Dropped packet crypt listeners and related cleanup.
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@ -21,19 +21,12 @@ import org.l2jmobius.commons.network.ICrypt;
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import io.netty.buffer.ByteBuf;
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/**
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* @author UnAfraid, Nos
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* @author KenM
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*/
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public class Crypt implements ICrypt
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{
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// private final GameClient _client;
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private final byte[] _inKey = new byte[16];
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private final byte[] _outKey = new byte[16];
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private boolean _isEnabled;
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public Crypt(GameClient client)
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{
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// _client = client;
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}
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public void setKey(byte[] key)
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{
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@ -41,77 +34,49 @@ public class Crypt implements ICrypt
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System.arraycopy(key, 0, _outKey, 0, 16);
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}
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@Override
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public void encrypt(ByteBuf buf)
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{
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if (!_isEnabled)
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{
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_isEnabled = true;
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onPacketSent(buf);
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return;
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}
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onPacketSent(buf);
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int a = 0;
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while (buf.isReadable())
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{
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final int b = buf.readByte() & 0xFF;
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a = b ^ _outKey[(buf.readerIndex() - 1) & 15] ^ a;
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buf.setByte(buf.readerIndex() - 1, a);
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}
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shiftKey(_outKey, buf.writerIndex());
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}
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@Override
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public void decrypt(ByteBuf buf)
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{
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if (!_isEnabled)
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{
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onPacketReceive(buf);
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return;
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}
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int a = 0;
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while (buf.isReadable())
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{
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final int b = buf.readByte() & 0xFF;
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final int b = buf.readByte() & 0xff;
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buf.setByte(buf.readerIndex() - 1, b ^ _inKey[(buf.readerIndex() - 1) & 15] ^ a);
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a = b;
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}
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shiftKey(_inKey, buf.writerIndex());
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onPacketReceive(buf);
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// Shift key.
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int old = _inKey[8] & 0xff;
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old |= (_inKey[9] << 8) & 0xff00;
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old |= (_inKey[10] << 16) & 0xff0000;
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old |= (_inKey[11] << 24) & 0xff000000;
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old += buf.writerIndex();
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_inKey[8] = (byte) (old & 0xff);
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_inKey[9] = (byte) ((old >> 8) & 0xff);
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_inKey[10] = (byte) ((old >> 16) & 0xff);
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_inKey[11] = (byte) ((old >> 24) & 0xff);
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}
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private void onPacketSent(ByteBuf buf)
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@Override
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public void encrypt(ByteBuf buf)
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{
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final byte[] data = new byte[buf.writerIndex()];
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buf.getBytes(0, data);
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// EventDispatcher.getInstance().notifyEvent(new OnPacketSent(_client, data));
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}
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private void onPacketReceive(ByteBuf buf)
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{
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final byte[] data = new byte[buf.writerIndex()];
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buf.getBytes(0, data);
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// EventDispatcher.getInstance().notifyEvent(new OnPacketReceived(_client, data));
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}
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private void shiftKey(byte[] key, int size)
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{
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int old = key[8] & 0xff;
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old |= (key[9] << 8) & 0xff00;
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old |= (key[10] << 0x10) & 0xff0000;
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old |= (key[11] << 0x18) & 0xff000000;
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int a = 0;
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while (buf.isReadable())
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{
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final int b = buf.readByte() & 0xff;
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a = b ^ _outKey[(buf.readerIndex() - 1) & 15] ^ a;
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buf.setByte(buf.readerIndex() - 1, a);
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}
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old += size;
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key[8] = (byte) (old & 0xff);
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key[9] = (byte) ((old >> 0x08) & 0xff);
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key[10] = (byte) ((old >> 0x10) & 0xff);
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key[11] = (byte) ((old >> 0x18) & 0xff);
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// Shift key.
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int old = _outKey[8] & 0xff;
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old |= (_outKey[9] << 8) & 0xff00;
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old |= (_outKey[10] << 16) & 0xff0000;
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old |= (_outKey[11] << 24) & 0xff000000;
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old += buf.writerIndex();
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_outKey[8] = (byte) (old & 0xff);
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_outKey[9] = (byte) ((old >> 8) & 0xff);
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_outKey[10] = (byte) ((old >> 16) & 0xff);
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_outKey[11] = (byte) ((old >> 24) & 0xff);
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}
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}
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@ -75,7 +75,7 @@ public class GameClient extends ChannelInboundHandler<GameClient>
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protected PlayerInstance _player;
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private final FloodProtectors _floodProtectors = new FloodProtectors(this);
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private final ReentrantLock _playerLock = new ReentrantLock();
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private final Crypt _crypt;
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private final Crypt _crypt = new Crypt();
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private InetAddress _addr;
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private Channel _channel;
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private String _accountName;
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@ -86,11 +86,6 @@ public class GameClient extends ChannelInboundHandler<GameClient>
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private int _protocolVersion;
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private ScheduledFuture<?> _cleanupTask = null;
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public GameClient()
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{
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_crypt = new Crypt(this);
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}
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@Override
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public void channelActive(ChannelHandlerContext ctx)
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{
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