.skill0000</icon>
|
<magicLvl>1</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>P</operateType>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<effects>
|
||||||
|
<effect name="PAtk">
|
||||||
|
<amount>4</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="CriticalDamage">
|
||||||
|
<amount>26</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="CriticalRate">
|
||||||
|
<amount>1</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="PAtk">
|
||||||
|
<amount>1</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55097" toLevel="10" name="Fire Dragon Pendant Enchant Effect Lvl 4">
|
<skill id="55097" toLevel="10" name="Fire Dragon Pendant Enchant Effect Lvl 4">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<icon>icon.skill55097</icon>
|
||||||
<icon>icon.skill0000</icon>
|
<magicLvl>1</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>P</operateType>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<effects>
|
||||||
|
<effect name="PAtk">
|
||||||
|
<amount>
|
||||||
|
<value level="1">6</value>
|
||||||
|
<value level="2">8</value>
|
||||||
|
<value level="3">12</value>
|
||||||
|
<value level="4">19</value>
|
||||||
|
<value level="5">28</value>
|
||||||
|
<value level="6">35</value>
|
||||||
|
<value level="7">46</value>
|
||||||
|
<value level="8">59</value>
|
||||||
|
<value level="9">63</value>
|
||||||
|
<value level="10">75</value>
|
||||||
|
</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="CriticalDamage">
|
||||||
|
<amount>
|
||||||
|
<value level="1">38</value>
|
||||||
|
<value level="2">56</value>
|
||||||
|
<value level="3">78</value>
|
||||||
|
<value level="4">124</value>
|
||||||
|
<value level="5">185</value>
|
||||||
|
<value level="6">250</value>
|
||||||
|
<value level="7">307</value>
|
||||||
|
<value level="8">391</value>
|
||||||
|
<value level="9">421</value>
|
||||||
|
<value level="10">498</value>
|
||||||
|
</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="CriticalRate">
|
||||||
|
<amount>
|
||||||
|
<value level="1">1</value>
|
||||||
|
<value level="2">3</value>
|
||||||
|
<value level="3">4</value>
|
||||||
|
<value level="4">5</value>
|
||||||
|
<value level="5">6</value>
|
||||||
|
<value level="6">7</value>
|
||||||
|
<value level="7">8</value>
|
||||||
|
<value level="8">10</value>
|
||||||
|
<value level="9">12</value>
|
||||||
|
<value level="10">15</value>
|
||||||
|
</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="PAtk">
|
||||||
|
<amount>
|
||||||
|
<value level="1">1.5</value>
|
||||||
|
<value level="2">2</value>
|
||||||
|
<value level="3">2.5</value>
|
||||||
|
<value level="4">3</value>
|
||||||
|
<value level="5">3.5</value>
|
||||||
|
<value level="6">4</value>
|
||||||
|
<value level="7">4.5</value>
|
||||||
|
<value level="8">5</value>
|
||||||
|
<value level="9">6</value>
|
||||||
|
<value level="10">8</value>
|
||||||
|
</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55098" toLevel="1" name="Fire Dragon Pendant Basic Effect Lv. 5">
|
<skill id="55098" toLevel="1" name="Fire Dragon Pendant Basic Effect Lv. 5">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<icon>icon.skill55098</icon>
|
||||||
<icon>icon.skill0000</icon>
|
<magicLvl>1</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>P</operateType>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<effects>
|
||||||
|
<effect name="PAtk">
|
||||||
|
<amount>4</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="CriticalDamage">
|
||||||
|
<amount>26</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="CriticalRate">
|
||||||
|
<amount>1</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="PAtk">
|
||||||
|
<amount>1</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="CriticalDamage">
|
||||||
|
<amount>1</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55099" toLevel="10" name="Fire Dragon Pendant Enchant Effect Lvl 5">
|
<skill id="55099" toLevel="10" name="Fire Dragon Pendant Enchant Effect Lvl 5">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<icon>icon.skill55099</icon>
|
||||||
<icon>icon.skill0000</icon>
|
<magicLvl>1</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>P</operateType>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<effects>
|
||||||
|
<effect name="PAtk">
|
||||||
|
<amount>
|
||||||
|
<value level="1">6</value>
|
||||||
|
<value level="2">8</value>
|
||||||
|
<value level="3">12</value>
|
||||||
|
<value level="4">19</value>
|
||||||
|
<value level="5">28</value>
|
||||||
|
<value level="6">35</value>
|
||||||
|
<value level="7">46</value>
|
||||||
|
<value level="8">59</value>
|
||||||
|
<value level="9">63</value>
|
||||||
|
<value level="10">75</value>
|
||||||
|
</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="CriticalDamage">
|
||||||
|
<amount>
|
||||||
|
<value level="1">38</value>
|
||||||
|
<value level="2">56</value>
|
||||||
|
<value level="3">78</value>
|
||||||
|
<value level="4">124</value>
|
||||||
|
<value level="5">185</value>
|
||||||
|
<value level="6">250</value>
|
||||||
|
<value level="7">307</value>
|
||||||
|
<value level="8">391</value>
|
||||||
|
<value level="9">421</value>
|
||||||
|
<value level="10">498</value>
|
||||||
|
</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="CriticalRate">
|
||||||
|
<amount>
|
||||||
|
<value level="1">1</value>
|
||||||
|
<value level="2">3</value>
|
||||||
|
<value level="3">4</value>
|
||||||
|
<value level="4">5</value>
|
||||||
|
<value level="5">6</value>
|
||||||
|
<value level="6">7</value>
|
||||||
|
<value level="7">8</value>
|
||||||
|
<value level="8">10</value>
|
||||||
|
<value level="9">12</value>
|
||||||
|
<value level="10">15</value>
|
||||||
|
</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="PAtk">
|
||||||
|
<amount>
|
||||||
|
<value level="1">1.5</value>
|
||||||
|
<value level="2">2</value>
|
||||||
|
<value level="3">2.5</value>
|
||||||
|
<value level="4">3</value>
|
||||||
|
<value level="5">3.5</value>
|
||||||
|
<value level="6">4</value>
|
||||||
|
<value level="7">4.5</value>
|
||||||
|
<value level="8">5</value>
|
||||||
|
<value level="9">6</value>
|
||||||
|
<value level="10">8</value>
|
||||||
|
</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="CriticalDamage">
|
||||||
|
<amount>
|
||||||
|
<value level="1">2</value>
|
||||||
|
<value level="2">3</value>
|
||||||
|
<value level="3">4</value>
|
||||||
|
<value level="4">5</value>
|
||||||
|
<value level="5">6</value>
|
||||||
|
<value level="6">7</value>
|
||||||
|
<value level="7">9</value>
|
||||||
|
<value level="8">11</value>
|
||||||
|
<value level="9">13</value>
|
||||||
|
<value level="10">15</value>
|
||||||
|
</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
</list>
|
</list>
|
||||||
|
@ -127,9 +127,141 @@
|
|||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55317" toLevel="1" name="Chronicle Chest">
|
<skill id="55317" toLevel="1" name="Chronicle Chest">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<icon>icon.skill55317</icon>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<itemConsumeCount>1</itemConsumeCount>
|
||||||
|
<itemConsumeId>70218</itemConsumeId>
|
||||||
|
<magicLvl>1</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpEncumbered">
|
||||||
|
<weightPercent>20</weightPercent>
|
||||||
|
<slotsPercent>10</slotsPercent>
|
||||||
|
</condition>
|
||||||
|
</conditions>
|
||||||
|
<effects>
|
||||||
|
<effect name="RestorationRandom">
|
||||||
|
<items>
|
||||||
|
<!-- Supply Box -->
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49664" count="1" /> <!-- Weapon Supply Box B-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49665" count="1" /> <!-- Armor Supply Box B-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49666" count="1" /> <!-- Ornament Supply Box B-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49667" count="1" /> <!-- Weapon Supply Box C-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49668" count="1" /> <!-- Armor Supply Box C-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49669" count="1" /> <!-- Ornament Supply Box C-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49541" count="1" /> <!-- Spellbook Chest -->
|
||||||
|
</item>
|
||||||
|
<!-- Enchant Scroll -->
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="951" count="1" /> <!-- Scroll: Enchant Weapon C-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="952" count="1" /> <!-- Scroll: Enchant Armor C-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="947" count="1" /> <!-- Scroll: Enchant Weapon B-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="948" count="1" /> <!-- Scroll: Enchant Armor B-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="6573" count="1" /> <!-- Blessed Scroll: Enchant Weapon C-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="6574" count="1" /> <!-- Blessed Scroll: Enchant Armor C-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="6571" count="1" /> <!-- Blessed Scroll: Enchant Weapon B-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="6572" count="1" /> <!-- Blessed Scroll: Enchant Armor B-grade -->
|
||||||
|
</item>
|
||||||
|
<!-- Mics -->
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="3936" count="1" /> <!-- Blessed Scroll of Resurrection -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="1538" count="1" /> <!-- Blessed Scroll of Escape -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49080" count="1" /> <!-- Rice Cake of Fighting Spirit -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49081" count="1" /> <!-- Rice Cake of Flaming Fighting Spirit -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49518" count="1" /> <!-- Special Pirate Fruit -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49110" count="1" /> <!-- High-Quality Dye Chest -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="70233" count="1" /> <!-- Strawberry Juice -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="70234" count="1" /> <!-- Mongo Juice -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="70235" count="1" /> <!-- Cherry Juice -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="29698" count="1" /> <!-- 2nd Buff Class Scroll -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="29695" count="1" /> <!-- Quick Healing Potion -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="70005" count="1" /> <!-- Sealed Rune Lv.6 -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="70000" count="1" /> <!-- Sealed Rune Lv.1 -->
|
||||||
|
</item>
|
||||||
|
<!-- Material -->
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="1885" count="1" /> <!-- High-grade Suede -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="1877" count="1" /> <!-- Adamantite Nugget -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="1881" count="1" /> <!-- Coarse Bone Powder -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="1880" count="1" /> <!-- Steel -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="1889" count="1" /> <!-- Synthetic Braid -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="1879" count="1" /> <!-- Cokes -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="1882" count="1" /> <!-- Leather -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="1876" count="1" /> <!-- Mithril Ore -->
|
||||||
|
</item>
|
||||||
|
</items>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55318" toLevel="1" name="Refined Rare Accessory Pack">
|
<skill id="55318" toLevel="1" name="Refined Rare Accessory Pack">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||||
@ -137,19 +269,461 @@
|
|||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55319" toLevel="1" name="Lineage II Chest">
|
<skill id="55319" toLevel="1" name="Lineage II Chest">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<icon>icon.skill55319</icon>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<itemConsumeCount>1</itemConsumeCount>
|
||||||
|
<itemConsumeId>29986</itemConsumeId>
|
||||||
|
<magicLvl>1</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpEncumbered">
|
||||||
|
<weightPercent>20</weightPercent>
|
||||||
|
<slotsPercent>10</slotsPercent>
|
||||||
|
</condition>
|
||||||
|
</conditions>
|
||||||
|
<effects>
|
||||||
|
<effect name="RestorationRandom">
|
||||||
|
<items>
|
||||||
|
<!-- Supply Box -->
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="49756" count="1" /> <!-- Cloth Piece -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="49785" count="1" /> <!-- Weapon Supply Box A-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="49664" count="1" /> <!-- Weapon Supply Box B-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="49665" count="1" /> <!-- Armor Supply Box B-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="49666" count="1" /> <!-- Ornament Supply Box B-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="49667" count="1" /> <!-- Weapon Supply Box C-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="49668" count="1" /> <!-- Armor Supply Box C-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="49669" count="1" /> <!-- Ornament Supply Box C-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="49541" count="1" /> <!-- Spellbook Chest -->
|
||||||
|
</item>
|
||||||
|
<!-- Enchant Scroll -->
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="951" count="1" /> <!-- Scroll: Enchant Weapon C-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="952" count="1" /> <!-- Scroll: Enchant Armor C-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="947" count="1" /> <!-- Scroll: Enchant Weapon B-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="948" count="1" /> <!-- Scroll: Enchant Armor B-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="730" count="1" /> <!-- Scroll: Enchant Weapon A-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="6573" count="1" /> <!-- Blessed Scroll: Enchant Weapon C-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="6574" count="1" /> <!-- Blessed Scroll: Enchant Armor C-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="6571" count="1" /> <!-- Blessed Scroll: Enchant Weapon B-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="6572" count="1" /> <!-- Blessed Scroll: Enchant Armor B-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="6569" count="1" /> <!-- Blessed Scroll: Enchant Weapon A-grade -->
|
||||||
|
</item>
|
||||||
|
<!-- Mics -->
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="3936" count="1" /> <!-- Blessed Scroll of Resurrection -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="1538" count="1" /> <!-- Blessed Scroll of Escape -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="49080" count="1" /> <!-- Rice Cake of Fighting Spirit -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="49081" count="1" /> <!-- Rice Cake of Flaming Fighting Spirit -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="49518" count="1" /> <!-- SpecialSpecial Pirate Fruit -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="49110" count="1" /> <!-- High-Quality Dye Chest -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="70233" count="1" /> <!-- Strawberry Juice -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="70234" count="1" /> <!-- Mongo Juice -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="70235" count="1" /> <!-- Cherry Juice -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="29698" count="1" /> <!-- 2nd Buff Class Scroll -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="29695" count="1" /> <!-- Quick Healing Potion -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="90020" count="1" /> <!-- 3rd Class Transfer Dye Box -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="70005" count="1" /> <!-- Sealed Rune Lv.6 -->
|
||||||
|
</item>
|
||||||
|
<!-- Material -->
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="1891" count="1" /> <!-- Artisan's Frame -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="1892" count="1" /> <!-- Blacksmith' Frame -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="1893" count="1" /> <!-- Oriharukon -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="1890" count="1" /> <!-- Mithril Alloy -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="1887" count="1" /> <!-- Varnish of Purity -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="4041" count="1" /> <!-- Mold Hardener -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="1875" count="1" /> <!-- Stone of Purity -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="1888" count="1" /> <!-- Synthetic Cokes -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="4042" count="1" /> <!-- Enria -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="4039" count="1" /> <!-- Mold Glue -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="1874" count="1" /> <!-- Oriharukon Ore -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="1886" count="1" /> <!-- Silver Mold -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="4040" count="1" /> <!-- Mold Lubricant -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="1894" count="1" /> <!-- Crafted Leather" -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="1883" count="1" /> <!-- Steel Mold -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="4043" count="1" /> <!-- Asofe -->
|
||||||
|
</item>
|
||||||
|
</items>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55320" toLevel="1" name="Chronicle Chest">
|
<skill id="55320" toLevel="1" name="Chronicle Chest">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<icon>icon.skill55320</icon>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<itemConsumeCount>1</itemConsumeCount>
|
||||||
|
<itemConsumeId>29988</itemConsumeId>
|
||||||
|
<magicLvl>1</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpEncumbered">
|
||||||
|
<weightPercent>20</weightPercent>
|
||||||
|
<slotsPercent>10</slotsPercent>
|
||||||
|
</condition>
|
||||||
|
</conditions>
|
||||||
|
<effects>
|
||||||
|
<effect name="RestorationRandom">
|
||||||
|
<items>
|
||||||
|
<!-- Supply Box -->
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49664" count="1" /> <!-- Weapon Supply Box B-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49665" count="1" /> <!-- Armor Supply Box B-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49666" count="1" /> <!-- Ornament Supply Box B-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49667" count="1" /> <!-- Weapon Supply Box C-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49668" count="1" /> <!-- Armor Supply Box C-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49669" count="1" /> <!-- Ornament Supply Box C-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49541" count="1" /> <!-- Spellbook Chest -->
|
||||||
|
</item>
|
||||||
|
<!-- Enchant Scroll -->
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="951" count="1" /> <!-- Scroll: Enchant Weapon C-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="952" count="1" /> <!-- Scroll: Enchant Armor C-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="947" count="1" /> <!-- Scroll: Enchant Weapon B-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="948" count="1" /> <!-- Scroll: Enchant Armor B-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="6573" count="1" /> <!-- Blessed Scroll: Enchant Weapon C-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="6574" count="1" /> <!-- Blessed Scroll: Enchant Armor C-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="6571" count="1" /> <!-- Blessed Scroll: Enchant Weapon B-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="6572" count="1" /> <!-- Blessed Scroll: Enchant Armor B-grade -->
|
||||||
|
</item>
|
||||||
|
<!-- Mics -->
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="3936" count="1" /> <!-- Blessed Scroll of Resurrection -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="1538" count="1" /> <!-- Blessed Scroll of Escape -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49080" count="1" /> <!-- Rice Cake of Fighting Spirit -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49081" count="1" /> <!-- Rice Cake of Flaming Fighting Spirit -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49518" count="1" /> <!-- Special Pirate Fruit -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49110" count="1" /> <!-- High-Quality Dye Chest -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="70233" count="1" /> <!-- Strawberry Juice -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="70234" count="1" /> <!-- Mongo Juice -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="70235" count="1" /> <!-- Cherry Juice -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="29698" count="1" /> <!-- 2nd Buff Class Scroll -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="29695" count="1" /> <!-- Quick Healing Potion -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="70005" count="1" /> <!-- Sealed Rune Lv.6 -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="70000" count="1" /> <!-- Sealed Rune Lv.1 -->
|
||||||
|
</item>
|
||||||
|
<!-- Material -->
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="1885" count="1" /> <!-- High-grade Suede -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="1877" count="1" /> <!-- Adamantite Nugget -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="1881" count="1" /> <!-- Coarse Bone Powder -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="1880" count="1" /> <!-- Steel -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="1889" count="1" /> <!-- Synthetic Braid -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="1879" count="1" /> <!-- Cokes -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="1882" count="1" /> <!-- Leather -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="1876" count="1" /> <!-- Mithril Ore -->
|
||||||
|
</item>
|
||||||
|
</items>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55321" toLevel="1" name="Memories Chest">
|
<skill id="55321" toLevel="1" name="Memories Chest">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<icon>icon.skill55321</icon>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<itemConsumeCount>1</itemConsumeCount>
|
||||||
|
<itemConsumeId>29987</itemConsumeId>
|
||||||
|
<magicLvl>1</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpEncumbered">
|
||||||
|
<weightPercent>20</weightPercent>
|
||||||
|
<slotsPercent>10</slotsPercent>
|
||||||
|
</condition>
|
||||||
|
</conditions>
|
||||||
|
<effects>
|
||||||
|
<effect name="RestorationRandom">
|
||||||
|
<items>
|
||||||
|
<!-- Supply Box -->
|
||||||
|
<item chance="1.0">
|
||||||
|
<item id="49667" count="1" /> <!-- Weapon Supply Box C-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="1.0">
|
||||||
|
<item id="49668" count="1" /> <!-- Armor Supply Box C-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="1.0">
|
||||||
|
<item id="49669" count="1" /> <!-- Ornament Supply Box C-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="1.0">
|
||||||
|
<item id="49541" count="1" /> <!-- Spellbook Chest -->
|
||||||
|
</item>
|
||||||
|
<item chance="1.0">
|
||||||
|
<item id="49491" count="1" /> <!-- Weapon Supply Box D-Grade -->
|
||||||
|
</item>
|
||||||
|
<!-- Enchant Scroll -->
|
||||||
|
<item chance="4.0">
|
||||||
|
<item id="955" count="1" /> <!-- Scroll: Enchant Weapon D-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="4.0">
|
||||||
|
<item id="956" count="1" /> <!-- Scroll: Enchant Armor D-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.5">
|
||||||
|
<item id="951" count="1" /> <!-- Scroll: Enchant Weapon C-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.5">
|
||||||
|
<item id="952" count="1" /> <!-- Scroll: Enchant Armor C-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="1.5">
|
||||||
|
<item id="6573" count="1" /> <!-- Blessed Scroll: Enchant Weapon C-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="1.5">
|
||||||
|
<item id="6574" count="1" /> <!-- Blessed Scroll: Enchant Armor C-grade -->
|
||||||
|
</item>
|
||||||
|
<!-- Mics -->
|
||||||
|
<item chance="6.299666666666667">
|
||||||
|
<item id="3936" count="1" /> <!-- Blessed Scroll of Resurrection -->
|
||||||
|
</item>
|
||||||
|
<item chance="6.299666666666667">
|
||||||
|
<item id="1538" count="1" /> <!-- Blessed Scroll of Escape -->
|
||||||
|
</item>
|
||||||
|
<item chance="6.299666666666667">
|
||||||
|
<item id="49080" count="1" /> <!-- Rice Cake of Fighting Spirit -->
|
||||||
|
</item>
|
||||||
|
<item chance="0.001">
|
||||||
|
<item id="70005" count="1" /> <!-- Sealed Rune Lv.6 -->
|
||||||
|
</item>
|
||||||
|
<item chance="0.1">
|
||||||
|
<item id="70000" count="1" /> <!-- Sealed Rune Lv.1 -->
|
||||||
|
</item>
|
||||||
|
<!-- Buff Scroll -->
|
||||||
|
<item chance="3.0">
|
||||||
|
<item id="3926" count="1" /> <!-- Scroll: Guidance -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.0">
|
||||||
|
<item id="3927" count="1" /> <!-- Scroll: Death Whisper -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.0">
|
||||||
|
<item id="3930" count="1" /> <!-- Scroll: Haste -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.0">
|
||||||
|
<item id="29686" count="1" /> <!-- Scroll: Concentration -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.0">
|
||||||
|
<item id="29689" count="1" /> <!-- Scroll: Magic Barrier -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.0">
|
||||||
|
<item id="29690" count="1" /> <!-- Scroll: Blessed Body -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.0">
|
||||||
|
<item id="29691" count="1" /> <!-- Scroll: Blessed Soul -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.0">
|
||||||
|
<item id="3928" count="1" /> <!-- Scroll: Focus -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.0">
|
||||||
|
<item id="3929" count="1" /> <!-- Scroll: Acumen -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.0">
|
||||||
|
<item id="3932" count="1" /> <!-- Scroll: Empower -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.0">
|
||||||
|
<item id="3935" count="1" /> <!-- Scroll: Shield -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.0">
|
||||||
|
<item id="3933" count="1" /> <!-- Scroll: Might -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.0">
|
||||||
|
<item id="3931" count="1" /> <!-- Scroll: Agility -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.0">
|
||||||
|
<item id="3931" count="1" /> <!-- Scroll: Agility -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.0">
|
||||||
|
<item id="4218" count="1" /> <!-- Scroll: Regeneration -->
|
||||||
|
</item>
|
||||||
|
<!-- Material -->
|
||||||
|
<item chance="2.0">
|
||||||
|
<item id="1882" count="1" /> <!-- Leather -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.0">
|
||||||
|
<item id="1876" count="1" /> <!-- Mithril Ore -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.0">
|
||||||
|
<item id="1884" count="2" /> <!-- Cord -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.0">
|
||||||
|
<item id="1895" count="2" /> <!-- Metallic Fiber -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.0">
|
||||||
|
<item id="1870" count="2" /> <!-- Coal -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.0">
|
||||||
|
<item id="1878" count="2" /> <!-- Durable Braid -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.0">
|
||||||
|
<item id="1865" count="2" /> <!-- Varnish -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.0">
|
||||||
|
<item id="1872" count="2" /> <!-- Animal Bone -->
|
||||||
|
</item>
|
||||||
|
</items>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55322" toLevel="1" name="Normal VIP Gain Scroll">
|
<skill id="55322" toLevel="1" name="Normal VIP Gain Scroll">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||||
|
@ -81,244 +81,772 @@
|
|||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55416" toLevel="1" name="Release Agathion's Seal - One-eyed Bat Drove">
|
<skill id="55416" toLevel="1" name="Release Agathion's Seal - One-eyed Bat Drove">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<hitTime>3000</hitTime>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<icon>icon.etc_summon_aga_agit_i00</icon>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="SummonAgathion">
|
||||||
|
<npcId>1513</npcId>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55417" toLevel="1" name="Release Agathion's Seal - Zaken's Spirit Swords">
|
<skill id="55417" toLevel="1" name="Release Agathion's Seal - Zaken's Spirit Swords">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<hitTime>3000</hitTime>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<icon>icon.etc_summon_aga_agit_i00</icon>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="SummonAgathion">
|
||||||
|
<npcId>1595</npcId>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55418" toLevel="1" name="Release Agathion's Seal - Pegasus">
|
<skill id="55418" toLevel="1" name="Release Agathion's Seal - Pegasus">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<hitTime>3000</hitTime>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<icon>icon.etc_summon_aga_agit_i00</icon>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="SummonAgathion">
|
||||||
|
<npcId>1514</npcId>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55419" toLevel="1" name="Release Agathion's Seal - Guangong">
|
<skill id="55419" toLevel="1" name="Release Agathion's Seal - Guangong">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<hitTime>3000</hitTime>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<icon>icon.etc_summon_aga_agit_i00</icon>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="SummonAgathion">
|
||||||
|
<npcId>1551</npcId>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55420" toLevel="1" name="Release Agathion's Seal - God of Fortune">
|
<skill id="55420" toLevel="1" name="Release Agathion's Seal - God of Fortune">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<hitTime>3000</hitTime>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<icon>icon.etc_summon_aga_agit_i00</icon>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="SummonAgathion">
|
||||||
|
<npcId>1523</npcId>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55421" toLevel="1" name="Release Agathion's Seal - Phoenix">
|
<skill id="55421" toLevel="1" name="Release Agathion's Seal - Phoenix">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<hitTime>3000</hitTime>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<icon>icon.etc_summon_aga_agit_i00</icon>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="SummonAgathion">
|
||||||
|
<npcId>1574</npcId>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55422" toLevel="1" name="Release Agathion's Seal - Saerom">
|
<skill id="55422" toLevel="1" name="Release Agathion's Seal - Saerom">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<hitTime>3000</hitTime>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<icon>icon.etc_summon_aga_agit_i00</icon>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="SummonAgathion">
|
||||||
|
<npcId>16063</npcId>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55423" toLevel="1" name="Release Agathion's Seal - Gwanseum Nyang">
|
<skill id="55423" toLevel="1" name="Release Agathion's Seal - Gwanseum Nyang">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<hitTime>3000</hitTime>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<icon>icon.etc_summon_aga_agit_i00</icon>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="SummonAgathion">
|
||||||
|
<npcId>1552</npcId>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55424" toLevel="1" name="Release Agathion's Seal - Blue Opera">
|
<skill id="55424" toLevel="1" name="Release Agathion's Seal - Blue Opera">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<hitTime>3000</hitTime>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<icon>icon.etc_summon_aga_agit_i00</icon>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="SummonAgathion">
|
||||||
|
<npcId>1553</npcId>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55425" toLevel="1" name="Release Agathion's Seal - Red Opera">
|
<skill id="55425" toLevel="1" name="Release Agathion's Seal - Red Opera">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<hitTime>3000</hitTime>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<icon>icon.etc_summon_aga_agit_i00</icon>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="SummonAgathion">
|
||||||
|
<npcId>1554</npcId>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55426" toLevel="1" name="Release Agathion's Seal - Miss Chipao">
|
<skill id="55426" toLevel="1" name="Release Agathion's Seal - Miss Chipao">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<hitTime>3000</hitTime>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<icon>icon.etc_summon_aga_agit_i00</icon>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="SummonAgathion">
|
||||||
|
<npcId>1556</npcId>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55427" toLevel="1" name="Release Agathion's Seal - Flower Fairy Spirit">
|
<skill id="55427" toLevel="1" name="Release Agathion's Seal - Flower Fairy Spirit">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<hitTime>3000</hitTime>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<icon>icon.etc_summon_aga_agit_i00</icon>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="SummonAgathion">
|
||||||
|
<npcId>1586</npcId>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55428" toLevel="1" name="Release Agathion's Seal - Iken">
|
<skill id="55428" toLevel="1" name="Release Agathion's Seal - Iken">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<hitTime>3000</hitTime>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<icon>icon.etc_summon_aga_agit_i00</icon>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="SummonAgathion">
|
||||||
|
<npcId>1539</npcId>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55429" toLevel="1" name="Release Agathion's Seal - Lanya">
|
<skill id="55429" toLevel="1" name="Release Agathion's Seal - Lanya">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<hitTime>3000</hitTime>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<icon>icon.etc_summon_aga_agit_i00</icon>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="SummonAgathion">
|
||||||
|
<npcId>1540</npcId>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55430" toLevel="1" name="Release Agathion's Seal - Gnosian">
|
<skill id="55430" toLevel="1" name="Release Agathion's Seal - Gnosian">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<hitTime>3000</hitTime>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<icon>icon.etc_summon_aga_agit_i00</icon>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="SummonAgathion">
|
||||||
|
<npcId>1541</npcId>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55431" toLevel="1" name="Release Agathion's Seal - Cheerleader Orodriel">
|
<skill id="55431" toLevel="1" name="Release Agathion's Seal - Cheerleader Orodriel">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<hitTime>3000</hitTime>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<icon>icon.etc_summon_aga_agit_i00</icon>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="SummonAgathion">
|
||||||
|
<npcId>1542</npcId>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55432" toLevel="1" name="Release Agathion's Seal - Lakinos">
|
<skill id="55432" toLevel="1" name="Release Agathion's Seal - Lakinos">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<hitTime>3000</hitTime>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<icon>icon.etc_summon_aga_agit_i00</icon>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="SummonAgathion">
|
||||||
|
<npcId>1543</npcId>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55433" toLevel="1" name="Release Agathion's Seal - Mortia">
|
<skill id="55433" toLevel="1" name="Release Agathion's Seal - Mortia">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<hitTime>3000</hitTime>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<icon>icon.etc_summon_aga_agit_i00</icon>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="SummonAgathion">
|
||||||
|
<npcId>1544</npcId>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55434" toLevel="1" name="Release Agathion's Seal - Heintz">
|
<skill id="55434" toLevel="1" name="Release Agathion's Seal - Heintz">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<hitTime>3000</hitTime>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<icon>icon.etc_summon_aga_agit_i00</icon>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="SummonAgathion">
|
||||||
|
<npcId>1545</npcId>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55435" toLevel="1" name="Release Agathion's Seal - Meruril">
|
<skill id="55435" toLevel="1" name="Release Agathion's Seal - Meruril">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<hitTime>3000</hitTime>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<icon>icon.etc_summon_aga_agit_i00</icon>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="SummonAgathion">
|
||||||
|
<npcId>1546</npcId>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55436" toLevel="1" name="Release Agathion's Seal - Taman Zu Rapatui">
|
<skill id="55436" toLevel="1" name="Release Agathion's Seal - Taman Zu Rapatui">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<hitTime>3000</hitTime>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<icon>icon.etc_summon_aga_agit_i00</icon>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="SummonAgathion">
|
||||||
|
<npcId>1547</npcId>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55437" toLevel="1" name="Release Agathion's Seal - Kaurin">
|
<skill id="55437" toLevel="1" name="Release Agathion's Seal - Kaurin">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<hitTime>3000</hitTime>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<icon>icon.etc_summon_aga_agit_i00</icon>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="SummonAgathion">
|
||||||
|
<npcId>1548</npcId>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55438" toLevel="1" name="Release Agathion's Seal - Ahertbein">
|
<skill id="55438" toLevel="1" name="Release Agathion's Seal - Ahertbein">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<hitTime>3000</hitTime>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<icon>icon.etc_summon_aga_agit_i00</icon>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="SummonAgathion">
|
||||||
|
<npcId>1549</npcId>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55439" toLevel="1" name="Release Agathion's Seal - Naonin">
|
<skill id="55439" toLevel="1" name="Release Agathion's Seal - Naonin">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<hitTime>3000</hitTime>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<icon>icon.etc_summon_aga_agit_i00</icon>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="SummonAgathion">
|
||||||
|
<npcId>1550</npcId>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55440" toLevel="1" name="One-eyed Bat Drove Agathion Cute Trick">
|
<skill id="55440" toLevel="1" name="One-eyed Bat Drove Agathion Cute Trick">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
|
||||||
<icon>icon.skill0000</icon>
|
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>-5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
|
<icon>icon.skill_agathion_cute</icon>
|
||||||
|
<hitTime>3000</hitTime>
|
||||||
|
<isMagic>2</isMagic>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpNeedAgathion" />
|
||||||
|
</conditions>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55441" toLevel="1" name="Zaken's Spirit Swords Agathion Cute Trick">
|
<skill id="55441" toLevel="1" name="Zaken's Spirit Swords Agathion Cute Trick">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
|
||||||
<icon>icon.skill0000</icon>
|
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>-5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
|
<icon>icon.skill_agathion_cute</icon>
|
||||||
|
<hitTime>3000</hitTime>
|
||||||
|
<isMagic>2</isMagic>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpNeedAgathion" />
|
||||||
|
</conditions>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55442" toLevel="1" name="Pegasus Agathion Cute Trick">
|
<skill id="55442" toLevel="1" name="Pegasus Agathion Cute Trick">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
|
||||||
<icon>icon.skill0000</icon>
|
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>-5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
|
<icon>icon.skill_agathion_cute</icon>
|
||||||
|
<hitTime>3000</hitTime>
|
||||||
|
<isMagic>2</isMagic>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpNeedAgathion" />
|
||||||
|
</conditions>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55443" toLevel="1" name="Guangong Agathion Cute Trick">
|
<skill id="55443" toLevel="1" name="Guangong Agathion Cute Trick">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
|
||||||
<icon>icon.skill0000</icon>
|
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>-5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
|
<icon>icon.skill_agathion_cute</icon>
|
||||||
|
<hitTime>3000</hitTime>
|
||||||
|
<isMagic>2</isMagic>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpNeedAgathion" />
|
||||||
|
</conditions>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55444" toLevel="1" name="God of Fortune Agathion Cute Trick">
|
<skill id="55444" toLevel="1" name="God of Fortune Agathion Cute Trick">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
|
||||||
<icon>icon.skill0000</icon>
|
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>-5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
|
<icon>icon.skill_agathion_cute</icon>
|
||||||
|
<hitTime>3000</hitTime>
|
||||||
|
<isMagic>2</isMagic>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpNeedAgathion" />
|
||||||
|
</conditions>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55445" toLevel="1" name="Phoenix Agathion Cute Trick">
|
<skill id="55445" toLevel="1" name="Phoenix Agathion Cute Trick">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
|
||||||
<icon>icon.skill0000</icon>
|
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>-5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
|
<icon>icon.skill_agathion_cute</icon>
|
||||||
|
<hitTime>3000</hitTime>
|
||||||
|
<isMagic>2</isMagic>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpNeedAgathion" />
|
||||||
|
</conditions>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55446" toLevel="1" name="Saerom Agathion Cute Trick">
|
<skill id="55446" toLevel="1" name="Saerom Agathion Cute Trick">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
|
||||||
<icon>icon.skill0000</icon>
|
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>-5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
|
<icon>icon.skill_agathion_cute</icon>
|
||||||
|
<hitTime>3000</hitTime>
|
||||||
|
<isMagic>2</isMagic>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpNeedAgathion" />
|
||||||
|
</conditions>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55447" toLevel="1" name="Gwanseum Nyang Agathion Cute Trick">
|
<skill id="55447" toLevel="1" name="Gwanseum Nyang Agathion Cute Trick">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
|
||||||
<icon>icon.skill0000</icon>
|
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>-5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
|
<icon>icon.skill_agathion_cute</icon>
|
||||||
|
<hitTime>3000</hitTime>
|
||||||
|
<isMagic>2</isMagic>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpNeedAgathion" />
|
||||||
|
</conditions>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55448" toLevel="1" name="Blue Opera Agathion Cute Trick">
|
<skill id="55448" toLevel="1" name="Blue Opera Agathion Cute Trick">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
|
||||||
<icon>icon.skill0000</icon>
|
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>-5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
|
<icon>icon.skill_agathion_cute</icon>
|
||||||
|
<hitTime>3000</hitTime>
|
||||||
|
<isMagic>2</isMagic>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpNeedAgathion" />
|
||||||
|
</conditions>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55449" toLevel="1" name="Red Opera Agathion Cute Trick">
|
<skill id="55449" toLevel="1" name="Red Opera Agathion Cute Trick">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
|
||||||
<icon>icon.skill0000</icon>
|
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>-5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
|
<icon>icon.skill_agathion_cute</icon>
|
||||||
|
<hitTime>3000</hitTime>
|
||||||
|
<isMagic>2</isMagic>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpNeedAgathion" />
|
||||||
|
</conditions>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55450" toLevel="1" name="Miss Chipao Agathion Cute Trick">
|
<skill id="55450" toLevel="1" name="Miss Chipao Agathion Cute Trick">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
|
||||||
<icon>icon.skill0000</icon>
|
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>-5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
|
<icon>icon.skill_agathion_cute</icon>
|
||||||
|
<hitTime>3000</hitTime>
|
||||||
|
<isMagic>2</isMagic>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpNeedAgathion" />
|
||||||
|
</conditions>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55451" toLevel="1" name="Flower Fairy Spirit Agathion Cute Trick">
|
<skill id="55451" toLevel="1" name="Flower Fairy Spirit Agathion Cute Trick">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
|
||||||
<icon>icon.skill0000</icon>
|
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>-5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
|
<icon>icon.skill_agathion_cute</icon>
|
||||||
|
<hitTime>3000</hitTime>
|
||||||
|
<isMagic>2</isMagic>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpNeedAgathion" />
|
||||||
|
</conditions>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55452" toLevel="1" name="Iken Agathion Cute Trick">
|
<skill id="55452" toLevel="1" name="Iken Agathion Cute Trick">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
|
||||||
<icon>icon.skill0000</icon>
|
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>-5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
|
<icon>icon.skill_agathion_cute</icon>
|
||||||
|
<hitTime>3000</hitTime>
|
||||||
|
<isMagic>2</isMagic>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpNeedAgathion" />
|
||||||
|
</conditions>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55453" toLevel="1" name="Lanya Agathion Cute Trick">
|
<skill id="55453" toLevel="1" name="Lanya Agathion Cute Trick">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
|
||||||
<icon>icon.skill0000</icon>
|
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>-5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
|
<icon>icon.skill_agathion_cute</icon>
|
||||||
|
<hitTime>3000</hitTime>
|
||||||
|
<isMagic>2</isMagic>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpNeedAgathion" />
|
||||||
|
</conditions>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55454" toLevel="1" name="Gnosian Agathion Cute Trick">
|
<skill id="55454" toLevel="1" name="Gnosian Agathion Cute Trick">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
|
||||||
<icon>icon.skill0000</icon>
|
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>-5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
|
<icon>icon.skill_agathion_cute</icon>
|
||||||
|
<hitTime>3000</hitTime>
|
||||||
|
<isMagic>2</isMagic>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpNeedAgathion" />
|
||||||
|
</conditions>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55455" toLevel="1" name="Cheerleader Orodriel Agathion Cute Trick">
|
<skill id="55455" toLevel="1" name="Cheerleader Orodriel Agathion Cute Trick">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
|
||||||
<icon>icon.skill0000</icon>
|
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>-5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
|
<icon>icon.skill_agathion_cute</icon>
|
||||||
|
<hitTime>3000</hitTime>
|
||||||
|
<isMagic>2</isMagic>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpNeedAgathion" />
|
||||||
|
</conditions>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55456" toLevel="1" name="Lakinos Agathion Cute Trick">
|
<skill id="55456" toLevel="1" name="Lakinos Agathion Cute Trick">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
|
||||||
<icon>icon.skill0000</icon>
|
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>-5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
|
<icon>icon.skill_agathion_cute</icon>
|
||||||
|
<hitTime>3000</hitTime>
|
||||||
|
<isMagic>2</isMagic>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpNeedAgathion" />
|
||||||
|
</conditions>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55457" toLevel="1" name="Mortia Agathion Cute Trick">
|
<skill id="55457" toLevel="1" name="Mortia Agathion Cute Trick">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
|
||||||
<icon>icon.skill0000</icon>
|
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>-5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
|
<icon>icon.skill_agathion_cute</icon>
|
||||||
|
<hitTime>3000</hitTime>
|
||||||
|
<isMagic>2</isMagic>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpNeedAgathion" />
|
||||||
|
</conditions>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55458" toLevel="1" name="Heintz Agathion Cute Trick">
|
<skill id="55458" toLevel="1" name="Heintz Agathion Cute Trick">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
|
||||||
<icon>icon.skill0000</icon>
|
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>-5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
|
<icon>icon.skill_agathion_cute</icon>
|
||||||
|
<hitTime>3000</hitTime>
|
||||||
|
<isMagic>2</isMagic>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpNeedAgathion" />
|
||||||
|
</conditions>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55459" toLevel="1" name="Meruril Agathion Cute Trick">
|
<skill id="55459" toLevel="1" name="Meruril Agathion Cute Trick">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
|
||||||
<icon>icon.skill0000</icon>
|
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>-5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
|
<icon>icon.skill_agathion_cute</icon>
|
||||||
|
<hitTime>3000</hitTime>
|
||||||
|
<isMagic>2</isMagic>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpNeedAgathion" />
|
||||||
|
</conditions>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55460" toLevel="1" name="Taman Zu Rapatui Agathion Cute Trick">
|
<skill id="55460" toLevel="1" name="Taman Zu Rapatui Agathion Cute Trick">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
|
||||||
<icon>icon.skill0000</icon>
|
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>-5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
|
<icon>icon.skill_agathion_cute</icon>
|
||||||
|
<hitTime>3000</hitTime>
|
||||||
|
<isMagic>2</isMagic>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpNeedAgathion" />
|
||||||
|
</conditions>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55461" toLevel="1" name="Kaurin Agathion Cute Trick">
|
<skill id="55461" toLevel="1" name="Kaurin Agathion Cute Trick">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
|
||||||
<icon>icon.skill0000</icon>
|
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>-5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
|
<icon>icon.skill_agathion_cute</icon>
|
||||||
|
<hitTime>3000</hitTime>
|
||||||
|
<isMagic>2</isMagic>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpNeedAgathion" />
|
||||||
|
</conditions>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55462" toLevel="1" name="Ahertbein Agathion Cute Trick">
|
<skill id="55462" toLevel="1" name="Ahertbein Agathion Cute Trick">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
|
||||||
<icon>icon.skill0000</icon>
|
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>-5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
|
<icon>icon.skill_agathion_cute</icon>
|
||||||
|
<hitTime>3000</hitTime>
|
||||||
|
<isMagic>2</isMagic>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpNeedAgathion" />
|
||||||
|
</conditions>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55463" toLevel="1" name="Naonin Agathion Cute Trick">
|
<skill id="55463" toLevel="1" name="Naonin Agathion Cute Trick">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
|
||||||
<icon>icon.skill0000</icon>
|
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>-5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
|
<icon>icon.skill_agathion_cute</icon>
|
||||||
|
<hitTime>3000</hitTime>
|
||||||
|
<isMagic>2</isMagic>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpNeedAgathion" />
|
||||||
|
</conditions>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55464" toLevel="1" name="Energy of Protection">
|
<skill id="55464" toLevel="1" name="Energy of Protection">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||||
|
@ -36,11 +36,20 @@
|
|||||||
<item id="21165" name="Agathion - Zaken's Spirit Swords" type="Armor">
|
<item id="21165" name="Agathion - Zaken's Spirit Swords" type="Armor">
|
||||||
<!-- Zaken cannot be attacked, the skill will be removed. The bracelet is only issued by ID. -->
|
<!-- Zaken cannot be attacked, the skill will be removed. The bracelet is only issued by ID. -->
|
||||||
<set name="icon" val="BranchSys2.Icon.br_aga_zaken_i00" />
|
<set name="icon" val="BranchSys2.Icon.br_aga_zaken_i00" />
|
||||||
<set name="default_action" val="EQUIP" />
|
|
||||||
<set name="bodypart" val="lbracelet" />
|
<set name="bodypart" val="lbracelet" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
<set name="material" val="SILVER" />
|
<set name="material" val="SILVER" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
|
<set name="is_destroyable" val="false" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_commissionable" val="false" />
|
||||||
|
<set name="is_private_storeable" val="false" />
|
||||||
|
<set name="is_oly_restricted" val="true" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55417" level="1" /> <!-- Release Agathion - One-eyed Bat Drove -->
|
||||||
|
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
</list>
|
</list>
|
||||||
|
@ -12,6 +12,12 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="736" min="1" max="1" chance="100" />
|
||||||
|
<item id="29651" min="3" max="3" chance="100" />
|
||||||
|
<item id="29520" min="5" max="5" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="29002" name="Daily Present - VIP 2" type="EtcItem">
|
<item id="29002" name="Daily Present - VIP 2" type="EtcItem">
|
||||||
<!-- Double-click the item to receive 1 Scroll of Resurrection, 3 Healing Potions, 10 VIP Coins. -->
|
<!-- Double-click the item to receive 1 Scroll of Resurrection, 3 Healing Potions, 10 VIP Coins. -->
|
||||||
@ -25,6 +31,12 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="737" min="1" max="1" chance="100" />
|
||||||
|
<item id="29651" min="3" max="3" chance="100" />
|
||||||
|
<item id="29520" min="10" max="10" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="29003" name="Daily Present - VIP 3" type="EtcItem">
|
<item id="29003" name="Daily Present - VIP 3" type="EtcItem">
|
||||||
<!-- Double-click the item to receive 1 Scroll of Escape, 1 Scroll of Resurrection, 5 Healing Potions, 15 VIP Coins. -->
|
<!-- Double-click the item to receive 1 Scroll of Escape, 1 Scroll of Resurrection, 5 Healing Potions, 15 VIP Coins. -->
|
||||||
@ -38,6 +50,13 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="736" min="1" max="1" chance="100" />
|
||||||
|
<item id="737" min="1" max="1" chance="100" />
|
||||||
|
<item id="29651" min="5" max="5" chance="100" />
|
||||||
|
<item id="29520" min="15" max="15" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="29004" name="Daily Present - VIP 4" type="EtcItem">
|
<item id="29004" name="Daily Present - VIP 4" type="EtcItem">
|
||||||
<!-- Double-click the item to receive 1 Scroll of Escape, 1 Scroll of Resurrection, 3 Greater Healing Potions, 25 VIP Coins. -->
|
<!-- Double-click the item to receive 1 Scroll of Escape, 1 Scroll of Resurrection, 3 Greater Healing Potions, 25 VIP Coins. -->
|
||||||
@ -51,6 +70,13 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="736" min="1" max="1" chance="100" />
|
||||||
|
<item id="737" min="1" max="1" chance="100" />
|
||||||
|
<item id="29652" min="3" max="3" chance="100" />
|
||||||
|
<item id="29520" min="25" max="25" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="29005" name="Daily Present - VIP 5" type="EtcItem">
|
<item id="29005" name="Daily Present - VIP 5" type="EtcItem">
|
||||||
<!-- Double-click the item to receive 1 Blessed Scroll of Escape, 3 Greater Healing Potions, 40 VIP Coins. -->
|
<!-- Double-click the item to receive 1 Blessed Scroll of Escape, 3 Greater Healing Potions, 40 VIP Coins. -->
|
||||||
@ -64,6 +90,12 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="1538" min="1" max="1" chance="100" />
|
||||||
|
<item id="29652" min="3" max="3" chance="100" />
|
||||||
|
<item id="29520" min="40" max="40" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="29006" name="Daily Present - VIP 6" type="EtcItem">
|
<item id="29006" name="Daily Present - VIP 6" type="EtcItem">
|
||||||
<!-- Double-click on the item to receive 1 Blessed Scroll of Resurrection, 3 Greater Healing Potions, 100 VIP Coins. -->
|
<!-- Double-click on the item to receive 1 Blessed Scroll of Resurrection, 3 Greater Healing Potions, 100 VIP Coins. -->
|
||||||
@ -77,6 +109,12 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="3936" min="1" max="1" chance="100" />
|
||||||
|
<item id="29652" min="3" max="3" chance="100" />
|
||||||
|
<item id="29520" min="100" max="100" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="29007" name="Daily Present - VIP 1" type="EtcItem">
|
<item id="29007" name="Daily Present - VIP 1" type="EtcItem">
|
||||||
<!-- Double-click the item to receive 1 Blessed Scroll of Escape, 1 Blessed Scroll of Resurrection, 3 Greater Healing Potions, 150 VIP Coins. -->
|
<!-- Double-click the item to receive 1 Blessed Scroll of Escape, 1 Blessed Scroll of Resurrection, 3 Greater Healing Potions, 150 VIP Coins. -->
|
||||||
@ -90,6 +128,13 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="1538" min="1" max="1" chance="100" />
|
||||||
|
<item id="3936" min="1" max="1" chance="100" />
|
||||||
|
<item id="29652" min="3" max="3" chance="100" />
|
||||||
|
<item id="29520" min="150" max="150" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="29008" name="XP/SP Scroll" type="EtcItem">
|
<item id="29008" name="XP/SP Scroll" type="EtcItem">
|
||||||
<!-- Increases XP/SP gain by 30% for 20 minutes. Buff remains after death. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
<!-- Increases XP/SP gain by 30% for 20 minutes. Buff remains after death. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
||||||
|
@ -141,14 +141,16 @@
|
|||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="handler" val="ExtractableItems" />
|
<set name="handler" val="ExtractableItems" />
|
||||||
<capsuled_items>
|
<capsuled_items>
|
||||||
<item id="29511" min="1" max="1" chance="100" />
|
|
||||||
<item id="10650" min="30" max="30" chance="100" />
|
|
||||||
<item id="29648" min="30" max="30" chance="100" />
|
|
||||||
<item id="29651" min="50" max="50" chance="100" />
|
|
||||||
<item id="29653" min="30" max="30" chance="100" />
|
|
||||||
<item id="34603" min="5000" max="5000" chance="100" />
|
<item id="34603" min="5000" max="5000" chance="100" />
|
||||||
<item id="34610" min="3000" max="3000" chance="100" />
|
<item id="34610" min="1000" max="1000" chance="100" />
|
||||||
|
<item id="29648" min="30" max="30" chance="100" />
|
||||||
|
<item id="49032" min="1" max="1" chance="100" />
|
||||||
|
<item id="49000" min="1" max="1" chance="100" />
|
||||||
|
<item id="29651" min="50" max="50" chance="100" />
|
||||||
|
<item id="10650" min="30" max="30" chance="100" />
|
||||||
<item id="49036" min="30" max="30" chance="100" />
|
<item id="49036" min="30" max="30" chance="100" />
|
||||||
|
<item id="29653" min="30" max="30" chance="100" />
|
||||||
|
<item id="29511" min="1" max="1" chance="100" />
|
||||||
</capsuled_items>
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="29511" name="Newbie Kit - Lvl 2" type="EtcItem">
|
<item id="29511" name="Newbie Kit - Lvl 2" type="EtcItem">
|
||||||
@ -184,10 +186,10 @@
|
|||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="handler" val="ExtractableItems" />
|
<set name="handler" val="ExtractableItems" />
|
||||||
<capsuled_items>
|
<capsuled_items>
|
||||||
<item id="29513" min="1" max="1" chance="100" />
|
|
||||||
<item id="29527" min="1" max="1" chance="100" />
|
<item id="29527" min="1" max="1" chance="100" />
|
||||||
<item id="34604" min="9000" max="9000" chance="100" />
|
<item id="34604" min="9000" max="9000" chance="100" />
|
||||||
<item id="34611" min="2000" max="2000" chance="100" />
|
<item id="34611" min="2000" max="2000" chance="100" />
|
||||||
|
<item id="29513" min="1" max="1" chance="100" />
|
||||||
</capsuled_items>
|
</capsuled_items>
|
||||||
<cond msgId="113">
|
<cond msgId="113">
|
||||||
<player level="20" />
|
<player level="20" />
|
||||||
@ -206,10 +208,10 @@
|
|||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="handler" val="ExtractableItems" />
|
<set name="handler" val="ExtractableItems" />
|
||||||
<capsuled_items>
|
<capsuled_items>
|
||||||
<item id="29514" min="1" max="1" chance="100" />
|
|
||||||
<item id="29529" min="1" max="1" chance="100" />
|
<item id="29529" min="1" max="1" chance="100" />
|
||||||
<item id="34604" min="9000" max="9000" chance="100" />
|
<item id="34604" min="9000" max="9000" chance="100" />
|
||||||
<item id="34611" min="2000" max="2000" chance="100" />
|
<item id="34611" min="2000" max="2000" chance="100" />
|
||||||
|
<item id="29514" min="1" max="1" chance="100" />
|
||||||
</capsuled_items>
|
</capsuled_items>
|
||||||
<cond msgId="113">
|
<cond msgId="113">
|
||||||
<player level="25" />
|
<player level="25" />
|
||||||
@ -228,10 +230,10 @@
|
|||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="handler" val="ExtractableItems" />
|
<set name="handler" val="ExtractableItems" />
|
||||||
<capsuled_items>
|
<capsuled_items>
|
||||||
<item id="29515" min="1" max="1" chance="100" />
|
|
||||||
<item id="29530" min="1" max="1" chance="100" />
|
<item id="29530" min="1" max="1" chance="100" />
|
||||||
<item id="34604" min="9000" max="9000" chance="100" />
|
<item id="34604" min="9000" max="9000" chance="100" />
|
||||||
<item id="34611" min="2000" max="2000" chance="100" />
|
<item id="34611" min="2000" max="2000" chance="100" />
|
||||||
|
<item id="29515" min="1" max="1" chance="100" />
|
||||||
</capsuled_items>
|
</capsuled_items>
|
||||||
<cond msgId="113">
|
<cond msgId="113">
|
||||||
<player level="30" />
|
<player level="30" />
|
||||||
@ -250,10 +252,10 @@
|
|||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="handler" val="ExtractableItems" />
|
<set name="handler" val="ExtractableItems" />
|
||||||
<capsuled_items>
|
<capsuled_items>
|
||||||
<item id="29516" min="1" max="1" chance="100" />
|
|
||||||
<item id="29649" min="10" max="10" chance="100" />
|
<item id="29649" min="10" max="10" chance="100" />
|
||||||
<item id="34604" min="9000" max="9000" chance="100" />
|
<item id="34604" min="9000" max="9000" chance="100" />
|
||||||
<item id="34611" min="2000" max="2000" chance="100" />
|
<item id="34611" min="2000" max="2000" chance="100" />
|
||||||
|
<item id="29516" min="1" max="1" chance="100" />
|
||||||
</capsuled_items>
|
</capsuled_items>
|
||||||
<cond msgId="113">
|
<cond msgId="113">
|
||||||
<player level="35" />
|
<player level="35" />
|
||||||
@ -338,6 +340,10 @@
|
|||||||
<set name="material" val="PAPER" />
|
<set name="material" val="PAPER" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="29023" min="1000" max="1000" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="29522" name="Package: Mysterious Blessed Spiritshot (No-grade, 1000 pcs.)" type="EtcItem">
|
<item id="29522" name="Package: Mysterious Blessed Spiritshot (No-grade, 1000 pcs.)" type="EtcItem">
|
||||||
<!-- Double-click the item to receive 1000 Mysterious Spiritshots (No-grade). -->
|
<!-- Double-click the item to receive 1000 Mysterious Spiritshots (No-grade). -->
|
||||||
@ -347,6 +353,10 @@
|
|||||||
<set name="material" val="PAPER" />
|
<set name="material" val="PAPER" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="29024" min="1000" max="1000" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="29523" name="Package: Mysterious Soulshot (D-grade, 1000 pcs.)" type="EtcItem">
|
<item id="29523" name="Package: Mysterious Soulshot (D-grade, 1000 pcs.)" type="EtcItem">
|
||||||
<!-- Double-click the item to receive 1000 Mysterious Soulshots (D-grade). -->
|
<!-- Double-click the item to receive 1000 Mysterious Soulshots (D-grade). -->
|
||||||
@ -356,6 +366,10 @@
|
|||||||
<set name="material" val="PAPER" />
|
<set name="material" val="PAPER" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="29025" min="1000" max="1000" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="29524" name="Package: Mysterious Blessed Spiritshot (D-grade, 1000 pcs.)" type="EtcItem">
|
<item id="29524" name="Package: Mysterious Blessed Spiritshot (D-grade, 1000 pcs.)" type="EtcItem">
|
||||||
<!-- Double-click the item to receive 1000 Mysterious Blessed Spiritshots (D-grade). -->
|
<!-- Double-click the item to receive 1000 Mysterious Blessed Spiritshots (D-grade). -->
|
||||||
@ -365,6 +379,10 @@
|
|||||||
<set name="material" val="PAPER" />
|
<set name="material" val="PAPER" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="29026" min="1000" max="1000" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="29525" name="Package: Mysterious Soulshot (C-grade, 1000 pcs.)" type="EtcItem">
|
<item id="29525" name="Package: Mysterious Soulshot (C-grade, 1000 pcs.)" type="EtcItem">
|
||||||
<!-- Double-click the item to receive 1000 Mysterious Soulshots (C-grade). -->
|
<!-- Double-click the item to receive 1000 Mysterious Soulshots (C-grade). -->
|
||||||
@ -374,6 +392,10 @@
|
|||||||
<set name="material" val="PAPER" />
|
<set name="material" val="PAPER" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="29027" min="1000" max="1000" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="29526" name="Package: Mysterious Blessed Spiritshot (C-grade, 1000 pcs.)" type="EtcItem">
|
<item id="29526" name="Package: Mysterious Blessed Spiritshot (C-grade, 1000 pcs.)" type="EtcItem">
|
||||||
<!-- Double-click the item to receive 1000 Mysterious Blessed Spiritshots (C-grade). -->
|
<!-- Double-click the item to receive 1000 Mysterious Blessed Spiritshots (C-grade). -->
|
||||||
@ -383,6 +405,10 @@
|
|||||||
<set name="material" val="PAPER" />
|
<set name="material" val="PAPER" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="29028" min="1000" max="1000" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="29527" name="Saber*Elven Sword" additionalName="30-day" type="Weapon">
|
<item id="29527" name="Saber*Elven Sword" additionalName="30-day" type="Weapon">
|
||||||
<!-- 30-day item. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
<!-- 30-day item. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
||||||
@ -469,6 +495,12 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="29023" min="5000" max="5000" chance="100" />
|
||||||
|
<item id="29648" min="15" max="15" chance="100" />
|
||||||
|
<item id="29011" min="15" max="15" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="29532" name="Mystic's Mysterious Package (No-grade)" type="EtcItem">
|
<item id="29532" name="Mystic's Mysterious Package (No-grade)" type="EtcItem">
|
||||||
<!-- Double-click the item to receive Mysterious Spiritshot (No-grade, 1000 pcs.), Scroll of Experience / SP - Normal (15 pcs.), 1st Class Transfer Effect Scroll (15 pcs.) Cannot be exchanged, dropped, or sold. -->
|
<!-- Double-click the item to receive Mysterious Spiritshot (No-grade, 1000 pcs.), Scroll of Experience / SP - Normal (15 pcs.), 1st Class Transfer Effect Scroll (15 pcs.) Cannot be exchanged, dropped, or sold. -->
|
||||||
@ -481,6 +513,12 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="29024" min="1000" max="1000" chance="100" />
|
||||||
|
<item id="29648" min="15" max="15" chance="100" />
|
||||||
|
<item id="29011" min="15" max="15" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="29533" name="Sniper's Mysterious Package (D-grade)" type="EtcItem">
|
<item id="29533" name="Sniper's Mysterious Package (D-grade)" type="EtcItem">
|
||||||
<!-- Double-click the item to receive Mysterious Soulshot (D-grade, 5000 pcs.), Scroll of Experience / SP - Normal (15 pcs.), 1st Class Transfer Effect Scroll (15 pcs.) Cannot be exchanged, dropped, or sold. -->
|
<!-- Double-click the item to receive Mysterious Soulshot (D-grade, 5000 pcs.), Scroll of Experience / SP - Normal (15 pcs.), 1st Class Transfer Effect Scroll (15 pcs.) Cannot be exchanged, dropped, or sold. -->
|
||||||
@ -493,6 +531,12 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="29025" min="5000" max="5000" chance="100" />
|
||||||
|
<item id="29648" min="15" max="15" chance="100" />
|
||||||
|
<item id="29011" min="15" max="15" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="29534" name="Mystic's Mysterious Package (D-grade)" type="EtcItem">
|
<item id="29534" name="Mystic's Mysterious Package (D-grade)" type="EtcItem">
|
||||||
<!-- Double-click the item to receive Mysterious Spiritshot (D-grade, 1000 pcs.), Scroll of Experience / SP - Normal (15 pcs.), 1st Class Transfer Effect Scroll (15 pcs.) Cannot be exchanged, dropped, or sold. -->
|
<!-- Double-click the item to receive Mysterious Spiritshot (D-grade, 1000 pcs.), Scroll of Experience / SP - Normal (15 pcs.), 1st Class Transfer Effect Scroll (15 pcs.) Cannot be exchanged, dropped, or sold. -->
|
||||||
@ -505,6 +549,12 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="29026" min="1000" max="1000" chance="100" />
|
||||||
|
<item id="29648" min="15" max="15" chance="100" />
|
||||||
|
<item id="29011" min="15" max="15" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="29535" name="Sniper's Mysterious Package (C-grade)" type="EtcItem">
|
<item id="29535" name="Sniper's Mysterious Package (C-grade)" type="EtcItem">
|
||||||
<!-- Double-click the item to receive Mysterious Soulshot (C-grade, 5000 pcs.), Scroll of Experience / SP - Normal (30%, 15 pcs.), 1st Class Transfer Effect Scroll (15 pcs.) Cannot be exchanged, dropped, or sold. -->
|
<!-- Double-click the item to receive Mysterious Soulshot (C-grade, 5000 pcs.), Scroll of Experience / SP - Normal (30%, 15 pcs.), 1st Class Transfer Effect Scroll (15 pcs.) Cannot be exchanged, dropped, or sold. -->
|
||||||
@ -517,6 +567,12 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="29027" min="5000" max="5000" chance="100" />
|
||||||
|
<item id="29648" min="15" max="15" chance="100" />
|
||||||
|
<item id="29011" min="15" max="15" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="29536" name="Mystic's Mysterious Package (C-grade)" type="EtcItem">
|
<item id="29536" name="Mystic's Mysterious Package (C-grade)" type="EtcItem">
|
||||||
<!-- Double-click the item to receive Mysterious Spiritshot (C-grade, 1000 pcs.), Scroll of Experience / SP - Normal (30%, 15 pcs.), 1st Class Transfer Effect Scroll (15 pcs.) Cannot be exchanged, dropped, or sold. -->
|
<!-- Double-click the item to receive Mysterious Spiritshot (C-grade, 1000 pcs.), Scroll of Experience / SP - Normal (30%, 15 pcs.), 1st Class Transfer Effect Scroll (15 pcs.) Cannot be exchanged, dropped, or sold. -->
|
||||||
@ -529,6 +585,12 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="29028" min="1000" max="1000" chance="100" />
|
||||||
|
<item id="29648" min="15" max="15" chance="100" />
|
||||||
|
<item id="29011" min="15" max="15" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="29537" name="Life Stone: Hair Accessory" type="EtcItem">
|
<item id="29537" name="Life Stone: Hair Accessory" type="EtcItem">
|
||||||
<!-- Used by Blacksmiths to add special characteristics to a Hair Accessory. (Not in use) -->
|
<!-- Used by Blacksmiths to add special characteristics to a Hair Accessory. (Not in use) -->
|
||||||
|
@ -5,7 +5,6 @@
|
|||||||
<set name="icon" val="icon.accessory_taiwan_i00" />
|
<set name="icon" val="icon.accessory_taiwan_i00" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
<set name="bodypart" val="hair" />
|
<set name="bodypart" val="hair" />
|
||||||
<set name="immediate_effect" val="true" />
|
|
||||||
<set name="material" val="WOOD" />
|
<set name="material" val="WOOD" />
|
||||||
<set name="weight" val="10" />
|
<set name="weight" val="10" />
|
||||||
<set name="is_tradable" val="false" />
|
<set name="is_tradable" val="false" />
|
||||||
@ -13,6 +12,12 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="time" val="43200" />
|
<set name="time" val="43200" />
|
||||||
|
<set name="is_oly_restricted" val="true" />
|
||||||
|
<set name="handler" val="ItemSkills" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55057" level="1" />
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="29601" name="Newbie Kit - Lvl 1" type="EtcItem">
|
<item id="29601" name="Newbie Kit - Lvl 1" type="EtcItem">
|
||||||
<!-- Double-click on the item to receive Mysterious Soulshot (No-grade, 5000 pcs.), Blessed Spiritshot (No-grade, 1000 pcs.), Scroll of Experience / SP - Normal (30 pcs.), Event Hair Accessory (30-day), Agathion - Singer and Dancer Pack (30-day), Healing Potion (50 pcs.), Scroll of Escape (30 pcs.), Wind Walk Potion (30 pcs.), Haste Potion (30 pcs.), Newbie Kit - Lv. 2. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
<!-- Double-click on the item to receive Mysterious Soulshot (No-grade, 5000 pcs.), Blessed Spiritshot (No-grade, 1000 pcs.), Scroll of Experience / SP - Normal (30 pcs.), Event Hair Accessory (30-day), Agathion - Singer and Dancer Pack (30-day), Healing Potion (50 pcs.), Scroll of Escape (30 pcs.), Wind Walk Potion (30 pcs.), Haste Potion (30 pcs.), Newbie Kit - Lv. 2. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
||||||
@ -27,14 +32,16 @@
|
|||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="handler" val="ExtractableItems" />
|
<set name="handler" val="ExtractableItems" />
|
||||||
<capsuled_items>
|
<capsuled_items>
|
||||||
<item id="29511" min="1" max="1" chance="100" />
|
|
||||||
<item id="10650" min="30" max="30" chance="100" />
|
|
||||||
<item id="29648" min="30" max="30" chance="100" />
|
|
||||||
<item id="29651" min="50" max="50" chance="100" />
|
|
||||||
<item id="29653" min="30" max="30" chance="100" />
|
|
||||||
<item id="34603" min="5000" max="5000" chance="100" />
|
<item id="34603" min="5000" max="5000" chance="100" />
|
||||||
<item id="34610" min="3000" max="3000" chance="100" />
|
<item id="34610" min="1000" max="1000" chance="100" />
|
||||||
|
<item id="29648" min="30" max="30" chance="100" />
|
||||||
|
<item id="29600" min="1" max="1" chance="100" />
|
||||||
|
<item id="49000" min="1" max="1" chance="100" />
|
||||||
|
<item id="29651" min="50" max="50" chance="100" />
|
||||||
|
<item id="10650" min="30" max="30" chance="100" />
|
||||||
<item id="49036" min="30" max="30" chance="100" />
|
<item id="49036" min="30" max="30" chance="100" />
|
||||||
|
<item id="29653" min="30" max="30" chance="100" />
|
||||||
|
<item id="29602" min="1" max="1" chance="100" />
|
||||||
</capsuled_items>
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="29602" name="Newbie Kit - Lvl 2" type="EtcItem">
|
<item id="29602" name="Newbie Kit - Lvl 2" type="EtcItem">
|
||||||
@ -50,7 +57,7 @@
|
|||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="handler" val="ExtractableItems" />
|
<set name="handler" val="ExtractableItems" />
|
||||||
<capsuled_items>
|
<capsuled_items>
|
||||||
<item id="29512" min="1" max="1" chance="100" />
|
<item id="29603" min="1" max="1" chance="100" />
|
||||||
<item id="29654" min="30" max="30" chance="100" />
|
<item id="29654" min="30" max="30" chance="100" />
|
||||||
</capsuled_items>
|
</capsuled_items>
|
||||||
<cond msgId="113">
|
<cond msgId="113">
|
||||||
@ -70,8 +77,8 @@
|
|||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="handler" val="ExtractableItems" />
|
<set name="handler" val="ExtractableItems" />
|
||||||
<capsuled_items>
|
<capsuled_items>
|
||||||
<item id="29513" min="1" max="1" chance="100" />
|
<item id="29604" min="1" max="1" chance="100" />
|
||||||
<item id="29527" min="1" max="1" chance="100" />
|
<item id="29608" min="1" max="1" chance="100" />
|
||||||
<item id="34604" min="9000" max="9000" chance="100" />
|
<item id="34604" min="9000" max="9000" chance="100" />
|
||||||
<item id="34611" min="2000" max="2000" chance="100" />
|
<item id="34611" min="2000" max="2000" chance="100" />
|
||||||
</capsuled_items>
|
</capsuled_items>
|
||||||
@ -92,10 +99,10 @@
|
|||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="handler" val="ExtractableItems" />
|
<set name="handler" val="ExtractableItems" />
|
||||||
<capsuled_items>
|
<capsuled_items>
|
||||||
<item id="29514" min="1" max="1" chance="100" />
|
|
||||||
<item id="29529" min="1" max="1" chance="100" />
|
<item id="29529" min="1" max="1" chance="100" />
|
||||||
<item id="34604" min="9000" max="9000" chance="100" />
|
<item id="34604" min="9000" max="9000" chance="100" />
|
||||||
<item id="34611" min="2000" max="2000" chance="100" />
|
<item id="34611" min="2000" max="2000" chance="100" />
|
||||||
|
<item id="29605" min="1" max="1" chance="100" />
|
||||||
</capsuled_items>
|
</capsuled_items>
|
||||||
<cond msgId="113">
|
<cond msgId="113">
|
||||||
<player level="25" />
|
<player level="25" />
|
||||||
@ -114,10 +121,10 @@
|
|||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="handler" val="ExtractableItems" />
|
<set name="handler" val="ExtractableItems" />
|
||||||
<capsuled_items>
|
<capsuled_items>
|
||||||
<item id="29515" min="1" max="1" chance="100" />
|
|
||||||
<item id="29530" min="1" max="1" chance="100" />
|
<item id="29530" min="1" max="1" chance="100" />
|
||||||
<item id="34604" min="9000" max="9000" chance="100" />
|
<item id="34604" min="9000" max="9000" chance="100" />
|
||||||
<item id="34611" min="2000" max="2000" chance="100" />
|
<item id="34611" min="2000" max="2000" chance="100" />
|
||||||
|
<item id="29606" min="1" max="1" chance="100" />
|
||||||
</capsuled_items>
|
</capsuled_items>
|
||||||
<cond msgId="113">
|
<cond msgId="113">
|
||||||
<player level="30" />
|
<player level="30" />
|
||||||
@ -136,10 +143,10 @@
|
|||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="handler" val="ExtractableItems" />
|
<set name="handler" val="ExtractableItems" />
|
||||||
<capsuled_items>
|
<capsuled_items>
|
||||||
<item id="29516" min="1" max="1" chance="100" />
|
|
||||||
<item id="29649" min="10" max="10" chance="100" />
|
<item id="29649" min="10" max="10" chance="100" />
|
||||||
<item id="34604" min="9000" max="9000" chance="100" />
|
<item id="34604" min="9000" max="9000" chance="100" />
|
||||||
<item id="34611" min="2000" max="2000" chance="100" />
|
<item id="34611" min="2000" max="2000" chance="100" />
|
||||||
|
<item id="29607" min="1" max="1" chance="100" />
|
||||||
</capsuled_items>
|
</capsuled_items>
|
||||||
<cond msgId="113">
|
<cond msgId="113">
|
||||||
<player level="35" />
|
<player level="35" />
|
||||||
@ -158,7 +165,7 @@
|
|||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="handler" val="ExtractableItems" />
|
<set name="handler" val="ExtractableItems" />
|
||||||
<capsuled_items>
|
<capsuled_items>
|
||||||
<item id="49573" min="1" max="1" chance="100" />
|
<item id="29609" min="1" max="1" chance="100" />
|
||||||
</capsuled_items>
|
</capsuled_items>
|
||||||
<cond msgId="113">
|
<cond msgId="113">
|
||||||
<player level="40" />
|
<player level="40" />
|
||||||
@ -794,6 +801,12 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="10649" min="1" max="1" chance="100" />
|
||||||
|
<item id="1539" min="5" max="5" chance="100" />
|
||||||
|
<item id="29520" min="100" max="100" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="29633" name="Daily Present - VIP 7" type="EtcItem">
|
<item id="29633" name="Daily Present - VIP 7" type="EtcItem">
|
||||||
<!-- Double-click on the chest to get: Blessed Scroll of Escape (1 pcs.), Feather of Blessing (1 pcs.), Major Healing Potion (3 pcs.), VIP coin (150 pcs.). -->
|
<!-- Double-click on the chest to get: Blessed Scroll of Escape (1 pcs.), Feather of Blessing (1 pcs.), Major Healing Potion (3 pcs.), VIP coin (150 pcs.). -->
|
||||||
@ -807,6 +820,13 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="1538" min="1" max="1" chance="100" />
|
||||||
|
<item id="10649" min="1" max="1" chance="100" />
|
||||||
|
<item id="1539" min="3" max="3" chance="100" />
|
||||||
|
<item id="29520" min="150" max="150" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="29634" name="Newbie Kit - Lv. 1" type="EtcItem">
|
<item id="29634" name="Newbie Kit - Lv. 1" type="EtcItem">
|
||||||
<!-- Double-click the item to get Mysterious No-grade Soulshot (5000 pcs.), Mysterious Blessed No-grade Spiritshot (1000 pcs.), XP/SP Scroll - Normal (30 pcs.), Newbie Healing Potion (50 pcs.), Newbie Scroll of Escape (30 pcs.), Newbie Wind Walk Potion (30 pcs.), Newbie Haste Potion (30 pcs.), Newbie Kit - Lv.2. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
<!-- Double-click the item to get Mysterious No-grade Soulshot (5000 pcs.), Mysterious Blessed No-grade Spiritshot (1000 pcs.), XP/SP Scroll - Normal (30 pcs.), Newbie Healing Potion (50 pcs.), Newbie Scroll of Escape (30 pcs.), Newbie Wind Walk Potion (30 pcs.), Newbie Haste Potion (30 pcs.), Newbie Kit - Lv.2. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
||||||
@ -821,14 +841,14 @@
|
|||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="handler" val="ExtractableItems" />
|
<set name="handler" val="ExtractableItems" />
|
||||||
<capsuled_items>
|
<capsuled_items>
|
||||||
<item id="29511" min="1" max="1" chance="100" />
|
|
||||||
<item id="10650" min="30" max="30" chance="100" />
|
|
||||||
<item id="29648" min="30" max="30" chance="100" />
|
|
||||||
<item id="29651" min="50" max="50" chance="100" />
|
|
||||||
<item id="29653" min="30" max="30" chance="100" />
|
<item id="29653" min="30" max="30" chance="100" />
|
||||||
|
<item id="29651" min="50" max="50" chance="100" />
|
||||||
|
<item id="34610" min="1000" max="1000" chance="100" />
|
||||||
<item id="34603" min="5000" max="5000" chance="100" />
|
<item id="34603" min="5000" max="5000" chance="100" />
|
||||||
<item id="34610" min="3000" max="3000" chance="100" />
|
<item id="29635" min="1" max="1" chance="100" />
|
||||||
|
<item id="10650" min="30" max="30" chance="100" />
|
||||||
<item id="49036" min="30" max="30" chance="100" />
|
<item id="49036" min="30" max="30" chance="100" />
|
||||||
|
<item id="29648" min="30" max="30" chance="100" />
|
||||||
</capsuled_items>
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="29635" name="Newbie Kit - Lv. 2" type="EtcItem">
|
<item id="29635" name="Newbie Kit - Lv. 2" type="EtcItem">
|
||||||
@ -844,8 +864,8 @@
|
|||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="handler" val="ExtractableItems" />
|
<set name="handler" val="ExtractableItems" />
|
||||||
<capsuled_items>
|
<capsuled_items>
|
||||||
<item id="29512" min="1" max="1" chance="100" />
|
|
||||||
<item id="29654" min="30" max="30" chance="100" />
|
<item id="29654" min="30" max="30" chance="100" />
|
||||||
|
<item id="29636" min="1" max="1" chance="100" />
|
||||||
</capsuled_items>
|
</capsuled_items>
|
||||||
<cond msgId="113">
|
<cond msgId="113">
|
||||||
<player level="10" />
|
<player level="10" />
|
||||||
@ -864,10 +884,10 @@
|
|||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="handler" val="ExtractableItems" />
|
<set name="handler" val="ExtractableItems" />
|
||||||
<capsuled_items>
|
<capsuled_items>
|
||||||
<item id="29513" min="1" max="1" chance="100" />
|
|
||||||
<item id="29527" min="1" max="1" chance="100" />
|
|
||||||
<item id="34604" min="9000" max="9000" chance="100" />
|
|
||||||
<item id="34611" min="2000" max="2000" chance="100" />
|
<item id="34611" min="2000" max="2000" chance="100" />
|
||||||
|
<item id="34604" min="9000" max="9000" chance="100" />
|
||||||
|
<item id="29637" min="1" max="1" chance="100" />
|
||||||
|
<item id="29527" min="1" max="1" chance="100" />
|
||||||
</capsuled_items>
|
</capsuled_items>
|
||||||
<cond msgId="113">
|
<cond msgId="113">
|
||||||
<player level="20" />
|
<player level="20" />
|
||||||
@ -886,10 +906,9 @@
|
|||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="handler" val="ExtractableItems" />
|
<set name="handler" val="ExtractableItems" />
|
||||||
<capsuled_items>
|
<capsuled_items>
|
||||||
<item id="29514" min="1" max="1" chance="100" />
|
|
||||||
<item id="29529" min="1" max="1" chance="100" />
|
|
||||||
<item id="34604" min="9000" max="9000" chance="100" />
|
|
||||||
<item id="34611" min="2000" max="2000" chance="100" />
|
<item id="34611" min="2000" max="2000" chance="100" />
|
||||||
|
<item id="34604" min="9000" max="9000" chance="100" />
|
||||||
|
<item id="29638" min="1" max="1" chance="100" />
|
||||||
</capsuled_items>
|
</capsuled_items>
|
||||||
<cond msgId="113">
|
<cond msgId="113">
|
||||||
<player level="25" />
|
<player level="25" />
|
||||||
@ -908,10 +927,9 @@
|
|||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="handler" val="ExtractableItems" />
|
<set name="handler" val="ExtractableItems" />
|
||||||
<capsuled_items>
|
<capsuled_items>
|
||||||
<item id="29515" min="1" max="1" chance="100" />
|
|
||||||
<item id="29530" min="1" max="1" chance="100" />
|
|
||||||
<item id="34604" min="9000" max="9000" chance="100" />
|
|
||||||
<item id="34611" min="2000" max="2000" chance="100" />
|
<item id="34611" min="2000" max="2000" chance="100" />
|
||||||
|
<item id="34604" min="9000" max="9000" chance="100" />
|
||||||
|
<item id="29639" min="1" max="1" chance="100" />
|
||||||
</capsuled_items>
|
</capsuled_items>
|
||||||
<cond msgId="113">
|
<cond msgId="113">
|
||||||
<player level="30" />
|
<player level="30" />
|
||||||
@ -930,10 +948,10 @@
|
|||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
<set name="handler" val="ExtractableItems" />
|
<set name="handler" val="ExtractableItems" />
|
||||||
<capsuled_items>
|
<capsuled_items>
|
||||||
<item id="29516" min="1" max="1" chance="100" />
|
|
||||||
<item id="29649" min="10" max="10" chance="100" />
|
|
||||||
<item id="34604" min="9000" max="9000" chance="100" />
|
|
||||||
<item id="34611" min="2000" max="2000" chance="100" />
|
<item id="34611" min="2000" max="2000" chance="100" />
|
||||||
|
<item id="34604" min="9000" max="9000" chance="100" />
|
||||||
|
<item id="29640" min="1" max="1" chance="100" />
|
||||||
|
<item id="29649" min="20" max="20" chance="100" />
|
||||||
</capsuled_items>
|
</capsuled_items>
|
||||||
<cond msgId="113">
|
<cond msgId="113">
|
||||||
<player level="35" />
|
<player level="35" />
|
||||||
@ -1244,6 +1262,21 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="29025" min="5000" max="5000" chance="100" />
|
||||||
|
<item id="29026" min="1000" max="1000" chance="100" />
|
||||||
|
<item id="29648" min="30" max="30" chance="100" />
|
||||||
|
<item id="29600" min="1" max="1" chance="100" />
|
||||||
|
<item id="29651" min="50" max="50" chance="100" />
|
||||||
|
<item id="10650" min="30" max="30" chance="100" />
|
||||||
|
<item id="29653" min="30" max="30" chance="100" />
|
||||||
|
<item id="70102" min="30" max="30" chance="100" />
|
||||||
|
<item id="29657" min="1" max="1" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
|
<cond msgId="113">
|
||||||
|
<player level="24" />
|
||||||
|
</cond>
|
||||||
</item>
|
</item>
|
||||||
<item id="29657" name="Traveler's Package - Lvl 2" type="EtcItem">
|
<item id="29657" name="Traveler's Package - Lvl 2" type="EtcItem">
|
||||||
<!-- Double-click on the Package to receive: Ticket: 1 Temporary Weapon (D-grade), Adventurer's Package - Lvl 3. Available at Lvl 25 and higher. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
|
<!-- Double-click on the Package to receive: Ticket: 1 Temporary Weapon (D-grade), Adventurer's Package - Lvl 3. Available at Lvl 25 and higher. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
|
||||||
@ -1256,6 +1289,14 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="29643" min="1" max="1" chance="100" />
|
||||||
|
<item id="29608" min="1" max="1" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
|
<cond msgId="113">
|
||||||
|
<player level="25" />
|
||||||
|
</cond>
|
||||||
</item>
|
</item>
|
||||||
<item id="29658" name="Traveler's Package - Lvl 3" type="EtcItem">
|
<item id="29658" name="Traveler's Package - Lvl 3" type="EtcItem">
|
||||||
<!-- Double-click on the Package to receive: Buff Scroll 1st Profession Transfer Scroll (30 pcs), Adventurer's Package - Lvl 4. Available at Lvl 28 and higher. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
|
<!-- Double-click on the Package to receive: Buff Scroll 1st Profession Transfer Scroll (30 pcs), Adventurer's Package - Lvl 4. Available at Lvl 28 and higher. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
|
||||||
@ -1268,6 +1309,14 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="29654" min="30" max="30" chance="100" />
|
||||||
|
<item id="29659" min="1" max="1" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
|
<cond msgId="113">
|
||||||
|
<player level="28" />
|
||||||
|
</cond>
|
||||||
</item>
|
</item>
|
||||||
<item id="29659" name="Traveler's Package - Lvl 4" type="EtcItem">
|
<item id="29659" name="Traveler's Package - Lvl 4" type="EtcItem">
|
||||||
<!-- Double-click on the Package to receive: 1 Chronicle Chest, Mysterious Blessed Soulshot (D-grade) (4500 pcs), Mysterious Blessed Spiritshot (D-grade) (1000 pcs), Adventurer's Package - Lvl 5. Available at Lvl 30 and higher. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
|
<!-- Double-click on the Package to receive: 1 Chronicle Chest, Mysterious Blessed Soulshot (D-grade) (4500 pcs), Mysterious Blessed Spiritshot (D-grade) (1000 pcs), Adventurer's Package - Lvl 5. Available at Lvl 30 and higher. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
|
||||||
@ -1280,6 +1329,16 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="29693" min="1" max="1" chance="100" />
|
||||||
|
<item id="49745" min="4500" max="4500" chance="100" />
|
||||||
|
<item id="29026" min="1000" max="1000" chance="100" />
|
||||||
|
<item id="29660" min="1" max="1" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
|
<cond msgId="113">
|
||||||
|
<player level="30" />
|
||||||
|
</cond>
|
||||||
</item>
|
</item>
|
||||||
<item id="29660" name="Traveler's Package - Lvl 5" type="EtcItem">
|
<item id="29660" name="Traveler's Package - Lvl 5" type="EtcItem">
|
||||||
<!-- Double-click on the Package to receive: 1 Chronicle Chest, Mysterious Soulshot (D-grade) (4500 pcs), Mysterious Blessed Spiritshot (D-grade) (1000 pcs), Scroll of Escape (30 pcs), Adventurer's Package - Lvl 6. Available at Lvl 32 and higher. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
|
<!-- Double-click on the Package to receive: 1 Chronicle Chest, Mysterious Soulshot (D-grade) (4500 pcs), Mysterious Blessed Spiritshot (D-grade) (1000 pcs), Scroll of Escape (30 pcs), Adventurer's Package - Lvl 6. Available at Lvl 32 and higher. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
|
||||||
@ -1292,6 +1351,17 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="29693" min="1" max="1" chance="100" />
|
||||||
|
<item id="29025" min="4500" max="4500" chance="100" />
|
||||||
|
<item id="29026" min="1000" max="1000" chance="100" />
|
||||||
|
<item id="736" min="30" max="30" chance="100" />
|
||||||
|
<item id="29661" min="1" max="1" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
|
<cond msgId="113">
|
||||||
|
<player level="32" />
|
||||||
|
</cond>
|
||||||
</item>
|
</item>
|
||||||
<item id="29661" name="Traveler's Package - Lvl 6" type="EtcItem">
|
<item id="29661" name="Traveler's Package - Lvl 6" type="EtcItem">
|
||||||
<!-- Double-click on the Package to receive: 1 Chronicle Chest, Mysterious Blessed Soulshot (D-grade) (4500 pcs), Mysterious Blessed Spiritshot (D-grade) (1000 pcs), Healing Potion (50 pcs), Adventurer's Package - Lvl 7. Available at Lvl 35 and higher. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
|
<!-- Double-click on the Package to receive: 1 Chronicle Chest, Mysterious Blessed Soulshot (D-grade) (4500 pcs), Mysterious Blessed Spiritshot (D-grade) (1000 pcs), Healing Potion (50 pcs), Adventurer's Package - Lvl 7. Available at Lvl 35 and higher. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
|
||||||
@ -1304,6 +1374,17 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="29693" min="1" max="1" chance="100" />
|
||||||
|
<item id="49745" min="4500" max="4500" chance="100" />
|
||||||
|
<item id="29026" min="1000" max="1000" chance="100" />
|
||||||
|
<item id="29651" min="50" max="50" chance="100" />
|
||||||
|
<item id="29662" min="1" max="1" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
|
<cond msgId="113">
|
||||||
|
<player level="35" />
|
||||||
|
</cond>
|
||||||
</item>
|
</item>
|
||||||
<item id="29662" name="Traveler's Package - Lvl 7" type="EtcItem">
|
<item id="29662" name="Traveler's Package - Lvl 7" type="EtcItem">
|
||||||
<!-- Double-click on the Package to receive: Average Scroll of Experience / SP (20 pieces), Mysterious Soulshot (D-grade) (4500 pcs), Mysterious Blessed Spiritshot (D-grade) (1000 pcs), Adventurer's Package - Lvl 8. Available at Lvl 38 and higher. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
|
<!-- Double-click on the Package to receive: Average Scroll of Experience / SP (20 pieces), Mysterious Soulshot (D-grade) (4500 pcs), Mysterious Blessed Spiritshot (D-grade) (1000 pcs), Adventurer's Package - Lvl 8. Available at Lvl 38 and higher. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
|
||||||
@ -1316,6 +1397,16 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="29649" min="20" max="20" chance="100" />
|
||||||
|
<item id="29025" min="4500" max="4500" chance="100" />
|
||||||
|
<item id="29026" min="1000" max="1000" chance="100" />
|
||||||
|
<item id="29662" min="1" max="1" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
|
<cond msgId="113">
|
||||||
|
<player level="38" />
|
||||||
|
</cond>
|
||||||
</item>
|
</item>
|
||||||
<item id="29663" name="Traveler's Package - Lvl 8" type="EtcItem">
|
<item id="29663" name="Traveler's Package - Lvl 8" type="EtcItem">
|
||||||
<!-- Double-click to obtain the following items: Mysterious Soulshot (C-grade) - 9000 pcs., Mysterious Blessed Spiritshot (C-grade) - 2000 pcs., C-grade Timed Weapon Coupon (1), Traveler's Package - Lvl 9. For characters of Lvl 40 and above. Cannot be traded/dropped/sold in a private store. Can be stored in a warehouse. -->
|
<!-- Double-click to obtain the following items: Mysterious Soulshot (C-grade) - 9000 pcs., Mysterious Blessed Spiritshot (C-grade) - 2000 pcs., C-grade Timed Weapon Coupon (1), Traveler's Package - Lvl 9. For characters of Lvl 40 and above. Cannot be traded/dropped/sold in a private store. Can be stored in a warehouse. -->
|
||||||
@ -1328,6 +1419,16 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="29027" min="9000" max="9000" chance="100" />
|
||||||
|
<item id="29028" min="2000" max="2000" chance="100" />
|
||||||
|
<item id="29609" min="1" max="1" chance="100" />
|
||||||
|
<item id="29664" min="1" max="1" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
|
<cond msgId="113">
|
||||||
|
<player level="40" />
|
||||||
|
</cond>
|
||||||
</item>
|
</item>
|
||||||
<item id="29664" name="Traveler's Package - Lvl 9" type="EtcItem">
|
<item id="29664" name="Traveler's Package - Lvl 9" type="EtcItem">
|
||||||
<!-- Double-click on the Package to receive: Quick Healing Potion (3 pieces), Average Scroll of Experience / SP (20 pcs), 1 Chronicle Chest, Adventurer's Package - Lvl 10. Available at Lvl 42 and higher. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
|
<!-- Double-click on the Package to receive: Quick Healing Potion (3 pieces), Average Scroll of Experience / SP (20 pcs), 1 Chronicle Chest, Adventurer's Package - Lvl 10. Available at Lvl 42 and higher. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
|
||||||
@ -1340,6 +1441,16 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="29695" min="3" max="3" chance="100" />
|
||||||
|
<item id="29649" min="20" max="20" chance="100" />
|
||||||
|
<item id="29693" min="1" max="1" chance="100" />
|
||||||
|
<item id="29665" min="1" max="1" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
|
<cond msgId="113">
|
||||||
|
<player level="42" />
|
||||||
|
</cond>
|
||||||
</item>
|
</item>
|
||||||
<item id="29665" name="Traveler's Package - Lvl 10" type="EtcItem">
|
<item id="29665" name="Traveler's Package - Lvl 10" type="EtcItem">
|
||||||
<!-- Double-click on the Package to receive: Average Scroll of Experience / SP (20 pieces), Mysterious Soulshot (D-grade) (9000 pcs), Mysterious Blessed Spiritshot (D-grade) (2000 pcs), Adventurer's Package - Lvl 11. Available at Lvl 45 and higher. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
|
<!-- Double-click on the Package to receive: Average Scroll of Experience / SP (20 pieces), Mysterious Soulshot (D-grade) (9000 pcs), Mysterious Blessed Spiritshot (D-grade) (2000 pcs), Adventurer's Package - Lvl 11. Available at Lvl 45 and higher. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
|
||||||
@ -1352,6 +1463,16 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="29649" min="20" max="20" chance="100" />
|
||||||
|
<item id="29025" min="9000" max="9000" chance="100" />
|
||||||
|
<item id="29026" min="2000" max="2000" chance="100" />
|
||||||
|
<item id="29666" min="1" max="1" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
|
<cond msgId="113">
|
||||||
|
<player level="45" />
|
||||||
|
</cond>
|
||||||
</item>
|
</item>
|
||||||
<item id="29666" name="Traveler's Package - Lvl 11" type="EtcItem">
|
<item id="29666" name="Traveler's Package - Lvl 11" type="EtcItem">
|
||||||
<!-- Double-click on the Package to receive: 1 Agathion - Griffin (30-day). Available at Lvl 49 and higher. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
|
<!-- Double-click on the Package to receive: 1 Agathion - Griffin (30-day). Available at Lvl 49 and higher. Cannot be exchanged, dropped or sold. Can be stored in a private warehouse. -->
|
||||||
@ -1364,12 +1485,19 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="29667" min="1" max="1" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
|
<cond msgId="113">
|
||||||
|
<player level="49" />
|
||||||
|
</cond>
|
||||||
</item>
|
</item>
|
||||||
<item id="29667" name="Agathion - Griffin" additionalName="30-day" type="Armor">
|
<item id="29667" name="Agathion - Griffin" additionalName="30-day" type="Armor">
|
||||||
<!-- STR+ 1 / INT+ 1. Allows to summon a Griffin. -->
|
<!-- STR+ 1 / INT+ 1. Allows to summon a Griffin. -->
|
||||||
<set name="icon" val="icon.etc_rbracelet_aga_agit_i00" />
|
<set name="icon" val="icon.etc_rbracelet_aga_agit_i00" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
<set name="bodypart" val="underwear" />
|
<set name="bodypart" val="lbracelet" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
<set name="material" val="SILVER" />
|
<set name="material" val="SILVER" />
|
||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
@ -1378,6 +1506,12 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="time" val="43200" />
|
<set name="time" val="43200" />
|
||||||
|
<set name="handler" val="ItemSkills" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55059" level="1"/>
|
||||||
|
<skill id="55060" level="1"/>
|
||||||
|
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="29668" name="Castle Owners' Coin" type="EtcItem">
|
<item id="29668" name="Castle Owners' Coin" type="EtcItem">
|
||||||
<!-- A special coin that can only be obtained by a member of a clan that has taken over a castle. While you are in hold of the castle, you can exchange coins for special items through Chamberlain. -->
|
<!-- A special coin that can only be obtained by a member of a clan that has taken over a castle. While you are in hold of the castle, you can exchange coins for special items through Chamberlain. -->
|
||||||
@ -1645,6 +1779,10 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="29668" min="1" max="1" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="29684" name="Scroll: Shield" type="EtcItem">
|
<item id="29684" name="Scroll: Shield" type="EtcItem">
|
||||||
<!-- Increases P. Def. by 12% for 20 minutes when used. -->
|
<!-- Increases P. Def. by 12% for 20 minutes when used. -->
|
||||||
@ -1695,6 +1833,7 @@
|
|||||||
<set name="weight" val="120" />
|
<set name="weight" val="120" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="etcitem_type" val="SCROLL" />
|
||||||
</item>
|
</item>
|
||||||
<item id="29688" name="Scroll: Regeneration" type="EtcItem">
|
<item id="29688" name="Scroll: Regeneration" type="EtcItem">
|
||||||
<!-- Increases HP Recovery by 10% for 20 minutes when used. -->
|
<!-- Increases HP Recovery by 10% for 20 minutes when used. -->
|
||||||
@ -1704,6 +1843,7 @@
|
|||||||
<set name="weight" val="120" />
|
<set name="weight" val="120" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="etcitem_type" val="SCROLL" />
|
||||||
</item>
|
</item>
|
||||||
<item id="29689" name="Scroll: Magic Barrier" type="EtcItem">
|
<item id="29689" name="Scroll: Magic Barrier" type="EtcItem">
|
||||||
<!-- Increases M. Def. by 23% for 20 minutes when used. -->
|
<!-- Increases M. Def. by 23% for 20 minutes when used. -->
|
||||||
@ -1713,6 +1853,7 @@
|
|||||||
<set name="weight" val="120" />
|
<set name="weight" val="120" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="etcitem_type" val="SCROLL" />
|
||||||
</item>
|
</item>
|
||||||
<item id="29690" name="Scroll: Blessed Body" type="EtcItem">
|
<item id="29690" name="Scroll: Blessed Body" type="EtcItem">
|
||||||
<!-- Increases Max HP by 10% for 20 minutes when used. -->
|
<!-- Increases Max HP by 10% for 20 minutes when used. -->
|
||||||
@ -1722,6 +1863,7 @@
|
|||||||
<set name="weight" val="120" />
|
<set name="weight" val="120" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="etcitem_type" val="SCROLL" />
|
||||||
</item>
|
</item>
|
||||||
<item id="29691" name="Scroll: Blessed Soul" type="EtcItem">
|
<item id="29691" name="Scroll: Blessed Soul" type="EtcItem">
|
||||||
<!-- Increases Max MP by 10% for 20 minutes when used. -->
|
<!-- Increases Max MP by 10% for 20 minutes when used. -->
|
||||||
@ -1731,6 +1873,7 @@
|
|||||||
<set name="weight" val="120" />
|
<set name="weight" val="120" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="etcitem_type" val="SCROLL" />
|
||||||
</item>
|
</item>
|
||||||
<item id="29692" name="LineageII Chest" type="EtcItem">
|
<item id="29692" name="LineageII Chest" type="EtcItem">
|
||||||
<!-- A reward box given for collecting all the letters of the word <20>Lineage II<49>. -->
|
<!-- A reward box given for collecting all the letters of the word <20>Lineage II<49>. -->
|
||||||
@ -1739,6 +1882,10 @@
|
|||||||
<set name="material" val="PAPER" />
|
<set name="material" val="PAPER" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ItemSkills" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55072" level="1"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="29693" name="Chronicle Chest" type="EtcItem">
|
<item id="29693" name="Chronicle Chest" type="EtcItem">
|
||||||
<!-- A reward box given for collecting all the letters of the word <20>Chronicle<6C>. There must be something interesting in there! Double-click to find out. -->
|
<!-- A reward box given for collecting all the letters of the word <20>Chronicle<6C>. There must be something interesting in there! Double-click to find out. -->
|
||||||
@ -1747,6 +1894,10 @@
|
|||||||
<set name="material" val="PAPER" />
|
<set name="material" val="PAPER" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ItemSkills" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55073" level="1"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="29694" name="Memories Chest" type="EtcItem">
|
<item id="29694" name="Memories Chest" type="EtcItem">
|
||||||
<!-- A reward box given for collecting all the letters of the word <20>Memories<65>. There must be something interesting in there! Double-click to find out. -->
|
<!-- A reward box given for collecting all the letters of the word <20>Memories<65>. There must be something interesting in there! Double-click to find out. -->
|
||||||
@ -1755,6 +1906,10 @@
|
|||||||
<set name="material" val="PAPER" />
|
<set name="material" val="PAPER" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ItemSkills" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55074" level="1"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="29695" name="Quick Healing Potion" additionalName="Event" type="EtcItem">
|
<item id="29695" name="Quick Healing Potion" additionalName="Event" type="EtcItem">
|
||||||
<!-- Magic potion that instantly restores small amount of HP. Instant cooldown. Cannot be used when HP is full. -->
|
<!-- Magic potion that instantly restores small amount of HP. Instant cooldown. Cannot be used when HP is full. -->
|
||||||
|
@ -52,10 +52,11 @@
|
|||||||
<!-- A pendant that contains the energy of Fire Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
<!-- A pendant that contains the energy of Fire Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
||||||
<set name="icon" val="BranchIcon.Icon.bm_pendant_pve" />
|
<set name="icon" val="BranchIcon.Icon.bm_pendant_pve" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
<set name="bodypart" val="chest" />
|
<set name="bodypart" val="underwear" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
<set name="material" val="CRYSTAL" />
|
<set name="material" val="CRYSTAL" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="enchant_enabled" val="10" />
|
||||||
<stats>
|
<stats>
|
||||||
<stat type="pDef">28</stat>
|
<stat type="pDef">28</stat>
|
||||||
</stats>
|
</stats>
|
||||||
@ -64,10 +65,11 @@
|
|||||||
<!-- A pendant that contains the energy of Fire Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
<!-- A pendant that contains the energy of Fire Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
||||||
<set name="icon" val="BranchIcon.Icon.bm_pendant_pve" />
|
<set name="icon" val="BranchIcon.Icon.bm_pendant_pve" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
<set name="bodypart" val="chest" />
|
<set name="bodypart" val="underwear" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
<set name="material" val="CRYSTAL" />
|
<set name="material" val="CRYSTAL" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="enchant_enabled" val="10" />
|
||||||
<stats>
|
<stats>
|
||||||
<stat type="pDef">28</stat>
|
<stat type="pDef">28</stat>
|
||||||
</stats>
|
</stats>
|
||||||
@ -76,10 +78,11 @@
|
|||||||
<!-- A pendant that contains the energy of Fire Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
<!-- A pendant that contains the energy of Fire Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
||||||
<set name="icon" val="BranchIcon.Icon.bm_pendant_pve" />
|
<set name="icon" val="BranchIcon.Icon.bm_pendant_pve" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
<set name="bodypart" val="chest" />
|
<set name="bodypart" val="underwear" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
<set name="material" val="CRYSTAL" />
|
<set name="material" val="CRYSTAL" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="enchant_enabled" val="10" />
|
||||||
<stats>
|
<stats>
|
||||||
<stat type="pDef">28</stat>
|
<stat type="pDef">28</stat>
|
||||||
</stats>
|
</stats>
|
||||||
@ -88,13 +91,14 @@
|
|||||||
<!-- A pendant that contains the energy of Land Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Cannot be exchanged or dropped. Can be stored in a warehouse. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
<!-- A pendant that contains the energy of Land Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Cannot be exchanged or dropped. Can be stored in a warehouse. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
||||||
<set name="icon" val="BranchIcon.Icon.bm_pendant_pve" />
|
<set name="icon" val="BranchIcon.Icon.bm_pendant_pve" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
<set name="bodypart" val="chest" />
|
<set name="bodypart" val="underwear" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
<set name="material" val="CRYSTAL" />
|
<set name="material" val="CRYSTAL" />
|
||||||
<set name="is_tradable" val="false" />
|
<set name="is_tradable" val="false" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="enchant_enabled" val="10" />
|
||||||
<stats>
|
<stats>
|
||||||
<stat type="pDef">28</stat>
|
<stat type="pDef">28</stat>
|
||||||
</stats>
|
</stats>
|
||||||
@ -103,13 +107,14 @@
|
|||||||
<!-- A pendant that contains the energy of Land Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Cannot be exchanged or dropped. Can be stored in a warehouse. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
<!-- A pendant that contains the energy of Land Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Cannot be exchanged or dropped. Can be stored in a warehouse. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
||||||
<set name="icon" val="BranchIcon.Icon.bm_pendant_pve" />
|
<set name="icon" val="BranchIcon.Icon.bm_pendant_pve" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
<set name="bodypart" val="chest" />
|
<set name="bodypart" val="underwear" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
<set name="material" val="CRYSTAL" />
|
<set name="material" val="CRYSTAL" />
|
||||||
<set name="is_tradable" val="false" />
|
<set name="is_tradable" val="false" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="enchant_enabled" val="10" />
|
||||||
<stats>
|
<stats>
|
||||||
<stat type="pDef">28</stat>
|
<stat type="pDef">28</stat>
|
||||||
</stats>
|
</stats>
|
||||||
@ -118,10 +123,11 @@
|
|||||||
<!-- A pendant that contains the energy of Water Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
<!-- A pendant that contains the energy of Water Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
||||||
<set name="icon" val="BranchIcon.Icon.bm_pendant_pvp_blue" />
|
<set name="icon" val="BranchIcon.Icon.bm_pendant_pvp_blue" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
<set name="bodypart" val="chest" />
|
<set name="bodypart" val="underwear" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
<set name="material" val="CRYSTAL" />
|
<set name="material" val="CRYSTAL" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="enchant_enabled" val="10" />
|
||||||
<stats>
|
<stats>
|
||||||
<stat type="pDef">28</stat>
|
<stat type="pDef">28</stat>
|
||||||
</stats>
|
</stats>
|
||||||
@ -130,10 +136,11 @@
|
|||||||
<!-- A pendant that contains the energy of Water Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
<!-- A pendant that contains the energy of Water Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
||||||
<set name="icon" val="BranchIcon.Icon.bm_pendant_pvp_blue" />
|
<set name="icon" val="BranchIcon.Icon.bm_pendant_pvp_blue" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
<set name="bodypart" val="chest" />
|
<set name="bodypart" val="underwear" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
<set name="material" val="CRYSTAL" />
|
<set name="material" val="CRYSTAL" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="enchant_enabled" val="10" />
|
||||||
<stats>
|
<stats>
|
||||||
<stat type="pDef">28</stat>
|
<stat type="pDef">28</stat>
|
||||||
</stats>
|
</stats>
|
||||||
@ -142,10 +149,11 @@
|
|||||||
<!-- A pendant that contains the energy of Water Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
<!-- A pendant that contains the energy of Water Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
||||||
<set name="icon" val="BranchIcon.Icon.bm_pendant_pvp_blue" />
|
<set name="icon" val="BranchIcon.Icon.bm_pendant_pvp_blue" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
<set name="bodypart" val="chest" />
|
<set name="bodypart" val="underwear" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
<set name="material" val="CRYSTAL" />
|
<set name="material" val="CRYSTAL" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="enchant_enabled" val="10" />
|
||||||
<stats>
|
<stats>
|
||||||
<stat type="pDef">28</stat>
|
<stat type="pDef">28</stat>
|
||||||
</stats>
|
</stats>
|
||||||
@ -154,13 +162,14 @@
|
|||||||
<!-- A pendant that contains the energy of Water Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Cannot be exchanged or dropped. Can be stored in a warehouse. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
<!-- A pendant that contains the energy of Water Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Cannot be exchanged or dropped. Can be stored in a warehouse. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
||||||
<set name="icon" val="BranchIcon.Icon.bm_pendant_pvp_blue" />
|
<set name="icon" val="BranchIcon.Icon.bm_pendant_pvp_blue" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
<set name="bodypart" val="chest" />
|
<set name="bodypart" val="underwear" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
<set name="material" val="CRYSTAL" />
|
<set name="material" val="CRYSTAL" />
|
||||||
<set name="is_tradable" val="false" />
|
<set name="is_tradable" val="false" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="enchant_enabled" val="10" />
|
||||||
<stats>
|
<stats>
|
||||||
<stat type="pDef">28</stat>
|
<stat type="pDef">28</stat>
|
||||||
</stats>
|
</stats>
|
||||||
@ -169,13 +178,14 @@
|
|||||||
<!-- A pendant that contains the energy of Water Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Cannot be exchanged or dropped. Can be stored in a warehouse. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
<!-- A pendant that contains the energy of Water Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Cannot be exchanged or dropped. Can be stored in a warehouse. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
||||||
<set name="icon" val="BranchIcon.Icon.bm_pendant_pvp_blue" />
|
<set name="icon" val="BranchIcon.Icon.bm_pendant_pvp_blue" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
<set name="bodypart" val="chest" />
|
<set name="bodypart" val="underwear" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
<set name="material" val="CRYSTAL" />
|
<set name="material" val="CRYSTAL" />
|
||||||
<set name="is_tradable" val="false" />
|
<set name="is_tradable" val="false" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="enchant_enabled" val="10" />
|
||||||
<stats>
|
<stats>
|
||||||
<stat type="pDef">28</stat>
|
<stat type="pDef">28</stat>
|
||||||
</stats>
|
</stats>
|
||||||
@ -184,10 +194,11 @@
|
|||||||
<!-- A pendant that contains the energy of Wind Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
<!-- A pendant that contains the energy of Wind Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
||||||
<set name="icon" val="BranchIcon.Icon.bm_pendant_pve_white" />
|
<set name="icon" val="BranchIcon.Icon.bm_pendant_pve_white" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
<set name="bodypart" val="chest" />
|
<set name="bodypart" val="underwear" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
<set name="material" val="CRYSTAL" />
|
<set name="material" val="CRYSTAL" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="enchant_enabled" val="10" />
|
||||||
<stats>
|
<stats>
|
||||||
<stat type="pDef">28</stat>
|
<stat type="pDef">28</stat>
|
||||||
</stats>
|
</stats>
|
||||||
@ -196,10 +207,11 @@
|
|||||||
<!-- A pendant that contains the energy of Wind Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
<!-- A pendant that contains the energy of Wind Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
||||||
<set name="icon" val="BranchIcon.Icon.bm_pendant_pve_white" />
|
<set name="icon" val="BranchIcon.Icon.bm_pendant_pve_white" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
<set name="bodypart" val="chest" />
|
<set name="bodypart" val="underwear" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
<set name="material" val="CRYSTAL" />
|
<set name="material" val="CRYSTAL" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="enchant_enabled" val="10" />
|
||||||
<stats>
|
<stats>
|
||||||
<stat type="pDef">28</stat>
|
<stat type="pDef">28</stat>
|
||||||
</stats>
|
</stats>
|
||||||
@ -208,10 +220,11 @@
|
|||||||
<!-- A pendant that contains the energy of Wind Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
<!-- A pendant that contains the energy of Wind Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
||||||
<set name="icon" val="BranchIcon.Icon.bm_pendant_pve_white" />
|
<set name="icon" val="BranchIcon.Icon.bm_pendant_pve_white" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
<set name="bodypart" val="chest" />
|
<set name="bodypart" val="underwear" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
<set name="material" val="CRYSTAL" />
|
<set name="material" val="CRYSTAL" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="enchant_enabled" val="10" />
|
||||||
<stats>
|
<stats>
|
||||||
<stat type="pDef">28</stat>
|
<stat type="pDef">28</stat>
|
||||||
</stats>
|
</stats>
|
||||||
@ -220,13 +233,14 @@
|
|||||||
<!-- A pendant that contains the energy of Wind Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Cannot be exchanged or dropped. Can be stored in a warehouse. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
<!-- A pendant that contains the energy of Wind Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Cannot be exchanged or dropped. Can be stored in a warehouse. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
||||||
<set name="icon" val="BranchIcon.Icon.bm_pendant_pve_white" />
|
<set name="icon" val="BranchIcon.Icon.bm_pendant_pve_white" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
<set name="bodypart" val="chest" />
|
<set name="bodypart" val="underwear" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
<set name="material" val="CRYSTAL" />
|
<set name="material" val="CRYSTAL" />
|
||||||
<set name="is_tradable" val="false" />
|
<set name="is_tradable" val="false" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="enchant_enabled" val="10" />
|
||||||
<stats>
|
<stats>
|
||||||
<stat type="pDef">28</stat>
|
<stat type="pDef">28</stat>
|
||||||
</stats>
|
</stats>
|
||||||
@ -235,13 +249,14 @@
|
|||||||
<!-- A pendant that contains the energy of Wind Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Cannot be exchanged or dropped. Can be stored in a warehouse. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
<!-- A pendant that contains the energy of Wind Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Cannot be exchanged or dropped. Can be stored in a warehouse. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
||||||
<set name="icon" val="BranchIcon.Icon.bm_pendant_pve_white" />
|
<set name="icon" val="BranchIcon.Icon.bm_pendant_pve_white" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
<set name="bodypart" val="chest" />
|
<set name="bodypart" val="underwear" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
<set name="material" val="CRYSTAL" />
|
<set name="material" val="CRYSTAL" />
|
||||||
<set name="is_tradable" val="false" />
|
<set name="is_tradable" val="false" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="enchant_enabled" val="10" />
|
||||||
<stats>
|
<stats>
|
||||||
<stat type="pDef">28</stat>
|
<stat type="pDef">28</stat>
|
||||||
</stats>
|
</stats>
|
||||||
@ -250,10 +265,11 @@
|
|||||||
<!-- A pendant that contains the energy of Land Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
<!-- A pendant that contains the energy of Land Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
||||||
<set name="icon" val="BranchIcon.Icon.bm_pendant_pvp" />
|
<set name="icon" val="BranchIcon.Icon.bm_pendant_pvp" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
<set name="bodypart" val="chest" />
|
<set name="bodypart" val="underwear" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
<set name="material" val="CRYSTAL" />
|
<set name="material" val="CRYSTAL" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="enchant_enabled" val="10" />
|
||||||
<stats>
|
<stats>
|
||||||
<stat type="pDef">28</stat>
|
<stat type="pDef">28</stat>
|
||||||
</stats>
|
</stats>
|
||||||
@ -262,10 +278,11 @@
|
|||||||
<!-- A pendant that contains the energy of Land Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
<!-- A pendant that contains the energy of Land Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
||||||
<set name="icon" val="BranchIcon.Icon.bm_pendant_pvp" />
|
<set name="icon" val="BranchIcon.Icon.bm_pendant_pvp" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
<set name="bodypart" val="chest" />
|
<set name="bodypart" val="underwear" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
<set name="material" val="CRYSTAL" />
|
<set name="material" val="CRYSTAL" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="enchant_enabled" val="10" />
|
||||||
<stats>
|
<stats>
|
||||||
<stat type="pDef">28</stat>
|
<stat type="pDef">28</stat>
|
||||||
</stats>
|
</stats>
|
||||||
@ -274,10 +291,11 @@
|
|||||||
<!-- A pendant that contains the energy of Land Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
<!-- A pendant that contains the energy of Land Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
||||||
<set name="icon" val="BranchIcon.Icon.bm_pendant_pvp" />
|
<set name="icon" val="BranchIcon.Icon.bm_pendant_pvp" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
<set name="bodypart" val="chest" />
|
<set name="bodypart" val="underwear" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
<set name="material" val="CRYSTAL" />
|
<set name="material" val="CRYSTAL" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="enchant_enabled" val="10" />
|
||||||
<stats>
|
<stats>
|
||||||
<stat type="pDef">28</stat>
|
<stat type="pDef">28</stat>
|
||||||
</stats>
|
</stats>
|
||||||
@ -286,13 +304,14 @@
|
|||||||
<!-- A pendant that contains the energy of Land Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Cannot be exchanged or dropped. Can be stored in a warehouse. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
<!-- A pendant that contains the energy of Land Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Cannot be exchanged or dropped. Can be stored in a warehouse. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
||||||
<set name="icon" val="BranchIcon.Icon.bm_pendant_pvp" />
|
<set name="icon" val="BranchIcon.Icon.bm_pendant_pvp" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
<set name="bodypart" val="chest" />
|
<set name="bodypart" val="underwear" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
<set name="material" val="CRYSTAL" />
|
<set name="material" val="CRYSTAL" />
|
||||||
<set name="is_tradable" val="false" />
|
<set name="is_tradable" val="false" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="enchant_enabled" val="10" />
|
||||||
<stats>
|
<stats>
|
||||||
<stat type="pDef">28</stat>
|
<stat type="pDef">28</stat>
|
||||||
</stats>
|
</stats>
|
||||||
@ -301,13 +320,14 @@
|
|||||||
<!-- A pendant that contains the energy of Land Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Cannot be exchanged or dropped. Can be stored in a warehouse. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
<!-- A pendant that contains the energy of Land Dragon. With the help of Pendant Polish/Shiny Pendant Polish it can be enchanted up to +10. Dimensional Merchant can combine two semi-level pendants into one. That will add extra effects. Enchantment increases the number of effects. If an item already enchanted to +1 is unsuccessfully enchanted, it disappears. Cannot be exchanged or dropped. Can be stored in a warehouse. Be careful, as the number of pendants that can be combined in the inventory is reset. You cannot combine pendants if there is one enhanced pendant in your inventory. -->
|
||||||
<set name="icon" val="BranchIcon.Icon.bm_pendant_pvp" />
|
<set name="icon" val="BranchIcon.Icon.bm_pendant_pvp" />
|
||||||
<set name="default_action" val="EQUIP" />
|
<set name="default_action" val="EQUIP" />
|
||||||
<set name="bodypart" val="chest" />
|
<set name="bodypart" val="underwear" />
|
||||||
<set name="immediate_effect" val="true" />
|
<set name="immediate_effect" val="true" />
|
||||||
<set name="material" val="CRYSTAL" />
|
<set name="material" val="CRYSTAL" />
|
||||||
<set name="is_tradable" val="false" />
|
<set name="is_tradable" val="false" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
|
<set name="enchant_enabled" val="10" />
|
||||||
<stats>
|
<stats>
|
||||||
<stat type="pDef">28</stat>
|
<stat type="pDef">28</stat>
|
||||||
</stats>
|
</stats>
|
||||||
@ -320,6 +340,11 @@
|
|||||||
<set name="material" val="PAPER" />
|
<set name="material" val="PAPER" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="29704" min="1" max="1" chance="100" />
|
||||||
|
<item id="49469" min="10" max="10" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="29725" name="Water Dragon Pendant Chest" type="EtcItem">
|
<item id="29725" name="Water Dragon Pendant Chest" type="EtcItem">
|
||||||
<!-- Double-click on the Chest to obtain 1 Water Dragon Pendant Lvl 1 and Pendant Polish (10 pcs). -->
|
<!-- Double-click on the Chest to obtain 1 Water Dragon Pendant Lvl 1 and Pendant Polish (10 pcs). -->
|
||||||
@ -356,6 +381,10 @@
|
|||||||
<set name="material" val="PAPER" />
|
<set name="material" val="PAPER" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="29724" min="10" max="10" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="29729" name="Special Water Dragon Pendant Chest" type="EtcItem">
|
<item id="29729" name="Special Water Dragon Pendant Chest" type="EtcItem">
|
||||||
<!-- Double-click on the Chest to obtain Water Dragon Pendant Chest (10 pcs). -->
|
<!-- Double-click on the Chest to obtain Water Dragon Pendant Chest (10 pcs). -->
|
||||||
@ -392,6 +421,11 @@
|
|||||||
<set name="material" val="PAPER" />
|
<set name="material" val="PAPER" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="29724" min="30" max="30" chance="100" />
|
||||||
|
<item id="90138" min="1" max="1" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="29733" name="Package: Shiny Pendant Polish for Water Dragon Pendant" type="EtcItem">
|
<item id="29733" name="Package: Shiny Pendant Polish for Water Dragon Pendant" type="EtcItem">
|
||||||
<!-- Double-click on the Chest to obtain 1 Water Dragon Pendant Chest (30 pcs) and 1 Shiny Pendant Polish. -->
|
<!-- Double-click on the Chest to obtain 1 Water Dragon Pendant Chest (30 pcs) and 1 Shiny Pendant Polish. -->
|
||||||
@ -548,6 +582,10 @@
|
|||||||
<set name="material" val="PAPER" />
|
<set name="material" val="PAPER" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="29746" min="100" max="100" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="29749" name="Package: Mysterious Blessed Spiritshot (D-grade, 100 pcs)" type="EtcItem">
|
<item id="29749" name="Package: Mysterious Blessed Spiritshot (D-grade, 100 pcs)" type="EtcItem">
|
||||||
<!-- Double-click on the item to receive 100 Mysterious Blessed Spiritshot (B-grade). -->
|
<!-- Double-click on the item to receive 100 Mysterious Blessed Spiritshot (B-grade). -->
|
||||||
@ -557,6 +595,10 @@
|
|||||||
<set name="material" val="PAPER" />
|
<set name="material" val="PAPER" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="29747" min="100" max="100" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="29750" name="Sniper's Mysterious Package (B-grade)" type="EtcItem">
|
<item id="29750" name="Sniper's Mysterious Package (B-grade)" type="EtcItem">
|
||||||
<!-- Double-click the item to receive Mysterious Soulshot (B-grade, 3000 pcs.), Scroll of Experience / SP - Normal (30%, 12 pcs.), 2nd Class Transfer Effect Scroll (12 pcs.) Cannot be exchanged, dropped, or sold. -->
|
<!-- Double-click the item to receive Mysterious Soulshot (B-grade, 3000 pcs.), Scroll of Experience / SP - Normal (30%, 12 pcs.), 2nd Class Transfer Effect Scroll (12 pcs.) Cannot be exchanged, dropped, or sold. -->
|
||||||
@ -569,6 +611,12 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="29746" min="3000" max="3000" chance="100" />
|
||||||
|
<item id="29648" min="12" max="12" chance="100" />
|
||||||
|
<item id="29012" min="15" max="15" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="29751" name="Mystic's Mysterious Package (B-grade)" type="EtcItem">
|
<item id="29751" name="Mystic's Mysterious Package (B-grade)" type="EtcItem">
|
||||||
<!-- Double-click the item to receive Mysterious Spiritshot (B-grade, 1000 pcs.), Scroll of Experience / SP - Normal (30%, 12 pcs.), 2nd Class Transfer Effect Scroll (12 pcs.) Cannot be exchanged, dropped, or sold in a private store. -->
|
<!-- Double-click the item to receive Mysterious Spiritshot (B-grade, 1000 pcs.), Scroll of Experience / SP - Normal (30%, 12 pcs.), 2nd Class Transfer Effect Scroll (12 pcs.) Cannot be exchanged, dropped, or sold in a private store. -->
|
||||||
@ -581,6 +629,12 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="29747" min="1000" max="1000" chance="100" />
|
||||||
|
<item id="29648" min="12" max="12" chance="100" />
|
||||||
|
<item id="29012" min="15" max="15" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="29752" name="Halloween Suit" type="Armor">
|
<item id="29752" name="Halloween Suit" type="Armor">
|
||||||
<!-- If equipped, cannot wear armor. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. Weapons and Magic Equipment will not be removed. Hair Accessory will not be removed, but will not display. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
<!-- If equipped, cannot wear armor. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. Weapons and Magic Equipment will not be removed. Hair Accessory will not be removed, but will not display. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
||||||
|
@ -674,6 +674,10 @@
|
|||||||
<set name="material" val="PAPER" />
|
<set name="material" val="PAPER" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ItemSkills" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55319" level="1"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="29987" name="Memories Chest" type="EtcItem">
|
<item id="29987" name="Memories Chest" type="EtcItem">
|
||||||
<!-- A reward box given for collecting all the letters of the word <20>Memories<65>. -->
|
<!-- A reward box given for collecting all the letters of the word <20>Memories<65>. -->
|
||||||
@ -682,6 +686,10 @@
|
|||||||
<set name="material" val="PAPER" />
|
<set name="material" val="PAPER" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ItemSkills" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55321" level="1"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="29988" name="Chronicle Chest" type="EtcItem">
|
<item id="29988" name="Chronicle Chest" type="EtcItem">
|
||||||
<!-- A reward box given for collecting all the letters of the word <20>Chronicle<6C>. -->
|
<!-- A reward box given for collecting all the letters of the word <20>Chronicle<6C>. -->
|
||||||
@ -690,5 +698,9 @@
|
|||||||
<set name="material" val="PAPER" />
|
<set name="material" val="PAPER" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ItemSkills" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55320" level="1"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
</list>
|
</list>
|
||||||
|
@ -1036,6 +1036,13 @@
|
|||||||
<set name="material" val="PAPER" />
|
<set name="material" val="PAPER" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="49589" min="180" max="180" chance="100" />
|
||||||
|
<item id="38154" min="180" max="180" chance="100" />
|
||||||
|
<item id="49502" min="5" max="5" chance="100" />
|
||||||
|
<item id="49503" min="5" max="5" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="49584" name="Golden Boot" type="EtcItem">
|
<item id="49584" name="Golden Boot" type="EtcItem">
|
||||||
<!-- Double-click on the Golden Boot to get one of its treasures. Cannot be dropped. -->
|
<!-- Double-click on the Golden Boot to get one of its treasures. Cannot be dropped. -->
|
||||||
@ -1044,6 +1051,10 @@
|
|||||||
<set name="material" val="PAPER" />
|
<set name="material" val="PAPER" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ExtractableItems" />
|
||||||
|
<capsuled_items>
|
||||||
|
<item id="45488" min="1" max="1" chance="100" />
|
||||||
|
</capsuled_items>
|
||||||
</item>
|
</item>
|
||||||
<item id="49585" name="Golden Necklace of Mermaid" additionalName="7-day" type="EtcItem">
|
<item id="49585" name="Golden Necklace of Mermaid" additionalName="7-day" type="EtcItem">
|
||||||
<!-- 7-day item. When in inventory, your XP and SP gain is increased by 50% for 1 hour. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
<!-- 7-day item. When in inventory, your XP and SP gain is increased by 50% for 1 hour. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
||||||
|
@ -229,6 +229,10 @@
|
|||||||
<set name="is_depositable" val="false" />
|
<set name="is_depositable" val="false" />
|
||||||
<set name="is_sellable" val="false" />
|
<set name="is_sellable" val="false" />
|
||||||
<set name="is_stackable" val="true" />
|
<set name="is_stackable" val="true" />
|
||||||
|
<set name="handler" val="ItemSkills" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55317" level="1"/>
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="70219" name="Refined Rare Accessory Pack" additionalName="7-day" type="EtcItem">
|
<item id="70219" name="Refined Rare Accessory Pack" additionalName="7-day" type="EtcItem">
|
||||||
<!-- Double-click to receive one of the following items: Refined Queen Ant's Ring (7-day), Refined Orfen's Earring (7-day), or Refined Ring of Core (7-day). -->
|
<!-- Double-click to receive one of the following items: Refined Queen Ant's Ring (7-day), Refined Orfen's Earring (7-day), or Refined Ring of Core (7-day). -->
|
||||||
|
@ -19,6 +19,16 @@
|
|||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_destroyable" val="false" />
|
<set name="is_destroyable" val="false" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_commissionable" val="false" />
|
||||||
|
<set name="is_private_storeable" val="false" />
|
||||||
|
<set name="is_oly_restricted" val="true" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55416" level="1" /> <!-- Release Agathion - One-eyed Bat Drove -->
|
||||||
|
<skill id="55440" level="1" /> <!-- One-eyed Bat Drove Cute Trick -->
|
||||||
|
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="70402" name="Agathion - Zaken's Spirit Swords" type="Armor">
|
<item id="70402" name="Agathion - Zaken's Spirit Swords" type="Armor">
|
||||||
<!-- Bracelet that summons the image of Zaken's Spirit Swords as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
<!-- Bracelet that summons the image of Zaken's Spirit Swords as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
||||||
@ -29,6 +39,16 @@
|
|||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_destroyable" val="false" />
|
<set name="is_destroyable" val="false" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_commissionable" val="false" />
|
||||||
|
<set name="is_private_storeable" val="false" />
|
||||||
|
<set name="is_oly_restricted" val="true" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55417" level="1" /> <!-- Release Agathion - Zaken's Spirit Swords -->
|
||||||
|
<skill id="55441" level="1" /> <!-- Release Agathion - Zaken's Spirit Swords -->
|
||||||
|
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="70403" name="Agathion - Pegasus" type="Armor">
|
<item id="70403" name="Agathion - Pegasus" type="Armor">
|
||||||
<!-- Bracelet that summons the image of Pegasus as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
<!-- Bracelet that summons the image of Pegasus as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
||||||
@ -39,6 +59,16 @@
|
|||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_destroyable" val="false" />
|
<set name="is_destroyable" val="false" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_commissionable" val="false" />
|
||||||
|
<set name="is_private_storeable" val="false" />
|
||||||
|
<set name="is_oly_restricted" val="true" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55418" level="1" /> <!-- Release Agathion - Pegasus -->
|
||||||
|
<skill id="55442" level="1" /> <!-- Release Agathion - Pegasus -->
|
||||||
|
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="70404" name="Agathion - Guangong" type="Armor">
|
<item id="70404" name="Agathion - Guangong" type="Armor">
|
||||||
<!-- Bracelet that summons the image of Guangong as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
<!-- Bracelet that summons the image of Guangong as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
||||||
@ -49,6 +79,16 @@
|
|||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_destroyable" val="false" />
|
<set name="is_destroyable" val="false" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_commissionable" val="false" />
|
||||||
|
<set name="is_private_storeable" val="false" />
|
||||||
|
<set name="is_oly_restricted" val="true" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55419" level="1" /> <!-- Release Agathion - Guangong -->
|
||||||
|
<skill id="55443" level="1" /> <!-- Release Agathion - Guangong -->
|
||||||
|
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="70405" name="Agathion - God of Fortune" type="Armor">
|
<item id="70405" name="Agathion - God of Fortune" type="Armor">
|
||||||
<!-- Bracelet that summons the image of God of Fortune as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
<!-- Bracelet that summons the image of God of Fortune as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
||||||
@ -59,6 +99,16 @@
|
|||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_destroyable" val="false" />
|
<set name="is_destroyable" val="false" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_commissionable" val="false" />
|
||||||
|
<set name="is_private_storeable" val="false" />
|
||||||
|
<set name="is_oly_restricted" val="true" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55420" level="1" /> <!-- Release Agathion - God of Fortune -->
|
||||||
|
<skill id="55444" level="1" /> <!-- Release Agathion - God of Fortune -->
|
||||||
|
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="70406" name="Agathion - Phoenix" type="Armor">
|
<item id="70406" name="Agathion - Phoenix" type="Armor">
|
||||||
<!-- Bracelet that summons the image of Phoenix as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
<!-- Bracelet that summons the image of Phoenix as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
||||||
@ -69,6 +119,16 @@
|
|||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_destroyable" val="false" />
|
<set name="is_destroyable" val="false" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_commissionable" val="false" />
|
||||||
|
<set name="is_private_storeable" val="false" />
|
||||||
|
<set name="is_oly_restricted" val="true" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55421" level="1" /> <!-- Release Agathion - Phoenix -->
|
||||||
|
<skill id="55445" level="1" /> <!-- Release Agathion - Phoenix -->
|
||||||
|
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="70407" name="Agathion - Saerom" type="Armor">
|
<item id="70407" name="Agathion - Saerom" type="Armor">
|
||||||
<!-- Bracelet that summons the image of Saerom as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
<!-- Bracelet that summons the image of Saerom as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
||||||
@ -79,6 +139,16 @@
|
|||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_destroyable" val="false" />
|
<set name="is_destroyable" val="false" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_commissionable" val="false" />
|
||||||
|
<set name="is_private_storeable" val="false" />
|
||||||
|
<set name="is_oly_restricted" val="true" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55422" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="55446" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="70408" name="Agathion - Gwanseum Nyang" type="Armor">
|
<item id="70408" name="Agathion - Gwanseum Nyang" type="Armor">
|
||||||
<!-- Bracelet that summons the image of Gwanseum Nyang as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
<!-- Bracelet that summons the image of Gwanseum Nyang as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
||||||
@ -89,6 +159,16 @@
|
|||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_destroyable" val="false" />
|
<set name="is_destroyable" val="false" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_commissionable" val="false" />
|
||||||
|
<set name="is_private_storeable" val="false" />
|
||||||
|
<set name="is_oly_restricted" val="true" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55423" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="55447" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="70409" name="Agathion - Blue Opera" type="Armor">
|
<item id="70409" name="Agathion - Blue Opera" type="Armor">
|
||||||
<!-- Bracelet that summons the image of Blue Opera as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
<!-- Bracelet that summons the image of Blue Opera as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
||||||
@ -99,6 +179,16 @@
|
|||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_destroyable" val="false" />
|
<set name="is_destroyable" val="false" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_commissionable" val="false" />
|
||||||
|
<set name="is_private_storeable" val="false" />
|
||||||
|
<set name="is_oly_restricted" val="true" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55424" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="55448" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="70410" name="Agathion - Red Opera" type="Armor">
|
<item id="70410" name="Agathion - Red Opera" type="Armor">
|
||||||
<!-- Bracelet that summons the image of Red Opera as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
<!-- Bracelet that summons the image of Red Opera as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
||||||
@ -109,6 +199,16 @@
|
|||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_destroyable" val="false" />
|
<set name="is_destroyable" val="false" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_commissionable" val="false" />
|
||||||
|
<set name="is_private_storeable" val="false" />
|
||||||
|
<set name="is_oly_restricted" val="true" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55425" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="55449" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="70411" name="Agathion - Miss Chipao" type="Armor">
|
<item id="70411" name="Agathion - Miss Chipao" type="Armor">
|
||||||
<!-- Bracelet that summons the image of Miss Chipao as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
<!-- Bracelet that summons the image of Miss Chipao as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
||||||
@ -119,6 +219,16 @@
|
|||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_destroyable" val="false" />
|
<set name="is_destroyable" val="false" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_commissionable" val="false" />
|
||||||
|
<set name="is_private_storeable" val="false" />
|
||||||
|
<set name="is_oly_restricted" val="true" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55426" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="55450" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="70412" name="Agathion - Flower Fairy Spirit" type="Armor">
|
<item id="70412" name="Agathion - Flower Fairy Spirit" type="Armor">
|
||||||
<!-- Bracelet that summons the image of Flower Fairy Spirit as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
<!-- Bracelet that summons the image of Flower Fairy Spirit as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
||||||
@ -129,6 +239,16 @@
|
|||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_destroyable" val="false" />
|
<set name="is_destroyable" val="false" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_commissionable" val="false" />
|
||||||
|
<set name="is_private_storeable" val="false" />
|
||||||
|
<set name="is_oly_restricted" val="true" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55427" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="55451" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="70413" name="Agathion - Iken" type="Armor">
|
<item id="70413" name="Agathion - Iken" type="Armor">
|
||||||
<!-- Bracelet that summons the image of Iken as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
<!-- Bracelet that summons the image of Iken as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
||||||
@ -139,6 +259,16 @@
|
|||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_destroyable" val="false" />
|
<set name="is_destroyable" val="false" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_commissionable" val="false" />
|
||||||
|
<set name="is_private_storeable" val="false" />
|
||||||
|
<set name="is_oly_restricted" val="true" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55428" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="55452" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="70414" name="Agathion - Lanya" type="Armor">
|
<item id="70414" name="Agathion - Lanya" type="Armor">
|
||||||
<!-- Bracelet that summons the image of Lanya as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
<!-- Bracelet that summons the image of Lanya as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
||||||
@ -149,6 +279,16 @@
|
|||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_destroyable" val="false" />
|
<set name="is_destroyable" val="false" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_commissionable" val="false" />
|
||||||
|
<set name="is_private_storeable" val="false" />
|
||||||
|
<set name="is_oly_restricted" val="true" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55429" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="55453" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="70415" name="Agathion - Gnosian" type="Armor">
|
<item id="70415" name="Agathion - Gnosian" type="Armor">
|
||||||
<!-- Bracelet that summons the image of Gnosian as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
<!-- Bracelet that summons the image of Gnosian as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
||||||
@ -159,6 +299,16 @@
|
|||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_destroyable" val="false" />
|
<set name="is_destroyable" val="false" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_commissionable" val="false" />
|
||||||
|
<set name="is_private_storeable" val="false" />
|
||||||
|
<set name="is_oly_restricted" val="true" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55430" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="55454" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="70416" name="Agathion - Cheerleader Orodriel" type="Armor">
|
<item id="70416" name="Agathion - Cheerleader Orodriel" type="Armor">
|
||||||
<!-- Bracelet that summons the image of Orodriel as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
<!-- Bracelet that summons the image of Orodriel as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
||||||
@ -169,6 +319,16 @@
|
|||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_destroyable" val="false" />
|
<set name="is_destroyable" val="false" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_commissionable" val="false" />
|
||||||
|
<set name="is_private_storeable" val="false" />
|
||||||
|
<set name="is_oly_restricted" val="true" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55431" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="55455" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="70417" name="Agathion - Lakinos" type="Armor">
|
<item id="70417" name="Agathion - Lakinos" type="Armor">
|
||||||
<!-- Bracelet that summons the image of Lakinos as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
<!-- Bracelet that summons the image of Lakinos as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
||||||
@ -179,6 +339,16 @@
|
|||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_destroyable" val="false" />
|
<set name="is_destroyable" val="false" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_commissionable" val="false" />
|
||||||
|
<set name="is_private_storeable" val="false" />
|
||||||
|
<set name="is_oly_restricted" val="true" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55432" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="55456" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="70418" name="Agathion - Mortia" type="Armor">
|
<item id="70418" name="Agathion - Mortia" type="Armor">
|
||||||
<!-- Bracelet that summons the image of Mortia as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
<!-- Bracelet that summons the image of Mortia as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
||||||
@ -189,6 +359,16 @@
|
|||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_destroyable" val="false" />
|
<set name="is_destroyable" val="false" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_commissionable" val="false" />
|
||||||
|
<set name="is_private_storeable" val="false" />
|
||||||
|
<set name="is_oly_restricted" val="true" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55433" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="55457" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="70419" name="Agathion - Heintz" type="Armor">
|
<item id="70419" name="Agathion - Heintz" type="Armor">
|
||||||
<!-- Bracelet that summons the image of Heintz as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
<!-- Bracelet that summons the image of Heintz as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
||||||
@ -199,6 +379,16 @@
|
|||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_destroyable" val="false" />
|
<set name="is_destroyable" val="false" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_commissionable" val="false" />
|
||||||
|
<set name="is_private_storeable" val="false" />
|
||||||
|
<set name="is_oly_restricted" val="true" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55434" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="55458" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="70420" name="Agathion - Meruril" type="Armor">
|
<item id="70420" name="Agathion - Meruril" type="Armor">
|
||||||
<!-- Bracelet that summons the image of Meruril as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
<!-- Bracelet that summons the image of Meruril as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
||||||
@ -209,6 +399,16 @@
|
|||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_destroyable" val="false" />
|
<set name="is_destroyable" val="false" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_commissionable" val="false" />
|
||||||
|
<set name="is_private_storeable" val="false" />
|
||||||
|
<set name="is_oly_restricted" val="true" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55435" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="55459" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="70421" name="Agathion - Taman Zu Rapatui" type="Armor">
|
<item id="70421" name="Agathion - Taman Zu Rapatui" type="Armor">
|
||||||
<!-- Bracelet that summons the image of Taman Zu Rapatui as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
<!-- Bracelet that summons the image of Taman Zu Rapatui as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
||||||
@ -219,6 +419,16 @@
|
|||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_destroyable" val="false" />
|
<set name="is_destroyable" val="false" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_commissionable" val="false" />
|
||||||
|
<set name="is_private_storeable" val="false" />
|
||||||
|
<set name="is_oly_restricted" val="true" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55436" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="55460" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="70422" name="Agathion - Kaurin" type="Armor">
|
<item id="70422" name="Agathion - Kaurin" type="Armor">
|
||||||
<!-- Bracelet that summons the image of Kaurin as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
<!-- Bracelet that summons the image of Kaurin as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
||||||
@ -229,6 +439,16 @@
|
|||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_destroyable" val="false" />
|
<set name="is_destroyable" val="false" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_commissionable" val="false" />
|
||||||
|
<set name="is_private_storeable" val="false" />
|
||||||
|
<set name="is_oly_restricted" val="true" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55437" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="55461" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="70423" name="Agathion - Ahertbein" type="Armor">
|
<item id="70423" name="Agathion - Ahertbein" type="Armor">
|
||||||
<!-- Bracelet that summons the image of Ahertbein as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
<!-- Bracelet that summons the image of Ahertbein as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
||||||
@ -239,6 +459,16 @@
|
|||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_destroyable" val="false" />
|
<set name="is_destroyable" val="false" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_commissionable" val="false" />
|
||||||
|
<set name="is_private_storeable" val="false" />
|
||||||
|
<set name="is_oly_restricted" val="true" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55438" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="55462" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="70424" name="Agathion - Naonin" type="Armor">
|
<item id="70424" name="Agathion - Naonin" type="Armor">
|
||||||
<!-- Bracelet that summons the image of Naonin as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
<!-- Bracelet that summons the image of Naonin as an Agathion. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
||||||
@ -249,6 +479,16 @@
|
|||||||
<set name="weight" val="150" />
|
<set name="weight" val="150" />
|
||||||
<set name="is_dropable" val="false" />
|
<set name="is_dropable" val="false" />
|
||||||
<set name="is_destroyable" val="false" />
|
<set name="is_destroyable" val="false" />
|
||||||
|
<set name="is_tradable" val="false" />
|
||||||
|
<set name="is_commissionable" val="false" />
|
||||||
|
<set name="is_private_storeable" val="false" />
|
||||||
|
<set name="is_oly_restricted" val="true" />
|
||||||
|
<set name="immediate_effect" val="true" />
|
||||||
|
<skills>
|
||||||
|
<skill id="55439" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="55463" level="1" /> <!-- Release Agathion - Saerom -->
|
||||||
|
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
|
||||||
|
</skills>
|
||||||
</item>
|
</item>
|
||||||
<item id="70425" name="Flag Hat" type="Armor">
|
<item id="70425" name="Flag Hat" type="Armor">
|
||||||
<!-- Hat displaying the flag of Taiwan. Looks good for cheering. Uses 2 hair accessory slots. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
<!-- Hat displaying the flag of Taiwan. Looks good for cheering. Uses 2 hair accessory slots. Cannot be exchanged, dropped, or sold. Can store in private warehouse -->
|
||||||
|
@ -18,8 +18,8 @@
|
|||||||
<affectRange>150</affectRange>
|
<affectRange>150</affectRange>
|
||||||
<affectLimit>6-12</affectLimit>
|
<affectLimit>6-12</affectLimit>
|
||||||
<reuseDelay>5000</reuseDelay>
|
<reuseDelay>5000</reuseDelay>
|
||||||
<targetType>SELF</targetType>
|
<targetType>ENEMY</targetType>
|
||||||
<affectScope>POINT_BLANK</affectScope>
|
<affectScope>RANGE</affectScope>
|
||||||
<affectObject>NOT_FRIEND</affectObject>
|
<affectObject>NOT_FRIEND</affectObject>
|
||||||
<effects>
|
<effects>
|
||||||
<effect name="PhysicalAttack">
|
<effect name="PhysicalAttack">
|
||||||
@ -85,8 +85,8 @@
|
|||||||
<affectRange>150</affectRange>
|
<affectRange>150</affectRange>
|
||||||
<affectLimit>6-12</affectLimit>
|
<affectLimit>6-12</affectLimit>
|
||||||
<reuseDelay>5000</reuseDelay>
|
<reuseDelay>5000</reuseDelay>
|
||||||
<targetType>SELF</targetType>
|
<targetType>ENEMY</targetType>
|
||||||
<affectScope>POINT_BLANK</affectScope>
|
<affectScope>RANGE</affectScope>
|
||||||
<affectObject>NOT_FRIEND</affectObject>
|
<affectObject>NOT_FRIEND</affectObject>
|
||||||
<effects>
|
<effects>
|
||||||
<effect name="PhysicalAttack">
|
<effect name="PhysicalAttack">
|
||||||
|
@ -66,9 +66,27 @@
|
|||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="39013" toLevel="1" name="Scroll: Empower">
|
<skill id="39013" toLevel="1" name="Scroll: Empower">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<abnormalLvl>4</abnormalLvl>
|
||||||
<icon>icon.skill0000</icon>
|
<abnormalTime>1200</abnormalTime>
|
||||||
<operateType>A1</operateType>
|
<abnormalType>MA_UP</abnormalType>
|
||||||
|
<itemConsumeCount>1</itemConsumeCount>
|
||||||
|
<itemConsumeId>3932</itemConsumeId>
|
||||||
|
<hitTime>4000</hitTime>
|
||||||
|
<icon>icon.etc_scroll_white_i00</icon>
|
||||||
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<magicLvl>1</magicLvl>
|
||||||
|
<operateType>A2</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<basicProperty>NONE</basicProperty>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="MAtk">
|
||||||
|
<amount>55</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="39014" toLevel="1" name="Scroll: Might">
|
<skill id="39014" toLevel="1" name="Scroll: Might">
|
||||||
<abnormalLvl>4</abnormalLvl>
|
<abnormalLvl>4</abnormalLvl>
|
||||||
@ -701,24 +719,96 @@
|
|||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="39053" toLevel="1" name="Agathion Teleport: Gludio">
|
<skill id="39053" toLevel="1" name="Agathion Teleport: Gludio">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
|
||||||
<icon>icon.skill0000</icon>
|
<icon>icon.skill0000</icon>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<blockedInOlympiad>true</blockedInOlympiad>
|
||||||
|
<hitTime>3000</hitTime>
|
||||||
|
<reuseDelay>3600000</reuseDelay>
|
||||||
|
<isMagic>2</isMagic> <!-- Magic Skill -->
|
||||||
|
<magicLvl>-1</magicLvl>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpCanEscape" />
|
||||||
|
</conditions>
|
||||||
|
<effects>
|
||||||
|
<effect name="Teleport">
|
||||||
|
<x>-14225</x>
|
||||||
|
<y>123540</y>
|
||||||
|
<z>-3116</z>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="39054" toLevel="1" name="Agathion Teleport: Dion">
|
<skill id="39054" toLevel="1" name="Agathion Teleport: Dion">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
|
||||||
<icon>icon.skill0000</icon>
|
<icon>icon.skill0000</icon>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<blockedInOlympiad>true</blockedInOlympiad>
|
||||||
|
<hitTime>3000</hitTime>
|
||||||
|
<reuseDelay>3600000</reuseDelay>
|
||||||
|
<isMagic>2</isMagic> <!-- Magic Skill -->
|
||||||
|
<magicLvl>-1</magicLvl>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpCanEscape" />
|
||||||
|
</conditions>
|
||||||
|
<effects>
|
||||||
|
<effect name="Teleport">
|
||||||
|
<x>18748</x>
|
||||||
|
<y>145437</y>
|
||||||
|
<z>-3127</z>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="39055" toLevel="1" name="Agathion Teleport: Giran">
|
<skill id="39055" toLevel="1" name="Agathion Teleport: Giran">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
|
||||||
<icon>icon.skill0000</icon>
|
<icon>icon.skill0000</icon>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<blockedInOlympiad>true</blockedInOlympiad>
|
||||||
|
<hitTime>3000</hitTime>
|
||||||
|
<reuseDelay>3600000</reuseDelay>
|
||||||
|
<isMagic>2</isMagic> <!-- Magic Skill -->
|
||||||
|
<magicLvl>-1</magicLvl>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpCanEscape" />
|
||||||
|
</conditions>
|
||||||
|
<effects>
|
||||||
|
<effect name="Teleport">
|
||||||
|
<x>82698</x>
|
||||||
|
<y>148638</y>
|
||||||
|
<z>-3468</z>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="39056" toLevel="1" name="Agathion Teleport: Oren">
|
<skill id="39056" toLevel="1" name="Agathion Teleport: Oren">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
|
||||||
<icon>icon.skill0000</icon>
|
<icon>icon.skill0000</icon>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<blockedInOlympiad>true</blockedInOlympiad>
|
||||||
|
<hitTime>3000</hitTime>
|
||||||
|
<reuseDelay>3600000</reuseDelay>
|
||||||
|
<isMagic>2</isMagic> <!-- Magic Skill -->
|
||||||
|
<magicLvl>-1</magicLvl>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpCanEscape" />
|
||||||
|
</conditions>
|
||||||
|
<effects>
|
||||||
|
<effect name="Teleport">
|
||||||
|
<x>82321</x>
|
||||||
|
<y>55139</y>
|
||||||
|
<z>-1524</z>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="39057" toLevel="1" name="Warrior Experience Amulet">
|
<skill id="39057" toLevel="1" name="Warrior Experience Amulet">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||||
|
@ -929,6 +929,7 @@
|
|||||||
</effects>
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55046" toLevel="1" name="Memories Chest">
|
<skill id="55046" toLevel="1" name="Memories Chest">
|
||||||
|
<icon>icon.skill55046</icon>
|
||||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
<itemConsumeCount>1</itemConsumeCount>
|
<itemConsumeCount>1</itemConsumeCount>
|
||||||
<itemConsumeId>29583</itemConsumeId>
|
<itemConsumeId>29583</itemConsumeId>
|
||||||
@ -1043,7 +1044,7 @@
|
|||||||
<item id="3931" count="1" /> <!-- Scroll: Agility -->
|
<item id="3931" count="1" /> <!-- Scroll: Agility -->
|
||||||
</item>
|
</item>
|
||||||
<item chance="3.0">
|
<item chance="3.0">
|
||||||
<item id="29688" count="1" /> <!-- Scroll: Regeneration -->
|
<item id="4218" count="1" /> <!-- Scroll: Regeneration -->
|
||||||
</item>
|
</item>
|
||||||
<!-- Material -->
|
<!-- Material -->
|
||||||
<item chance="2.0">
|
<item chance="2.0">
|
||||||
@ -1301,19 +1302,58 @@
|
|||||||
</effects>
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55057" toLevel="1" name="Wind Walk">
|
<skill id="55057" toLevel="1" name="Wind Walk">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<icon>icon.skill55057</icon>
|
||||||
<icon>icon.skill0000</icon>
|
<operateType>A2</operateType>
|
||||||
<operateType>A1</operateType>
|
<abnormalLvl>1</abnormalLvl>
|
||||||
|
<abnormalTime>600</abnormalTime>
|
||||||
|
<abnormalType>VOTE</abnormalType>
|
||||||
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<magicLvl>1</magicLvl>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<staticReuse>true</staticReuse>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<reuseDelay>1800000</reuseDelay>
|
||||||
|
<effects>
|
||||||
|
<effect name="Speed">
|
||||||
|
<amount>20</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55059" toLevel="1" name="Release Agathion's Seal - Griffin">
|
<skill id="55059" toLevel="1" name="Release Agathion's Seal - Griffin">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<hitTime>3000</hitTime>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<icon>icon.etc_summon_aga_agit_i00</icon>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="SummonAgathion">
|
||||||
|
<npcId>16055</npcId>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55060" toLevel="1" name="Griffin<69>s Benediction">
|
<skill id="55060" toLevel="1" name="Griffin<69>s Benediction">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<icon>icon.skill55060</icon>
|
||||||
<icon>icon.skill0000</icon>
|
<magicLvl>1</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>P</operateType>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<effects>
|
||||||
|
<effect name="StatUp">
|
||||||
|
<amount>1</amount>
|
||||||
|
<stat>STR</stat>
|
||||||
|
</effect>
|
||||||
|
<effect name="StatUp">
|
||||||
|
<amount>1</amount>
|
||||||
|
<stat>INT</stat>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55061" toLevel="2" name="Castle XP/SP Scroll - Normal">
|
<skill id="55061" toLevel="2" name="Castle XP/SP Scroll - Normal">
|
||||||
<icon>icon.skill55061</icon>
|
<icon>icon.skill55061</icon>
|
||||||
@ -1605,19 +1645,461 @@
|
|||||||
</effects>
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55072" toLevel="1" name="Lineage II Chest">
|
<skill id="55072" toLevel="1" name="Lineage II Chest">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<icon>icon.skill55072</icon>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<itemConsumeCount>1</itemConsumeCount>
|
||||||
|
<itemConsumeId>29692</itemConsumeId>
|
||||||
|
<magicLvl>1</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpEncumbered">
|
||||||
|
<weightPercent>20</weightPercent>
|
||||||
|
<slotsPercent>10</slotsPercent>
|
||||||
|
</condition>
|
||||||
|
</conditions>
|
||||||
|
<effects>
|
||||||
|
<effect name="RestorationRandom">
|
||||||
|
<items>
|
||||||
|
<!-- Supply Box -->
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="49756" count="1" /> <!-- Cloth Piece -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="49785" count="1" /> <!-- Weapon Supply Box A-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="49664" count="1" /> <!-- Weapon Supply Box B-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="49665" count="1" /> <!-- Armor Supply Box B-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="49666" count="1" /> <!-- Ornament Supply Box B-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="49667" count="1" /> <!-- Weapon Supply Box C-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="49668" count="1" /> <!-- Armor Supply Box C-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="49669" count="1" /> <!-- Ornament Supply Box C-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="49541" count="1" /> <!-- Spellbook Chest -->
|
||||||
|
</item>
|
||||||
|
<!-- Enchant Scroll -->
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="951" count="1" /> <!-- Scroll: Enchant Weapon C-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="952" count="1" /> <!-- Scroll: Enchant Armor C-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="947" count="1" /> <!-- Scroll: Enchant Weapon B-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="948" count="1" /> <!-- Scroll: Enchant Armor B-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="730" count="1" /> <!-- Scroll: Enchant Weapon A-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="6573" count="1" /> <!-- Blessed Scroll: Enchant Weapon C-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="6574" count="1" /> <!-- Blessed Scroll: Enchant Armor C-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="6571" count="1" /> <!-- Blessed Scroll: Enchant Weapon B-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="6572" count="1" /> <!-- Blessed Scroll: Enchant Armor B-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="6569" count="1" /> <!-- Blessed Scroll: Enchant Weapon A-grade -->
|
||||||
|
</item>
|
||||||
|
<!-- Mics -->
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="3936" count="1" /> <!-- Blessed Scroll of Resurrection -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="1538" count="1" /> <!-- Blessed Scroll of Escape -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="49080" count="1" /> <!-- Rice Cake of Fighting Spirit -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="49081" count="1" /> <!-- Rice Cake of Flaming Fighting Spirit -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="49518" count="1" /> <!-- SpecialSpecial Pirate Fruit -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="49110" count="1" /> <!-- High-Quality Dye Chest -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="70233" count="1" /> <!-- Strawberry Juice -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="70234" count="1" /> <!-- Mongo Juice -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="70235" count="1" /> <!-- Cherry Juice -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="29698" count="1" /> <!-- 2nd Buff Class Scroll -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="29695" count="1" /> <!-- Quick Healing Potion -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="90020" count="1" /> <!-- 3rd Class Transfer Dye Box -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="70005" count="1" /> <!-- Sealed Rune Lv.6 -->
|
||||||
|
</item>
|
||||||
|
<!-- Material -->
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="1891" count="1" /> <!-- Artisan's Frame -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="1892" count="1" /> <!-- Blacksmith' Frame -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="1893" count="1" /> <!-- Oriharukon -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="1890" count="1" /> <!-- Mithril Alloy -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="1887" count="1" /> <!-- Varnish of Purity -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="4041" count="1" /> <!-- Mold Hardener -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="1875" count="1" /> <!-- Stone of Purity -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="1888" count="1" /> <!-- Synthetic Cokes -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="4042" count="1" /> <!-- Enria -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="4039" count="1" /> <!-- Mold Glue -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="1874" count="1" /> <!-- Oriharukon Ore -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="1886" count="1" /> <!-- Silver Mold -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="4040" count="1" /> <!-- Mold Lubricant -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="1894" count="1" /> <!-- Crafted Leather" -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="1883" count="1" /> <!-- Steel Mold -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="4043" count="1" /> <!-- Asofe -->
|
||||||
|
</item>
|
||||||
|
</items>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55073" toLevel="1" name="Chronicle Chest">
|
<skill id="55073" toLevel="1" name="Chronicle Chest">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<icon>icon.skill55073</icon>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<itemConsumeCount>1</itemConsumeCount>
|
||||||
|
<itemConsumeId>29693</itemConsumeId>
|
||||||
|
<magicLvl>1</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpEncumbered">
|
||||||
|
<weightPercent>20</weightPercent>
|
||||||
|
<slotsPercent>10</slotsPercent>
|
||||||
|
</condition>
|
||||||
|
</conditions>
|
||||||
|
<effects>
|
||||||
|
<effect name="RestorationRandom">
|
||||||
|
<items>
|
||||||
|
<!-- Supply Box -->
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49664" count="1" /> <!-- Weapon Supply Box B-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49665" count="1" /> <!-- Armor Supply Box B-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49666" count="1" /> <!-- Ornament Supply Box B-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49667" count="1" /> <!-- Weapon Supply Box C-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49668" count="1" /> <!-- Armor Supply Box C-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49669" count="1" /> <!-- Ornament Supply Box C-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49541" count="1" /> <!-- Spellbook Chest -->
|
||||||
|
</item>
|
||||||
|
<!-- Enchant Scroll -->
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="951" count="1" /> <!-- Scroll: Enchant Weapon C-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="952" count="1" /> <!-- Scroll: Enchant Armor C-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="947" count="1" /> <!-- Scroll: Enchant Weapon B-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="948" count="1" /> <!-- Scroll: Enchant Armor B-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="6573" count="1" /> <!-- Blessed Scroll: Enchant Weapon C-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="6574" count="1" /> <!-- Blessed Scroll: Enchant Armor C-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="6571" count="1" /> <!-- Blessed Scroll: Enchant Weapon B-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="6572" count="1" /> <!-- Blessed Scroll: Enchant Armor B-grade -->
|
||||||
|
</item>
|
||||||
|
<!-- Mics -->
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="3936" count="1" /> <!-- Blessed Scroll of Resurrection -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="1538" count="1" /> <!-- Blessed Scroll of Escape -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49080" count="1" /> <!-- Rice Cake of Fighting Spirit -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49081" count="1" /> <!-- Rice Cake of Flaming Fighting Spirit -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49518" count="1" /> <!-- Special Pirate Fruit -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49110" count="1" /> <!-- High-Quality Dye Chest -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="70233" count="1" /> <!-- Strawberry Juice -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="70234" count="1" /> <!-- Mongo Juice -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="70235" count="1" /> <!-- Cherry Juice -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="29698" count="1" /> <!-- 2nd Buff Class Scroll -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="29695" count="1" /> <!-- Quick Healing Potion -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="70005" count="1" /> <!-- Sealed Rune Lv.6 -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="70000" count="1" /> <!-- Sealed Rune Lv.1 -->
|
||||||
|
</item>
|
||||||
|
<!-- Material -->
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="1885" count="1" /> <!-- High-grade Suede -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="1877" count="1" /> <!-- Adamantite Nugget -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="1881" count="1" /> <!-- Coarse Bone Powder -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="1880" count="1" /> <!-- Steel -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="1889" count="1" /> <!-- Synthetic Braid -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="1879" count="1" /> <!-- Cokes -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="1882" count="1" /> <!-- Leather -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="1876" count="1" /> <!-- Mithril Ore -->
|
||||||
|
</item>
|
||||||
|
</items>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55074" toLevel="1" name="Memories Chest">
|
<skill id="55074" toLevel="1" name="Memories Chest">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<icon>icon.skill55074</icon>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<itemConsumeCount>1</itemConsumeCount>
|
||||||
|
<itemConsumeId>29694</itemConsumeId>
|
||||||
|
<magicLvl>1</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpEncumbered">
|
||||||
|
<weightPercent>20</weightPercent>
|
||||||
|
<slotsPercent>10</slotsPercent>
|
||||||
|
</condition>
|
||||||
|
</conditions>
|
||||||
|
<effects>
|
||||||
|
<effect name="RestorationRandom">
|
||||||
|
<items>
|
||||||
|
<!-- Supply Box -->
|
||||||
|
<item chance="1.0">
|
||||||
|
<item id="49667" count="1" /> <!-- Weapon Supply Box C-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="1.0">
|
||||||
|
<item id="49668" count="1" /> <!-- Armor Supply Box C-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="1.0">
|
||||||
|
<item id="49669" count="1" /> <!-- Ornament Supply Box C-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="1.0">
|
||||||
|
<item id="49541" count="1" /> <!-- Spellbook Chest -->
|
||||||
|
</item>
|
||||||
|
<item chance="1.0">
|
||||||
|
<item id="49491" count="1" /> <!-- Weapon Supply Box D-Grade -->
|
||||||
|
</item>
|
||||||
|
<!-- Enchant Scroll -->
|
||||||
|
<item chance="4.0">
|
||||||
|
<item id="955" count="1" /> <!-- Scroll: Enchant Weapon D-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="4.0">
|
||||||
|
<item id="956" count="1" /> <!-- Scroll: Enchant Armor D-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.5">
|
||||||
|
<item id="951" count="1" /> <!-- Scroll: Enchant Weapon C-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.5">
|
||||||
|
<item id="952" count="1" /> <!-- Scroll: Enchant Armor C-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="1.5">
|
||||||
|
<item id="6573" count="1" /> <!-- Blessed Scroll: Enchant Weapon C-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="1.5">
|
||||||
|
<item id="6574" count="1" /> <!-- Blessed Scroll: Enchant Armor C-grade -->
|
||||||
|
</item>
|
||||||
|
<!-- Mics -->
|
||||||
|
<item chance="6.299666666666667">
|
||||||
|
<item id="3936" count="1" /> <!-- Blessed Scroll of Resurrection -->
|
||||||
|
</item>
|
||||||
|
<item chance="6.299666666666667">
|
||||||
|
<item id="1538" count="1" /> <!-- Blessed Scroll of Escape -->
|
||||||
|
</item>
|
||||||
|
<item chance="6.299666666666667">
|
||||||
|
<item id="49080" count="1" /> <!-- Rice Cake of Fighting Spirit -->
|
||||||
|
</item>
|
||||||
|
<item chance="0.001">
|
||||||
|
<item id="70005" count="1" /> <!-- Sealed Rune Lv.6 -->
|
||||||
|
</item>
|
||||||
|
<item chance="0.1">
|
||||||
|
<item id="70000" count="1" /> <!-- Sealed Rune Lv.1 -->
|
||||||
|
</item>
|
||||||
|
<!-- Buff Scroll -->
|
||||||
|
<item chance="3.0">
|
||||||
|
<item id="3926" count="1" /> <!-- Scroll: Guidance -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.0">
|
||||||
|
<item id="3927" count="1" /> <!-- Scroll: Death Whisper -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.0">
|
||||||
|
<item id="3930" count="1" /> <!-- Scroll: Haste -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.0">
|
||||||
|
<item id="29686" count="1" /> <!-- Scroll: Concentration -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.0">
|
||||||
|
<item id="29689" count="1" /> <!-- Scroll: Magic Barrier -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.0">
|
||||||
|
<item id="29690" count="1" /> <!-- Scroll: Blessed Body -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.0">
|
||||||
|
<item id="29691" count="1" /> <!-- Scroll: Blessed Soul -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.0">
|
||||||
|
<item id="3928" count="1" /> <!-- Scroll: Focus -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.0">
|
||||||
|
<item id="3929" count="1" /> <!-- Scroll: Acumen -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.0">
|
||||||
|
<item id="3932" count="1" /> <!-- Scroll: Empower -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.0">
|
||||||
|
<item id="3935" count="1" /> <!-- Scroll: Shield -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.0">
|
||||||
|
<item id="3933" count="1" /> <!-- Scroll: Might -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.0">
|
||||||
|
<item id="3931" count="1" /> <!-- Scroll: Agility -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.0">
|
||||||
|
<item id="3931" count="1" /> <!-- Scroll: Agility -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.0">
|
||||||
|
<item id="4218" count="1" /> <!-- Scroll: Regeneration -->
|
||||||
|
</item>
|
||||||
|
<!-- Material -->
|
||||||
|
<item chance="2.0">
|
||||||
|
<item id="1882" count="1" /> <!-- Leather -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.0">
|
||||||
|
<item id="1876" count="1" /> <!-- Mithril Ore -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.0">
|
||||||
|
<item id="1884" count="2" /> <!-- Cord -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.0">
|
||||||
|
<item id="1895" count="2" /> <!-- Metallic Fiber -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.0">
|
||||||
|
<item id="1870" count="2" /> <!-- Coal -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.0">
|
||||||
|
<item id="1878" count="2" /> <!-- Durable Braid -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.0">
|
||||||
|
<item id="1865" count="2" /> <!-- Varnish -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.0">
|
||||||
|
<item id="1872" count="2" /> <!-- Animal Bone -->
|
||||||
|
</item>
|
||||||
|
</items>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55075" toLevel="5" name="Shield">
|
<skill id="55075" toLevel="5" name="Shield">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||||
@ -1868,43 +2350,99 @@
|
|||||||
</effects>
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55090" toLevel="1" name="Fire Dragon Pendant Basic Effect Lv. 1">
|
<skill id="55090" toLevel="1" name="Fire Dragon Pendant Basic Effect Lv. 1">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<icon>icon.skill55090</icon>
|
||||||
<icon>icon.skill0000</icon>
|
<magicLvl>1</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>P</operateType>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<effects>
|
||||||
|
<effect name="PAtk">
|
||||||
|
<amount>4</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55091" toLevel="10" name="Fire Dragon Pendant Enchant Effect Lvl 1">
|
<skill id="55091" toLevel="10" name="Fire Dragon Pendant Enchant Effect Lvl 1">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<icon>icon.skill55091</icon>
|
||||||
<icon>icon.skill0000</icon>
|
<magicLvl>1</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>P</operateType>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<effects>
|
||||||
|
<effect name="PAtk">
|
||||||
|
<amount>
|
||||||
|
<value level="1">6</value>
|
||||||
|
<value level="2">8</value>
|
||||||
|
<value level="3">12</value>
|
||||||
|
<value level="4">19</value>
|
||||||
|
<value level="5">28</value>
|
||||||
|
<value level="6">35</value>
|
||||||
|
<value level="7">46</value>
|
||||||
|
<value level="8">59</value>
|
||||||
|
<value level="9">63</value>
|
||||||
|
<value level="10">75</value>
|
||||||
|
</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55092" toLevel="1" name="Fire Dragon Pendant Basic Effect Lv. 2">
|
<skill id="55092" toLevel="1" name="Fire Dragon Pendant Basic Effect Lv. 2">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<icon>icon.skill55092</icon>
|
||||||
<icon>icon.skill0000</icon>
|
<magicLvl>1</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>P</operateType>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<effects>
|
||||||
|
<effect name="PAtk">
|
||||||
|
<amount>4</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="CriticalDamage">
|
||||||
|
<amount>26</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55093" toLevel="10" name="Fire Dragon Pendant Enchant Effect Lvl 2">
|
<skill id="55093" toLevel="10" name="Fire Dragon Pendant Enchant Effect Lvl 2">
|
||||||
<icon>icon.skill55093</icon>
|
<icon>icon.skill55093</icon>
|
||||||
<abnormalLvl>1</abnormalLvl>
|
|
||||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
|
||||||
<magicLvl>1</magicLvl>
|
<magicLvl>1</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>P</operateType>
|
||||||
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
|
||||||
<magicCriticalRate>5</magicCriticalRate>
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
<hitCancelTime>0</hitCancelTime>
|
<effects>
|
||||||
<targetType>SELF</targetType>
|
<effect name="PAtk">
|
||||||
<affectScope>SINGLE</affectScope>
|
<amount>
|
||||||
|
<value level="1">6</value>
|
||||||
|
<value level="2">8</value>
|
||||||
|
<value level="3">12</value>
|
||||||
|
<value level="4">19</value>
|
||||||
|
<value level="5">28</value>
|
||||||
|
<value level="6">35</value>
|
||||||
|
<value level="7">46</value>
|
||||||
|
<value level="8">59</value>
|
||||||
|
<value level="9">63</value>
|
||||||
|
<value level="10">75</value>
|
||||||
|
</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="CriticalDamage">
|
||||||
|
<amount>
|
||||||
|
<value level="1">38</value>
|
||||||
|
<value level="2">56</value>
|
||||||
|
<value level="3">78</value>
|
||||||
|
<value level="4">124</value>
|
||||||
|
<value level="5">185</value>
|
||||||
|
<value level="6">250</value>
|
||||||
|
<value level="7">307</value>
|
||||||
|
<value level="8">391</value>
|
||||||
|
<value level="9">421</value>
|
||||||
|
<value level="10">498</value>
|
||||||
|
</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55094" toLevel="1" name="Fire Dragon Pendant Basic Effect Lv. 3">
|
<skill id="55094" toLevel="1" name="Fire Dragon Pendant Basic Effect Lv. 3">
|
||||||
<icon>icon.skill55094</icon>
|
<icon>icon.skill55094</icon>
|
||||||
<abnormalLvl>1</abnormalLvl>
|
|
||||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
|
||||||
<magicLvl>1</magicLvl>
|
<magicLvl>1</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>P</operateType>
|
||||||
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
|
||||||
<magicCriticalRate>5</magicCriticalRate>
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
<hitCancelTime>0</hitCancelTime>
|
|
||||||
<targetType>SELF</targetType>
|
|
||||||
<affectScope>SINGLE</affectScope>
|
|
||||||
<effects>
|
<effects>
|
||||||
<effect name="PAtk">
|
<effect name="PAtk">
|
||||||
<amount>4</amount>
|
<amount>4</amount>
|
||||||
@ -1921,28 +2459,259 @@
|
|||||||
</effects>
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55095" toLevel="10" name="Fire Dragon Pendant Enchant Effect Lvl 3">
|
<skill id="55095" toLevel="10" name="Fire Dragon Pendant Enchant Effect Lvl 3">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<icon>icon.skill55095</icon>
|
||||||
<icon>icon.skill0000</icon>
|
<magicLvl>1</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>P</operateType>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<effects>
|
||||||
|
<effect name="PAtk">
|
||||||
|
<amount>
|
||||||
|
<value level="1">6</value>
|
||||||
|
<value level="2">8</value>
|
||||||
|
<value level="3">12</value>
|
||||||
|
<value level="4">19</value>
|
||||||
|
<value level="5">28</value>
|
||||||
|
<value level="6">35</value>
|
||||||
|
<value level="7">46</value>
|
||||||
|
<value level="8">59</value>
|
||||||
|
<value level="9">63</value>
|
||||||
|
<value level="10">75</value>
|
||||||
|
</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="CriticalDamage">
|
||||||
|
<amount>
|
||||||
|
<value level="1">38</value>
|
||||||
|
<value level="2">56</value>
|
||||||
|
<value level="3">78</value>
|
||||||
|
<value level="4">124</value>
|
||||||
|
<value level="5">185</value>
|
||||||
|
<value level="6">250</value>
|
||||||
|
<value level="7">307</value>
|
||||||
|
<value level="8">391</value>
|
||||||
|
<value level="9">421</value>
|
||||||
|
<value level="10">498</value>
|
||||||
|
</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="CriticalRate">
|
||||||
|
<amount>
|
||||||
|
<value level="1">2</value>
|
||||||
|
<value level="2">3</value>
|
||||||
|
<value level="3">4</value>
|
||||||
|
<value level="4">5</value>
|
||||||
|
<value level="5">6</value>
|
||||||
|
<value level="6">7</value>
|
||||||
|
<value level="7">8</value>
|
||||||
|
<value level="8">10</value>
|
||||||
|
<value level="9">12</value>
|
||||||
|
<value level="10">15</value>
|
||||||
|
</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55096" toLevel="1" name="Fire Dragon Pendant Basic Effect Lv. 4">
|
<skill id="55096" toLevel="1" name="Fire Dragon Pendant Basic Effect Lv. 4">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<icon>icon.skill55096</icon>
|
||||||
<icon>icon.skill0000</icon>
|
<magicLvl>1</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>P</operateType>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<effects>
|
||||||
|
<effect name="PAtk">
|
||||||
|
<amount>4</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="CriticalDamage">
|
||||||
|
<amount>26</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="CriticalRate">
|
||||||
|
<amount>1</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="PAtk">
|
||||||
|
<amount>1</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55097" toLevel="10" name="Fire Dragon Pendant Enchant Effect Lvl 4">
|
<skill id="55097" toLevel="10" name="Fire Dragon Pendant Enchant Effect Lvl 4">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<icon>icon.skill55097</icon>
|
||||||
<icon>icon.skill0000</icon>
|
<magicLvl>1</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>P</operateType>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<effects>
|
||||||
|
<effect name="PAtk">
|
||||||
|
<amount>
|
||||||
|
<value level="1">6</value>
|
||||||
|
<value level="2">8</value>
|
||||||
|
<value level="3">12</value>
|
||||||
|
<value level="4">19</value>
|
||||||
|
<value level="5">28</value>
|
||||||
|
<value level="6">35</value>
|
||||||
|
<value level="7">46</value>
|
||||||
|
<value level="8">59</value>
|
||||||
|
<value level="9">63</value>
|
||||||
|
<value level="10">75</value>
|
||||||
|
</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="CriticalDamage">
|
||||||
|
<amount>
|
||||||
|
<value level="1">38</value>
|
||||||
|
<value level="2">56</value>
|
||||||
|
<value level="3">78</value>
|
||||||
|
<value level="4">124</value>
|
||||||
|
<value level="5">185</value>
|
||||||
|
<value level="6">250</value>
|
||||||
|
<value level="7">307</value>
|
||||||
|
<value level="8">391</value>
|
||||||
|
<value level="9">421</value>
|
||||||
|
<value level="10">498</value>
|
||||||
|
</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="CriticalRate">
|
||||||
|
<amount>
|
||||||
|
<value level="1">1</value>
|
||||||
|
<value level="2">3</value>
|
||||||
|
<value level="3">4</value>
|
||||||
|
<value level="4">5</value>
|
||||||
|
<value level="5">6</value>
|
||||||
|
<value level="6">7</value>
|
||||||
|
<value level="7">8</value>
|
||||||
|
<value level="8">10</value>
|
||||||
|
<value level="9">12</value>
|
||||||
|
<value level="10">15</value>
|
||||||
|
</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="PAtk">
|
||||||
|
<amount>
|
||||||
|
<value level="1">1.5</value>
|
||||||
|
<value level="2">2</value>
|
||||||
|
<value level="3">2.5</value>
|
||||||
|
<value level="4">3</value>
|
||||||
|
<value level="5">3.5</value>
|
||||||
|
<value level="6">4</value>
|
||||||
|
<value level="7">4.5</value>
|
||||||
|
<value level="8">5</value>
|
||||||
|
<value level="9">6</value>
|
||||||
|
<value level="10">8</value>
|
||||||
|
</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55098" toLevel="1" name="Fire Dragon Pendant Basic Effect Lv. 5">
|
<skill id="55098" toLevel="1" name="Fire Dragon Pendant Basic Effect Lv. 5">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<icon>icon.skill55098</icon>
|
||||||
<icon>icon.skill0000</icon>
|
<magicLvl>1</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>P</operateType>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<effects>
|
||||||
|
<effect name="PAtk">
|
||||||
|
<amount>4</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="CriticalDamage">
|
||||||
|
<amount>26</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="CriticalRate">
|
||||||
|
<amount>1</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="PAtk">
|
||||||
|
<amount>1</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="CriticalDamage">
|
||||||
|
<amount>1</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55099" toLevel="10" name="Fire Dragon Pendant Enchant Effect Lvl 5">
|
<skill id="55099" toLevel="10" name="Fire Dragon Pendant Enchant Effect Lvl 5">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<icon>icon.skill55099</icon>
|
||||||
<icon>icon.skill0000</icon>
|
<magicLvl>1</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>P</operateType>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<effects>
|
||||||
|
<effect name="PAtk">
|
||||||
|
<amount>
|
||||||
|
<value level="1">6</value>
|
||||||
|
<value level="2">8</value>
|
||||||
|
<value level="3">12</value>
|
||||||
|
<value level="4">19</value>
|
||||||
|
<value level="5">28</value>
|
||||||
|
<value level="6">35</value>
|
||||||
|
<value level="7">46</value>
|
||||||
|
<value level="8">59</value>
|
||||||
|
<value level="9">63</value>
|
||||||
|
<value level="10">75</value>
|
||||||
|
</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="CriticalDamage">
|
||||||
|
<amount>
|
||||||
|
<value level="1">38</value>
|
||||||
|
<value level="2">56</value>
|
||||||
|
<value level="3">78</value>
|
||||||
|
<value level="4">124</value>
|
||||||
|
<value level="5">185</value>
|
||||||
|
<value level="6">250</value>
|
||||||
|
<value level="7">307</value>
|
||||||
|
<value level="8">391</value>
|
||||||
|
<value level="9">421</value>
|
||||||
|
<value level="10">498</value>
|
||||||
|
</amount>
|
||||||
|
<mode>DIFF</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="CriticalRate">
|
||||||
|
<amount>
|
||||||
|
<value level="1">1</value>
|
||||||
|
<value level="2">3</value>
|
||||||
|
<value level="3">4</value>
|
||||||
|
<value level="4">5</value>
|
||||||
|
<value level="5">6</value>
|
||||||
|
<value level="6">7</value>
|
||||||
|
<value level="7">8</value>
|
||||||
|
<value level="8">10</value>
|
||||||
|
<value level="9">12</value>
|
||||||
|
<value level="10">15</value>
|
||||||
|
</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="PAtk">
|
||||||
|
<amount>
|
||||||
|
<value level="1">1.5</value>
|
||||||
|
<value level="2">2</value>
|
||||||
|
<value level="3">2.5</value>
|
||||||
|
<value level="4">3</value>
|
||||||
|
<value level="5">3.5</value>
|
||||||
|
<value level="6">4</value>
|
||||||
|
<value level="7">4.5</value>
|
||||||
|
<value level="8">5</value>
|
||||||
|
<value level="9">6</value>
|
||||||
|
<value level="10">8</value>
|
||||||
|
</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
<effect name="CriticalDamage">
|
||||||
|
<amount>
|
||||||
|
<value level="1">2</value>
|
||||||
|
<value level="2">3</value>
|
||||||
|
<value level="3">4</value>
|
||||||
|
<value level="4">5</value>
|
||||||
|
<value level="5">6</value>
|
||||||
|
<value level="6">7</value>
|
||||||
|
<value level="7">9</value>
|
||||||
|
<value level="8">11</value>
|
||||||
|
<value level="9">13</value>
|
||||||
|
<value level="10">15</value>
|
||||||
|
</amount>
|
||||||
|
<mode>PER</mode>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
</list>
|
</list>
|
||||||
|
@ -127,9 +127,141 @@
|
|||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55317" toLevel="1" name="Chronicle Chest">
|
<skill id="55317" toLevel="1" name="Chronicle Chest">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<icon>icon.skill55317</icon>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<itemConsumeCount>1</itemConsumeCount>
|
||||||
|
<itemConsumeId>70218</itemConsumeId>
|
||||||
|
<magicLvl>1</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpEncumbered">
|
||||||
|
<weightPercent>20</weightPercent>
|
||||||
|
<slotsPercent>10</slotsPercent>
|
||||||
|
</condition>
|
||||||
|
</conditions>
|
||||||
|
<effects>
|
||||||
|
<effect name="RestorationRandom">
|
||||||
|
<items>
|
||||||
|
<!-- Supply Box -->
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49664" count="1" /> <!-- Weapon Supply Box B-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49665" count="1" /> <!-- Armor Supply Box B-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49666" count="1" /> <!-- Ornament Supply Box B-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49667" count="1" /> <!-- Weapon Supply Box C-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49668" count="1" /> <!-- Armor Supply Box C-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49669" count="1" /> <!-- Ornament Supply Box C-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49541" count="1" /> <!-- Spellbook Chest -->
|
||||||
|
</item>
|
||||||
|
<!-- Enchant Scroll -->
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="951" count="1" /> <!-- Scroll: Enchant Weapon C-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="952" count="1" /> <!-- Scroll: Enchant Armor C-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="947" count="1" /> <!-- Scroll: Enchant Weapon B-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="948" count="1" /> <!-- Scroll: Enchant Armor B-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="6573" count="1" /> <!-- Blessed Scroll: Enchant Weapon C-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="6574" count="1" /> <!-- Blessed Scroll: Enchant Armor C-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="6571" count="1" /> <!-- Blessed Scroll: Enchant Weapon B-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="6572" count="1" /> <!-- Blessed Scroll: Enchant Armor B-grade -->
|
||||||
|
</item>
|
||||||
|
<!-- Mics -->
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="3936" count="1" /> <!-- Blessed Scroll of Resurrection -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="1538" count="1" /> <!-- Blessed Scroll of Escape -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49080" count="1" /> <!-- Rice Cake of Fighting Spirit -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49081" count="1" /> <!-- Rice Cake of Flaming Fighting Spirit -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49518" count="1" /> <!-- Special Pirate Fruit -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49110" count="1" /> <!-- High-Quality Dye Chest -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="70233" count="1" /> <!-- Strawberry Juice -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="70234" count="1" /> <!-- Mongo Juice -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="70235" count="1" /> <!-- Cherry Juice -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="29698" count="1" /> <!-- 2nd Buff Class Scroll -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="29695" count="1" /> <!-- Quick Healing Potion -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="70005" count="1" /> <!-- Sealed Rune Lv.6 -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="70000" count="1" /> <!-- Sealed Rune Lv.1 -->
|
||||||
|
</item>
|
||||||
|
<!-- Material -->
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="1885" count="1" /> <!-- High-grade Suede -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="1877" count="1" /> <!-- Adamantite Nugget -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="1881" count="1" /> <!-- Coarse Bone Powder -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="1880" count="1" /> <!-- Steel -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="1889" count="1" /> <!-- Synthetic Braid -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="1879" count="1" /> <!-- Cokes -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="1882" count="1" /> <!-- Leather -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="1876" count="1" /> <!-- Mithril Ore -->
|
||||||
|
</item>
|
||||||
|
</items>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55318" toLevel="1" name="Refined Rare Accessory Pack">
|
<skill id="55318" toLevel="1" name="Refined Rare Accessory Pack">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||||
@ -137,19 +269,461 @@
|
|||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55319" toLevel="1" name="Lineage II Chest">
|
<skill id="55319" toLevel="1" name="Lineage II Chest">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<icon>icon.skill55319</icon>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<itemConsumeCount>1</itemConsumeCount>
|
||||||
|
<itemConsumeId>29986</itemConsumeId>
|
||||||
|
<magicLvl>1</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpEncumbered">
|
||||||
|
<weightPercent>20</weightPercent>
|
||||||
|
<slotsPercent>10</slotsPercent>
|
||||||
|
</condition>
|
||||||
|
</conditions>
|
||||||
|
<effects>
|
||||||
|
<effect name="RestorationRandom">
|
||||||
|
<items>
|
||||||
|
<!-- Supply Box -->
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="49756" count="1" /> <!-- Cloth Piece -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="49785" count="1" /> <!-- Weapon Supply Box A-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="49664" count="1" /> <!-- Weapon Supply Box B-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="49665" count="1" /> <!-- Armor Supply Box B-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="49666" count="1" /> <!-- Ornament Supply Box B-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="49667" count="1" /> <!-- Weapon Supply Box C-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="49668" count="1" /> <!-- Armor Supply Box C-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="49669" count="1" /> <!-- Ornament Supply Box C-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="49541" count="1" /> <!-- Spellbook Chest -->
|
||||||
|
</item>
|
||||||
|
<!-- Enchant Scroll -->
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="951" count="1" /> <!-- Scroll: Enchant Weapon C-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="952" count="1" /> <!-- Scroll: Enchant Armor C-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="947" count="1" /> <!-- Scroll: Enchant Weapon B-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="948" count="1" /> <!-- Scroll: Enchant Armor B-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="730" count="1" /> <!-- Scroll: Enchant Weapon A-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="6573" count="1" /> <!-- Blessed Scroll: Enchant Weapon C-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="6574" count="1" /> <!-- Blessed Scroll: Enchant Armor C-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="6571" count="1" /> <!-- Blessed Scroll: Enchant Weapon B-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="6572" count="1" /> <!-- Blessed Scroll: Enchant Armor B-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="6569" count="1" /> <!-- Blessed Scroll: Enchant Weapon A-grade -->
|
||||||
|
</item>
|
||||||
|
<!-- Mics -->
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="3936" count="1" /> <!-- Blessed Scroll of Resurrection -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="1538" count="1" /> <!-- Blessed Scroll of Escape -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="49080" count="1" /> <!-- Rice Cake of Fighting Spirit -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="49081" count="1" /> <!-- Rice Cake of Flaming Fighting Spirit -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="49518" count="1" /> <!-- SpecialSpecial Pirate Fruit -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="49110" count="1" /> <!-- High-Quality Dye Chest -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="70233" count="1" /> <!-- Strawberry Juice -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="70234" count="1" /> <!-- Mongo Juice -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="70235" count="1" /> <!-- Cherry Juice -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="29698" count="1" /> <!-- 2nd Buff Class Scroll -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="29695" count="1" /> <!-- Quick Healing Potion -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="90020" count="1" /> <!-- 3rd Class Transfer Dye Box -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="70005" count="1" /> <!-- Sealed Rune Lv.6 -->
|
||||||
|
</item>
|
||||||
|
<!-- Material -->
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="1891" count="1" /> <!-- Artisan's Frame -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="1892" count="1" /> <!-- Blacksmith' Frame -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="1893" count="1" /> <!-- Oriharukon -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="1890" count="1" /> <!-- Mithril Alloy -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="1887" count="1" /> <!-- Varnish of Purity -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="4041" count="1" /> <!-- Mold Hardener -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="1875" count="1" /> <!-- Stone of Purity -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="1888" count="1" /> <!-- Synthetic Cokes -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="4042" count="1" /> <!-- Enria -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="4039" count="1" /> <!-- Mold Glue -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="1874" count="1" /> <!-- Oriharukon Ore -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="1886" count="1" /> <!-- Silver Mold -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="4040" count="1" /> <!-- Mold Lubricant -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="1894" count="1" /> <!-- Crafted Leather" -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="1883" count="1" /> <!-- Steel Mold -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.083333333333333">
|
||||||
|
<item id="4043" count="1" /> <!-- Asofe -->
|
||||||
|
</item>
|
||||||
|
</items>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55320" toLevel="1" name="Memories Chest">
|
<skill id="55320" toLevel="1" name="Memories Chest">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<icon>icon.skill55320</icon>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<itemConsumeCount>1</itemConsumeCount>
|
||||||
|
<itemConsumeId>29988</itemConsumeId>
|
||||||
|
<magicLvl>1</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpEncumbered">
|
||||||
|
<weightPercent>20</weightPercent>
|
||||||
|
<slotsPercent>10</slotsPercent>
|
||||||
|
</condition>
|
||||||
|
</conditions>
|
||||||
|
<effects>
|
||||||
|
<effect name="RestorationRandom">
|
||||||
|
<items>
|
||||||
|
<!-- Supply Box -->
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49664" count="1" /> <!-- Weapon Supply Box B-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49665" count="1" /> <!-- Armor Supply Box B-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49666" count="1" /> <!-- Ornament Supply Box B-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49667" count="1" /> <!-- Weapon Supply Box C-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49668" count="1" /> <!-- Armor Supply Box C-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49669" count="1" /> <!-- Ornament Supply Box C-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49541" count="1" /> <!-- Spellbook Chest -->
|
||||||
|
</item>
|
||||||
|
<!-- Enchant Scroll -->
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="951" count="1" /> <!-- Scroll: Enchant Weapon C-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="952" count="1" /> <!-- Scroll: Enchant Armor C-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="947" count="1" /> <!-- Scroll: Enchant Weapon B-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="948" count="1" /> <!-- Scroll: Enchant Armor B-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="6573" count="1" /> <!-- Blessed Scroll: Enchant Weapon C-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="6574" count="1" /> <!-- Blessed Scroll: Enchant Armor C-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="6571" count="1" /> <!-- Blessed Scroll: Enchant Weapon B-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="6572" count="1" /> <!-- Blessed Scroll: Enchant Armor B-grade -->
|
||||||
|
</item>
|
||||||
|
<!-- Mics -->
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="3936" count="1" /> <!-- Blessed Scroll of Resurrection -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="1538" count="1" /> <!-- Blessed Scroll of Escape -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49080" count="1" /> <!-- Rice Cake of Fighting Spirit -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49081" count="1" /> <!-- Rice Cake of Flaming Fighting Spirit -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49518" count="1" /> <!-- Special Pirate Fruit -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="49110" count="1" /> <!-- High-Quality Dye Chest -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="70233" count="1" /> <!-- Strawberry Juice -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="70234" count="1" /> <!-- Mongo Juice -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="70235" count="1" /> <!-- Cherry Juice -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="29698" count="1" /> <!-- 2nd Buff Class Scroll -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="29695" count="1" /> <!-- Quick Healing Potion -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="70005" count="1" /> <!-- Sealed Rune Lv.6 -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="70000" count="1" /> <!-- Sealed Rune Lv.1 -->
|
||||||
|
</item>
|
||||||
|
<!-- Material -->
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="1885" count="1" /> <!-- High-grade Suede -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="1877" count="1" /> <!-- Adamantite Nugget -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="1881" count="1" /> <!-- Coarse Bone Powder -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="1880" count="1" /> <!-- Steel -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="1889" count="1" /> <!-- Synthetic Braid -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="1879" count="1" /> <!-- Cokes -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="1882" count="1" /> <!-- Leather -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.777777777777778">
|
||||||
|
<item id="1876" count="1" /> <!-- Mithril Ore -->
|
||||||
|
</item>
|
||||||
|
</items>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55321" toLevel="1" name="Chronicle Chest">
|
<skill id="55321" toLevel="1" name="Chronicle Chest">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<icon>icon.skill55321</icon>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<itemConsumeCount>1</itemConsumeCount>
|
||||||
|
<itemConsumeId>29987</itemConsumeId>
|
||||||
|
<magicLvl>1</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpEncumbered">
|
||||||
|
<weightPercent>20</weightPercent>
|
||||||
|
<slotsPercent>10</slotsPercent>
|
||||||
|
</condition>
|
||||||
|
</conditions>
|
||||||
|
<effects>
|
||||||
|
<effect name="RestorationRandom">
|
||||||
|
<items>
|
||||||
|
<!-- Supply Box -->
|
||||||
|
<item chance="1.0">
|
||||||
|
<item id="49667" count="1" /> <!-- Weapon Supply Box C-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="1.0">
|
||||||
|
<item id="49668" count="1" /> <!-- Armor Supply Box C-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="1.0">
|
||||||
|
<item id="49669" count="1" /> <!-- Ornament Supply Box C-Grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="1.0">
|
||||||
|
<item id="49541" count="1" /> <!-- Spellbook Chest -->
|
||||||
|
</item>
|
||||||
|
<item chance="1.0">
|
||||||
|
<item id="49491" count="1" /> <!-- Weapon Supply Box D-Grade -->
|
||||||
|
</item>
|
||||||
|
<!-- Enchant Scroll -->
|
||||||
|
<item chance="4.0">
|
||||||
|
<item id="955" count="1" /> <!-- Scroll: Enchant Weapon D-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="4.0">
|
||||||
|
<item id="956" count="1" /> <!-- Scroll: Enchant Armor D-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.5">
|
||||||
|
<item id="951" count="1" /> <!-- Scroll: Enchant Weapon C-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.5">
|
||||||
|
<item id="952" count="1" /> <!-- Scroll: Enchant Armor C-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="1.5">
|
||||||
|
<item id="6573" count="1" /> <!-- Blessed Scroll: Enchant Weapon C-grade -->
|
||||||
|
</item>
|
||||||
|
<item chance="1.5">
|
||||||
|
<item id="6574" count="1" /> <!-- Blessed Scroll: Enchant Armor C-grade -->
|
||||||
|
</item>
|
||||||
|
<!-- Mics -->
|
||||||
|
<item chance="6.299666666666667">
|
||||||
|
<item id="3936" count="1" /> <!-- Blessed Scroll of Resurrection -->
|
||||||
|
</item>
|
||||||
|
<item chance="6.299666666666667">
|
||||||
|
<item id="1538" count="1" /> <!-- Blessed Scroll of Escape -->
|
||||||
|
</item>
|
||||||
|
<item chance="6.299666666666667">
|
||||||
|
<item id="49080" count="1" /> <!-- Rice Cake of Fighting Spirit -->
|
||||||
|
</item>
|
||||||
|
<item chance="0.001">
|
||||||
|
<item id="70005" count="1" /> <!-- Sealed Rune Lv.6 -->
|
||||||
|
</item>
|
||||||
|
<item chance="0.1">
|
||||||
|
<item id="70000" count="1" /> <!-- Sealed Rune Lv.1 -->
|
||||||
|
</item>
|
||||||
|
<!-- Buff Scroll -->
|
||||||
|
<item chance="3.0">
|
||||||
|
<item id="3926" count="1" /> <!-- Scroll: Guidance -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.0">
|
||||||
|
<item id="3927" count="1" /> <!-- Scroll: Death Whisper -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.0">
|
||||||
|
<item id="3930" count="1" /> <!-- Scroll: Haste -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.0">
|
||||||
|
<item id="29686" count="1" /> <!-- Scroll: Concentration -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.0">
|
||||||
|
<item id="29689" count="1" /> <!-- Scroll: Magic Barrier -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.0">
|
||||||
|
<item id="29690" count="1" /> <!-- Scroll: Blessed Body -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.0">
|
||||||
|
<item id="29691" count="1" /> <!-- Scroll: Blessed Soul -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.0">
|
||||||
|
<item id="3928" count="1" /> <!-- Scroll: Focus -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.0">
|
||||||
|
<item id="3929" count="1" /> <!-- Scroll: Acumen -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.0">
|
||||||
|
<item id="3932" count="1" /> <!-- Scroll: Empower -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.0">
|
||||||
|
<item id="3935" count="1" /> <!-- Scroll: Shield -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.0">
|
||||||
|
<item id="3933" count="1" /> <!-- Scroll: Might -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.0">
|
||||||
|
<item id="3931" count="1" /> <!-- Scroll: Agility -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.0">
|
||||||
|
<item id="3931" count="1" /> <!-- Scroll: Agility -->
|
||||||
|
</item>
|
||||||
|
<item chance="3.0">
|
||||||
|
<item id="4218" count="1" /> <!-- Scroll: Regeneration -->
|
||||||
|
</item>
|
||||||
|
<!-- Material -->
|
||||||
|
<item chance="2.0">
|
||||||
|
<item id="1882" count="1" /> <!-- Leather -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.0">
|
||||||
|
<item id="1876" count="1" /> <!-- Mithril Ore -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.0">
|
||||||
|
<item id="1884" count="2" /> <!-- Cord -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.0">
|
||||||
|
<item id="1895" count="2" /> <!-- Metallic Fiber -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.0">
|
||||||
|
<item id="1870" count="2" /> <!-- Coal -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.0">
|
||||||
|
<item id="1878" count="2" /> <!-- Durable Braid -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.0">
|
||||||
|
<item id="1865" count="2" /> <!-- Varnish -->
|
||||||
|
</item>
|
||||||
|
<item chance="2.0">
|
||||||
|
<item id="1872" count="2" /> <!-- Animal Bone -->
|
||||||
|
</item>
|
||||||
|
</items>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55322" toLevel="1" name="Normal VIP Gain Scroll">
|
<skill id="55322" toLevel="1" name="Normal VIP Gain Scroll">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||||
|
@ -81,244 +81,772 @@
|
|||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55416" toLevel="1" name="Release Agathion's Seal - One-eyed Bat Drove">
|
<skill id="55416" toLevel="1" name="Release Agathion's Seal - One-eyed Bat Drove">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<hitTime>3000</hitTime>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<icon>icon.etc_summon_aga_agit_i00</icon>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="SummonAgathion">
|
||||||
|
<npcId>1513</npcId>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55417" toLevel="1" name="Release Agathion's Seal - Zaken's Spirit Swords">
|
<skill id="55417" toLevel="1" name="Release Agathion's Seal - Zaken's Spirit Swords">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<hitTime>3000</hitTime>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<icon>icon.etc_summon_aga_agit_i00</icon>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="SummonAgathion">
|
||||||
|
<npcId>1595</npcId>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55418" toLevel="1" name="Release Agathion's Seal - Pegasus">
|
<skill id="55418" toLevel="1" name="Release Agathion's Seal - Pegasus">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<hitTime>3000</hitTime>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<icon>icon.etc_summon_aga_agit_i00</icon>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="SummonAgathion">
|
||||||
|
<npcId>1514</npcId>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55419" toLevel="1" name="Release Agathion's Seal - Guangong">
|
<skill id="55419" toLevel="1" name="Release Agathion's Seal - Guangong">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<hitTime>3000</hitTime>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<icon>icon.etc_summon_aga_agit_i00</icon>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="SummonAgathion">
|
||||||
|
<npcId>1551</npcId>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55420" toLevel="1" name="Release Agathion's Seal - God of Fortune">
|
<skill id="55420" toLevel="1" name="Release Agathion's Seal - God of Fortune">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<hitTime>3000</hitTime>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<icon>icon.etc_summon_aga_agit_i00</icon>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="SummonAgathion">
|
||||||
|
<npcId>1523</npcId>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55421" toLevel="1" name="Release Agathion's Seal - Phoenix">
|
<skill id="55421" toLevel="1" name="Release Agathion's Seal - Phoenix">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<hitTime>3000</hitTime>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<icon>icon.etc_summon_aga_agit_i00</icon>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="SummonAgathion">
|
||||||
|
<npcId>1574</npcId>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55422" toLevel="1" name="Release Agathion's Seal - Saerom">
|
<skill id="55422" toLevel="1" name="Release Agathion's Seal - Saerom">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<hitTime>3000</hitTime>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<icon>icon.etc_summon_aga_agit_i00</icon>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="SummonAgathion">
|
||||||
|
<npcId>16063</npcId>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55423" toLevel="1" name="Release Agathion's Seal - Gwanseum Nyang">
|
<skill id="55423" toLevel="1" name="Release Agathion's Seal - Gwanseum Nyang">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<hitTime>3000</hitTime>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<icon>icon.etc_summon_aga_agit_i00</icon>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="SummonAgathion">
|
||||||
|
<npcId>1552</npcId>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55424" toLevel="1" name="Release Agathion's Seal - Blue Opera">
|
<skill id="55424" toLevel="1" name="Release Agathion's Seal - Blue Opera">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<hitTime>3000</hitTime>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<icon>icon.etc_summon_aga_agit_i00</icon>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="SummonAgathion">
|
||||||
|
<npcId>1553</npcId>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55425" toLevel="1" name="Release Agathion's Seal - Red Opera">
|
<skill id="55425" toLevel="1" name="Release Agathion's Seal - Red Opera">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<hitTime>3000</hitTime>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<icon>icon.etc_summon_aga_agit_i00</icon>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="SummonAgathion">
|
||||||
|
<npcId>1554</npcId>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55426" toLevel="1" name="Release Agathion's Seal - Miss Chipao">
|
<skill id="55426" toLevel="1" name="Release Agathion's Seal - Miss Chipao">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<hitTime>3000</hitTime>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<icon>icon.etc_summon_aga_agit_i00</icon>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="SummonAgathion">
|
||||||
|
<npcId>1556</npcId>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55427" toLevel="1" name="Release Agathion's Seal - Flower Fairy Spirit">
|
<skill id="55427" toLevel="1" name="Release Agathion's Seal - Flower Fairy Spirit">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<hitTime>3000</hitTime>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<icon>icon.etc_summon_aga_agit_i00</icon>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="SummonAgathion">
|
||||||
|
<npcId>1586</npcId>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55428" toLevel="1" name="Release Agathion's Seal - Iken">
|
<skill id="55428" toLevel="1" name="Release Agathion's Seal - Iken">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<hitTime>3000</hitTime>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<icon>icon.etc_summon_aga_agit_i00</icon>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="SummonAgathion">
|
||||||
|
<npcId>1539</npcId>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55429" toLevel="1" name="Release Agathion's Seal - Lanya">
|
<skill id="55429" toLevel="1" name="Release Agathion's Seal - Lanya">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<hitTime>3000</hitTime>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<icon>icon.etc_summon_aga_agit_i00</icon>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="SummonAgathion">
|
||||||
|
<npcId>1540</npcId>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55430" toLevel="1" name="Release Agathion's Seal - Gnosian">
|
<skill id="55430" toLevel="1" name="Release Agathion's Seal - Gnosian">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<hitTime>3000</hitTime>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<icon>icon.etc_summon_aga_agit_i00</icon>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="SummonAgathion">
|
||||||
|
<npcId>1541</npcId>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55431" toLevel="1" name="Release Agathion's Seal - Cheerleader Orodriel">
|
<skill id="55431" toLevel="1" name="Release Agathion's Seal - Cheerleader Orodriel">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<hitTime>3000</hitTime>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<icon>icon.etc_summon_aga_agit_i00</icon>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="SummonAgathion">
|
||||||
|
<npcId>1542</npcId>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55432" toLevel="1" name="Release Agathion's Seal - Lakinos">
|
<skill id="55432" toLevel="1" name="Release Agathion's Seal - Lakinos">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<hitTime>3000</hitTime>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<icon>icon.etc_summon_aga_agit_i00</icon>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="SummonAgathion">
|
||||||
|
<npcId>1543</npcId>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55433" toLevel="1" name="Release Agathion's Seal - Mortia">
|
<skill id="55433" toLevel="1" name="Release Agathion's Seal - Mortia">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<hitTime>3000</hitTime>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<icon>icon.etc_summon_aga_agit_i00</icon>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="SummonAgathion">
|
||||||
|
<npcId>1544</npcId>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55434" toLevel="1" name="Release Agathion's Seal - Heintz">
|
<skill id="55434" toLevel="1" name="Release Agathion's Seal - Heintz">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<hitTime>3000</hitTime>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<icon>icon.etc_summon_aga_agit_i00</icon>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="SummonAgathion">
|
||||||
|
<npcId>1545</npcId>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55435" toLevel="1" name="Release Agathion's Seal - Meruril">
|
<skill id="55435" toLevel="1" name="Release Agathion's Seal - Meruril">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<hitTime>3000</hitTime>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<icon>icon.etc_summon_aga_agit_i00</icon>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="SummonAgathion">
|
||||||
|
<npcId>1546</npcId>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55436" toLevel="1" name="Release Agathion's Seal - Taman Zu Rapatui">
|
<skill id="55436" toLevel="1" name="Release Agathion's Seal - Taman Zu Rapatui">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<hitTime>3000</hitTime>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<icon>icon.etc_summon_aga_agit_i00</icon>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="SummonAgathion">
|
||||||
|
<npcId>1547</npcId>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55437" toLevel="1" name="Release Agathion's Seal - Kaurin">
|
<skill id="55437" toLevel="1" name="Release Agathion's Seal - Kaurin">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<hitTime>3000</hitTime>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<icon>icon.etc_summon_aga_agit_i00</icon>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="SummonAgathion">
|
||||||
|
<npcId>1548</npcId>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55438" toLevel="1" name="Release Agathion's Seal - Ahertbein">
|
<skill id="55438" toLevel="1" name="Release Agathion's Seal - Ahertbein">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<hitTime>3000</hitTime>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<icon>icon.etc_summon_aga_agit_i00</icon>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="SummonAgathion">
|
||||||
|
<npcId>1549</npcId>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55439" toLevel="1" name="Release Agathion's Seal - Naonin">
|
<skill id="55439" toLevel="1" name="Release Agathion's Seal - Naonin">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<hitTime>3000</hitTime>
|
||||||
<icon>icon.skill0000</icon>
|
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<icon>icon.etc_summon_aga_agit_i00</icon>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<effects>
|
||||||
|
<effect name="SummonAgathion">
|
||||||
|
<npcId>1550</npcId>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55440" toLevel="1" name="One-eyed Bat Drove Agathion Cute Trick">
|
<skill id="55440" toLevel="1" name="One-eyed Bat Drove Agathion Cute Trick">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
|
||||||
<icon>icon.skill0000</icon>
|
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>-5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
|
<icon>icon.skill_agathion_cute</icon>
|
||||||
|
<hitTime>3000</hitTime>
|
||||||
|
<isMagic>2</isMagic>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpNeedAgathion" />
|
||||||
|
</conditions>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55441" toLevel="1" name="Zaken's Spirit Swords Agathion Cute Trick">
|
<skill id="55441" toLevel="1" name="Zaken's Spirit Swords Agathion Cute Trick">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
|
||||||
<icon>icon.skill0000</icon>
|
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>-5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
|
<icon>icon.skill_agathion_cute</icon>
|
||||||
|
<hitTime>3000</hitTime>
|
||||||
|
<isMagic>2</isMagic>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpNeedAgathion" />
|
||||||
|
</conditions>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55442" toLevel="1" name="Pegasus Agathion Cute Trick">
|
<skill id="55442" toLevel="1" name="Pegasus Agathion Cute Trick">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
|
||||||
<icon>icon.skill0000</icon>
|
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>-5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
|
<icon>icon.skill_agathion_cute</icon>
|
||||||
|
<hitTime>3000</hitTime>
|
||||||
|
<isMagic>2</isMagic>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpNeedAgathion" />
|
||||||
|
</conditions>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55443" toLevel="1" name="Guangong Agathion Cute Trick">
|
<skill id="55443" toLevel="1" name="Guangong Agathion Cute Trick">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
|
||||||
<icon>icon.skill0000</icon>
|
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>-5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
|
<icon>icon.skill_agathion_cute</icon>
|
||||||
|
<hitTime>3000</hitTime>
|
||||||
|
<isMagic>2</isMagic>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpNeedAgathion" />
|
||||||
|
</conditions>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55444" toLevel="1" name="God of Fortune Agathion Cute Trick">
|
<skill id="55444" toLevel="1" name="God of Fortune Agathion Cute Trick">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
|
||||||
<icon>icon.skill0000</icon>
|
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>-5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
|
<icon>icon.skill_agathion_cute</icon>
|
||||||
|
<hitTime>3000</hitTime>
|
||||||
|
<isMagic>2</isMagic>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpNeedAgathion" />
|
||||||
|
</conditions>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55445" toLevel="1" name="Phoenix Agathion Cute Trick">
|
<skill id="55445" toLevel="1" name="Phoenix Agathion Cute Trick">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
|
||||||
<icon>icon.skill0000</icon>
|
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>-5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
|
<icon>icon.skill_agathion_cute</icon>
|
||||||
|
<hitTime>3000</hitTime>
|
||||||
|
<isMagic>2</isMagic>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpNeedAgathion" />
|
||||||
|
</conditions>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55446" toLevel="1" name="Saerom Agathion Cute Trick">
|
<skill id="55446" toLevel="1" name="Saerom Agathion Cute Trick">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
|
||||||
<icon>icon.skill0000</icon>
|
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>-5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
|
<icon>icon.skill_agathion_cute</icon>
|
||||||
|
<hitTime>3000</hitTime>
|
||||||
|
<isMagic>2</isMagic>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpNeedAgathion" />
|
||||||
|
</conditions>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55447" toLevel="1" name="Gwanseum Nyang Agathion Cute Trick">
|
<skill id="55447" toLevel="1" name="Gwanseum Nyang Agathion Cute Trick">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
|
||||||
<icon>icon.skill0000</icon>
|
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>-5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
|
<icon>icon.skill_agathion_cute</icon>
|
||||||
|
<hitTime>3000</hitTime>
|
||||||
|
<isMagic>2</isMagic>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpNeedAgathion" />
|
||||||
|
</conditions>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55448" toLevel="1" name="Blue Opera Agathion Cute Trick">
|
<skill id="55448" toLevel="1" name="Blue Opera Agathion Cute Trick">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
|
||||||
<icon>icon.skill0000</icon>
|
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>-5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
|
<icon>icon.skill_agathion_cute</icon>
|
||||||
|
<hitTime>3000</hitTime>
|
||||||
|
<isMagic>2</isMagic>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpNeedAgathion" />
|
||||||
|
</conditions>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55449" toLevel="1" name="Red Opera Agathion Cute Trick">
|
<skill id="55449" toLevel="1" name="Red Opera Agathion Cute Trick">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
|
||||||
<icon>icon.skill0000</icon>
|
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>-5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
|
<icon>icon.skill_agathion_cute</icon>
|
||||||
|
<hitTime>3000</hitTime>
|
||||||
|
<isMagic>2</isMagic>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpNeedAgathion" />
|
||||||
|
</conditions>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55450" toLevel="1" name="Miss Chipao Agathion Cute Trick">
|
<skill id="55450" toLevel="1" name="Miss Chipao Agathion Cute Trick">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
|
||||||
<icon>icon.skill0000</icon>
|
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>-5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
|
<icon>icon.skill_agathion_cute</icon>
|
||||||
|
<hitTime>3000</hitTime>
|
||||||
|
<isMagic>2</isMagic>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpNeedAgathion" />
|
||||||
|
</conditions>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55451" toLevel="1" name="Flower Fairy Spirit Agathion Cute Trick">
|
<skill id="55451" toLevel="1" name="Flower Fairy Spirit Agathion Cute Trick">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
|
||||||
<icon>icon.skill0000</icon>
|
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>-5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
|
<icon>icon.skill_agathion_cute</icon>
|
||||||
|
<hitTime>3000</hitTime>
|
||||||
|
<isMagic>2</isMagic>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpNeedAgathion" />
|
||||||
|
</conditions>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55452" toLevel="1" name="Iken Agathion Cute Trick">
|
<skill id="55452" toLevel="1" name="Iken Agathion Cute Trick">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
|
||||||
<icon>icon.skill0000</icon>
|
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>-5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
|
<icon>icon.skill_agathion_cute</icon>
|
||||||
|
<hitTime>3000</hitTime>
|
||||||
|
<isMagic>2</isMagic>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpNeedAgathion" />
|
||||||
|
</conditions>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55453" toLevel="1" name="Lanya Agathion Cute Trick">
|
<skill id="55453" toLevel="1" name="Lanya Agathion Cute Trick">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
|
||||||
<icon>icon.skill0000</icon>
|
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>-5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
|
<icon>icon.skill_agathion_cute</icon>
|
||||||
|
<hitTime>3000</hitTime>
|
||||||
|
<isMagic>2</isMagic>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpNeedAgathion" />
|
||||||
|
</conditions>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55454" toLevel="1" name="Gnosian Agathion Cute Trick">
|
<skill id="55454" toLevel="1" name="Gnosian Agathion Cute Trick">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
|
||||||
<icon>icon.skill0000</icon>
|
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>-5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
|
<icon>icon.skill_agathion_cute</icon>
|
||||||
|
<hitTime>3000</hitTime>
|
||||||
|
<isMagic>2</isMagic>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpNeedAgathion" />
|
||||||
|
</conditions>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55455" toLevel="1" name="Cheerleader Orodriel Agathion Cute Trick">
|
<skill id="55455" toLevel="1" name="Cheerleader Orodriel Agathion Cute Trick">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
|
||||||
<icon>icon.skill0000</icon>
|
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>-5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
|
<icon>icon.skill_agathion_cute</icon>
|
||||||
|
<hitTime>3000</hitTime>
|
||||||
|
<isMagic>2</isMagic>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpNeedAgathion" />
|
||||||
|
</conditions>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55456" toLevel="1" name="Lakinos Agathion Cute Trick">
|
<skill id="55456" toLevel="1" name="Lakinos Agathion Cute Trick">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
|
||||||
<icon>icon.skill0000</icon>
|
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>-5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
|
<icon>icon.skill_agathion_cute</icon>
|
||||||
|
<hitTime>3000</hitTime>
|
||||||
|
<isMagic>2</isMagic>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpNeedAgathion" />
|
||||||
|
</conditions>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55457" toLevel="1" name="Mortia Agathion Cute Trick">
|
<skill id="55457" toLevel="1" name="Mortia Agathion Cute Trick">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
|
||||||
<icon>icon.skill0000</icon>
|
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>-5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
|
<icon>icon.skill_agathion_cute</icon>
|
||||||
|
<hitTime>3000</hitTime>
|
||||||
|
<isMagic>2</isMagic>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpNeedAgathion" />
|
||||||
|
</conditions>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55458" toLevel="1" name="Heintz Agathion Cute Trick">
|
<skill id="55458" toLevel="1" name="Heintz Agathion Cute Trick">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
|
||||||
<icon>icon.skill0000</icon>
|
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>-5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
|
<icon>icon.skill_agathion_cute</icon>
|
||||||
|
<hitTime>3000</hitTime>
|
||||||
|
<isMagic>2</isMagic>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpNeedAgathion" />
|
||||||
|
</conditions>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55459" toLevel="1" name="Meruril Agathion Cute Trick">
|
<skill id="55459" toLevel="1" name="Meruril Agathion Cute Trick">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
|
||||||
<icon>icon.skill0000</icon>
|
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>-5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
|
<icon>icon.skill_agathion_cute</icon>
|
||||||
|
<hitTime>3000</hitTime>
|
||||||
|
<isMagic>2</isMagic>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpNeedAgathion" />
|
||||||
|
</conditions>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55460" toLevel="1" name="Taman Zu Rapatui Agathion Cute Trick">
|
<skill id="55460" toLevel="1" name="Taman Zu Rapatui Agathion Cute Trick">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
|
||||||
<icon>icon.skill0000</icon>
|
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>-5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
|
<icon>icon.skill_agathion_cute</icon>
|
||||||
|
<hitTime>3000</hitTime>
|
||||||
|
<isMagic>2</isMagic>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpNeedAgathion" />
|
||||||
|
</conditions>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55461" toLevel="1" name="Kaurin Agathion Cute Trick">
|
<skill id="55461" toLevel="1" name="Kaurin Agathion Cute Trick">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
|
||||||
<icon>icon.skill0000</icon>
|
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>-5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
|
<icon>icon.skill_agathion_cute</icon>
|
||||||
|
<hitTime>3000</hitTime>
|
||||||
|
<isMagic>2</isMagic>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpNeedAgathion" />
|
||||||
|
</conditions>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55462" toLevel="1" name="Ahertbein Agathion Cute Trick">
|
<skill id="55462" toLevel="1" name="Ahertbein Agathion Cute Trick">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
|
||||||
<icon>icon.skill0000</icon>
|
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>-5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
|
<icon>icon.skill_agathion_cute</icon>
|
||||||
|
<hitTime>3000</hitTime>
|
||||||
|
<isMagic>2</isMagic>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpNeedAgathion" />
|
||||||
|
</conditions>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55463" toLevel="1" name="Naonin Agathion Cute Trick">
|
<skill id="55463" toLevel="1" name="Naonin Agathion Cute Trick">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
|
||||||
<icon>icon.skill0000</icon>
|
|
||||||
<operateType>A1</operateType>
|
<operateType>A1</operateType>
|
||||||
|
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||||
|
<magicCriticalRate>-5</magicCriticalRate>
|
||||||
|
<hitCancelTime>0</hitCancelTime>
|
||||||
|
<magicLvl>85</magicLvl>
|
||||||
|
<icon>icon.skill_agathion_cute</icon>
|
||||||
|
<hitTime>3000</hitTime>
|
||||||
|
<isMagic>2</isMagic>
|
||||||
|
<targetType>SELF</targetType>
|
||||||
|
<affectScope>SINGLE</affectScope>
|
||||||
|
<conditions>
|
||||||
|
<condition name="OpNeedAgathion" />
|
||||||
|
</conditions>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="55464" toLevel="1" name="Energy of Protection">
|
<skill id="55464" toLevel="1" name="Energy of Protection">
|
||||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||||
|
Loading…
Reference in New Issue
Block a user