Four Sepulchers rework.
Thanks to Stayway and gigilo1968.
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@@ -117,7 +117,6 @@ import com.l2jmobius.gameserver.instancemanager.DBSpawnManager;
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import com.l2jmobius.gameserver.instancemanager.FactionManager;
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import com.l2jmobius.gameserver.instancemanager.FortManager;
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import com.l2jmobius.gameserver.instancemanager.FortSiegeManager;
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import com.l2jmobius.gameserver.instancemanager.FourSepulchersManager;
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import com.l2jmobius.gameserver.instancemanager.GlobalVariablesManager;
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import com.l2jmobius.gameserver.instancemanager.GraciaSeedsManager;
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import com.l2jmobius.gameserver.instancemanager.GrandBossManager;
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@@ -349,7 +348,6 @@ public class GameServer
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SpawnTable.getInstance().load();
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SpawnsData.getInstance().init();
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FourSepulchersManager.getInstance().init();
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DBSpawnManager.getInstance();
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printSection("Event Engine");
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