Separated the Classic Datapack to it's own folder.

This commit is contained in:
MobiusDev
2015-05-02 03:45:56 +00:00
parent 08e28fe058
commit 484bff80bb
11501 changed files with 2200482 additions and 627 deletions

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/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.individual;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.enums.ChatType;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.holders.SkillHolder;
import com.l2jserver.gameserver.network.NpcStringId;
/**
* AI for Kamaloka (33) - Crimson Hatu Otis
* @author Gladicek
*/
public final class CrimsonHatuOtis extends AbstractNpcAI
{
// Npc
private static final int CRIMSON_HATU_OTIS = 18558;
// Skills
private static SkillHolder BOSS_SPINING_SLASH = new SkillHolder(4737, 1);
private static SkillHolder BOSS_HASTE = new SkillHolder(4175, 1);
private CrimsonHatuOtis()
{
super(CrimsonHatuOtis.class.getSimpleName(), "ai/individual");
addAttackId(CRIMSON_HATU_OTIS);
addKillId(CRIMSON_HATU_OTIS);
}
@Override
public final String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
switch (event)
{
case "SKILL":
{
if (npc.isDead())
{
cancelQuestTimer("SKILL", npc, null);
return null;
}
npc.setTarget(player);
npc.doCast(BOSS_SPINING_SLASH.getSkill());
startQuestTimer("SKILL", 60000, npc, null);
break;
}
case "BUFF":
{
if (npc.isScriptValue(2))
{
npc.setTarget(npc);
npc.doCast(BOSS_HASTE.getSkill());
}
break;
}
}
return super.onAdvEvent(event, npc, player);
}
@Override
public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon)
{
if (npc.isScriptValue(0))
{
npc.setScriptValue(1);
startQuestTimer("SKILL", 5000, npc, null);
}
else if (npc.isScriptValue(1) && (npc.getCurrentHp() < (npc.getMaxHp() * 0.3)))
{
broadcastNpcSay(npc, ChatType.NPC_GENERAL, NpcStringId.I_VE_HAD_IT_UP_TO_HERE_WITH_YOU_I_LL_TAKE_CARE_OF_YOU);
npc.setScriptValue(2);
startQuestTimer("BUFF", 1000, npc, null);
}
return super.onAttack(npc, attacker, damage, isSummon);
}
@Override
public String onKill(L2Npc npc, L2PcInstance player, boolean isSummon)
{
cancelQuestTimer("SKILL", npc, null);
cancelQuestTimer("BUFF", npc, null);
return super.onKill(npc, player, isSummon);
}
public static void main(String[] args)
{
new CrimsonHatuOtis();
}
}

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/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.individual;
import java.util.Map;
import java.util.Set;
import java.util.concurrent.ConcurrentHashMap;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.ai.CtrlIntention;
import com.l2jserver.gameserver.data.xml.impl.NpcData;
import com.l2jserver.gameserver.model.actor.L2Attackable;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
/**
* Dark Water Dragon's AI.
*/
public final class DarkWaterDragon extends AbstractNpcAI
{
private static final int DRAGON = 22267;
private static final int SHADE1 = 22268;
private static final int SHADE2 = 22269;
private static final int FAFURION = 18482;
private static final int DETRACTOR1 = 22270;
private static final int DETRACTOR2 = 22271;
private static final Set<Integer> SECOND_SPAWN = ConcurrentHashMap.newKeySet(); // Used to track if second Shades were already spawned
private static Set<Integer> MY_TRACKING_SET = ConcurrentHashMap.newKeySet(); // Used to track instances of npcs
private static Map<Integer, L2PcInstance> ID_MAP = new ConcurrentHashMap<>(); // Used to track instances of npcs
private DarkWaterDragon()
{
super(DarkWaterDragon.class.getSimpleName(), "ai/individual");
int[] mobs =
{
DRAGON,
SHADE1,
SHADE2,
FAFURION,
DETRACTOR1,
DETRACTOR2
};
addKillId(mobs);
addAttackId(mobs);
addSpawnId(mobs);
MY_TRACKING_SET.clear();
SECOND_SPAWN.clear();
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
if (npc != null)
{
if (event.equalsIgnoreCase("first_spawn")) // timer to start timer "1"
{
startQuestTimer("1", 40000, npc, null, true); // spawns detractor every 40 seconds
}
else if (event.equalsIgnoreCase("second_spawn")) // timer to start timer "2"
{
startQuestTimer("2", 40000, npc, null, true); // spawns detractor every 40 seconds
}
else if (event.equalsIgnoreCase("third_spawn")) // timer to start timer "3"
{
startQuestTimer("3", 40000, npc, null, true); // spawns detractor every 40 seconds
}
else if (event.equalsIgnoreCase("fourth_spawn")) // timer to start timer "4"
{
startQuestTimer("4", 40000, npc, null, true); // spawns detractor every 40 seconds
}
else if (event.equalsIgnoreCase("1")) // spawns a detractor
{
addSpawn(DETRACTOR1, (npc.getX() + 100), (npc.getY() + 100), npc.getZ(), 0, false, 40000);
}
else if (event.equalsIgnoreCase("2")) // spawns a detractor
{
addSpawn(DETRACTOR2, (npc.getX() + 100), (npc.getY() - 100), npc.getZ(), 0, false, 40000);
}
else if (event.equalsIgnoreCase("3")) // spawns a detractor
{
addSpawn(DETRACTOR1, (npc.getX() - 100), (npc.getY() + 100), npc.getZ(), 0, false, 40000);
}
else if (event.equalsIgnoreCase("4")) // spawns a detractor
{
addSpawn(DETRACTOR2, (npc.getX() - 100), (npc.getY() - 100), npc.getZ(), 0, false, 40000);
}
else if (event.equalsIgnoreCase("fafurion_despawn")) // Fafurion Kindred disappears and drops reward
{
cancelQuestTimer("fafurion_poison", npc, null);
cancelQuestTimer("1", npc, null);
cancelQuestTimer("2", npc, null);
cancelQuestTimer("3", npc, null);
cancelQuestTimer("4", npc, null);
MY_TRACKING_SET.remove(npc.getObjectId());
player = ID_MAP.remove(npc.getObjectId());
if (player != null)
{
((L2Attackable) npc).doItemDrop(NpcData.getInstance().getTemplate(18485), player);
}
npc.deleteMe();
}
else if (event.equalsIgnoreCase("fafurion_poison")) // Reduces Fafurions hp like it is poisoned
{
if (npc.getCurrentHp() <= 500)
{
cancelQuestTimer("fafurion_despawn", npc, null);
cancelQuestTimer("first_spawn", npc, null);
cancelQuestTimer("second_spawn", npc, null);
cancelQuestTimer("third_spawn", npc, null);
cancelQuestTimer("fourth_spawn", npc, null);
cancelQuestTimer("1", npc, null);
cancelQuestTimer("2", npc, null);
cancelQuestTimer("3", npc, null);
cancelQuestTimer("4", npc, null);
MY_TRACKING_SET.remove(npc.getObjectId());
ID_MAP.remove(npc.getObjectId());
}
npc.reduceCurrentHp(500, npc, null); // poison kills Fafurion if he is not healed
}
}
return super.onAdvEvent(event, npc, player);
}
@Override
public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon)
{
int npcId = npc.getId();
int npcObjId = npc.getObjectId();
if (npcId == DRAGON)
{
if (!MY_TRACKING_SET.contains(npcObjId)) // this allows to handle multiple instances of npc
{
MY_TRACKING_SET.add(npcObjId);
// Spawn first 5 shades on first attack on Dark Water Dragon
L2Character originalAttacker = isSummon ? attacker.getServitors().values().stream().findFirst().orElse(attacker.getPet()) : attacker;
spawnShade(originalAttacker, SHADE1, npc.getX() + 100, npc.getY() + 100, npc.getZ());
spawnShade(originalAttacker, SHADE2, npc.getX() + 100, npc.getY() - 100, npc.getZ());
spawnShade(originalAttacker, SHADE1, npc.getX() - 100, npc.getY() + 100, npc.getZ());
spawnShade(originalAttacker, SHADE2, npc.getX() - 100, npc.getY() - 100, npc.getZ());
spawnShade(originalAttacker, SHADE1, npc.getX() - 150, npc.getY() + 150, npc.getZ());
}
else if ((npc.getCurrentHp() < (npc.getMaxHp() / 2.0)) && !(SECOND_SPAWN.contains(npcObjId)))
{
SECOND_SPAWN.add(npcObjId);
// Spawn second 5 shades on half hp of on Dark Water Dragon
L2Character originalAttacker = isSummon ? attacker.getServitors().values().stream().findFirst().orElse(attacker.getPet()) : attacker;
spawnShade(originalAttacker, SHADE2, npc.getX() + 100, npc.getY() + 100, npc.getZ());
spawnShade(originalAttacker, SHADE1, npc.getX() + 100, npc.getY() - 100, npc.getZ());
spawnShade(originalAttacker, SHADE2, npc.getX() - 100, npc.getY() + 100, npc.getZ());
spawnShade(originalAttacker, SHADE1, npc.getX() - 100, npc.getY() - 100, npc.getZ());
spawnShade(originalAttacker, SHADE2, npc.getX() - 150, npc.getY() + 150, npc.getZ());
}
}
return super.onAttack(npc, attacker, damage, isSummon);
}
@Override
public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
{
int npcId = npc.getId();
int npcObjId = npc.getObjectId();
if (npcId == DRAGON)
{
MY_TRACKING_SET.remove(npcObjId);
SECOND_SPAWN.remove(npcObjId);
L2Attackable faf = (L2Attackable) addSpawn(FAFURION, npc.getX(), npc.getY(), npc.getZ(), 0, false, 0); // spawns Fafurion Kindred when Dard Water Dragon is dead
ID_MAP.put(faf.getObjectId(), killer);
}
else if (npcId == FAFURION)
{
cancelQuestTimer("fafurion_poison", npc, null);
cancelQuestTimer("fafurion_despawn", npc, null);
cancelQuestTimer("first_spawn", npc, null);
cancelQuestTimer("second_spawn", npc, null);
cancelQuestTimer("third_spawn", npc, null);
cancelQuestTimer("fourth_spawn", npc, null);
cancelQuestTimer("1", npc, null);
cancelQuestTimer("2", npc, null);
cancelQuestTimer("3", npc, null);
cancelQuestTimer("4", npc, null);
MY_TRACKING_SET.remove(npcObjId);
ID_MAP.remove(npcObjId);
}
return super.onKill(npc, killer, isSummon);
}
@Override
public String onSpawn(L2Npc npc)
{
int npcId = npc.getId();
int npcObjId = npc.getObjectId();
if (npcId == FAFURION)
{
if (!MY_TRACKING_SET.contains(npcObjId))
{
MY_TRACKING_SET.add(npcObjId);
// Spawn 4 Detractors on spawn of Fafurion
int x = npc.getX();
int y = npc.getY();
addSpawn(DETRACTOR2, x + 100, y + 100, npc.getZ(), 0, false, 40000);
addSpawn(DETRACTOR1, x + 100, y - 100, npc.getZ(), 0, false, 40000);
addSpawn(DETRACTOR2, x - 100, y + 100, npc.getZ(), 0, false, 40000);
addSpawn(DETRACTOR1, x - 100, y - 100, npc.getZ(), 0, false, 40000);
startQuestTimer("first_spawn", 2000, npc, null); // timer to delay timer "1"
startQuestTimer("second_spawn", 4000, npc, null); // timer to delay timer "2"
startQuestTimer("third_spawn", 8000, npc, null); // timer to delay timer "3"
startQuestTimer("fourth_spawn", 10000, npc, null); // timer to delay timer "4"
startQuestTimer("fafurion_poison", 3000, npc, null, true); // Every three seconds reduces Fafurions hp like it is poisoned
startQuestTimer("fafurion_despawn", 120000, npc, null); // Fafurion Kindred disappears after two minutes
}
}
return super.onSpawn(npc);
}
public void spawnShade(L2Character attacker, int npcId, int x, int y, int z)
{
final L2Npc shade = addSpawn(npcId, x, y, z, 0, false, 0);
shade.setRunning();
((L2Attackable) shade).addDamageHate(attacker, 0, 999);
shade.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, attacker);
}
public static void main(String[] args)
{
new DarkWaterDragon();
}
}

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/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.individual;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.L2Summon;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
/**
* Simple AI that manages special conditions for Divine Beast summon.
* @author UnAfraid
*/
public final class DivineBeast extends AbstractNpcAI
{
private static final int DIVINE_BEAST = 14870;
private static final int TRANSFORMATION_ID = 258;
private static final int CHECK_TIME = 2 * 1000;
private DivineBeast()
{
super(DivineBeast.class.getSimpleName(), "ai");
addSummonSpawnId(DIVINE_BEAST);
}
@Override
public void onSummonSpawn(L2Summon summon)
{
startQuestTimer("VALIDATE_TRANSFORMATION", CHECK_TIME, null, summon.getActingPlayer(), true);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
if ((player == null) || !player.hasServitors())
{
cancelQuestTimer(event, npc, player);
}
else if (player.getTransformationId() != TRANSFORMATION_ID)
{
cancelQuestTimer(event, npc, player);
player.getServitors().values().forEach(summon -> summon.unSummon(player));
}
return super.onAdvEvent(event, npc, player);
}
public static void main(String[] args)
{
new DivineBeast();
}
}

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/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.individual;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.ai.CtrlIntention;
import com.l2jserver.gameserver.enums.ChatType;
import com.l2jserver.gameserver.instancemanager.GrandBossManager;
import com.l2jserver.gameserver.model.Location;
import com.l2jserver.gameserver.model.StatsSet;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2GrandBossInstance;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.serverpackets.PlaySound;
import com.l2jserver.gameserver.network.serverpackets.SocialAction;
import com.l2jserver.gameserver.network.serverpackets.SpecialCamera;
import com.l2jserver.util.Rnd;
/**
* Dr. Chaos is a boss @ Pavel's Ruins. Some things to know :
* <ul>
* <li>As a mad scientist, he thinks all are spies, and for so if you stand too much longer near him you're considered as an "assassin from Black Anvil Guild".</li>
* <li>You can chat with him, but if you try too much he will become angry.</li>
* <li>That adaptation sends a decent cinematic made with the different social actions too.</li>
* <li>The status of the RB is saved under GBs table, in order to retrieve the state if server restarts.</li>
* <li>The spawn of the different NPCs (Dr. Chaos / War golem) is handled by that script aswell.</li>
* </ul>
* @author Kerberos, Tryskell.
*/
public class DrChaos extends AbstractNpcAI
{
private static final int DOCTOR_CHAOS = 32033;
private static final int CHAOS_GOLEM = 25512;
private static final byte NORMAL = 0; // Dr. Chaos is in NPC form.
private static final byte CRAZY = 1; // Dr. Chaos entered on golem form.
private static final byte DEAD = 2; // Dr. Chaos has been killed and has not yet spawned.
private long _lastAttackVsGolem = 0;
private int _pissedOffTimer;
public DrChaos()
{
super(DrChaos.class.getSimpleName(), "ai");
addFirstTalkId(DOCTOR_CHAOS); // Different HTMs following actual humor.
addSpawnId(DOCTOR_CHAOS); // Timer activation at 30sec + paranoia activity.
addKillId(CHAOS_GOLEM); // Message + despawn.
addAttackId(CHAOS_GOLEM); // Random messages when he attacks.
StatsSet info = GrandBossManager.getInstance().getStatsSet(CHAOS_GOLEM);
int status = GrandBossManager.getInstance().getBossStatus(CHAOS_GOLEM);
// Load the reset date and time for Dr. Chaos from DB.
if (status == DEAD)
{
long temp = (info.getLong("respawn_time") - System.currentTimeMillis());
if (temp > 0)
{
startQuestTimer("reset_drchaos", temp, null, null, false);
}
else
{
// The time has already expired while the server was offline. Delete the saved time and
// immediately spawn Dr. Chaos. Also the state need to be changed for NORMAL
addSpawn(DOCTOR_CHAOS, 96320, -110912, -3328, 8191, false, 0, false);
GrandBossManager.getInstance().setBossStatus(CHAOS_GOLEM, NORMAL);
}
}
// Spawn the war golem.
else if (status == CRAZY)
{
int loc_x = info.getInt("loc_x");
int loc_y = info.getInt("loc_y");
int loc_z = info.getInt("loc_z");
int heading = info.getInt("heading");
final int hp = info.getInt("currentHP");
final int mp = info.getInt("currentMP");
L2GrandBossInstance golem = (L2GrandBossInstance) addSpawn(CHAOS_GOLEM, loc_x, loc_y, loc_z, heading, false, 0, false);
GrandBossManager.getInstance().addBoss(golem);
final L2Npc _golem = golem;
_golem.setCurrentHpMp(hp, mp);
_golem.setRunning();
// start monitoring Dr. Chaos's inactivity
_lastAttackVsGolem = System.currentTimeMillis();
startQuestTimer("golem_despawn", 60000, _golem, null, true);
}
// Spawn the regular NPC.
else
{
addSpawn(DOCTOR_CHAOS, 96320, -110912, -3328, 8191, false, 0, false);
}
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
if (event.equalsIgnoreCase("reset_drchaos"))
{
GrandBossManager.getInstance().setBossStatus(CHAOS_GOLEM, NORMAL);
addSpawn(DOCTOR_CHAOS, 96320, -110912, -3328, 8191, false, 0, false);
}
// despawn the live Dr. Chaos after 30 minutes of inactivity
else if (event.equalsIgnoreCase("golem_despawn") && (npc != null))
{
if (npc.getId() == CHAOS_GOLEM)
{
if ((_lastAttackVsGolem + 1800000) < System.currentTimeMillis())
{
// Despawn the war golem.
npc.deleteMe();
addSpawn(DOCTOR_CHAOS, 96320, -110912, -3328, 8191, false, 0, false); // spawn Dr. Chaos
GrandBossManager.getInstance().setBossStatus(CHAOS_GOLEM, NORMAL); // mark Dr. Chaos is not crazy any more
cancelQuestTimer("golem_despawn", npc, null);
}
}
}
else if (event.equalsIgnoreCase("1"))
{
npc.broadcastPacket(new SocialAction(npc.getObjectId(), 2));
npc.broadcastPacket(new SpecialCamera(npc, 1, -200, 15, 5500, 1000, 13500, 0, 0, 0, 0, 0));
}
else if (event.equalsIgnoreCase("2"))
{
npc.broadcastPacket(new SocialAction(npc.getObjectId(), 3));
}
else if (event.equalsIgnoreCase("3"))
{
npc.broadcastPacket(new SocialAction(npc.getObjectId(), 1));
}
else if (event.equalsIgnoreCase("4"))
{
npc.broadcastPacket(new SpecialCamera(npc, 1, -150, 10, 3500, 1000, 5000, 0, 0, 0, 0, 0));
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new Location(95928, -110671, -3340, 0));
}
else if (event.equalsIgnoreCase("5"))
{
// Delete Dr. Chaos && spawn the war golem.
npc.deleteMe();
L2GrandBossInstance golem = (L2GrandBossInstance) addSpawn(CHAOS_GOLEM, 96080, -110822, -3343, 0, false, 0, false);
GrandBossManager.getInstance().addBoss(golem);
// The "npc" variable attribution is now for the golem.
npc = golem;
npc.broadcastPacket(new SpecialCamera(npc, 30, 200, 20, 6000, 700, 8000, 0, 0, 0, 0, 0));
npc.broadcastPacket(new SocialAction(npc.getObjectId(), 1));
npc.broadcastPacket(new PlaySound(1, "Rm03_A", 0, 0, 0, 0, 0));
// start monitoring Dr. Chaos's inactivity
_lastAttackVsGolem = System.currentTimeMillis();
startQuestTimer("golem_despawn", 60000, npc, null, true);
}
// Check every sec if someone is in range, if found, launch one task to decrease the timer.
else if (event.equalsIgnoreCase("paranoia_activity"))
{
if (GrandBossManager.getInstance().getBossStatus(CHAOS_GOLEM) == NORMAL)
{
for (L2PcInstance obj : npc.getKnownList().getKnownPlayersInRadius(500))
{
if (obj.isDead())
{
continue;
}
_pissedOffTimer -= 1;
// Make him speak.
if (_pissedOffTimer == 15)
{
broadcastNpcSay(npc, ChatType.NPC_GENERAL, "How dare you trespass into my territory! Have you no fear?");
}
// That was "too much" for that time.
if (_pissedOffTimer <= 0)
{
crazyMidgetBecomesAngry(npc);
}
}
}
}
return super.onAdvEvent(event, npc, player);
}
@Override
public String onFirstTalk(L2Npc npc, L2PcInstance player)
{
String htmltext = "";
if (GrandBossManager.getInstance().getBossStatus(CHAOS_GOLEM) == NORMAL)
{
_pissedOffTimer -= 1 + Rnd.get(5); // remove 1-5 secs.
if ((_pissedOffTimer > 20) && (_pissedOffTimer <= 30))
{
htmltext = "<html><body>Doctor Chaos:<br>What?! Who are you? How did you come here?<br>You really look suspicious... Aren't those filthy members of Black Anvil guild send you? No? Mhhhhh... I don't trust you!</body></html>";
}
else if ((_pissedOffTimer > 10) && (_pissedOffTimer <= 20))
{
htmltext = "<html><body>Doctor Chaos:<br>Why are you standing here? Don't you see it's a private propertie? Don't look at him with those eyes... Did you smile?! Don't make fun of me! He will ... destroy ... you ... if you continue!</body></html>";
}
else if ((_pissedOffTimer > 0) && (_pissedOffTimer <= 10))
{
htmltext = "<html><body>Doctor Chaos:<br>I know why you are here, traitor! He discovered your plans! You are assassin ... sent by the Black Anvil guild! But you won't kill the Emperor of Evil!</body></html>";
}
else if (_pissedOffTimer <= 0)
{
crazyMidgetBecomesAngry(npc);
}
}
return htmltext;
}
@Override
public String onSpawn(L2Npc npc)
{
// 30 seconds timer at initialization.
_pissedOffTimer = 30;
// Initialization of the paranoia.
startQuestTimer("paranoia_activity", 1000, npc, null, true);
return null;
}
@Override
public String onKill(L2Npc npc, L2PcInstance player, boolean isPet)
{
cancelQuestTimer("golem_despawn", npc, null);
broadcastNpcSay(npc, ChatType.NPC_GENERAL, "Urggh! You will pay dearly for this insult.");
// "lock" Dr. Chaos for regular RB time (36H fixed +- 24H random)
long respawnTime = (36 + Rnd.get(-24, 24)) * 3600000;
GrandBossManager.getInstance().setBossStatus(CHAOS_GOLEM, DEAD);
startQuestTimer("reset_drchaos", respawnTime, null, null, false);
// also save the respawn time so that the info is maintained past reboots
StatsSet info = GrandBossManager.getInstance().getStatsSet(CHAOS_GOLEM);
info.set("respawn_time", System.currentTimeMillis() + respawnTime);
GrandBossManager.getInstance().setStatsSet(CHAOS_GOLEM, info);
return null;
}
@Override
public String onAttack(L2Npc npc, L2PcInstance victim, int damage, boolean isPet)
{
int chance = Rnd.get(300);
// Choose a message from 3 choices (1/100)
if (chance < 3)
{
String message = "";
switch (chance)
{
case 0:
message = "Bwah-ha-ha! Your doom is at hand! Behold the Ultra Secret Super Weapon!";
break;
case 1:
message = "Foolish, insignificant creatures! How dare you challenge me!";
break;
default:
message = "I see that none will challenge me now!";
break;
}
// Make him speak.
broadcastNpcSay(npc, ChatType.NPC_GENERAL, message);
}
return null;
}
/**
* Launches the complete animation.
* @param npc the midget.
*/
private void crazyMidgetBecomesAngry(L2Npc npc)
{
if (GrandBossManager.getInstance().getBossStatus(CHAOS_GOLEM) == NORMAL)
{
// Set the status to "crazy".
GrandBossManager.getInstance().setBossStatus(CHAOS_GOLEM, CRAZY);
// Cancels the paranoia timer.
cancelQuestTimer("paranoia_activity", npc, null);
// Makes the NPC moves near the Strange Box speaking.
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new Location(96323, -110914, -3328, 0));
broadcastNpcSay(npc, ChatType.NPC_GENERAL, "Fools! Why haven't you fled yet? Prepare to learn a lesson!");
// Delayed animation timers.
startQuestTimer("1", 2000, npc, null, false); // 2 secs, time to launch dr.C anim 2. Cam 1 on.
startQuestTimer("2", 4000, npc, null, false); // 2,5 secs, time to launch dr.C anim 3.
startQuestTimer("3", 6500, npc, null, false); // 6 secs, time to launch dr.C anim 1.
startQuestTimer("4", 12500, npc, null, false); // 4,5 secs to make the NPC moves to the grotto. Cam 2 on.
startQuestTimer("5", 17000, npc, null, false); // 4 secs for golem spawn, and golem anim. Cam 3 on.
}
}
public static void main(String[] args)
{
new DrChaos();
}
}

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/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.individual;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.holders.ItemHolder;
/**
* Eva's Gift Box AI.
* @author St3eT
*/
public final class EvasGiftBox extends AbstractNpcAI
{
// NPC
private static final int BOX = 32342; // Eva's Gift Box
// Skill
private static final int BUFF = 1073; // Kiss of Eva
// Items
private static final ItemHolder CORAL = new ItemHolder(9692, 1); // Red Coral
private static final ItemHolder CRYSTAL = new ItemHolder(9693, 1); // Crystal Fragment
private EvasGiftBox()
{
super(EvasGiftBox.class.getSimpleName(), "ai/individual");
addKillId(BOX);
addSpawnId(BOX);
}
@Override
public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
{
if (killer.isAffectedBySkill(BUFF))
{
if (getRandomBoolean())
{
npc.dropItem(killer, CRYSTAL);
}
if (getRandom(100) < 33)
{
npc.dropItem(killer, CORAL);
}
}
return super.onKill(npc, killer, isSummon);
}
@Override
public String onSpawn(L2Npc npc)
{
npc.setIsNoRndWalk(true);
return super.onSpawn(npc);
}
public static void main(String[] args)
{
new EvasGiftBox();
}
}

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/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.individual;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.ai.CtrlIntention;
import com.l2jserver.gameserver.enums.ChatType;
import com.l2jserver.gameserver.model.Location;
import com.l2jserver.gameserver.model.actor.L2Attackable;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.holders.SkillHolder;
import com.l2jserver.gameserver.model.itemcontainer.Inventory;
import com.l2jserver.gameserver.network.NpcStringId;
/**
* Frightened Ragna Orc AI.
* @author Gladicek, malyelfik
*/
public final class FrightenedRagnaOrc extends AbstractNpcAI
{
// NPC ID
private static final int MOB_ID = 18807;
// Chances
private static final int ADENA = 10000;
private static final int CHANCE = 1000;
private static final int ADENA2 = 1000000;
private static final int CHANCE2 = 10;
// Skill
private static final SkillHolder SKILL = new SkillHolder(6234, 1);
private FrightenedRagnaOrc()
{
super(FrightenedRagnaOrc.class.getSimpleName(), "ai/individual");
addAttackId(MOB_ID);
addKillId(MOB_ID);
}
@Override
public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon)
{
if (npc.isScriptValue(0))
{
npc.setScriptValue(1);
startQuestTimer("say", (getRandom(5) + 3) * 1000, npc, null, true);
}
else if ((npc.getCurrentHp() < (npc.getMaxHp() * 0.2)) && npc.isScriptValue(1))
{
startQuestTimer("reward", 10000, npc, attacker);
broadcastNpcSay(npc, ChatType.NPC_GENERAL, NpcStringId.WAIT_WAIT_STOP_SAVE_ME_AND_I_LL_GIVE_YOU_10_000_000_ADENA);
npc.setScriptValue(2);
}
return super.onAttack(npc, attacker, damage, isSummon);
}
@Override
public String onKill(L2Npc npc, L2PcInstance player, boolean isSummon)
{
final NpcStringId msg = getRandomBoolean() ? NpcStringId.UGH_A_CURSE_UPON_YOU : NpcStringId.I_REALLY_DIDN_T_WANT_TO_FIGHT;
broadcastNpcSay(npc, ChatType.NPC_GENERAL, msg);
cancelQuestTimer("say", npc, null);
cancelQuestTimer("reward", npc, player);
return super.onKill(npc, player, isSummon);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
switch (event)
{
case "say":
{
if (npc.isDead() || !npc.isScriptValue(1))
{
cancelQuestTimer("say", npc, null);
return null;
}
final NpcStringId msg = getRandomBoolean() ? NpcStringId.I_DON_T_WANT_TO_FIGHT : NpcStringId.IS_THIS_REALLY_NECESSARY;
broadcastNpcSay(npc, ChatType.NPC_GENERAL, msg);
break;
}
case "reward":
{
if (!npc.isDead() && npc.isScriptValue(2))
{
if (getRandom(100000) < CHANCE2)
{
final NpcStringId msg = getRandomBoolean() ? NpcStringId.TH_THANKS_I_COULD_HAVE_BECOME_GOOD_FRIENDS_WITH_YOU : NpcStringId.I_LL_GIVE_YOU_10_000_000_ADENA_LIKE_I_PROMISED_I_MIGHT_BE_AN_ORC_WHO_KEEPS_MY_PROMISES;
broadcastNpcSay(npc, ChatType.NPC_GENERAL, msg);
npc.setScriptValue(3);
npc.doCast(SKILL.getSkill());
for (int i = 0; i < 10; i++)
{
npc.dropItem(player, Inventory.ADENA_ID, ADENA2);
}
}
else if (getRandom(100000) < CHANCE)
{
final NpcStringId msg = getRandomBoolean() ? NpcStringId.TH_THANKS_I_COULD_HAVE_BECOME_GOOD_FRIENDS_WITH_YOU : NpcStringId.SORRY_BUT_THIS_IS_ALL_I_HAVE_GIVE_ME_A_BREAK;
broadcastNpcSay(npc, ChatType.NPC_GENERAL, msg);
npc.setScriptValue(3);
npc.doCast(SKILL.getSkill());
for (int i = 0; i < 10; i++)
{
((L2Attackable) npc).dropItem(player, Inventory.ADENA_ID, ADENA);
}
}
else
{
final NpcStringId msg = getRandomBoolean() ? NpcStringId.THANKS_BUT_THAT_THING_ABOUT_10_000_000_ADENA_WAS_A_LIE_SEE_YA : NpcStringId.YOU_RE_PRETTY_DUMB_TO_BELIEVE_ME;
broadcastNpcSay(npc, ChatType.NPC_GENERAL, msg);
}
startQuestTimer("despawn", 1000, npc, null);
}
break;
}
case "despawn":
{
npc.setRunning();
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new Location((npc.getX() + getRandom(-800, 800)), (npc.getY() + getRandom(-800, 800)), npc.getZ(), npc.getHeading()));
npc.deleteMe();
break;
}
}
return null;
}
public static void main(String[] args)
{
new FrightenedRagnaOrc();
}
}

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/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.individual;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.model.actor.L2Npc;
/**
* Grove Robber's AI.<br>
* <ul>
* <li>Grove Robber Summoner</li>
* <li>Grove Robber Megician</li>
* </ul>
* @author Zealar
*/
public final class GraveRobbers extends AbstractNpcAI
{
private static final int GRAVE_ROBBER_SUMMONER = 22678;
private static final int GRAVE_ROBBER_MEGICIAN = 22679;
private GraveRobbers()
{
super(GraveRobbers.class.getSimpleName(), "ai/individual");
addSpawnId(GRAVE_ROBBER_SUMMONER, GRAVE_ROBBER_MEGICIAN);
}
@Override
public String onSpawn(L2Npc npc)
{
spawnMinions(npc, "Privates" + getRandom(1, 2));
return super.onSpawn(npc);
}
public static void main(String[] args)
{
new GraveRobbers();
}
}

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/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.individual;
import java.util.List;
import java.util.concurrent.CopyOnWriteArrayList;
import ai.npc.AbstractNpcAI;
import com.l2jserver.Config;
import com.l2jserver.gameserver.ai.CtrlIntention;
import com.l2jserver.gameserver.datatables.SkillData;
import com.l2jserver.gameserver.enums.ChatType;
import com.l2jserver.gameserver.instancemanager.GrandBossManager;
import com.l2jserver.gameserver.model.L2Object;
import com.l2jserver.gameserver.model.L2Spawn;
import com.l2jserver.gameserver.model.Location;
import com.l2jserver.gameserver.model.StatsSet;
import com.l2jserver.gameserver.model.actor.L2Attackable;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2GrandBossInstance;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.skills.Skill;
import com.l2jserver.gameserver.model.zone.type.L2BossZone;
import com.l2jserver.gameserver.network.NpcStringId;
import com.l2jserver.gameserver.network.serverpackets.NpcSay;
import com.l2jserver.gameserver.network.serverpackets.PlaySound;
/**
* Orfen's AI
* @author Emperorc
*/
public final class Orfen extends AbstractNpcAI
{
private static final Location[] POS =
{
new Location(43728, 17220, -4342),
new Location(55024, 17368, -5412),
new Location(53504, 21248, -5486),
new Location(53248, 24576, -5262)
};
private static final NpcStringId[] TEXT =
{
NpcStringId.S1_STOP_KIDDING_YOURSELF_ABOUT_YOUR_OWN_POWERLESSNESS,
NpcStringId.S1_I_LL_MAKE_YOU_FEEL_WHAT_TRUE_FEAR_IS,
NpcStringId.YOU_RE_REALLY_STUPID_TO_HAVE_CHALLENGED_ME_S1_GET_READY,
NpcStringId.S1_DO_YOU_THINK_THAT_S_GOING_TO_WORK
};
private static final int ORFEN = 29014;
// private static final int RAIKEL = 29015;
private static final int RAIKEL_LEOS = 29016;
// private static final int RIBA = 29017;
private static final int RIBA_IREN = 29018;
private static boolean _IsTeleported;
private static final List<L2Attackable> MINIONS = new CopyOnWriteArrayList<>();
private static L2BossZone ZONE;
private static final byte ALIVE = 0;
private static final byte DEAD = 1;
private Orfen()
{
super(Orfen.class.getSimpleName(), "ai/individual");
int[] mobs =
{
ORFEN,
RAIKEL_LEOS,
RIBA_IREN
};
registerMobs(mobs);
_IsTeleported = false;
ZONE = GrandBossManager.getInstance().getZone(POS[0]);
StatsSet info = GrandBossManager.getInstance().getStatsSet(ORFEN);
int status = GrandBossManager.getInstance().getBossStatus(ORFEN);
if (status == DEAD)
{
// load the unlock date and time for Orfen from DB
long temp = info.getLong("respawn_time") - System.currentTimeMillis();
// if Orfen is locked until a certain time, mark it so and start the unlock timer
// the unlock time has not yet expired.
if (temp > 0)
{
startQuestTimer("orfen_unlock", temp, null, null);
}
else
{
// the time has already expired while the server was offline. Immediately spawn Orfen.
int i = getRandom(10);
Location loc;
if (i < 4)
{
loc = POS[1];
}
else if (i < 7)
{
loc = POS[2];
}
else
{
loc = POS[3];
}
L2GrandBossInstance orfen = (L2GrandBossInstance) addSpawn(ORFEN, loc, false, 0);
GrandBossManager.getInstance().setBossStatus(ORFEN, ALIVE);
spawnBoss(orfen);
}
}
else
{
int loc_x = info.getInt("loc_x");
int loc_y = info.getInt("loc_y");
int loc_z = info.getInt("loc_z");
int heading = info.getInt("heading");
int hp = info.getInt("currentHP");
int mp = info.getInt("currentMP");
L2GrandBossInstance orfen = (L2GrandBossInstance) addSpawn(ORFEN, loc_x, loc_y, loc_z, heading, false, 0);
orfen.setCurrentHpMp(hp, mp);
spawnBoss(orfen);
}
}
public void setSpawnPoint(L2Npc npc, int index)
{
((L2Attackable) npc).clearAggroList();
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE, null, null);
L2Spawn spawn = npc.getSpawn();
spawn.setLocation(POS[index]);
npc.teleToLocation(POS[index], false);
}
public void spawnBoss(L2GrandBossInstance npc)
{
GrandBossManager.getInstance().addBoss(npc);
npc.broadcastPacket(new PlaySound(1, "BS01_A", 1, npc.getObjectId(), npc.getX(), npc.getY(), npc.getZ()));
startQuestTimer("check_orfen_pos", 10000, npc, null, true);
// Spawn minions
int x = npc.getX();
int y = npc.getY();
L2Attackable mob;
mob = (L2Attackable) addSpawn(RAIKEL_LEOS, x + 100, y + 100, npc.getZ(), 0, false, 0);
mob.setIsRaidMinion(true);
MINIONS.add(mob);
mob = (L2Attackable) addSpawn(RAIKEL_LEOS, x + 100, y - 100, npc.getZ(), 0, false, 0);
mob.setIsRaidMinion(true);
MINIONS.add(mob);
mob = (L2Attackable) addSpawn(RAIKEL_LEOS, x - 100, y + 100, npc.getZ(), 0, false, 0);
mob.setIsRaidMinion(true);
MINIONS.add(mob);
mob = (L2Attackable) addSpawn(RAIKEL_LEOS, x - 100, y - 100, npc.getZ(), 0, false, 0);
mob.setIsRaidMinion(true);
MINIONS.add(mob);
startQuestTimer("check_minion_loc", 10000, npc, null, true);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
if (event.equalsIgnoreCase("orfen_unlock"))
{
int i = getRandom(10);
Location loc;
if (i < 4)
{
loc = POS[1];
}
else if (i < 7)
{
loc = POS[2];
}
else
{
loc = POS[3];
}
L2GrandBossInstance orfen = (L2GrandBossInstance) addSpawn(ORFEN, loc, false, 0);
GrandBossManager.getInstance().setBossStatus(ORFEN, ALIVE);
spawnBoss(orfen);
}
else if (event.equalsIgnoreCase("check_orfen_pos"))
{
if ((_IsTeleported && (npc.getCurrentHp() > (npc.getMaxHp() * 0.95))) || (!ZONE.isInsideZone(npc) && !_IsTeleported))
{
setSpawnPoint(npc, getRandom(3) + 1);
_IsTeleported = false;
}
else if (_IsTeleported && !ZONE.isInsideZone(npc))
{
setSpawnPoint(npc, 0);
}
}
else if (event.equalsIgnoreCase("check_minion_loc"))
{
for (int i = 0; i < MINIONS.size(); i++)
{
L2Attackable mob = MINIONS.get(i);
if (!npc.isInsideRadius(mob, 3000, false, false))
{
mob.teleToLocation(npc.getLocation());
((L2Attackable) npc).clearAggroList();
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE, null, null);
}
}
}
else if (event.equalsIgnoreCase("despawn_minions"))
{
for (int i = 0; i < MINIONS.size(); i++)
{
L2Attackable mob = MINIONS.get(i);
if (mob != null)
{
mob.decayMe();
}
}
MINIONS.clear();
}
else if (event.equalsIgnoreCase("spawn_minion"))
{
L2Attackable mob = (L2Attackable) addSpawn(RAIKEL_LEOS, npc.getX(), npc.getY(), npc.getZ(), 0, false, 0);
mob.setIsRaidMinion(true);
MINIONS.add(mob);
}
return super.onAdvEvent(event, npc, player);
}
@Override
public String onSkillSee(L2Npc npc, L2PcInstance caster, Skill skill, L2Object[] targets, boolean isSummon)
{
if (npc.getId() == ORFEN)
{
L2Character originalCaster = isSummon ? caster.getServitors().values().stream().findFirst().orElse(caster.getPet()) : caster;
if ((skill.getEffectPoint() > 0) && (getRandom(5) == 0) && npc.isInsideRadius(originalCaster, 1000, false, false))
{
NpcSay packet = new NpcSay(npc.getObjectId(), ChatType.NPC_GENERAL, npc.getId(), TEXT[getRandom(4)]);
packet.addStringParameter(caster.getName().toString());
npc.broadcastPacket(packet);
originalCaster.teleToLocation(npc.getLocation());
npc.setTarget(originalCaster);
npc.doCast(SkillData.getInstance().getSkill(4064, 1));
}
}
return super.onSkillSee(npc, caster, skill, targets, isSummon);
}
@Override
public String onFactionCall(L2Npc npc, L2Npc caller, L2PcInstance attacker, boolean isSummon)
{
if ((caller == null) || (npc == null) || npc.isCastingNow())
{
return super.onFactionCall(npc, caller, attacker, isSummon);
}
int npcId = npc.getId();
int callerId = caller.getId();
if ((npcId == RAIKEL_LEOS) && (getRandom(20) == 0))
{
npc.setTarget(attacker);
npc.doCast(SkillData.getInstance().getSkill(4067, 4));
}
else if (npcId == RIBA_IREN)
{
int chance = 1;
if (callerId == ORFEN)
{
chance = 9;
}
if ((callerId != RIBA_IREN) && (caller.getCurrentHp() < (caller.getMaxHp() / 2.0)) && (getRandom(10) < chance))
{
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE, null, null);
npc.setTarget(caller);
npc.doCast(SkillData.getInstance().getSkill(4516, 1));
}
}
return super.onFactionCall(npc, caller, attacker, isSummon);
}
@Override
public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon)
{
int npcId = npc.getId();
if (npcId == ORFEN)
{
if (!_IsTeleported && ((npc.getCurrentHp() - damage) < (npc.getMaxHp() / 2)))
{
_IsTeleported = true;
setSpawnPoint(npc, 0);
}
else if (npc.isInsideRadius(attacker, 1000, false, false) && !npc.isInsideRadius(attacker, 300, false, false) && (getRandom(10) == 0))
{
NpcSay packet = new NpcSay(npc.getObjectId(), ChatType.NPC_GENERAL, npcId, TEXT[getRandom(3)]);
packet.addStringParameter(attacker.getName().toString());
npc.broadcastPacket(packet);
attacker.teleToLocation(npc.getLocation());
npc.setTarget(attacker);
npc.doCast(SkillData.getInstance().getSkill(4064, 1));
}
}
else if (npcId == RIBA_IREN)
{
if (!npc.isCastingNow() && ((npc.getCurrentHp() - damage) < (npc.getMaxHp() / 2.0)))
{
npc.setTarget(attacker);
npc.doCast(SkillData.getInstance().getSkill(4516, 1));
}
}
return super.onAttack(npc, attacker, damage, isSummon);
}
@Override
public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
{
if (npc.getId() == ORFEN)
{
npc.broadcastPacket(new PlaySound(1, "BS02_D", 1, npc.getObjectId(), npc.getX(), npc.getY(), npc.getZ()));
GrandBossManager.getInstance().setBossStatus(ORFEN, DEAD);
// Calculate Min and Max respawn times randomly.
long respawnTime = Config.ORFEN_SPAWN_INTERVAL + getRandom(-Config.ORFEN_SPAWN_RANDOM, Config.ORFEN_SPAWN_RANDOM);
respawnTime *= 3600000;
startQuestTimer("orfen_unlock", respawnTime, null, null);
// also save the respawn time so that the info is maintained past reboots
StatsSet info = GrandBossManager.getInstance().getStatsSet(ORFEN);
info.set("respawn_time", System.currentTimeMillis() + respawnTime);
GrandBossManager.getInstance().setStatsSet(ORFEN, info);
cancelQuestTimer("check_minion_loc", npc, null);
cancelQuestTimer("check_orfen_pos", npc, null);
startQuestTimer("despawn_minions", 20000, null, null);
cancelQuestTimers("spawn_minion");
}
else if ((GrandBossManager.getInstance().getBossStatus(ORFEN) == ALIVE) && (npc.getId() == RAIKEL_LEOS))
{
MINIONS.remove(npc);
startQuestTimer("spawn_minion", 360000, npc, null);
}
return super.onKill(npc, killer, isSummon);
}
public static void main(String[] args)
{
new Orfen();
}
}

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/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.individual;
import java.util.List;
import java.util.concurrent.CopyOnWriteArrayList;
import java.util.concurrent.ScheduledFuture;
import ai.npc.AbstractNpcAI;
import com.l2jserver.Config;
import com.l2jserver.gameserver.ThreadPoolManager;
import com.l2jserver.gameserver.ai.CtrlIntention;
import com.l2jserver.gameserver.instancemanager.GrandBossManager;
import com.l2jserver.gameserver.model.Location;
import com.l2jserver.gameserver.model.StatsSet;
import com.l2jserver.gameserver.model.actor.L2Attackable;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.L2Playable;
import com.l2jserver.gameserver.model.actor.instance.L2GrandBossInstance;
import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.holders.SkillHolder;
import com.l2jserver.gameserver.model.skills.CommonSkill;
import com.l2jserver.gameserver.model.skills.Skill;
import com.l2jserver.gameserver.model.zone.type.L2BossZone;
import com.l2jserver.gameserver.network.serverpackets.MagicSkillUse;
import com.l2jserver.gameserver.network.serverpackets.PlaySound;
/**
* Queen Ant's AI
* @author Emperorc
*/
public final class QueenAnt extends AbstractNpcAI
{
private static final int QUEEN = 29001;
private static final int LARVA = 29002;
private static final int NURSE = 29003;
private static final int GUARD = 29004;
private static final int ROYAL = 29005;
private static final int[] MOBS =
{
QUEEN,
LARVA,
NURSE,
GUARD,
ROYAL
};
private static final Location OUST_LOC_1 = new Location(-19480, 187344, -5600);
private static final Location OUST_LOC_2 = new Location(-17928, 180912, -5520);
private static final Location OUST_LOC_3 = new Location(-23808, 182368, -5600);
private static final int QUEEN_X = -21610;
private static final int QUEEN_Y = 181594;
private static final int QUEEN_Z = -5734;
// QUEEN Status Tracking :
private static final byte ALIVE = 0; // Queen Ant is spawned.
private static final byte DEAD = 1; // Queen Ant has been killed.
private static L2BossZone _zone;
private static SkillHolder HEAL1 = new SkillHolder(4020, 1);
private static SkillHolder HEAL2 = new SkillHolder(4024, 1);
L2MonsterInstance _queen = null;
private L2MonsterInstance _larva = null;
private final List<L2MonsterInstance> _nurses = new CopyOnWriteArrayList<>();
ScheduledFuture<?> _task = null;
private QueenAnt()
{
super(QueenAnt.class.getSimpleName(), "ai/individual");
addSpawnId(MOBS);
addKillId(MOBS);
addAggroRangeEnterId(MOBS);
addFactionCallId(NURSE);
_zone = GrandBossManager.getInstance().getZone(QUEEN_X, QUEEN_Y, QUEEN_Z);
StatsSet info = GrandBossManager.getInstance().getStatsSet(QUEEN);
int status = GrandBossManager.getInstance().getBossStatus(QUEEN);
if (status == DEAD)
{
// load the unlock date and time for queen ant from DB
long temp = info.getLong("respawn_time") - System.currentTimeMillis();
// if queen ant is locked until a certain time, mark it so and start the unlock timer
// the unlock time has not yet expired.
if (temp > 0)
{
startQuestTimer("queen_unlock", temp, null, null);
}
else
{
// the time has already expired while the server was offline. Immediately spawn queen ant.
L2GrandBossInstance queen = (L2GrandBossInstance) addSpawn(QUEEN, QUEEN_X, QUEEN_Y, QUEEN_Z, 0, false, 0);
GrandBossManager.getInstance().setBossStatus(QUEEN, ALIVE);
spawnBoss(queen);
}
}
else
{
int loc_x = QUEEN_X;
int loc_y = QUEEN_Y;
int loc_z = QUEEN_Z;
int heading = info.getInt("heading");
int hp = info.getInt("currentHP");
int mp = info.getInt("currentMP");
L2GrandBossInstance queen = (L2GrandBossInstance) addSpawn(QUEEN, loc_x, loc_y, loc_z, heading, false, 0);
queen.setCurrentHpMp(hp, mp);
spawnBoss(queen);
}
}
private void spawnBoss(L2GrandBossInstance npc)
{
GrandBossManager.getInstance().addBoss(npc);
if (getRandom(100) < 33)
{
_zone.movePlayersTo(OUST_LOC_1);
}
else if (getRandom(100) < 50)
{
_zone.movePlayersTo(OUST_LOC_2);
}
else
{
_zone.movePlayersTo(OUST_LOC_3);
}
GrandBossManager.getInstance().addBoss(npc);
startQuestTimer("action", 10000, npc, null, true);
startQuestTimer("heal", 1000, null, null, true);
npc.broadcastPacket(new PlaySound(1, "BS01_A", 1, npc.getObjectId(), npc.getX(), npc.getY(), npc.getZ()));
_queen = npc;
_larva = (L2MonsterInstance) addSpawn(LARVA, -21600, 179482, -5846, getRandom(360), false, 0);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
if (event.equalsIgnoreCase("heal"))
{
boolean notCasting;
final boolean larvaNeedHeal = (_larva != null) && (_larva.getCurrentHp() < _larva.getMaxHp());
final boolean queenNeedHeal = (_queen != null) && (_queen.getCurrentHp() < _queen.getMaxHp());
for (L2MonsterInstance nurse : _nurses)
{
if ((nurse == null) || nurse.isDead() || nurse.isCastingNow())
{
continue;
}
notCasting = nurse.getAI().getIntention() != CtrlIntention.AI_INTENTION_CAST;
if (larvaNeedHeal)
{
if ((nurse.getTarget() != _larva) || notCasting)
{
nurse.setTarget(_larva);
nurse.useMagic(getRandomBoolean() ? HEAL1.getSkill() : HEAL2.getSkill());
}
continue;
}
if (queenNeedHeal)
{
if (nurse.getLeader() == _larva)
{
continue;
}
if ((nurse.getTarget() != _queen) || notCasting)
{
nurse.setTarget(_queen);
nurse.useMagic(HEAL1.getSkill());
}
continue;
}
// if nurse not casting - remove target
if (notCasting && (nurse.getTarget() != null))
{
nurse.setTarget(null);
}
}
}
else if (event.equalsIgnoreCase("action") && (npc != null))
{
if (getRandom(3) == 0)
{
if (getRandom(2) == 0)
{
npc.broadcastSocialAction(3);
}
else
{
npc.broadcastSocialAction(4);
}
}
}
else if (event.equalsIgnoreCase("queen_unlock"))
{
L2GrandBossInstance queen = (L2GrandBossInstance) addSpawn(QUEEN, QUEEN_X, QUEEN_Y, QUEEN_Z, 0, false, 0);
GrandBossManager.getInstance().setBossStatus(QUEEN, ALIVE);
spawnBoss(queen);
}
return super.onAdvEvent(event, npc, player);
}
@Override
public String onSpawn(L2Npc npc)
{
final L2MonsterInstance mob = (L2MonsterInstance) npc;
switch (npc.getId())
{
case LARVA:
mob.setIsImmobilized(true);
mob.setIsMortal(false);
mob.setIsRaidMinion(true);
break;
case NURSE:
mob.disableCoreAI(true);
mob.setIsRaidMinion(true);
_nurses.add(mob);
break;
case ROYAL:
case GUARD:
mob.setIsRaidMinion(true);
break;
case QUEEN:
_task = ThreadPoolManager.getInstance().scheduleAiAtFixedRate(new QueenAntTask(), 5 * 1000, 5 * 1000);
break;
}
return super.onSpawn(npc);
}
@Override
public String onFactionCall(L2Npc npc, L2Npc caller, L2PcInstance attacker, boolean isSummon)
{
if ((caller == null) || (npc == null))
{
return super.onFactionCall(npc, caller, attacker, isSummon);
}
if (!npc.isCastingNow() && (npc.getAI().getIntention() != CtrlIntention.AI_INTENTION_CAST))
{
if (caller.getCurrentHp() < caller.getMaxHp())
{
npc.setTarget(caller);
((L2Attackable) npc).useMagic(HEAL1.getSkill());
}
}
return null;
}
@Override
public String onAggroRangeEnter(L2Npc npc, L2PcInstance player, boolean isSummon)
{
if ((npc == null) || (player.isGM() && player.isInvisible()))
{
return null;
}
final boolean isMage;
final L2Playable character;
if (isSummon)
{
isMage = false;
character = player.getServitors().values().stream().findFirst().orElse(player.getPet());
}
else
{
isMage = player.isMageClass();
character = player;
}
if (character == null)
{
return null;
}
if (!Config.RAID_DISABLE_CURSE && ((character.getLevel() - npc.getLevel()) > 8))
{
Skill curse = null;
if (isMage)
{
if (!character.isMuted() && (getRandom(4) == 0))
{
curse = CommonSkill.RAID_CURSE.getSkill();
}
}
else
{
if (!character.isParalyzed() && (getRandom(4) == 0))
{
curse = CommonSkill.RAID_CURSE2.getSkill();
}
}
if (curse != null)
{
npc.broadcastPacket(new MagicSkillUse(npc, character, curse.getId(), curse.getLevel(), 300, 0));
curse.applyEffects(npc, character);
}
((L2Attackable) npc).stopHating(character); // for calling again
return null;
}
return super.onAggroRangeEnter(npc, player, isSummon);
}
@Override
public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
{
int npcId = npc.getId();
if (npcId == QUEEN)
{
npc.broadcastPacket(new PlaySound(1, "BS02_D", 1, npc.getObjectId(), npc.getX(), npc.getY(), npc.getZ()));
GrandBossManager.getInstance().setBossStatus(QUEEN, DEAD);
// Calculate Min and Max respawn times randomly.
long respawnTime = Config.QUEEN_ANT_SPAWN_INTERVAL + getRandom(-Config.QUEEN_ANT_SPAWN_RANDOM, Config.QUEEN_ANT_SPAWN_RANDOM);
respawnTime *= 3600000;
startQuestTimer("queen_unlock", respawnTime, null, null);
cancelQuestTimer("action", npc, null);
cancelQuestTimer("heal", null, null);
// also save the respawn time so that the info is maintained past reboots
StatsSet info = GrandBossManager.getInstance().getStatsSet(QUEEN);
info.set("respawn_time", System.currentTimeMillis() + respawnTime);
GrandBossManager.getInstance().setStatsSet(QUEEN, info);
_nurses.clear();
_larva.deleteMe();
_larva = null;
_queen = null;
if (_task != null)
{
_task.cancel(false);
_task = null;
}
}
else if ((_queen != null) && !_queen.isAlikeDead())
{
if (npcId == ROYAL)
{
L2MonsterInstance mob = (L2MonsterInstance) npc;
if (mob.getLeader() != null)
{
mob.getLeader().getMinionList().onMinionDie(mob, (280 + getRandom(40)) * 1000);
}
}
else if (npcId == NURSE)
{
L2MonsterInstance mob = (L2MonsterInstance) npc;
_nurses.remove(mob);
if (mob.getLeader() != null)
{
mob.getLeader().getMinionList().onMinionDie(mob, 10000);
}
}
}
return super.onKill(npc, killer, isSummon);
}
private class QueenAntTask implements Runnable
{
public QueenAntTask()
{
// Constructor stub
}
@Override
public void run()
{
if ((_queen == null) || _queen.isDead())
{
_task.cancel(false);
_task = null;
}
else
{
if (_queen.calculateDistance(QUEEN_X, QUEEN_Y, QUEEN_Z, false, false) > 2000.)
{
_queen.clearAggroList();
_queen.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new Location(QUEEN_X, QUEEN_Y, QUEEN_Z, 0));
}
}
}
}
public static void main(String[] args)
{
new QueenAnt();
}
}

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/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.individual;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.model.actor.L2Npc;
/**
* Ragna Orc Commander AI.
* @author Zealar
*/
public final class RagnaOrcCommander extends AbstractNpcAI
{
private static final int RAGNA_ORC_COMMANDER = 22694;
private RagnaOrcCommander()
{
super(RagnaOrcCommander.class.getSimpleName(), "ai/individual");
addSpawnId(RAGNA_ORC_COMMANDER);
}
@Override
public String onSpawn(L2Npc npc)
{
spawnMinions(npc, "Privates1");
spawnMinions(npc, getRandomBoolean() ? "Privates2" : "Privates3");
return super.onSpawn(npc);
}
public static void main(String[] args)
{
new RagnaOrcCommander();
}
}

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/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.individual;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.model.actor.L2Npc;
/**
* Ragna Orc Hero AI.
* @author Zealar
*/
public final class RagnaOrcHero extends AbstractNpcAI
{
private static final int RAGNA_ORC_HERO = 22693;
private RagnaOrcHero()
{
super(RagnaOrcHero.class.getSimpleName(), "ai/individual");
addSpawnId(RAGNA_ORC_HERO);
}
@Override
public String onSpawn(L2Npc npc)
{
spawnMinions(npc, getRandom(100) < 70 ? "Privates1" : "Privates2");
return super.onSpawn(npc);
}
public static void main(String[] args)
{
new RagnaOrcHero();
}
}

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/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.individual;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.model.actor.L2Npc;
/**
* Ragna Orc Seer AI.
* @author Zealar
*/
public final class RagnaOrcSeer extends AbstractNpcAI
{
private static final int RAGNA_ORC_SEER = 22697;
private RagnaOrcSeer()
{
super(RagnaOrcSeer.class.getSimpleName(), "ai/individual");
addSpawnId(RAGNA_ORC_SEER);
}
@Override
public String onSpawn(L2Npc npc)
{
spawnMinions(npc, "Privates" + getRandom(1, 2));
return super.onSpawn(npc);
}
public static void main(String[] args)
{
new RagnaOrcSeer();
}
}

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/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.individual;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.enums.ChatType;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.L2Summon;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.events.EventType;
import com.l2jserver.gameserver.model.events.ListenerRegisterType;
import com.l2jserver.gameserver.model.events.annotations.Id;
import com.l2jserver.gameserver.model.events.annotations.RegisterEvent;
import com.l2jserver.gameserver.model.events.annotations.RegisterType;
import com.l2jserver.gameserver.model.events.impl.character.OnCreatureAttacked;
import com.l2jserver.gameserver.model.events.impl.character.OnCreatureKill;
import com.l2jserver.gameserver.network.NpcStringId;
import com.l2jserver.gameserver.network.serverpackets.NpcSay;
/**
* Sin Eater AI.
* @author St3eT.
*/
public final class SinEater extends AbstractNpcAI
{
// NPCs
private static final int SIN_EATER = 12564;
private SinEater()
{
super(SinEater.class.getSimpleName(), "ai/individual");
addSummonSpawnId(SIN_EATER);
addSummonTalkId(SIN_EATER);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
if (event.equals("TALK") && (player != null) && (player.getPet() != null))
{
if (getRandom(100) < 30)
{
final int random = getRandom(100);
final L2Summon summon = player.getPet();
if (random < 20)
{
broadcastSummonSay(summon, NpcStringId.YAWWWWN_IT_S_SO_BORING_HERE_WE_SHOULD_GO_AND_FIND_SOME_ACTION);
}
else if (random < 40)
{
broadcastSummonSay(summon, NpcStringId.HEY_IF_YOU_CONTINUE_TO_WASTE_TIME_YOU_WILL_NEVER_FINISH_YOUR_PENANCE);
}
else if (random < 60)
{
broadcastSummonSay(summon, NpcStringId.I_KNOW_YOU_DON_T_LIKE_ME_THE_FEELING_IS_MUTUAL);
}
else if (random < 80)
{
broadcastSummonSay(summon, NpcStringId.I_NEED_A_DRINK);
}
else
{
broadcastSummonSay(summon, NpcStringId.OH_THIS_IS_DRAGGING_ON_TOO_LONG_AT_THIS_RATE_I_WON_T_MAKE_IT_HOME_BEFORE_THE_SEVEN_SEALS_ARE_BROKEN);
}
}
startQuestTimer("TALK", 60000, null, player);
}
return super.onAdvEvent(event, npc, player);
}
@RegisterEvent(EventType.ON_CREATURE_KILL)
@RegisterType(ListenerRegisterType.NPC)
@Id(SIN_EATER)
public void onCreatureKill(OnCreatureKill event)
{
final int random = getRandom(100);
final L2Summon summon = (L2Summon) event.getTarget();
if (random < 30)
{
broadcastSummonSay(summon, NpcStringId.OH_THIS_IS_JUST_GREAT_WHAT_ARE_YOU_GOING_TO_DO_NOW);
}
else if (random < 70)
{
broadcastSummonSay(summon, NpcStringId.YOU_INCONSIDERATE_MORON_CAN_T_YOU_EVEN_TAKE_CARE_OF_LITTLE_OLD_ME);
}
else
{
broadcastSummonSay(summon, NpcStringId.OH_NO_THE_MAN_WHO_EATS_ONE_S_SINS_HAS_DIED_PENITENCE_IS_FURTHER_AWAY);
}
}
@RegisterEvent(EventType.ON_CREATURE_ATTACKED)
@RegisterType(ListenerRegisterType.NPC)
@Id(SIN_EATER)
public void onCreatureAttacked(OnCreatureAttacked event)
{
if (getRandom(100) < 30)
{
final int random = getRandom(100);
final L2Summon summon = (L2Summon) event.getTarget();
if (random < 35)
{
broadcastSummonSay(summon, NpcStringId.OH_THAT_SMARTS);
}
else if (random < 70)
{
broadcastSummonSay(summon, NpcStringId.HEY_MASTER_PAY_ATTENTION_I_M_DYING_OVER_HERE);
}
else
{
broadcastSummonSay(summon, NpcStringId.WHAT_HAVE_I_DONE_TO_DESERVE_THIS);
}
}
}
@Override
public void onSummonSpawn(L2Summon summon)
{
broadcastSummonSay(summon, getRandomBoolean() ? NpcStringId.HEY_IT_SEEMS_LIKE_YOU_NEED_MY_HELP_DOESN_T_IT : NpcStringId.ALMOST_GOT_IT_OUCH_STOP_DAMN_THESE_BLOODY_MANACLES);
startQuestTimer("TALK", 60000, null, summon.getOwner());
}
@Override
public void onSummonTalk(L2Summon summon)
{
if (getRandom(100) < 10)
{
final int random = getRandom(100);
if (random < 25)
{
broadcastSummonSay(summon, NpcStringId.USING_A_SPECIAL_SKILL_HERE_COULD_TRIGGER_A_BLOODBATH);
}
else if (random < 50)
{
broadcastSummonSay(summon, NpcStringId.HEY_WHAT_DO_YOU_EXPECT_OF_ME);
}
else if (random < 75)
{
broadcastSummonSay(summon, NpcStringId.UGGGGGH_PUSH_IT_S_NOT_COMING_OUT);
}
else
{
broadcastSummonSay(summon, NpcStringId.AH_I_MISSED_THE_MARK);
}
}
}
private void broadcastSummonSay(L2Summon summon, NpcStringId npcstringId)
{
summon.broadcastPacket(new NpcSay(summon.getObjectId(), ChatType.NPC_GENERAL, summon.getId(), npcstringId));
}
public static void main(String[] args)
{
new SinEater();
}
}

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/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.individual;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.enums.ChatType;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.NpcStringId;
import com.l2jserver.gameserver.network.serverpackets.NpcSay;
/**
* Manages Sin Wardens disappearing and chat.
* @author GKR
*/
public final class SinWardens extends AbstractNpcAI
{
private static final int[] SIN_WARDEN_MINIONS =
{
22424,
22425,
22426,
22427,
22428,
22429,
22430,
22432,
22433,
22434,
22435,
22436,
22437,
22438
};
private final Map<Integer, Integer> killedMinionsCount = new ConcurrentHashMap<>();
private SinWardens()
{
super(SinWardens.class.getSimpleName(), "ai/individual");
addKillId(SIN_WARDEN_MINIONS);
}
@Override
public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
{
if (npc.isMinion())
{
final L2MonsterInstance master = ((L2MonsterInstance) npc).getLeader();
if ((master != null) && !master.isDead())
{
int killedCount = killedMinionsCount.containsKey(master.getObjectId()) ? killedMinionsCount.get(master.getObjectId()) : 0;
killedCount++;
if ((killedCount) == 5)
{
master.broadcastPacket(new NpcSay(master.getObjectId(), ChatType.NPC_GENERAL, master.getId(), NpcStringId.WE_MIGHT_NEED_NEW_SLAVES_I_LL_BE_BACK_SOON_SO_WAIT));
master.doDie(killer);
killedMinionsCount.remove(master.getObjectId());
}
else
{
killedMinionsCount.put(master.getObjectId(), killedCount);
}
}
}
return super.onKill(npc, killer, isSummon);
}
public static void main(String[] args)
{
new SinWardens();
}
}

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Individual AI:
This folder contains AI scripts for single npc templates (one npc ID, but possibly many instances).
That is, if a particular NPC/mob has a unique AI or something slightly different from all other generic NPCs,
an individual AI script can be created for all occurences of that npc/mob. Such individual scripts ought to be here.
Individual AI scripts can be subclassed. In other words, an individual may inherit from a group or other individual.
For example, one group template might define mobs that cast spells. A particular mob may cast spells but may also
talk whenever it gets attacked. In that case, instead of writing all the AI for attacking and casting spells, it may
inherit from a group template that defines AI for ALL mobs that cast spells, then add behaviours for talking onAttack.
"NPC registrations" refers to the addition of NPCs in the various events of the scripts, such as onAttack, onKill, etc
Those are done by using keywords such as "addKillId" etc. For more details on registrations, see
"scripts/quests/documentation.txt"