Removed underscores from NPC template elements.

This commit is contained in:
MobiusDev
2018-12-20 17:51:48 +00:00
parent b831ca2578
commit 43710d966f
1463 changed files with 461606 additions and 462698 deletions
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
@@ -17,11 +17,11 @@
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<skill_list>
<skillList>
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
</skillList>
<shots soul="2" spirit="2" />
<status undying="false" />
<collision>
@@ -156,12 +156,12 @@
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<skill_list>
<skillList>
<skill id="4416" level="7" /> <!-- Spirits -->
<skill id="23318" level="1" /> <!-- Cat the Ranger Boots -->
<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
</skillList>
<shots soul="2" spirit="2" />
<status undying="false" />
<collision>
@@ -326,7 +326,7 @@
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<skill_list>
<skillList>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5745" level="1" /> <!-- Death Blow -->
<skill id="5746" level="1" /> <!-- Double Attack -->
@@ -338,7 +338,7 @@
<skill id="23318" level="1" /> <!-- Cat the Ranger Boots -->
<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
</skillList>
<shots soul="2" spirit="2" />
<status undying="false" />
<collision>
@@ -500,7 +500,7 @@
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<skill_list>
<skillList>
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="5745" level="1" /> <!-- Death Blow -->
<skill id="5746" level="1" /> <!-- Double Attack -->
@@ -510,7 +510,7 @@
<skill id="23318" level="1" /> <!-- Cat the Ranger Boots -->
<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
</skillList>
<shots soul="2" spirit="2" />
<status undying="false" />
<collision>
@@ -535,10 +535,10 @@
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<skill_list>
<skillList>
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
</skillList>
<shots soul="2" spirit="2" />
<status undying="false" />
<collision>
@@ -563,10 +563,10 @@
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<skill_list>
<skillList>
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
</skillList>
<shots soul="2" spirit="2" />
<status undying="false" />
<collision>
@@ -592,11 +592,11 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skillList>
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
</skillList>
<shots soul="2" spirit="2" />
<collision>
<radius normal="5" />
@@ -621,11 +621,11 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skillList>
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
</skillList>
<shots soul="2" spirit="2" />
<collision>
<radius normal="4" />
@@ -650,11 +650,11 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skillList>
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
</skillList>
<shots soul="2" spirit="2" />
<collision>
<radius normal="5" />
@@ -679,11 +679,11 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skillList>
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
</skillList>
<shots soul="2" spirit="2" />
<collision>
<radius normal="5" />
@@ -708,11 +708,11 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skillList>
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
</skillList>
<shots soul="2" spirit="2" />
<collision>
<radius normal="6" />
@@ -737,11 +737,11 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skillList>
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
</skillList>
<shots soul="2" spirit="2" />
<collision>
<radius normal="7" />
@@ -766,11 +766,11 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skillList>
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
</skillList>
<shots soul="2" spirit="2" />
<collision>
<radius normal="7" />
@@ -36,18 +36,18 @@
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<skill_list>
<skillList>
<skill id="4032" level="1" /> <!-- NPC Strike -->
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="5565" level="1" /> <!-- Expose Weak Point -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
</skill_list>
</skillList>
<ai clanHelpRange="200" aggroRange="300">
<clan_list>
<clanList>
<clan>RIM</clan>
</clan_list>
</clanList>
</ai>
<drop_lists>
<dropLists>
<drop>
<item id="960" min="1" max="1" chance="0.3" /> <!-- Scroll: Enchant Armor (S-grade) -->
<!-- FIXME: Also drops herbs. -->
@@ -61,7 +61,7 @@
<item id="34850" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Magic -->
<item id="13028" min="1" max="1" chance="0.1" /> <!-- Vitality Replenishing Herb -->
</drop>
</drop_lists>
</dropLists>
<status undying="false" />
<collision>
<radius normal="9" />
@@ -106,19 +106,19 @@
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<skill_list>
<skillList>
<skill id="4032" level="1" /> <!-- NPC Strike -->
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="5565" level="1" /> <!-- Expose Weak Point -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
</skill_list>
</skillList>
<ai clanHelpRange="200" aggroRange="300">
<clan_list>
<clanList>
<clan>RIM</clan>
<ignore_npc_id>2081</ignore_npc_id>
</clan_list>
<ignoreNpcId>2081</ignoreNpcId>
</clanList>
</ai>
<drop_lists>
<dropLists>
<drop>
<item id="960" min="1" max="1" chance="0.3" /> <!-- Scroll: Enchant Armor (S-grade) -->
<!-- FIXME: Also drops herbs. -->
@@ -132,7 +132,7 @@
<item id="34850" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Magic -->
<item id="13028" min="1" max="1" chance="0.1" /> <!-- Vitality Replenishing Herb -->
</drop>
</drop_lists>
</dropLists>
<status undying="false" />
<collision>
<radius normal="9" />
@@ -178,20 +178,20 @@
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<skill_list>
<skillList>
<skill id="4032" level="1" /> <!-- NPC Strike -->
<skill id="4340" level="1" /> <!-- Ultimate Buff, 2nd -->
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="5565" level="1" /> <!-- Expose Weak Point -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
</skill_list>
</skillList>
<ai clanHelpRange="300" aggroRange="300">
<clan_list>
<clanList>
<clan>RIM</clan>
<ignore_npc_id>2081</ignore_npc_id>
</clan_list>
<ignoreNpcId>2081</ignoreNpcId>
</clanList>
</ai>
<drop_lists>
<dropLists>
<drop>
<item id="960" min="1" max="1" chance="0.3" /> <!-- Scroll: Enchant Armor (S-grade) -->
<!-- FIXME: Also drops herbs. -->
@@ -205,7 +205,7 @@
<item id="34850" min="1" max="1" chance="0.7" /> <!-- Mysterious Herb of Magic -->
<item id="13028" min="1" max="1" chance="0.1" /> <!-- Vitality Replenishing Herb -->
</drop>
</drop_lists>
</dropLists>
<status undying="false" />
<collision>
<radius normal="10" />
@@ -22,15 +22,15 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skillList>
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
</skill_list>
</skillList>
<ai aggroRange="300" isAggressive="true" clanHelpRange="300">
<clan_list>
<clanList>
<clan>NPC_TO_PC</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="17" />
@@ -60,15 +60,15 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skillList>
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
</skill_list>
</skillList>
<ai aggroRange="300" isAggressive="true" clanHelpRange="300">
<clan_list>
<clanList>
<clan>NPC_TO_PC</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="17" />
@@ -98,15 +98,15 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skillList>
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
</skill_list>
</skillList>
<ai aggroRange="300" isAggressive="true" clanHelpRange="300">
<clan_list>
<clanList>
<clan>NPC_TO_PC</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="10" />
@@ -136,15 +136,15 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skillList>
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
</skill_list>
</skillList>
<ai aggroRange="300" isAggressive="true" clanHelpRange="300">
<clan_list>
<clanList>
<clan>NPC_TO_PC</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="10" />
@@ -175,15 +175,15 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skillList>
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="4408" level="2" /> <!-- HP Medium-High -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
</skill_list>
</skillList>
<ai clanHelpRange="300" aggroRange="300">
<clan_list>
<clanList>
<clan>NPC_TO_PC</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="10" />
@@ -214,15 +214,15 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skillList>
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="2" /> <!-- HP Medium-High -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
</skill_list>
</skillList>
<ai clanHelpRange="300" aggroRange="300">
<clan_list>
<clanList>
<clan>NPC_TO_PC</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="17" />
@@ -251,15 +251,15 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skillList>
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
</skill_list>
</skillList>
<ai aggroRange="300" isAggressive="true" clanHelpRange="300">
<clan_list>
<clanList>
<clan>NPC_TO_PC</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="17" />
@@ -289,15 +289,15 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skillList>
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
</skill_list>
</skillList>
<ai aggroRange="300" isAggressive="true" clanHelpRange="300">
<clan_list>
<clanList>
<clan>NPC_TO_PC</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="17" />
@@ -327,15 +327,15 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skillList>
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
</skill_list>
</skillList>
<ai aggroRange="300" isAggressive="true" clanHelpRange="300">
<clan_list>
<clanList>
<clan>NPC_TO_PC</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="10" />
@@ -365,15 +365,15 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skillList>
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
</skill_list>
</skillList>
<ai aggroRange="300" isAggressive="true" clanHelpRange="300">
<clan_list>
<clanList>
<clan>NPC_TO_PC</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="10" />
@@ -404,15 +404,15 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skillList>
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="4408" level="2" /> <!-- HP Medium-High -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
</skill_list>
</skillList>
<ai clanHelpRange="300" aggroRange="300">
<clan_list>
<clanList>
<clan>NPC_TO_PC</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="10" />
@@ -443,15 +443,15 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skillList>
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="2" /> <!-- HP Medium-High -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
</skill_list>
</skillList>
<ai clanHelpRange="300" aggroRange="300">
<clan_list>
<clanList>
<clan>NPC_TO_PC</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="17" />
@@ -480,15 +480,15 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skillList>
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
</skill_list>
</skillList>
<ai aggroRange="300" isAggressive="true" clanHelpRange="300">
<clan_list>
<clanList>
<clan>NPC_TO_PC</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="17" />
@@ -518,15 +518,15 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skillList>
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
</skill_list>
</skillList>
<ai aggroRange="300" isAggressive="true" clanHelpRange="300">
<clan_list>
<clanList>
<clan>NPC_TO_PC</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="17" />
@@ -556,15 +556,15 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skillList>
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
</skill_list>
</skillList>
<ai aggroRange="300" isAggressive="true" clanHelpRange="300">
<clan_list>
<clanList>
<clan>NPC_TO_PC</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="10" />
@@ -594,15 +594,15 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skillList>
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
</skill_list>
</skillList>
<ai aggroRange="300" isAggressive="true" clanHelpRange="300">
<clan_list>
<clanList>
<clan>NPC_TO_PC</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="10" />
@@ -633,15 +633,15 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skillList>
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="4408" level="2" /> <!-- HP Medium-High -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
</skill_list>
</skillList>
<ai clanHelpRange="300" aggroRange="300">
<clan_list>
<clanList>
<clan>NPC_TO_PC</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="10" />
@@ -672,15 +672,15 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skillList>
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4408" level="2" /> <!-- HP Medium-High -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
</skill_list>
</skillList>
<ai clanHelpRange="300" aggroRange="300">
<clan_list>
<clanList>
<clan>NPC_TO_PC</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="17" />
@@ -705,11 +705,11 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" targetable="false" showName="false" />
<skill_list>
<skillList>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skill_list>
</skillList>
<ai clanHelpRange="100" aggroRange="100" />
<collision>
<radius normal="7" />
@@ -743,15 +743,15 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skillList>
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
</skill_list>
</skillList>
<ai clanHelpRange="300" aggroRange="300">
<clan_list>
<clanList>
<clan>NPC_TO_PC</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="10" />
@@ -785,15 +785,15 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skillList>
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
</skill_list>
</skillList>
<ai clanHelpRange="300" aggroRange="300">
<clan_list>
<clanList>
<clan>NPC_TO_PC</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="10" />
@@ -819,15 +819,15 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" showName="false" />
<skill_list>
<skillList>
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
</skill_list>
</skillList>
<ai clanHelpRange="300" aggroRange="300">
<clan_list>
<clanList>
<clan>NPC_TO_PC</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="0.1" />
@@ -858,15 +858,15 @@
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" canMove="false" targetable="false" />
<skill_list>
<skillList>
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<ai clanHelpRange="300" aggroRange="450">
<clan_list>
<clanList>
<clan>NPC_TO_PC</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="12" />
@@ -889,10 +889,10 @@
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
</skillList>
<ai aggroRange="500" />
<collision>
<radius normal="13" />
@@ -915,10 +915,10 @@
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
</skillList>
<ai aggroRange="500" />
<collision>
<radius normal="30" />
@@ -943,10 +943,10 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
</skillList>
<shots soul="2" spirit="2" />
<collision>
<radius normal="11" />
@@ -969,10 +969,10 @@
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
</skillList>
<ai aggroRange="500" />
<collision>
<radius normal="13" />
@@ -995,10 +995,10 @@
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
</skillList>
<ai aggroRange="500" />
<collision>
<radius normal="30" />
@@ -1021,10 +1021,10 @@
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
</skillList>
<ai aggroRange="500" />
<collision>
<radius normal="13" />
@@ -1047,10 +1047,10 @@
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
</skillList>
<ai aggroRange="500" />
<collision>
<radius normal="30" />
@@ -1073,10 +1073,10 @@
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
</skillList>
<ai aggroRange="500" />
<collision>
<radius normal="13" />
@@ -1099,10 +1099,10 @@
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
</skillList>
<ai aggroRange="500" />
<collision>
<radius normal="30" />
@@ -1125,7 +1125,7 @@
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="12" /> <!-- Bugs -->
<skill id="4408" level="8" /> <!-- HP Increase (1/4x) -->
<skill id="5465" level="1" /> <!-- Earth Attack -->
@@ -1136,7 +1136,7 @@
<skill id="4379" level="4" /> <!-- Spear Resistance -->
<skill id="4116" level="9" /> <!-- Magic Attack Resistance -->
<skill id="5601" level="11" /> <!-- Melee Attack Resistance -->
</skill_list>
</skillList>
<ai aggroRange="500" />
<collision>
<radius normal="12" />
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
@@ -18,11 +18,11 @@
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="8" />
@@ -47,11 +47,11 @@
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="16" /> <!-- Dark Elves -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="8.5" />
@@ -76,11 +76,11 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" targetable="false" showName="false" />
<skill_list>
<skillList>
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<ai clanHelpRange="600" aggroRange="1000" />
<collision>
<radius normal="100" />
@@ -105,11 +105,11 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" targetable="false" showName="false" />
<skill_list>
<skillList>
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<ai clanHelpRange="600" aggroRange="1000" />
<collision>
<radius normal="100" />
@@ -134,10 +134,10 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
</skillList>
<ai aggroRange="200" />
<collision>
<radius normal="20" />
@@ -159,12 +159,12 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="125" />
@@ -189,10 +189,10 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
</skillList>
<ai aggroRange="200" />
<collision>
<radius normal="20" />
@@ -214,12 +214,12 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="125" />
@@ -244,11 +244,11 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="8" />
@@ -273,11 +273,11 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="8" />
@@ -302,11 +302,11 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="8" />
@@ -331,11 +331,11 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="8" />
@@ -360,12 +360,12 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<collision>
<radius normal="0.1" />
<height normal="0.1" />
@@ -389,12 +389,12 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<collision>
<radius normal="0.1" />
<height normal="0.1" />
@@ -415,11 +415,11 @@
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" targetable="false" showName="false" undying="false" />
<skill_list>
<skillList>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skill_list>
</skillList>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
<radius normal="15" />
@@ -441,11 +441,11 @@
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" targetable="false" showName="false" undying="false" />
<skill_list>
<skillList>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
</skill_list>
</skillList>
<ai clanHelpRange="300" aggroRange="200" />
<collision>
<radius normal="15" />
@@ -470,12 +470,12 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<collision>
<radius normal="0.1" />
<height normal="0.1" />
@@ -499,12 +499,12 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<collision>
<radius normal="0.1" />
<height normal="0.1" />
@@ -18,13 +18,13 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skillList>
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="4415" level="5" /> <!-- Blunt Weapon -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
</skill_list>
</skillList>
<ai aggroRange="500" />
<collision>
<radius normal="45" />
@@ -49,10 +49,10 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
</skillList>
<ai clanHelpRange="300" aggroRange="100" />
<collision>
<radius normal="4" />
@@ -77,10 +77,10 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skillList>
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
</skillList>
<ai aggroRange="200" />
<collision>
<radius normal="20" />
@@ -105,10 +105,10 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skillList>
<skill id="4416" level="4" /> <!-- Animals -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
</skillList>
<ai aggroRange="200" />
<collision>
<radius normal="20" />
@@ -133,10 +133,10 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
</skillList>
<shots soul="2" spirit="2" />
<collision>
<radius normal="10" />
@@ -161,11 +161,11 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" targetable="false" />
<skill_list>
<skillList>
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="30" />
@@ -194,12 +194,12 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="7" /> <!-- Spirits -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<collision>
<radius normal="9" grown="10" />
<height normal="14.5" grown="18" />
@@ -227,12 +227,12 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="7" /> <!-- Spirits -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<collision>
<radius normal="30" grown="32" />
<height normal="53.5" grown="65.5" />
@@ -256,12 +256,12 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" targetable="false" showName="false" />
<skill_list>
<skillList>
<skill id="4416" level="7" /> <!-- Spirits -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<collision>
<radius normal="30" />
<height normal="50" />
@@ -285,11 +285,11 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="7" /> <!-- Spirits -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<ai clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="8" />
File diff suppressed because it is too large Load Diff
@@ -18,11 +18,11 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="8" />
@@ -47,11 +47,11 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="18" /> <!-- Dwarves -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="8" />
@@ -76,11 +76,11 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="7" />
@@ -105,11 +105,11 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="8" />
@@ -134,11 +134,11 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="25" /> <!-- Kamael -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="13" />
@@ -163,11 +163,11 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4415" level="5" /> <!-- Blunt Weapon -->
<skill id="4416" level="3" /> <!-- Beast -->
<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
</skill_list>
</skillList>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="11" />
@@ -192,11 +192,11 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="25" /> <!-- Kamael -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="17" />
@@ -221,11 +221,11 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="8" />
@@ -250,11 +250,11 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="8" />
@@ -279,11 +279,11 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="15" /> <!-- Elves -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="8" />
@@ -308,11 +308,11 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="8" />
@@ -337,11 +337,11 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="7" /> <!-- Spirits -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="9" />
@@ -366,14 +366,14 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="5463" level="1" /> <!-- Water Attack -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4276" level="3" /> <!-- Bow/Crossbow Vulnerability -->
</skill_list>
</skillList>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="7.5" />
@@ -398,11 +398,11 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="8.45" />
@@ -428,7 +428,7 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
@@ -436,7 +436,7 @@
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="9" />
@@ -462,7 +462,7 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4415" level="7" /> <!-- Dagger -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4494" level="1" /> <!-- Raid Boss -->
@@ -471,7 +471,7 @@
<skill id="4273" level="3" /> <!-- Dagger/Rapier Resistance -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Vulnerability -->
</skill_list>
</skillList>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="8.84" />
@@ -496,14 +496,14 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="12" /> <!-- Bugs -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4494" level="1" /> <!-- Raid Boss -->
<skill id="4792" level="1" /> <!-- Raid Boss (Lv. 42) -->
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="8.37" />
@@ -528,7 +528,7 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4416" level="12" /> <!-- Bugs -->
<skill id="5467" level="1" /> <!-- Dark Attack -->
@@ -539,7 +539,7 @@
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4274" level="4" /> <!-- Blunt Weapon Vulnerability -->
</skill_list>
</skillList>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="6.16" />
@@ -564,11 +564,11 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skillList>
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<shots soul="2" spirit="2" />
<collision>
<radius normal="5" />
@@ -593,11 +593,11 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" targetable="false" />
<skill_list>
<skillList>
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="8" />
@@ -622,11 +622,11 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" targetable="false" />
<skill_list>
<skillList>
<skill id="4416" level="18" /> <!-- Dwarves -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="8" />
@@ -651,11 +651,11 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" targetable="false" />
<skill_list>
<skillList>
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="7" />
@@ -680,11 +680,11 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" targetable="false" />
<skill_list>
<skillList>
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="8" />
@@ -709,11 +709,11 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" targetable="false" />
<skill_list>
<skillList>
<skill id="4416" level="25" /> <!-- Kamael -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="13" />
@@ -738,11 +738,11 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" targetable="false" />
<skill_list>
<skillList>
<skill id="4416" level="25" /> <!-- Kamael -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="17" />
@@ -767,11 +767,11 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" targetable="false" />
<skill_list>
<skillList>
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="8" />
@@ -796,11 +796,11 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" targetable="false" />
<skill_list>
<skillList>
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="8" />
@@ -825,11 +825,11 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" targetable="false" />
<skill_list>
<skillList>
<skill id="4416" level="15" /> <!-- Elves -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="8" />
@@ -854,11 +854,11 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" targetable="false" />
<skill_list>
<skillList>
<skill id="4416" level="14" /> <!-- Humans -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="8" />
@@ -883,11 +883,11 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="8" /> <!-- Angels -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<collision>
<radius normal="12" />
<height normal="31" />
@@ -911,11 +911,11 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="7" /> <!-- Spirits -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="9" />
@@ -940,11 +940,11 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" targetable="false" />
<skill_list>
<skillList>
<skill id="4416" level="7" /> <!-- Spirits -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="9" />
@@ -969,11 +969,11 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" targetable="false" />
<skill_list>
<skillList>
<skill id="4416" level="7" /> <!-- Spirits -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="9" />
@@ -999,12 +999,12 @@
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" targetable="false" showName="false" />
<skill_list>
<skillList>
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<collision>
<radius normal="0.01" />
<height normal="10.25" />
@@ -1029,12 +1029,12 @@
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" targetable="false" showName="false" />
<skill_list>
<skillList>
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<collision>
<radius normal="0.01" />
<height normal="8" />
@@ -1059,12 +1059,12 @@
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" targetable="false" showName="false" />
<skill_list>
<skillList>
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<collision>
<radius normal="5" />
<height normal="18" />
@@ -1088,11 +1088,11 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<collision>
<radius normal="5" />
<height normal="12.5" />
@@ -1116,10 +1116,10 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skillList>
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
</skillList>
<shots soul="2" spirit="2" />
<collision>
<radius normal="15" />
@@ -1144,11 +1144,11 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" targetable="false" showName="false" />
<skill_list>
<skillList>
<skill id="4416" level="8" /> <!-- Angels -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="29" />
@@ -1169,9 +1169,9 @@
<defence physical="296.22641509434" magical="216.70091537456" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
</skill_list>
</skillList>
<collision>
<radius normal="22" />
<height normal="21.5" />
@@ -1191,9 +1191,9 @@
<defence physical="380.4469273743" magical="278.40772904106" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
</skill_list>
</skillList>
<collision>
<radius normal="7.5" />
<height normal="24" />
@@ -1213,9 +1213,9 @@
<defence physical="380.4469273743" magical="278.40772904106" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
</skill_list>
</skillList>
<collision>
<radius normal="7.5" />
<height normal="24" />
@@ -1235,9 +1235,9 @@
<defence physical="296.22641509434" magical="216.70091537456" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
</skill_list>
</skillList>
<collision>
<radius normal="22" />
<height normal="21.5" />
@@ -1261,10 +1261,10 @@
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
</skillList>
<collision>
<radius normal="12" />
<height normal="26.4" />
@@ -1289,10 +1289,10 @@
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
</skillList>
<collision>
<radius normal="60" />
<height normal="120" />
@@ -1316,10 +1316,10 @@
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
</skillList>
<collision>
<radius normal="10" />
<height normal="21" />
@@ -1339,10 +1339,10 @@
<defence physical="296.22641509434" magical="216.70091537456" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="19" /> <!-- Misc. -->
<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
</skill_list>
</skillList>
<collision>
<radius normal="20" />
<height normal="30" />
@@ -1442,13 +1442,13 @@
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4494" level="1" /> <!-- Raid Boss -->
<skill id="6062" level="1" /> <!-- Raid Boss (Lv. 99) -->
<skill id="4416" level="3" /> <!-- Beast -->
<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
</skill_list>
</skillList>
<collision>
<radius normal="55" />
<height normal="54" />
@@ -1472,14 +1472,14 @@
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="5462" level="1" /> <!-- Fire Attack -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4458" level="3" /> <!-- Spear Vulnerability -->
<skill id="4416" level="3" /> <!-- Beast -->
<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
</skill_list>
</skillList>
<collision>
<radius normal="30" />
<height normal="13" />
@@ -1503,14 +1503,14 @@
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="5463" level="1" /> <!-- Water Attack -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4458" level="3" /> <!-- Spear Vulnerability -->
<skill id="4416" level="3" /> <!-- Beast -->
<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
</skill_list>
</skillList>
<collision>
<radius normal="30" />
<height normal="13" />
@@ -1534,14 +1534,14 @@
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="5467" level="1" /> <!-- Strong against the dark elemental. -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4458" level="3" /> <!-- Spear Vulnerability -->
<skill id="4416" level="3" /> <!-- Beast -->
<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
</skill_list>
</skillList>
<collision>
<radius normal="30" />
<height normal="13" />
@@ -1565,14 +1565,14 @@
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4458" level="3" /> <!-- Spear Vulnerability -->
<skill id="4416" level="3" /> <!-- Beast -->
<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
</skill_list>
</skillList>
<collision>
<radius normal="30" />
<height normal="13" />
@@ -1596,14 +1596,14 @@
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4458" level="3" /> <!-- Spear Vulnerability -->
<skill id="4416" level="3" /> <!-- Beast -->
<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
</skill_list>
</skillList>
<collision>
<radius normal="25" />
<height normal="39" />
@@ -1627,14 +1627,14 @@
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4494" level="1" /> <!-- Raid Boss -->
<skill id="16269" level="1" /> <!-- 94Lv. Raid Boss -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
</skill_list>
</skillList>
<collision>
<radius normal="30" />
<height normal="56" />
@@ -1658,13 +1658,13 @@
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4410" level="7" /> <!-- Weak P. Atk. -->
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
</skill_list>
</skillList>
<collision>
<radius normal="15" />
<height normal="35" />
@@ -1688,11 +1688,11 @@
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
</skill_list>
</skillList>
<collision>
<radius normal="15" />
<height normal="36" />
@@ -1712,9 +1712,9 @@
<defence physical="405.85106382979" magical="297.0297029703" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
</skillList>
<collision>
<radius normal="10" />
<height normal="23.75" />
@@ -1867,9 +1867,9 @@
<defence physical="405.85106382979" magical="297.0297029703" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
</skillList>
<collision>
<radius normal="28" />
<height normal="50" />
@@ -1889,9 +1889,9 @@
<defence physical="405.85106382979" magical="297.0297029703" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
</skillList>
<collision>
<radius normal="25" />
<height normal="47.5" />
@@ -1911,9 +1911,9 @@
<defence physical="405.85106382979" magical="297.0297029703" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
</skillList>
<collision>
<radius normal="28" />
<height normal="55" />
@@ -1933,9 +1933,9 @@
<defence physical="405.85106382979" magical="297.0297029703" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
</skillList>
<collision>
<radius normal="40" />
<height normal="45" />
@@ -2050,9 +2050,9 @@
<defence physical="405.85106382979" magical="297.0297029703" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="7" /> <!-- Spirits -->
</skill_list>
</skillList>
<collision>
<radius normal="9" />
<height normal="16" />
@@ -2072,9 +2072,9 @@
<defence physical="405.85106382979" magical="297.0297029703" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="7" /> <!-- Spirits -->
</skill_list>
</skillList>
<collision>
<radius normal="9" />
<height normal="16" />
@@ -15,11 +15,11 @@
<walk ground="24" />
<run ground="125" />
</speed>
<hit_time>390</hit_time>
<hitTime>390</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skillList>
<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
@@ -30,10 +30,10 @@
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="4" /> <!-- Animals -->
</skill_list>
</skillList>
<shots soul="2" spirit="2" />
<corpse_time>86400</corpse_time>
<ex_crt_effect>false</ex_crt_effect>
<corpseTime>86400</corpseTime>
<exCrtEffect>false</exCrtEffect>
<collision>
<radius normal="13" />
<height normal="11.5" />
@@ -19,11 +19,11 @@
<walk ground="80" />
<run ground="140" />
</speed>
<hit_time>270</hit_time>
<hitTime>270</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skillList>
<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
@@ -36,10 +36,10 @@
<skill id="4416" level="10" /> <!-- Dragons -->
<skill id="4715" level="1" /> <!-- Wind Dragon -->
<skill id="4377" level="1" /> <!-- Wield Temper -->
</skill_list>
</skillList>
<shots soul="2" spirit="2" />
<corpse_time>86400</corpse_time>
<ex_crt_effect>false</ex_crt_effect>
<corpseTime>86400</corpseTime>
<exCrtEffect>false</exCrtEffect>
<collision>
<radius normal="9" />
<height normal="10" />
@@ -64,11 +64,11 @@
<walk ground="80" />
<run ground="140" />
</speed>
<hit_time>270</hit_time>
<hitTime>270</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skillList>
<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
@@ -81,10 +81,10 @@
<skill id="4416" level="10" /> <!-- Dragons -->
<skill id="4716" level="1" /> <!-- Star Dragon -->
<skill id="4712" level="1" /> <!-- Bright Burst -->
</skill_list>
</skillList>
<shots soul="2" spirit="2" />
<corpse_time>86400</corpse_time>
<ex_crt_effect>false</ex_crt_effect>
<corpseTime>86400</corpseTime>
<exCrtEffect>false</exCrtEffect>
<collision>
<radius normal="9" />
<height normal="10" />
@@ -105,11 +105,11 @@
<walk ground="80" />
<run ground="140" />
</speed>
<hit_time>270</hit_time>
<hitTime>270</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skillList>
<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
@@ -121,10 +121,10 @@
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="10" /> <!-- Dragons -->
<skill id="4714" level="1" /> <!-- Twilight Dragon -->
</skill_list>
</skillList>
<shots soul="2" spirit="2" />
<corpse_time>86400</corpse_time>
<ex_crt_effect>false</ex_crt_effect>
<corpseTime>86400</corpseTime>
<exCrtEffect>false</exCrtEffect>
<collision>
<radius normal="9" />
<height normal="10" />
@@ -19,11 +19,11 @@
<walk ground="80" />
<run ground="170" />
</speed>
<hit_time>250</hit_time>
<hitTime>250</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skillList>
<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
@@ -36,10 +36,10 @@
<skill id="4416" level="10" /> <!-- Dragons -->
<skill id="4715" level="1" /> <!-- Wind Dragon -->
<skill id="69" level="1" /> <!-- Sacrifice -->
</skill_list>
</skillList>
<shots soul="2" spirit="2" />
<corpse_time>86400</corpse_time>
<ex_crt_effect>false</ex_crt_effect>
<corpseTime>86400</corpseTime>
<exCrtEffect>false</exCrtEffect>
<collision>
<radius normal="23" />
<height normal="31" />
@@ -64,11 +64,11 @@
<walk ground="80" />
<run ground="170" />
</speed>
<hit_time>250</hit_time>
<hitTime>250</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skillList>
<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
@@ -81,10 +81,10 @@
<skill id="4416" level="10" /> <!-- Dragons -->
<skill id="4716" level="1" /> <!-- Star Dragon -->
<skill id="69" level="1" /> <!-- Sacrifice -->
</skill_list>
</skillList>
<shots soul="2" spirit="2" />
<corpse_time>86400</corpse_time>
<ex_crt_effect>false</ex_crt_effect>
<corpseTime>86400</corpseTime>
<exCrtEffect>false</exCrtEffect>
<collision>
<radius normal="23" />
<height normal="31" />
@@ -105,11 +105,11 @@
<walk ground="80" />
<run ground="170" />
</speed>
<hit_time>250</hit_time>
<hitTime>250</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skillList>
<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
@@ -122,10 +122,10 @@
<skill id="4416" level="10" /> <!-- Dragons -->
<skill id="4714" level="1" /> <!-- Twilight Dragon -->
<skill id="69" level="1" /> <!-- Sacrifice -->
</skill_list>
</skillList>
<shots soul="2" spirit="2" />
<corpse_time>86400</corpse_time>
<ex_crt_effect>false</ex_crt_effect>
<corpseTime>86400</corpseTime>
<exCrtEffect>false</exCrtEffect>
<collision>
<radius normal="23" />
<height normal="31" />
@@ -146,11 +146,11 @@
<walk ground="60" />
<run ground="125" />
</speed>
<hit_time>340</hit_time>
<hitTime>340</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skillList>
<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
@@ -161,10 +161,10 @@
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="13" /> <!-- Fairies -->
</skill_list>
</skillList>
<shots soul="2" spirit="2" />
<corpse_time>86400</corpse_time>
<ex_crt_effect>false</ex_crt_effect>
<corpseTime>86400</corpseTime>
<exCrtEffect>false</exCrtEffect>
<collision>
<radius normal="10" />
<height normal="24" />
@@ -21,7 +21,7 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skillList>
<skill id="4121" level="1" /> <!-- Summoned Monster Magic Protection -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
@@ -33,10 +33,10 @@
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="10" /> <!-- Dragons -->
<skill id="4289" level="1" /> <!-- Wyvern Breath -->
</skill_list>
</skillList>
<shots soul="2" spirit="2" />
<corpse_time>86400</corpse_time>
<ex_crt_effect>false</ex_crt_effect>
<corpseTime>86400</corpseTime>
<exCrtEffect>false</exCrtEffect>
<collision>
<radius normal="250" />
<height normal="80" />
@@ -17,8 +17,7 @@
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status />
<skill_list>
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
@@ -30,8 +29,8 @@
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4441" level="5" /> <!-- Greater Resist Mental Derangement -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="450" />
<collision>
<radius normal="10" />
@@ -56,7 +55,7 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
@@ -68,8 +67,8 @@
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4441" level="5" /> <!-- Greater Resist Mental Derangement -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="450" />
<collision>
<radius normal="23" />
@@ -94,7 +93,7 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
@@ -106,8 +105,8 @@
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4441" level="5" /> <!-- Greater Resist Mental Derangement -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="450" />
<collision>
<radius normal="15" />
@@ -131,8 +130,7 @@
</speed>
<abnormalResist physical="10" magical="10" />
</stats>
<status />
<skill_list>
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
@@ -144,8 +142,8 @@
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4441" level="5" /> <!-- Greater Resist Mental Derangement -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="450" />
<collision>
<radius normal="23" />
@@ -170,7 +168,7 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
@@ -182,8 +180,8 @@
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4441" level="5" /> <!-- Greater Resist Mental Derangement -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="450" />
<collision>
<radius normal="34" />
@@ -208,7 +206,7 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
@@ -220,8 +218,8 @@
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4441" level="5" /> <!-- Greater Resist Mental Derangement -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="450" />
<collision>
<radius normal="28" />
@@ -247,11 +245,11 @@
<walk ground="30" />
<run ground="120" />
</speed>
<hit_time>480</hit_time>
<hitTime>480</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
@@ -263,10 +261,10 @@
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="3" /> <!-- Beasts -->
<skill id="4717" level="1" /> <!-- Heal Trick -->
</skill_list>
</skillList>
<shots soul="2" spirit="2" />
<corpse_time>86400</corpse_time>
<ex_crt_effect>false</ex_crt_effect>
<corpseTime>86400</corpseTime>
<exCrtEffect>false</exCrtEffect>
<collision>
<radius normal="12" />
<height normal="15" />
@@ -291,11 +289,11 @@
<walk ground="13" />
<run ground="120" />
</speed>
<hit_time>500</hit_time>
<hitTime>500</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
@@ -307,10 +305,10 @@
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="3" /> <!-- Beasts -->
<skill id="4717" level="1" /> <!-- Heal Trick -->
</skill_list>
</skillList>
<shots soul="2" spirit="2" />
<corpse_time>86400</corpse_time>
<ex_crt_effect>false</ex_crt_effect>
<corpseTime>86400</corpseTime>
<exCrtEffect>false</exCrtEffect>
<collision>
<radius normal="7" />
<height normal="15" />
@@ -335,11 +333,11 @@
<walk ground="28" />
<run ground="120" />
</speed>
<hit_time>480</hit_time>
<hitTime>480</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
@@ -351,10 +349,10 @@
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="3" /> <!-- Beasts -->
<skill id="4717" level="1" /> <!-- Heal Trick -->
</skill_list>
</skillList>
<shots soul="2" spirit="2" />
<corpse_time>86400</corpse_time>
<ex_crt_effect>false</ex_crt_effect>
<corpseTime>86400</corpseTime>
<exCrtEffect>false</exCrtEffect>
<collision>
<radius normal="11" />
<height normal="15.7" />
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
@@ -17,12 +17,12 @@
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4441" level="5" /> <!-- Greater Mental Attack Resistance -->
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<collision>
<radius normal="23" />
<height normal="25" />
@@ -45,12 +45,12 @@
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4441" level="5" /> <!-- Greater Mental Attack Resistance -->
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<collision>
<radius normal="15" />
<height normal="16" />
@@ -73,12 +73,12 @@
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4441" level="5" /> <!-- Greater Mental Attack Resistance -->
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<collision>
<radius normal="34" />
<height normal="30" />
@@ -101,12 +101,12 @@
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4441" level="5" /> <!-- Greater Mental Attack Resistance -->
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<collision>
<radius normal="23" />
<height normal="25" />
@@ -129,12 +129,12 @@
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4441" level="5" /> <!-- Greater Mental Attack Resistance -->
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<collision>
<radius normal="34" />
<height normal="30" />
@@ -157,12 +157,12 @@
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4441" level="5" /> <!-- Greater Mental Attack Resistance -->
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<collision>
<radius normal="28" />
<height normal="31" />
@@ -185,12 +185,12 @@
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4441" level="5" /> <!-- Greater Mental Attack Resistance -->
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4414" level="3" /> <!-- Light Armor Type -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<collision>
<radius normal="34" />
<height normal="40" />
@@ -438,9 +438,9 @@
<defence physical="44.444444444444" magical="33.003300330033" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
</skill_list>
</skillList>
<collision>
<radius normal="23" />
<height normal="25" />
@@ -460,9 +460,9 @@
<defence physical="44.444444444444" magical="33.003300330033" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
</skill_list>
</skillList>
<collision>
<radius normal="15" />
<height normal="16" />
@@ -482,9 +482,9 @@
<defence physical="44.444444444444" magical="33.003300330033" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
</skill_list>
</skillList>
<collision>
<radius normal="34" />
<height normal="40" />
@@ -504,9 +504,9 @@
<defence physical="44.444444444444" magical="33.003300330033" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
</skill_list>
</skillList>
<collision>
<radius normal="28" />
<height normal="31" />
@@ -580,12 +580,12 @@
<defence physical="395.65217391304" magical="289.49634093844" />
</stats>
<status attackable="false" hasSummoner="true" talkable="false" />
<skill_list>
<skillList>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4390" level="1" /> <!-- Mystic Immunity -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
</skill_list>
</skillList>
<collision>
<radius normal="12" />
<height normal="25" />
@@ -605,12 +605,12 @@
<defence physical="401.0752688172" magical="293.48096099933" />
</stats>
<status attackable="false" hasSummoner="true" talkable="false" />
<skill_list>
<skillList>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4390" level="1" /> <!-- Mystic Immunity -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
</skill_list>
</skillList>
<collision>
<radius normal="12" />
<height normal="25" />
@@ -630,12 +630,12 @@
<defence physical="405.85106382979" magical="297.0297029703" />
</stats>
<status attackable="false" hasSummoner="true" talkable="false" />
<skill_list>
<skillList>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4390" level="1" /> <!-- Mystic Immunity -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
</skill_list>
</skillList>
<collision>
<radius normal="12" />
<height normal="25" />
@@ -1100,11 +1100,11 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" targetable="false" showName="false" />
<skill_list>
<skillList>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<ai aggroRange="300" isAggressive="true" />
<collision>
<radius normal="0.001" />
@@ -1131,11 +1131,11 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" targetable="false" showName="false" />
<skill_list>
<skillList>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<ai aggroRange="300" isAggressive="true" />
<collision>
<radius normal="0.001" />
@@ -1162,11 +1162,11 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" targetable="false" showName="false" />
<skill_list>
<skillList>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<ai aggroRange="300" isAggressive="true" />
<collision>
<radius normal="0.001" />
@@ -1192,13 +1192,13 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="true" hasSummoner="true" talkable="false" />
<skill_list>
<skillList>
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="10550" level="5" /> <!-- Illusion Strike -->
<skill id="10551" level="5" /> <!-- Illusion Trick -->
</skill_list>
</skillList>
<collision>
<radius normal="8.5" />
<height normal="25" />
@@ -1223,13 +1223,13 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="true" hasSummoner="true" talkable="false" />
<skill_list>
<skillList>
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="10550" level="6" /> <!-- Illusion Strike -->
<skill id="10551" level="6" /> <!-- Illusion Trick -->
</skill_list>
</skillList>
<collision>
<radius normal="8.5" />
<height normal="25" />
@@ -1254,13 +1254,13 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="true" hasSummoner="true" talkable="false" />
<skill_list>
<skillList>
<skill id="4416" level="19" /> <!-- Others -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="10550" level="7" /> <!-- Illusion Strike -->
<skill id="10551" level="7" /> <!-- Illusion Trick -->
</skill_list>
</skillList>
<collision>
<radius normal="8.5" />
<height normal="25" />
@@ -1286,12 +1286,12 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" hasSummoner="true" targetable="false" showName="false" />
<skill_list>
<skillList>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="11175" level="6" /> <!-- Shadow Snare Zone -->
</skill_list>
</skillList>
<collision>
<radius normal="0.001" />
<height normal="0.001" />
@@ -1317,12 +1317,12 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" hasSummoner="true" targetable="false" showName="false" />
<skill_list>
<skillList>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="11175" level="6" /> <!-- Shadow Snare Zone -->
</skill_list>
</skillList>
<collision>
<radius normal="0.001" />
<height normal="0.001" />
@@ -1348,12 +1348,12 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" hasSummoner="true" targetable="false" showName="false" />
<skill_list>
<skillList>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="11175" level="6" /> <!-- Shadow Snare Zone -->
</skill_list>
</skillList>
<collision>
<radius normal="0.001" />
<height normal="0.001" />
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
@@ -18,14 +18,14 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="true" hasSummoner="true" undying="false" />
<skill_list>
<skillList>
<skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
<skill id="4416" level="23" /> <!-- Mercenaries -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="5038" level="15" /> <!-- Servitor PvP Penalty -->
<skill id="11289" level="2" /> <!-- Gate Root -->
<skill id="11291" level="2" /> <!-- Gate Vortex -->
</skill_list>
</skillList>
<shots soul="1" spirit="1" />
<collision>
<radius normal="57" />
@@ -50,14 +50,14 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="true" hasSummoner="true" undying="false" />
<skill_list>
<skillList>
<skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
<skill id="4416" level="23" /> <!-- Mercenaries -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="5038" level="15" /> <!-- Servitor PvP Penalty -->
<skill id="11289" level="3" /> <!-- Gate Root -->
<skill id="11291" level="3" /> <!-- Gate Vortex -->
</skill_list>
</skillList>
<shots soul="1" spirit="1" />
<collision>
<radius normal="57" />
@@ -82,14 +82,14 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="true" hasSummoner="true" undying="false" />
<skill_list>
<skillList>
<skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
<skill id="4416" level="23" /> <!-- Mercenaries -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="5038" level="15" /> <!-- Servitor PvP Penalty -->
<skill id="11289" level="4" /> <!-- Gate Root -->
<skill id="11291" level="4" /> <!-- Gate Vortex -->
</skill_list>
</skillList>
<shots soul="1" spirit="1" />
<collision>
<radius normal="57" />
@@ -166,12 +166,12 @@
<defence physical="401.00250626566" magical="293.50497504274" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="14" /> <!-- Strong M. Def. -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
</skillList>
<collision>
<radius normal="42" grown="50.4" />
<height normal="55" grown="66" />
@@ -191,12 +191,12 @@
<defence physical="401.00250626566" magical="293.50497504274" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="14" /> <!-- Strong M. Def. -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
</skillList>
<collision>
<radius normal="42" grown="50.4" />
<height normal="55" grown="66" />
@@ -216,12 +216,12 @@
<defence physical="401.00250626566" magical="293.50497504274" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="14" /> <!-- Strong M. Def. -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
</skillList>
<collision>
<radius normal="42" grown="50.4" />
<height normal="55" grown="66" />
@@ -241,12 +241,12 @@
<defence physical="401.00250626566" magical="293.50497504274" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="14" /> <!-- Strong M. Def. -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
</skillList>
<collision>
<radius normal="42" grown="50.4" />
<height normal="55" grown="66" />
@@ -266,12 +266,12 @@
<defence physical="401.00250626566" magical="293.50497504274" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="14" /> <!-- Strong M. Def. -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
</skillList>
<collision>
<radius normal="42" grown="50.4" />
<height normal="55" grown="66" />
@@ -295,12 +295,12 @@
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
<skill id="4413" level="14" /> <!-- Strong M. Def. -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
</skillList>
<collision>
<radius normal="42" grown="50.4" />
<height normal="55" grown="66" />
File diff suppressed because it is too large Load Diff
@@ -18,10 +18,10 @@
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skillList>
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
</skillList>
<shots soul="2" spirit="2" />
<collision>
<radius normal="2" />
@@ -46,10 +46,10 @@
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skillList>
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
</skillList>
<shots soul="2" spirit="2" />
<collision>
<radius normal="2" />
@@ -74,10 +74,10 @@
<abnormalResist physical="0" magical="0" />
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skillList>
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
</skill_list>
</skillList>
<shots soul="2" spirit="2" />
<collision>
<radius normal="2" />
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
@@ -75,11 +75,11 @@
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="5462" level="1" /> <!-- Fire Attack -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<drop_lists>
</skillList>
<dropLists>
<drop>
<item id="57" min="1932" max="4501" chance="50" /> <!-- Adena -->
<item id="37791" min="1" max="1" chance="0.075" /> <!-- Sealed Demonic Tome -->
@@ -89,10 +89,10 @@
<item id="40050" min="1" max="1" chance="1.092" /> <!-- Scroll: 10,000 SP -->
<item id="40051" min="1" max="1" chance="0.3" /> <!-- Scroll: 100,000 SP -->
</spoil>
<lucky_drop>
<lucky>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_drop>
</drop_lists>
</lucky>
</dropLists>
<collision>
<radius normal="35" />
<height normal="47.5" />
@@ -117,11 +117,11 @@
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="5462" level="1" /> <!-- Fire Attack -->
<skill id="4416" level="9" /> <!-- Demons -->
</skill_list>
<drop_lists>
</skillList>
<dropLists>
<drop>
<item id="57" min="7209" max="16790" chance="50" /> <!-- Adena -->
<item id="37791" min="1" max="1" chance="0.300000000000001" /> <!-- Sealed Demonic Tome -->
@@ -132,10 +132,10 @@
<item id="40050" min="1" max="1" chance="4.181" /> <!-- Scroll: 10,000 SP -->
<item id="40051" min="1" max="1" chance="0.3" /> <!-- Scroll: 100,000 SP -->
</spoil>
<lucky_drop>
<lucky>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_drop>
</drop_lists>
</lucky>
</dropLists>
<collision>
<radius normal="16" />
<height normal="60" />
@@ -160,11 +160,11 @@
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="5462" level="1" /> <!-- Fire Attack -->
<skill id="4416" level="9" /> <!-- Demons -->
</skill_list>
<drop_lists>
</skillList>
<dropLists>
<drop>
<item id="57" min="7209" max="16790" chance="50" /> <!-- Adena -->
<item id="37791" min="1" max="1" chance="0.300000000000001" /> <!-- Sealed Demonic Tome -->
@@ -175,10 +175,10 @@
<item id="40050" min="1" max="1" chance="4.181" /> <!-- Scroll: 10,000 SP -->
<item id="40051" min="1" max="1" chance="0.3" /> <!-- Scroll: 100,000 SP -->
</spoil>
<lucky_drop>
<lucky>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_drop>
</drop_lists>
</lucky>
</dropLists>
<collision>
<radius normal="16" />
<height normal="60" />
@@ -203,10 +203,10 @@
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="5462" level="1" /> <!-- Fire Attack -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
</skillList>
<collision>
<radius normal="21" />
<height normal="21" />
@@ -231,11 +231,11 @@
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="5462" level="1" /> <!-- Fire Attack -->
<skill id="4225" level="2" /> <!-- Stun Resistance -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
</skillList>
<collision>
<radius normal="40" />
<height normal="46" />
@@ -260,10 +260,10 @@
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="5462" level="1" /> <!-- Fire Attack -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
</skillList>
<collision>
<radius normal="40" />
<height normal="46" />
@@ -288,11 +288,11 @@
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="5462" level="1" /> <!-- Fire Attack -->
<skill id="4225" level="2" /> <!-- Stun Resistance -->
<skill id="4416" level="7" /> <!-- Spirits -->
</skill_list>
</skillList>
<collision>
<radius normal="10" />
<height normal="34" />
@@ -317,10 +317,10 @@
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="5462" level="1" /> <!-- Fire Attack -->
<skill id="4416" level="7" /> <!-- Spirits -->
</skill_list>
</skillList>
<collision>
<radius normal="20" />
<height normal="52" />
@@ -345,11 +345,11 @@
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="5462" level="1" /> <!-- Fire Attack -->
<skill id="4287" level="2" /> <!-- Hold Resistance -->
<skill id="4416" level="7" /> <!-- Spirits -->
</skill_list>
</skillList>
<collision>
<radius normal="20" />
<height normal="52" />
@@ -374,14 +374,14 @@
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="5462" level="1" /> <!-- Fire Attack -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4458" level="3" /> <!-- Spear Vulnerability -->
<skill id="4416" level="9" /> <!-- Demons -->
</skill_list>
<drop_lists>
</skillList>
<dropLists>
<drop>
<item id="57" min="7209" max="16790" chance="50" /> <!-- Adena -->
<item id="37791" min="1" max="1" chance="0.300000000000001" /> <!-- Sealed Demonic Tome -->
@@ -392,10 +392,10 @@
<item id="40050" min="1" max="1" chance="4.181" /> <!-- Scroll: 10,000 SP -->
<item id="40051" min="1" max="1" chance="0.3" /> <!-- Scroll: 100,000 SP -->
</spoil>
<lucky_drop>
<lucky>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_drop>
</drop_lists>
</lucky>
</dropLists>
<collision>
<radius normal="12" />
<height normal="40" />
@@ -420,12 +420,12 @@
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="5462" level="1" /> <!-- Fire Attack -->
<skill id="4225" level="2" /> <!-- Stun Resistance -->
<skill id="4416" level="9" /> <!-- Demons -->
</skill_list>
<drop_lists>
</skillList>
<dropLists>
<drop>
<item id="57" min="38746" max="90257" chance="50" /> <!-- Adena -->
<item id="17423" min="1" max="1" chance="0.003" /> <!-- Amaranthine Shooter -->
@@ -438,10 +438,10 @@
<item id="40050" min="1" max="1" chance="21.74" /> <!-- Scroll: 10,000 SP -->
<item id="40051" min="1" max="1" chance="2.199" /> <!-- Scroll: 100,000 SP -->
</spoil>
<lucky_drop>
<lucky>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_drop>
</drop_lists>
</lucky>
</dropLists>
<collision>
<radius normal="15" />
<height normal="38" />
@@ -466,11 +466,11 @@
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="5462" level="1" /> <!-- Fire Attack -->
<skill id="4416" level="9" /> <!-- Demons -->
</skill_list>
<drop_lists>
</skillList>
<dropLists>
<drop>
<item id="57" min="31002" max="72216" chance="50" /> <!-- Adena -->
<item id="37786" min="1" max="1" chance="0.3" /> <!-- Scroll of Blessing Scraps: Armor (R95-grade) -->
@@ -483,10 +483,10 @@
<item id="40050" min="1" max="1" chance="18.55" /> <!-- Scroll: 10,000 SP -->
<item id="40051" min="1" max="1" chance="1.79" /> <!-- Scroll: 100,000 SP -->
</spoil>
<lucky_drop>
<lucky>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_drop>
</drop_lists>
</lucky>
</dropLists>
<collision>
<radius normal="20" />
<height normal="40.5985" />
@@ -510,10 +510,10 @@
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="5462" level="1" /> <!-- Fire Attack -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
</skillList>
<collision>
<radius normal="35" />
<height normal="47.5" />
@@ -538,12 +538,12 @@
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="5462" level="1" /> <!-- Fire Attack -->
<skill id="4225" level="2" /> <!-- Stun Resistance -->
<skill id="4416" level="9" /> <!-- Demons -->
</skill_list>
<drop_lists>
</skillList>
<dropLists>
<drop>
<item id="57" min="38746" max="90257" chance="50" /> <!-- Adena -->
<item id="17423" min="1" max="1" chance="0.003" /> <!-- Amaranthine Shooter -->
@@ -556,10 +556,10 @@
<item id="40050" min="1" max="1" chance="23.11" /> <!-- Scroll: 10,000 SP -->
<item id="40051" min="1" max="1" chance="2.229" /> <!-- Scroll: 100,000 SP -->
</spoil>
<lucky_drop>
<lucky>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_drop>
</drop_lists>
</lucky>
</dropLists>
<collision>
<radius normal="15" />
<height normal="38" />
@@ -584,11 +584,11 @@
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="5462" level="1" /> <!-- Fire Attack -->
<skill id="4416" level="9" /> <!-- Demons -->
</skill_list>
<drop_lists>
</skillList>
<dropLists>
<drop>
<item id="57" min="31002" max="72216" chance="50" /> <!-- Adena -->
<item id="37786" min="1" max="1" chance="0.3" /> <!-- Scroll of Blessing Scraps: Armor (R95-grade) -->
@@ -601,10 +601,10 @@
<item id="40050" min="1" max="1" chance="17.15" /> <!-- Scroll: 10,000 SP -->
<item id="40051" min="1" max="1" chance="1.754" /> <!-- Scroll: 100,000 SP -->
</spoil>
<lucky_drop>
<lucky>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_drop>
</drop_lists>
</lucky>
</dropLists>
<collision>
<radius normal="20" />
<height normal="40.5985" />
@@ -666,12 +666,12 @@
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="16547" level="10" /> <!-- Danger Zone Attack Resistance -->
<skill id="4379" level="5" /> <!-- Spear Resistance -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
</skillList>
<collision>
<radius normal="20" />
<height normal="15" />
@@ -695,7 +695,7 @@
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4457" level="1" /> <!-- Fist Weapon Vulnerability -->
<skill id="4459" level="1" /> <!-- Dualsword Vulnerability -->
@@ -703,7 +703,7 @@
<skill id="16547" level="10" /> <!-- Danger Zone Attack Resistance -->
<skill id="4379" level="5" /> <!-- Spear Resistance -->
<skill id="4416" level="3" /> <!-- Beast -->
</skill_list>
</skillList>
<collision>
<radius normal="23" />
<height normal="30.5" />
@@ -742,9 +742,9 @@
<defence physical="405.85106382979" magical="297.0297029703" />
</stats>
<status attackable="false" targetable="false" talkable="false" showName="false" />
<skill_list>
<skillList>
<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
</skill_list>
</skillList>
<collision>
<radius normal="0.1" />
<height normal="0.1" />
@@ -764,9 +764,9 @@
<defence physical="405.85106382979" magical="297.0297029703" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
</skill_list>
</skillList>
<collision>
<radius normal="30" />
<height normal="60" />
@@ -786,11 +786,11 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="19" /> <!-- Misc. -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
</skill_list>
</skillList>
<collision>
<radius normal="15" />
<height normal="45" />
@@ -810,9 +810,9 @@
<defence physical="50.537634408602" magical="36.627161656594" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
</skill_list>
</skillList>
<collision>
<radius normal="15" />
<height normal="45" />
@@ -927,11 +927,11 @@
<defence physical="526.06382978723" magical="305.10497858296" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="16357" level="2" /> <!-- Dimensional Barrier -->
<skill id="4416" level="9" /> <!-- Demons -->
</skill_list>
<drop_lists>
</skillList>
<dropLists>
<drop>
<item id="40043" min="1" max="1" chance="4.16849999999983" /> <!-- Dimensional Bracelet Enhancement Stone -->
<item id="40042" min="1" max="1" chance="4.15350000000001" /> <!-- Dimensional Bracelet Enhancement Stone -->
@@ -942,7 +942,7 @@
<item id="40047" min="1" max="1" chance="4.09450000000016" /> <!-- Dimensional Bracelet Enhancement Stone -->
<item id="40048" min="1" max="1" chance="4.06699999999994" /> <!-- Dimensional Bracelet Enhancement Stone -->
</drop>
</drop_lists>
</dropLists>
<collision>
<radius normal="8" />
<height normal="16.5" />
@@ -963,11 +963,11 @@
<defence physical="526.06382978723" magical="305.10497858296" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="16357" level="2" /> <!-- Dimensional Barrier -->
<skill id="4416" level="9" /> <!-- Demons -->
</skill_list>
<drop_lists>
</skillList>
<dropLists>
<drop>
<item id="40063" min="1" max="4" chance="49.18" /> <!-- Secret Ancient Tome Fragment -->
<item id="40043" min="1" max="1" chance="13.003372346757" /> <!-- Dimensional Bracelet Enhancement Stone -->
@@ -979,7 +979,7 @@
<item id="40048" min="1" max="1" chance="12.219797659195" /> <!-- Dimensional Bracelet Enhancement Stone -->
<item id="40044" min="1" max="1" chance="11.932156318191" /> <!-- Dimensional Bracelet Enhancement Stone -->
</drop>
</drop_lists>
</dropLists>
<collision>
<radius normal="10" />
<height normal="26" />
@@ -1000,11 +1000,11 @@
<defence physical="526.06382978723" magical="305.10497858296" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="16357" level="2" /> <!-- Dimensional Barrier -->
<skill id="4416" level="9" /> <!-- Demons -->
</skill_list>
<drop_lists>
</skillList>
<dropLists>
<drop>
<item id="40063" min="4" max="8" chance="48.78" /> <!-- Secret Ancient Tome Fragment -->
<item id="40045" min="1" max="2" chance="12.8899999999999" /> <!-- Dimensional Bracelet Enhancement Stone -->
@@ -1016,7 +1016,7 @@
<item id="40043" min="1" max="2" chance="12.1300000000005" /> <!-- Dimensional Bracelet Enhancement Stone -->
<item id="40041" min="1" max="2" chance="11.9300000000002" /> <!-- Dimensional Bracelet Enhancement Stone -->
</drop>
</drop_lists>
</dropLists>
<collision>
<radius normal="12" />
<height normal="36" />
@@ -1226,9 +1226,9 @@
<defence physical="324.24242424242" magical="237.22372237224" />
</stats>
<status attackable="false" randomWalk="false" />
<skill_list>
<skillList>
<skill id="4416" level="9" /> <!-- Demons -->
</skill_list>
</skillList>
<collision>
<radius normal="5.5" grown="6.5" />
<height normal="28" grown="34.5" />
@@ -1248,9 +1248,9 @@
<defence physical="324.24242424242" magical="237.22372237224" />
</stats>
<status attackable="false" randomWalk="false" />
<skill_list>
<skillList>
<skill id="4416" level="9" /> <!-- Demons -->
</skill_list>
</skillList>
<collision>
<radius normal="8" grown="9" />
<height normal="23.5" grown="29" />
@@ -1270,9 +1270,9 @@
<defence physical="362.06896551724" magical="264.78509919958" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="8" /> <!-- Angels -->
</skill_list>
</skillList>
<collision>
<radius normal="23" />
<height normal="40.5" />
@@ -1292,9 +1292,9 @@
<defence physical="362.06896551724" magical="264.78509919958" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="8" /> <!-- Angels -->
</skill_list>
</skillList>
<collision>
<radius normal="12" grown="14.4" />
<height normal="43" grown="51.6" />
@@ -1314,9 +1314,9 @@
<defence physical="362.06896551724" magical="264.78509919958" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="8" /> <!-- Angels -->
</skill_list>
</skillList>
<collision>
<radius normal="12" />
<height normal="36" />
@@ -1336,9 +1336,9 @@
<defence physical="36100" magical="26400.364174348" />
</stats>
<status attackable="false" targetable="false" talkable="false" />
<skill_list>
<skillList>
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
</skillList>
<collision>
<radius normal="20" />
<height normal="68" />
@@ -1358,9 +1358,9 @@
<defence physical="362.06896551724" magical="264.78509919958" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
</skillList>
<collision>
<radius normal="10" />
<height normal="37" />
@@ -1380,9 +1380,9 @@
<defence physical="362.06896551724" magical="264.78509919958" />
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
</skillList>
<collision>
<radius normal="10" />
<height normal="36.5" />
@@ -1406,12 +1406,12 @@
</attribute>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4410" level="6" /> <!-- Very Weak P. Atk. -->
<skill id="4411" level="6" /> <!-- Very Weak M. Atk. -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
</skillList>
<collision>
<radius normal="20" />
<height normal="15" />
@@ -1710,9 +1710,9 @@
</speed>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
</skillList>
<collision>
<radius normal="8" />
<height normal="24" />
@@ -1730,9 +1730,9 @@
</speed>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
</skillList>
<collision>
<radius normal="8" />
<height normal="24" />
@@ -1750,9 +1750,9 @@
</speed>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
</skillList>
<collision>
<radius normal="7" />
<height normal="24" />
@@ -1804,10 +1804,10 @@
</speed>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="5467" level="1" /> <!-- Dark Attack -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
</skillList>
<collision>
<radius normal="24" />
<height normal="47" />
@@ -16,15 +16,15 @@
<run ground="180" />
</speed>
</stats>
<skill_list>
<skillList>
<skill id="4416" level="5" /> <!-- Plants -->
<skill id="5465" level="1" /> <!-- Earth Attack -->
</skill_list>
</skillList>
<collision>
<radius normal="30" />
<height normal="78" />
</collision>
<drop_lists>
<dropLists>
<drop>
<item id="57" min="6507" max="15209" chance="30" /> <!-- Adena -->
<item id="36530" min="1" max="1" chance="0.075" /> <!-- Exquisite Fiber -->
@@ -33,10 +33,10 @@
<spoil>
<item id="36565" min="1" max="1" chance="0.03" /> <!-- Exquisite Synthetic Cokes -->
</spoil>
<lucky_drop>
<lucky>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Bag - Stage 1 --> <!-- Lucky Drop -->
</lucky_drop>
</drop_lists>
</lucky>
</dropLists>
</npc>
<npc id="19601" level="85" type="L2Npc" name="">
<race>ETC</race>
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
@@ -23,11 +23,11 @@
<walk ground="80" />
<run ground="175" />
</speed>
<hit_time>520</hit_time>
<hitTime>520</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skillList>
<skill id="4032" level="6" /> <!-- NPC Strike -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="8" /> <!-- HP Increase (1/4x) -->
@@ -42,16 +42,16 @@
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4279" level="1" /> <!-- Fire Vulnerability -->
<skill id="4275" level="2" /> <!-- Holy Attack Vulnerability -->
</skill_list>
</skillList>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>0.25</s_npc_prop_hp_rate>
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>0.25</sNpcPropHpRate>
<ai aggroRange="300" clanHelpRange="300" isAggressive="true">
<clan_list>
<clanList>
<clan>UNDEAD</clan>
</clan_list>
</clanList>
</ai>
<drop_lists>
<dropLists>
<drop>
<item id="57" min="10" max="24" chance="70" /> <!-- Adena -->
<item id="729" min="1" max="1" chance="0.003" /> <!-- Scroll: Enchant Weapon (A-grade) -->
@@ -59,10 +59,10 @@
<spoil>
<item id="729" min="1" max="1" chance="0.003" /> <!-- Scroll: Enchant Weapon (A-grade) -->
</spoil>
<lucky_drop>
<lucky>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_drop>
</drop_lists>
</lucky>
</dropLists>
<collision>
<radius normal="11" />
<height normal="28.5" />
@@ -90,11 +90,11 @@
<walk ground="15" />
<run ground="175" />
</speed>
<hit_time>450</hit_time>
<hitTime>450</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skillList>
<skill id="4073" level="6" /> <!-- Stun -->
<skill id="4408" level="8" /> <!-- HP Increase (1/4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
@@ -107,16 +107,16 @@
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4275" level="2" /> <!-- Holy Attack Vulnerability -->
</skill_list>
</skillList>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>0.25</s_npc_prop_hp_rate>
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>0.25</sNpcPropHpRate>
<ai aggroRange="300" clanHelpRange="300" isAggressive="true">
<clan_list>
<clanList>
<clan>UNDEAD</clan>
</clan_list>
</clanList>
</ai>
<drop_lists>
<dropLists>
<drop>
<item id="57" min="11" max="25" chance="70" /> <!-- Adena -->
<item id="730" min="1" max="1" chance="0.03" /> <!-- Scroll: Enchant Armor (A-grade) -->
@@ -124,10 +124,10 @@
<spoil>
<item id="730" min="1" max="1" chance="0.03" /> <!-- Scroll: Enchant Armor (A-grade) -->
</spoil>
<lucky_drop>
<lucky>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_drop>
</drop_lists>
</lucky>
</dropLists>
<collision>
<radius normal="30" grown="15.5" />
<height normal="40" grown="48.5" />
@@ -156,11 +156,11 @@
<walk ground="40" />
<run ground="155" />
</speed>
<hit_time>800</hit_time>
<hitTime>800</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skillList>
<skill id="4040" level="6" /> <!-- NPC Bow Attack -->
<skill id="4071" level="3" /> <!-- Resist Bow/Crossbow Weapons -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
@@ -176,16 +176,16 @@
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4279" level="1" /> <!-- Fire Vulnerability -->
<skill id="4275" level="2" /> <!-- Holy Attack Vulnerability -->
</skill_list>
</skillList>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>0.25</s_npc_prop_hp_rate>
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>0.25</sNpcPropHpRate>
<ai type="ARCHER" clanHelpRange="300" dodge="15" aggroRange="300">
<clan_list>
<clanList>
<clan>UNDEAD</clan>
</clan_list>
</clanList>
</ai>
<drop_lists>
<dropLists>
<drop>
<item id="57" min="11" max="27" chance="70" /> <!-- Adena -->
<item id="730" min="1" max="1" chance="0.03" /> <!-- Scroll: Enchant Armor (A-grade) -->
@@ -193,10 +193,10 @@
<spoil>
<item id="730" min="1" max="1" chance="0.03" /> <!-- Scroll: Enchant Armor (A-grade) -->
</spoil>
<lucky_drop>
<lucky>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_drop>
</drop_lists>
</lucky>
</dropLists>
<collision>
<radius normal="11" />
<height normal="27" />
@@ -225,11 +225,11 @@
<walk ground="50" />
<run ground="170" />
</speed>
<hit_time>210</hit_time>
<hitTime>210</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skillList>
<skill id="4072" level="6" /> <!-- Stun -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="8" /> <!-- HP Increase (1/4x) -->
@@ -244,16 +244,16 @@
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4279" level="1" /> <!-- Fire Vulnerability -->
<skill id="4275" level="2" /> <!-- Holy Attack Vulnerability -->
</skill_list>
</skillList>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>0.25</s_npc_prop_hp_rate>
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>0.25</sNpcPropHpRate>
<ai aggroRange="300" clanHelpRange="300" isAggressive="true">
<clan_list>
<clanList>
<clan>UNDEAD</clan>
</clan_list>
</clanList>
</ai>
<drop_lists>
<dropLists>
<drop>
<item id="57" min="11" max="26" chance="70" /> <!-- Adena -->
<item id="729" min="1" max="1" chance="0.003" /> <!-- Scroll: Enchant Weapon (A-grade) -->
@@ -261,10 +261,10 @@
<spoil>
<item id="729" min="1" max="1" chance="0.003" /> <!-- Scroll: Enchant Weapon (A-grade) -->
</spoil>
<lucky_drop>
<lucky>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_drop>
</drop_lists>
</lucky>
</dropLists>
<collision>
<radius normal="10" grown="12" />
<height normal="28" grown="33" />
@@ -293,11 +293,11 @@
<walk ground="40" />
<run ground="165" />
</speed>
<hit_time>170</hit_time>
<hitTime>170</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skillList>
<skill id="4232" level="6" /> <!-- NPC AE Strike -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="8" /> <!-- HP Increase (1/4x) -->
@@ -312,16 +312,16 @@
<skill id="4278" level="1" /> <!-- Dark Attack -->
<skill id="4279" level="1" /> <!-- Fire Vulnerability -->
<skill id="4275" level="2" /> <!-- Holy Attack Vulnerability -->
</skill_list>
</skillList>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>0.25</s_npc_prop_hp_rate>
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>0.25</sNpcPropHpRate>
<ai aggroRange="300" clanHelpRange="300" isAggressive="true">
<clan_list>
<clanList>
<clan>UNDEAD</clan>
</clan_list>
</clanList>
</ai>
<drop_lists>
<dropLists>
<drop>
<item id="57" min="12" max="27" chance="70" /> <!-- Adena -->
<item id="730" min="1" max="1" chance="0.03" /> <!-- Scroll: Enchant Armor (A-grade) -->
@@ -329,10 +329,10 @@
<spoil>
<item id="730" min="1" max="1" chance="0.03" /> <!-- Scroll: Enchant Armor (A-grade) -->
</spoil>
<lucky_drop>
<lucky>
<item id="39629" min="1" max="1" chance="100" /> <!-- Fortune Pocket - Stage 1 -->
</lucky_drop>
</drop_lists>
</lucky>
</dropLists>
<collision>
<radius normal="10" />
<height normal="25" />
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
@@ -22,11 +22,11 @@
<walk ground="60" />
<run ground="210" />
</speed>
<hit_time>490</hit_time>
<hitTime>490</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skillList>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
@@ -37,12 +37,12 @@
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="5303" level="4" /> <!-- Bleed -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai clanHelpRange="500" aggroRange="450">
<clan_list>
<clanList>
<clan>ORACLE</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="34" />
@@ -74,11 +74,11 @@
<walk ground="80" />
<run ground="170" />
</speed>
<hit_time>560</hit_time>
<hitTime>560</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skillList>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
@@ -92,12 +92,12 @@
<skill id="5283" level="4" /> <!-- NPC(party) - Physical Range Close Range Attack - Water -->
<skill id="5317" level="4" /> <!-- NPC(party) -Magic Range Long Range DD - Water -->
<skill id="5463" level="1" /> <!-- Water Attacks -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai clanHelpRange="700" aggroRange="450">
<clan_list>
<clanList>
<clan>ORACLE</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="24" />
@@ -139,11 +139,11 @@
<walk ground="80" />
<run ground="150" />
</speed>
<hit_time>720</hit_time>
<hitTime>720</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skillList>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
@@ -157,12 +157,12 @@
<skill id="5360" level="2" /> <!-- NPC(party) - Physical Range Close Range Attack - Dark -->
<skill id="5390" level="4" /> <!-- NPC(party) -Magic Range Long Range DD - Holy -->
<skill id="5467" level="1" /> <!-- Dark Attacks -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai clanHelpRange="500" aggroRange="450">
<clan_list>
<clanList>
<clan>ORACLE</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="10" />
@@ -196,11 +196,11 @@
<walk ground="30" />
<run ground="250" />
</speed>
<hit_time>430</hit_time>
<hitTime>430</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skillList>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
@@ -213,12 +213,12 @@
<skill id="5359" level="4" /> <!-- NPC(party) - Physical Single Long Range Attack - Dark -->
<skill id="5365" level="4" /> <!-- Paralysis -->
<skill id="5467" level="1" /> <!-- Dark Attacks -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai clanHelpRange="500" aggroRange="450">
<clan_list>
<clanList>
<clan>ORACLE</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="16" />
@@ -252,11 +252,11 @@
<walk ground="35" />
<run ground="200" />
</speed>
<hit_time>710</hit_time>
<hitTime>710</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skillList>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
@@ -269,12 +269,12 @@
<skill id="5362" level="4" /> <!-- Stun -->
<skill id="5393" level="4" /> <!-- NPC MP Burn -->
<skill id="5467" level="1" /> <!-- Dark Attacks -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai clanHelpRange="500" aggroRange="450">
<clan_list>
<clanList>
<clan>ORACLE</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="13" />
@@ -313,11 +313,11 @@
<walk ground="70" />
<run ground="150" />
</speed>
<hit_time>410</hit_time>
<hitTime>410</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skillList>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
@@ -329,12 +329,12 @@
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5273" level="3" /> <!-- NPC(party) - Physical Single Close Range Attack -->
<skill id="5462" level="1" /> <!-- Fire Attacks -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai clanHelpRange="500" aggroRange="450">
<clan_list>
<clanList>
<clan>ORACLE</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="16" />
@@ -383,11 +383,11 @@
<walk ground="13" />
<run ground="60" />
</speed>
<hit_time>470</hit_time>
<hitTime>470</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skillList>
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
@@ -400,13 +400,13 @@
<skill id="5312" level="4" /> <!-- NPC(party) -Magic Single Long Range DD - Fire -->
<skill id="5314" level="4" /> <!-- NPC(party) -Magic Range Close Range DD - Fire -->
<skill id="5462" level="1" /> <!-- Fire Attacks -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
</skillList>
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>3</sNpcPropHpRate>
<ai clanHelpRange="500" aggroRange="450">
<clan_list>
<clanList>
<clan>ORACLE</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="38" />
@@ -454,7 +454,7 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skillList>
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
@@ -467,13 +467,13 @@
<skill id="4444" level="1" /> <!-- Higher Resist Bow/Crossbow Weapons -->
<skill id="5340" level="3" /> <!-- NPC(party) - Physical Range Close Range Attack - Fire -->
<skill id="5462" level="1" /> <!-- Fire Attacks -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
</skillList>
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>2</sNpcPropHpRate>
<ai clanHelpRange="500" aggroRange="450">
<clan_list>
<clanList>
<clan>ORACLE</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="35" />
@@ -511,11 +511,11 @@
<walk ground="90" />
<run ground="110" />
</speed>
<hit_time>390</hit_time>
<hitTime>390</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skillList>
<skill id="4408" level="12" /> <!-- HP Increase (4x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
@@ -527,13 +527,13 @@
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4614" level="10" /> <!-- NPC Death Bomb -->
<skill id="5462" level="1" /> <!-- Fire Attacks -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>4</s_npc_prop_hp_rate>
</skillList>
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>4</sNpcPropHpRate>
<ai clanHelpRange="500" aggroRange="450">
<clan_list>
<clanList>
<clan>ORACLE</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="11" />
@@ -569,11 +569,11 @@
<walk ground="25" />
<run ground="170" />
</speed>
<hit_time>740</hit_time>
<hitTime>740</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skillList>
<skill id="4085" level="1" /> <!-- Critical Damage -->
<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
@@ -587,13 +587,13 @@
<skill id="4572" level="10" /> <!-- NPC Triple Sonic Slash -->
<skill id="5301" level="3" /> <!-- Stun -->
<skill id="5462" level="1" /> <!-- Fire Attacks -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
</skillList>
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>6</sNpcPropHpRate>
<ai clanHelpRange="500" aggroRange="450">
<clan_list>
<clanList>
<clan>ORACLE</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="15" />
@@ -634,11 +634,11 @@
<walk ground="30" />
<run ground="200" />
</speed>
<hit_time>430</hit_time>
<hitTime>430</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skillList>
<skill id="4157" level="10" /> <!-- NPC Blaze - Magic -->
<skill id="4408" level="14" /> <!-- HP Increase (6x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
@@ -654,13 +654,13 @@
<skill id="4444" level="1" /> <!-- Higher Resist Bow/Crossbow Weapons -->
<skill id="4561" level="10" /> <!-- NPC Fire Burn - Magic -->
<skill id="5462" level="1" /> <!-- Fire Attacks -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>6</s_npc_prop_hp_rate>
</skillList>
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>6</sNpcPropHpRate>
<ai clanHelpRange="500" aggroRange="450">
<clan_list>
<clanList>
<clan>ORACLE</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="23" />
@@ -703,11 +703,11 @@
<walk ground="60" />
<run ground="180" />
</speed>
<hit_time>450</hit_time>
<hitTime>450</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skillList>
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
@@ -720,13 +720,13 @@
<skill id="5317" level="4" /> <!-- NPC(party) -Magic Range Long Range DD - Water -->
<skill id="5318" level="4" /> <!-- NPC(party) -Magic Range Close Range DD - Water -->
<skill id="5463" level="1" /> <!-- Water Attacks -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
</skillList>
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>2</sNpcPropHpRate>
<ai clanHelpRange="500" aggroRange="450">
<clan_list>
<clanList>
<clan>ORACLE</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="25" />
@@ -762,11 +762,11 @@
<walk ground="60" />
<run ground="180" />
</speed>
<hit_time>540</hit_time>
<hitTime>540</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skillList>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
@@ -779,12 +779,12 @@
<skill id="5282" level="4" /> <!-- NPC(party) - Physical Single Long Range Attack - Water -->
<skill id="5283" level="4" /> <!-- NPC(party) - Physical Range Close Range Attack - Water -->
<skill id="5463" level="1" /> <!-- Water Attacks -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai clanHelpRange="500" aggroRange="450">
<clan_list>
<clanList>
<clan>ORACLE</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="37" />
@@ -824,11 +824,11 @@
<walk ground="25" />
<run ground="180" />
</speed>
<hit_time>580</hit_time>
<hitTime>580</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skillList>
<skill id="4072" level="10" /> <!-- Stun -->
<skill id="4086" level="1" /> <!-- Critical Chance -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
@@ -842,13 +842,13 @@
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="5282" level="4" /> <!-- NPC(party) - Physical Single Long Range Attack - Water -->
<skill id="5463" level="1" /> <!-- Water Attacks -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
</skillList>
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>2</sNpcPropHpRate>
<ai clanHelpRange="500" aggroRange="450">
<clan_list>
<clanList>
<clan>ORACLE</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="15" />
@@ -884,11 +884,11 @@
<walk ground="60" />
<run ground="180" />
</speed>
<hit_time>460</hit_time>
<hitTime>460</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skillList>
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
@@ -901,13 +901,13 @@
<skill id="5310" level="4" /> <!-- NPC(party) - Magic Close Range DD - less powerful -->
<skill id="5333" level="4" /> <!-- Poison -->
<skill id="5463" level="1" /> <!-- Water Attacks -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
</skillList>
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>2</sNpcPropHpRate>
<ai clanHelpRange="500" aggroRange="450">
<clan_list>
<clanList>
<clan>ORACLE</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="20" />
@@ -942,11 +942,11 @@
<walk ground="35" />
<run ground="160" />
</speed>
<hit_time>450</hit_time>
<hitTime>450</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skillList>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
@@ -959,12 +959,12 @@
<skill id="5273" level="4" /> <!-- NPC(party) - Physical Single Close Range Attack -->
<skill id="5309" level="4" /> <!-- Bleed -->
<skill id="5463" level="1" /> <!-- Water Attacks -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai clanHelpRange="500" aggroRange="450">
<clan_list>
<clanList>
<clan>ORACLE</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="13" />
@@ -1002,7 +1002,7 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skillList>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
@@ -1015,12 +1015,12 @@
<skill id="4463" level="3" /> <!-- Surrender To Water -->
<skill id="5273" level="4" /> <!-- NPC(party) - Physical Single Close Range Attack -->
<skill id="5463" level="1" /> <!-- Water Attacks -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai clanHelpRange="500" aggroRange="450">
<clan_list>
<clanList>
<clan>ORACLE</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="60" />
@@ -1070,11 +1070,11 @@
<walk ground="60" />
<run ground="180" />
</speed>
<hit_time>450</hit_time>
<hitTime>450</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" />
<skill_list>
<skillList>
<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
@@ -1088,13 +1088,13 @@
<skill id="5282" level="4" /> <!-- NPC(party) - Physical Single Long Range Attack - Water -->
<skill id="5318" level="4" /> <!-- NPC(party) -Magic Range Close Range DD - Water -->
<skill id="5463" level="1" /> <!-- Water Attacks -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
</skillList>
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>0.5</sNpcPropHpRate>
<ai clanHelpRange="500" aggroRange="450">
<clan_list>
<clanList>
<clan>ORACLE</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="20" />
File diff suppressed because it is too large Load Diff
@@ -36,11 +36,11 @@
<walk ground="30" />
<run ground="170" />
</speed>
<hit_time>520</hit_time>
<hitTime>520</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skillList>
<skill id="4032" level="8" /> <!-- NPC Strike -->
<skill id="4047" level="8" /> <!-- Hold -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
@@ -53,12 +53,12 @@
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="8" /> <!-- Angels -->
<skill id="5464" level="1" /> <!-- Wind Attacks -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="1000" isAggressive="true">
<clan_list>
<clanList>
<clan>ABYSS</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="13.5" grown="16" />
@@ -98,11 +98,11 @@
<walk ground="30" />
<run ground="170" />
</speed>
<hit_time>520</hit_time>
<hitTime>520</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skillList>
<skill id="4032" level="8" /> <!-- NPC Strike -->
<skill id="4047" level="8" /> <!-- Hold -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
@@ -115,12 +115,12 @@
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="8" /> <!-- Angels -->
<skill id="5464" level="1" /> <!-- Wind Attacks -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="1000" isAggressive="true">
<clan_list>
<clanList>
<clan>ABYSS</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="13.5" grown="16" />
@@ -163,11 +163,11 @@
<walk ground="50" />
<run ground="180" />
</speed>
<hit_time>460</hit_time>
<hitTime>460</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skillList>
<skill id="4032" level="8" /> <!-- NPC Strike -->
<skill id="4098" level="9" /> <!-- Silence -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
@@ -181,12 +181,12 @@
<skill id="4416" level="8" /> <!-- Angels -->
<skill id="4613" level="8" /> <!-- NPC Clan Heal -->
<skill id="5465" level="1" /> <!-- Earth Attacks -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="1000" isAggressive="true">
<clan_list>
<clanList>
<clan>ABYSS</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="8" grown="9" />
@@ -229,11 +229,11 @@
<walk ground="70" />
<run ground="190" />
</speed>
<hit_time>470</hit_time>
<hitTime>470</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skillList>
<skill id="4032" level="9" /> <!-- NPC Strike -->
<skill id="4047" level="9" /> <!-- Hold -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
@@ -246,12 +246,12 @@
<skill id="4415" level="19" /> <!-- Dual-Sword Weapons -->
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="5467" level="1" /> <!-- Dark Attacks -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="1000" isAggressive="true">
<clan_list>
<clanList>
<clan>ABYSS</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="25" grown="32" />
@@ -291,11 +291,11 @@
<walk ground="70" />
<run ground="190" />
</speed>
<hit_time>470</hit_time>
<hitTime>470</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skillList>
<skill id="4032" level="9" /> <!-- NPC Strike -->
<skill id="4047" level="9" /> <!-- Hold -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
@@ -308,12 +308,12 @@
<skill id="4415" level="19" /> <!-- Dual-Sword Weapons -->
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="5467" level="1" /> <!-- Dark Attacks -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="1000" isAggressive="true">
<clan_list>
<clanList>
<clan>ABYSS</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="25" grown="32" />
@@ -355,11 +355,11 @@
<walk ground="30" />
<run ground="170" />
</speed>
<hit_time>540</hit_time>
<hitTime>540</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skillList>
<skill id="4032" level="9" /> <!-- NPC Strike -->
<skill id="4098" level="10" /> <!-- Silence -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
@@ -373,12 +373,12 @@
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4613" level="9" /> <!-- NPC Clan Heal -->
<skill id="5464" level="1" /> <!-- Wind Attacks -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" aggroRange="300" clanHelpRange="1000" isAggressive="true">
<clan_list>
<clanList>
<clan>ABYSS</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="21" />
@@ -409,7 +409,7 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" flying="true" noSleepMode="true" canBeSown="true" />
<skill_list>
<skillList>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
@@ -420,9 +420,9 @@
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="5814" level="1" /> <!-- Self-Destruction -->
</skill_list>
<corpse_time>0</corpse_time>
<ex_crt_effect>false</ex_crt_effect>
</skillList>
<corpseTime>0</corpseTime>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="33" />
@@ -453,7 +453,7 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" flying="true" noSleepMode="true" canBeSown="true" />
<skill_list>
<skillList>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
@@ -464,9 +464,9 @@
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="5814" level="1" /> <!-- Self-Destruction -->
</skill_list>
<corpse_time>0</corpse_time>
<ex_crt_effect>false</ex_crt_effect>
</skillList>
<corpseTime>0</corpseTime>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="33" />
@@ -497,7 +497,7 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" flying="true" noSleepMode="true" canBeSown="true" />
<skill_list>
<skillList>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
@@ -508,9 +508,9 @@
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
<skill id="5814" level="1" /> <!-- Self-Destruction -->
</skill_list>
<corpse_time>0</corpse_time>
<ex_crt_effect>false</ex_crt_effect>
</skillList>
<corpseTime>0</corpseTime>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="33" />
@@ -542,11 +542,11 @@
<walk ground="100" />
<run ground="200" />
</speed>
<hit_time>480</hit_time>
<hitTime>480</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" noSleepMode="true" canBeSown="true" />
<skill_list>
<skillList>
<skill id="4072" level="10" /> <!-- Stun -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
@@ -560,13 +560,13 @@
<skill id="5274" level="5" /> <!-- NPC(party) - Physical Single Long Range Attack -->
<skill id="5462" level="1" /> <!-- Fire Attacks -->
<skill id="5826" level="1" /> <!-- Fire Breath -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
</skillList>
<exCrtEffect>true</exCrtEffect>
<sNpcPropHpRate>2</sNpcPropHpRate>
<ai type="BALANCED" aggroRange="450" clanHelpRange="1000" isAggressive="true">
<clan_list>
<clanList>
<clan>DES_DRAGON</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="40" />
@@ -598,11 +598,11 @@
<walk ground="43" />
<run ground="170" />
</speed>
<hit_time>420</hit_time>
<hitTime>420</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" noSleepMode="true" canBeSown="true" />
<skill_list>
<skillList>
<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Average P. Atk. -->
@@ -616,13 +616,13 @@
<skill id="5462" level="1" /> <!-- Fire Attacks -->
<skill id="5826" level="1" /> <!-- Fire Breath -->
<skill id="5829" level="1" /> <!-- Fire Flare -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
</skillList>
<exCrtEffect>true</exCrtEffect>
<sNpcPropHpRate>0.5</sNpcPropHpRate>
<ai type="BALANCED" aggroRange="450" clanHelpRange="1000" isAggressive="true">
<clan_list>
<clanList>
<clan>DES_DRAGON</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="29" />
@@ -655,11 +655,11 @@
<walk ground="55" />
<run ground="210" />
</speed>
<hit_time>480</hit_time>
<hitTime>480</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" noSleepMode="true" canBeSown="true" />
<skill_list>
<skillList>
<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="17" /> <!-- Average P. Atk. -->
@@ -673,13 +673,13 @@
<skill id="5827" level="5" /> <!-- Fireball -->
<skill id="5830" level="1" /> <!-- Polearm Thrust -->
<skill id="5831" level="1" /> <!-- Polearm Swing -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
</skillList>
<exCrtEffect>true</exCrtEffect>
<sNpcPropHpRate>0.5</sNpcPropHpRate>
<ai type="BALANCED" aggroRange="450" clanHelpRange="1000" isAggressive="true">
<clan_list>
<clanList>
<clan>DES_DRAGON</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="28" />
@@ -712,11 +712,11 @@
<walk ground="55" />
<run ground="210" />
</speed>
<hit_time>480</hit_time>
<hitTime>480</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" noSleepMode="true" canBeSown="true" />
<skill_list>
<skillList>
<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="17" /> <!-- Average P. Atk. -->
@@ -730,13 +730,13 @@
<skill id="5827" level="4" /> <!-- Fireball -->
<skill id="5830" level="1" /> <!-- Polearm Thrust -->
<skill id="5831" level="1" /> <!-- Polearm Swing -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
</skillList>
<exCrtEffect>true</exCrtEffect>
<sNpcPropHpRate>0.5</sNpcPropHpRate>
<ai type="BALANCED" aggroRange="450" clanHelpRange="1000" isAggressive="true">
<clan_list>
<clanList>
<clan>DES_DRAGON</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="28" />
@@ -769,11 +769,11 @@
<walk ground="56" />
<run ground="210" />
</speed>
<hit_time>450</hit_time>
<hitTime>450</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" noSleepMode="true" canBeSown="true" />
<skill_list>
<skillList>
<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Average P. Atk. -->
@@ -787,13 +787,13 @@
<skill id="5462" level="1" /> <!-- Fire Attacks -->
<skill id="5827" level="4" /> <!-- Fireball -->
<skill id="5832" level="1" /> <!-- Hate Aura -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
</skillList>
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>0.5</sNpcPropHpRate>
<ai type="BALANCED" aggroRange="450" clanHelpRange="1000" isAggressive="true">
<clan_list>
<clanList>
<clan>DES_DRAGON</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="22" />
@@ -826,11 +826,11 @@
<walk ground="56" />
<run ground="210" />
</speed>
<hit_time>450</hit_time>
<hitTime>450</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" noSleepMode="true" canBeSown="true" />
<skill_list>
<skillList>
<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Average P. Atk. -->
@@ -844,13 +844,13 @@
<skill id="5462" level="1" /> <!-- Fire Attacks -->
<skill id="5827" level="3" /> <!-- Fireball -->
<skill id="5832" level="1" /> <!-- Hate Aura -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
</skillList>
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>0.5</sNpcPropHpRate>
<ai type="BALANCED" aggroRange="450" clanHelpRange="1000" isAggressive="true">
<clan_list>
<clanList>
<clan>DES_DRAGON</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="22" />
@@ -883,11 +883,11 @@
<walk ground="92" />
<run ground="170" />
</speed>
<hit_time>480</hit_time>
<hitTime>480</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" noSleepMode="true" canBeSown="true" />
<skill_list>
<skillList>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="17" /> <!-- Average P. Atk. -->
@@ -902,12 +902,12 @@
<skill id="5827" level="4" /> <!-- Fireball -->
<skill id="5829" level="5" /> <!-- Fire Flare -->
<skill id="5833" level="1" /> <!-- Shield -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="450" clanHelpRange="1000" isAggressive="true">
<clan_list>
<clanList>
<clan>DES_DRAGON</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="28" />
@@ -940,11 +940,11 @@
<walk ground="92" />
<run ground="170" />
</speed>
<hit_time>480</hit_time>
<hitTime>480</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" noSleepMode="true" canBeSown="true" />
<skill_list>
<skillList>
<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Average P. Atk. -->
@@ -959,13 +959,13 @@
<skill id="5827" level="4" /> <!-- Fireball -->
<skill id="5829" level="4" /> <!-- Fire Flare -->
<skill id="5833" level="1" /> <!-- Shield -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
</skillList>
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>0.5</sNpcPropHpRate>
<ai type="BALANCED" aggroRange="450" clanHelpRange="1000" isAggressive="true">
<clan_list>
<clanList>
<clan>DES_DRAGON</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="28" />
@@ -999,11 +999,11 @@
<walk ground="82" />
<run ground="170" />
</speed>
<hit_time>480</hit_time>
<hitTime>480</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" noSleepMode="true" canBeSown="true" />
<skill_list>
<skillList>
<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Average P. Atk. -->
@@ -1018,13 +1018,13 @@
<skill id="5827" level="3" /> <!-- Fireball -->
<skill id="5829" level="4" /> <!-- Fire Flare -->
<skill id="5834" level="1" /> <!-- Magic Barrier -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
</skillList>
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>0.5</sNpcPropHpRate>
<ai type="BALANCED" aggroRange="450" clanHelpRange="1000" isAggressive="true">
<clan_list>
<clanList>
<clan>DES_DRAGON</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="25" />
@@ -1056,11 +1056,11 @@
<walk ground="46" />
<run ground="160" />
</speed>
<hit_time>490</hit_time>
<hitTime>490</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" noSleepMode="true" canBeSown="true" />
<skill_list>
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
@@ -1075,12 +1075,12 @@
<skill id="5467" level="1" /> <!-- Dark Attacks -->
<skill id="5827" level="5" /> <!-- Fireball -->
<skill id="5828" level="1" /> <!-- Unholy Flare -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
</skillList>
<exCrtEffect>true</exCrtEffect>
<ai type="BALANCED" aggroRange="450" clanHelpRange="1000" isAggressive="true">
<clan_list>
<clanList>
<clan>DES_DRAGON</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="60" />
@@ -1109,11 +1109,11 @@
<walk ground="100" />
<run ground="200" />
</speed>
<hit_time>570</hit_time>
<hitTime>570</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" noSleepMode="true" canBeSown="true" />
<skill_list>
<skillList>
<skill id="4211" level="9" /> <!-- BOSS Might -->
<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
@@ -1126,13 +1126,13 @@
<skill id="4416" level="10" /> <!-- Dragons -->
<skill id="5274" level="5" /> <!-- NPC(party) - Physical Single Long Range Attack -->
<skill id="5462" level="1" /> <!-- Fire Attacks -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
</skillList>
<exCrtEffect>true</exCrtEffect>
<sNpcPropHpRate>0.5</sNpcPropHpRate>
<ai type="BALANCED" aggroRange="450" clanHelpRange="1000" isAggressive="true">
<clan_list>
<clanList>
<clan>DES_DRAGON</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="50" />
@@ -1163,11 +1163,11 @@
<walk ground="82" />
<run ground="170" />
</speed>
<hit_time>480</hit_time>
<hitTime>480</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" noSleepMode="true" canBeSown="true" />
<skill_list>
<skillList>
<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Average P. Atk. -->
@@ -1181,13 +1181,13 @@
<skill id="5462" level="1" /> <!-- Fire Attacks -->
<skill id="5835" level="1" /> <!-- Major Heal -->
<skill id="5836" level="1" /> <!-- Greater Heal -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
</skillList>
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>0.5</sNpcPropHpRate>
<ai type="BALANCED" aggroRange="450" clanHelpRange="1000" isAggressive="true">
<clan_list>
<clanList>
<clan>DES_DRAGON</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="25" />
@@ -1221,7 +1221,7 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" noSleepMode="true" canBeSown="true" />
<skill_list>
<skillList>
<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
@@ -1234,13 +1234,13 @@
<skill id="5462" level="1" /> <!-- Fire Attacks -->
<skill id="5837" level="1" /> <!-- Double Throwing Javelin -->
<skill id="5838" level="1" /> <!-- Throwing Javelin -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
</skillList>
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>0.5</sNpcPropHpRate>
<ai type="BALANCED" aggroRange="450" clanHelpRange="1000" isAggressive="true">
<clan_list>
<clanList>
<clan>DES_DRAGON</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="25" />
@@ -1274,7 +1274,7 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canMove="false" noSleepMode="true" canBeSown="true" />
<skill_list>
<skillList>
<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
@@ -1288,13 +1288,13 @@
<skill id="5462" level="1" /> <!-- Fire Attacks -->
<skill id="5837" level="1" /> <!-- Double Throwing Javelin -->
<skill id="5838" level="1" /> <!-- Throwing Javelin -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
</skillList>
<exCrtEffect>true</exCrtEffect>
<sNpcPropHpRate>0.5</sNpcPropHpRate>
<ai type="BALANCED" aggroRange="450" clanHelpRange="1000" isAggressive="true">
<clan_list>
<clanList>
<clan>DES_DRAGON</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="25" />
@@ -1327,11 +1327,11 @@
<walk ground="60" />
<run ground="200" />
</speed>
<hit_time>480</hit_time>
<hitTime>480</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" noSleepMode="true" canBeSown="true" />
<skill_list>
<skillList>
<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Average P. Atk. -->
@@ -1345,13 +1345,13 @@
<skill id="5274" level="5" /> <!-- NPC(party) - Physical Single Long Range Attack -->
<skill id="5309" level="5" /> <!-- Bleed -->
<skill id="5467" level="1" /> <!-- Dark Attacks -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
</skillList>
<exCrtEffect>true</exCrtEffect>
<sNpcPropHpRate>0.5</sNpcPropHpRate>
<ai type="BALANCED" aggroRange="450" clanHelpRange="1000" isAggressive="true">
<clan_list>
<clanList>
<clan>DES_DRAGON</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="27" />
@@ -1381,11 +1381,11 @@
<walk ground="60" />
<run ground="170" />
</speed>
<hit_time>480</hit_time>
<hitTime>480</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" noSleepMode="true" canBeSown="true" />
<skill_list>
<skillList>
<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Average P. Atk. -->
@@ -1398,13 +1398,13 @@
<skill id="5328" level="5" /> <!-- NPC(party) -Magic Single Long Range DD - Dark -->
<skill id="5467" level="1" /> <!-- Dark Attacks -->
<skill id="5828" level="1" /> <!-- Unholy Flare -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
</skillList>
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>0.5</sNpcPropHpRate>
<ai type="BALANCED" aggroRange="450" clanHelpRange="1000" isAggressive="true">
<clan_list>
<clanList>
<clan>DES_DRAGON</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="19" />
@@ -1432,11 +1432,11 @@
<walk ground="46" />
<run ground="200" />
</speed>
<hit_time>480</hit_time>
<hitTime>480</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" noSleepMode="true" canBeSown="true" />
<skill_list>
<skillList>
<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Average P. Atk. -->
@@ -1448,13 +1448,13 @@
<skill id="4416" level="10" /> <!-- Dragons -->
<skill id="5274" level="5" /> <!-- NPC(party) - Physical Single Long Range Attack -->
<skill id="5462" level="1" /> <!-- Fire Attacks -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
</skillList>
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>0.5</sNpcPropHpRate>
<ai type="BALANCED" aggroRange="450" clanHelpRange="1000" isAggressive="true">
<clan_list>
<clanList>
<clan>DES_DRAGON</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="48" />
@@ -1477,7 +1477,7 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" flying="true" canBeSown="true" />
<skill_list>
<skillList>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
@@ -1487,8 +1487,8 @@
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="62" />
@@ -1511,7 +1511,7 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" flying="true" canBeSown="true" />
<skill_list>
<skillList>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
@@ -1521,8 +1521,8 @@
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="62" />
@@ -1545,7 +1545,7 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" flying="true" canBeSown="true" />
<skill_list>
<skillList>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
@@ -1555,8 +1555,8 @@
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="62" />
@@ -1579,7 +1579,7 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" flying="true" canBeSown="true" />
<skill_list>
<skillList>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
@@ -1589,8 +1589,8 @@
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
<collision>
<radius normal="62" />
@@ -1623,7 +1623,7 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" flying="true" canMove="false" canBeSown="true" />
<skill_list>
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
@@ -1635,8 +1635,8 @@
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5961" level="1" /> <!-- Barrier Thunder Storm -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="86" />
@@ -1668,7 +1668,7 @@
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" flying="true" canMove="false" canBeSown="true" />
<skill_list>
<skillList>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
@@ -1680,8 +1680,8 @@
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5962" level="1" /> <!-- Air Defense Cannon -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
</skillList>
<exCrtEffect>false</exCrtEffect>
<ai type="BALANCED" clanHelpRange="300" aggroRange="450" />
<collision>
<radius normal="86" />
@@ -1715,11 +1715,11 @@
<walk ground="82" />
<run ground="170" />
</speed>
<hit_time>480</hit_time>
<hitTime>480</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canMove="false" noSleepMode="true" canBeSown="true" />
<skill_list>
<skillList>
<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Average P. Atk. -->
@@ -1734,13 +1734,13 @@
<skill id="5827" level="3" /> <!-- Fireball -->
<skill id="5829" level="4" /> <!-- Fire Flare -->
<skill id="5834" level="1" /> <!-- Magic Barrier -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
</skillList>
<exCrtEffect>false</exCrtEffect>
<sNpcPropHpRate>0.5</sNpcPropHpRate>
<ai type="BALANCED" aggroRange="450" clanHelpRange="1000" isAggressive="true">
<clan_list>
<clanList>
<clan>DES_DRAGON</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="25" />
@@ -1773,11 +1773,11 @@
<walk ground="56" />
<run ground="210" />
</speed>
<hit_time>450</hit_time>
<hitTime>450</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canMove="false" noSleepMode="true" canBeSown="true" />
<skill_list>
<skillList>
<skill id="4071" level="5" /> <!-- Resist Bow/Crossbow Weapons -->
<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
@@ -1793,13 +1793,13 @@
<skill id="5462" level="1" /> <!-- Fire Attacks -->
<skill id="5827" level="4" /> <!-- Fireball -->
<skill id="5832" level="1" /> <!-- Hate Aura -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
</skillList>
<exCrtEffect>true</exCrtEffect>
<sNpcPropHpRate>0.5</sNpcPropHpRate>
<ai type="BALANCED" aggroRange="450" clanHelpRange="1000" isAggressive="true">
<clan_list>
<clanList>
<clan>DES_DRAGON</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="22" />
@@ -1832,11 +1832,11 @@
<walk ground="56" />
<run ground="210" />
</speed>
<hit_time>450</hit_time>
<hitTime>450</hitTime>
<abnormalResist physical="10" magical="10" />
</stats>
<status undying="false" canMove="false" noSleepMode="true" canBeSown="true" />
<skill_list>
<skillList>
<skill id="4071" level="5" /> <!-- Resist Bow/Crossbow Weapons -->
<skill id="4408" level="9" /> <!-- HP Increase (1/2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
@@ -1852,13 +1852,13 @@
<skill id="5462" level="1" /> <!-- Fire Attacks -->
<skill id="5827" level="3" /> <!-- Fireball -->
<skill id="5832" level="1" /> <!-- Hate Aura -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>0.5</s_npc_prop_hp_rate>
</skillList>
<exCrtEffect>true</exCrtEffect>
<sNpcPropHpRate>0.5</sNpcPropHpRate>
<ai type="BALANCED" aggroRange="450" clanHelpRange="1000" isAggressive="true">
<clan_list>
<clanList>
<clan>DES_DRAGON</clan>
</clan_list>
</clanList>
</ai>
<collision>
<radius normal="22" />
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
@@ -63,10 +63,10 @@
</speed>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="5463" level="1" /> <!-- Water Attack -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
</skillList>
<collision>
<radius normal="15" />
<height normal="31" />
@@ -84,10 +84,10 @@
</speed>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="5462" level="1" /> <!-- Fire Attack -->
<skill id="4416" level="7" /> <!-- Spirits -->
</skill_list>
</skillList>
<collision>
<radius normal="13" />
<height normal="55" />
@@ -105,10 +105,10 @@
</speed>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="5462" level="1" /> <!-- Fire Attack -->
<skill id="4416" level="9" /> <!-- Demons -->
</skill_list>
</skillList>
<collision>
<radius normal="14" grown="17" />
<height normal="57.75" grown="69" />
@@ -177,10 +177,10 @@
</speed>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="5462" level="1" /> <!-- Fire Attack -->
<skill id="4416" level="12" /> <!-- Bugs -->
</skill_list>
</skillList>
<collision>
<radius normal="14" />
<height normal="22" />
@@ -335,10 +335,10 @@
<attack physical="47619.04761904762" magical="8403.361344537815" critical="4" attackSpeed="253" range="40" />
<defence physical="3703.703703703704" magical="2150.537634408602" />
</stats>
<skill_list>
<skillList>
<skill id="4416" level="7" /> <!-- Spirits -->
<skill id="5463" level="1" /> <!-- Water Attack -->
</skill_list>
</skillList>
<collision>
<radius normal="40" />
<height normal="37.4" />
@@ -355,10 +355,10 @@
</speed>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="5463" level="1" /> <!-- Water Attack -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
</skillList>
<collision>
<radius normal="12" />
<height normal="25" />
@@ -376,10 +376,10 @@
</speed>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="5463" level="1" /> <!-- Water Attack -->
<skill id="4416" level="3" /> <!-- Beast -->
</skill_list>
</skillList>
<collision>
<radius normal="34" />
<height normal="28" />
@@ -397,10 +397,10 @@
</speed>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="5463" level="1" /> <!-- Water Attack -->
<skill id="4416" level="3" /> <!-- Beast -->
</skill_list>
</skillList>
<collision>
<radius normal="22" grown="27" />
<height normal="31" grown="38" />
@@ -418,10 +418,10 @@
</speed>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="5463" level="1" /> <!-- Water Attack -->
<skill id="4416" level="3" /> <!-- Beast -->
</skill_list>
</skillList>
<collision>
<radius normal="24" />
<height normal="34.7" />
@@ -439,10 +439,10 @@
</speed>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="5463" level="1" /> <!-- Water Attack -->
<skill id="4416" level="4" /> <!-- Animals -->
</skill_list>
</skillList>
<collision>
<radius normal="21" />
<height normal="40" />
@@ -460,10 +460,10 @@
</speed>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="5463" level="1" /> <!-- Water Attack -->
<skill id="4416" level="3" /> <!-- Beast -->
</skill_list>
</skillList>
<collision>
<radius normal="22" grown="27" />
<height normal="31" grown="38" />
@@ -481,10 +481,10 @@
</speed>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="5463" level="1" /> <!-- Water Attack -->
<skill id="4416" level="4" /> <!-- Animals -->
</skill_list>
</skillList>
<collision>
<radius normal="21" />
<height normal="40" />
@@ -502,10 +502,10 @@
</speed>
</stats>
<status attackable="false" />
<skill_list>
<skillList>
<skill id="5463" level="1" /> <!-- Water Attack -->
<skill id="4416" level="7" /> <!-- Spirits -->
</skill_list>
</skillList>
<collision>
<radius normal="50" />
<height normal="47.5" />
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