Fixed VitalityConsumeByBoss configuration.
Contributed by nasseka.
This commit is contained in:
@@ -1761,13 +1761,12 @@ public class Attackable extends Npc
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*/
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public int getVitalityPoints(int level, double exp, boolean isBoss)
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{
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if ((getLevel() <= 0) || (getExpReward() <= 0))
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if ((getLevel() <= 0) || (getExpReward() <= 0) || (isBoss && (Config.VITALITY_CONSUME_BY_BOSS == 0)))
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{
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return 0;
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}
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final int points = Math.max((int) ((exp / (isBoss ? Config.VITALITY_CONSUME_BY_BOSS : Config.VITALITY_CONSUME_BY_MOB)) * Math.max(level - getLevel(), 1)), level < 40 ? 5 : 100);
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return -points;
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}
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