Ability to break the speed limit.
Contributed by dontknowdontcare.
This commit is contained in:
@@ -315,6 +315,10 @@ MaxSpBonus = 0
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# Default: 300
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# Default: 300
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MaxRunSpeed = 300
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MaxRunSpeed = 300
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# Maximum summon running speed.
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# Default: 350
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MaxRunSpeedSummon = 350
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# Maximum character Physical Attack.
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# Maximum character Physical Attack.
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# Default: 999999
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# Default: 999999
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MaxPAtk = 999999
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MaxPAtk = 999999
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+1
@@ -328,6 +328,7 @@ public class EffectMasterHandler
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EffectHandler.getInstance().registerHandler("Sow", Sow::new);
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EffectHandler.getInstance().registerHandler("Sow", Sow::new);
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EffectHandler.getInstance().registerHandler("Speed", Speed::new);
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EffectHandler.getInstance().registerHandler("Speed", Speed::new);
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EffectHandler.getInstance().registerHandler("SphericBarrier", SphericBarrier::new);
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EffectHandler.getInstance().registerHandler("SphericBarrier", SphericBarrier::new);
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EffectHandler.getInstance().registerHandler("SpeedLimit", SpeedLimit::new);
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EffectHandler.getInstance().registerHandler("SpModify", SpModify::new);
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EffectHandler.getInstance().registerHandler("SpModify", SpModify::new);
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EffectHandler.getInstance().registerHandler("Spoil", Spoil::new);
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EffectHandler.getInstance().registerHandler("Spoil", Spoil::new);
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EffectHandler.getInstance().registerHandler("StatAddForLevel", StatAddForLevel::new);
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EffectHandler.getInstance().registerHandler("StatAddForLevel", StatAddForLevel::new);
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+31
@@ -0,0 +1,31 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.effecthandlers;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.stats.Stat;
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/**
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* @author dontknowdontcare
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*/
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public class SpeedLimit extends AbstractStatEffect
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{
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public SpeedLimit(StatSet params)
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{
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super(params, Stat.SPEED_LIMIT);
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}
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}
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@@ -297,6 +297,7 @@ SoulEating: Absorbs souls when taking exp from mobs and sets max soul count.
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Sow: Planting a seed into NPC target. Manor stuff.
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Sow: Planting a seed into NPC target. Manor stuff.
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Speed: Speed stat.
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Speed: Speed stat.
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SphericBarrier: Blocks damage and buff/debuff incoming from outside the specified range.
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SphericBarrier: Blocks damage and buff/debuff incoming from outside the specified range.
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SpeedLimit: Increase a character's max Speed limit. (l2jmobius)
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SpModify: Bonus SP stat.
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SpModify: Bonus SP stat.
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Spoil: Spoils a mob activating its extra sweep drop.
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Spoil: Spoils a mob activating its extra sweep drop.
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StatAddForLevel: Adds a fixed amount of a Stat for a specific player level. (l2jmobius)
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StatAddForLevel: Adds a fixed amount of a Stat for a specific player level. (l2jmobius)
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@@ -200,6 +200,7 @@ public class Config
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public static double MAX_BONUS_EXP;
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public static double MAX_BONUS_EXP;
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public static double MAX_BONUS_SP;
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public static double MAX_BONUS_SP;
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public static int MAX_RUN_SPEED;
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public static int MAX_RUN_SPEED;
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public static int MAX_RUN_SPEED_SUMMON;
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public static int MAX_PATK;
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public static int MAX_PATK;
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public static int MAX_MATK;
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public static int MAX_MATK;
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public static int MAX_PCRIT_RATE;
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public static int MAX_PCRIT_RATE;
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@@ -1765,6 +1766,7 @@ public class Config
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MAX_BONUS_EXP = characterConfig.getDouble("MaxExpBonus", 0);
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MAX_BONUS_EXP = characterConfig.getDouble("MaxExpBonus", 0);
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MAX_BONUS_SP = characterConfig.getDouble("MaxSpBonus", 0);
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MAX_BONUS_SP = characterConfig.getDouble("MaxSpBonus", 0);
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MAX_RUN_SPEED = characterConfig.getInt("MaxRunSpeed", 300);
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MAX_RUN_SPEED = characterConfig.getInt("MaxRunSpeed", 300);
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MAX_RUN_SPEED_SUMMON = characterConfig.getInt("MaxRunSpeedSummon", 350);
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MAX_PATK = characterConfig.getInt("MaxPAtk", 999999);
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MAX_PATK = characterConfig.getInt("MaxPAtk", 999999);
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MAX_MATK = characterConfig.getInt("MaxMAtk", 999999);
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MAX_MATK = characterConfig.getInt("MaxMAtk", 999999);
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MAX_PCRIT_RATE = characterConfig.getInt("MaxPCritRate", 500);
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MAX_PCRIT_RATE = characterConfig.getInt("MaxPCritRate", 500);
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+15
-5
@@ -327,7 +327,17 @@ public class CreatureStat
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{
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{
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baseSpeed = _creature.getTemplate().getBaseValue(_creature.isRunning() ? Stat.RUN_SPEED : Stat.WALK_SPEED, 0);
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baseSpeed = _creature.getTemplate().getBaseValue(_creature.isRunning() ? Stat.RUN_SPEED : Stat.WALK_SPEED, 0);
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}
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}
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return getMoveSpeed() * (1. / baseSpeed);
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return getMoveSpeed() * (1 / baseSpeed);
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}
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protected double maxSpeed()
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{
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return 99999999;
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}
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private double calcValidSpeed(final double val)
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{
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return Math.max(Math.min(val, maxSpeed() + getValue(Stat.SPEED_LIMIT)), 0);
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}
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}
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/**
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/**
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@@ -335,7 +345,7 @@ public class CreatureStat
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*/
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*/
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public double getRunSpeed()
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public double getRunSpeed()
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{
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{
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return getValue(_creature.isInsideZone(ZoneId.WATER) ? Stat.SWIM_RUN_SPEED : Stat.RUN_SPEED);
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return calcValidSpeed(getValue(_creature.isInsideZone(ZoneId.WATER) ? Stat.SWIM_RUN_SPEED : Stat.RUN_SPEED));
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}
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}
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/**
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/**
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@@ -343,7 +353,7 @@ public class CreatureStat
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*/
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*/
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public double getWalkSpeed()
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public double getWalkSpeed()
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{
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{
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return getValue(_creature.isInsideZone(ZoneId.WATER) ? Stat.SWIM_WALK_SPEED : Stat.WALK_SPEED);
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return calcValidSpeed(getValue(_creature.isInsideZone(ZoneId.WATER) ? Stat.SWIM_WALK_SPEED : Stat.WALK_SPEED));
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}
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}
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/**
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/**
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@@ -351,7 +361,7 @@ public class CreatureStat
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*/
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*/
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public double getSwimRunSpeed()
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public double getSwimRunSpeed()
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{
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{
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return getValue(Stat.SWIM_RUN_SPEED);
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return calcValidSpeed(getValue(Stat.SWIM_RUN_SPEED));
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}
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}
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/**
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/**
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@@ -359,7 +369,7 @@ public class CreatureStat
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*/
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*/
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public double getSwimWalkSpeed()
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public double getSwimWalkSpeed()
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{
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{
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return getValue(Stat.SWIM_WALK_SPEED);
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return calcValidSpeed(getValue(Stat.SWIM_WALK_SPEED));
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}
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}
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/**
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/**
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+7
@@ -29,6 +29,7 @@ import org.l2jmobius.gameserver.model.events.EventDispatcher;
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import org.l2jmobius.gameserver.model.events.impl.creature.player.OnPlayableExpChanged;
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import org.l2jmobius.gameserver.model.events.impl.creature.player.OnPlayableExpChanged;
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import org.l2jmobius.gameserver.model.events.returns.TerminateReturn;
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import org.l2jmobius.gameserver.model.events.returns.TerminateReturn;
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import org.l2jmobius.gameserver.model.item.Weapon;
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import org.l2jmobius.gameserver.model.item.Weapon;
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import org.l2jmobius.gameserver.model.stats.Stat;
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import org.l2jmobius.gameserver.network.serverpackets.ExNewSkillToLearnByLevelUp;
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import org.l2jmobius.gameserver.network.serverpackets.ExNewSkillToLearnByLevelUp;
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public class PlayableStat extends CreatureStat
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public class PlayableStat extends CreatureStat
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@@ -254,4 +255,10 @@ public class PlayableStat extends CreatureStat
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final Weapon weapon = getActiveChar().getActiveWeaponItem();
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final Weapon weapon = getActiveChar().getActiveWeaponItem();
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return weapon != null ? weapon.getBaseAttackAngle() : super.getPhysicalAttackAngle();
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return weapon != null ? weapon.getBaseAttackAngle() : super.getPhysicalAttackAngle();
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}
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}
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@Override
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protected double maxSpeed()
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{
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return Config.MAX_RUN_SPEED + getValue(Stat.SPEED_LIMIT);
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}
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}
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}
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+2
-22
@@ -33,28 +33,8 @@ public class SummonStat extends PlayableStat
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}
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}
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@Override
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@Override
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public double getRunSpeed()
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protected double maxSpeed()
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{
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{
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final double val = super.getRunSpeed() + Config.RUN_SPD_BOOST;
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return Config.MAX_RUN_SPEED_SUMMON;
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// Apply max run speed cap.
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if (val > (Config.MAX_RUN_SPEED + 50)) // In retail maximum run speed is 350 for summons and 300 for players
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{
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return Config.MAX_RUN_SPEED + 50;
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}
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return val;
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}
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@Override
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public double getWalkSpeed()
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{
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final double val = super.getWalkSpeed() + Config.RUN_SPD_BOOST;
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// Apply max run speed cap.
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if (val > (Config.MAX_RUN_SPEED + 50)) // In retail maximum run speed is 350 for summons and 300 for players
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{
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return Config.MAX_RUN_SPEED + 50;
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}
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return val;
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}
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}
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}
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}
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@@ -164,6 +164,7 @@ public enum Stat
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// Run speed, walk & escape speed are calculated proportionally, magic speed is a buff
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// Run speed, walk & escape speed are calculated proportionally, magic speed is a buff
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MOVE_SPEED("moveSpeed"),
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MOVE_SPEED("moveSpeed"),
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SPEED_LIMIT("speedLimit"),
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RUN_SPEED("runSpd", new SpeedFinalizer()),
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RUN_SPEED("runSpd", new SpeedFinalizer()),
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WALK_SPEED("walkSpd", new SpeedFinalizer()),
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WALK_SPEED("walkSpd", new SpeedFinalizer()),
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SWIM_RUN_SPEED("fastSwimSpd", new SpeedFinalizer()),
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SWIM_RUN_SPEED("fastSwimSpd", new SpeedFinalizer()),
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+17
-3
@@ -42,7 +42,7 @@ public class SpeedFinalizer implements IStatFunction
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throwIfPresent(base);
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throwIfPresent(base);
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double baseValue = getBaseSpeed(creature, stat);
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double baseValue = getBaseSpeed(creature, stat);
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if (creature.isPlayer())
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if (creature.isPlayable())
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{
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{
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// Enchanted feet bonus
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// Enchanted feet bonus
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baseValue += calcEnchantBodyPart(creature, ItemTemplate.SLOT_FEET);
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baseValue += calcEnchantBodyPart(creature, ItemTemplate.SLOT_FEET);
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@@ -56,7 +56,21 @@ public class SpeedFinalizer implements IStatFunction
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baseValue += bonusDex;
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baseValue += bonusDex;
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}
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}
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return validateValue(creature, Stat.defaultValue(creature, stat, baseValue), 1, creature.isPlayable() ? Config.MAX_RUN_SPEED : Double.MAX_VALUE);
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final double maxSpeed;
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if (creature.isPlayer())
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{
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maxSpeed = Config.MAX_RUN_SPEED + creature.getStat().getValue(Stat.SPEED_LIMIT, 0);
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}
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else if (creature.isSummon())
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{
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maxSpeed = Config.MAX_RUN_SPEED_SUMMON + creature.getStat().getValue(Stat.SPEED_LIMIT, 0);
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}
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else
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{
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maxSpeed = Double.MAX_VALUE;
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}
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return validateValue(creature, Stat.defaultValue(creature, stat, baseValue), 0, maxSpeed);
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}
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}
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@Override
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@Override
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@@ -64,7 +78,7 @@ public class SpeedFinalizer implements IStatFunction
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{
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{
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if (isBlessed)
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if (isBlessed)
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{
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{
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return (1 * Math.max(enchantLevel - 3, 0)) + (1 * Math.max(enchantLevel - 6, 0));
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return Math.max(enchantLevel - 3, 0) + Math.max(enchantLevel - 6, 0);
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}
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}
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return (0.6 * Math.max(enchantLevel - 3, 0)) + (0.6 * Math.max(enchantLevel - 6, 0));
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return (0.6 * Math.max(enchantLevel - 3, 0)) + (0.6 * Math.max(enchantLevel - 6, 0));
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}
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}
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@@ -315,6 +315,10 @@ MaxSpBonus = 0
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# Default: 300
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# Default: 300
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MaxRunSpeed = 300
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MaxRunSpeed = 300
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|
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# Maximum summon running speed.
|
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# Default: 350
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MaxRunSpeedSummon = 350
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# Maximum character Physical Attack.
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# Maximum character Physical Attack.
|
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# Default: 999999
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# Default: 999999
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MaxPAtk = 999999
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MaxPAtk = 999999
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+1
@@ -328,6 +328,7 @@ public class EffectMasterHandler
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EffectHandler.getInstance().registerHandler("Sow", Sow::new);
|
EffectHandler.getInstance().registerHandler("Sow", Sow::new);
|
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EffectHandler.getInstance().registerHandler("Speed", Speed::new);
|
EffectHandler.getInstance().registerHandler("Speed", Speed::new);
|
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EffectHandler.getInstance().registerHandler("SphericBarrier", SphericBarrier::new);
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EffectHandler.getInstance().registerHandler("SphericBarrier", SphericBarrier::new);
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EffectHandler.getInstance().registerHandler("SpeedLimit", SpeedLimit::new);
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EffectHandler.getInstance().registerHandler("SpModify", SpModify::new);
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EffectHandler.getInstance().registerHandler("SpModify", SpModify::new);
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EffectHandler.getInstance().registerHandler("Spoil", Spoil::new);
|
EffectHandler.getInstance().registerHandler("Spoil", Spoil::new);
|
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EffectHandler.getInstance().registerHandler("StatAddForLevel", StatAddForLevel::new);
|
EffectHandler.getInstance().registerHandler("StatAddForLevel", StatAddForLevel::new);
|
||||||
|
|||||||
+31
@@ -0,0 +1,31 @@
|
|||||||
|
/*
|
||||||
|
* This file is part of the L2J Mobius project.
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
* General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
package handlers.effecthandlers;
|
||||||
|
|
||||||
|
import org.l2jmobius.gameserver.model.StatSet;
|
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|
import org.l2jmobius.gameserver.model.stats.Stat;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @author dontknowdontcare
|
||||||
|
*/
|
||||||
|
public class SpeedLimit extends AbstractStatEffect
|
||||||
|
{
|
||||||
|
public SpeedLimit(StatSet params)
|
||||||
|
{
|
||||||
|
super(params, Stat.SPEED_LIMIT);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -297,6 +297,7 @@ SoulEating: Absorbs souls when taking exp from mobs and sets max soul count.
|
|||||||
Sow: Planting a seed into NPC target. Manor stuff.
|
Sow: Planting a seed into NPC target. Manor stuff.
|
||||||
Speed: Speed stat.
|
Speed: Speed stat.
|
||||||
SphericBarrier: Blocks damage and buff/debuff incoming from outside the specified range.
|
SphericBarrier: Blocks damage and buff/debuff incoming from outside the specified range.
|
||||||
|
SpeedLimit: Increase a character's max Speed limit. (l2jmobius)
|
||||||
SpModify: Bonus SP stat.
|
SpModify: Bonus SP stat.
|
||||||
Spoil: Spoils a mob activating its extra sweep drop.
|
Spoil: Spoils a mob activating its extra sweep drop.
|
||||||
StatAddForLevel: Adds a fixed amount of a Stat for a specific player level. (l2jmobius)
|
StatAddForLevel: Adds a fixed amount of a Stat for a specific player level. (l2jmobius)
|
||||||
|
|||||||
@@ -207,6 +207,7 @@ public class Config
|
|||||||
public static double MAX_BONUS_EXP;
|
public static double MAX_BONUS_EXP;
|
||||||
public static double MAX_BONUS_SP;
|
public static double MAX_BONUS_SP;
|
||||||
public static int MAX_RUN_SPEED;
|
public static int MAX_RUN_SPEED;
|
||||||
|
public static int MAX_RUN_SPEED_SUMMON;
|
||||||
public static int MAX_PATK;
|
public static int MAX_PATK;
|
||||||
public static int MAX_MATK;
|
public static int MAX_MATK;
|
||||||
public static int MAX_PCRIT_RATE;
|
public static int MAX_PCRIT_RATE;
|
||||||
@@ -1785,6 +1786,7 @@ public class Config
|
|||||||
MAX_BONUS_EXP = characterConfig.getDouble("MaxExpBonus", 0);
|
MAX_BONUS_EXP = characterConfig.getDouble("MaxExpBonus", 0);
|
||||||
MAX_BONUS_SP = characterConfig.getDouble("MaxSpBonus", 0);
|
MAX_BONUS_SP = characterConfig.getDouble("MaxSpBonus", 0);
|
||||||
MAX_RUN_SPEED = characterConfig.getInt("MaxRunSpeed", 300);
|
MAX_RUN_SPEED = characterConfig.getInt("MaxRunSpeed", 300);
|
||||||
|
MAX_RUN_SPEED_SUMMON = characterConfig.getInt("MaxRunSpeedSummon", 350);
|
||||||
MAX_PATK = characterConfig.getInt("MaxPAtk", 999999);
|
MAX_PATK = characterConfig.getInt("MaxPAtk", 999999);
|
||||||
MAX_MATK = characterConfig.getInt("MaxMAtk", 999999);
|
MAX_MATK = characterConfig.getInt("MaxMAtk", 999999);
|
||||||
MAX_PCRIT_RATE = characterConfig.getInt("MaxPCritRate", 500);
|
MAX_PCRIT_RATE = characterConfig.getInt("MaxPCritRate", 500);
|
||||||
|
|||||||
+15
-5
@@ -327,7 +327,17 @@ public class CreatureStat
|
|||||||
{
|
{
|
||||||
baseSpeed = _creature.getTemplate().getBaseValue(_creature.isRunning() ? Stat.RUN_SPEED : Stat.WALK_SPEED, 0);
|
baseSpeed = _creature.getTemplate().getBaseValue(_creature.isRunning() ? Stat.RUN_SPEED : Stat.WALK_SPEED, 0);
|
||||||
}
|
}
|
||||||
return getMoveSpeed() * (1. / baseSpeed);
|
return getMoveSpeed() * (1 / baseSpeed);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected double maxSpeed()
|
||||||
|
{
|
||||||
|
return 99999999;
|
||||||
|
}
|
||||||
|
|
||||||
|
private double calcValidSpeed(final double val)
|
||||||
|
{
|
||||||
|
return Math.max(Math.min(val, maxSpeed() + getValue(Stat.SPEED_LIMIT)), 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -335,7 +345,7 @@ public class CreatureStat
|
|||||||
*/
|
*/
|
||||||
public double getRunSpeed()
|
public double getRunSpeed()
|
||||||
{
|
{
|
||||||
return getValue(_creature.isInsideZone(ZoneId.WATER) ? Stat.SWIM_RUN_SPEED : Stat.RUN_SPEED);
|
return calcValidSpeed(getValue(_creature.isInsideZone(ZoneId.WATER) ? Stat.SWIM_RUN_SPEED : Stat.RUN_SPEED));
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -343,7 +353,7 @@ public class CreatureStat
|
|||||||
*/
|
*/
|
||||||
public double getWalkSpeed()
|
public double getWalkSpeed()
|
||||||
{
|
{
|
||||||
return getValue(_creature.isInsideZone(ZoneId.WATER) ? Stat.SWIM_WALK_SPEED : Stat.WALK_SPEED);
|
return calcValidSpeed(getValue(_creature.isInsideZone(ZoneId.WATER) ? Stat.SWIM_WALK_SPEED : Stat.WALK_SPEED));
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -351,7 +361,7 @@ public class CreatureStat
|
|||||||
*/
|
*/
|
||||||
public double getSwimRunSpeed()
|
public double getSwimRunSpeed()
|
||||||
{
|
{
|
||||||
return getValue(Stat.SWIM_RUN_SPEED);
|
return calcValidSpeed(getValue(Stat.SWIM_RUN_SPEED));
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -359,7 +369,7 @@ public class CreatureStat
|
|||||||
*/
|
*/
|
||||||
public double getSwimWalkSpeed()
|
public double getSwimWalkSpeed()
|
||||||
{
|
{
|
||||||
return getValue(Stat.SWIM_WALK_SPEED);
|
return calcValidSpeed(getValue(Stat.SWIM_WALK_SPEED));
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|||||||
+7
@@ -29,6 +29,7 @@ import org.l2jmobius.gameserver.model.events.EventDispatcher;
|
|||||||
import org.l2jmobius.gameserver.model.events.impl.creature.player.OnPlayableExpChanged;
|
import org.l2jmobius.gameserver.model.events.impl.creature.player.OnPlayableExpChanged;
|
||||||
import org.l2jmobius.gameserver.model.events.returns.TerminateReturn;
|
import org.l2jmobius.gameserver.model.events.returns.TerminateReturn;
|
||||||
import org.l2jmobius.gameserver.model.item.Weapon;
|
import org.l2jmobius.gameserver.model.item.Weapon;
|
||||||
|
import org.l2jmobius.gameserver.model.stats.Stat;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExNewSkillToLearnByLevelUp;
|
import org.l2jmobius.gameserver.network.serverpackets.ExNewSkillToLearnByLevelUp;
|
||||||
|
|
||||||
public class PlayableStat extends CreatureStat
|
public class PlayableStat extends CreatureStat
|
||||||
@@ -254,4 +255,10 @@ public class PlayableStat extends CreatureStat
|
|||||||
final Weapon weapon = getActiveChar().getActiveWeaponItem();
|
final Weapon weapon = getActiveChar().getActiveWeaponItem();
|
||||||
return weapon != null ? weapon.getBaseAttackAngle() : super.getPhysicalAttackAngle();
|
return weapon != null ? weapon.getBaseAttackAngle() : super.getPhysicalAttackAngle();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected double maxSpeed()
|
||||||
|
{
|
||||||
|
return Config.MAX_RUN_SPEED + getValue(Stat.SPEED_LIMIT);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
+2
-22
@@ -33,28 +33,8 @@ public class SummonStat extends PlayableStat
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public double getRunSpeed()
|
protected double maxSpeed()
|
||||||
{
|
{
|
||||||
final double val = super.getRunSpeed() + Config.RUN_SPD_BOOST;
|
return Config.MAX_RUN_SPEED_SUMMON;
|
||||||
|
|
||||||
// Apply max run speed cap.
|
|
||||||
if (val > (Config.MAX_RUN_SPEED + 50)) // In retail maximum run speed is 350 for summons and 300 for players
|
|
||||||
{
|
|
||||||
return Config.MAX_RUN_SPEED + 50;
|
|
||||||
}
|
|
||||||
return val;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public double getWalkSpeed()
|
|
||||||
{
|
|
||||||
final double val = super.getWalkSpeed() + Config.RUN_SPD_BOOST;
|
|
||||||
|
|
||||||
// Apply max run speed cap.
|
|
||||||
if (val > (Config.MAX_RUN_SPEED + 50)) // In retail maximum run speed is 350 for summons and 300 for players
|
|
||||||
{
|
|
||||||
return Config.MAX_RUN_SPEED + 50;
|
|
||||||
}
|
|
||||||
return val;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -164,6 +164,7 @@ public enum Stat
|
|||||||
|
|
||||||
// Run speed, walk & escape speed are calculated proportionally, magic speed is a buff
|
// Run speed, walk & escape speed are calculated proportionally, magic speed is a buff
|
||||||
MOVE_SPEED("moveSpeed"),
|
MOVE_SPEED("moveSpeed"),
|
||||||
|
SPEED_LIMIT("speedLimit"),
|
||||||
RUN_SPEED("runSpd", new SpeedFinalizer()),
|
RUN_SPEED("runSpd", new SpeedFinalizer()),
|
||||||
WALK_SPEED("walkSpd", new SpeedFinalizer()),
|
WALK_SPEED("walkSpd", new SpeedFinalizer()),
|
||||||
SWIM_RUN_SPEED("fastSwimSpd", new SpeedFinalizer()),
|
SWIM_RUN_SPEED("fastSwimSpd", new SpeedFinalizer()),
|
||||||
|
|||||||
+17
-3
@@ -42,7 +42,7 @@ public class SpeedFinalizer implements IStatFunction
|
|||||||
throwIfPresent(base);
|
throwIfPresent(base);
|
||||||
|
|
||||||
double baseValue = getBaseSpeed(creature, stat);
|
double baseValue = getBaseSpeed(creature, stat);
|
||||||
if (creature.isPlayer())
|
if (creature.isPlayable())
|
||||||
{
|
{
|
||||||
// Enchanted feet bonus
|
// Enchanted feet bonus
|
||||||
baseValue += calcEnchantBodyPart(creature, ItemTemplate.SLOT_FEET);
|
baseValue += calcEnchantBodyPart(creature, ItemTemplate.SLOT_FEET);
|
||||||
@@ -56,7 +56,21 @@ public class SpeedFinalizer implements IStatFunction
|
|||||||
baseValue += bonusDex;
|
baseValue += bonusDex;
|
||||||
}
|
}
|
||||||
|
|
||||||
return validateValue(creature, Stat.defaultValue(creature, stat, baseValue), 1, creature.isPlayable() ? Config.MAX_RUN_SPEED : Double.MAX_VALUE);
|
final double maxSpeed;
|
||||||
|
if (creature.isPlayer())
|
||||||
|
{
|
||||||
|
maxSpeed = Config.MAX_RUN_SPEED + creature.getStat().getValue(Stat.SPEED_LIMIT, 0);
|
||||||
|
}
|
||||||
|
else if (creature.isSummon())
|
||||||
|
{
|
||||||
|
maxSpeed = Config.MAX_RUN_SPEED_SUMMON + creature.getStat().getValue(Stat.SPEED_LIMIT, 0);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
maxSpeed = Double.MAX_VALUE;
|
||||||
|
}
|
||||||
|
|
||||||
|
return validateValue(creature, Stat.defaultValue(creature, stat, baseValue), 0, maxSpeed);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
@@ -64,7 +78,7 @@ public class SpeedFinalizer implements IStatFunction
|
|||||||
{
|
{
|
||||||
if (isBlessed)
|
if (isBlessed)
|
||||||
{
|
{
|
||||||
return (1 * Math.max(enchantLevel - 3, 0)) + (1 * Math.max(enchantLevel - 6, 0));
|
return Math.max(enchantLevel - 3, 0) + Math.max(enchantLevel - 6, 0);
|
||||||
}
|
}
|
||||||
return (0.6 * Math.max(enchantLevel - 3, 0)) + (0.6 * Math.max(enchantLevel - 6, 0));
|
return (0.6 * Math.max(enchantLevel - 3, 0)) + (0.6 * Math.max(enchantLevel - 6, 0));
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -315,6 +315,10 @@ MaxSpBonus = 0
|
|||||||
# Default: 300
|
# Default: 300
|
||||||
MaxRunSpeed = 300
|
MaxRunSpeed = 300
|
||||||
|
|
||||||
|
# Maximum summon running speed.
|
||||||
|
# Default: 350
|
||||||
|
MaxRunSpeedSummon = 350
|
||||||
|
|
||||||
# Maximum character Physical Attack.
|
# Maximum character Physical Attack.
|
||||||
# Default: 999999
|
# Default: 999999
|
||||||
MaxPAtk = 999999
|
MaxPAtk = 999999
|
||||||
|
|||||||
+1
@@ -328,6 +328,7 @@ public class EffectMasterHandler
|
|||||||
EffectHandler.getInstance().registerHandler("Sow", Sow::new);
|
EffectHandler.getInstance().registerHandler("Sow", Sow::new);
|
||||||
EffectHandler.getInstance().registerHandler("Speed", Speed::new);
|
EffectHandler.getInstance().registerHandler("Speed", Speed::new);
|
||||||
EffectHandler.getInstance().registerHandler("SphericBarrier", SphericBarrier::new);
|
EffectHandler.getInstance().registerHandler("SphericBarrier", SphericBarrier::new);
|
||||||
|
EffectHandler.getInstance().registerHandler("SpeedLimit", SpeedLimit::new);
|
||||||
EffectHandler.getInstance().registerHandler("SpModify", SpModify::new);
|
EffectHandler.getInstance().registerHandler("SpModify", SpModify::new);
|
||||||
EffectHandler.getInstance().registerHandler("Spoil", Spoil::new);
|
EffectHandler.getInstance().registerHandler("Spoil", Spoil::new);
|
||||||
EffectHandler.getInstance().registerHandler("StatAddForLevel", StatAddForLevel::new);
|
EffectHandler.getInstance().registerHandler("StatAddForLevel", StatAddForLevel::new);
|
||||||
|
|||||||
+31
@@ -0,0 +1,31 @@
|
|||||||
|
/*
|
||||||
|
* This file is part of the L2J Mobius project.
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
* General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
package handlers.effecthandlers;
|
||||||
|
|
||||||
|
import org.l2jmobius.gameserver.model.StatSet;
|
||||||
|
import org.l2jmobius.gameserver.model.stats.Stat;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @author dontknowdontcare
|
||||||
|
*/
|
||||||
|
public class SpeedLimit extends AbstractStatEffect
|
||||||
|
{
|
||||||
|
public SpeedLimit(StatSet params)
|
||||||
|
{
|
||||||
|
super(params, Stat.SPEED_LIMIT);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -297,6 +297,7 @@ SoulEating: Absorbs souls when taking exp from mobs and sets max soul count.
|
|||||||
Sow: Planting a seed into NPC target. Manor stuff.
|
Sow: Planting a seed into NPC target. Manor stuff.
|
||||||
Speed: Speed stat.
|
Speed: Speed stat.
|
||||||
SphericBarrier: Blocks damage and buff/debuff incoming from outside the specified range.
|
SphericBarrier: Blocks damage and buff/debuff incoming from outside the specified range.
|
||||||
|
SpeedLimit: Increase a character's max Speed limit. (l2jmobius)
|
||||||
SpModify: Bonus SP stat.
|
SpModify: Bonus SP stat.
|
||||||
Spoil: Spoils a mob activating its extra sweep drop.
|
Spoil: Spoils a mob activating its extra sweep drop.
|
||||||
StatAddForLevel: Adds a fixed amount of a Stat for a specific player level. (l2jmobius)
|
StatAddForLevel: Adds a fixed amount of a Stat for a specific player level. (l2jmobius)
|
||||||
|
|||||||
@@ -207,6 +207,7 @@ public class Config
|
|||||||
public static double MAX_BONUS_EXP;
|
public static double MAX_BONUS_EXP;
|
||||||
public static double MAX_BONUS_SP;
|
public static double MAX_BONUS_SP;
|
||||||
public static int MAX_RUN_SPEED;
|
public static int MAX_RUN_SPEED;
|
||||||
|
public static int MAX_RUN_SPEED_SUMMON;
|
||||||
public static int MAX_PATK;
|
public static int MAX_PATK;
|
||||||
public static int MAX_MATK;
|
public static int MAX_MATK;
|
||||||
public static int MAX_PCRIT_RATE;
|
public static int MAX_PCRIT_RATE;
|
||||||
@@ -1798,6 +1799,7 @@ public class Config
|
|||||||
MAX_BONUS_EXP = characterConfig.getDouble("MaxExpBonus", 0);
|
MAX_BONUS_EXP = characterConfig.getDouble("MaxExpBonus", 0);
|
||||||
MAX_BONUS_SP = characterConfig.getDouble("MaxSpBonus", 0);
|
MAX_BONUS_SP = characterConfig.getDouble("MaxSpBonus", 0);
|
||||||
MAX_RUN_SPEED = characterConfig.getInt("MaxRunSpeed", 300);
|
MAX_RUN_SPEED = characterConfig.getInt("MaxRunSpeed", 300);
|
||||||
|
MAX_RUN_SPEED_SUMMON = characterConfig.getInt("MaxRunSpeedSummon", 350);
|
||||||
MAX_PATK = characterConfig.getInt("MaxPAtk", 999999);
|
MAX_PATK = characterConfig.getInt("MaxPAtk", 999999);
|
||||||
MAX_MATK = characterConfig.getInt("MaxMAtk", 999999);
|
MAX_MATK = characterConfig.getInt("MaxMAtk", 999999);
|
||||||
MAX_PCRIT_RATE = characterConfig.getInt("MaxPCritRate", 500);
|
MAX_PCRIT_RATE = characterConfig.getInt("MaxPCritRate", 500);
|
||||||
|
|||||||
+15
-5
@@ -327,7 +327,17 @@ public class CreatureStat
|
|||||||
{
|
{
|
||||||
baseSpeed = _creature.getTemplate().getBaseValue(_creature.isRunning() ? Stat.RUN_SPEED : Stat.WALK_SPEED, 0);
|
baseSpeed = _creature.getTemplate().getBaseValue(_creature.isRunning() ? Stat.RUN_SPEED : Stat.WALK_SPEED, 0);
|
||||||
}
|
}
|
||||||
return getMoveSpeed() * (1. / baseSpeed);
|
return getMoveSpeed() * (1 / baseSpeed);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected double maxSpeed()
|
||||||
|
{
|
||||||
|
return 99999999;
|
||||||
|
}
|
||||||
|
|
||||||
|
private double calcValidSpeed(final double val)
|
||||||
|
{
|
||||||
|
return Math.max(Math.min(val, maxSpeed() + getValue(Stat.SPEED_LIMIT)), 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -335,7 +345,7 @@ public class CreatureStat
|
|||||||
*/
|
*/
|
||||||
public double getRunSpeed()
|
public double getRunSpeed()
|
||||||
{
|
{
|
||||||
return getValue(_creature.isInsideZone(ZoneId.WATER) ? Stat.SWIM_RUN_SPEED : Stat.RUN_SPEED);
|
return calcValidSpeed(getValue(_creature.isInsideZone(ZoneId.WATER) ? Stat.SWIM_RUN_SPEED : Stat.RUN_SPEED));
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -343,7 +353,7 @@ public class CreatureStat
|
|||||||
*/
|
*/
|
||||||
public double getWalkSpeed()
|
public double getWalkSpeed()
|
||||||
{
|
{
|
||||||
return getValue(_creature.isInsideZone(ZoneId.WATER) ? Stat.SWIM_WALK_SPEED : Stat.WALK_SPEED);
|
return calcValidSpeed(getValue(_creature.isInsideZone(ZoneId.WATER) ? Stat.SWIM_WALK_SPEED : Stat.WALK_SPEED));
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -351,7 +361,7 @@ public class CreatureStat
|
|||||||
*/
|
*/
|
||||||
public double getSwimRunSpeed()
|
public double getSwimRunSpeed()
|
||||||
{
|
{
|
||||||
return getValue(Stat.SWIM_RUN_SPEED);
|
return calcValidSpeed(getValue(Stat.SWIM_RUN_SPEED));
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -359,7 +369,7 @@ public class CreatureStat
|
|||||||
*/
|
*/
|
||||||
public double getSwimWalkSpeed()
|
public double getSwimWalkSpeed()
|
||||||
{
|
{
|
||||||
return getValue(Stat.SWIM_WALK_SPEED);
|
return calcValidSpeed(getValue(Stat.SWIM_WALK_SPEED));
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|||||||
+7
@@ -29,6 +29,7 @@ import org.l2jmobius.gameserver.model.events.EventDispatcher;
|
|||||||
import org.l2jmobius.gameserver.model.events.impl.creature.player.OnPlayableExpChanged;
|
import org.l2jmobius.gameserver.model.events.impl.creature.player.OnPlayableExpChanged;
|
||||||
import org.l2jmobius.gameserver.model.events.returns.TerminateReturn;
|
import org.l2jmobius.gameserver.model.events.returns.TerminateReturn;
|
||||||
import org.l2jmobius.gameserver.model.item.Weapon;
|
import org.l2jmobius.gameserver.model.item.Weapon;
|
||||||
|
import org.l2jmobius.gameserver.model.stats.Stat;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExNewSkillToLearnByLevelUp;
|
import org.l2jmobius.gameserver.network.serverpackets.ExNewSkillToLearnByLevelUp;
|
||||||
|
|
||||||
public class PlayableStat extends CreatureStat
|
public class PlayableStat extends CreatureStat
|
||||||
@@ -254,4 +255,10 @@ public class PlayableStat extends CreatureStat
|
|||||||
final Weapon weapon = getActiveChar().getActiveWeaponItem();
|
final Weapon weapon = getActiveChar().getActiveWeaponItem();
|
||||||
return weapon != null ? weapon.getBaseAttackAngle() : super.getPhysicalAttackAngle();
|
return weapon != null ? weapon.getBaseAttackAngle() : super.getPhysicalAttackAngle();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected double maxSpeed()
|
||||||
|
{
|
||||||
|
return Config.MAX_RUN_SPEED + getValue(Stat.SPEED_LIMIT);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
+2
-22
@@ -33,28 +33,8 @@ public class SummonStat extends PlayableStat
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public double getRunSpeed()
|
protected double maxSpeed()
|
||||||
{
|
{
|
||||||
final double val = super.getRunSpeed() + Config.RUN_SPD_BOOST;
|
return Config.MAX_RUN_SPEED_SUMMON;
|
||||||
|
|
||||||
// Apply max run speed cap.
|
|
||||||
if (val > (Config.MAX_RUN_SPEED + 50)) // In retail maximum run speed is 350 for summons and 300 for players
|
|
||||||
{
|
|
||||||
return Config.MAX_RUN_SPEED + 50;
|
|
||||||
}
|
|
||||||
return val;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public double getWalkSpeed()
|
|
||||||
{
|
|
||||||
final double val = super.getWalkSpeed() + Config.RUN_SPD_BOOST;
|
|
||||||
|
|
||||||
// Apply max run speed cap.
|
|
||||||
if (val > (Config.MAX_RUN_SPEED + 50)) // In retail maximum run speed is 350 for summons and 300 for players
|
|
||||||
{
|
|
||||||
return Config.MAX_RUN_SPEED + 50;
|
|
||||||
}
|
|
||||||
return val;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -164,6 +164,7 @@ public enum Stat
|
|||||||
|
|
||||||
// Run speed, walk & escape speed are calculated proportionally, magic speed is a buff
|
// Run speed, walk & escape speed are calculated proportionally, magic speed is a buff
|
||||||
MOVE_SPEED("moveSpeed"),
|
MOVE_SPEED("moveSpeed"),
|
||||||
|
SPEED_LIMIT("speedLimit"),
|
||||||
RUN_SPEED("runSpd", new SpeedFinalizer()),
|
RUN_SPEED("runSpd", new SpeedFinalizer()),
|
||||||
WALK_SPEED("walkSpd", new SpeedFinalizer()),
|
WALK_SPEED("walkSpd", new SpeedFinalizer()),
|
||||||
SWIM_RUN_SPEED("fastSwimSpd", new SpeedFinalizer()),
|
SWIM_RUN_SPEED("fastSwimSpd", new SpeedFinalizer()),
|
||||||
|
|||||||
+17
-3
@@ -42,7 +42,7 @@ public class SpeedFinalizer implements IStatFunction
|
|||||||
throwIfPresent(base);
|
throwIfPresent(base);
|
||||||
|
|
||||||
double baseValue = getBaseSpeed(creature, stat);
|
double baseValue = getBaseSpeed(creature, stat);
|
||||||
if (creature.isPlayer())
|
if (creature.isPlayable())
|
||||||
{
|
{
|
||||||
// Enchanted feet bonus
|
// Enchanted feet bonus
|
||||||
baseValue += calcEnchantBodyPart(creature, ItemTemplate.SLOT_FEET);
|
baseValue += calcEnchantBodyPart(creature, ItemTemplate.SLOT_FEET);
|
||||||
@@ -56,7 +56,21 @@ public class SpeedFinalizer implements IStatFunction
|
|||||||
baseValue += bonusDex;
|
baseValue += bonusDex;
|
||||||
}
|
}
|
||||||
|
|
||||||
return validateValue(creature, Stat.defaultValue(creature, stat, baseValue), 1, creature.isPlayable() ? Config.MAX_RUN_SPEED : Double.MAX_VALUE);
|
final double maxSpeed;
|
||||||
|
if (creature.isPlayer())
|
||||||
|
{
|
||||||
|
maxSpeed = Config.MAX_RUN_SPEED + creature.getStat().getValue(Stat.SPEED_LIMIT, 0);
|
||||||
|
}
|
||||||
|
else if (creature.isSummon())
|
||||||
|
{
|
||||||
|
maxSpeed = Config.MAX_RUN_SPEED_SUMMON + creature.getStat().getValue(Stat.SPEED_LIMIT, 0);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
maxSpeed = Double.MAX_VALUE;
|
||||||
|
}
|
||||||
|
|
||||||
|
return validateValue(creature, Stat.defaultValue(creature, stat, baseValue), 0, maxSpeed);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
@@ -64,7 +78,7 @@ public class SpeedFinalizer implements IStatFunction
|
|||||||
{
|
{
|
||||||
if (isBlessed)
|
if (isBlessed)
|
||||||
{
|
{
|
||||||
return (1 * Math.max(enchantLevel - 3, 0)) + (1 * Math.max(enchantLevel - 6, 0));
|
return Math.max(enchantLevel - 3, 0) + Math.max(enchantLevel - 6, 0);
|
||||||
}
|
}
|
||||||
return (0.6 * Math.max(enchantLevel - 3, 0)) + (0.6 * Math.max(enchantLevel - 6, 0));
|
return (0.6 * Math.max(enchantLevel - 3, 0)) + (0.6 * Math.max(enchantLevel - 6, 0));
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -315,6 +315,10 @@ MaxSpBonus = 0
|
|||||||
# Default: 300
|
# Default: 300
|
||||||
MaxRunSpeed = 300
|
MaxRunSpeed = 300
|
||||||
|
|
||||||
|
# Maximum summon running speed.
|
||||||
|
# Default: 350
|
||||||
|
MaxRunSpeedSummon = 350
|
||||||
|
|
||||||
# Maximum character Physical Attack.
|
# Maximum character Physical Attack.
|
||||||
# Default: 999999
|
# Default: 999999
|
||||||
MaxPAtk = 999999
|
MaxPAtk = 999999
|
||||||
|
|||||||
+1
@@ -333,6 +333,7 @@ public class EffectMasterHandler
|
|||||||
EffectHandler.getInstance().registerHandler("Sow", Sow::new);
|
EffectHandler.getInstance().registerHandler("Sow", Sow::new);
|
||||||
EffectHandler.getInstance().registerHandler("Speed", Speed::new);
|
EffectHandler.getInstance().registerHandler("Speed", Speed::new);
|
||||||
EffectHandler.getInstance().registerHandler("SphericBarrier", SphericBarrier::new);
|
EffectHandler.getInstance().registerHandler("SphericBarrier", SphericBarrier::new);
|
||||||
|
EffectHandler.getInstance().registerHandler("SpeedLimit", SpeedLimit::new);
|
||||||
EffectHandler.getInstance().registerHandler("SpModify", SpModify::new);
|
EffectHandler.getInstance().registerHandler("SpModify", SpModify::new);
|
||||||
EffectHandler.getInstance().registerHandler("Spoil", Spoil::new);
|
EffectHandler.getInstance().registerHandler("Spoil", Spoil::new);
|
||||||
EffectHandler.getInstance().registerHandler("StatAddForLevel", StatAddForLevel::new);
|
EffectHandler.getInstance().registerHandler("StatAddForLevel", StatAddForLevel::new);
|
||||||
|
|||||||
Vendored
+31
@@ -0,0 +1,31 @@
|
|||||||
|
/*
|
||||||
|
* This file is part of the L2J Mobius project.
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
* General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
package handlers.effecthandlers;
|
||||||
|
|
||||||
|
import org.l2jmobius.gameserver.model.StatSet;
|
||||||
|
import org.l2jmobius.gameserver.model.stats.Stat;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @author dontknowdontcare
|
||||||
|
*/
|
||||||
|
public class SpeedLimit extends AbstractStatEffect
|
||||||
|
{
|
||||||
|
public SpeedLimit(StatSet params)
|
||||||
|
{
|
||||||
|
super(params, Stat.SPEED_LIMIT);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -302,6 +302,7 @@ SoulEating: Absorbs souls when taking exp from mobs and sets max soul count.
|
|||||||
Sow: Planting a seed into NPC target. Manor stuff.
|
Sow: Planting a seed into NPC target. Manor stuff.
|
||||||
Speed: Speed stat.
|
Speed: Speed stat.
|
||||||
SphericBarrier: Blocks damage and buff/debuff incoming from outside the specified range.
|
SphericBarrier: Blocks damage and buff/debuff incoming from outside the specified range.
|
||||||
|
SpeedLimit: Increase a character's max Speed limit. (l2jmobius)
|
||||||
SpModify: Bonus SP stat.
|
SpModify: Bonus SP stat.
|
||||||
Spoil: Spoils a mob activating its extra sweep drop.
|
Spoil: Spoils a mob activating its extra sweep drop.
|
||||||
StatAddForLevel: Adds a fixed amount of a Stat for a specific player level. (l2jmobius)
|
StatAddForLevel: Adds a fixed amount of a Stat for a specific player level. (l2jmobius)
|
||||||
|
|||||||
@@ -207,6 +207,7 @@ public class Config
|
|||||||
public static double MAX_BONUS_EXP;
|
public static double MAX_BONUS_EXP;
|
||||||
public static double MAX_BONUS_SP;
|
public static double MAX_BONUS_SP;
|
||||||
public static int MAX_RUN_SPEED;
|
public static int MAX_RUN_SPEED;
|
||||||
|
public static int MAX_RUN_SPEED_SUMMON;
|
||||||
public static int MAX_PATK;
|
public static int MAX_PATK;
|
||||||
public static int MAX_MATK;
|
public static int MAX_MATK;
|
||||||
public static int MAX_PCRIT_RATE;
|
public static int MAX_PCRIT_RATE;
|
||||||
@@ -1785,6 +1786,7 @@ public class Config
|
|||||||
MAX_BONUS_EXP = characterConfig.getDouble("MaxExpBonus", 0);
|
MAX_BONUS_EXP = characterConfig.getDouble("MaxExpBonus", 0);
|
||||||
MAX_BONUS_SP = characterConfig.getDouble("MaxSpBonus", 0);
|
MAX_BONUS_SP = characterConfig.getDouble("MaxSpBonus", 0);
|
||||||
MAX_RUN_SPEED = characterConfig.getInt("MaxRunSpeed", 300);
|
MAX_RUN_SPEED = characterConfig.getInt("MaxRunSpeed", 300);
|
||||||
|
MAX_RUN_SPEED_SUMMON = characterConfig.getInt("MaxRunSpeedSummon", 350);
|
||||||
MAX_PATK = characterConfig.getInt("MaxPAtk", 999999);
|
MAX_PATK = characterConfig.getInt("MaxPAtk", 999999);
|
||||||
MAX_MATK = characterConfig.getInt("MaxMAtk", 999999);
|
MAX_MATK = characterConfig.getInt("MaxMAtk", 999999);
|
||||||
MAX_PCRIT_RATE = characterConfig.getInt("MaxPCritRate", 500);
|
MAX_PCRIT_RATE = characterConfig.getInt("MaxPCritRate", 500);
|
||||||
|
|||||||
+15
-5
@@ -327,7 +327,17 @@ public class CreatureStat
|
|||||||
{
|
{
|
||||||
baseSpeed = _creature.getTemplate().getBaseValue(_creature.isRunning() ? Stat.RUN_SPEED : Stat.WALK_SPEED, 0);
|
baseSpeed = _creature.getTemplate().getBaseValue(_creature.isRunning() ? Stat.RUN_SPEED : Stat.WALK_SPEED, 0);
|
||||||
}
|
}
|
||||||
return getMoveSpeed() * (1. / baseSpeed);
|
return getMoveSpeed() * (1 / baseSpeed);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected double maxSpeed()
|
||||||
|
{
|
||||||
|
return 99999999;
|
||||||
|
}
|
||||||
|
|
||||||
|
private double calcValidSpeed(final double val)
|
||||||
|
{
|
||||||
|
return Math.max(Math.min(val, maxSpeed() + getValue(Stat.SPEED_LIMIT)), 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -335,7 +345,7 @@ public class CreatureStat
|
|||||||
*/
|
*/
|
||||||
public double getRunSpeed()
|
public double getRunSpeed()
|
||||||
{
|
{
|
||||||
return getValue(_creature.isInsideZone(ZoneId.WATER) ? Stat.SWIM_RUN_SPEED : Stat.RUN_SPEED);
|
return calcValidSpeed(getValue(_creature.isInsideZone(ZoneId.WATER) ? Stat.SWIM_RUN_SPEED : Stat.RUN_SPEED));
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -343,7 +353,7 @@ public class CreatureStat
|
|||||||
*/
|
*/
|
||||||
public double getWalkSpeed()
|
public double getWalkSpeed()
|
||||||
{
|
{
|
||||||
return getValue(_creature.isInsideZone(ZoneId.WATER) ? Stat.SWIM_WALK_SPEED : Stat.WALK_SPEED);
|
return calcValidSpeed(getValue(_creature.isInsideZone(ZoneId.WATER) ? Stat.SWIM_WALK_SPEED : Stat.WALK_SPEED));
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -351,7 +361,7 @@ public class CreatureStat
|
|||||||
*/
|
*/
|
||||||
public double getSwimRunSpeed()
|
public double getSwimRunSpeed()
|
||||||
{
|
{
|
||||||
return getValue(Stat.SWIM_RUN_SPEED);
|
return calcValidSpeed(getValue(Stat.SWIM_RUN_SPEED));
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -359,7 +369,7 @@ public class CreatureStat
|
|||||||
*/
|
*/
|
||||||
public double getSwimWalkSpeed()
|
public double getSwimWalkSpeed()
|
||||||
{
|
{
|
||||||
return getValue(Stat.SWIM_WALK_SPEED);
|
return calcValidSpeed(getValue(Stat.SWIM_WALK_SPEED));
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|||||||
+7
@@ -29,6 +29,7 @@ import org.l2jmobius.gameserver.model.events.EventDispatcher;
|
|||||||
import org.l2jmobius.gameserver.model.events.impl.creature.player.OnPlayableExpChanged;
|
import org.l2jmobius.gameserver.model.events.impl.creature.player.OnPlayableExpChanged;
|
||||||
import org.l2jmobius.gameserver.model.events.returns.TerminateReturn;
|
import org.l2jmobius.gameserver.model.events.returns.TerminateReturn;
|
||||||
import org.l2jmobius.gameserver.model.item.Weapon;
|
import org.l2jmobius.gameserver.model.item.Weapon;
|
||||||
|
import org.l2jmobius.gameserver.model.stats.Stat;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExNewSkillToLearnByLevelUp;
|
import org.l2jmobius.gameserver.network.serverpackets.ExNewSkillToLearnByLevelUp;
|
||||||
|
|
||||||
public class PlayableStat extends CreatureStat
|
public class PlayableStat extends CreatureStat
|
||||||
@@ -254,4 +255,10 @@ public class PlayableStat extends CreatureStat
|
|||||||
final Weapon weapon = getActiveChar().getActiveWeaponItem();
|
final Weapon weapon = getActiveChar().getActiveWeaponItem();
|
||||||
return weapon != null ? weapon.getBaseAttackAngle() : super.getPhysicalAttackAngle();
|
return weapon != null ? weapon.getBaseAttackAngle() : super.getPhysicalAttackAngle();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected double maxSpeed()
|
||||||
|
{
|
||||||
|
return Config.MAX_RUN_SPEED + getValue(Stat.SPEED_LIMIT);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
+2
-22
@@ -33,28 +33,8 @@ public class SummonStat extends PlayableStat
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public double getRunSpeed()
|
protected double maxSpeed()
|
||||||
{
|
{
|
||||||
final double val = super.getRunSpeed() + Config.RUN_SPD_BOOST;
|
return Config.MAX_RUN_SPEED_SUMMON;
|
||||||
|
|
||||||
// Apply max run speed cap.
|
|
||||||
if (val > (Config.MAX_RUN_SPEED + 50)) // In retail maximum run speed is 350 for summons and 300 for players
|
|
||||||
{
|
|
||||||
return Config.MAX_RUN_SPEED + 50;
|
|
||||||
}
|
|
||||||
return val;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public double getWalkSpeed()
|
|
||||||
{
|
|
||||||
final double val = super.getWalkSpeed() + Config.RUN_SPD_BOOST;
|
|
||||||
|
|
||||||
// Apply max run speed cap.
|
|
||||||
if (val > (Config.MAX_RUN_SPEED + 50)) // In retail maximum run speed is 350 for summons and 300 for players
|
|
||||||
{
|
|
||||||
return Config.MAX_RUN_SPEED + 50;
|
|
||||||
}
|
|
||||||
return val;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -164,6 +164,7 @@ public enum Stat
|
|||||||
|
|
||||||
// Run speed, walk & escape speed are calculated proportionally, magic speed is a buff
|
// Run speed, walk & escape speed are calculated proportionally, magic speed is a buff
|
||||||
MOVE_SPEED("moveSpeed"),
|
MOVE_SPEED("moveSpeed"),
|
||||||
|
SPEED_LIMIT("speedLimit"),
|
||||||
RUN_SPEED("runSpd", new SpeedFinalizer()),
|
RUN_SPEED("runSpd", new SpeedFinalizer()),
|
||||||
WALK_SPEED("walkSpd", new SpeedFinalizer()),
|
WALK_SPEED("walkSpd", new SpeedFinalizer()),
|
||||||
SWIM_RUN_SPEED("fastSwimSpd", new SpeedFinalizer()),
|
SWIM_RUN_SPEED("fastSwimSpd", new SpeedFinalizer()),
|
||||||
|
|||||||
+17
-3
@@ -42,7 +42,7 @@ public class SpeedFinalizer implements IStatFunction
|
|||||||
throwIfPresent(base);
|
throwIfPresent(base);
|
||||||
|
|
||||||
double baseValue = getBaseSpeed(creature, stat);
|
double baseValue = getBaseSpeed(creature, stat);
|
||||||
if (creature.isPlayer())
|
if (creature.isPlayable())
|
||||||
{
|
{
|
||||||
// Enchanted feet bonus
|
// Enchanted feet bonus
|
||||||
baseValue += calcEnchantBodyPart(creature, ItemTemplate.SLOT_FEET);
|
baseValue += calcEnchantBodyPart(creature, ItemTemplate.SLOT_FEET);
|
||||||
@@ -56,7 +56,21 @@ public class SpeedFinalizer implements IStatFunction
|
|||||||
baseValue += bonusDex;
|
baseValue += bonusDex;
|
||||||
}
|
}
|
||||||
|
|
||||||
return validateValue(creature, Stat.defaultValue(creature, stat, baseValue), 1, creature.isPlayable() ? Config.MAX_RUN_SPEED : Double.MAX_VALUE);
|
final double maxSpeed;
|
||||||
|
if (creature.isPlayer())
|
||||||
|
{
|
||||||
|
maxSpeed = Config.MAX_RUN_SPEED + creature.getStat().getValue(Stat.SPEED_LIMIT, 0);
|
||||||
|
}
|
||||||
|
else if (creature.isSummon())
|
||||||
|
{
|
||||||
|
maxSpeed = Config.MAX_RUN_SPEED_SUMMON + creature.getStat().getValue(Stat.SPEED_LIMIT, 0);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
maxSpeed = Double.MAX_VALUE;
|
||||||
|
}
|
||||||
|
|
||||||
|
return validateValue(creature, Stat.defaultValue(creature, stat, baseValue), 0, maxSpeed);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
@@ -64,7 +78,7 @@ public class SpeedFinalizer implements IStatFunction
|
|||||||
{
|
{
|
||||||
if (isBlessed)
|
if (isBlessed)
|
||||||
{
|
{
|
||||||
return (1 * Math.max(enchantLevel - 3, 0)) + (1 * Math.max(enchantLevel - 6, 0));
|
return Math.max(enchantLevel - 3, 0) + Math.max(enchantLevel - 6, 0);
|
||||||
}
|
}
|
||||||
return (0.6 * Math.max(enchantLevel - 3, 0)) + (0.6 * Math.max(enchantLevel - 6, 0));
|
return (0.6 * Math.max(enchantLevel - 3, 0)) + (0.6 * Math.max(enchantLevel - 6, 0));
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -315,6 +315,10 @@ MaxSpBonus = 0
|
|||||||
# Default: 300
|
# Default: 300
|
||||||
MaxRunSpeed = 300
|
MaxRunSpeed = 300
|
||||||
|
|
||||||
|
# Maximum summon running speed.
|
||||||
|
# Default: 350
|
||||||
|
MaxRunSpeedSummon = 350
|
||||||
|
|
||||||
# Maximum character Physical Attack.
|
# Maximum character Physical Attack.
|
||||||
# Default: 999999
|
# Default: 999999
|
||||||
MaxPAtk = 999999
|
MaxPAtk = 999999
|
||||||
|
|||||||
+1
@@ -338,6 +338,7 @@ public class EffectMasterHandler
|
|||||||
EffectHandler.getInstance().registerHandler("Sow", Sow::new);
|
EffectHandler.getInstance().registerHandler("Sow", Sow::new);
|
||||||
EffectHandler.getInstance().registerHandler("Speed", Speed::new);
|
EffectHandler.getInstance().registerHandler("Speed", Speed::new);
|
||||||
EffectHandler.getInstance().registerHandler("SphericBarrier", SphericBarrier::new);
|
EffectHandler.getInstance().registerHandler("SphericBarrier", SphericBarrier::new);
|
||||||
|
EffectHandler.getInstance().registerHandler("SpeedLimit", SpeedLimit::new);
|
||||||
EffectHandler.getInstance().registerHandler("SpModify", SpModify::new);
|
EffectHandler.getInstance().registerHandler("SpModify", SpModify::new);
|
||||||
EffectHandler.getInstance().registerHandler("Spoil", Spoil::new);
|
EffectHandler.getInstance().registerHandler("Spoil", Spoil::new);
|
||||||
EffectHandler.getInstance().registerHandler("StatAddForLevel", StatAddForLevel::new);
|
EffectHandler.getInstance().registerHandler("StatAddForLevel", StatAddForLevel::new);
|
||||||
|
|||||||
+31
@@ -0,0 +1,31 @@
|
|||||||
|
/*
|
||||||
|
* This file is part of the L2J Mobius project.
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
* General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
package handlers.effecthandlers;
|
||||||
|
|
||||||
|
import org.l2jmobius.gameserver.model.StatSet;
|
||||||
|
import org.l2jmobius.gameserver.model.stats.Stat;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @author dontknowdontcare
|
||||||
|
*/
|
||||||
|
public class SpeedLimit extends AbstractStatEffect
|
||||||
|
{
|
||||||
|
public SpeedLimit(StatSet params)
|
||||||
|
{
|
||||||
|
super(params, Stat.SPEED_LIMIT);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -307,6 +307,7 @@ SoulEating: Absorbs souls when taking exp from mobs and sets max soul count.
|
|||||||
Sow: Planting a seed into NPC target. Manor stuff.
|
Sow: Planting a seed into NPC target. Manor stuff.
|
||||||
Speed: Speed stat.
|
Speed: Speed stat.
|
||||||
SphericBarrier: Blocks damage and buff/debuff incoming from outside the specified range.
|
SphericBarrier: Blocks damage and buff/debuff incoming from outside the specified range.
|
||||||
|
SpeedLimit: Increase a character's max Speed limit. (l2jmobius)
|
||||||
SpModify: Bonus SP stat.
|
SpModify: Bonus SP stat.
|
||||||
Spoil: Spoils a mob activating its extra sweep drop.
|
Spoil: Spoils a mob activating its extra sweep drop.
|
||||||
StatAddForLevel: Adds a fixed amount of a Stat for a specific player level. (l2jmobius)
|
StatAddForLevel: Adds a fixed amount of a Stat for a specific player level. (l2jmobius)
|
||||||
|
|||||||
@@ -214,6 +214,7 @@ public class Config
|
|||||||
public static double MAX_BONUS_EXP;
|
public static double MAX_BONUS_EXP;
|
||||||
public static double MAX_BONUS_SP;
|
public static double MAX_BONUS_SP;
|
||||||
public static int MAX_RUN_SPEED;
|
public static int MAX_RUN_SPEED;
|
||||||
|
public static int MAX_RUN_SPEED_SUMMON;
|
||||||
public static int MAX_PATK;
|
public static int MAX_PATK;
|
||||||
public static int MAX_MATK;
|
public static int MAX_MATK;
|
||||||
public static int MAX_PCRIT_RATE;
|
public static int MAX_PCRIT_RATE;
|
||||||
@@ -1794,6 +1795,7 @@ public class Config
|
|||||||
MAX_BONUS_EXP = characterConfig.getDouble("MaxExpBonus", 0);
|
MAX_BONUS_EXP = characterConfig.getDouble("MaxExpBonus", 0);
|
||||||
MAX_BONUS_SP = characterConfig.getDouble("MaxSpBonus", 0);
|
MAX_BONUS_SP = characterConfig.getDouble("MaxSpBonus", 0);
|
||||||
MAX_RUN_SPEED = characterConfig.getInt("MaxRunSpeed", 300);
|
MAX_RUN_SPEED = characterConfig.getInt("MaxRunSpeed", 300);
|
||||||
|
MAX_RUN_SPEED_SUMMON = characterConfig.getInt("MaxRunSpeedSummon", 350);
|
||||||
MAX_PATK = characterConfig.getInt("MaxPAtk", 999999);
|
MAX_PATK = characterConfig.getInt("MaxPAtk", 999999);
|
||||||
MAX_MATK = characterConfig.getInt("MaxMAtk", 999999);
|
MAX_MATK = characterConfig.getInt("MaxMAtk", 999999);
|
||||||
MAX_PCRIT_RATE = characterConfig.getInt("MaxPCritRate", 500);
|
MAX_PCRIT_RATE = characterConfig.getInt("MaxPCritRate", 500);
|
||||||
|
|||||||
+15
-5
@@ -327,7 +327,17 @@ public class CreatureStat
|
|||||||
{
|
{
|
||||||
baseSpeed = _creature.getTemplate().getBaseValue(_creature.isRunning() ? Stat.RUN_SPEED : Stat.WALK_SPEED, 0);
|
baseSpeed = _creature.getTemplate().getBaseValue(_creature.isRunning() ? Stat.RUN_SPEED : Stat.WALK_SPEED, 0);
|
||||||
}
|
}
|
||||||
return getMoveSpeed() * (1. / baseSpeed);
|
return getMoveSpeed() * (1 / baseSpeed);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected double maxSpeed()
|
||||||
|
{
|
||||||
|
return 99999999;
|
||||||
|
}
|
||||||
|
|
||||||
|
private double calcValidSpeed(final double val)
|
||||||
|
{
|
||||||
|
return Math.max(Math.min(val, maxSpeed() + getValue(Stat.SPEED_LIMIT)), 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -335,7 +345,7 @@ public class CreatureStat
|
|||||||
*/
|
*/
|
||||||
public double getRunSpeed()
|
public double getRunSpeed()
|
||||||
{
|
{
|
||||||
return getValue(_creature.isInsideZone(ZoneId.WATER) ? Stat.SWIM_RUN_SPEED : Stat.RUN_SPEED);
|
return calcValidSpeed(getValue(_creature.isInsideZone(ZoneId.WATER) ? Stat.SWIM_RUN_SPEED : Stat.RUN_SPEED));
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -343,7 +353,7 @@ public class CreatureStat
|
|||||||
*/
|
*/
|
||||||
public double getWalkSpeed()
|
public double getWalkSpeed()
|
||||||
{
|
{
|
||||||
return getValue(_creature.isInsideZone(ZoneId.WATER) ? Stat.SWIM_WALK_SPEED : Stat.WALK_SPEED);
|
return calcValidSpeed(getValue(_creature.isInsideZone(ZoneId.WATER) ? Stat.SWIM_WALK_SPEED : Stat.WALK_SPEED));
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -351,7 +361,7 @@ public class CreatureStat
|
|||||||
*/
|
*/
|
||||||
public double getSwimRunSpeed()
|
public double getSwimRunSpeed()
|
||||||
{
|
{
|
||||||
return getValue(Stat.SWIM_RUN_SPEED);
|
return calcValidSpeed(getValue(Stat.SWIM_RUN_SPEED));
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -359,7 +369,7 @@ public class CreatureStat
|
|||||||
*/
|
*/
|
||||||
public double getSwimWalkSpeed()
|
public double getSwimWalkSpeed()
|
||||||
{
|
{
|
||||||
return getValue(Stat.SWIM_WALK_SPEED);
|
return calcValidSpeed(getValue(Stat.SWIM_WALK_SPEED));
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|||||||
+7
@@ -29,6 +29,7 @@ import org.l2jmobius.gameserver.model.events.EventDispatcher;
|
|||||||
import org.l2jmobius.gameserver.model.events.impl.creature.player.OnPlayableExpChanged;
|
import org.l2jmobius.gameserver.model.events.impl.creature.player.OnPlayableExpChanged;
|
||||||
import org.l2jmobius.gameserver.model.events.returns.TerminateReturn;
|
import org.l2jmobius.gameserver.model.events.returns.TerminateReturn;
|
||||||
import org.l2jmobius.gameserver.model.item.Weapon;
|
import org.l2jmobius.gameserver.model.item.Weapon;
|
||||||
|
import org.l2jmobius.gameserver.model.stats.Stat;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExNewSkillToLearnByLevelUp;
|
import org.l2jmobius.gameserver.network.serverpackets.ExNewSkillToLearnByLevelUp;
|
||||||
|
|
||||||
public class PlayableStat extends CreatureStat
|
public class PlayableStat extends CreatureStat
|
||||||
@@ -254,4 +255,10 @@ public class PlayableStat extends CreatureStat
|
|||||||
final Weapon weapon = getActiveChar().getActiveWeaponItem();
|
final Weapon weapon = getActiveChar().getActiveWeaponItem();
|
||||||
return weapon != null ? weapon.getBaseAttackAngle() : super.getPhysicalAttackAngle();
|
return weapon != null ? weapon.getBaseAttackAngle() : super.getPhysicalAttackAngle();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected double maxSpeed()
|
||||||
|
{
|
||||||
|
return Config.MAX_RUN_SPEED + getValue(Stat.SPEED_LIMIT);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
+2
-22
@@ -33,28 +33,8 @@ public class SummonStat extends PlayableStat
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public double getRunSpeed()
|
protected double maxSpeed()
|
||||||
{
|
{
|
||||||
final double val = super.getRunSpeed() + Config.RUN_SPD_BOOST;
|
return Config.MAX_RUN_SPEED_SUMMON;
|
||||||
|
|
||||||
// Apply max run speed cap.
|
|
||||||
if (val > (Config.MAX_RUN_SPEED + 50)) // In retail maximum run speed is 350 for summons and 300 for players
|
|
||||||
{
|
|
||||||
return Config.MAX_RUN_SPEED + 50;
|
|
||||||
}
|
|
||||||
return val;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public double getWalkSpeed()
|
|
||||||
{
|
|
||||||
final double val = super.getWalkSpeed() + Config.RUN_SPD_BOOST;
|
|
||||||
|
|
||||||
// Apply max run speed cap.
|
|
||||||
if (val > (Config.MAX_RUN_SPEED + 50)) // In retail maximum run speed is 350 for summons and 300 for players
|
|
||||||
{
|
|
||||||
return Config.MAX_RUN_SPEED + 50;
|
|
||||||
}
|
|
||||||
return val;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -167,6 +167,7 @@ public enum Stat
|
|||||||
|
|
||||||
// Run speed, walk & escape speed are calculated proportionally, magic speed is a buff
|
// Run speed, walk & escape speed are calculated proportionally, magic speed is a buff
|
||||||
MOVE_SPEED("moveSpeed"),
|
MOVE_SPEED("moveSpeed"),
|
||||||
|
SPEED_LIMIT("speedLimit"),
|
||||||
RUN_SPEED("runSpd", new SpeedFinalizer()),
|
RUN_SPEED("runSpd", new SpeedFinalizer()),
|
||||||
WALK_SPEED("walkSpd", new SpeedFinalizer()),
|
WALK_SPEED("walkSpd", new SpeedFinalizer()),
|
||||||
SWIM_RUN_SPEED("fastSwimSpd", new SpeedFinalizer()),
|
SWIM_RUN_SPEED("fastSwimSpd", new SpeedFinalizer()),
|
||||||
|
|||||||
+17
-3
@@ -42,7 +42,7 @@ public class SpeedFinalizer implements IStatFunction
|
|||||||
throwIfPresent(base);
|
throwIfPresent(base);
|
||||||
|
|
||||||
double baseValue = getBaseSpeed(creature, stat);
|
double baseValue = getBaseSpeed(creature, stat);
|
||||||
if (creature.isPlayer())
|
if (creature.isPlayable())
|
||||||
{
|
{
|
||||||
// Enchanted feet bonus
|
// Enchanted feet bonus
|
||||||
baseValue += calcEnchantBodyPart(creature, ItemTemplate.SLOT_FEET);
|
baseValue += calcEnchantBodyPart(creature, ItemTemplate.SLOT_FEET);
|
||||||
@@ -56,7 +56,21 @@ public class SpeedFinalizer implements IStatFunction
|
|||||||
baseValue += bonusDex;
|
baseValue += bonusDex;
|
||||||
}
|
}
|
||||||
|
|
||||||
return validateValue(creature, Stat.defaultValue(creature, stat, baseValue), 1, creature.isPlayable() ? Config.MAX_RUN_SPEED : Double.MAX_VALUE);
|
final double maxSpeed;
|
||||||
|
if (creature.isPlayer())
|
||||||
|
{
|
||||||
|
maxSpeed = Config.MAX_RUN_SPEED + creature.getStat().getValue(Stat.SPEED_LIMIT, 0);
|
||||||
|
}
|
||||||
|
else if (creature.isSummon())
|
||||||
|
{
|
||||||
|
maxSpeed = Config.MAX_RUN_SPEED_SUMMON + creature.getStat().getValue(Stat.SPEED_LIMIT, 0);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
maxSpeed = Double.MAX_VALUE;
|
||||||
|
}
|
||||||
|
|
||||||
|
return validateValue(creature, Stat.defaultValue(creature, stat, baseValue), 0, maxSpeed);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
@@ -64,7 +78,7 @@ public class SpeedFinalizer implements IStatFunction
|
|||||||
{
|
{
|
||||||
if (isBlessed)
|
if (isBlessed)
|
||||||
{
|
{
|
||||||
return (1 * Math.max(enchantLevel - 3, 0)) + (1 * Math.max(enchantLevel - 6, 0));
|
return Math.max(enchantLevel - 3, 0) + Math.max(enchantLevel - 6, 0);
|
||||||
}
|
}
|
||||||
return (0.6 * Math.max(enchantLevel - 3, 0)) + (0.6 * Math.max(enchantLevel - 6, 0));
|
return (0.6 * Math.max(enchantLevel - 3, 0)) + (0.6 * Math.max(enchantLevel - 6, 0));
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -315,6 +315,10 @@ MaxSpBonus = 0
|
|||||||
# Default: 300
|
# Default: 300
|
||||||
MaxRunSpeed = 300
|
MaxRunSpeed = 300
|
||||||
|
|
||||||
|
# Maximum summon running speed.
|
||||||
|
# Default: 350
|
||||||
|
MaxRunSpeedSummon = 350
|
||||||
|
|
||||||
# Maximum character Physical Attack.
|
# Maximum character Physical Attack.
|
||||||
# Default: 999999
|
# Default: 999999
|
||||||
MaxPAtk = 999999
|
MaxPAtk = 999999
|
||||||
|
|||||||
+1
@@ -339,6 +339,7 @@ public class EffectMasterHandler
|
|||||||
EffectHandler.getInstance().registerHandler("Sow", Sow::new);
|
EffectHandler.getInstance().registerHandler("Sow", Sow::new);
|
||||||
EffectHandler.getInstance().registerHandler("Speed", Speed::new);
|
EffectHandler.getInstance().registerHandler("Speed", Speed::new);
|
||||||
EffectHandler.getInstance().registerHandler("SphericBarrier", SphericBarrier::new);
|
EffectHandler.getInstance().registerHandler("SphericBarrier", SphericBarrier::new);
|
||||||
|
EffectHandler.getInstance().registerHandler("SpeedLimit", SpeedLimit::new);
|
||||||
EffectHandler.getInstance().registerHandler("SpModify", SpModify::new);
|
EffectHandler.getInstance().registerHandler("SpModify", SpModify::new);
|
||||||
EffectHandler.getInstance().registerHandler("Spoil", Spoil::new);
|
EffectHandler.getInstance().registerHandler("Spoil", Spoil::new);
|
||||||
EffectHandler.getInstance().registerHandler("StatAddForLevel", StatAddForLevel::new);
|
EffectHandler.getInstance().registerHandler("StatAddForLevel", StatAddForLevel::new);
|
||||||
|
|||||||
+31
@@ -0,0 +1,31 @@
|
|||||||
|
/*
|
||||||
|
* This file is part of the L2J Mobius project.
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
* General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
package handlers.effecthandlers;
|
||||||
|
|
||||||
|
import org.l2jmobius.gameserver.model.StatSet;
|
||||||
|
import org.l2jmobius.gameserver.model.stats.Stat;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @author dontknowdontcare
|
||||||
|
*/
|
||||||
|
public class SpeedLimit extends AbstractStatEffect
|
||||||
|
{
|
||||||
|
public SpeedLimit(StatSet params)
|
||||||
|
{
|
||||||
|
super(params, Stat.SPEED_LIMIT);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -308,6 +308,7 @@ SoulEating: Absorbs souls when taking exp from mobs and sets max soul count.
|
|||||||
Sow: Planting a seed into NPC target. Manor stuff.
|
Sow: Planting a seed into NPC target. Manor stuff.
|
||||||
Speed: Speed stat.
|
Speed: Speed stat.
|
||||||
SphericBarrier: Blocks damage and buff/debuff incoming from outside the specified range.
|
SphericBarrier: Blocks damage and buff/debuff incoming from outside the specified range.
|
||||||
|
SpeedLimit: Increase a character's max Speed limit. (l2jmobius)
|
||||||
SpModify: Bonus SP stat.
|
SpModify: Bonus SP stat.
|
||||||
Spoil: Spoils a mob activating its extra sweep drop.
|
Spoil: Spoils a mob activating its extra sweep drop.
|
||||||
StatAddForLevel: Adds a fixed amount of a Stat for a specific player level. (l2jmobius)
|
StatAddForLevel: Adds a fixed amount of a Stat for a specific player level. (l2jmobius)
|
||||||
|
|||||||
@@ -214,6 +214,7 @@ public class Config
|
|||||||
public static double MAX_BONUS_EXP;
|
public static double MAX_BONUS_EXP;
|
||||||
public static double MAX_BONUS_SP;
|
public static double MAX_BONUS_SP;
|
||||||
public static int MAX_RUN_SPEED;
|
public static int MAX_RUN_SPEED;
|
||||||
|
public static int MAX_RUN_SPEED_SUMMON;
|
||||||
public static int MAX_PATK;
|
public static int MAX_PATK;
|
||||||
public static int MAX_MATK;
|
public static int MAX_MATK;
|
||||||
public static int MAX_PCRIT_RATE;
|
public static int MAX_PCRIT_RATE;
|
||||||
@@ -1801,6 +1802,7 @@ public class Config
|
|||||||
MAX_BONUS_EXP = characterConfig.getDouble("MaxExpBonus", 0);
|
MAX_BONUS_EXP = characterConfig.getDouble("MaxExpBonus", 0);
|
||||||
MAX_BONUS_SP = characterConfig.getDouble("MaxSpBonus", 0);
|
MAX_BONUS_SP = characterConfig.getDouble("MaxSpBonus", 0);
|
||||||
MAX_RUN_SPEED = characterConfig.getInt("MaxRunSpeed", 300);
|
MAX_RUN_SPEED = characterConfig.getInt("MaxRunSpeed", 300);
|
||||||
|
MAX_RUN_SPEED_SUMMON = characterConfig.getInt("MaxRunSpeedSummon", 350);
|
||||||
MAX_PATK = characterConfig.getInt("MaxPAtk", 999999);
|
MAX_PATK = characterConfig.getInt("MaxPAtk", 999999);
|
||||||
MAX_MATK = characterConfig.getInt("MaxMAtk", 999999);
|
MAX_MATK = characterConfig.getInt("MaxMAtk", 999999);
|
||||||
MAX_PCRIT_RATE = characterConfig.getInt("MaxPCritRate", 500);
|
MAX_PCRIT_RATE = characterConfig.getInt("MaxPCritRate", 500);
|
||||||
|
|||||||
+15
-5
@@ -327,7 +327,17 @@ public class CreatureStat
|
|||||||
{
|
{
|
||||||
baseSpeed = _creature.getTemplate().getBaseValue(_creature.isRunning() ? Stat.RUN_SPEED : Stat.WALK_SPEED, 0);
|
baseSpeed = _creature.getTemplate().getBaseValue(_creature.isRunning() ? Stat.RUN_SPEED : Stat.WALK_SPEED, 0);
|
||||||
}
|
}
|
||||||
return getMoveSpeed() * (1. / baseSpeed);
|
return getMoveSpeed() * (1 / baseSpeed);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected double maxSpeed()
|
||||||
|
{
|
||||||
|
return 99999999;
|
||||||
|
}
|
||||||
|
|
||||||
|
private double calcValidSpeed(final double val)
|
||||||
|
{
|
||||||
|
return Math.max(Math.min(val, maxSpeed() + getValue(Stat.SPEED_LIMIT)), 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -335,7 +345,7 @@ public class CreatureStat
|
|||||||
*/
|
*/
|
||||||
public double getRunSpeed()
|
public double getRunSpeed()
|
||||||
{
|
{
|
||||||
return getValue(_creature.isInsideZone(ZoneId.WATER) ? Stat.SWIM_RUN_SPEED : Stat.RUN_SPEED);
|
return calcValidSpeed(getValue(_creature.isInsideZone(ZoneId.WATER) ? Stat.SWIM_RUN_SPEED : Stat.RUN_SPEED));
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -343,7 +353,7 @@ public class CreatureStat
|
|||||||
*/
|
*/
|
||||||
public double getWalkSpeed()
|
public double getWalkSpeed()
|
||||||
{
|
{
|
||||||
return getValue(_creature.isInsideZone(ZoneId.WATER) ? Stat.SWIM_WALK_SPEED : Stat.WALK_SPEED);
|
return calcValidSpeed(getValue(_creature.isInsideZone(ZoneId.WATER) ? Stat.SWIM_WALK_SPEED : Stat.WALK_SPEED));
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -351,7 +361,7 @@ public class CreatureStat
|
|||||||
*/
|
*/
|
||||||
public double getSwimRunSpeed()
|
public double getSwimRunSpeed()
|
||||||
{
|
{
|
||||||
return getValue(Stat.SWIM_RUN_SPEED);
|
return calcValidSpeed(getValue(Stat.SWIM_RUN_SPEED));
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -359,7 +369,7 @@ public class CreatureStat
|
|||||||
*/
|
*/
|
||||||
public double getSwimWalkSpeed()
|
public double getSwimWalkSpeed()
|
||||||
{
|
{
|
||||||
return getValue(Stat.SWIM_WALK_SPEED);
|
return calcValidSpeed(getValue(Stat.SWIM_WALK_SPEED));
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|||||||
+7
@@ -29,6 +29,7 @@ import org.l2jmobius.gameserver.model.events.EventDispatcher;
|
|||||||
import org.l2jmobius.gameserver.model.events.impl.creature.player.OnPlayableExpChanged;
|
import org.l2jmobius.gameserver.model.events.impl.creature.player.OnPlayableExpChanged;
|
||||||
import org.l2jmobius.gameserver.model.events.returns.TerminateReturn;
|
import org.l2jmobius.gameserver.model.events.returns.TerminateReturn;
|
||||||
import org.l2jmobius.gameserver.model.item.Weapon;
|
import org.l2jmobius.gameserver.model.item.Weapon;
|
||||||
|
import org.l2jmobius.gameserver.model.stats.Stat;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExNewSkillToLearnByLevelUp;
|
import org.l2jmobius.gameserver.network.serverpackets.ExNewSkillToLearnByLevelUp;
|
||||||
|
|
||||||
public class PlayableStat extends CreatureStat
|
public class PlayableStat extends CreatureStat
|
||||||
@@ -254,4 +255,10 @@ public class PlayableStat extends CreatureStat
|
|||||||
final Weapon weapon = getActiveChar().getActiveWeaponItem();
|
final Weapon weapon = getActiveChar().getActiveWeaponItem();
|
||||||
return weapon != null ? weapon.getBaseAttackAngle() : super.getPhysicalAttackAngle();
|
return weapon != null ? weapon.getBaseAttackAngle() : super.getPhysicalAttackAngle();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected double maxSpeed()
|
||||||
|
{
|
||||||
|
return Config.MAX_RUN_SPEED + getValue(Stat.SPEED_LIMIT);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
+2
-22
@@ -33,28 +33,8 @@ public class SummonStat extends PlayableStat
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public double getRunSpeed()
|
protected double maxSpeed()
|
||||||
{
|
{
|
||||||
final double val = super.getRunSpeed() + Config.RUN_SPD_BOOST;
|
return Config.MAX_RUN_SPEED_SUMMON;
|
||||||
|
|
||||||
// Apply max run speed cap.
|
|
||||||
if (val > (Config.MAX_RUN_SPEED + 50)) // In retail maximum run speed is 350 for summons and 300 for players
|
|
||||||
{
|
|
||||||
return Config.MAX_RUN_SPEED + 50;
|
|
||||||
}
|
|
||||||
return val;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public double getWalkSpeed()
|
|
||||||
{
|
|
||||||
final double val = super.getWalkSpeed() + Config.RUN_SPD_BOOST;
|
|
||||||
|
|
||||||
// Apply max run speed cap.
|
|
||||||
if (val > (Config.MAX_RUN_SPEED + 50)) // In retail maximum run speed is 350 for summons and 300 for players
|
|
||||||
{
|
|
||||||
return Config.MAX_RUN_SPEED + 50;
|
|
||||||
}
|
|
||||||
return val;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -167,6 +167,7 @@ public enum Stat
|
|||||||
|
|
||||||
// Run speed, walk & escape speed are calculated proportionally, magic speed is a buff
|
// Run speed, walk & escape speed are calculated proportionally, magic speed is a buff
|
||||||
MOVE_SPEED("moveSpeed"),
|
MOVE_SPEED("moveSpeed"),
|
||||||
|
SPEED_LIMIT("speedLimit"),
|
||||||
RUN_SPEED("runSpd", new SpeedFinalizer()),
|
RUN_SPEED("runSpd", new SpeedFinalizer()),
|
||||||
WALK_SPEED("walkSpd", new SpeedFinalizer()),
|
WALK_SPEED("walkSpd", new SpeedFinalizer()),
|
||||||
SWIM_RUN_SPEED("fastSwimSpd", new SpeedFinalizer()),
|
SWIM_RUN_SPEED("fastSwimSpd", new SpeedFinalizer()),
|
||||||
|
|||||||
+17
-3
@@ -42,7 +42,7 @@ public class SpeedFinalizer implements IStatFunction
|
|||||||
throwIfPresent(base);
|
throwIfPresent(base);
|
||||||
|
|
||||||
double baseValue = getBaseSpeed(creature, stat);
|
double baseValue = getBaseSpeed(creature, stat);
|
||||||
if (creature.isPlayer())
|
if (creature.isPlayable())
|
||||||
{
|
{
|
||||||
// Enchanted feet bonus
|
// Enchanted feet bonus
|
||||||
baseValue += calcEnchantBodyPart(creature, ItemTemplate.SLOT_FEET);
|
baseValue += calcEnchantBodyPart(creature, ItemTemplate.SLOT_FEET);
|
||||||
@@ -56,7 +56,21 @@ public class SpeedFinalizer implements IStatFunction
|
|||||||
baseValue += bonusDex;
|
baseValue += bonusDex;
|
||||||
}
|
}
|
||||||
|
|
||||||
return validateValue(creature, Stat.defaultValue(creature, stat, baseValue), 1, creature.isPlayable() ? Config.MAX_RUN_SPEED : Double.MAX_VALUE);
|
final double maxSpeed;
|
||||||
|
if (creature.isPlayer())
|
||||||
|
{
|
||||||
|
maxSpeed = Config.MAX_RUN_SPEED + creature.getStat().getValue(Stat.SPEED_LIMIT, 0);
|
||||||
|
}
|
||||||
|
else if (creature.isSummon())
|
||||||
|
{
|
||||||
|
maxSpeed = Config.MAX_RUN_SPEED_SUMMON + creature.getStat().getValue(Stat.SPEED_LIMIT, 0);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
maxSpeed = Double.MAX_VALUE;
|
||||||
|
}
|
||||||
|
|
||||||
|
return validateValue(creature, Stat.defaultValue(creature, stat, baseValue), 0, maxSpeed);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
@@ -64,7 +78,7 @@ public class SpeedFinalizer implements IStatFunction
|
|||||||
{
|
{
|
||||||
if (isBlessed)
|
if (isBlessed)
|
||||||
{
|
{
|
||||||
return (1 * Math.max(enchantLevel - 3, 0)) + (1 * Math.max(enchantLevel - 6, 0));
|
return Math.max(enchantLevel - 3, 0) + Math.max(enchantLevel - 6, 0);
|
||||||
}
|
}
|
||||||
return (0.6 * Math.max(enchantLevel - 3, 0)) + (0.6 * Math.max(enchantLevel - 6, 0));
|
return (0.6 * Math.max(enchantLevel - 3, 0)) + (0.6 * Math.max(enchantLevel - 6, 0));
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -319,6 +319,10 @@ MaxSpBonus = 0
|
|||||||
# Default: 300
|
# Default: 300
|
||||||
MaxRunSpeed = 300
|
MaxRunSpeed = 300
|
||||||
|
|
||||||
|
# Maximum summon running speed.
|
||||||
|
# Default: 350
|
||||||
|
MaxRunSpeedSummon = 350
|
||||||
|
|
||||||
# Maximum character Physical Attack.
|
# Maximum character Physical Attack.
|
||||||
# Default: 999999999
|
# Default: 999999999
|
||||||
MaxPAtk = 999999999
|
MaxPAtk = 999999999
|
||||||
|
|||||||
+1
@@ -339,6 +339,7 @@ public class EffectMasterHandler
|
|||||||
EffectHandler.getInstance().registerHandler("Sow", Sow::new);
|
EffectHandler.getInstance().registerHandler("Sow", Sow::new);
|
||||||
EffectHandler.getInstance().registerHandler("Speed", Speed::new);
|
EffectHandler.getInstance().registerHandler("Speed", Speed::new);
|
||||||
EffectHandler.getInstance().registerHandler("SphericBarrier", SphericBarrier::new);
|
EffectHandler.getInstance().registerHandler("SphericBarrier", SphericBarrier::new);
|
||||||
|
EffectHandler.getInstance().registerHandler("SpeedLimit", SpeedLimit::new);
|
||||||
EffectHandler.getInstance().registerHandler("SpModify", SpModify::new);
|
EffectHandler.getInstance().registerHandler("SpModify", SpModify::new);
|
||||||
EffectHandler.getInstance().registerHandler("Spoil", Spoil::new);
|
EffectHandler.getInstance().registerHandler("Spoil", Spoil::new);
|
||||||
EffectHandler.getInstance().registerHandler("StatAddForLevel", StatAddForLevel::new);
|
EffectHandler.getInstance().registerHandler("StatAddForLevel", StatAddForLevel::new);
|
||||||
|
|||||||
+31
@@ -0,0 +1,31 @@
|
|||||||
|
/*
|
||||||
|
* This file is part of the L2J Mobius project.
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
* General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
package handlers.effecthandlers;
|
||||||
|
|
||||||
|
import org.l2jmobius.gameserver.model.StatSet;
|
||||||
|
import org.l2jmobius.gameserver.model.stats.Stat;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @author dontknowdontcare
|
||||||
|
*/
|
||||||
|
public class SpeedLimit extends AbstractStatEffect
|
||||||
|
{
|
||||||
|
public SpeedLimit(StatSet params)
|
||||||
|
{
|
||||||
|
super(params, Stat.SPEED_LIMIT);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -308,6 +308,7 @@ SoulEating: Absorbs souls when taking exp from mobs and sets max soul count.
|
|||||||
Sow: Planting a seed into NPC target. Manor stuff.
|
Sow: Planting a seed into NPC target. Manor stuff.
|
||||||
Speed: Speed stat.
|
Speed: Speed stat.
|
||||||
SphericBarrier: Blocks damage and buff/debuff incoming from outside the specified range.
|
SphericBarrier: Blocks damage and buff/debuff incoming from outside the specified range.
|
||||||
|
SpeedLimit: Increase a character's max Speed limit. (l2jmobius)
|
||||||
SpModify: Bonus SP stat.
|
SpModify: Bonus SP stat.
|
||||||
Spoil: Spoils a mob activating its extra sweep drop.
|
Spoil: Spoils a mob activating its extra sweep drop.
|
||||||
StatAddForLevel: Adds a fixed amount of a Stat for a specific player level. (l2jmobius)
|
StatAddForLevel: Adds a fixed amount of a Stat for a specific player level. (l2jmobius)
|
||||||
|
|||||||
@@ -215,6 +215,7 @@ public class Config
|
|||||||
public static double MAX_BONUS_EXP;
|
public static double MAX_BONUS_EXP;
|
||||||
public static double MAX_BONUS_SP;
|
public static double MAX_BONUS_SP;
|
||||||
public static int MAX_RUN_SPEED;
|
public static int MAX_RUN_SPEED;
|
||||||
|
public static int MAX_RUN_SPEED_SUMMON;
|
||||||
public static int MAX_PATK;
|
public static int MAX_PATK;
|
||||||
public static int MAX_MATK;
|
public static int MAX_MATK;
|
||||||
public static int MAX_PCRIT_RATE;
|
public static int MAX_PCRIT_RATE;
|
||||||
@@ -1836,6 +1837,7 @@ public class Config
|
|||||||
MAX_BONUS_EXP = characterConfig.getDouble("MaxExpBonus", 0);
|
MAX_BONUS_EXP = characterConfig.getDouble("MaxExpBonus", 0);
|
||||||
MAX_BONUS_SP = characterConfig.getDouble("MaxSpBonus", 0);
|
MAX_BONUS_SP = characterConfig.getDouble("MaxSpBonus", 0);
|
||||||
MAX_RUN_SPEED = characterConfig.getInt("MaxRunSpeed", 300);
|
MAX_RUN_SPEED = characterConfig.getInt("MaxRunSpeed", 300);
|
||||||
|
MAX_RUN_SPEED_SUMMON = characterConfig.getInt("MaxRunSpeedSummon", 350);
|
||||||
MAX_PATK = characterConfig.getInt("MaxPAtk", 999999);
|
MAX_PATK = characterConfig.getInt("MaxPAtk", 999999);
|
||||||
MAX_MATK = characterConfig.getInt("MaxMAtk", 999999);
|
MAX_MATK = characterConfig.getInt("MaxMAtk", 999999);
|
||||||
MAX_PCRIT_RATE = characterConfig.getInt("MaxPCritRate", 500);
|
MAX_PCRIT_RATE = characterConfig.getInt("MaxPCritRate", 500);
|
||||||
|
|||||||
+15
-5
@@ -327,7 +327,17 @@ public class CreatureStat
|
|||||||
{
|
{
|
||||||
baseSpeed = _creature.getTemplate().getBaseValue(_creature.isRunning() ? Stat.RUN_SPEED : Stat.WALK_SPEED, 0);
|
baseSpeed = _creature.getTemplate().getBaseValue(_creature.isRunning() ? Stat.RUN_SPEED : Stat.WALK_SPEED, 0);
|
||||||
}
|
}
|
||||||
return getMoveSpeed() * (1. / baseSpeed);
|
return getMoveSpeed() * (1 / baseSpeed);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected double maxSpeed()
|
||||||
|
{
|
||||||
|
return 99999999;
|
||||||
|
}
|
||||||
|
|
||||||
|
private double calcValidSpeed(final double val)
|
||||||
|
{
|
||||||
|
return Math.max(Math.min(val, maxSpeed() + getValue(Stat.SPEED_LIMIT)), 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -335,7 +345,7 @@ public class CreatureStat
|
|||||||
*/
|
*/
|
||||||
public double getRunSpeed()
|
public double getRunSpeed()
|
||||||
{
|
{
|
||||||
return getValue(_creature.isInsideZone(ZoneId.WATER) ? Stat.SWIM_RUN_SPEED : Stat.RUN_SPEED);
|
return calcValidSpeed(getValue(_creature.isInsideZone(ZoneId.WATER) ? Stat.SWIM_RUN_SPEED : Stat.RUN_SPEED));
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -343,7 +353,7 @@ public class CreatureStat
|
|||||||
*/
|
*/
|
||||||
public double getWalkSpeed()
|
public double getWalkSpeed()
|
||||||
{
|
{
|
||||||
return getValue(_creature.isInsideZone(ZoneId.WATER) ? Stat.SWIM_WALK_SPEED : Stat.WALK_SPEED);
|
return calcValidSpeed(getValue(_creature.isInsideZone(ZoneId.WATER) ? Stat.SWIM_WALK_SPEED : Stat.WALK_SPEED));
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -351,7 +361,7 @@ public class CreatureStat
|
|||||||
*/
|
*/
|
||||||
public double getSwimRunSpeed()
|
public double getSwimRunSpeed()
|
||||||
{
|
{
|
||||||
return getValue(Stat.SWIM_RUN_SPEED);
|
return calcValidSpeed(getValue(Stat.SWIM_RUN_SPEED));
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -359,7 +369,7 @@ public class CreatureStat
|
|||||||
*/
|
*/
|
||||||
public double getSwimWalkSpeed()
|
public double getSwimWalkSpeed()
|
||||||
{
|
{
|
||||||
return getValue(Stat.SWIM_WALK_SPEED);
|
return calcValidSpeed(getValue(Stat.SWIM_WALK_SPEED));
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|||||||
+7
@@ -29,6 +29,7 @@ import org.l2jmobius.gameserver.model.events.EventDispatcher;
|
|||||||
import org.l2jmobius.gameserver.model.events.impl.creature.player.OnPlayableExpChanged;
|
import org.l2jmobius.gameserver.model.events.impl.creature.player.OnPlayableExpChanged;
|
||||||
import org.l2jmobius.gameserver.model.events.returns.TerminateReturn;
|
import org.l2jmobius.gameserver.model.events.returns.TerminateReturn;
|
||||||
import org.l2jmobius.gameserver.model.item.Weapon;
|
import org.l2jmobius.gameserver.model.item.Weapon;
|
||||||
|
import org.l2jmobius.gameserver.model.stats.Stat;
|
||||||
import org.l2jmobius.gameserver.network.serverpackets.ExNewSkillToLearnByLevelUp;
|
import org.l2jmobius.gameserver.network.serverpackets.ExNewSkillToLearnByLevelUp;
|
||||||
|
|
||||||
public class PlayableStat extends CreatureStat
|
public class PlayableStat extends CreatureStat
|
||||||
@@ -254,4 +255,10 @@ public class PlayableStat extends CreatureStat
|
|||||||
final Weapon weapon = getActiveChar().getActiveWeaponItem();
|
final Weapon weapon = getActiveChar().getActiveWeaponItem();
|
||||||
return weapon != null ? weapon.getBaseAttackAngle() : super.getPhysicalAttackAngle();
|
return weapon != null ? weapon.getBaseAttackAngle() : super.getPhysicalAttackAngle();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected double maxSpeed()
|
||||||
|
{
|
||||||
|
return Config.MAX_RUN_SPEED + getValue(Stat.SPEED_LIMIT);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
+2
-22
@@ -33,28 +33,8 @@ public class SummonStat extends PlayableStat
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public double getRunSpeed()
|
protected double maxSpeed()
|
||||||
{
|
{
|
||||||
final double val = super.getRunSpeed() + Config.RUN_SPD_BOOST;
|
return Config.MAX_RUN_SPEED_SUMMON;
|
||||||
|
|
||||||
// Apply max run speed cap.
|
|
||||||
if (val > (Config.MAX_RUN_SPEED + 50)) // In retail maximum run speed is 350 for summons and 300 for players
|
|
||||||
{
|
|
||||||
return Config.MAX_RUN_SPEED + 50;
|
|
||||||
}
|
|
||||||
return val;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public double getWalkSpeed()
|
|
||||||
{
|
|
||||||
final double val = super.getWalkSpeed() + Config.RUN_SPD_BOOST;
|
|
||||||
|
|
||||||
// Apply max run speed cap.
|
|
||||||
if (val > (Config.MAX_RUN_SPEED + 50)) // In retail maximum run speed is 350 for summons and 300 for players
|
|
||||||
{
|
|
||||||
return Config.MAX_RUN_SPEED + 50;
|
|
||||||
}
|
|
||||||
return val;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -167,6 +167,7 @@ public enum Stat
|
|||||||
|
|
||||||
// Run speed, walk & escape speed are calculated proportionally, magic speed is a buff
|
// Run speed, walk & escape speed are calculated proportionally, magic speed is a buff
|
||||||
MOVE_SPEED("moveSpeed"),
|
MOVE_SPEED("moveSpeed"),
|
||||||
|
SPEED_LIMIT("speedLimit"),
|
||||||
RUN_SPEED("runSpd", new SpeedFinalizer()),
|
RUN_SPEED("runSpd", new SpeedFinalizer()),
|
||||||
WALK_SPEED("walkSpd", new SpeedFinalizer()),
|
WALK_SPEED("walkSpd", new SpeedFinalizer()),
|
||||||
SWIM_RUN_SPEED("fastSwimSpd", new SpeedFinalizer()),
|
SWIM_RUN_SPEED("fastSwimSpd", new SpeedFinalizer()),
|
||||||
|
|||||||
+17
-3
@@ -42,7 +42,7 @@ public class SpeedFinalizer implements IStatFunction
|
|||||||
throwIfPresent(base);
|
throwIfPresent(base);
|
||||||
|
|
||||||
double baseValue = getBaseSpeed(creature, stat);
|
double baseValue = getBaseSpeed(creature, stat);
|
||||||
if (creature.isPlayer())
|
if (creature.isPlayable())
|
||||||
{
|
{
|
||||||
// Enchanted feet bonus
|
// Enchanted feet bonus
|
||||||
baseValue += calcEnchantBodyPart(creature, ItemTemplate.SLOT_FEET);
|
baseValue += calcEnchantBodyPart(creature, ItemTemplate.SLOT_FEET);
|
||||||
@@ -56,7 +56,21 @@ public class SpeedFinalizer implements IStatFunction
|
|||||||
baseValue += bonusDex;
|
baseValue += bonusDex;
|
||||||
}
|
}
|
||||||
|
|
||||||
return validateValue(creature, Stat.defaultValue(creature, stat, baseValue), 1, creature.isPlayable() ? Config.MAX_RUN_SPEED : Double.MAX_VALUE);
|
final double maxSpeed;
|
||||||
|
if (creature.isPlayer())
|
||||||
|
{
|
||||||
|
maxSpeed = Config.MAX_RUN_SPEED + creature.getStat().getValue(Stat.SPEED_LIMIT, 0);
|
||||||
|
}
|
||||||
|
else if (creature.isSummon())
|
||||||
|
{
|
||||||
|
maxSpeed = Config.MAX_RUN_SPEED_SUMMON + creature.getStat().getValue(Stat.SPEED_LIMIT, 0);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
maxSpeed = Double.MAX_VALUE;
|
||||||
|
}
|
||||||
|
|
||||||
|
return validateValue(creature, Stat.defaultValue(creature, stat, baseValue), 0, maxSpeed);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
@@ -64,7 +78,7 @@ public class SpeedFinalizer implements IStatFunction
|
|||||||
{
|
{
|
||||||
if (isBlessed)
|
if (isBlessed)
|
||||||
{
|
{
|
||||||
return (1 * Math.max(enchantLevel - 3, 0)) + (1 * Math.max(enchantLevel - 6, 0));
|
return Math.max(enchantLevel - 3, 0) + Math.max(enchantLevel - 6, 0);
|
||||||
}
|
}
|
||||||
return (0.6 * Math.max(enchantLevel - 3, 0)) + (0.6 * Math.max(enchantLevel - 6, 0));
|
return (0.6 * Math.max(enchantLevel - 3, 0)) + (0.6 * Math.max(enchantLevel - 6, 0));
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -329,6 +329,10 @@ MaxSpBonus = 0
|
|||||||
# Default: 300
|
# Default: 300
|
||||||
MaxRunSpeed = 300
|
MaxRunSpeed = 300
|
||||||
|
|
||||||
|
# Maximum summon running speed.
|
||||||
|
# Default: 350
|
||||||
|
MaxRunSpeedSummon = 350
|
||||||
|
|
||||||
# Maximum character Physical Attack.
|
# Maximum character Physical Attack.
|
||||||
# Default: 999999999
|
# Default: 999999999
|
||||||
MaxPAtk = 999999999
|
MaxPAtk = 999999999
|
||||||
|
|||||||
+1
@@ -339,6 +339,7 @@ public class EffectMasterHandler
|
|||||||
EffectHandler.getInstance().registerHandler("Sow", Sow::new);
|
EffectHandler.getInstance().registerHandler("Sow", Sow::new);
|
||||||
EffectHandler.getInstance().registerHandler("Speed", Speed::new);
|
EffectHandler.getInstance().registerHandler("Speed", Speed::new);
|
||||||
EffectHandler.getInstance().registerHandler("SphericBarrier", SphericBarrier::new);
|
EffectHandler.getInstance().registerHandler("SphericBarrier", SphericBarrier::new);
|
||||||
|
EffectHandler.getInstance().registerHandler("SpeedLimit", SpeedLimit::new);
|
||||||
EffectHandler.getInstance().registerHandler("SpModify", SpModify::new);
|
EffectHandler.getInstance().registerHandler("SpModify", SpModify::new);
|
||||||
EffectHandler.getInstance().registerHandler("Spoil", Spoil::new);
|
EffectHandler.getInstance().registerHandler("Spoil", Spoil::new);
|
||||||
EffectHandler.getInstance().registerHandler("StatAddForLevel", StatAddForLevel::new);
|
EffectHandler.getInstance().registerHandler("StatAddForLevel", StatAddForLevel::new);
|
||||||
|
|||||||
Vendored
+31
@@ -0,0 +1,31 @@
|
|||||||
|
/*
|
||||||
|
* This file is part of the L2J Mobius project.
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
* General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
package handlers.effecthandlers;
|
||||||
|
|
||||||
|
import org.l2jmobius.gameserver.model.StatSet;
|
||||||
|
import org.l2jmobius.gameserver.model.stats.Stat;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @author dontknowdontcare
|
||||||
|
*/
|
||||||
|
public class SpeedLimit extends AbstractStatEffect
|
||||||
|
{
|
||||||
|
public SpeedLimit(StatSet params)
|
||||||
|
{
|
||||||
|
super(params, Stat.SPEED_LIMIT);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -307,6 +307,7 @@ SoulEating: Absorbs souls when taking exp from mobs and sets max soul count.
|
|||||||
Sow: Planting a seed into NPC target. Manor stuff.
|
Sow: Planting a seed into NPC target. Manor stuff.
|
||||||
Speed: Speed stat.
|
Speed: Speed stat.
|
||||||
SphericBarrier: Blocks damage and buff/debuff incoming from outside the specified range.
|
SphericBarrier: Blocks damage and buff/debuff incoming from outside the specified range.
|
||||||
|
SpeedLimit: Increase a character's max Speed limit. (l2jmobius)
|
||||||
SpModify: Bonus SP stat.
|
SpModify: Bonus SP stat.
|
||||||
Spoil: Spoils a mob activating its extra sweep drop.
|
Spoil: Spoils a mob activating its extra sweep drop.
|
||||||
StatAddForLevel: Adds a fixed amount of a Stat for a specific player level. (l2jmobius)
|
StatAddForLevel: Adds a fixed amount of a Stat for a specific player level. (l2jmobius)
|
||||||
|
|||||||
@@ -215,6 +215,7 @@ public class Config
|
|||||||
public static double MAX_BONUS_EXP;
|
public static double MAX_BONUS_EXP;
|
||||||
public static double MAX_BONUS_SP;
|
public static double MAX_BONUS_SP;
|
||||||
public static int MAX_RUN_SPEED;
|
public static int MAX_RUN_SPEED;
|
||||||
|
public static int MAX_RUN_SPEED_SUMMON;
|
||||||
public static int MAX_PATK;
|
public static int MAX_PATK;
|
||||||
public static int MAX_MATK;
|
public static int MAX_MATK;
|
||||||
public static int MAX_PCRIT_RATE;
|
public static int MAX_PCRIT_RATE;
|
||||||
@@ -1846,6 +1847,7 @@ public class Config
|
|||||||
MAX_BONUS_EXP = characterConfig.getDouble("MaxExpBonus", 0);
|
MAX_BONUS_EXP = characterConfig.getDouble("MaxExpBonus", 0);
|
||||||
MAX_BONUS_SP = characterConfig.getDouble("MaxSpBonus", 0);
|
MAX_BONUS_SP = characterConfig.getDouble("MaxSpBonus", 0);
|
||||||
MAX_RUN_SPEED = characterConfig.getInt("MaxRunSpeed", 300);
|
MAX_RUN_SPEED = characterConfig.getInt("MaxRunSpeed", 300);
|
||||||
|
MAX_RUN_SPEED_SUMMON = characterConfig.getInt("MaxRunSpeedSummon", 350);
|
||||||
MAX_PATK = characterConfig.getInt("MaxPAtk", 999999);
|
MAX_PATK = characterConfig.getInt("MaxPAtk", 999999);
|
||||||
MAX_MATK = characterConfig.getInt("MaxMAtk", 999999);
|
MAX_MATK = characterConfig.getInt("MaxMAtk", 999999);
|
||||||
MAX_PCRIT_RATE = characterConfig.getInt("MaxPCritRate", 500);
|
MAX_PCRIT_RATE = characterConfig.getInt("MaxPCritRate", 500);
|
||||||
|
|||||||
+15
-5
@@ -327,7 +327,17 @@ public class CreatureStat
|
|||||||
{
|
{
|
||||||
baseSpeed = _creature.getTemplate().getBaseValue(_creature.isRunning() ? Stat.RUN_SPEED : Stat.WALK_SPEED, 0);
|
baseSpeed = _creature.getTemplate().getBaseValue(_creature.isRunning() ? Stat.RUN_SPEED : Stat.WALK_SPEED, 0);
|
||||||
}
|
}
|
||||||
return getMoveSpeed() * (1. / baseSpeed);
|
return getMoveSpeed() * (1 / baseSpeed);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected double maxSpeed()
|
||||||
|
{
|
||||||
|
return 99999999;
|
||||||
|
}
|
||||||
|
|
||||||
|
private double calcValidSpeed(final double val)
|
||||||
|
{
|
||||||
|
return Math.max(Math.min(val, maxSpeed() + getValue(Stat.SPEED_LIMIT)), 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -335,7 +345,7 @@ public class CreatureStat
|
|||||||
*/
|
*/
|
||||||
public double getRunSpeed()
|
public double getRunSpeed()
|
||||||
{
|
{
|
||||||
return getValue(_creature.isInsideZone(ZoneId.WATER) ? Stat.SWIM_RUN_SPEED : Stat.RUN_SPEED);
|
return calcValidSpeed(getValue(_creature.isInsideZone(ZoneId.WATER) ? Stat.SWIM_RUN_SPEED : Stat.RUN_SPEED));
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -343,7 +353,7 @@ public class CreatureStat
|
|||||||
*/
|
*/
|
||||||
public double getWalkSpeed()
|
public double getWalkSpeed()
|
||||||
{
|
{
|
||||||
return getValue(_creature.isInsideZone(ZoneId.WATER) ? Stat.SWIM_WALK_SPEED : Stat.WALK_SPEED);
|
return calcValidSpeed(getValue(_creature.isInsideZone(ZoneId.WATER) ? Stat.SWIM_WALK_SPEED : Stat.WALK_SPEED));
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -351,7 +361,7 @@ public class CreatureStat
|
|||||||
*/
|
*/
|
||||||
public double getSwimRunSpeed()
|
public double getSwimRunSpeed()
|
||||||
{
|
{
|
||||||
return getValue(Stat.SWIM_RUN_SPEED);
|
return calcValidSpeed(getValue(Stat.SWIM_RUN_SPEED));
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -359,7 +369,7 @@ public class CreatureStat
|
|||||||
*/
|
*/
|
||||||
public double getSwimWalkSpeed()
|
public double getSwimWalkSpeed()
|
||||||
{
|
{
|
||||||
return getValue(Stat.SWIM_WALK_SPEED);
|
return calcValidSpeed(getValue(Stat.SWIM_WALK_SPEED));
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|||||||
+6
@@ -255,4 +255,10 @@ public class PlayableStat extends CreatureStat
|
|||||||
final Weapon weapon = getActiveChar().getActiveWeaponItem();
|
final Weapon weapon = getActiveChar().getActiveWeaponItem();
|
||||||
return (weapon != null ? weapon.getBaseAttackAngle() + (int) getActiveChar().getStat().getValue(Stat.WEAPON_ATTACK_ANGLE_BONUS, 0) : super.getPhysicalAttackAngle());
|
return (weapon != null ? weapon.getBaseAttackAngle() + (int) getActiveChar().getStat().getValue(Stat.WEAPON_ATTACK_ANGLE_BONUS, 0) : super.getPhysicalAttackAngle());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected double maxSpeed()
|
||||||
|
{
|
||||||
|
return Config.MAX_RUN_SPEED + getValue(Stat.SPEED_LIMIT);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
+2
-22
@@ -33,28 +33,8 @@ public class SummonStat extends PlayableStat
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public double getRunSpeed()
|
protected double maxSpeed()
|
||||||
{
|
{
|
||||||
final double val = super.getRunSpeed() + Config.RUN_SPD_BOOST;
|
return Config.MAX_RUN_SPEED_SUMMON;
|
||||||
|
|
||||||
// Apply max run speed cap.
|
|
||||||
if (val > (Config.MAX_RUN_SPEED + 50)) // In retail maximum run speed is 350 for summons and 300 for players
|
|
||||||
{
|
|
||||||
return Config.MAX_RUN_SPEED + 50;
|
|
||||||
}
|
|
||||||
return val;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public double getWalkSpeed()
|
|
||||||
{
|
|
||||||
final double val = super.getWalkSpeed() + Config.RUN_SPD_BOOST;
|
|
||||||
|
|
||||||
// Apply max run speed cap.
|
|
||||||
if (val > (Config.MAX_RUN_SPEED + 50)) // In retail maximum run speed is 350 for summons and 300 for players
|
|
||||||
{
|
|
||||||
return Config.MAX_RUN_SPEED + 50;
|
|
||||||
}
|
|
||||||
return val;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -168,6 +168,7 @@ public enum Stat
|
|||||||
|
|
||||||
// Run speed, walk & escape speed are calculated proportionally, magic speed is a buff
|
// Run speed, walk & escape speed are calculated proportionally, magic speed is a buff
|
||||||
MOVE_SPEED("moveSpeed"),
|
MOVE_SPEED("moveSpeed"),
|
||||||
|
SPEED_LIMIT("speedLimit"),
|
||||||
RUN_SPEED("runSpd", new SpeedFinalizer()),
|
RUN_SPEED("runSpd", new SpeedFinalizer()),
|
||||||
WALK_SPEED("walkSpd", new SpeedFinalizer()),
|
WALK_SPEED("walkSpd", new SpeedFinalizer()),
|
||||||
SWIM_RUN_SPEED("fastSwimSpd", new SpeedFinalizer()),
|
SWIM_RUN_SPEED("fastSwimSpd", new SpeedFinalizer()),
|
||||||
|
|||||||
+17
-3
@@ -42,7 +42,7 @@ public class SpeedFinalizer implements IStatFunction
|
|||||||
throwIfPresent(base);
|
throwIfPresent(base);
|
||||||
|
|
||||||
double baseValue = getBaseSpeed(creature, stat);
|
double baseValue = getBaseSpeed(creature, stat);
|
||||||
if (creature.isPlayer())
|
if (creature.isPlayable())
|
||||||
{
|
{
|
||||||
// Enchanted feet bonus
|
// Enchanted feet bonus
|
||||||
baseValue += calcEnchantBodyPart(creature, ItemTemplate.SLOT_FEET);
|
baseValue += calcEnchantBodyPart(creature, ItemTemplate.SLOT_FEET);
|
||||||
@@ -56,7 +56,21 @@ public class SpeedFinalizer implements IStatFunction
|
|||||||
baseValue += bonusDex;
|
baseValue += bonusDex;
|
||||||
}
|
}
|
||||||
|
|
||||||
return validateValue(creature, Stat.defaultValue(creature, stat, baseValue), 1, creature.isPlayable() ? Config.MAX_RUN_SPEED : Double.MAX_VALUE);
|
final double maxSpeed;
|
||||||
|
if (creature.isPlayer())
|
||||||
|
{
|
||||||
|
maxSpeed = Config.MAX_RUN_SPEED + creature.getStat().getValue(Stat.SPEED_LIMIT, 0);
|
||||||
|
}
|
||||||
|
else if (creature.isSummon())
|
||||||
|
{
|
||||||
|
maxSpeed = Config.MAX_RUN_SPEED_SUMMON + creature.getStat().getValue(Stat.SPEED_LIMIT, 0);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
maxSpeed = Double.MAX_VALUE;
|
||||||
|
}
|
||||||
|
|
||||||
|
return validateValue(creature, Stat.defaultValue(creature, stat, baseValue), 0, maxSpeed);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
@@ -64,7 +78,7 @@ public class SpeedFinalizer implements IStatFunction
|
|||||||
{
|
{
|
||||||
if (isBlessed)
|
if (isBlessed)
|
||||||
{
|
{
|
||||||
return (1 * Math.max(enchantLevel - 3, 0)) + (1 * Math.max(enchantLevel - 6, 0));
|
return Math.max(enchantLevel - 3, 0) + Math.max(enchantLevel - 6, 0);
|
||||||
}
|
}
|
||||||
return (0.6 * Math.max(enchantLevel - 3, 0)) + (0.6 * Math.max(enchantLevel - 6, 0));
|
return (0.6 * Math.max(enchantLevel - 3, 0)) + (0.6 * Math.max(enchantLevel - 6, 0));
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -329,6 +329,10 @@ MaxSpBonus = 0
|
|||||||
# Default: 300
|
# Default: 300
|
||||||
MaxRunSpeed = 300
|
MaxRunSpeed = 300
|
||||||
|
|
||||||
|
# Maximum summon running speed.
|
||||||
|
# Default: 350
|
||||||
|
MaxRunSpeedSummon = 350
|
||||||
|
|
||||||
# Maximum character Physical Attack.
|
# Maximum character Physical Attack.
|
||||||
# Default: 999999999
|
# Default: 999999999
|
||||||
MaxPAtk = 999999999
|
MaxPAtk = 999999999
|
||||||
|
|||||||
+1
@@ -341,6 +341,7 @@ public class EffectMasterHandler
|
|||||||
EffectHandler.getInstance().registerHandler("Sow", Sow::new);
|
EffectHandler.getInstance().registerHandler("Sow", Sow::new);
|
||||||
EffectHandler.getInstance().registerHandler("Speed", Speed::new);
|
EffectHandler.getInstance().registerHandler("Speed", Speed::new);
|
||||||
EffectHandler.getInstance().registerHandler("SphericBarrier", SphericBarrier::new);
|
EffectHandler.getInstance().registerHandler("SphericBarrier", SphericBarrier::new);
|
||||||
|
EffectHandler.getInstance().registerHandler("SpeedLimit", SpeedLimit::new);
|
||||||
EffectHandler.getInstance().registerHandler("SpModify", SpModify::new);
|
EffectHandler.getInstance().registerHandler("SpModify", SpModify::new);
|
||||||
EffectHandler.getInstance().registerHandler("Spoil", Spoil::new);
|
EffectHandler.getInstance().registerHandler("Spoil", Spoil::new);
|
||||||
EffectHandler.getInstance().registerHandler("StatAddForLevel", StatAddForLevel::new);
|
EffectHandler.getInstance().registerHandler("StatAddForLevel", StatAddForLevel::new);
|
||||||
|
|||||||
+31
@@ -0,0 +1,31 @@
|
|||||||
|
/*
|
||||||
|
* This file is part of the L2J Mobius project.
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
* General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
package handlers.effecthandlers;
|
||||||
|
|
||||||
|
import org.l2jmobius.gameserver.model.StatSet;
|
||||||
|
import org.l2jmobius.gameserver.model.stats.Stat;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @author dontknowdontcare
|
||||||
|
*/
|
||||||
|
public class SpeedLimit extends AbstractStatEffect
|
||||||
|
{
|
||||||
|
public SpeedLimit(StatSet params)
|
||||||
|
{
|
||||||
|
super(params, Stat.SPEED_LIMIT);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -309,6 +309,7 @@ SoulEating: Absorbs souls when taking exp from mobs and sets max soul count.
|
|||||||
Sow: Planting a seed into NPC target. Manor stuff.
|
Sow: Planting a seed into NPC target. Manor stuff.
|
||||||
Speed: Speed stat.
|
Speed: Speed stat.
|
||||||
SphericBarrier: Blocks damage and buff/debuff incoming from outside the specified range.
|
SphericBarrier: Blocks damage and buff/debuff incoming from outside the specified range.
|
||||||
|
SpeedLimit: Increase a character's max Speed limit. (l2jmobius)
|
||||||
SpModify: Bonus SP stat.
|
SpModify: Bonus SP stat.
|
||||||
Spoil: Spoils a mob activating its extra sweep drop.
|
Spoil: Spoils a mob activating its extra sweep drop.
|
||||||
StatAddForLevel: Adds a fixed amount of a Stat for a specific player level. (l2jmobius)
|
StatAddForLevel: Adds a fixed amount of a Stat for a specific player level. (l2jmobius)
|
||||||
|
|||||||
@@ -215,6 +215,7 @@ public class Config
|
|||||||
public static double MAX_BONUS_EXP;
|
public static double MAX_BONUS_EXP;
|
||||||
public static double MAX_BONUS_SP;
|
public static double MAX_BONUS_SP;
|
||||||
public static int MAX_RUN_SPEED;
|
public static int MAX_RUN_SPEED;
|
||||||
|
public static int MAX_RUN_SPEED_SUMMON;
|
||||||
public static int MAX_PATK;
|
public static int MAX_PATK;
|
||||||
public static int MAX_MATK;
|
public static int MAX_MATK;
|
||||||
public static int MAX_PCRIT_RATE;
|
public static int MAX_PCRIT_RATE;
|
||||||
@@ -1844,6 +1845,7 @@ public class Config
|
|||||||
MAX_BONUS_EXP = characterConfig.getDouble("MaxExpBonus", 0);
|
MAX_BONUS_EXP = characterConfig.getDouble("MaxExpBonus", 0);
|
||||||
MAX_BONUS_SP = characterConfig.getDouble("MaxSpBonus", 0);
|
MAX_BONUS_SP = characterConfig.getDouble("MaxSpBonus", 0);
|
||||||
MAX_RUN_SPEED = characterConfig.getInt("MaxRunSpeed", 300);
|
MAX_RUN_SPEED = characterConfig.getInt("MaxRunSpeed", 300);
|
||||||
|
MAX_RUN_SPEED_SUMMON = characterConfig.getInt("MaxRunSpeedSummon", 350);
|
||||||
MAX_PATK = characterConfig.getInt("MaxPAtk", 999999);
|
MAX_PATK = characterConfig.getInt("MaxPAtk", 999999);
|
||||||
MAX_MATK = characterConfig.getInt("MaxMAtk", 999999);
|
MAX_MATK = characterConfig.getInt("MaxMAtk", 999999);
|
||||||
MAX_PCRIT_RATE = characterConfig.getInt("MaxPCritRate", 500);
|
MAX_PCRIT_RATE = characterConfig.getInt("MaxPCritRate", 500);
|
||||||
|
|||||||
+15
-5
@@ -332,7 +332,17 @@ public class CreatureStat
|
|||||||
{
|
{
|
||||||
baseSpeed = _creature.getTemplate().getBaseValue(_creature.isRunning() ? Stat.RUN_SPEED : Stat.WALK_SPEED, 0);
|
baseSpeed = _creature.getTemplate().getBaseValue(_creature.isRunning() ? Stat.RUN_SPEED : Stat.WALK_SPEED, 0);
|
||||||
}
|
}
|
||||||
return getMoveSpeed() * (1. / baseSpeed);
|
return getMoveSpeed() * (1 / baseSpeed);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected double maxSpeed()
|
||||||
|
{
|
||||||
|
return 99999999;
|
||||||
|
}
|
||||||
|
|
||||||
|
private double calcValidSpeed(final double val)
|
||||||
|
{
|
||||||
|
return Math.max(Math.min(val, maxSpeed() + getValue(Stat.SPEED_LIMIT)), 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -340,7 +350,7 @@ public class CreatureStat
|
|||||||
*/
|
*/
|
||||||
public double getRunSpeed()
|
public double getRunSpeed()
|
||||||
{
|
{
|
||||||
return getValue(_creature.isInsideZone(ZoneId.WATER) ? Stat.SWIM_RUN_SPEED : Stat.RUN_SPEED);
|
return calcValidSpeed(getValue(_creature.isInsideZone(ZoneId.WATER) ? Stat.SWIM_RUN_SPEED : Stat.RUN_SPEED));
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -348,7 +358,7 @@ public class CreatureStat
|
|||||||
*/
|
*/
|
||||||
public double getWalkSpeed()
|
public double getWalkSpeed()
|
||||||
{
|
{
|
||||||
return getValue(_creature.isInsideZone(ZoneId.WATER) ? Stat.SWIM_WALK_SPEED : Stat.WALK_SPEED);
|
return calcValidSpeed(getValue(_creature.isInsideZone(ZoneId.WATER) ? Stat.SWIM_WALK_SPEED : Stat.WALK_SPEED));
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -356,7 +366,7 @@ public class CreatureStat
|
|||||||
*/
|
*/
|
||||||
public double getSwimRunSpeed()
|
public double getSwimRunSpeed()
|
||||||
{
|
{
|
||||||
return getValue(Stat.SWIM_RUN_SPEED);
|
return calcValidSpeed(getValue(Stat.SWIM_RUN_SPEED));
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -364,7 +374,7 @@ public class CreatureStat
|
|||||||
*/
|
*/
|
||||||
public double getSwimWalkSpeed()
|
public double getSwimWalkSpeed()
|
||||||
{
|
{
|
||||||
return getValue(Stat.SWIM_WALK_SPEED);
|
return calcValidSpeed(getValue(Stat.SWIM_WALK_SPEED));
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|||||||
+6
@@ -255,4 +255,10 @@ public class PlayableStat extends CreatureStat
|
|||||||
final Weapon weapon = getActiveChar().getActiveWeaponItem();
|
final Weapon weapon = getActiveChar().getActiveWeaponItem();
|
||||||
return (weapon != null ? weapon.getBaseAttackAngle() + (int) getActiveChar().getStat().getValue(Stat.WEAPON_ATTACK_ANGLE_BONUS, 0) : super.getPhysicalAttackAngle());
|
return (weapon != null ? weapon.getBaseAttackAngle() + (int) getActiveChar().getStat().getValue(Stat.WEAPON_ATTACK_ANGLE_BONUS, 0) : super.getPhysicalAttackAngle());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected double maxSpeed()
|
||||||
|
{
|
||||||
|
return Config.MAX_RUN_SPEED + getValue(Stat.SPEED_LIMIT);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
+2
-22
@@ -33,28 +33,8 @@ public class SummonStat extends PlayableStat
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public double getRunSpeed()
|
protected double maxSpeed()
|
||||||
{
|
{
|
||||||
final double val = super.getRunSpeed() + Config.RUN_SPD_BOOST;
|
return Config.MAX_RUN_SPEED_SUMMON;
|
||||||
|
|
||||||
// Apply max run speed cap.
|
|
||||||
if (val > (Config.MAX_RUN_SPEED + 50)) // In retail maximum run speed is 350 for summons and 300 for players
|
|
||||||
{
|
|
||||||
return Config.MAX_RUN_SPEED + 50;
|
|
||||||
}
|
|
||||||
return val;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public double getWalkSpeed()
|
|
||||||
{
|
|
||||||
final double val = super.getWalkSpeed() + Config.RUN_SPD_BOOST;
|
|
||||||
|
|
||||||
// Apply max run speed cap.
|
|
||||||
if (val > (Config.MAX_RUN_SPEED + 50)) // In retail maximum run speed is 350 for summons and 300 for players
|
|
||||||
{
|
|
||||||
return Config.MAX_RUN_SPEED + 50;
|
|
||||||
}
|
|
||||||
return val;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -173,6 +173,7 @@ public enum Stat
|
|||||||
|
|
||||||
// Run speed, walk & escape speed are calculated proportionally, magic speed is a buff
|
// Run speed, walk & escape speed are calculated proportionally, magic speed is a buff
|
||||||
MOVE_SPEED("moveSpeed"),
|
MOVE_SPEED("moveSpeed"),
|
||||||
|
SPEED_LIMIT("speedLimit"),
|
||||||
RUN_SPEED("runSpd", new SpeedFinalizer()),
|
RUN_SPEED("runSpd", new SpeedFinalizer()),
|
||||||
WALK_SPEED("walkSpd", new SpeedFinalizer()),
|
WALK_SPEED("walkSpd", new SpeedFinalizer()),
|
||||||
SWIM_RUN_SPEED("fastSwimSpd", new SpeedFinalizer()),
|
SWIM_RUN_SPEED("fastSwimSpd", new SpeedFinalizer()),
|
||||||
|
|||||||
+17
-3
@@ -42,7 +42,7 @@ public class SpeedFinalizer implements IStatFunction
|
|||||||
throwIfPresent(base);
|
throwIfPresent(base);
|
||||||
|
|
||||||
double baseValue = getBaseSpeed(creature, stat);
|
double baseValue = getBaseSpeed(creature, stat);
|
||||||
if (creature.isPlayer())
|
if (creature.isPlayable())
|
||||||
{
|
{
|
||||||
// Enchanted feet bonus
|
// Enchanted feet bonus
|
||||||
baseValue += calcEnchantBodyPart(creature, ItemTemplate.SLOT_FEET);
|
baseValue += calcEnchantBodyPart(creature, ItemTemplate.SLOT_FEET);
|
||||||
@@ -61,7 +61,21 @@ public class SpeedFinalizer implements IStatFunction
|
|||||||
baseValue += bonusDex;
|
baseValue += bonusDex;
|
||||||
}
|
}
|
||||||
|
|
||||||
return validateValue(creature, Stat.defaultValue(creature, stat, baseValue), 1, creature.isPlayable() ? Config.MAX_RUN_SPEED : Double.MAX_VALUE);
|
final double maxSpeed;
|
||||||
|
if (creature.isPlayer())
|
||||||
|
{
|
||||||
|
maxSpeed = Config.MAX_RUN_SPEED + creature.getStat().getValue(Stat.SPEED_LIMIT, 0);
|
||||||
|
}
|
||||||
|
else if (creature.isSummon())
|
||||||
|
{
|
||||||
|
maxSpeed = Config.MAX_RUN_SPEED_SUMMON + creature.getStat().getValue(Stat.SPEED_LIMIT, 0);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
maxSpeed = Double.MAX_VALUE;
|
||||||
|
}
|
||||||
|
|
||||||
|
return validateValue(creature, Stat.defaultValue(creature, stat, baseValue), 0, maxSpeed);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
@@ -69,7 +83,7 @@ public class SpeedFinalizer implements IStatFunction
|
|||||||
{
|
{
|
||||||
if (isBlessed)
|
if (isBlessed)
|
||||||
{
|
{
|
||||||
return (1 * Math.max(enchantLevel - 3, 0)) + (1 * Math.max(enchantLevel - 6, 0));
|
return Math.max(enchantLevel - 3, 0) + Math.max(enchantLevel - 6, 0);
|
||||||
}
|
}
|
||||||
return (0.6 * Math.max(enchantLevel - 3, 0)) + (0.6 * Math.max(enchantLevel - 6, 0));
|
return (0.6 * Math.max(enchantLevel - 3, 0)) + (0.6 * Math.max(enchantLevel - 6, 0));
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -329,6 +329,10 @@ MaxSpBonus = 0
|
|||||||
# Default: 300
|
# Default: 300
|
||||||
MaxRunSpeed = 300
|
MaxRunSpeed = 300
|
||||||
|
|
||||||
|
# Maximum summon running speed.
|
||||||
|
# Default: 350
|
||||||
|
MaxRunSpeedSummon = 350
|
||||||
|
|
||||||
# Maximum character Physical Attack.
|
# Maximum character Physical Attack.
|
||||||
# Default: 999999999
|
# Default: 999999999
|
||||||
MaxPAtk = 999999999
|
MaxPAtk = 999999999
|
||||||
|
|||||||
Vendored
+1
@@ -342,6 +342,7 @@ public class EffectMasterHandler
|
|||||||
EffectHandler.getInstance().registerHandler("Sow", Sow::new);
|
EffectHandler.getInstance().registerHandler("Sow", Sow::new);
|
||||||
EffectHandler.getInstance().registerHandler("Speed", Speed::new);
|
EffectHandler.getInstance().registerHandler("Speed", Speed::new);
|
||||||
EffectHandler.getInstance().registerHandler("SphericBarrier", SphericBarrier::new);
|
EffectHandler.getInstance().registerHandler("SphericBarrier", SphericBarrier::new);
|
||||||
|
EffectHandler.getInstance().registerHandler("SpeedLimit", SpeedLimit::new);
|
||||||
EffectHandler.getInstance().registerHandler("SpModify", SpModify::new);
|
EffectHandler.getInstance().registerHandler("SpModify", SpModify::new);
|
||||||
EffectHandler.getInstance().registerHandler("Spoil", Spoil::new);
|
EffectHandler.getInstance().registerHandler("Spoil", Spoil::new);
|
||||||
EffectHandler.getInstance().registerHandler("StatAddForLevel", StatAddForLevel::new);
|
EffectHandler.getInstance().registerHandler("StatAddForLevel", StatAddForLevel::new);
|
||||||
|
|||||||
Vendored
+31
@@ -0,0 +1,31 @@
|
|||||||
|
/*
|
||||||
|
* This file is part of the L2J Mobius project.
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
* General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
package handlers.effecthandlers;
|
||||||
|
|
||||||
|
import org.l2jmobius.gameserver.model.StatSet;
|
||||||
|
import org.l2jmobius.gameserver.model.stats.Stat;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @author dontknowdontcare
|
||||||
|
*/
|
||||||
|
public class SpeedLimit extends AbstractStatEffect
|
||||||
|
{
|
||||||
|
public SpeedLimit(StatSet params)
|
||||||
|
{
|
||||||
|
super(params, Stat.SPEED_LIMIT);
|
||||||
|
}
|
||||||
|
}
|
||||||
+1
@@ -309,6 +309,7 @@ SoulEating: Absorbs souls when taking exp from mobs and sets max soul count.
|
|||||||
Sow: Planting a seed into NPC target. Manor stuff.
|
Sow: Planting a seed into NPC target. Manor stuff.
|
||||||
Speed: Speed stat.
|
Speed: Speed stat.
|
||||||
SphericBarrier: Blocks damage and buff/debuff incoming from outside the specified range.
|
SphericBarrier: Blocks damage and buff/debuff incoming from outside the specified range.
|
||||||
|
SpeedLimit: Increase a character's max Speed limit. (l2jmobius)
|
||||||
SpModify: Bonus SP stat.
|
SpModify: Bonus SP stat.
|
||||||
Spoil: Spoils a mob activating its extra sweep drop.
|
Spoil: Spoils a mob activating its extra sweep drop.
|
||||||
StatAddForLevel: Adds a fixed amount of a Stat for a specific player level. (l2jmobius)
|
StatAddForLevel: Adds a fixed amount of a Stat for a specific player level. (l2jmobius)
|
||||||
|
|||||||
@@ -215,6 +215,7 @@ public class Config
|
|||||||
public static double MAX_BONUS_EXP;
|
public static double MAX_BONUS_EXP;
|
||||||
public static double MAX_BONUS_SP;
|
public static double MAX_BONUS_SP;
|
||||||
public static int MAX_RUN_SPEED;
|
public static int MAX_RUN_SPEED;
|
||||||
|
public static int MAX_RUN_SPEED_SUMMON;
|
||||||
public static int MAX_PATK;
|
public static int MAX_PATK;
|
||||||
public static int MAX_MATK;
|
public static int MAX_MATK;
|
||||||
public static int MAX_PCRIT_RATE;
|
public static int MAX_PCRIT_RATE;
|
||||||
@@ -1846,6 +1847,7 @@ public class Config
|
|||||||
MAX_BONUS_EXP = characterConfig.getDouble("MaxExpBonus", 0);
|
MAX_BONUS_EXP = characterConfig.getDouble("MaxExpBonus", 0);
|
||||||
MAX_BONUS_SP = characterConfig.getDouble("MaxSpBonus", 0);
|
MAX_BONUS_SP = characterConfig.getDouble("MaxSpBonus", 0);
|
||||||
MAX_RUN_SPEED = characterConfig.getInt("MaxRunSpeed", 300);
|
MAX_RUN_SPEED = characterConfig.getInt("MaxRunSpeed", 300);
|
||||||
|
MAX_RUN_SPEED_SUMMON = characterConfig.getInt("MaxRunSpeedSummon", 350);
|
||||||
MAX_PATK = characterConfig.getInt("MaxPAtk", 999999);
|
MAX_PATK = characterConfig.getInt("MaxPAtk", 999999);
|
||||||
MAX_MATK = characterConfig.getInt("MaxMAtk", 999999);
|
MAX_MATK = characterConfig.getInt("MaxMAtk", 999999);
|
||||||
MAX_PCRIT_RATE = characterConfig.getInt("MaxPCritRate", 500);
|
MAX_PCRIT_RATE = characterConfig.getInt("MaxPCritRate", 500);
|
||||||
|
|||||||
+15
-5
@@ -332,7 +332,17 @@ public class CreatureStat
|
|||||||
{
|
{
|
||||||
baseSpeed = _creature.getTemplate().getBaseValue(_creature.isRunning() ? Stat.RUN_SPEED : Stat.WALK_SPEED, 0);
|
baseSpeed = _creature.getTemplate().getBaseValue(_creature.isRunning() ? Stat.RUN_SPEED : Stat.WALK_SPEED, 0);
|
||||||
}
|
}
|
||||||
return getMoveSpeed() * (1. / baseSpeed);
|
return getMoveSpeed() * (1 / baseSpeed);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected double maxSpeed()
|
||||||
|
{
|
||||||
|
return 99999999;
|
||||||
|
}
|
||||||
|
|
||||||
|
private double calcValidSpeed(final double val)
|
||||||
|
{
|
||||||
|
return Math.max(Math.min(val, maxSpeed() + getValue(Stat.SPEED_LIMIT)), 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -340,7 +350,7 @@ public class CreatureStat
|
|||||||
*/
|
*/
|
||||||
public double getRunSpeed()
|
public double getRunSpeed()
|
||||||
{
|
{
|
||||||
return getValue(_creature.isInsideZone(ZoneId.WATER) ? Stat.SWIM_RUN_SPEED : Stat.RUN_SPEED);
|
return calcValidSpeed(getValue(_creature.isInsideZone(ZoneId.WATER) ? Stat.SWIM_RUN_SPEED : Stat.RUN_SPEED));
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -348,7 +358,7 @@ public class CreatureStat
|
|||||||
*/
|
*/
|
||||||
public double getWalkSpeed()
|
public double getWalkSpeed()
|
||||||
{
|
{
|
||||||
return getValue(_creature.isInsideZone(ZoneId.WATER) ? Stat.SWIM_WALK_SPEED : Stat.WALK_SPEED);
|
return calcValidSpeed(getValue(_creature.isInsideZone(ZoneId.WATER) ? Stat.SWIM_WALK_SPEED : Stat.WALK_SPEED));
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -356,7 +366,7 @@ public class CreatureStat
|
|||||||
*/
|
*/
|
||||||
public double getSwimRunSpeed()
|
public double getSwimRunSpeed()
|
||||||
{
|
{
|
||||||
return getValue(Stat.SWIM_RUN_SPEED);
|
return calcValidSpeed(getValue(Stat.SWIM_RUN_SPEED));
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -364,7 +374,7 @@ public class CreatureStat
|
|||||||
*/
|
*/
|
||||||
public double getSwimWalkSpeed()
|
public double getSwimWalkSpeed()
|
||||||
{
|
{
|
||||||
return getValue(Stat.SWIM_WALK_SPEED);
|
return calcValidSpeed(getValue(Stat.SWIM_WALK_SPEED));
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|||||||
+6
@@ -255,4 +255,10 @@ public class PlayableStat extends CreatureStat
|
|||||||
final Weapon weapon = getActiveChar().getActiveWeaponItem();
|
final Weapon weapon = getActiveChar().getActiveWeaponItem();
|
||||||
return (weapon != null ? weapon.getBaseAttackAngle() + (int) getActiveChar().getStat().getValue(Stat.WEAPON_ATTACK_ANGLE_BONUS, 0) : super.getPhysicalAttackAngle());
|
return (weapon != null ? weapon.getBaseAttackAngle() + (int) getActiveChar().getStat().getValue(Stat.WEAPON_ATTACK_ANGLE_BONUS, 0) : super.getPhysicalAttackAngle());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected double maxSpeed()
|
||||||
|
{
|
||||||
|
return Config.MAX_RUN_SPEED + getValue(Stat.SPEED_LIMIT);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
+2
-22
@@ -33,28 +33,8 @@ public class SummonStat extends PlayableStat
|
|||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public double getRunSpeed()
|
protected double maxSpeed()
|
||||||
{
|
{
|
||||||
final double val = super.getRunSpeed() + Config.RUN_SPD_BOOST;
|
return Config.MAX_RUN_SPEED_SUMMON;
|
||||||
|
|
||||||
// Apply max run speed cap.
|
|
||||||
if (val > (Config.MAX_RUN_SPEED + 50)) // In retail maximum run speed is 350 for summons and 300 for players
|
|
||||||
{
|
|
||||||
return Config.MAX_RUN_SPEED + 50;
|
|
||||||
}
|
|
||||||
return val;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public double getWalkSpeed()
|
|
||||||
{
|
|
||||||
final double val = super.getWalkSpeed() + Config.RUN_SPD_BOOST;
|
|
||||||
|
|
||||||
// Apply max run speed cap.
|
|
||||||
if (val > (Config.MAX_RUN_SPEED + 50)) // In retail maximum run speed is 350 for summons and 300 for players
|
|
||||||
{
|
|
||||||
return Config.MAX_RUN_SPEED + 50;
|
|
||||||
}
|
|
||||||
return val;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
+1
@@ -173,6 +173,7 @@ public enum Stat
|
|||||||
|
|
||||||
// Run speed, walk & escape speed are calculated proportionally, magic speed is a buff
|
// Run speed, walk & escape speed are calculated proportionally, magic speed is a buff
|
||||||
MOVE_SPEED("moveSpeed"),
|
MOVE_SPEED("moveSpeed"),
|
||||||
|
SPEED_LIMIT("speedLimit"),
|
||||||
RUN_SPEED("runSpd", new SpeedFinalizer()),
|
RUN_SPEED("runSpd", new SpeedFinalizer()),
|
||||||
WALK_SPEED("walkSpd", new SpeedFinalizer()),
|
WALK_SPEED("walkSpd", new SpeedFinalizer()),
|
||||||
SWIM_RUN_SPEED("fastSwimSpd", new SpeedFinalizer()),
|
SWIM_RUN_SPEED("fastSwimSpd", new SpeedFinalizer()),
|
||||||
|
|||||||
+17
-3
@@ -42,7 +42,7 @@ public class SpeedFinalizer implements IStatFunction
|
|||||||
throwIfPresent(base);
|
throwIfPresent(base);
|
||||||
|
|
||||||
double baseValue = getBaseSpeed(creature, stat);
|
double baseValue = getBaseSpeed(creature, stat);
|
||||||
if (creature.isPlayer())
|
if (creature.isPlayable())
|
||||||
{
|
{
|
||||||
// Enchanted feet bonus
|
// Enchanted feet bonus
|
||||||
baseValue += calcEnchantBodyPart(creature, ItemTemplate.SLOT_FEET);
|
baseValue += calcEnchantBodyPart(creature, ItemTemplate.SLOT_FEET);
|
||||||
@@ -61,7 +61,21 @@ public class SpeedFinalizer implements IStatFunction
|
|||||||
baseValue += bonusDex;
|
baseValue += bonusDex;
|
||||||
}
|
}
|
||||||
|
|
||||||
return validateValue(creature, Stat.defaultValue(creature, stat, baseValue), 1, creature.isPlayable() ? Config.MAX_RUN_SPEED : Double.MAX_VALUE);
|
final double maxSpeed;
|
||||||
|
if (creature.isPlayer())
|
||||||
|
{
|
||||||
|
maxSpeed = Config.MAX_RUN_SPEED + creature.getStat().getValue(Stat.SPEED_LIMIT, 0);
|
||||||
|
}
|
||||||
|
else if (creature.isSummon())
|
||||||
|
{
|
||||||
|
maxSpeed = Config.MAX_RUN_SPEED_SUMMON + creature.getStat().getValue(Stat.SPEED_LIMIT, 0);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
maxSpeed = Double.MAX_VALUE;
|
||||||
|
}
|
||||||
|
|
||||||
|
return validateValue(creature, Stat.defaultValue(creature, stat, baseValue), 0, maxSpeed);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
@@ -69,7 +83,7 @@ public class SpeedFinalizer implements IStatFunction
|
|||||||
{
|
{
|
||||||
if (isBlessed)
|
if (isBlessed)
|
||||||
{
|
{
|
||||||
return (1 * Math.max(enchantLevel - 3, 0)) + (1 * Math.max(enchantLevel - 6, 0));
|
return Math.max(enchantLevel - 3, 0) + Math.max(enchantLevel - 6, 0);
|
||||||
}
|
}
|
||||||
return (0.6 * Math.max(enchantLevel - 3, 0)) + (0.6 * Math.max(enchantLevel - 6, 0));
|
return (0.6 * Math.max(enchantLevel - 3, 0)) + (0.6 * Math.max(enchantLevel - 6, 0));
|
||||||
}
|
}
|
||||||
|
|||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user