Fixed VitalityConsumeByBoss configuration.
Contributed by nasseka.
This commit is contained in:
		@@ -1738,7 +1738,7 @@ public class Attackable extends Npc
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	 */
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	public int getVitalityPoints(int level, double exp, boolean isBoss)
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	{
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		if ((getLevel() <= 0) || (getExpReward() <= 0))
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		if ((getLevel() <= 0) || (getExpReward() <= 0) || (isBoss && (Config.VITALITY_CONSUME_BY_BOSS == 0)))
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		{
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			return 0;
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		}
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