Addition of items that use minimumVitalityPoints condition.

Contributed by gigilo1968.
This commit is contained in:
MobiusDev
2018-07-29 10:37:22 +00:00
parent 4a1a3ba909
commit 466510e098
17 changed files with 78 additions and 14 deletions

View File

@@ -1508,6 +1508,10 @@
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<cond>
<player minimumVitalityPoints="35000" />
</cond>
<skills>
<skill id="27615" level="1" /> <!-- Maphr's Wind Scroll -->
</skills>

View File

@@ -609,6 +609,9 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<cond>
<player minimumVitalityPoints="35000" />
</cond>
<skills>
<skill id="18646" level="1" /> <!-- Freya's Scroll of Storm -->
</skills>

View File

@@ -192,6 +192,7 @@
<xs:attribute name="categoryType" type="xs:normalizedString" />
<xs:attribute name="pkCount" type="xs:int" />
<xs:attribute name="vehicleMounted" type="xs:boolean" />
<xs:attribute name="minimumVitalityPoints" type="xs:int" />
</xs:complexType>
<xs:complexType name="andType">
<xs:choice maxOccurs="unbounded" minOccurs="0">