Renamed TELL and NPC_TELL chat types, also fixed minor typo in L2PcInstance.
Source L2J Ertheia branch:48e9f32ede
9e6d13a293
This commit is contained in:
143
trunk/dist/game/data/scripts/handlers/chathandlers/ChatGeneral.java
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143
trunk/dist/game/data/scripts/handlers/chathandlers/ChatGeneral.java
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/*
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* Copyright (C) 2004-2015 L2J DataPack
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*
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* This file is part of L2J DataPack.
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*
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* L2J DataPack is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* L2J DataPack is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.chathandlers;
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import java.util.StringTokenizer;
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import java.util.logging.Logger;
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import com.l2jserver.Config;
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import com.l2jserver.gameserver.enums.ChatType;
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import com.l2jserver.gameserver.handler.IChatHandler;
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import com.l2jserver.gameserver.handler.IVoicedCommandHandler;
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import com.l2jserver.gameserver.handler.VoicedCommandHandler;
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import com.l2jserver.gameserver.model.BlockList;
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import com.l2jserver.gameserver.model.PcCondOverride;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.network.SystemMessageId;
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import com.l2jserver.gameserver.network.serverpackets.CreatureSay;
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import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
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/**
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* General Chat Handler.
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* @author durgus
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*/
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public final class ChatGeneral implements IChatHandler
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{
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private static Logger _log = Logger.getLogger(ChatGeneral.class.getName());
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private static final ChatType[] CHAT_TYPES =
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{
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ChatType.GENERAL,
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};
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@Override
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public void handleChat(ChatType type, L2PcInstance activeChar, String params, String text)
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{
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boolean vcd_used = false;
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if (text.startsWith("."))
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{
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final StringTokenizer st = new StringTokenizer(text);
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final IVoicedCommandHandler vch;
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String command = "";
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if (st.countTokens() > 1)
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{
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command = st.nextToken().substring(1);
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params = text.substring(command.length() + 2);
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vch = VoicedCommandHandler.getInstance().getHandler(command);
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}
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else
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{
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command = text.substring(1);
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if (Config.DEBUG)
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{
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_log.info("Command: " + command);
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}
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vch = VoicedCommandHandler.getInstance().getHandler(command);
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}
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if (vch != null)
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{
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vch.useVoicedCommand(command, activeChar, params);
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vcd_used = true;
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}
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else
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{
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if (Config.DEBUG)
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{
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_log.warning("No handler registered for bypass '" + command + "'");
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}
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vcd_used = false;
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}
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}
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if (!vcd_used)
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{
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if (activeChar.isChatBanned() && Config.BAN_CHAT_CHANNELS.contains(type))
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{
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activeChar.sendPacket(SystemMessageId.CHATTING_IS_CURRENTLY_PROHIBITED_IF_YOU_TRY_TO_CHAT_BEFORE_THE_PROHIBITION_IS_REMOVED_THE_PROHIBITION_TIME_WILL_INCREASE_EVEN_FURTHER);
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return;
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}
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if ((activeChar.getLevel() < Config.MINIMUM_CHAT_LEVEL) && !activeChar.canOverrideCond(PcCondOverride.CHAT_CONDITIONS))
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{
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activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.PLAYERS_CAN_USE_GENERAL_CHAT_AFTER_LV_S1).addInt(Config.MINIMUM_CHAT_LEVEL));
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return;
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}
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final CreatureSay cs = new CreatureSay(activeChar.getObjectId(), type, activeChar.getAppearance().getVisibleName(), text);
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final CreatureSay csRandom = new CreatureSay(activeChar.getObjectId(), type, activeChar.getAppearance().getVisibleName(), ChatRandomizer.randomize(text));
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for (L2PcInstance player : activeChar.getKnownList().getKnownPlayers().values())
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{
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if ((player != null) && activeChar.isInsideRadius(player, 1250, false, true) && !BlockList.isBlocked(player, activeChar))
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{
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if (Config.FACTION_SYSTEM_ENABLED)
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{
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if (Config.FACTION_SPECIFIC_CHAT)
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{
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if ((activeChar.isGood() && player.isEvil()) || (activeChar.isEvil() && player.isGood()))
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{
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player.sendPacket(csRandom);
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}
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else
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{
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player.sendPacket(cs);
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}
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}
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else
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{
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player.sendPacket(cs);
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}
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}
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else
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{
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player.sendPacket(cs);
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}
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}
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}
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activeChar.sendPacket(cs);
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}
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}
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@Override
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public ChatType[] getChatTypeList()
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{
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return CHAT_TYPES;
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}
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}
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