Fixed subclass change NPEs.
Contributed by Trance.
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@@ -9791,7 +9791,7 @@ public class PlayerInstance extends Playable
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restoreEffects();
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sendPacket(new EtcStatusUpdate(this));
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for (int i = 0; i < 4; i++)
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for (int i = 0; i < 3; i++)
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{
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_henna[i] = null;
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}
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@@ -342,7 +342,7 @@ public class VillageMasterInstance extends NpcInstance
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}
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final NpcHtmlMessage html = new NpcHtmlMessage(getObjectId());
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// Subclasses may not be changed while a transformated state.
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if (player.getTransformation() != null)
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if (player.isTransformed())
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{
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html.setFile(player, "data/html/villagemaster/SubClass_NoTransformed.htm");
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player.sendPacket(html);
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