Addition of GameClient pending packet queue.
This commit is contained in:
@ -21,6 +21,8 @@ import java.sql.Connection;
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import java.sql.PreparedStatement;
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import java.sql.SQLException;
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import java.util.List;
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import java.util.Queue;
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import java.util.concurrent.ConcurrentLinkedQueue;
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import java.util.concurrent.locks.ReentrantLock;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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@ -65,6 +67,7 @@ public class GameClient extends NetClient
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{
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protected static final Logger LOGGER_ACCOUNTING = Logger.getLogger("accounting");
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private final Queue<ServerPacket> _pendingPackets = new ConcurrentLinkedQueue<>();
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private final FloodProtectors _floodProtectors = new FloodProtectors(this);
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private final ReentrantLock _playerLock = new ReentrantLock();
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private ConnectionState _connectionState = ConnectionState.CONNECTED;
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@ -216,6 +219,22 @@ public class GameClient extends NetClient
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}
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}
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if (Config.PACKET_ENCRYPTION)
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{
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_pendingPackets.add(packet);
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synchronized (_pendingPackets)
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{
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writePacket(_pendingPackets.poll());
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}
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}
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else
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{
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writePacket(packet);
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}
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}
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private void writePacket(ServerPacket packet)
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{
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try
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{
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if ((getChannel() != null) && getChannel().isConnected())
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@ -21,6 +21,8 @@ import java.sql.Connection;
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import java.sql.PreparedStatement;
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import java.sql.SQLException;
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import java.util.List;
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import java.util.Queue;
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import java.util.concurrent.ConcurrentLinkedQueue;
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import java.util.concurrent.locks.ReentrantLock;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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@ -65,6 +67,7 @@ public class GameClient extends NetClient
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{
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protected static final Logger LOGGER_ACCOUNTING = Logger.getLogger("accounting");
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private final Queue<ServerPacket> _pendingPackets = new ConcurrentLinkedQueue<>();
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private final FloodProtectors _floodProtectors = new FloodProtectors(this);
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private final ReentrantLock _playerLock = new ReentrantLock();
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private ConnectionState _connectionState = ConnectionState.CONNECTED;
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@ -216,6 +219,22 @@ public class GameClient extends NetClient
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}
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}
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if (Config.PACKET_ENCRYPTION)
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{
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_pendingPackets.add(packet);
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synchronized (_pendingPackets)
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{
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writePacket(_pendingPackets.poll());
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}
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}
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else
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{
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writePacket(packet);
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}
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}
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private void writePacket(ServerPacket packet)
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{
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try
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{
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if ((getChannel() != null) && getChannel().isConnected())
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|
@ -21,6 +21,8 @@ import java.sql.Connection;
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import java.sql.PreparedStatement;
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import java.sql.SQLException;
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import java.util.List;
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import java.util.Queue;
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import java.util.concurrent.ConcurrentLinkedQueue;
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import java.util.concurrent.locks.ReentrantLock;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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@ -65,6 +67,7 @@ public class GameClient extends NetClient
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{
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protected static final Logger LOGGER_ACCOUNTING = Logger.getLogger("accounting");
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private final Queue<ServerPacket> _pendingPackets = new ConcurrentLinkedQueue<>();
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private final FloodProtectors _floodProtectors = new FloodProtectors(this);
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private final ReentrantLock _playerLock = new ReentrantLock();
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private ConnectionState _connectionState = ConnectionState.CONNECTED;
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@ -216,6 +219,22 @@ public class GameClient extends NetClient
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}
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}
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if (Config.PACKET_ENCRYPTION)
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{
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_pendingPackets.add(packet);
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synchronized (_pendingPackets)
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{
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writePacket(_pendingPackets.poll());
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}
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}
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else
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{
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writePacket(packet);
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}
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}
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private void writePacket(ServerPacket packet)
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{
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try
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{
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if ((getChannel() != null) && getChannel().isConnected())
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@ -21,6 +21,8 @@ import java.sql.Connection;
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import java.sql.PreparedStatement;
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import java.sql.SQLException;
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import java.util.List;
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import java.util.Queue;
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import java.util.concurrent.ConcurrentLinkedQueue;
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import java.util.concurrent.locks.ReentrantLock;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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@ -65,6 +67,7 @@ public class GameClient extends NetClient
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{
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protected static final Logger LOGGER_ACCOUNTING = Logger.getLogger("accounting");
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private final Queue<ServerPacket> _pendingPackets = new ConcurrentLinkedQueue<>();
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private final FloodProtectors _floodProtectors = new FloodProtectors(this);
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private final ReentrantLock _playerLock = new ReentrantLock();
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private ConnectionState _connectionState = ConnectionState.CONNECTED;
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@ -216,6 +219,22 @@ public class GameClient extends NetClient
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}
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}
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if (Config.PACKET_ENCRYPTION)
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{
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_pendingPackets.add(packet);
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synchronized (_pendingPackets)
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{
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writePacket(_pendingPackets.poll());
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}
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}
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else
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{
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writePacket(packet);
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}
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}
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private void writePacket(ServerPacket packet)
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{
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try
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{
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if ((getChannel() != null) && getChannel().isConnected())
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|
@ -21,6 +21,8 @@ import java.sql.Connection;
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import java.sql.PreparedStatement;
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import java.sql.SQLException;
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import java.util.List;
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import java.util.Queue;
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import java.util.concurrent.ConcurrentLinkedQueue;
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import java.util.concurrent.locks.ReentrantLock;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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@ -65,6 +67,7 @@ public class GameClient extends NetClient
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{
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protected static final Logger LOGGER_ACCOUNTING = Logger.getLogger("accounting");
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private final Queue<ServerPacket> _pendingPackets = new ConcurrentLinkedQueue<>();
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private final FloodProtectors _floodProtectors = new FloodProtectors(this);
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private final ReentrantLock _playerLock = new ReentrantLock();
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private ConnectionState _connectionState = ConnectionState.CONNECTED;
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@ -216,6 +219,22 @@ public class GameClient extends NetClient
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}
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}
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if (Config.PACKET_ENCRYPTION)
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{
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_pendingPackets.add(packet);
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synchronized (_pendingPackets)
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{
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writePacket(_pendingPackets.poll());
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}
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}
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else
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{
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writePacket(packet);
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}
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}
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private void writePacket(ServerPacket packet)
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{
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try
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{
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if ((getChannel() != null) && getChannel().isConnected())
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|
@ -21,6 +21,8 @@ import java.sql.Connection;
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import java.sql.PreparedStatement;
|
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import java.sql.SQLException;
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import java.util.List;
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import java.util.Queue;
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import java.util.concurrent.ConcurrentLinkedQueue;
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import java.util.concurrent.locks.ReentrantLock;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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@ -65,6 +67,7 @@ public class GameClient extends NetClient
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{
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protected static final Logger LOGGER_ACCOUNTING = Logger.getLogger("accounting");
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private final Queue<ServerPacket> _pendingPackets = new ConcurrentLinkedQueue<>();
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private final FloodProtectors _floodProtectors = new FloodProtectors(this);
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private final ReentrantLock _playerLock = new ReentrantLock();
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private ConnectionState _connectionState = ConnectionState.CONNECTED;
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@ -216,6 +219,22 @@ public class GameClient extends NetClient
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}
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}
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if (Config.PACKET_ENCRYPTION)
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{
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_pendingPackets.add(packet);
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synchronized (_pendingPackets)
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{
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writePacket(_pendingPackets.poll());
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}
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}
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else
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{
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writePacket(packet);
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}
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}
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private void writePacket(ServerPacket packet)
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{
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try
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{
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if ((getChannel() != null) && getChannel().isConnected())
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|
@ -21,6 +21,8 @@ import java.sql.Connection;
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import java.sql.PreparedStatement;
|
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import java.sql.SQLException;
|
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import java.util.List;
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import java.util.Queue;
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import java.util.concurrent.ConcurrentLinkedQueue;
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import java.util.concurrent.locks.ReentrantLock;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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@ -65,6 +67,7 @@ public class GameClient extends NetClient
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{
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protected static final Logger LOGGER_ACCOUNTING = Logger.getLogger("accounting");
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private final Queue<ServerPacket> _pendingPackets = new ConcurrentLinkedQueue<>();
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private final FloodProtectors _floodProtectors = new FloodProtectors(this);
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private final ReentrantLock _playerLock = new ReentrantLock();
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private ConnectionState _connectionState = ConnectionState.CONNECTED;
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@ -216,6 +219,22 @@ public class GameClient extends NetClient
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}
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}
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if (Config.PACKET_ENCRYPTION)
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{
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_pendingPackets.add(packet);
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synchronized (_pendingPackets)
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{
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writePacket(_pendingPackets.poll());
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}
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}
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else
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{
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writePacket(packet);
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}
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}
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private void writePacket(ServerPacket packet)
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{
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try
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{
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if ((getChannel() != null) && getChannel().isConnected())
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|
@ -21,6 +21,8 @@ import java.sql.Connection;
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import java.sql.PreparedStatement;
|
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import java.sql.SQLException;
|
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import java.util.List;
|
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import java.util.Queue;
|
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import java.util.concurrent.ConcurrentLinkedQueue;
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import java.util.concurrent.locks.ReentrantLock;
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import java.util.logging.Level;
|
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import java.util.logging.Logger;
|
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@ -65,6 +67,7 @@ public class GameClient extends NetClient
|
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{
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protected static final Logger LOGGER_ACCOUNTING = Logger.getLogger("accounting");
|
||||
|
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private final Queue<ServerPacket> _pendingPackets = new ConcurrentLinkedQueue<>();
|
||||
private final FloodProtectors _floodProtectors = new FloodProtectors(this);
|
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private final ReentrantLock _playerLock = new ReentrantLock();
|
||||
private ConnectionState _connectionState = ConnectionState.CONNECTED;
|
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@ -216,6 +219,22 @@ public class GameClient extends NetClient
|
||||
}
|
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}
|
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|
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if (Config.PACKET_ENCRYPTION)
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{
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_pendingPackets.add(packet);
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synchronized (_pendingPackets)
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{
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writePacket(_pendingPackets.poll());
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}
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}
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else
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{
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writePacket(packet);
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}
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}
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private void writePacket(ServerPacket packet)
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{
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try
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{
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if ((getChannel() != null) && getChannel().isConnected())
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||||
|
@ -21,6 +21,8 @@ import java.sql.Connection;
|
||||
import java.sql.PreparedStatement;
|
||||
import java.sql.SQLException;
|
||||
import java.util.List;
|
||||
import java.util.Queue;
|
||||
import java.util.concurrent.ConcurrentLinkedQueue;
|
||||
import java.util.concurrent.locks.ReentrantLock;
|
||||
import java.util.logging.Level;
|
||||
import java.util.logging.Logger;
|
||||
@ -65,6 +67,7 @@ public class GameClient extends NetClient
|
||||
{
|
||||
protected static final Logger LOGGER_ACCOUNTING = Logger.getLogger("accounting");
|
||||
|
||||
private final Queue<ServerPacket> _pendingPackets = new ConcurrentLinkedQueue<>();
|
||||
private final FloodProtectors _floodProtectors = new FloodProtectors(this);
|
||||
private final ReentrantLock _playerLock = new ReentrantLock();
|
||||
private ConnectionState _connectionState = ConnectionState.CONNECTED;
|
||||
@ -216,6 +219,22 @@ public class GameClient extends NetClient
|
||||
}
|
||||
}
|
||||
|
||||
if (Config.PACKET_ENCRYPTION)
|
||||
{
|
||||
_pendingPackets.add(packet);
|
||||
synchronized (_pendingPackets)
|
||||
{
|
||||
writePacket(_pendingPackets.poll());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
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writePacket(packet);
|
||||
}
|
||||
}
|
||||
|
||||
private void writePacket(ServerPacket packet)
|
||||
{
|
||||
try
|
||||
{
|
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if ((getChannel() != null) && getChannel().isConnected())
|
||||
|
@ -21,6 +21,8 @@ import java.sql.Connection;
|
||||
import java.sql.PreparedStatement;
|
||||
import java.sql.SQLException;
|
||||
import java.util.List;
|
||||
import java.util.Queue;
|
||||
import java.util.concurrent.ConcurrentLinkedQueue;
|
||||
import java.util.concurrent.locks.ReentrantLock;
|
||||
import java.util.logging.Level;
|
||||
import java.util.logging.Logger;
|
||||
@ -65,6 +67,7 @@ public class GameClient extends NetClient
|
||||
{
|
||||
protected static final Logger LOGGER_ACCOUNTING = Logger.getLogger("accounting");
|
||||
|
||||
private final Queue<ServerPacket> _pendingPackets = new ConcurrentLinkedQueue<>();
|
||||
private final FloodProtectors _floodProtectors = new FloodProtectors(this);
|
||||
private final ReentrantLock _playerLock = new ReentrantLock();
|
||||
private ConnectionState _connectionState = ConnectionState.CONNECTED;
|
||||
@ -216,6 +219,22 @@ public class GameClient extends NetClient
|
||||
}
|
||||
}
|
||||
|
||||
if (Config.PACKET_ENCRYPTION)
|
||||
{
|
||||
_pendingPackets.add(packet);
|
||||
synchronized (_pendingPackets)
|
||||
{
|
||||
writePacket(_pendingPackets.poll());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
writePacket(packet);
|
||||
}
|
||||
}
|
||||
|
||||
private void writePacket(ServerPacket packet)
|
||||
{
|
||||
try
|
||||
{
|
||||
if ((getChannel() != null) && getChannel().isConnected())
|
||||
|
@ -21,6 +21,8 @@ import java.sql.Connection;
|
||||
import java.sql.PreparedStatement;
|
||||
import java.sql.SQLException;
|
||||
import java.util.List;
|
||||
import java.util.Queue;
|
||||
import java.util.concurrent.ConcurrentLinkedQueue;
|
||||
import java.util.concurrent.locks.ReentrantLock;
|
||||
import java.util.logging.Level;
|
||||
import java.util.logging.Logger;
|
||||
@ -65,6 +67,7 @@ public class GameClient extends NetClient
|
||||
{
|
||||
protected static final Logger LOGGER_ACCOUNTING = Logger.getLogger("accounting");
|
||||
|
||||
private final Queue<ServerPacket> _pendingPackets = new ConcurrentLinkedQueue<>();
|
||||
private final FloodProtectors _floodProtectors = new FloodProtectors(this);
|
||||
private final ReentrantLock _playerLock = new ReentrantLock();
|
||||
private ConnectionState _connectionState = ConnectionState.CONNECTED;
|
||||
@ -216,6 +219,22 @@ public class GameClient extends NetClient
|
||||
}
|
||||
}
|
||||
|
||||
if (Config.PACKET_ENCRYPTION)
|
||||
{
|
||||
_pendingPackets.add(packet);
|
||||
synchronized (_pendingPackets)
|
||||
{
|
||||
writePacket(_pendingPackets.poll());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
writePacket(packet);
|
||||
}
|
||||
}
|
||||
|
||||
private void writePacket(ServerPacket packet)
|
||||
{
|
||||
try
|
||||
{
|
||||
if ((getChannel() != null) && getChannel().isConnected())
|
||||
|
@ -21,6 +21,8 @@ import java.sql.Connection;
|
||||
import java.sql.PreparedStatement;
|
||||
import java.sql.SQLException;
|
||||
import java.util.List;
|
||||
import java.util.Queue;
|
||||
import java.util.concurrent.ConcurrentLinkedQueue;
|
||||
import java.util.concurrent.locks.ReentrantLock;
|
||||
import java.util.logging.Level;
|
||||
import java.util.logging.Logger;
|
||||
@ -65,6 +67,7 @@ public class GameClient extends NetClient
|
||||
{
|
||||
protected static final Logger LOGGER_ACCOUNTING = Logger.getLogger("accounting");
|
||||
|
||||
private final Queue<ServerPacket> _pendingPackets = new ConcurrentLinkedQueue<>();
|
||||
private final FloodProtectors _floodProtectors = new FloodProtectors(this);
|
||||
private final ReentrantLock _playerLock = new ReentrantLock();
|
||||
private ConnectionState _connectionState = ConnectionState.CONNECTED;
|
||||
@ -216,6 +219,22 @@ public class GameClient extends NetClient
|
||||
}
|
||||
}
|
||||
|
||||
if (Config.PACKET_ENCRYPTION)
|
||||
{
|
||||
_pendingPackets.add(packet);
|
||||
synchronized (_pendingPackets)
|
||||
{
|
||||
writePacket(_pendingPackets.poll());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
writePacket(packet);
|
||||
}
|
||||
}
|
||||
|
||||
private void writePacket(ServerPacket packet)
|
||||
{
|
||||
try
|
||||
{
|
||||
if ((getChannel() != null) && getChannel().isConnected())
|
||||
|
@ -22,6 +22,8 @@ import java.sql.PreparedStatement;
|
||||
import java.sql.ResultSet;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Queue;
|
||||
import java.util.concurrent.ConcurrentLinkedQueue;
|
||||
import java.util.concurrent.Future;
|
||||
import java.util.concurrent.ScheduledFuture;
|
||||
import java.util.concurrent.locks.ReentrantLock;
|
||||
@ -68,6 +70,7 @@ public class GameClient extends NetClient
|
||||
(byte) 0x87 // The last 4 bytes are fixed.
|
||||
};
|
||||
|
||||
private final Queue<ServerPacket> _pendingPackets = new ConcurrentLinkedQueue<>();
|
||||
private final FloodProtectors _floodProtectors = new FloodProtectors(this);
|
||||
private final ReentrantLock _playerLock = new ReentrantLock();
|
||||
private ConnectionState _connectionState = ConnectionState.CONNECTED;
|
||||
@ -183,23 +186,28 @@ public class GameClient extends NetClient
|
||||
return;
|
||||
}
|
||||
|
||||
try
|
||||
_pendingPackets.add(packet);
|
||||
synchronized (_pendingPackets)
|
||||
{
|
||||
if ((getChannel() != null) && getChannel().isConnected())
|
||||
try
|
||||
{
|
||||
final ByteBuffer byteBuffer = packet.getSendableByteBuffer(_encryption);
|
||||
if (byteBuffer != null)
|
||||
if ((getChannel() != null) && getChannel().isConnected())
|
||||
{
|
||||
// Send the packet data.
|
||||
getChannel().write(byteBuffer);
|
||||
|
||||
// Run packet implementation.
|
||||
packet.run(_player);
|
||||
final ServerPacket nextPacket = _pendingPackets.poll();
|
||||
final ByteBuffer byteBuffer = nextPacket.getSendableByteBuffer(_encryption);
|
||||
if (byteBuffer != null)
|
||||
{
|
||||
// Send the packet data.
|
||||
getChannel().write(byteBuffer);
|
||||
|
||||
// Run packet implementation.
|
||||
nextPacket.run(_player);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ignored)
|
||||
{
|
||||
catch (Exception ignored)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -22,6 +22,8 @@ import java.sql.PreparedStatement;
|
||||
import java.sql.ResultSet;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Queue;
|
||||
import java.util.concurrent.ConcurrentLinkedQueue;
|
||||
import java.util.concurrent.Future;
|
||||
import java.util.concurrent.ScheduledFuture;
|
||||
import java.util.concurrent.locks.ReentrantLock;
|
||||
@ -56,6 +58,7 @@ public class GameClient extends NetClient
|
||||
protected static final Logger LOGGER = Logger.getLogger(GameClient.class.getName());
|
||||
protected static final Logger LOGGER_ACCOUNTING = Logger.getLogger("accounting");
|
||||
|
||||
private final Queue<ServerPacket> _pendingPackets = new ConcurrentLinkedQueue<>();
|
||||
private final FloodProtectors _floodProtectors = new FloodProtectors(this);
|
||||
private final ReentrantLock _playerLock = new ReentrantLock();
|
||||
private ConnectionState _connectionState = ConnectionState.CONNECTED;
|
||||
@ -175,6 +178,22 @@ public class GameClient extends NetClient
|
||||
return;
|
||||
}
|
||||
|
||||
if (Config.PACKET_ENCRYPTION)
|
||||
{
|
||||
_pendingPackets.add(packet);
|
||||
synchronized (_pendingPackets)
|
||||
{
|
||||
writePacket(_pendingPackets.poll());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
writePacket(packet);
|
||||
}
|
||||
}
|
||||
|
||||
private void writePacket(ServerPacket packet)
|
||||
{
|
||||
try
|
||||
{
|
||||
if ((getChannel() != null) && getChannel().isConnected())
|
||||
|
@ -21,6 +21,8 @@ import java.sql.Connection;
|
||||
import java.sql.PreparedStatement;
|
||||
import java.sql.ResultSet;
|
||||
import java.util.List;
|
||||
import java.util.Queue;
|
||||
import java.util.concurrent.ConcurrentLinkedQueue;
|
||||
import java.util.concurrent.locks.ReentrantLock;
|
||||
import java.util.logging.Level;
|
||||
import java.util.logging.Logger;
|
||||
@ -54,6 +56,7 @@ public class GameClient extends NetClient
|
||||
{
|
||||
protected static final Logger LOGGER_ACCOUNTING = Logger.getLogger("accounting");
|
||||
|
||||
private final Queue<ServerPacket> _pendingPackets = new ConcurrentLinkedQueue<>();
|
||||
private final FloodProtectors _floodProtectors = new FloodProtectors(this);
|
||||
private final ReentrantLock _playerLock = new ReentrantLock();
|
||||
private ConnectionState _connectionState = ConnectionState.CONNECTED;
|
||||
@ -191,6 +194,22 @@ public class GameClient extends NetClient
|
||||
}
|
||||
}
|
||||
|
||||
if (Config.PACKET_ENCRYPTION)
|
||||
{
|
||||
_pendingPackets.add(packet);
|
||||
synchronized (_pendingPackets)
|
||||
{
|
||||
writePacket(_pendingPackets.poll());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
writePacket(packet);
|
||||
}
|
||||
}
|
||||
|
||||
private void writePacket(ServerPacket packet)
|
||||
{
|
||||
try
|
||||
{
|
||||
if ((getChannel() != null) && getChannel().isConnected())
|
||||
|
@ -21,6 +21,8 @@ import java.sql.Connection;
|
||||
import java.sql.PreparedStatement;
|
||||
import java.sql.ResultSet;
|
||||
import java.util.List;
|
||||
import java.util.Queue;
|
||||
import java.util.concurrent.ConcurrentLinkedQueue;
|
||||
import java.util.concurrent.locks.ReentrantLock;
|
||||
import java.util.logging.Level;
|
||||
import java.util.logging.Logger;
|
||||
@ -54,6 +56,7 @@ public class GameClient extends NetClient
|
||||
{
|
||||
protected static final Logger LOGGER_ACCOUNTING = Logger.getLogger("accounting");
|
||||
|
||||
private final Queue<ServerPacket> _pendingPackets = new ConcurrentLinkedQueue<>();
|
||||
private final FloodProtectors _floodProtectors = new FloodProtectors(this);
|
||||
private final ReentrantLock _playerLock = new ReentrantLock();
|
||||
private ConnectionState _connectionState = ConnectionState.CONNECTED;
|
||||
@ -191,6 +194,22 @@ public class GameClient extends NetClient
|
||||
}
|
||||
}
|
||||
|
||||
if (Config.PACKET_ENCRYPTION)
|
||||
{
|
||||
_pendingPackets.add(packet);
|
||||
synchronized (_pendingPackets)
|
||||
{
|
||||
writePacket(_pendingPackets.poll());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
writePacket(packet);
|
||||
}
|
||||
}
|
||||
|
||||
private void writePacket(ServerPacket packet)
|
||||
{
|
||||
try
|
||||
{
|
||||
if ((getChannel() != null) && getChannel().isConnected())
|
||||
|
@ -21,6 +21,8 @@ import java.sql.Connection;
|
||||
import java.sql.PreparedStatement;
|
||||
import java.sql.ResultSet;
|
||||
import java.util.List;
|
||||
import java.util.Queue;
|
||||
import java.util.concurrent.ConcurrentLinkedQueue;
|
||||
import java.util.concurrent.locks.ReentrantLock;
|
||||
import java.util.logging.Level;
|
||||
import java.util.logging.Logger;
|
||||
@ -56,6 +58,7 @@ public class GameClient extends NetClient
|
||||
{
|
||||
protected static final Logger LOGGER_ACCOUNTING = Logger.getLogger("accounting");
|
||||
|
||||
private final Queue<ServerPacket> _pendingPackets = new ConcurrentLinkedQueue<>();
|
||||
private final FloodProtectors _floodProtectors = new FloodProtectors(this);
|
||||
private final ReentrantLock _playerLock = new ReentrantLock();
|
||||
private ConnectionState _connectionState = ConnectionState.CONNECTED;
|
||||
@ -198,6 +201,22 @@ public class GameClient extends NetClient
|
||||
}
|
||||
}
|
||||
|
||||
if (Config.PACKET_ENCRYPTION)
|
||||
{
|
||||
_pendingPackets.add(packet);
|
||||
synchronized (_pendingPackets)
|
||||
{
|
||||
writePacket(_pendingPackets.poll());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
writePacket(packet);
|
||||
}
|
||||
}
|
||||
|
||||
private void writePacket(ServerPacket packet)
|
||||
{
|
||||
try
|
||||
{
|
||||
if ((getChannel() != null) && getChannel().isConnected())
|
||||
|
@ -21,6 +21,8 @@ import java.sql.Connection;
|
||||
import java.sql.PreparedStatement;
|
||||
import java.sql.SQLException;
|
||||
import java.util.List;
|
||||
import java.util.Queue;
|
||||
import java.util.concurrent.ConcurrentLinkedQueue;
|
||||
import java.util.concurrent.locks.ReentrantLock;
|
||||
import java.util.logging.Level;
|
||||
import java.util.logging.Logger;
|
||||
@ -65,6 +67,7 @@ public class GameClient extends NetClient
|
||||
{
|
||||
protected static final Logger LOGGER_ACCOUNTING = Logger.getLogger("accounting");
|
||||
|
||||
private final Queue<ServerPacket> _pendingPackets = new ConcurrentLinkedQueue<>();
|
||||
private final FloodProtectors _floodProtectors = new FloodProtectors(this);
|
||||
private final ReentrantLock _playerLock = new ReentrantLock();
|
||||
private ConnectionState _connectionState = ConnectionState.CONNECTED;
|
||||
@ -216,6 +219,22 @@ public class GameClient extends NetClient
|
||||
}
|
||||
}
|
||||
|
||||
if (Config.PACKET_ENCRYPTION)
|
||||
{
|
||||
_pendingPackets.add(packet);
|
||||
synchronized (_pendingPackets)
|
||||
{
|
||||
writePacket(_pendingPackets.poll());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
writePacket(packet);
|
||||
}
|
||||
}
|
||||
|
||||
private void writePacket(ServerPacket packet)
|
||||
{
|
||||
try
|
||||
{
|
||||
if ((getChannel() != null) && getChannel().isConnected())
|
||||
|
@ -21,6 +21,8 @@ import java.sql.Connection;
|
||||
import java.sql.PreparedStatement;
|
||||
import java.sql.SQLException;
|
||||
import java.util.List;
|
||||
import java.util.Queue;
|
||||
import java.util.concurrent.ConcurrentLinkedQueue;
|
||||
import java.util.concurrent.locks.ReentrantLock;
|
||||
import java.util.logging.Level;
|
||||
import java.util.logging.Logger;
|
||||
@ -65,6 +67,7 @@ public class GameClient extends NetClient
|
||||
{
|
||||
protected static final Logger LOGGER_ACCOUNTING = Logger.getLogger("accounting");
|
||||
|
||||
private final Queue<ServerPacket> _pendingPackets = new ConcurrentLinkedQueue<>();
|
||||
private final FloodProtectors _floodProtectors = new FloodProtectors(this);
|
||||
private final ReentrantLock _playerLock = new ReentrantLock();
|
||||
private ConnectionState _connectionState = ConnectionState.CONNECTED;
|
||||
@ -216,6 +219,22 @@ public class GameClient extends NetClient
|
||||
}
|
||||
}
|
||||
|
||||
if (Config.PACKET_ENCRYPTION)
|
||||
{
|
||||
_pendingPackets.add(packet);
|
||||
synchronized (_pendingPackets)
|
||||
{
|
||||
writePacket(_pendingPackets.poll());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
writePacket(packet);
|
||||
}
|
||||
}
|
||||
|
||||
private void writePacket(ServerPacket packet)
|
||||
{
|
||||
try
|
||||
{
|
||||
if ((getChannel() != null) && getChannel().isConnected())
|
||||
|
@ -21,6 +21,8 @@ import java.sql.Connection;
|
||||
import java.sql.PreparedStatement;
|
||||
import java.sql.SQLException;
|
||||
import java.util.List;
|
||||
import java.util.Queue;
|
||||
import java.util.concurrent.ConcurrentLinkedQueue;
|
||||
import java.util.concurrent.locks.ReentrantLock;
|
||||
import java.util.logging.Level;
|
||||
import java.util.logging.Logger;
|
||||
@ -65,6 +67,7 @@ public class GameClient extends NetClient
|
||||
{
|
||||
protected static final Logger LOGGER_ACCOUNTING = Logger.getLogger("accounting");
|
||||
|
||||
private final Queue<ServerPacket> _pendingPackets = new ConcurrentLinkedQueue<>();
|
||||
private final FloodProtectors _floodProtectors = new FloodProtectors(this);
|
||||
private final ReentrantLock _playerLock = new ReentrantLock();
|
||||
private ConnectionState _connectionState = ConnectionState.CONNECTED;
|
||||
@ -216,6 +219,22 @@ public class GameClient extends NetClient
|
||||
}
|
||||
}
|
||||
|
||||
if (Config.PACKET_ENCRYPTION)
|
||||
{
|
||||
_pendingPackets.add(packet);
|
||||
synchronized (_pendingPackets)
|
||||
{
|
||||
writePacket(_pendingPackets.poll());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
writePacket(packet);
|
||||
}
|
||||
}
|
||||
|
||||
private void writePacket(ServerPacket packet)
|
||||
{
|
||||
try
|
||||
{
|
||||
if ((getChannel() != null) && getChannel().isConnected())
|
||||
|
@ -21,6 +21,8 @@ import java.sql.Connection;
|
||||
import java.sql.PreparedStatement;
|
||||
import java.sql.SQLException;
|
||||
import java.util.List;
|
||||
import java.util.Queue;
|
||||
import java.util.concurrent.ConcurrentLinkedQueue;
|
||||
import java.util.concurrent.locks.ReentrantLock;
|
||||
import java.util.logging.Level;
|
||||
import java.util.logging.Logger;
|
||||
@ -65,6 +67,7 @@ public class GameClient extends NetClient
|
||||
{
|
||||
protected static final Logger LOGGER_ACCOUNTING = Logger.getLogger("accounting");
|
||||
|
||||
private final Queue<ServerPacket> _pendingPackets = new ConcurrentLinkedQueue<>();
|
||||
private final FloodProtectors _floodProtectors = new FloodProtectors(this);
|
||||
private final ReentrantLock _playerLock = new ReentrantLock();
|
||||
private ConnectionState _connectionState = ConnectionState.CONNECTED;
|
||||
@ -216,6 +219,22 @@ public class GameClient extends NetClient
|
||||
}
|
||||
}
|
||||
|
||||
if (Config.PACKET_ENCRYPTION)
|
||||
{
|
||||
_pendingPackets.add(packet);
|
||||
synchronized (_pendingPackets)
|
||||
{
|
||||
writePacket(_pendingPackets.poll());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
writePacket(packet);
|
||||
}
|
||||
}
|
||||
|
||||
private void writePacket(ServerPacket packet)
|
||||
{
|
||||
try
|
||||
{
|
||||
if ((getChannel() != null) && getChannel().isConnected())
|
||||
|
@ -21,6 +21,8 @@ import java.sql.Connection;
|
||||
import java.sql.PreparedStatement;
|
||||
import java.sql.SQLException;
|
||||
import java.util.List;
|
||||
import java.util.Queue;
|
||||
import java.util.concurrent.ConcurrentLinkedQueue;
|
||||
import java.util.concurrent.locks.ReentrantLock;
|
||||
import java.util.logging.Level;
|
||||
import java.util.logging.Logger;
|
||||
@ -65,6 +67,7 @@ public class GameClient extends NetClient
|
||||
{
|
||||
protected static final Logger LOGGER_ACCOUNTING = Logger.getLogger("accounting");
|
||||
|
||||
private final Queue<ServerPacket> _pendingPackets = new ConcurrentLinkedQueue<>();
|
||||
private final FloodProtectors _floodProtectors = new FloodProtectors(this);
|
||||
private final ReentrantLock _playerLock = new ReentrantLock();
|
||||
private ConnectionState _connectionState = ConnectionState.CONNECTED;
|
||||
@ -216,6 +219,22 @@ public class GameClient extends NetClient
|
||||
}
|
||||
}
|
||||
|
||||
if (Config.PACKET_ENCRYPTION)
|
||||
{
|
||||
_pendingPackets.add(packet);
|
||||
synchronized (_pendingPackets)
|
||||
{
|
||||
writePacket(_pendingPackets.poll());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
writePacket(packet);
|
||||
}
|
||||
}
|
||||
|
||||
private void writePacket(ServerPacket packet)
|
||||
{
|
||||
try
|
||||
{
|
||||
if ((getChannel() != null) && getChannel().isConnected())
|
||||
|
@ -21,6 +21,8 @@ import java.sql.Connection;
|
||||
import java.sql.PreparedStatement;
|
||||
import java.sql.SQLException;
|
||||
import java.util.List;
|
||||
import java.util.Queue;
|
||||
import java.util.concurrent.ConcurrentLinkedQueue;
|
||||
import java.util.concurrent.locks.ReentrantLock;
|
||||
import java.util.logging.Level;
|
||||
import java.util.logging.Logger;
|
||||
@ -65,6 +67,7 @@ public class GameClient extends NetClient
|
||||
{
|
||||
protected static final Logger LOGGER_ACCOUNTING = Logger.getLogger("accounting");
|
||||
|
||||
private final Queue<ServerPacket> _pendingPackets = new ConcurrentLinkedQueue<>();
|
||||
private final FloodProtectors _floodProtectors = new FloodProtectors(this);
|
||||
private final ReentrantLock _playerLock = new ReentrantLock();
|
||||
private ConnectionState _connectionState = ConnectionState.CONNECTED;
|
||||
@ -216,6 +219,22 @@ public class GameClient extends NetClient
|
||||
}
|
||||
}
|
||||
|
||||
if (Config.PACKET_ENCRYPTION)
|
||||
{
|
||||
_pendingPackets.add(packet);
|
||||
synchronized (_pendingPackets)
|
||||
{
|
||||
writePacket(_pendingPackets.poll());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
writePacket(packet);
|
||||
}
|
||||
}
|
||||
|
||||
private void writePacket(ServerPacket packet)
|
||||
{
|
||||
try
|
||||
{
|
||||
if ((getChannel() != null) && getChannel().isConnected())
|
||||
|
@ -21,6 +21,8 @@ import java.sql.Connection;
|
||||
import java.sql.PreparedStatement;
|
||||
import java.sql.SQLException;
|
||||
import java.util.List;
|
||||
import java.util.Queue;
|
||||
import java.util.concurrent.ConcurrentLinkedQueue;
|
||||
import java.util.concurrent.locks.ReentrantLock;
|
||||
import java.util.logging.Level;
|
||||
import java.util.logging.Logger;
|
||||
@ -65,6 +67,7 @@ public class GameClient extends NetClient
|
||||
{
|
||||
protected static final Logger LOGGER_ACCOUNTING = Logger.getLogger("accounting");
|
||||
|
||||
private final Queue<ServerPacket> _pendingPackets = new ConcurrentLinkedQueue<>();
|
||||
private final FloodProtectors _floodProtectors = new FloodProtectors(this);
|
||||
private final ReentrantLock _playerLock = new ReentrantLock();
|
||||
private ConnectionState _connectionState = ConnectionState.CONNECTED;
|
||||
@ -216,6 +219,22 @@ public class GameClient extends NetClient
|
||||
}
|
||||
}
|
||||
|
||||
if (Config.PACKET_ENCRYPTION)
|
||||
{
|
||||
_pendingPackets.add(packet);
|
||||
synchronized (_pendingPackets)
|
||||
{
|
||||
writePacket(_pendingPackets.poll());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
writePacket(packet);
|
||||
}
|
||||
}
|
||||
|
||||
private void writePacket(ServerPacket packet)
|
||||
{
|
||||
try
|
||||
{
|
||||
if ((getChannel() != null) && getChannel().isConnected())
|
||||
|
@ -21,6 +21,8 @@ import java.sql.Connection;
|
||||
import java.sql.PreparedStatement;
|
||||
import java.sql.SQLException;
|
||||
import java.util.List;
|
||||
import java.util.Queue;
|
||||
import java.util.concurrent.ConcurrentLinkedQueue;
|
||||
import java.util.concurrent.locks.ReentrantLock;
|
||||
import java.util.logging.Level;
|
||||
import java.util.logging.Logger;
|
||||
@ -65,6 +67,7 @@ public class GameClient extends NetClient
|
||||
{
|
||||
protected static final Logger LOGGER_ACCOUNTING = Logger.getLogger("accounting");
|
||||
|
||||
private final Queue<ServerPacket> _pendingPackets = new ConcurrentLinkedQueue<>();
|
||||
private final FloodProtectors _floodProtectors = new FloodProtectors(this);
|
||||
private final ReentrantLock _playerLock = new ReentrantLock();
|
||||
private ConnectionState _connectionState = ConnectionState.CONNECTED;
|
||||
@ -216,6 +219,22 @@ public class GameClient extends NetClient
|
||||
}
|
||||
}
|
||||
|
||||
if (Config.PACKET_ENCRYPTION)
|
||||
{
|
||||
_pendingPackets.add(packet);
|
||||
synchronized (_pendingPackets)
|
||||
{
|
||||
writePacket(_pendingPackets.poll());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
writePacket(packet);
|
||||
}
|
||||
}
|
||||
|
||||
private void writePacket(ServerPacket packet)
|
||||
{
|
||||
try
|
||||
{
|
||||
if ((getChannel() != null) && getChannel().isConnected())
|
||||
|
@ -21,6 +21,8 @@ import java.sql.Connection;
|
||||
import java.sql.PreparedStatement;
|
||||
import java.sql.SQLException;
|
||||
import java.util.List;
|
||||
import java.util.Queue;
|
||||
import java.util.concurrent.ConcurrentLinkedQueue;
|
||||
import java.util.concurrent.locks.ReentrantLock;
|
||||
import java.util.logging.Level;
|
||||
import java.util.logging.Logger;
|
||||
@ -65,6 +67,7 @@ public class GameClient extends NetClient
|
||||
{
|
||||
protected static final Logger LOGGER_ACCOUNTING = Logger.getLogger("accounting");
|
||||
|
||||
private final Queue<ServerPacket> _pendingPackets = new ConcurrentLinkedQueue<>();
|
||||
private final FloodProtectors _floodProtectors = new FloodProtectors(this);
|
||||
private final ReentrantLock _playerLock = new ReentrantLock();
|
||||
private ConnectionState _connectionState = ConnectionState.CONNECTED;
|
||||
@ -216,6 +219,22 @@ public class GameClient extends NetClient
|
||||
}
|
||||
}
|
||||
|
||||
if (Config.PACKET_ENCRYPTION)
|
||||
{
|
||||
_pendingPackets.add(packet);
|
||||
synchronized (_pendingPackets)
|
||||
{
|
||||
writePacket(_pendingPackets.poll());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
writePacket(packet);
|
||||
}
|
||||
}
|
||||
|
||||
private void writePacket(ServerPacket packet)
|
||||
{
|
||||
try
|
||||
{
|
||||
if ((getChannel() != null) && getChannel().isConnected())
|
||||
|
@ -21,6 +21,8 @@ import java.sql.Connection;
|
||||
import java.sql.PreparedStatement;
|
||||
import java.sql.SQLException;
|
||||
import java.util.List;
|
||||
import java.util.Queue;
|
||||
import java.util.concurrent.ConcurrentLinkedQueue;
|
||||
import java.util.concurrent.locks.ReentrantLock;
|
||||
import java.util.logging.Level;
|
||||
import java.util.logging.Logger;
|
||||
@ -65,6 +67,7 @@ public class GameClient extends NetClient
|
||||
{
|
||||
protected static final Logger LOGGER_ACCOUNTING = Logger.getLogger("accounting");
|
||||
|
||||
private final Queue<ServerPacket> _pendingPackets = new ConcurrentLinkedQueue<>();
|
||||
private final FloodProtectors _floodProtectors = new FloodProtectors(this);
|
||||
private final ReentrantLock _playerLock = new ReentrantLock();
|
||||
private ConnectionState _connectionState = ConnectionState.CONNECTED;
|
||||
@ -216,6 +219,22 @@ public class GameClient extends NetClient
|
||||
}
|
||||
}
|
||||
|
||||
if (Config.PACKET_ENCRYPTION)
|
||||
{
|
||||
_pendingPackets.add(packet);
|
||||
synchronized (_pendingPackets)
|
||||
{
|
||||
writePacket(_pendingPackets.poll());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
writePacket(packet);
|
||||
}
|
||||
}
|
||||
|
||||
private void writePacket(ServerPacket packet)
|
||||
{
|
||||
try
|
||||
{
|
||||
if ((getChannel() != null) && getChannel().isConnected())
|
||||
|
@ -21,6 +21,8 @@ import java.sql.Connection;
|
||||
import java.sql.PreparedStatement;
|
||||
import java.sql.SQLException;
|
||||
import java.util.List;
|
||||
import java.util.Queue;
|
||||
import java.util.concurrent.ConcurrentLinkedQueue;
|
||||
import java.util.concurrent.locks.ReentrantLock;
|
||||
import java.util.logging.Level;
|
||||
import java.util.logging.Logger;
|
||||
@ -65,6 +67,7 @@ public class GameClient extends NetClient
|
||||
{
|
||||
protected static final Logger LOGGER_ACCOUNTING = Logger.getLogger("accounting");
|
||||
|
||||
private final Queue<ServerPacket> _pendingPackets = new ConcurrentLinkedQueue<>();
|
||||
private final FloodProtectors _floodProtectors = new FloodProtectors(this);
|
||||
private final ReentrantLock _playerLock = new ReentrantLock();
|
||||
private ConnectionState _connectionState = ConnectionState.CONNECTED;
|
||||
@ -216,6 +219,22 @@ public class GameClient extends NetClient
|
||||
}
|
||||
}
|
||||
|
||||
if (Config.PACKET_ENCRYPTION)
|
||||
{
|
||||
_pendingPackets.add(packet);
|
||||
synchronized (_pendingPackets)
|
||||
{
|
||||
writePacket(_pendingPackets.poll());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
writePacket(packet);
|
||||
}
|
||||
}
|
||||
|
||||
private void writePacket(ServerPacket packet)
|
||||
{
|
||||
try
|
||||
{
|
||||
if ((getChannel() != null) && getChannel().isConnected())
|
||||
|
@ -21,6 +21,8 @@ import java.sql.Connection;
|
||||
import java.sql.PreparedStatement;
|
||||
import java.sql.SQLException;
|
||||
import java.util.List;
|
||||
import java.util.Queue;
|
||||
import java.util.concurrent.ConcurrentLinkedQueue;
|
||||
import java.util.concurrent.locks.ReentrantLock;
|
||||
import java.util.logging.Level;
|
||||
import java.util.logging.Logger;
|
||||
@ -65,6 +67,7 @@ public class GameClient extends NetClient
|
||||
{
|
||||
protected static final Logger LOGGER_ACCOUNTING = Logger.getLogger("accounting");
|
||||
|
||||
private final Queue<ServerPacket> _pendingPackets = new ConcurrentLinkedQueue<>();
|
||||
private final FloodProtectors _floodProtectors = new FloodProtectors(this);
|
||||
private final ReentrantLock _playerLock = new ReentrantLock();
|
||||
private ConnectionState _connectionState = ConnectionState.CONNECTED;
|
||||
@ -216,6 +219,22 @@ public class GameClient extends NetClient
|
||||
}
|
||||
}
|
||||
|
||||
if (Config.PACKET_ENCRYPTION)
|
||||
{
|
||||
_pendingPackets.add(packet);
|
||||
synchronized (_pendingPackets)
|
||||
{
|
||||
writePacket(_pendingPackets.poll());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
writePacket(packet);
|
||||
}
|
||||
}
|
||||
|
||||
private void writePacket(ServerPacket packet)
|
||||
{
|
||||
try
|
||||
{
|
||||
if ((getChannel() != null) && getChannel().isConnected())
|
||||
|
@ -21,6 +21,8 @@ import java.sql.Connection;
|
||||
import java.sql.PreparedStatement;
|
||||
import java.sql.SQLException;
|
||||
import java.util.List;
|
||||
import java.util.Queue;
|
||||
import java.util.concurrent.ConcurrentLinkedQueue;
|
||||
import java.util.concurrent.locks.ReentrantLock;
|
||||
import java.util.logging.Level;
|
||||
import java.util.logging.Logger;
|
||||
@ -65,6 +67,7 @@ public class GameClient extends NetClient
|
||||
{
|
||||
protected static final Logger LOGGER_ACCOUNTING = Logger.getLogger("accounting");
|
||||
|
||||
private final Queue<ServerPacket> _pendingPackets = new ConcurrentLinkedQueue<>();
|
||||
private final FloodProtectors _floodProtectors = new FloodProtectors(this);
|
||||
private final ReentrantLock _playerLock = new ReentrantLock();
|
||||
private ConnectionState _connectionState = ConnectionState.CONNECTED;
|
||||
@ -216,6 +219,22 @@ public class GameClient extends NetClient
|
||||
}
|
||||
}
|
||||
|
||||
if (Config.PACKET_ENCRYPTION)
|
||||
{
|
||||
_pendingPackets.add(packet);
|
||||
synchronized (_pendingPackets)
|
||||
{
|
||||
writePacket(_pendingPackets.poll());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
writePacket(packet);
|
||||
}
|
||||
}
|
||||
|
||||
private void writePacket(ServerPacket packet)
|
||||
{
|
||||
try
|
||||
{
|
||||
if ((getChannel() != null) && getChannel().isConnected())
|
||||
|
@ -21,6 +21,8 @@ import java.sql.Connection;
|
||||
import java.sql.PreparedStatement;
|
||||
import java.sql.SQLException;
|
||||
import java.util.List;
|
||||
import java.util.Queue;
|
||||
import java.util.concurrent.ConcurrentLinkedQueue;
|
||||
import java.util.concurrent.locks.ReentrantLock;
|
||||
import java.util.logging.Level;
|
||||
import java.util.logging.Logger;
|
||||
@ -65,6 +67,7 @@ public class GameClient extends NetClient
|
||||
{
|
||||
protected static final Logger LOGGER_ACCOUNTING = Logger.getLogger("accounting");
|
||||
|
||||
private final Queue<ServerPacket> _pendingPackets = new ConcurrentLinkedQueue<>();
|
||||
private final FloodProtectors _floodProtectors = new FloodProtectors(this);
|
||||
private final ReentrantLock _playerLock = new ReentrantLock();
|
||||
private ConnectionState _connectionState = ConnectionState.CONNECTED;
|
||||
@ -216,6 +219,22 @@ public class GameClient extends NetClient
|
||||
}
|
||||
}
|
||||
|
||||
if (Config.PACKET_ENCRYPTION)
|
||||
{
|
||||
_pendingPackets.add(packet);
|
||||
synchronized (_pendingPackets)
|
||||
{
|
||||
writePacket(_pendingPackets.poll());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
writePacket(packet);
|
||||
}
|
||||
}
|
||||
|
||||
private void writePacket(ServerPacket packet)
|
||||
{
|
||||
try
|
||||
{
|
||||
if ((getChannel() != null) && getChannel().isConnected())
|
||||
|
Reference in New Issue
Block a user