Separated the Classic Datapack to it's own folder.

This commit is contained in:
MobiusDev
2015-05-02 03:45:56 +00:00
parent 08e28fe058
commit 484bff80bb
11501 changed files with 2200482 additions and 627 deletions

View File

@@ -10,8 +10,8 @@
PathFinding = 0
# Pathnode directory
# Default: data/pathnode
PathnodeDirectory = data/pathnode
# Default: pathnode
PathnodeDirectory = pathnode
# Pathfinding array buffers configuration
PathFindBuffers = 100x6;128x6;192x6;256x4;320x4;384x4;500x2
@@ -58,7 +58,7 @@ ForceGeoData = True
CoordSynchronize = -1
# Geodata files folder
GeoDataPath = ./data/geodata
GeoDataPath = geodata
# True: Try to load regions not specified below(won't disturb server startup when file does not exist)
# False: Don't load any regions other than the ones specified with True below

View File

@@ -72,10 +72,14 @@ RequestServerID = 1
AcceptAlternateID = True
# Datapack root directory.
# Defaults to current directory from which the server is started unless the below line is uncommented.
# WARNING: <u><b><font color="red">If the specified path is invalid, it will lead to multiple errors!</font></b></u>
#Default: .
DatapackRoot = .
#Default: data\
DatapackRoot = data\
# Datapack root directory for Classic client support.
# WARNING: <u><b><font color="red">If the specified path is invalid, it will lead to multiple errors!</font></b></u>
#Default: data_classic\
ClassicDatapackRoot = data_classic\
# Define how many players are allowed to play simultaneously on your server.
# Default: 100