Proper invul check related to teleport protection.
Contributed by Sahar.
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@ -6440,7 +6440,7 @@ public final class L2PcInstance extends L2Playable
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@Override
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public boolean isInvul()
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{
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return super.isInvul() || (_teleportProtectEndTime > GameTimeController.getInstance().getGameTicks());
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return super.isInvul() || isTeleportProtected();
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}
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/**
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