More config changes to match newer branches.
This commit is contained in:
@@ -1,23 +0,0 @@
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# ---------------------------------------------------------------------------
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# AntiFeed
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# ---------------------------------------------------------------------------
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# This option will enable antifeed for pvp/pk/clanrep points.
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# Default: False
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AntiFeedEnable = False
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# If set to True, kills from dualbox will not increase pvp/pk points
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# and clan reputation will not be transferred.
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# Default: True
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AntiFeedDualbox = True
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# If set to True, server will count disconnected (unable to determine ip address)
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# as dualbox.
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# Default: True
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AntiFeedDisconnectedAsDualbox = True
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# If character died faster than timeout - pvp/pk points for killer will not increase
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# and clan reputation will not be transferred.
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# Setting to 0 will disable this feature.
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# Default: 120 seconds.
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AntiFeedInterval = 120
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@@ -13,23 +13,6 @@
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# Default: False
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EverybodyHasAdminRights = False
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# Setting for serverList
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# Displays [] in front of server name on character selection
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# Default: False
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ServerListBrackets = False
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# Displays server type next to the server name on character selection.
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# Notes:
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# Accepted Values: Normal, Relax, Test, NoLabel, Restricted, Event, Free
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# Default: Normal
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ServerListType = Free
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# Displays server minimum age to the server name on character selection.
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# Notes:
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# Accepted values: 0, 15, 18
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# Default: 0
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ServerListAge = 0
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# If True, only accounts with GM access can enter the server.
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# Default: False
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@@ -72,7 +55,7 @@ GMSkillRestriction = True
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# Allow GMs to drop/trade non-tradable and quest(drop only) items
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# Default: False
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GMTradeRestrictedItems = True
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GMTradeRestrictedItems = False
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# Allow GMs to restart/exit while is fighting stance
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# Default: True
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@@ -145,76 +128,6 @@ SkillCheckRemove = True
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SkillCheckGM = False
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# ---------------------------------------------------------------------------
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# Dead Lock Detector (separate thread for detecting deadlocks)
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# ---------------------------------------------------------------------------
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# For improved crash logs and automatic restart in deadlock case if enabled.
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# Check interval is in seconds.
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# Default: True
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DeadLockDetector = True
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# Default: 20
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DeadLockCheckInterval = 20
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# Default: False
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RestartOnDeadlock = False
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# ---------------------------------------------------------------------------
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# Client packet queue tuning
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# ---------------------------------------------------------------------------
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# Queue size, do not set it too low !
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# 0 - use value MaxReadPerPass + 2 (from mmo.properties)
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# Default: 0
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ClientPacketQueueSize = 80
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# Maximum number of packets in burst.
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# Execution will be aborted and thread released if more packets executed in raw.
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# 0 - use value MaxReadPerPass + 1 (from mmo.properties)
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# Default: 0
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ClientPacketQueueMaxBurstSize = 70
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# Maximum number of packets per second.
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# Flood detector will be triggered if more packets received.
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# After triggering all incoming packets will be dropped until flooding stopped.
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# Default: 80
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ClientPacketQueueMaxPacketsPerSecond = 160
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# Average number of packets per second calculated during this interval.
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# Using larger value decrease number of false kicks, but slower reaction to flood.
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# Avoid using too low or too high values, recommended between 3 and 10.
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# Default: 5
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ClientPacketQueueMeasureInterval = 15
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# Maximum average number of packets per second during measure interval.
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# Flood detector will be triggered if more packets received.
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# After triggering all incoming packets will be dropped until flooding stopped.
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# Default: 40
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ClientPacketQueueMaxAveragePacketsPerSecond = 120
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# Maximum number of flood triggers per minute.
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# Client will be kicked if more floods detected.
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# Default: 2
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ClientPacketQueueMaxFloodsPerMin = 5
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# Maximum number of queue overflows per minute.
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# After overflow all incoming packets from client are dropped until queue is flushed.
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# Client will be kicked if more queue overflows detected.
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# Default: 1
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ClientPacketQueueMaxOverflowsPerMin = 10
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# Maximum number of buffer underflows per minute.
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# Client will be kicked if more underflow exceptions detected.
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# Default: 1
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ClientPacketQueueMaxUnderflowsPerMin = 10
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# Maximum number of unknown packets per minute.
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# Client will be kicked if more unknown packets received.
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# Default: 5
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ClientPacketQueueMaxUnknownPerMin = 5
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# ---------------------------------------------------------------------------
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# Optimization
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# ---------------------------------------------------------------------------
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@@ -246,14 +159,8 @@ ListOfProtectedItems = 0
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# Default: True
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DatabaseCleanUp = True
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# The time before a database connection closes (in milliseconds)
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# If a query takes longer to execute than the time defined here, the server will throw "Unclosed Connection!" error.
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# If you get often this error message, try increasing this.
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# Default: 60000ms
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ConnectionCloseTime = 60000
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# This is the interval (in minutes), that the gameserver will update a players information such as location.
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# The higher you set this number, there will be less character information saving so you will have less accessessing of the database and your hard drive(s).
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# The higher you set this number, there will be less character information saving so you will have less accessing of the database and your hard drive(s).
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# The lower you set this number, there will be more frequent character information saving so you will have more access to the database and your hard drive(s).
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# A value of 0 disables periodic saving.
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# Independent of this setting the character is always saved after leaving the world.
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@@ -26,6 +26,30 @@ ListOfNonDroppableItems = 57,1147,425,1146,461,10,2368,7,6,2370,2369,6842,6611,6
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MinimumPKRequiredToDrop = 6
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# ---------------------------------------------------------------------------
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# AntiFeed
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# ---------------------------------------------------------------------------
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# This option will enable antifeed for pvp/pk/clanrep points.
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# Default: False
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AntiFeedEnable = False
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# If set to True, kills from dualbox will not increase pvp/pk points
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# and clan reputation will not be transferred.
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# Default: True
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AntiFeedDualbox = True
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# If set to True, server will count disconnected (unable to determine ip address) as dualbox.
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# Default: True
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AntiFeedDisconnectedAsDualbox = True
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# If character died faster than timeout - pvp/pk points for killer will not increase
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# and clan reputation will not be transferred.
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# Setting to 0 will disable this feature.
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# Default: 120 seconds.
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AntiFeedInterval = 120
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# ---------------------------------------------------------------------------
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# Misc.
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# ---------------------------------------------------------------------------
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@@ -76,8 +76,9 @@ RequestServerID = 1
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AcceptAlternateID = True
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# Datapack root directory.
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# Defaults to current directory from which the server is started unless the below line is uncommented.
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# WARNING: <u><b><font color="red">If the specified path is invalid, it will lead to multiple errors!</font></b></u>
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#Default: .
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# Default: .
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DatapackRoot = .
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# Define how many players are allowed to play simultaneously on your server.
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@@ -90,6 +91,23 @@ MaximumOnlineUsers = 2000
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# Default: 267;268;271;273
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AllowedProtocolRevisions = 267;268;271;273
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# Displays server type next to the server name on character selection.
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# Notes:
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# Accepted Values: Normal, Relax, Test, Broad, Restricted, Event, Free, World, New, Classic
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# Default: Free
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ServerListType = Free
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# Displays server minimum age to the server name on character selection.
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# Notes:
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# Accepted values: 0, 15, 18
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# Default: 0
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ServerListAge = 0
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# Setting for serverList
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# Displays [] in front of server name on character selection
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# Default: False
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ServerListBrackets = False
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# ---------------------------------------------------------------------------
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# Thread Configuration
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@@ -115,6 +133,21 @@ ThreadsPerInstantThreadPool = 20
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UrgentPacketThreadCoreSize = 20
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# ---------------------------------------------------------------------------
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# Dead Lock Detector (separate thread for detecting deadlocks)
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# ---------------------------------------------------------------------------
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# For improved crash logs and automatic restart in deadlock case if enabled.
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# Check interval is in seconds.
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# Default: True
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DeadLockDetector = True
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# Default: 20
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DeadLockCheckInterval = 20
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# Default: False
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RestartOnDeadlock = False
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# ---------------------------------------------------------------------------
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# Misc Player Settings
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# ---------------------------------------------------------------------------
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