Addition of items that use minimumVitalityPoints condition.

Contributed by gigilo1968.
This commit is contained in:
MobiusDev 2018-07-29 10:37:22 +00:00
parent 4a1a3ba909
commit 466510e098
17 changed files with 78 additions and 14 deletions

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@ -192,6 +192,7 @@
<xs:attribute name="categoryType" type="xs:normalizedString" /> <xs:attribute name="categoryType" type="xs:normalizedString" />
<xs:attribute name="pkCount" type="xs:int" /> <xs:attribute name="pkCount" type="xs:int" />
<xs:attribute name="vehicleMounted" type="xs:boolean" /> <xs:attribute name="vehicleMounted" type="xs:boolean" />
<xs:attribute name="minimumVitalityPoints" type="xs:int" />
</xs:complexType> </xs:complexType>
<xs:complexType name="andType"> <xs:complexType name="andType">
<xs:choice maxOccurs="unbounded" minOccurs="0"> <xs:choice maxOccurs="unbounded" minOccurs="0">

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@ -1508,6 +1508,10 @@
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" /> <set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" /> <set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<cond>
<player minimumVitalityPoints="35000" />
</cond>
<skills> <skills>
<skill id="27615" level="1" /> <!-- Maphr's Wind Scroll --> <skill id="27615" level="1" /> <!-- Maphr's Wind Scroll -->
</skills> </skills>

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@ -609,6 +609,9 @@
<set name="default_action" val="SKILL_REDUCE" /> <set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" /> <set name="handler" val="ItemSkills" />
<cond>
<player minimumVitalityPoints="35000" />
</cond>
<skills> <skills>
<skill id="18646" level="1" /> <!-- Freya's Scroll of Storm --> <skill id="18646" level="1" /> <!-- Freya's Scroll of Storm -->
</skills> </skills>

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@ -192,6 +192,7 @@
<xs:attribute name="categoryType" type="xs:normalizedString" /> <xs:attribute name="categoryType" type="xs:normalizedString" />
<xs:attribute name="pkCount" type="xs:int" /> <xs:attribute name="pkCount" type="xs:int" />
<xs:attribute name="vehicleMounted" type="xs:boolean" /> <xs:attribute name="vehicleMounted" type="xs:boolean" />
<xs:attribute name="minimumVitalityPoints" type="xs:int" />
</xs:complexType> </xs:complexType>
<xs:complexType name="andType"> <xs:complexType name="andType">
<xs:choice maxOccurs="unbounded" minOccurs="0"> <xs:choice maxOccurs="unbounded" minOccurs="0">

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@ -1508,6 +1508,10 @@
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" /> <set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" /> <set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<cond>
<player minimumVitalityPoints="35000" />
</cond>
<skills> <skills>
<skill id="27615" level="1" /> <!-- Maphr's Wind Scroll --> <skill id="27615" level="1" /> <!-- Maphr's Wind Scroll -->
</skills> </skills>

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@ -609,6 +609,9 @@
<set name="default_action" val="SKILL_REDUCE" /> <set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" /> <set name="handler" val="ItemSkills" />
<cond>
<player minimumVitalityPoints="35000" />
</cond>
<skills> <skills>
<skill id="18646" level="1" /> <!-- Freya's Scroll of Storm --> <skill id="18646" level="1" /> <!-- Freya's Scroll of Storm -->
</skills> </skills>

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@ -1190,9 +1190,22 @@
<item id="47382" name="Freya's Wind Scroll (High-grade)" additionalName="Temporary Name" type="EtcItem"> <item id="47382" name="Freya's Wind Scroll (High-grade)" additionalName="Temporary Name" type="EtcItem">
<!-- Vitality consumption +150%, XP/SP acquisition +150% while hunting. Remains after death. Duration is 10 min. Cooldown is 10 min. Only usable when 1 or more Vitality slot is full. Cannot be used in the Olympiad. --> <!-- Vitality consumption +150%, XP/SP acquisition +150% while hunting. Remains after death. Duration is 10 min. Cooldown is 10 min. Only usable when 1 or more Vitality slot is full. Cannot be used in the Olympiad. -->
<set name="icon" val="icon.freya_scroll" /> <set name="icon" val="icon.freya_scroll" />
<set name="default_action" val="SKILL_REDUCE" /> <set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_sellable" val="false" /> <set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<cond>
<player minimumVitalityPoints="35000" />
</cond>
<skills>
<skill id="27629" level="1" /> <!-- Freya's Scroll of Storm -->
</skills>
</item> </item>
<item id="47383" name="Red Libra Supplies Lv. 5" additionalName="Event" type="EtcItem"> <item id="47383" name="Red Libra Supplies Lv. 5" additionalName="Event" type="EtcItem">
<!-- Red Libra-only Item. A box given by the Bodyguard Blue in return for your help. Double click to obtain 1 random item. Deleted when the Red Libra merchants leave. --> <!-- Red Libra-only Item. A box given by the Bodyguard Blue in return for your help. Double click to obtain 1 random item. Deleted when the Red Libra merchants leave. -->

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@ -187,15 +187,20 @@
<item id="47415" name="Duo - Freya's Wind Cube" type="EtcItem"> <item id="47415" name="Duo - Freya's Wind Cube" type="EtcItem">
<!-- Vitality +100% and XP/SP acquisition +100% while hunting. Remains after death. Duration is 10 min. Cooldown is 30 min. Only usable when 1 or more Vitality slot is full. Cannot be used in the Olympiad. Will be deleted when the event ends. --> <!-- Vitality +100% and XP/SP acquisition +100% while hunting. Remains after death. Duration is 10 min. Cooldown is 30 min. Only usable when 1 or more Vitality slot is full. Cannot be used in the Olympiad. Will be deleted when the event ends. -->
<set name="icon" val="icon.freya_cube_box" /> <set name="icon" val="icon.freya_cube_box" />
<set name="etcitem_type" val="SCROLL" />
<set name="weight" val="100" /> <set name="weight" val="100" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" /> <set name="is_sellable" val="false" />
<set name="default_action" val="SKILL_REDUCE" /> <set name="is_dropable" val="false" />
<set name="immediate_effect" val="true" /> <set name="is_tradable" val="false" />
<set name="handler" val="ItemSkills" />
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<cond>
<player minimumVitalityPoints="35000" />
</cond>
<skills> <skills>
<skill id="18634" level="1" /> <!-- Duo - Freya's Wind --> <skill id="18634" level="1" /> <!-- Duo - Freya's Wind -->
</skills> </skills>

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@ -192,6 +192,7 @@
<xs:attribute name="categoryType" type="xs:normalizedString" /> <xs:attribute name="categoryType" type="xs:normalizedString" />
<xs:attribute name="pkCount" type="xs:int" /> <xs:attribute name="pkCount" type="xs:int" />
<xs:attribute name="vehicleMounted" type="xs:boolean" /> <xs:attribute name="vehicleMounted" type="xs:boolean" />
<xs:attribute name="minimumVitalityPoints" type="xs:int" />
</xs:complexType> </xs:complexType>
<xs:complexType name="andType"> <xs:complexType name="andType">
<xs:choice maxOccurs="unbounded" minOccurs="0"> <xs:choice maxOccurs="unbounded" minOccurs="0">

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@ -1419,6 +1419,10 @@
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" /> <set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" /> <set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<cond>
<player minimumVitalityPoints="35000" />
</cond>
<skills> <skills>
<skill id="27615" level="1" /> <!-- Maphr's Wind Scroll --> <skill id="27615" level="1" /> <!-- Maphr's Wind Scroll -->
</skills> </skills>

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@ -690,6 +690,9 @@
<set name="default_action" val="SKILL_REDUCE" /> <set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" /> <set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" /> <set name="handler" val="ItemSkills" />
<cond>
<player minimumVitalityPoints="35000" />
</cond>
<skills> <skills>
<skill id="18646" level="1" /> <!-- Freya's Scroll of Storm --> <skill id="18646" level="1" /> <!-- Freya's Scroll of Storm -->
</skills> </skills>

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@ -1207,9 +1207,22 @@
<item id="47382" name="Freya's Wind Scroll (High-grade)" additionalName="Temporary Name" type="EtcItem"> <item id="47382" name="Freya's Wind Scroll (High-grade)" additionalName="Temporary Name" type="EtcItem">
<!-- Vitality consumption +150%, XP/SP acquisition +150% while hunting. Remains after death. Duration is 10 min. Cooldown is 10 min. Only usable when 1 or more Vitality slot is full. Cannot be used in the Olympiad. --> <!-- Vitality consumption +150%, XP/SP acquisition +150% while hunting. Remains after death. Duration is 10 min. Cooldown is 10 min. Only usable when 1 or more Vitality slot is full. Cannot be used in the Olympiad. -->
<set name="icon" val="icon.freya_scroll" /> <set name="icon" val="icon.freya_scroll" />
<set name="default_action" val="SKILL_REDUCE" /> <set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_sellable" val="false" /> <set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
<set name="is_oly_restricted" val="true" />
<set name="etcitem_type" val="SCROLL" />
<set name="is_stackable" val="true" /> <set name="is_stackable" val="true" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<cond>
<player minimumVitalityPoints="35000" />
</cond>
<skills>
<skill id="27629" level="1" /> <!-- Freya's Scroll of Storm -->
</skills>
</item> </item>
<item id="47383" name="Red Libra Supplies Lv. 5" additionalName="Event" type="EtcItem"> <item id="47383" name="Red Libra Supplies Lv. 5" additionalName="Event" type="EtcItem">
<!-- Red Libra-only Item. A box obtained with Bodyguard Blue's help. A random item can be obtained by double clicking it. It will be deleted after the regular maintenance on Wednesday, March 9, 2016 when the Red Libra merchants leave. --> <!-- Red Libra-only Item. A box obtained with Bodyguard Blue's help. A random item can be obtained by double clicking it. It will be deleted after the regular maintenance on Wednesday, March 9, 2016 when the Red Libra merchants leave. -->

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@ -187,15 +187,20 @@
<item id="47415" name="Duo - Freya's Wind Cube" type="EtcItem"> <item id="47415" name="Duo - Freya's Wind Cube" type="EtcItem">
<!-- Vitality +100% and XP/SP acquisition +100% while hunting. Remains after death. Duration is 10 min. Cooldown is 30 min. Only usable when 1 or more Vitality slot is full. Cannot be used in the Olympiad. Will be deleted when the event ends. --> <!-- Vitality +100% and XP/SP acquisition +100% while hunting. Remains after death. Duration is 10 min. Cooldown is 30 min. Only usable when 1 or more Vitality slot is full. Cannot be used in the Olympiad. Will be deleted when the event ends. -->
<set name="icon" val="icon.freya_cube_box" /> <set name="icon" val="icon.freya_cube_box" />
<set name="etcitem_type" val="SCROLL" />
<set name="weight" val="100" /> <set name="weight" val="100" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" /> <set name="is_sellable" val="false" />
<set name="default_action" val="SKILL_REDUCE" /> <set name="is_dropable" val="false" />
<set name="immediate_effect" val="true" /> <set name="is_tradable" val="false" />
<set name="handler" val="ItemSkills" />
<set name="is_private_storeable" val="false" /> <set name="is_private_storeable" val="false" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<cond>
<player minimumVitalityPoints="35000" />
</cond>
<skills> <skills>
<skill id="18634" level="1" /> <!-- Duo - Freya's Wind --> <skill id="18634" level="1" /> <!-- Duo - Freya's Wind -->
</skills> </skills>

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@ -192,6 +192,7 @@
<xs:attribute name="categoryType" type="xs:normalizedString" /> <xs:attribute name="categoryType" type="xs:normalizedString" />
<xs:attribute name="pkCount" type="xs:int" /> <xs:attribute name="pkCount" type="xs:int" />
<xs:attribute name="vehicleMounted" type="xs:boolean" /> <xs:attribute name="vehicleMounted" type="xs:boolean" />
<xs:attribute name="minimumVitalityPoints" type="xs:int" />
</xs:complexType> </xs:complexType>
<xs:complexType name="andType"> <xs:complexType name="andType">
<xs:choice maxOccurs="unbounded" minOccurs="0"> <xs:choice maxOccurs="unbounded" minOccurs="0">

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@ -192,6 +192,7 @@
<xs:attribute name="categoryType" type="xs:normalizedString" /> <xs:attribute name="categoryType" type="xs:normalizedString" />
<xs:attribute name="pkCount" type="xs:int" /> <xs:attribute name="pkCount" type="xs:int" />
<xs:attribute name="vehicleMounted" type="xs:boolean" /> <xs:attribute name="vehicleMounted" type="xs:boolean" />
<xs:attribute name="minimumVitalityPoints" type="xs:int" />
</xs:complexType> </xs:complexType>
<xs:complexType name="andType"> <xs:complexType name="andType">
<xs:choice maxOccurs="unbounded" minOccurs="0"> <xs:choice maxOccurs="unbounded" minOccurs="0">

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@ -192,6 +192,7 @@
<xs:attribute name="categoryType" type="xs:normalizedString" /> <xs:attribute name="categoryType" type="xs:normalizedString" />
<xs:attribute name="pkCount" type="xs:int" /> <xs:attribute name="pkCount" type="xs:int" />
<xs:attribute name="vehicleMounted" type="xs:boolean" /> <xs:attribute name="vehicleMounted" type="xs:boolean" />
<xs:attribute name="minimumVitalityPoints" type="xs:int" />
</xs:complexType> </xs:complexType>
<xs:complexType name="andType"> <xs:complexType name="andType">
<xs:choice maxOccurs="unbounded" minOccurs="0"> <xs:choice maxOccurs="unbounded" minOccurs="0">

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@ -192,6 +192,7 @@
<xs:attribute name="categoryType" type="xs:normalizedString" /> <xs:attribute name="categoryType" type="xs:normalizedString" />
<xs:attribute name="pkCount" type="xs:int" /> <xs:attribute name="pkCount" type="xs:int" />
<xs:attribute name="vehicleMounted" type="xs:boolean" /> <xs:attribute name="vehicleMounted" type="xs:boolean" />
<xs:attribute name="minimumVitalityPoints" type="xs:int" />
</xs:complexType> </xs:complexType>
<xs:complexType name="andType"> <xs:complexType name="andType">
<xs:choice maxOccurs="unbounded" minOccurs="0"> <xs:choice maxOccurs="unbounded" minOccurs="0">