Use of RateVitalityExpMultiplier configuration for ExUserBoostStat.

Contributed by Mode.
This commit is contained in:
MobiusDevelopment
2020-12-21 00:43:40 +00:00
parent 727ea3184a
commit 4688b375d3

View File

@@ -16,6 +16,7 @@
*/ */
package org.l2jmobius.gameserver.network.serverpackets; package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.Config;
import org.l2jmobius.commons.network.PacketWriter; import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.stats.Stat; import org.l2jmobius.gameserver.model.stats.Stat;
@@ -42,7 +43,7 @@ public class ExUserBoostStat implements IClientOutgoingPacket
int vitalityBonus = 0; int vitalityBonus = 0;
if (currentVitalityPoints > 0) if (currentVitalityPoints > 0)
{ {
vitalityBonus = 300; vitalityBonus = (int) (Config.RATE_VITALITY_EXP_MULTIPLIER * 100);
} }
// final int bonus = (int) (_player.getStat().getExpBonusMultiplier() * 100); // final int bonus = (int) (_player.getStat().getExpBonusMultiplier() * 100);