diff --git a/trunk/java/com/l2jserver/gameserver/GameServer.java b/trunk/java/com/l2jserver/gameserver/GameServer.java
index f0a5369c11..bf88ff8cd0 100644
--- a/trunk/java/com/l2jserver/gameserver/GameServer.java
+++ b/trunk/java/com/l2jserver/gameserver/GameServer.java
@@ -107,6 +107,7 @@ import com.l2jserver.gameserver.instancemanager.ClanHallManager;
import com.l2jserver.gameserver.instancemanager.CoupleManager;
import com.l2jserver.gameserver.instancemanager.CursedWeaponsManager;
import com.l2jserver.gameserver.instancemanager.DayNightSpawnManager;
+import com.l2jserver.gameserver.instancemanager.FactionManager;
import com.l2jserver.gameserver.instancemanager.FishingChampionshipManager;
import com.l2jserver.gameserver.instancemanager.FortManager;
import com.l2jserver.gameserver.instancemanager.FortSiegeManager;
@@ -257,6 +258,11 @@ public class GameServer
CharSummonTable.getInstance().init();
BeautyShopData.getInstance();
MentorManager.getInstance();
+ if (Config.FACTION_SYSTEM_ENABLED)
+ {
+ _log.info("FactionTable: Faction system is enabled.");
+ FactionManager.getInstance();
+ }
if (Config.PREMIUM_SYSTEM_ENABLED)
{
_log.info("PremiumManager: Premium system is enabled.");
diff --git a/trunk/java/com/l2jserver/gameserver/instancemanager/FactionManager.java b/trunk/java/com/l2jserver/gameserver/instancemanager/FactionManager.java
new file mode 100644
index 0000000000..b6ea448008
--- /dev/null
+++ b/trunk/java/com/l2jserver/gameserver/instancemanager/FactionManager.java
@@ -0,0 +1,126 @@
+/*
+ * Copyright (C) 2004-2015 L2J Server
+ *
+ * This file is part of L2J Server.
+ *
+ * L2J Server is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * L2J Server is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see .
+ */
+package com.l2jserver.gameserver.instancemanager;
+
+import java.sql.Connection;
+import java.sql.PreparedStatement;
+import java.sql.ResultSet;
+import java.sql.SQLException;
+import java.sql.Statement;
+import java.util.Map;
+import java.util.concurrent.ConcurrentHashMap;
+import java.util.logging.Level;
+import java.util.logging.Logger;
+
+import com.l2jserver.L2DatabaseFactory;
+import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
+
+/**
+ * Contains objectId and factionId for all players.
+ * @author Mobius
+ */
+public class FactionManager
+{
+ private static Logger _log = Logger.getLogger(FactionManager.class.getName());
+ private final Map _playerFactions = new ConcurrentHashMap<>();
+
+ protected FactionManager()
+ {
+ loadAll();
+ }
+
+ private void loadAll()
+ {
+ _playerFactions.clear();
+ try (Connection con = L2DatabaseFactory.getInstance().getConnection();
+ Statement s = con.createStatement();
+ ResultSet rs = s.executeQuery("SELECT charId, faction FROM characters"))
+ {
+ while (rs.next())
+ {
+ final int id = rs.getInt(1);
+ _playerFactions.put(id, rs.getInt(4));
+ }
+ }
+ catch (SQLException e)
+ {
+ _log.log(Level.WARNING, getClass().getSimpleName() + ": Could not load character faction information: " + e.getMessage(), e);
+ }
+ _log.info(getClass().getSimpleName() + ": Loaded " + _playerFactions.size() + " char faction values.");
+ }
+
+ public final int getFactionByCharId(int id)
+ {
+ if (id <= 0)
+ {
+ return 0;
+ }
+
+ Integer factionId = _playerFactions.get(id);
+ if (factionId != null)
+ {
+ return factionId;
+ }
+
+ try (Connection con = L2DatabaseFactory.getInstance().getConnection();
+ PreparedStatement ps = con.prepareStatement("SELECT faction FROM characters WHERE charId=?"))
+ {
+ ps.setInt(1, id);
+ try (ResultSet rset = ps.executeQuery())
+ {
+ if (rset.next())
+ {
+ factionId = rset.getInt(1);
+ _playerFactions.put(id, factionId);
+ return factionId;
+ }
+ }
+ }
+ catch (SQLException e)
+ {
+ _log.log(Level.WARNING, getClass().getSimpleName() + ": Could not check existing char id: " + e.getMessage(), e);
+ }
+
+ return 0; // not found
+ }
+
+ public final boolean isSameFaction(L2PcInstance player1, L2PcInstance player2)
+ {
+ // TODO: Maybe add support for multiple factions?
+ // if (getFactionByCharId(player1.getId()) == getFactionByCharId(player2.getId()))
+ // {
+ // return true;
+ // }
+ if ((player1.isGood() && player2.isGood()) || (player1.isEvil() && player2.isEvil()))
+ {
+ return true;
+ }
+ return false;
+ }
+
+ public static FactionManager getInstance()
+ {
+ return SingletonHolder._instance;
+ }
+
+ private static class SingletonHolder
+ {
+ protected static final FactionManager _instance = new FactionManager();
+ }
+}
diff --git a/trunk/java/com/l2jserver/gameserver/network/clientpackets/RequestSendPost.java b/trunk/java/com/l2jserver/gameserver/network/clientpackets/RequestSendPost.java
index 0d52f60a93..e648abafa0 100644
--- a/trunk/java/com/l2jserver/gameserver/network/clientpackets/RequestSendPost.java
+++ b/trunk/java/com/l2jserver/gameserver/network/clientpackets/RequestSendPost.java
@@ -25,6 +25,7 @@ import com.l2jserver.Config;
import com.l2jserver.gameserver.data.sql.impl.CharNameTable;
import com.l2jserver.gameserver.data.xml.impl.AdminData;
import com.l2jserver.gameserver.enums.PrivateStoreType;
+import com.l2jserver.gameserver.instancemanager.FactionManager;
import com.l2jserver.gameserver.instancemanager.MailManager;
import com.l2jserver.gameserver.model.BlockList;
import com.l2jserver.gameserver.model.L2AccessLevel;
@@ -249,6 +250,12 @@ public final class RequestSendPost extends L2GameClientPacket
return;
}
+ if (Config.FACTION_SYSTEM_ENABLED && (FactionManager.getInstance().getFactionByCharId(activeChar.getObjectId()) != FactionManager.getInstance().getFactionByCharId(receiverId)))
+ {
+ activeChar.sendMessage("You cannot send mails to the opposing faction.");
+ return;
+ }
+
if (!getClient().getFloodProtectors().getSendMail().tryPerformAction("sendmail"))
{
activeChar.sendPacket(SystemMessageId.THE_PREVIOUS_MAIL_WAS_FORWARDED_LESS_THAN_1_MINUTE_AGO_AND_THIS_CANNOT_BE_FORWARDED);