Addition of AutoLearnSkillsWithoutItems configuration.

This commit is contained in:
MobiusDevelopment
2021-11-05 08:22:05 +00:00
parent 851a4cbd88
commit 460d69f89c
153 changed files with 860 additions and 349 deletions

View File

@ -172,6 +172,7 @@ public class Config
public static boolean ENABLE_MODIFY_SKILL_REUSE;
public static Map<Integer, Integer> SKILL_REUSE_LIST;
public static boolean AUTO_LEARN_SKILLS;
public static boolean AUTO_LEARN_SKILLS_WITHOUT_ITEMS;
public static boolean AUTO_LEARN_FS_SKILLS;
public static boolean AUTO_LOOT_HERBS;
public static byte BUFFS_MAX_AMOUNT;
@ -1727,6 +1728,7 @@ public class Config
}
}
AUTO_LEARN_SKILLS = Character.getBoolean("AutoLearnSkills", false);
AUTO_LEARN_SKILLS_WITHOUT_ITEMS = Character.getBoolean("AutoLearnSkillsWithoutItems", false);
AUTO_LEARN_FS_SKILLS = Character.getBoolean("AutoLearnForgottenScrollSkills", false);
AUTO_LOOT_HERBS = Character.getBoolean("AutoLootHerbs", false);
BUFFS_MAX_AMOUNT = Character.getByte("MaxBuffAmount", (byte) 20);

View File

@ -729,7 +729,16 @@ public class SkillTreeData implements IXmlReader
return result;
}
public Collection<Skill> getAllAvailableSkills(PlayerInstance player, ClassId classId, boolean includeByFs, boolean includeAutoGet)
/**
* Used by auto learn configuration.
* @param player
* @param classId
* @param includeByFs if {@code true} forgotten scroll skills present in the skill tree will be added
* @param includeAutoGet if {@code true} auto-get skills present in the skill tree will be added
* @param includeRequiredItems if {@code true} skills that have required items will be added
* @return a list of auto learnable skills for the player.
*/
public Collection<Skill> getAllAvailableSkills(PlayerInstance player, ClassId classId, boolean includeByFs, boolean includeAutoGet, boolean includeRequiredItems)
{
// Get available skills
final PlayerSkillHolder holder = new PlayerSkillHolder(player);
@ -749,8 +758,13 @@ public class SkillTreeData implements IXmlReader
break;
}
for (SkillLearn skillLearn : learnable)
SEARCH: for (SkillLearn skillLearn : learnable)
{
if (!includeRequiredItems && !skillLearn.getRequiredItems().isEmpty())
{
continue SEARCH;
}
final Skill skill = SkillData.getInstance().getSkill(skillLearn.getSkillId(), skillLearn.getSkillLevel());
// Cleanup skills that has to be removed
for (int skillId : skillLearn.getRemoveSkills())

View File

@ -2585,7 +2585,7 @@ public class PlayerInstance extends Playable
// Give all normal skills if activated Auto-Learn is activated, included AutoGet skills.
if (Config.AUTO_LEARN_SKILLS)
{
giveAvailableSkills(Config.AUTO_LEARN_FS_SKILLS, true);
giveAvailableSkills(Config.AUTO_LEARN_FS_SKILLS, true, Config.AUTO_LEARN_SKILLS_WITHOUT_ITEMS);
}
else
{
@ -2645,15 +2645,16 @@ public class PlayerInstance extends Playable
/**
* Give all available skills to the player.
* @param includedByFs if {@code true} forgotten scroll skills present in the skill tree will be added
* @param includeByFs if {@code true} forgotten scroll skills present in the skill tree will be added
* @param includeAutoGet if {@code true} auto-get skills present in the skill tree will be added
* @param includeRequiredItems if {@code true} skills that have required items will be added
* @return the amount of new skills earned
*/
public int giveAvailableSkills(boolean includedByFs, boolean includeAutoGet)
public int giveAvailableSkills(boolean includeByFs, boolean includeAutoGet, boolean includeRequiredItems)
{
int skillCounter = 0;
// Get available skills
final Collection<Skill> skills = SkillTreeData.getInstance().getAllAvailableSkills(this, getTemplate().getClassId(), includedByFs, includeAutoGet);
final Collection<Skill> skills = SkillTreeData.getInstance().getAllAvailableSkills(this, getTemplate().getClassId(), includeByFs, includeAutoGet, includeRequiredItems);
final List<Skill> skillsForStore = new ArrayList<>();
for (Skill skill : skills)
{