diff --git a/L2J_Mobius_8.0_Homunculus/dist/game/data/scripts/handlers/EffectMasterHandler.java b/L2J_Mobius_8.0_Homunculus/dist/game/data/scripts/handlers/EffectMasterHandler.java
index b48a67e771..a31b4b1961 100644
--- a/L2J_Mobius_8.0_Homunculus/dist/game/data/scripts/handlers/EffectMasterHandler.java
+++ b/L2J_Mobius_8.0_Homunculus/dist/game/data/scripts/handlers/EffectMasterHandler.java
@@ -336,6 +336,7 @@ public class EffectMasterHandler
EffectHandler.getInstance().registerHandler("SpModify", SpModify::new);
EffectHandler.getInstance().registerHandler("Spoil", Spoil::new);
EffectHandler.getInstance().registerHandler("StatAddForLevel", StatAddForLevel::new);
+ EffectHandler.getInstance().registerHandler("StatAddForMp", StatAddForMp::new);
EffectHandler.getInstance().registerHandler("StatBonusSkillCritical", StatBonusSkillCritical::new);
EffectHandler.getInstance().registerHandler("StatBonusSpeed", StatBonusSpeed::new);
EffectHandler.getInstance().registerHandler("StatByMoveType", StatByMoveType::new);
diff --git a/L2J_Mobius_8.0_Homunculus/dist/game/data/scripts/handlers/effecthandlers/StatAddForMp.java b/L2J_Mobius_8.0_Homunculus/dist/game/data/scripts/handlers/effecthandlers/StatAddForMp.java
new file mode 100644
index 0000000000..a163cfe2b1
--- /dev/null
+++ b/L2J_Mobius_8.0_Homunculus/dist/game/data/scripts/handlers/effecthandlers/StatAddForMp.java
@@ -0,0 +1,49 @@
+/*
+ * This file is part of the L2J Mobius project.
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see .
+ */
+package handlers.effecthandlers;
+
+import org.l2jmobius.gameserver.model.StatSet;
+import org.l2jmobius.gameserver.model.actor.Creature;
+import org.l2jmobius.gameserver.model.effects.AbstractEffect;
+import org.l2jmobius.gameserver.model.skills.Skill;
+import org.l2jmobius.gameserver.model.stats.Stat;
+
+/**
+ * @author Mobius
+ */
+public class StatAddForMp extends AbstractEffect
+{
+ private final int _mp;
+ private final Stat _stat;
+ private final double _amount;
+
+ public StatAddForMp(StatSet params)
+ {
+ _mp = params.getInt("mp", 0);
+ _stat = params.getEnum("stat", Stat.class);
+ _amount = params.getDouble("amount", 0);
+ }
+
+ @Override
+ public void pump(Creature effected, Skill skill)
+ {
+ if (effected.getMaxMp() >= _mp)
+ {
+ effected.getStat().mergeAdd(_stat, _amount);
+ }
+ }
+}
diff --git a/L2J_Mobius_8.0_Homunculus/dist/game/data/stats/skills/documentation.txt b/L2J_Mobius_8.0_Homunculus/dist/game/data/stats/skills/documentation.txt
index d56dc74f05..fcf9bbe6a8 100644
--- a/L2J_Mobius_8.0_Homunculus/dist/game/data/stats/skills/documentation.txt
+++ b/L2J_Mobius_8.0_Homunculus/dist/game/data/stats/skills/documentation.txt
@@ -304,6 +304,7 @@ SphericBarrier: Blocks damage and buff/debuff incoming from outside the specifie
SpModify: Bonus SP stat.
Spoil: Spoils a mob activating its extra sweep drop.
StatAddForLevel: Adds a fixed amount of a Stat for a specific player level. (l2jmobius)
+StatAddForMp: Adds a fixed amount of a Stat for when player max MP is over a value. (l2jmobius)
StatBonusSkillCritical: Changes skill critical rate to depend on the specified base stat.
StatBonusSpeed: Changes Speed stat to depend on the specified base stat.
StatByMoveType: Adds stat based on your movement type (standing, running, walking).
diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/data/scripts/handlers/EffectMasterHandler.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/data/scripts/handlers/EffectMasterHandler.java
index 28f4e7ce99..a380c3eb2a 100644
--- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/data/scripts/handlers/EffectMasterHandler.java
+++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/data/scripts/handlers/EffectMasterHandler.java
@@ -333,6 +333,7 @@ public class EffectMasterHandler
EffectHandler.getInstance().registerHandler("SpModify", SpModify::new);
EffectHandler.getInstance().registerHandler("Spoil", Spoil::new);
EffectHandler.getInstance().registerHandler("StatAddForLevel", StatAddForLevel::new);
+ EffectHandler.getInstance().registerHandler("StatAddForMp", StatAddForMp::new);
EffectHandler.getInstance().registerHandler("StatBonusSkillCritical", StatBonusSkillCritical::new);
EffectHandler.getInstance().registerHandler("StatBonusSpeed", StatBonusSpeed::new);
EffectHandler.getInstance().registerHandler("StatByMoveType", StatByMoveType::new);
diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/data/scripts/handlers/effecthandlers/StatAddForMp.java b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/data/scripts/handlers/effecthandlers/StatAddForMp.java
new file mode 100644
index 0000000000..a163cfe2b1
--- /dev/null
+++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/data/scripts/handlers/effecthandlers/StatAddForMp.java
@@ -0,0 +1,49 @@
+/*
+ * This file is part of the L2J Mobius project.
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see .
+ */
+package handlers.effecthandlers;
+
+import org.l2jmobius.gameserver.model.StatSet;
+import org.l2jmobius.gameserver.model.actor.Creature;
+import org.l2jmobius.gameserver.model.effects.AbstractEffect;
+import org.l2jmobius.gameserver.model.skills.Skill;
+import org.l2jmobius.gameserver.model.stats.Stat;
+
+/**
+ * @author Mobius
+ */
+public class StatAddForMp extends AbstractEffect
+{
+ private final int _mp;
+ private final Stat _stat;
+ private final double _amount;
+
+ public StatAddForMp(StatSet params)
+ {
+ _mp = params.getInt("mp", 0);
+ _stat = params.getEnum("stat", Stat.class);
+ _amount = params.getDouble("amount", 0);
+ }
+
+ @Override
+ public void pump(Creature effected, Skill skill)
+ {
+ if (effected.getMaxMp() >= _mp)
+ {
+ effected.getStat().mergeAdd(_stat, _amount);
+ }
+ }
+}
diff --git a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/data/stats/skills/documentation.txt b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/data/stats/skills/documentation.txt
index d3af3b8fda..8fec4baa04 100644
--- a/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/data/stats/skills/documentation.txt
+++ b/L2J_Mobius_Essence_4.0_DwellingOfSpirits/dist/game/data/stats/skills/documentation.txt
@@ -302,6 +302,7 @@ SpiritExpModify: Spirit EXP modify stat effect. (JoeAlisson)
SpModify: Bonus SP stat.
Spoil: Spoils a mob activating its extra sweep drop.
StatAddForLevel: Adds a fixed amount of a Stat for a specific player level. (l2jmobius)
+StatAddForMp: Adds a fixed amount of a Stat for when player max MP is over a value. (l2jmobius)
StatBonusSkillCritical: Changes skill critical rate to depend on the specified base stat.
StatBonusSpeed: Changes Speed stat to depend on the specified base stat.
StatByMoveType: Adds stat based on your movement type (standing, running, walking).