diff --git a/L2J_Mobius_Classic_2.3_SevenSigns/dist/game/data/scripts/ai/bosses/Orfen/Orfen.java b/L2J_Mobius_Classic_2.3_SevenSigns/dist/game/data/scripts/ai/bosses/Orfen/Orfen.java index edd3abc4b8..e2b7b55c6b 100644 --- a/L2J_Mobius_Classic_2.3_SevenSigns/dist/game/data/scripts/ai/bosses/Orfen/Orfen.java +++ b/L2J_Mobius_Classic_2.3_SevenSigns/dist/game/data/scripts/ai/bosses/Orfen/Orfen.java @@ -291,7 +291,7 @@ public class Orfen extends AbstractNpcAI final int npcId = npc.getId(); if (npcId == ORFEN) { - if (!_IsTeleported && ((npc.getCurrentHp() - damage) < (npc.getMaxHp() / 2))) + if (!_IsTeleported && ((npc.getCurrentHp() - damage) < (npc.getMaxHp() / 4))) { _IsTeleported = true; setSpawnPoint(npc, 0); diff --git a/L2J_Mobius_Classic_2.4_SecretOfEmpire/dist/game/data/scripts/ai/bosses/Orfen/Orfen.java b/L2J_Mobius_Classic_2.4_SecretOfEmpire/dist/game/data/scripts/ai/bosses/Orfen/Orfen.java index edd3abc4b8..e2b7b55c6b 100644 --- a/L2J_Mobius_Classic_2.4_SecretOfEmpire/dist/game/data/scripts/ai/bosses/Orfen/Orfen.java +++ b/L2J_Mobius_Classic_2.4_SecretOfEmpire/dist/game/data/scripts/ai/bosses/Orfen/Orfen.java @@ -291,7 +291,7 @@ public class Orfen extends AbstractNpcAI final int npcId = npc.getId(); if (npcId == ORFEN) { - if (!_IsTeleported && ((npc.getCurrentHp() - damage) < (npc.getMaxHp() / 2))) + if (!_IsTeleported && ((npc.getCurrentHp() - damage) < (npc.getMaxHp() / 4))) { _IsTeleported = true; setSpawnPoint(npc, 0); diff --git a/L2J_Mobius_Classic_3.0_TheKamael/dist/game/data/scripts/ai/bosses/Orfen/Orfen.java b/L2J_Mobius_Classic_3.0_TheKamael/dist/game/data/scripts/ai/bosses/Orfen/Orfen.java index edd3abc4b8..e2b7b55c6b 100644 --- a/L2J_Mobius_Classic_3.0_TheKamael/dist/game/data/scripts/ai/bosses/Orfen/Orfen.java +++ b/L2J_Mobius_Classic_3.0_TheKamael/dist/game/data/scripts/ai/bosses/Orfen/Orfen.java @@ -291,7 +291,7 @@ public class Orfen extends AbstractNpcAI final int npcId = npc.getId(); if (npcId == ORFEN) { - if (!_IsTeleported && ((npc.getCurrentHp() - damage) < (npc.getMaxHp() / 2))) + if (!_IsTeleported && ((npc.getCurrentHp() - damage) < (npc.getMaxHp() / 4))) { _IsTeleported = true; setSpawnPoint(npc, 0);