Adapted sellbuffs command for HighFive.

This commit is contained in:
MobiusDev 2018-04-07 00:42:28 +00:00
parent a9c55029f1
commit 49770b1c19
20 changed files with 1337 additions and 44 deletions

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# ---------------------------------------------------------------------------
# Sell Buffs configuration
# ---------------------------------------------------------------------------
# Command: .sellbuff or .sellbuffs
# Enable/Disable selling buffs
SellBuffEnable = False
# Multipler for mana cost of buffs
MpCostMultipler = 1
# Payment for Sell Buff System, can be changed to custom server coin
PaymentID = 57
# Minimal price of every buff
MinimalPrice = 100000
# Maximal price of every buff
MaximalPrice = 100000000
# Maximum count of buffs in sell list
MaxBuffs = 20

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<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/SellBuffData.xsd">
<skill id="1232"/> <!-- Blazing Skin -->
<skill id="1003"/> <!-- Pa'agrian Gift -->
<skill id="1005"/> <!-- Blessings of Pa'agrio -->
<skill id="1250"/> <!-- Shield of Pa'agrio -->
<skill id="1008"/> <!-- The Glory of Pa'agrio -->
<skill id="1260"/> <!-- The Tact of Pa'agrio -->
<skill id="1004"/> <!-- The Wisdom of Pa'agrio -->
<skill id="1261"/> <!-- Rage of Pa'agrio -->
<skill id="1249"/> <!-- The Vision of Pa'agrio -->
<skill id="1563"/> <!-- Fury of Pa'agrio -->
<skill id="1282"/> <!-- Pa'agrian Haste -->
<skill id="1536"/> <!-- Combat of Pa'agrio -->
<skill id="1538"/> <!-- Condition of Pa'agrio -->
<skill id="1537"/> <!-- Critical of Pa'agrio -->
<skill id="1364"/> <!-- Eye of Pa'agrio -->
<skill id="1365"/> <!-- Soul of Pa'agrio -->
<skill id="1415"/> <!-- Pa'agrio's Emblem -->
<skill id="1416"/> <!-- Pa'agrio's Fist -->
<skill id="1414"/> <!-- Victory of Pa'agrio -->
<skill id="1006"/> <!-- Chant of Fire -->
<skill id="1009"/> <!-- Chant of Shielding -->
<skill id="1007"/> <!-- Chant of Battle -->
<skill id="1002"/> <!-- Flame Chant -->
<skill id="1252"/> <!-- Chant of Evasion -->
<skill id="1308"/> <!-- Chant of Predator -->
<skill id="1253"/> <!-- Chant of Rage -->
<skill id="1562"/> <!-- Chant of Berserker -->
<skill id="1309"/> <!-- Chant of Eagle -->
<skill id="1251"/> <!-- Chant of Fury -->
<skill id="1391"/> <!-- Earth Chant -->
<skill id="1390"/> <!-- War Chant -->
<skill id="1284"/> <!-- Chant of Revenge -->
<skill id="1535"/> <!-- Chant of Movement -->
<skill id="1310"/> <!-- Chant of Vampire -->
<skill id="1519"/> <!-- Chant of Blood Awakening -->
<skill id="1549"/> <!-- Chant of Elements -->
<skill id="1362"/> <!-- Chant of Spirit -->
<skill id="1363"/> <!-- Chant of Victory -->
<skill id="1413"/> <!-- Magnus' Chant -->
<skill id="1461"/> <!-- Chant of Protection -->
<skill id="1078"/> <!-- Concentration -->
<skill id="1068"/> <!-- Might -->
<skill id="1040"/> <!-- Shield -->
<skill id="1035"/> <!-- Mental Shield -->
<skill id="1043"/> <!-- Holy Weapon -->
<skill id="1243"/> <!-- Bless Shield -->
<skill id="1304"/> <!-- Advanced Block -->
<skill id="1259"/> <!-- Resist Shock -->
<skill id="1397"/> <!-- Clarity -->
<skill id="1504"/> <!-- Improved Movement -->
<skill id="1503"/> <!-- Improved Shield Defense -->
<skill id="1303"/> <!-- Wild Magic -->
<skill id="1393"/> <!-- Resist Dark -->
<skill id="1033"/> <!-- Resist Poison -->
<skill id="1044"/> <!-- Regeneration -->
<skill id="1257"/> <!-- Decrease Weight -->
<skill id="1087"/> <!-- Agility -->
<skill id="1204"/> <!-- Wind Walk -->
<skill id="1073"/> <!-- Kiss of Eva -->
<skill id="1354"/> <!-- Arcane Protection -->
<skill id="1353"/> <!-- Divine Protection -->
<skill id="1460"/> <!-- Mana Gain -->
<skill id="1355"/> <!-- Prophecy of Water -->
<skill id="1501"/> <!-- Improved Condition -->
<skill id="1499"/> <!-- Improved Combat -->
<skill id="1242"/> <!-- Death Whisper -->
<skill id="1045"/> <!-- Bless the Body -->
<skill id="1048"/> <!-- Bless the Soul -->
<skill id="1388"/> <!-- Greater Might -->
<skill id="1389"/> <!-- Greater Shield -->
<skill id="1392"/> <!-- Resist Holy -->
<skill id="1182"/> <!-- Resist Aqua -->
<skill id="1189"/> <!-- Resist Wind -->
<skill id="1548"/> <!-- Resist Earth -->
<skill id="1191"/> <!-- Resist Fire -->
<skill id="1036"/> <!-- Magic Barrier -->
<skill id="1077"/> <!-- Focus -->
<skill id="1086"/> <!-- Haste -->
<skill id="1062"/> <!-- Berserker Spirit -->
<skill id="1085"/> <!-- Acumen -->
<skill id="1240"/> <!-- Guidance -->
<skill id="1032"/> <!-- Invigor -->
<skill id="1352"/> <!-- Elemental Protection -->
<skill id="1542"/> <!-- Counter Critical -->
<skill id="1356"/> <!-- Prophecy of Fire -->
<skill id="828"/> <!-- Case Harden -->
<skill id="830"/> <!-- Embroider -->
<skill id="829"/> <!-- Hard Tanning -->
<skill id="827"/> <!-- Restring -->
<skill id="825"/> <!-- Sharp Edge -->
<skill id="826"/> <!-- Spike -->
<skill id="1238"/> <!-- Freezing Skin -->
<skill id="1059"/> <!-- Empower -->
<skill id="1268"/> <!-- Vampiric Rage -->
<skill id="1502"/> <!-- Improved Critical Attack -->
<skill id="1500"/> <!-- Improved Magic -->
<skill id="1357"/> <!-- Prophecy of Wind -->
<skill id="307"/> <!-- Dance of Aqua Guard -->
<skill id="309"/> <!-- Dance of Earth Guard -->
<skill id="311"/> <!-- Dance of Protection -->
<skill id="276"/> <!-- Dance of Concentration -->
<skill id="273"/> <!-- Dance of the Mystic -->
<skill id="274"/> <!-- Dance of Fire -->
<skill id="275"/> <!-- Dance of Fury -->
<skill id="272"/> <!-- Dance of Inspiration -->
<skill id="277"/> <!-- Dance of Light -->
<skill id="310"/> <!-- Dance of the Vampire -->
<skill id="271"/> <!-- Dance of the Warrior -->
<skill id="365"/> <!-- Dance of Siren -->
<skill id="530"/> <!-- Dance of Alignment -->
<skill id="915"/> <!-- Dance of Berserker -->
<skill id="264"/> <!-- Song of Earth -->
<skill id="306"/> <!-- Song of Flame Guard -->
<skill id="269"/> <!-- Song of Hunter -->
<skill id="270"/> <!-- Song of Invocation -->
<skill id="265"/> <!-- Song of Life -->
<skill id="308"/> <!-- Song of Storm Guard -->
<skill id="305"/> <!-- Song of Vengeance -->
<skill id="304"/> <!-- Song of Vitality -->
<skill id="267"/> <!-- Song of Warding -->
<skill id="266"/> <!-- Song of Water -->
<skill id="268"/> <!-- Song of Wind -->
<skill id="364"/> <!-- Song of Champion -->
<skill id="363"/> <!-- Song of Meditation -->
<skill id="349"/> <!-- Song of Renewal -->
<skill id="529"/> <!-- Song of Elemental -->
<skill id="914"/> <!-- Song of Purification -->
<skill id="764"/> <!-- Song of Wind Storm -->
</list>

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<html>
<body>
<center>
<br>
%list%
<br>
</center>
</body>
</html>

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<html>
<body>
<center>
<br>
%list%
<br>
<button action="bypass -h voice .sellbuff" value="Back" width=200 height=31 back="L2UI_CT1.OlympiadWnd_DF_Back_Down" fore="L2UI_CT1.OlympiadWnd_DF_Back">
</center>
</body>
</html>

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<html>
<body>
<center>
<table border=0 cellpadding=0 cellspacing=0>
<tr><td width=256 height=185 background="L2UI_CT1.OlympiadWnd_DF_GrandTexture"></td></tr>
</table>
<table border=0 cellpadding=0 cellspacing=0 width=292 height=50>
<tr><td height=10></td></tr>
<tr>
<td><button action="bypass -h sellbuffadd" value="Add Buffs" width=200 height=31 back="L2UI_CT1.OlympiadWnd_DF_Apply_Down" fore="L2UI_CT1.OlympiadWnd_DF_Apply"></td>
<td><button action="bypass -h sellbuffedit" value="Edit Buffs" width=200 height=31 back="L2UI_CT1.OlympiadWnd_DF_Apply_Down" fore="L2UI_CT1.OlympiadWnd_DF_Apply"></td>
</tr>
</table>
<br><br>
<table border=0 cellpadding=0 cellspacing=0 width=292 height=50>
<tr>
<td align=center>Title:</td>
</tr>
<tr>
<td align=center><edit var="title" width=120></td>
</tr>
</table>
<button action="bypass -h sellbuffstart $title" value="Start Selling" width=200 height=31 back="L2UI_CT1.OlympiadWnd_DF_Watch_Down" fore="L2UI_CT1.OlympiadWnd_DF_Watch"></td>
</center>
</html>

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<html>
<body>
<center>
<table border=0 cellpadding=0 cellspacing=0>
<tr><td width=256 height=185 background="L2UI_CT1.OlympiadWnd_DF_GrandTexture"></td></tr>
</table>
<table border=0 cellpadding=0 cellspacing=0 width=292 height=50>
<tr>
<td align=center><button action="bypass -h sellbuffstop" value="Stop Selling" width=200 height=31 back="L2UI_CT1.OlympiadWnd_DF_Watch_Down" fore="L2UI_CT1.OlympiadWnd_DF_Watch"></td>
</tr>
</table>
</center>
</body>
</html>

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/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package custom.SellBuff;
import java.util.StringTokenizer;
import com.l2jmobius.Config;
import com.l2jmobius.gameserver.datatables.ItemTable;
import com.l2jmobius.gameserver.handler.BypassHandler;
import com.l2jmobius.gameserver.handler.IBypassHandler;
import com.l2jmobius.gameserver.handler.IVoicedCommandHandler;
import com.l2jmobius.gameserver.handler.VoicedCommandHandler;
import com.l2jmobius.gameserver.instancemanager.SellBuffsManager;
import com.l2jmobius.gameserver.model.L2World;
import com.l2jmobius.gameserver.model.actor.L2Character;
import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.events.AbstractScript;
import com.l2jmobius.gameserver.model.holders.SellBuffHolder;
import com.l2jmobius.gameserver.model.items.L2Item;
import com.l2jmobius.gameserver.model.skills.Skill;
import com.l2jmobius.gameserver.util.Util;
/**
* Sell Buffs voice command
* @author St3eT
*/
public class SellBuff implements IVoicedCommandHandler, IBypassHandler
{
private static final String[] VOICED_COMMANDS =
{
"sellbuff",
"sellbuffs",
};
private static final String[] BYPASS_COMMANDS =
{
"sellbuffadd",
"sellbuffaddskill",
"sellbuffedit",
"sellbuffchangeprice",
"sellbuffremove",
"sellbuffbuymenu",
"sellbuffbuyskill",
"sellbuffstart",
"sellbuffstop",
};
private SellBuff()
{
if (Config.SELLBUFF_ENABLED)
{
BypassHandler.getInstance().registerHandler(this);
VoicedCommandHandler.getInstance().registerHandler(this);
}
}
@Override
public boolean useBypass(String command, L2PcInstance activeChar, L2Character target)
{
String cmd = "";
String params = "";
final StringTokenizer st = new StringTokenizer(command, " ");
if (st.hasMoreTokens())
{
cmd = st.nextToken();
}
while (st.hasMoreTokens())
{
params += st.nextToken() + (st.hasMoreTokens() ? " " : "");
}
if (cmd.isEmpty())
{
return false;
}
return useBypass(cmd, activeChar, params);
}
@Override
public boolean useVoicedCommand(String command, L2PcInstance activeChar, String params)
{
switch (command)
{
case "sellbuff":
case "sellbuffs":
{
SellBuffsManager.getInstance().sendSellMenu(activeChar);
break;
}
}
return true;
}
public boolean useBypass(String command, L2PcInstance activeChar, String params)
{
if (!Config.SELLBUFF_ENABLED)
{
return false;
}
switch (command)
{
case "sellbuffstart":
{
if (activeChar.isSellingBuffs() || (params == null) || params.isEmpty())
{
return false;
}
else if (activeChar.getSellingBuffs().isEmpty())
{
activeChar.sendMessage("Your list of buffs is empty, please add some buffs first!");
return false;
}
else
{
String title = "BUFF SELL: ";
final StringTokenizer st = new StringTokenizer(params, " ");
while (st.hasMoreTokens())
{
title += st.nextToken() + " ";
}
if (title.length() > 40)
{
activeChar.sendMessage("Your title cannot exceed 29 characters in length. Please try again.");
return false;
}
SellBuffsManager.getInstance().startSellBuffs(activeChar, title);
}
break;
}
case "sellbuffstop":
{
if (activeChar.isSellingBuffs())
{
SellBuffsManager.getInstance().stopSellBuffs(activeChar);
}
break;
}
case "sellbuffadd":
{
if (!activeChar.isSellingBuffs())
{
int index = 0;
if ((params != null) && !params.isEmpty() && Util.isDigit(params))
{
index = Integer.parseInt(params);
}
SellBuffsManager.getInstance().sendBuffChoiceMenu(activeChar, index);
}
break;
}
case "sellbuffedit":
{
if (!activeChar.isSellingBuffs())
{
SellBuffsManager.getInstance().sendBuffEditMenu(activeChar);
}
break;
}
case "sellbuffchangeprice":
{
if (!activeChar.isSellingBuffs() && (params != null) && !params.isEmpty())
{
final StringTokenizer st = new StringTokenizer(params, " ");
int skillId = -1;
int price = -1;
if (st.hasMoreTokens())
{
skillId = Integer.parseInt(st.nextToken());
}
if (st.hasMoreTokens())
{
try
{
price = Integer.parseInt(st.nextToken());
}
catch (NumberFormatException e)
{
activeChar.sendMessage("Too big price! Maximal price is " + Config.SELLBUFF_MAX_PRICE);
SellBuffsManager.getInstance().sendBuffEditMenu(activeChar);
}
}
if ((skillId == -1) || (price == -1))
{
return false;
}
final Skill skillToChange = activeChar.getKnownSkill(skillId);
if (skillToChange == null)
{
return false;
}
final SellBuffHolder holder = activeChar.getSellingBuffs().stream().filter(h -> (h.getSkillId() == skillToChange.getId())).findFirst().orElse(null);
if ((holder != null))
{
activeChar.sendMessage("Price of " + activeChar.getKnownSkill(holder.getSkillId()).getName() + " has been changed to " + price + "!");
holder.setPrice(price);
SellBuffsManager.getInstance().sendBuffEditMenu(activeChar);
}
}
break;
}
case "sellbuffremove":
{
if (!activeChar.isSellingBuffs() && (params != null) && !params.isEmpty())
{
final StringTokenizer st = new StringTokenizer(params, " ");
int skillId = -1;
if (st.hasMoreTokens())
{
skillId = Integer.parseInt(st.nextToken());
}
if ((skillId == -1))
{
return false;
}
final Skill skillToRemove = activeChar.getKnownSkill(skillId);
if (skillToRemove == null)
{
return false;
}
final SellBuffHolder holder = activeChar.getSellingBuffs().stream().filter(h -> (h.getSkillId() == skillToRemove.getId())).findFirst().orElse(null);
if ((holder != null) && activeChar.getSellingBuffs().remove(holder))
{
activeChar.sendMessage("Skill " + activeChar.getKnownSkill(holder.getSkillId()).getName() + " has been removed!");
SellBuffsManager.getInstance().sendBuffEditMenu(activeChar);
}
}
break;
}
case "sellbuffaddskill":
{
if (!activeChar.isSellingBuffs() && (params != null) && !params.isEmpty())
{
final StringTokenizer st = new StringTokenizer(params, " ");
int skillId = -1;
long price = -1;
if (st.hasMoreTokens())
{
skillId = Integer.parseInt(st.nextToken());
}
if (st.hasMoreTokens())
{
try
{
price = Integer.parseInt(st.nextToken());
}
catch (NumberFormatException e)
{
activeChar.sendMessage("Too big price! Maximal price is " + Config.SELLBUFF_MIN_PRICE);
SellBuffsManager.getInstance().sendBuffEditMenu(activeChar);
}
}
if ((skillId == -1) || (price == -1))
{
return false;
}
final Skill skillToAdd = activeChar.getKnownSkill(skillId);
if (skillToAdd == null)
{
return false;
}
else if (price < Config.SELLBUFF_MIN_PRICE)
{
activeChar.sendMessage("Too small price! Minimal price is " + Config.SELLBUFF_MIN_PRICE);
return false;
}
else if (price > Config.SELLBUFF_MAX_PRICE)
{
activeChar.sendMessage("Too big price! Maximal price is " + Config.SELLBUFF_MAX_PRICE);
return false;
}
else if (activeChar.getSellingBuffs().size() >= Config.SELLBUFF_MAX_BUFFS)
{
activeChar.sendMessage("You already reached max count of buffs! Max buffs is: " + Config.SELLBUFF_MAX_BUFFS);
return false;
}
else if (!SellBuffsManager.getInstance().isInSellList(activeChar, skillToAdd))
{
activeChar.getSellingBuffs().add(new SellBuffHolder(skillToAdd.getId(), price));
activeChar.sendMessage(skillToAdd.getName() + " has been added!");
SellBuffsManager.getInstance().sendBuffChoiceMenu(activeChar, 0);
}
}
break;
}
case "sellbuffbuymenu":
{
if ((params != null) && !params.isEmpty())
{
final StringTokenizer st = new StringTokenizer(params, " ");
int objId = -1;
int index = 0;
if (st.hasMoreTokens())
{
objId = Integer.parseInt(st.nextToken());
}
if (st.hasMoreTokens())
{
index = Integer.parseInt(st.nextToken());
}
final L2PcInstance seller = L2World.getInstance().getPlayer(objId);
if (seller != null)
{
if (!seller.isSellingBuffs() || !activeChar.isInsideRadius(seller, L2Npc.INTERACTION_DISTANCE, true, true))
{
return false;
}
SellBuffsManager.getInstance().sendBuffMenu(activeChar, seller, index);
}
}
break;
}
case "sellbuffbuyskill":
{
if ((params != null) && !params.isEmpty())
{
final StringTokenizer st = new StringTokenizer(params, " ");
int objId = -1;
int skillId = -1;
int index = 0;
if (st.hasMoreTokens())
{
objId = Integer.parseInt(st.nextToken());
}
if (st.hasMoreTokens())
{
skillId = Integer.parseInt(st.nextToken());
}
if (st.hasMoreTokens())
{
index = Integer.parseInt(st.nextToken());
}
if ((skillId == -1) || (objId == -1))
{
return false;
}
final L2PcInstance seller = L2World.getInstance().getPlayer(objId);
if (seller == null)
{
return false;
}
final Skill skillToBuy = seller.getKnownSkill(skillId);
if (!seller.isSellingBuffs() || !Util.checkIfInRange(L2Npc.INTERACTION_DISTANCE, activeChar, seller, true) || (skillToBuy == null))
{
return false;
}
if (seller.getCurrentMp() < (skillToBuy.getMpConsume() * Config.SELLBUFF_MP_MULTIPLER))
{
activeChar.sendMessage(seller.getName() + " has no enough mana for " + skillToBuy.getName() + "!");
SellBuffsManager.getInstance().sendBuffMenu(activeChar, seller, index);
return false;
}
final SellBuffHolder holder = seller.getSellingBuffs().stream().filter(h -> (h.getSkillId() == skillToBuy.getId())).findFirst().orElse(null);
if (holder != null)
{
if (AbstractScript.getQuestItemsCount(activeChar, Config.SELLBUFF_PAYMENT_ID) >= holder.getPrice())
{
AbstractScript.takeItems(activeChar, Config.SELLBUFF_PAYMENT_ID, holder.getPrice());
AbstractScript.giveItems(seller, Config.SELLBUFF_PAYMENT_ID, holder.getPrice());
seller.reduceCurrentMp(skillToBuy.getMpConsume() * Config.SELLBUFF_MP_MULTIPLER);
skillToBuy.activateSkill(seller, activeChar);
}
else
{
final L2Item item = ItemTable.getInstance().getTemplate(Config.SELLBUFF_PAYMENT_ID);
if (item != null)
{
activeChar.sendMessage("Not enough " + item.getName() + "!");
}
else
{
activeChar.sendMessage("Not enough items!");
}
}
}
SellBuffsManager.getInstance().sendBuffMenu(activeChar, seller, index);
}
break;
}
}
return true;
}
@Override
public String[] getVoicedCommandList()
{
return VOICED_COMMANDS;
}
@Override
public String[] getBypassList()
{
return BYPASS_COMMANDS;
}
public static void main(String[] args)
{
new SellBuff();
}
}

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<?xml version="1.0" encoding="UTF-8"?>
<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema">
<xs:element name="list">
<xs:complexType>
<xs:sequence>
<xs:element name="skill" maxOccurs="unbounded" minOccurs="1">
<xs:complexType>
<xs:simpleContent>
<xs:extension base="xs:string">
<xs:attribute name="id" type="xs:integer" use="required" />
</xs:extension>
</xs:simpleContent>
</xs:complexType>
</xs:element>
</xs:sequence>
</xs:complexType>
</xs:element>
</xs:schema>

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@ -121,6 +121,7 @@ public final class Config
public static final String CUSTOM_PVP_ANNOUNCE_CONFIG_FILE = "./Config/Custom/PvpAnnounce.ini";
public static final String CUSTOM_RANDOM_SPAWNS_CONFIG_FILE = "./Config/Custom/RandomSpawns.ini";
public static final String CUSTOM_SCREEN_WELCOME_MESSAGE_CONFIG_FILE = "./Config/Custom/ScreenWelcomeMessage.ini";
public static final String CUSTOM_SELL_BUFFS_CONFIG_FILE = "./config/Custom/SellBuffs.ini";
public static final String CUSTOM_SERVER_TIME_CONFIG_FILE = "./Config/Custom/ServerTime.ini";
public static final String CUSTOM_STARTING_LOCATION_CONFIG_FILE = "./Config/Custom/StartingLocation.ini";
public static final String CUSTOM_TVT_CONFIG_FILE = "./Config/Custom/TeamVersusTeam.ini";
@ -1197,6 +1198,7 @@ public final class Config
public static int COMMUNITY_PREMIUM_PRICE_PER_DAY;
public static List<Integer> COMMUNITY_AVAILABLE_BUFFS;
public static Map<String, Location> COMMUNITY_AVAILABLE_TELEPORTS;
public static boolean ENABLE_FIND_PVP;
public static boolean PREMIUM_SYSTEM_ENABLED;
public static float PREMIUM_RATE_XP;
public static float PREMIUM_RATE_SP;
@ -1207,7 +1209,12 @@ public final class Config
public static float PREMIUM_RATE_SPOIL_AMOUNT;
public static Map<Integer, Float> PREMIUM_RATE_DROP_CHANCE_BY_ID;
public static Map<Integer, Float> PREMIUM_RATE_DROP_AMOUNT_BY_ID;
public static boolean ENABLE_FIND_PVP;
public static boolean SELLBUFF_ENABLED;
public static int SELLBUFF_MP_MULTIPLER;
public static int SELLBUFF_PAYMENT_ID;
public static long SELLBUFF_MIN_PRICE;
public static long SELLBUFF_MAX_PRICE;
public static int SELLBUFF_MAX_BUFFS;
/**
* This class initializes all global variables for configuration.<br>
@ -2727,6 +2734,16 @@ public final class Config
WELCOME_MESSAGE_TEXT = ScreenWelcomeMessage.getString("ScreenWelcomeMessageText", "Welcome to our server!");
WELCOME_MESSAGE_TIME = ScreenWelcomeMessage.getInt("ScreenWelcomeMessageTime", 10) * 1000;
// Load SellBuffs config file (if exists)
final PropertiesParser SellBuffs = new PropertiesParser(CUSTOM_SELL_BUFFS_CONFIG_FILE);
SELLBUFF_ENABLED = SellBuffs.getBoolean("SellBuffEnable", false);
SELLBUFF_MP_MULTIPLER = SellBuffs.getInt("MpCostMultipler", 1);
SELLBUFF_PAYMENT_ID = SellBuffs.getInt("PaymentID", 57);
SELLBUFF_MIN_PRICE = SellBuffs.getLong("MinimalPrice", 100000);
SELLBUFF_MAX_PRICE = SellBuffs.getLong("MaximalPrice", 100000000);
SELLBUFF_MAX_BUFFS = SellBuffs.getInt("MaxBuffs", 15);
// Load ServerTime config file (if exists)
final PropertiesParser ServerTime = new PropertiesParser(CUSTOM_SERVER_TIME_CONFIG_FILE);

View File

@ -59,7 +59,6 @@ import com.l2jmobius.gameserver.data.xml.impl.HennaData;
import com.l2jmobius.gameserver.data.xml.impl.HitConditionBonusData;
import com.l2jmobius.gameserver.data.xml.impl.InitialEquipmentData;
import com.l2jmobius.gameserver.data.xml.impl.InitialShortcutData;
import com.l2jmobius.gameserver.data.xml.impl.PrimeShopData;
import com.l2jmobius.gameserver.data.xml.impl.KarmaData;
import com.l2jmobius.gameserver.data.xml.impl.MultisellData;
import com.l2jmobius.gameserver.data.xml.impl.NpcData;
@ -68,6 +67,7 @@ import com.l2jmobius.gameserver.data.xml.impl.PetDataTable;
import com.l2jmobius.gameserver.data.xml.impl.PetSkillData;
import com.l2jmobius.gameserver.data.xml.impl.PlayerTemplateData;
import com.l2jmobius.gameserver.data.xml.impl.PlayerXpPercentLostData;
import com.l2jmobius.gameserver.data.xml.impl.PrimeShopData;
import com.l2jmobius.gameserver.data.xml.impl.RecipeData;
import com.l2jmobius.gameserver.data.xml.impl.SecondaryAuthData;
import com.l2jmobius.gameserver.data.xml.impl.SiegeScheduleData;
@ -116,6 +116,7 @@ import com.l2jmobius.gameserver.instancemanager.PunishmentManager;
import com.l2jmobius.gameserver.instancemanager.QuestManager;
import com.l2jmobius.gameserver.instancemanager.RaidBossPointsManager;
import com.l2jmobius.gameserver.instancemanager.RaidBossSpawnManager;
import com.l2jmobius.gameserver.instancemanager.SellBuffsManager;
import com.l2jmobius.gameserver.instancemanager.ServerRestartManager;
import com.l2jmobius.gameserver.instancemanager.SiegeManager;
import com.l2jmobius.gameserver.instancemanager.SoDManager;
@ -281,6 +282,10 @@ public final class GameServer
CursedWeaponsManager.getInstance();
TransformData.getInstance();
BotReportTable.getInstance();
if (Config.SELLBUFF_ENABLED)
{
SellBuffsManager.getInstance();
}
printSection("Scripts");
QuestManager.getInstance();

View File

@ -32,6 +32,7 @@ import com.l2jmobius.gameserver.model.L2ManufactureItem;
import com.l2jmobius.gameserver.model.L2World;
import com.l2jmobius.gameserver.model.TradeItem;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.holders.SellBuffHolder;
import com.l2jmobius.gameserver.network.Disconnection;
import com.l2jmobius.gameserver.network.L2GameClient;
@ -73,7 +74,7 @@ public class OfflineTradersTable
{
stm3.setInt(1, pc.getObjectId()); // Char Id
stm3.setLong(2, pc.getOfflineStartTime());
stm3.setInt(3, pc.getPrivateStoreType().getId()); // store type
stm3.setInt(3, pc.isSellingBuffs() ? PrivateStoreType.SELL_BUFFS.getId() : pc.getPrivateStoreType().getId()); // store type
String title = null;
switch (pc.getPrivateStoreType())
@ -104,14 +105,29 @@ public class OfflineTradersTable
continue;
}
title = pc.getSellList().getTitle();
for (TradeItem i : pc.getSellList().getItems())
if (pc.isSellingBuffs())
{
stm_items.setInt(1, pc.getObjectId());
stm_items.setInt(2, i.getObjectId());
stm_items.setLong(3, i.getCount());
stm_items.setLong(4, i.getPrice());
stm_items.executeUpdate();
stm_items.clearParameters();
for (SellBuffHolder holder : pc.getSellingBuffs())
{
stm_items.setInt(1, pc.getObjectId());
stm_items.setInt(2, holder.getSkillId());
stm_items.setLong(3, 0);
stm_items.setLong(4, holder.getPrice());
stm_items.executeUpdate();
stm_items.clearParameters();
}
}
else
{
for (TradeItem i : pc.getSellList().getItems())
{
stm_items.setInt(1, pc.getObjectId());
stm_items.setInt(2, i.getObjectId());
stm_items.setLong(3, i.getCount());
stm_items.setLong(4, i.getPrice());
stm_items.executeUpdate();
stm_items.clearParameters();
}
}
break;
}
@ -175,7 +191,16 @@ public class OfflineTradersTable
}
}
final PrivateStoreType type = PrivateStoreType.findById(rs.getInt("type"));
final int typeId = rs.getInt("type");
boolean isSellBuff = false;
if (typeId == PrivateStoreType.SELL_BUFFS.getId())
{
isSellBuff = true;
}
final PrivateStoreType type = isSellBuff ? PrivateStoreType.PACKAGE_SELL : PrivateStoreType.findById(typeId);
if (type == null)
{
LOGGER.warning(getClass().getSimpleName() + ": PrivateStoreType with id " + rs.getInt("type") + " could not be found.");
@ -199,6 +224,12 @@ public class OfflineTradersTable
client.setAccountName(player.getAccountNamePlayer());
player.setClient(client);
player.setOfflineStartTime(time);
if (isSellBuff)
{
player.setIsSellingBuffs(true);
}
player.spawnMe(player.getX(), player.getY(), player.getZ());
LoginServerThread.getInstance().addGameServerLogin(player.getAccountName(), client);
try (PreparedStatement stm_items = con.prepareStatement(LOAD_OFFLINE_ITEMS))
@ -224,12 +255,22 @@ public class OfflineTradersTable
case SELL:
case PACKAGE_SELL:
{
while (items.next())
if (player.isSellingBuffs())
{
if (player.getSellList().addItem(items.getInt(2), items.getLong(3), items.getLong(4)) == null)
while (items.next())
{
continue;
// throw new NullPointerException();
player.getSellingBuffs().add(new SellBuffHolder(items.getInt("item"), items.getLong("price")));
}
}
else
{
while (items.next())
{
if (player.getSellList().addItem(items.getInt(2), items.getLong(3), items.getLong(4)) == null)
{
continue;
// throw new NullPointerException();
}
}
}
player.getSellList().setTitle(rs.getString("title"));
@ -339,14 +380,29 @@ public class OfflineTradersTable
{
title = trader.getSellList().getTitle();
}
for (TradeItem i : trader.getSellList().getItems())
if (trader.isSellingBuffs())
{
stm3.setInt(1, trader.getObjectId());
stm3.setInt(2, i.getObjectId());
stm3.setLong(3, i.getCount());
stm3.setLong(4, i.getPrice());
stm3.executeUpdate();
stm3.clearParameters();
for (SellBuffHolder holder : trader.getSellingBuffs())
{
stm3.setInt(1, trader.getObjectId());
stm3.setInt(2, holder.getSkillId());
stm3.setLong(3, 0);
stm3.setLong(4, holder.getPrice());
stm3.executeUpdate();
stm3.clearParameters();
}
}
else
{
for (TradeItem i : trader.getSellList().getItems())
{
stm3.setInt(1, trader.getObjectId());
stm3.setInt(2, i.getObjectId());
stm3.setLong(3, i.getCount());
stm3.setLong(4, i.getPrice());
stm3.executeUpdate();
stm3.clearParameters();
}
}
break;
}
@ -373,7 +429,7 @@ public class OfflineTradersTable
{
stm4.setInt(1, trader.getObjectId()); // Char Id
stm4.setLong(2, trader.getOfflineStartTime());
stm4.setInt(3, trader.getPrivateStoreType().getId()); // store type
stm4.setInt(3, trader.isSellingBuffs() ? PrivateStoreType.SELL_BUFFS.getId() : trader.getPrivateStoreType().getId()); // store type
stm4.setString(4, title);
stm4.executeUpdate();
stm4.clearParameters();

View File

@ -27,7 +27,8 @@ public enum PrivateStoreType
BUY(3),
BUY_MANAGE(4),
MANUFACTURE(5),
PACKAGE_SELL(8);
PACKAGE_SELL(8),
SELL_BUFFS(9);
private int _id;

View File

@ -0,0 +1,454 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.instancemanager;
import java.io.File;
import java.util.ArrayList;
import java.util.List;
import java.util.logging.Logger;
import org.w3c.dom.Document;
import org.w3c.dom.Element;
import org.w3c.dom.NodeList;
import com.l2jmobius.Config;
import com.l2jmobius.commons.util.IGameXmlReader;
import com.l2jmobius.gameserver.cache.HtmCache;
import com.l2jmobius.gameserver.datatables.ItemTable;
import com.l2jmobius.gameserver.datatables.SkillData;
import com.l2jmobius.gameserver.enums.PrivateStoreType;
import com.l2jmobius.gameserver.handler.CommunityBoardHandler;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.holders.SellBuffHolder;
import com.l2jmobius.gameserver.model.items.L2Item;
import com.l2jmobius.gameserver.model.olympiad.OlympiadManager;
import com.l2jmobius.gameserver.model.skills.Skill;
import com.l2jmobius.gameserver.model.zone.ZoneId;
import com.l2jmobius.gameserver.network.serverpackets.ExPrivateStoreSetWholeMsg;
import com.l2jmobius.gameserver.util.HtmlUtil;
import com.l2jmobius.gameserver.util.Util;
/**
* Sell Buffs Manager
* @author St3eT
*/
public final class SellBuffsManager implements IGameXmlReader
{
private static final Logger LOGGER = Logger.getLogger(SellBuffsManager.class.getName());
private static final List<Integer> ALLOWED_BUFFS = new ArrayList<>();
private static final String htmlFolder = "data/html/mods/SellBuffs/";
protected SellBuffsManager()
{
load();
}
@Override
public void load()
{
if (Config.SELLBUFF_ENABLED)
{
ALLOWED_BUFFS.clear();
parseDatapackFile("data/SellBuffData.xml");
LOGGER.info(getClass().getSimpleName() + ": Loaded " + ALLOWED_BUFFS.size() + " allowed buffs.");
}
}
@Override
public void parseDocument(Document doc, File f)
{
final NodeList node = doc.getDocumentElement().getElementsByTagName("skill");
for (int i = 0; i < node.getLength(); ++i)
{
final Element elem = (Element) node.item(i);
final int skillId = Integer.parseInt(elem.getAttribute("id"));
if (!ALLOWED_BUFFS.contains(skillId))
{
ALLOWED_BUFFS.add(skillId);
}
}
}
public void sendSellMenu(L2PcInstance player)
{
final String html = HtmCache.getInstance().getHtm(player.getHtmlPrefix(), htmlFolder + (player.isSellingBuffs() ? "BuffMenu_already.html" : "BuffMenu.html"));
CommunityBoardHandler.separateAndSend(html, player);
}
public void sendBuffChoiceMenu(L2PcInstance player, int index)
{
String html = HtmCache.getInstance().getHtm(player.getHtmlPrefix(), htmlFolder + "BuffChoice.html");
html = html.replace("%list%", buildSkillMenu(player, index));
CommunityBoardHandler.separateAndSend(html, player);
}
public void sendBuffEditMenu(L2PcInstance player)
{
String html = HtmCache.getInstance().getHtm(player.getHtmlPrefix(), htmlFolder + "BuffChoice.html");
html = html.replace("%list%", buildEditMenu(player));
CommunityBoardHandler.separateAndSend(html, player);
}
public void sendBuffMenu(L2PcInstance player, L2PcInstance seller, int index)
{
if (!seller.isSellingBuffs() || seller.getSellingBuffs().isEmpty())
{
return;
}
String html = HtmCache.getInstance().getHtm(player.getHtmlPrefix(), htmlFolder + "BuffBuyMenu.html");
html = html.replace("%list%", buildBuffMenu(player, seller, index));
CommunityBoardHandler.separateAndSend(html, player);
}
public void startSellBuffs(L2PcInstance player, String title)
{
player.sitDown();
player.setIsSellingBuffs(true);
player.setPrivateStoreType(PrivateStoreType.PACKAGE_SELL);
player.getSellList().setTitle(title);
player.getSellList().setPackaged(true);
player.broadcastUserInfo();
player.broadcastPacket(new ExPrivateStoreSetWholeMsg(player));
sendSellMenu(player);
}
public void stopSellBuffs(L2PcInstance player)
{
player.setIsSellingBuffs(false);
player.setPrivateStoreType(PrivateStoreType.NONE);
player.standUp();
player.broadcastUserInfo();
sendSellMenu(player);
}
private String buildBuffMenu(L2PcInstance player, L2PcInstance seller, int index)
{
final int ceiling = index + 10;
int nextIndex = -1;
int previousIndex = -1;
int emptyFields = 0;
final StringBuilder sb = new StringBuilder();
final List<SellBuffHolder> sellList = new ArrayList<>();
int count = 0;
for (SellBuffHolder holder : seller.getSellingBuffs())
{
count++;
if ((count > index) && (count <= ceiling))
{
sellList.add(holder);
}
}
if (count > 10)
{
if (count > (index + 10))
{
nextIndex = index + 10;
}
}
if (index >= 10)
{
previousIndex = index - 10;
}
emptyFields = ceiling - sellList.size();
sb.append("<br>");
sb.append(HtmlUtil.getMpGauge(250, (long) seller.getCurrentMp(), seller.getMaxMp(), false));
sb.append("<br>");
sb.append("<table border=0 cellpadding=0 cellspacing=0 background=\"L2UI_CH3.refinewnd_back_Pattern\">");
sb.append("<tr><td><br><br><br></td></tr>");
sb.append("<tr>");
sb.append("<td fixwidth=\"10\"></td>");
sb.append("<td> <button action=\"\" value=\"Icon\" width=75 height=23 back=\"L2UI_CT1.OlympiadWnd_DF_Watch_Down\" fore=\"L2UI_CT1.OlympiadWnd_DF_Watch\"> </td>"); // Icon
sb.append("<td> <button action=\"\" value=\"Name\" width=175 height=23 back=\"L2UI_CT1.OlympiadWnd_DF_Watch_Down\" fore=\"L2UI_CT1.OlympiadWnd_DF_Watch\"> </td>"); // Name
sb.append("<td> <button action=\"\" value=\"Level\" width=85 height=23 back=\"L2UI_CT1.OlympiadWnd_DF_Watch_Down\" fore=\"L2UI_CT1.OlympiadWnd_DF_Watch\"> </td>"); // Leve
sb.append("<td> <button action=\"\" value=\"MP Cost\" width=100 height=23 back=\"L2UI_CT1.OlympiadWnd_DF_Watch_Down\" fore=\"L2UI_CT1.OlympiadWnd_DF_Watch\"> </td>"); // Price
sb.append("<td> <button action=\"\" value=\"Price\" width=200 height=23 back=\"L2UI_CT1.OlympiadWnd_DF_Watch_Down\" fore=\"L2UI_CT1.OlympiadWnd_DF_Watch\"> </td>"); // Price
sb.append("<td> <button action=\"\" value=\"Action\" width=100 height=23 back=\"L2UI_CT1.OlympiadWnd_DF_Watch_Down\" fore=\"L2UI_CT1.OlympiadWnd_DF_Watch\"> </td>"); // Action
sb.append("<td fixwidth=\"20\"></td>");
sb.append("</tr>");
for (SellBuffHolder holder : sellList)
{
final Skill skill = seller.getKnownSkill(holder.getSkillId());
if (skill == null)
{
emptyFields++;
continue;
}
final L2Item item = ItemTable.getInstance().getTemplate(Config.SELLBUFF_PAYMENT_ID);
sb.append("<tr>");
sb.append("<td fixwidth=\"20\"></td>");
sb.append("<td align=center><img src=\"" + skill.getIcon() + "\" width=\"32\" height=\"32\"></td>");
sb.append("<td align=left>" + skill.getName() + (skill.getLevel() > 100 ? "<font color=\"LEVEL\"> + " + (skill.getLevel() % 100) + "</font></td>" : "</td>"));
sb.append("<td align=center>" + ((skill.getLevel() > 100) ? SkillData.getInstance().getMaxLevel(skill.getId()) : skill.getLevel()) + "</td>");
sb.append("<td align=center> <font color=\"1E90FF\">" + (skill.getMpConsume() * Config.SELLBUFF_MP_MULTIPLER) + "</font></td>");
sb.append("<td align=center> " + Util.formatAdena(holder.getPrice()) + " <font color=\"LEVEL\"> " + (item != null ? item.getName() : "") + "</font> </td>");
sb.append("<td align=center fixwidth=\"50\"><button value=\"Buy Buff\" action=\"bypass -h sellbuffbuyskill " + seller.getObjectId() + " " + skill.getId() + " " + index + "\" width=\"85\" height=\"26\" back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td>");
sb.append("</tr>");
sb.append("<tr><td><br><br></td></tr>");
}
for (int i = 0; i < emptyFields; i++)
{
sb.append("<tr>");
sb.append("<td fixwidth=\"20\"></td>");
sb.append("<td align=center></td>");
sb.append("<td align=left></td>");
sb.append("<td align=center></td>");
sb.append("<td align=center></font></td>");
sb.append("<td align=center></td>");
sb.append("<td align=center fixwidth=\"50\"></td>");
sb.append("</tr>");
sb.append("<tr><td><br><br></td></tr>");
}
sb.append("</table>");
sb.append("<table width=\"250\" border=\"0\">");
sb.append("<tr>");
if (previousIndex > -1)
{
sb.append("<td align=left><button value=\"Previous Page\" action=\"bypass -h sellbuffbuymenu " + seller.getObjectId() + " " + previousIndex + "\" width=\"100\" height=\"30\" back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td>");
}
if (nextIndex > -1)
{
sb.append("<td align=right><button value=\"Next Page\" action=\"bypass -h sellbuffbuymenu " + seller.getObjectId() + " " + nextIndex + "\" width=\"100\" height=\"30\" back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td>");
}
sb.append("</tr>");
sb.append("</table>");
return sb.toString();
}
private String buildEditMenu(L2PcInstance player)
{
final StringBuilder sb = new StringBuilder();
sb.append("<table border=0 cellpadding=0 cellspacing=0 background=\"L2UI_CH3.refinewnd_back_Pattern\">");
sb.append("<tr><td><br><br><br></td></tr>");
sb.append("<tr>");
sb.append("<td fixwidth=\"10\"></td>");
sb.append("<td> <button action=\"\" value=\"Icon\" width=75 height=23 back=\"L2UI_CT1.OlympiadWnd_DF_Watch_Down\" fore=\"L2UI_CT1.OlympiadWnd_DF_Watch\"> </td>"); // Icon
sb.append("<td> <button action=\"\" value=\"Name\" width=150 height=23 back=\"L2UI_CT1.OlympiadWnd_DF_Watch_Down\" fore=\"L2UI_CT1.OlympiadWnd_DF_Watch\"> </td>"); // Name
sb.append("<td> <button action=\"\" value=\"Level\" width=75 height=23 back=\"L2UI_CT1.OlympiadWnd_DF_Watch_Down\" fore=\"L2UI_CT1.OlympiadWnd_DF_Watch\"> </td>"); // Level
sb.append("<td> <button action=\"\" value=\"Old Price\" width=100 height=23 back=\"L2UI_CT1.OlympiadWnd_DF_Watch_Down\" fore=\"L2UI_CT1.OlympiadWnd_DF_Watch\"> </td>"); // Old price
sb.append("<td> <button action=\"\" value=\"New Price\" width=125 height=23 back=\"L2UI_CT1.OlympiadWnd_DF_Watch_Down\" fore=\"L2UI_CT1.OlympiadWnd_DF_Watch\"> </td>"); // New price
sb.append("<td> <button action=\"\" value=\"Action\" width=125 height=23 back=\"L2UI_CT1.OlympiadWnd_DF_Watch_Down\" fore=\"L2UI_CT1.OlympiadWnd_DF_Watch\"> </td>"); // Change Price
sb.append("<td> <button action=\"\" value=\"Remove\" width=85 height=23 back=\"L2UI_CT1.OlympiadWnd_DF_Watch_Down\" fore=\"L2UI_CT1.OlympiadWnd_DF_Watch\"> </td>"); // Remove Buff
sb.append("<td fixwidth=\"20\"></td>");
sb.append("</tr>");
if (player.getSellingBuffs().isEmpty())
{
sb.append("</table>");
sb.append("<br><br><br>");
sb.append("You don't have added any buffs yet!");
}
else
{
for (SellBuffHolder holder : player.getSellingBuffs())
{
final Skill skill = player.getKnownSkill(holder.getSkillId());
if (skill == null)
{
continue;
}
sb.append("<tr>");
sb.append("<td fixwidth=\"20\"></td>");
sb.append("<td align=center><img src=\"" + skill.getIcon() + "\" width=\"32\" height=\"32\"></td>"); // Icon
sb.append("<td align=left>" + skill.getName() + (skill.getLevel() > 100 ? "<font color=\"LEVEL\"> + " + (skill.getLevel() % 100) + "</font></td>" : "</td>")); // Name + enchant
sb.append("<td align=center>" + ((skill.getLevel() > 100) ? SkillData.getInstance().getMaxLevel(skill.getId()) : skill.getLevel()) + "</td>"); // Level
sb.append("<td align=center> " + Util.formatAdena(holder.getPrice()) + " </td>"); // Price show
sb.append("<td align=center><edit var=\"price_" + skill.getId() + "\" width=120 type=\"number\"></td>"); // Price edit
sb.append("<td align=center><button value=\"Edit\" action=\"bypass -h sellbuffchangeprice " + skill.getId() + " $price_" + skill.getId() + "\" width=\"85\" height=\"26\" back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td>");
sb.append("<td align=center><button value=\" X \" action=\"bypass -h sellbuffremove " + skill.getId() + "\" width=\"26\" height=\"26\" back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td>");
sb.append("</tr>");
sb.append("<tr><td><br><br></td></tr>");
}
sb.append("</table>");
}
return sb.toString();
}
private String buildSkillMenu(L2PcInstance player, int index)
{
final int ceiling = index + 10;
int nextIndex = -1;
int previousIndex = -1;
final StringBuilder sb = new StringBuilder();
final List<Skill> skillList = new ArrayList<>();
int count = 0;
for (Skill skill : player.getAllSkills())
{
if (ALLOWED_BUFFS.contains(skill.getId()) && !isInSellList(player, skill))
{
count++;
if ((count > index) && (count <= ceiling))
{
skillList.add(skill);
}
}
}
if (count > 10)
{
if (count > (index + 10))
{
nextIndex = index + 10;
}
}
if (index >= 10)
{
previousIndex = index - 10;
}
sb.append("<table border=0 cellpadding=0 cellspacing=0 background=\"L2UI_CH3.refinewnd_back_Pattern\">");
sb.append("<tr><td><br><br><br></td></tr>");
sb.append("<tr>");
sb.append("<td fixwidth=\"10\"></td>");
sb.append("<td> <button action=\"\" value=\"Icon\" width=100 height=23 back=\"L2UI_CT1.OlympiadWnd_DF_Watch_Down\" fore=\"L2UI_CT1.OlympiadWnd_DF_Watch\"> </td>"); // Icon
sb.append("<td> <button action=\"\" value=\"Name\" width=175 height=23 back=\"L2UI_CT1.OlympiadWnd_DF_Watch_Down\" fore=\"L2UI_CT1.OlympiadWnd_DF_Watch\"> </td>"); // Name
sb.append("<td> <button action=\"\" value=\"Level\" width=150 height=23 back=\"L2UI_CT1.OlympiadWnd_DF_Watch_Down\" fore=\"L2UI_CT1.OlympiadWnd_DF_Watch\"> </td>"); // Leve
sb.append("<td> <button action=\"\" value=\"Price\" width=150 height=23 back=\"L2UI_CT1.OlympiadWnd_DF_Watch_Down\" fore=\"L2UI_CT1.OlympiadWnd_DF_Watch\"> </td>"); // Price
sb.append("<td> <button action=\"\" value=\"Action\" width=125 height=23 back=\"L2UI_CT1.OlympiadWnd_DF_Watch_Down\" fore=\"L2UI_CT1.OlympiadWnd_DF_Watch\"> </td>"); // Action
sb.append("<td fixwidth=\"20\"></td>");
sb.append("</tr>");
if (skillList.isEmpty())
{
sb.append("</table>");
sb.append("<br><br><br>");
sb.append("At this moment you cant add any buffs!");
}
else
{
for (Skill skill : skillList)
{
sb.append("<tr>");
sb.append("<td fixwidth=\"20\"></td>");
sb.append("<td align=center><img src=\"" + skill.getIcon() + "\" width=\"32\" height=\"32\"></td>");
sb.append("<td align=left>" + skill.getName() + (skill.getLevel() > 100 ? "<font color=\"LEVEL\"> + " + (skill.getLevel() % 100) + "</font></td>" : "</td>"));
sb.append("<td align=center>" + ((skill.getLevel() > 100) ? SkillData.getInstance().getMaxLevel(skill.getId()) : skill.getLevel()) + "</td>");
sb.append("<td align=center><edit var=\"price_" + skill.getId() + "\" width=120 type=\"number\"></td>");
sb.append("<td align=center fixwidth=\"50\"><button value=\"Add Buff\" action=\"bypass -h sellbuffaddskill " + skill.getId() + " $price_" + skill.getId() + "\" width=\"85\" height=\"26\" back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td>");
sb.append("</tr>");
sb.append("<tr><td><br><br></td></tr>");
}
sb.append("</table>");
}
sb.append("<table width=\"250\" border=\"0\">");
sb.append("<tr>");
if (previousIndex > -1)
{
sb.append("<td align=left><button value=\"Previous Page\" action=\"bypass -h sellbuffadd " + previousIndex + "\" width=\"100\" height=\"30\" back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td>");
}
if (nextIndex > -1)
{
sb.append("<td align=right><button value=\"Next Page\" action=\"bypass -h sellbuffadd " + nextIndex + "\" width=\"100\" height=\"30\" back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td>");
}
sb.append("</tr>");
sb.append("</table>");
return sb.toString();
}
public boolean isInSellList(L2PcInstance player, Skill skill)
{
return player.getSellingBuffs().stream().filter(h -> (h.getSkillId() == skill.getId())).findFirst().orElse(null) != null;
}
public boolean canStartSellBuffs(L2PcInstance player)
{
if (player.isAlikeDead())
{
player.sendMessage("You can't sell buffs in fake death!");
return false;
}
else if (player.isInOlympiadMode() || OlympiadManager.getInstance().isRegistered(player))
{
player.sendMessage("You can't sell buffs with Olympiad status!");
return false;
}
else if (player.isOnEvent()) // custom event message
{
player.sendMessage("You can't sell buffs while registered in an event!");
return false;
}
else if (player.isCursedWeaponEquipped() || (player.getKarma() > 0))
{
player.sendMessage("You can't sell buffs in Chaotic state!");
return false;
}
else if (player.isInDuel())
{
player.sendMessage("You can't sell buffs in Duel state!");
return false;
}
else if (player.isFishing())
{
player.sendMessage("You can't sell buffs while fishing.");
return false;
}
else if (player.isMounted() || player.isFlyingMounted() || player.isFlying())
{
player.sendMessage("You can't sell buffs in Mounth state!");
return false;
}
else if (player.isTransformed())
{
player.sendMessage("You can't sell buffs in Transform state!");
return false;
}
else if (player.isInsideZone(ZoneId.NO_STORE) || !player.isInsideZone(ZoneId.PEACE) || player.isJailed())
{
player.sendMessage("You can't sell buffs here!");
return false;
}
return true;
}
/**
* Gets the single instance of {@code SellBuffsManager}.
* @return single instance of {@code SellBuffsManager}
*/
public static SellBuffsManager getInstance()
{
return SingletonHolder._instance;
}
private static class SingletonHolder
{
protected static final SellBuffsManager _instance = new SellBuffsManager();
}
}

View File

@ -211,6 +211,7 @@ import com.l2jmobius.gameserver.model.fishing.L2Fishing;
import com.l2jmobius.gameserver.model.holders.AdditionalSkillHolder;
import com.l2jmobius.gameserver.model.holders.ItemHolder;
import com.l2jmobius.gameserver.model.holders.PlayerEventHolder;
import com.l2jmobius.gameserver.model.holders.SellBuffHolder;
import com.l2jmobius.gameserver.model.holders.SkillHolder;
import com.l2jmobius.gameserver.model.holders.SkillUseHolder;
import com.l2jmobius.gameserver.model.interfaces.IEventListener;
@ -930,6 +931,29 @@ public final class L2PcInstance extends L2Playable
private boolean _hasCharmOfCourage = false;
// Selling buffs system
private boolean _isSellingBuffs = false;
private List<SellBuffHolder> _sellingBuffs = null;
public boolean isSellingBuffs()
{
return _isSellingBuffs;
}
public void setIsSellingBuffs(boolean val)
{
_isSellingBuffs = val;
}
public List<SellBuffHolder> getSellingBuffs()
{
if (_sellingBuffs == null)
{
_sellingBuffs = new ArrayList<>();
}
return _sellingBuffs;
}
/**
* Create a new L2PcInstance and add it in the characters table of the database.<br>
* <B><U> Actions</U> :</B>

View File

@ -0,0 +1,48 @@
/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.model.holders;
/**
* Simple class for storing info for Selling Buffs system.
* @author St3eT
*/
public final class SellBuffHolder
{
private final int _skillId;
private long _price;
public SellBuffHolder(int skillId, long price)
{
_skillId = skillId;
_price = price;
}
public final int getSkillId()
{
return _skillId;
}
public final void setPrice(int price)
{
_price = price;
}
public final long getPrice()
{
return _price;
}
}

View File

@ -271,7 +271,7 @@ public final class RequestActionUse implements IClientIncomingPacket
}
case 37: // Dwarven Manufacture
{
if (activeChar.isAlikeDead())
if (activeChar.isAlikeDead() || activeChar.isSellingBuffs())
{
client.sendPacket(ActionFailed.STATIC_PACKET);
return;

View File

@ -91,6 +91,11 @@ public final class RequestExEnchantSkill implements IClientIncomingPacket
return;
}
if (player.isSellingBuffs())
{
return;
}
final Skill skill = SkillData.getInstance().getSkill(_skillId, _skillLvl);
if (skill == null)
{

View File

@ -17,38 +17,43 @@
package com.l2jmobius.gameserver.network.serverpackets;
import com.l2jmobius.commons.network.PacketWriter;
import com.l2jmobius.gameserver.instancemanager.SellBuffsManager;
import com.l2jmobius.gameserver.model.TradeItem;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.network.OutgoingPackets;
public class PrivateStoreListSell extends AbstractItemPacket
{
private final int _objId;
private final long _playerAdena;
private final boolean _packageSale;
private final TradeItem[] _items;
private final L2PcInstance _player;
private final L2PcInstance _seller;
public PrivateStoreListSell(L2PcInstance player, L2PcInstance storePlayer)
public PrivateStoreListSell(L2PcInstance player, L2PcInstance seller)
{
_objId = storePlayer.getObjectId();
_playerAdena = player.getAdena();
_items = storePlayer.getSellList().getItems();
_packageSale = storePlayer.getSellList().isPackaged();
_player = player;
_seller = seller;
}
@Override
public boolean write(PacketWriter packet)
{
OutgoingPackets.PRIVATE_STORE_SELL_LIST.writeId(packet);
packet.writeD(_objId);
packet.writeD(_packageSale ? 1 : 0);
packet.writeQ(_playerAdena);
packet.writeD(_items.length);
for (TradeItem item : _items)
if (_seller.isSellingBuffs())
{
writeItem(packet, item);
packet.writeQ(item.getPrice());
packet.writeQ(item.getItem().getReferencePrice() * 2);
SellBuffsManager.getInstance().sendBuffMenu(_player, _seller, 0);
}
else
{
OutgoingPackets.PRIVATE_STORE_SELL_LIST.writeId(packet);
packet.writeD(_seller.getObjectId());
packet.writeD(_seller.getSellList().isPackaged() ? 1 : 0);
packet.writeQ(_player.getAdena());
packet.writeD(_seller.getSellList().getItems().length);
for (TradeItem item : _seller.getSellList().getItems())
{
writeItem(packet, item);
packet.writeQ(item.getPrice());
packet.writeQ(item.getItem().getReferencePrice() * 2);
}
}
return true;
}

View File

@ -28,7 +28,7 @@ public class PrivateStoreMsgSell implements IClientOutgoingPacket
public PrivateStoreMsgSell(L2PcInstance player)
{
_objId = player.getObjectId();
if (player.getSellList() != null)
if ((player.getSellList() != null) || player.isSellingBuffs())
{
_storeMsg = player.getSellList().getTitle();
}

View File

@ -31,3 +31,4 @@ What is done
-New XML reader
-Replaced MMOCore with Netty
-Dropped SQL spawnlist
-Sell buffs command