From 4428da2b478a4507fca5af15fb875ef9f551ebca Mon Sep 17 00:00:00 2001 From: MobiusDevelopment <8391001+MobiusDevelopment@users.noreply.github.com> Date: Fri, 10 Jan 2020 17:15:53 +0000 Subject: [PATCH] Beast shot system message shift. --- .../game/data/scripts/handlers/itemhandlers/BeastSoulShot.java | 2 +- .../data/scripts/handlers/itemhandlers/BeastSpiritShot.java | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/L2J_Mobius_CT_2.4_Epilogue/dist/game/data/scripts/handlers/itemhandlers/BeastSoulShot.java b/L2J_Mobius_CT_2.4_Epilogue/dist/game/data/scripts/handlers/itemhandlers/BeastSoulShot.java index 4bb043e812..7027a02526 100644 --- a/L2J_Mobius_CT_2.4_Epilogue/dist/game/data/scripts/handlers/itemhandlers/BeastSoulShot.java +++ b/L2J_Mobius_CT_2.4_Epilogue/dist/game/data/scripts/handlers/itemhandlers/BeastSoulShot.java @@ -94,7 +94,7 @@ public class BeastSoulShot implements IItemHandler } // Pet uses the power of spirit. - activeOwner.sendPacket(SystemMessageId.YOUR_PET_USES_SPIRITSHOT); + activeOwner.sendPacket(SystemMessageId.YOUR_SERVITOR_USES_SPIRITSHOT); // Epilogue system message shift. activeOwner.getSummon().setChargedShot(ShotType.SOULSHOTS, true); Broadcast.toSelfAndKnownPlayersInRadius(activeOwner, new MagicSkillUse(activeOwner.getSummon(), activeOwner.getSummon(), skills[0].getSkillId(), skills[0].getSkillLevel(), 0, 0), 600); diff --git a/L2J_Mobius_CT_2.4_Epilogue/dist/game/data/scripts/handlers/itemhandlers/BeastSpiritShot.java b/L2J_Mobius_CT_2.4_Epilogue/dist/game/data/scripts/handlers/itemhandlers/BeastSpiritShot.java index fd80aef360..eed6efc7d7 100644 --- a/L2J_Mobius_CT_2.4_Epilogue/dist/game/data/scripts/handlers/itemhandlers/BeastSpiritShot.java +++ b/L2J_Mobius_CT_2.4_Epilogue/dist/game/data/scripts/handlers/itemhandlers/BeastSpiritShot.java @@ -94,7 +94,7 @@ public class BeastSpiritShot implements IItemHandler } // Pet uses the power of spirit. - activeOwner.sendPacket(SystemMessageId.YOUR_PET_USES_SPIRITSHOT); + activeOwner.sendPacket(SystemMessageId.YOUR_SERVITOR_USES_SPIRITSHOT); // Epilogue system message shift. activeOwner.getSummon().setChargedShot(isBlessed ? ShotType.BLESSED_SPIRITSHOTS : ShotType.SPIRITSHOTS, true); Broadcast.toSelfAndKnownPlayersInRadius(activeOwner, new MagicSkillUse(activeOwner.getSummon(), activeOwner.getSummon(), skills[0].getSkillId(), skills[0].getSkillLevel(), 0, 0), 600);