|
|
|
|
@@ -374,7 +374,7 @@
|
|
|
|
|
</effect>
|
|
|
|
|
</effects>
|
|
|
|
|
</skill>
|
|
|
|
|
<skill id="11508" toLevel="9" name="Trace of Twin Edges">
|
|
|
|
|
<skill id="11508" toLevel="11" name="Trace of Twin Edges">
|
|
|
|
|
<!-- Rushes toward the enemy to inflict Stun for $s1 Requires a sword/ blunt/ dual sword/ dual blunt to be equipped. -->
|
|
|
|
|
<icon>icon.skill11513</icon>
|
|
|
|
|
<abnormalLvl>1</abnormalLvl>
|
|
|
|
|
@@ -382,8 +382,8 @@
|
|
|
|
|
<abnormalType>STUN</abnormalType>
|
|
|
|
|
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
|
|
|
|
<activateRate>
|
|
|
|
|
<value fromLevel="1" toLevel="9">150</value>
|
|
|
|
|
<value fromLevel="5" toLevel="9" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
|
|
|
|
|
<value fromLevel="1" toLevel="11">150</value>
|
|
|
|
|
<value fromLevel="5" toLevel="11" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
|
|
|
|
|
</activateRate>
|
|
|
|
|
<basicProperty>NONE</basicProperty>
|
|
|
|
|
<nextAction>ATTACK</nextAction>
|
|
|
|
|
@@ -399,10 +399,12 @@
|
|
|
|
|
<value level="7">49</value>
|
|
|
|
|
<value level="8">51</value>
|
|
|
|
|
<value level="9">53</value>
|
|
|
|
|
<value level="10">55</value>
|
|
|
|
|
<value level="11">57</value>
|
|
|
|
|
</mpConsume>
|
|
|
|
|
<castRange>
|
|
|
|
|
<value fromLevel="1" toLevel="9">600</value>
|
|
|
|
|
<value fromLevel="5" toLevel="9" fromSubLevel="2001" toSubLevel="2020">{base + 10 * subIndex}</value>
|
|
|
|
|
<value fromLevel="1" toLevel="11">600</value>
|
|
|
|
|
<value fromLevel="5" toLevel="11" fromSubLevel="2001" toSubLevel="2020">{base + 10 * subIndex}</value>
|
|
|
|
|
</castRange>
|
|
|
|
|
<hitTime>800</hitTime>
|
|
|
|
|
<coolTime>200</coolTime>
|
|
|
|
|
@@ -418,6 +420,8 @@
|
|
|
|
|
<value level="7">-712</value>
|
|
|
|
|
<value level="8">-712</value>
|
|
|
|
|
<value level="9">-712</value>
|
|
|
|
|
<value level="10">-712</value>
|
|
|
|
|
<value level="11">-712</value>
|
|
|
|
|
</effectPoint>
|
|
|
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
|
|
|
<effectRange>800</effectRange>
|
|
|
|
|
@@ -431,6 +435,8 @@
|
|
|
|
|
<value level="7">101</value>
|
|
|
|
|
<value level="8">102</value>
|
|
|
|
|
<value level="9">105</value>
|
|
|
|
|
<value level="10">107</value>
|
|
|
|
|
<value level="11">109</value>
|
|
|
|
|
</magicLvl>
|
|
|
|
|
<trait>SHOCK</trait>
|
|
|
|
|
<targetType>ENEMY</targetType>
|
|
|
|
|
@@ -446,8 +452,8 @@
|
|
|
|
|
</condition>
|
|
|
|
|
<condition name="OpCheckCastRange">
|
|
|
|
|
<distance>
|
|
|
|
|
<value fromLevel="1" toLevel="9">200</value>
|
|
|
|
|
<value fromLevel="5" toLevel="9" fromSubLevel="3001" toSubLevel="3020">{base - (3 * subIndex)}</value>
|
|
|
|
|
<value fromLevel="1" toLevel="11">200</value>
|
|
|
|
|
<value fromLevel="5" toLevel="11" fromSubLevel="3001" toSubLevel="3020">{base - (3 * subIndex)}</value>
|
|
|
|
|
</distance>
|
|
|
|
|
</condition>
|
|
|
|
|
</conditions>
|
|
|
|
|
@@ -457,15 +463,15 @@
|
|
|
|
|
</effect>
|
|
|
|
|
</effects>
|
|
|
|
|
</skill>
|
|
|
|
|
<skill id="11509" toLevel="11" name="Radiant Crash">
|
|
|
|
|
<skill id="11509" toLevel="13" name="Radiant Crash">
|
|
|
|
|
<!-- Attacks the target with $s1 Power added to P. Atk., P./ M. Def. -$s3 for $s2 Requires a sword/ blunt/ dual sword/ dual blunt to be equipped. Over-hit. Critical. -->
|
|
|
|
|
<icon>icon.skill11514</icon>
|
|
|
|
|
<abnormalLvl>5</abnormalLvl>
|
|
|
|
|
<abnormalTime>20</abnormalTime>
|
|
|
|
|
<abnormalType>ULTIMATE_DEBUFF</abnormalType>
|
|
|
|
|
<activateRate>
|
|
|
|
|
<value fromLevel="1" toLevel="11">99</value>
|
|
|
|
|
<value fromLevel="7" toLevel="11" fromSubLevel="2001" toSubLevel="2020">{base + base / 100 * subIndex}</value>
|
|
|
|
|
<value fromLevel="1" toLevel="13">99</value>
|
|
|
|
|
<value fromLevel="7" toLevel="13" fromSubLevel="2001" toSubLevel="2020">{base + base / 100 * subIndex}</value>
|
|
|
|
|
</activateRate>
|
|
|
|
|
<castRange>40</castRange>
|
|
|
|
|
<coolTime>300</coolTime>
|
|
|
|
|
@@ -483,6 +489,8 @@
|
|
|
|
|
<value level="9">101</value>
|
|
|
|
|
<value level="10">103</value>
|
|
|
|
|
<value level="11">105</value>
|
|
|
|
|
<value level="12">107</value>
|
|
|
|
|
<value level="13">109</value>
|
|
|
|
|
</magicLvl>
|
|
|
|
|
<mpConsume>
|
|
|
|
|
<value level="1">46</value>
|
|
|
|
|
@@ -496,6 +504,8 @@
|
|
|
|
|
<value level="9">59</value>
|
|
|
|
|
<value level="10">61</value>
|
|
|
|
|
<value level="11">63</value>
|
|
|
|
|
<value level="12">65</value>
|
|
|
|
|
<value level="13">67</value>
|
|
|
|
|
</mpConsume>
|
|
|
|
|
<operateType>A2</operateType>
|
|
|
|
|
<nextAction>ATTACK</nextAction>
|
|
|
|
|
@@ -512,6 +522,8 @@
|
|
|
|
|
<value level="9">-712</value>
|
|
|
|
|
<value level="10">-712</value>
|
|
|
|
|
<value level="11">-712</value>
|
|
|
|
|
<value level="12">-712</value>
|
|
|
|
|
<value level="13">-712</value>
|
|
|
|
|
</effectPoint>
|
|
|
|
|
<basicProperty>NONE</basicProperty>
|
|
|
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
|
|
|
@@ -543,13 +555,15 @@
|
|
|
|
|
<value level="9">26008</value>
|
|
|
|
|
<value level="10">27138</value>
|
|
|
|
|
<value level="11">28268</value>
|
|
|
|
|
<value fromLevel="7" toLevel="11" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
|
|
|
|
|
<value level="12">29466</value>
|
|
|
|
|
<value level="13">30664</value>
|
|
|
|
|
<value fromLevel="7" toLevel="13" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
|
|
|
|
|
</power>
|
|
|
|
|
<overHit>true</overHit>
|
|
|
|
|
<criticalChance>5</criticalChance>
|
|
|
|
|
<pDefMod>
|
|
|
|
|
<value fromLevel="1" toLevel="11">1</value>
|
|
|
|
|
<value fromLevel="7" toLevel="11" fromSubLevel="3001" toSubLevel="3020">{0.99 - 0.006 * (subIndex - 1)}</value>
|
|
|
|
|
<value fromLevel="1" toLevel="13">1</value>
|
|
|
|
|
<value fromLevel="7" toLevel="13" fromSubLevel="3001" toSubLevel="3020">{0.99 - 0.006 * (subIndex - 1)}</value>
|
|
|
|
|
</pDefMod>
|
|
|
|
|
</effect>
|
|
|
|
|
<effect name="MagicalDefence">
|
|
|
|
|
@@ -566,15 +580,15 @@
|
|
|
|
|
</effect>
|
|
|
|
|
</effects>
|
|
|
|
|
</skill>
|
|
|
|
|
<skill id="11510" toLevel="11" name="Resolving Bash">
|
|
|
|
|
<skill id="11510" toLevel="13" name="Resolving Bash">
|
|
|
|
|
<!-- Attacks target with $s1 Power added to P. Atk. For $s2, P./ M. Atk. -$s3. Requires a sword/ blunt/ dual sword/ dual blunt to be equipped. Over-hit. Critical. -->
|
|
|
|
|
<icon>icon.skill11509</icon>
|
|
|
|
|
<abnormalLvl>5</abnormalLvl>
|
|
|
|
|
<abnormalTime>20</abnormalTime>
|
|
|
|
|
<abnormalType>CRITICAL_PROB_DOWN</abnormalType>
|
|
|
|
|
<activateRate>
|
|
|
|
|
<value fromLevel="1" toLevel="11">99</value>
|
|
|
|
|
<value fromLevel="7" toLevel="11" fromSubLevel="2001" toSubLevel="2020">{base + base / 100 * subIndex}</value>
|
|
|
|
|
<value fromLevel="1" toLevel="13">99</value>
|
|
|
|
|
<value fromLevel="7" toLevel="13" fromSubLevel="2001" toSubLevel="2020">{base + base / 100 * subIndex}</value>
|
|
|
|
|
</activateRate>
|
|
|
|
|
<castRange>40</castRange>
|
|
|
|
|
<coolTime>300</coolTime>
|
|
|
|
|
@@ -592,6 +606,8 @@
|
|
|
|
|
<value level="9">101</value>
|
|
|
|
|
<value level="10">103</value>
|
|
|
|
|
<value level="11">105</value>
|
|
|
|
|
<value level="12">107</value>
|
|
|
|
|
<value level="13">109</value>
|
|
|
|
|
</magicLvl>
|
|
|
|
|
<mpConsume>
|
|
|
|
|
<value level="1">50</value>
|
|
|
|
|
@@ -605,6 +621,8 @@
|
|
|
|
|
<value level="9">64</value>
|
|
|
|
|
<value level="10">66</value>
|
|
|
|
|
<value level="11">68</value>
|
|
|
|
|
<value level="12">70</value>
|
|
|
|
|
<value level="13">72</value>
|
|
|
|
|
</mpConsume>
|
|
|
|
|
<operateType>A2</operateType>
|
|
|
|
|
<nextAction>ATTACK</nextAction>
|
|
|
|
|
@@ -621,6 +639,8 @@
|
|
|
|
|
<value level="9">-712</value>
|
|
|
|
|
<value level="10">-712</value>
|
|
|
|
|
<value level="11">-712</value>
|
|
|
|
|
<value level="12">-712</value>
|
|
|
|
|
<value level="13">-712</value>
|
|
|
|
|
</effectPoint>
|
|
|
|
|
<basicProperty>NONE</basicProperty>
|
|
|
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
|
|
|
@@ -651,13 +671,15 @@
|
|
|
|
|
<value level="9">28162</value>
|
|
|
|
|
<value level="10">29386</value>
|
|
|
|
|
<value level="11">30610</value>
|
|
|
|
|
<value fromLevel="7" toLevel="11" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
|
|
|
|
|
<value level="12">31907</value>
|
|
|
|
|
<value level="13">33204</value>
|
|
|
|
|
<value fromLevel="7" toLevel="13" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
|
|
|
|
|
</power>
|
|
|
|
|
<overHit>true</overHit>
|
|
|
|
|
<criticalChance>5</criticalChance>
|
|
|
|
|
<pDefMod>
|
|
|
|
|
<value fromLevel="1" toLevel="11">1</value>
|
|
|
|
|
<value fromLevel="7" toLevel="11" fromSubLevel="3001" toSubLevel="3020">{0.99 - 0.006 * (subIndex - 1)}</value>
|
|
|
|
|
<value fromLevel="1" toLevel="13">1</value>
|
|
|
|
|
<value fromLevel="7" toLevel="13" fromSubLevel="3001" toSubLevel="3020">{0.99 - 0.006 * (subIndex - 1)}</value>
|
|
|
|
|
</pDefMod>
|
|
|
|
|
</effect>
|
|
|
|
|
<effect name="PAtk">
|
|
|
|
|
@@ -670,7 +692,7 @@
|
|
|
|
|
</effect>
|
|
|
|
|
</effects>
|
|
|
|
|
</skill>
|
|
|
|
|
<skill id="11511" toLevel="11" name="Phantom Slasher">
|
|
|
|
|
<skill id="11511" toLevel="13" name="Phantom Slasher">
|
|
|
|
|
<!-- Attacks the target with $s1 Power added to P. Atk., P. Atk./ M. Atk./ P. Def./ M. Def. -$s3 for $s2 The target can remove these debuffs if it has Spectral Slash Stage 3 or higher. Requires a sword/ blunt/ dual sword/ dual blunt to be equipped. Over-hit. Critical. -->
|
|
|
|
|
<icon>icon.skill11511</icon>
|
|
|
|
|
<castRange>40</castRange>
|
|
|
|
|
@@ -689,6 +711,8 @@
|
|
|
|
|
<value level="9">101</value>
|
|
|
|
|
<value level="10">103</value>
|
|
|
|
|
<value level="11">105</value>
|
|
|
|
|
<value level="12">107</value>
|
|
|
|
|
<value level="13">109</value>
|
|
|
|
|
</magicLvl>
|
|
|
|
|
<mpConsume>
|
|
|
|
|
<value level="1">73</value>
|
|
|
|
|
@@ -702,6 +726,8 @@
|
|
|
|
|
<value level="9">93</value>
|
|
|
|
|
<value level="10">96</value>
|
|
|
|
|
<value level="11">99</value>
|
|
|
|
|
<value level="12">104</value>
|
|
|
|
|
<value level="13">108</value>
|
|
|
|
|
</mpConsume>
|
|
|
|
|
<operateType>A1</operateType>
|
|
|
|
|
<nextAction>ATTACK</nextAction>
|
|
|
|
|
@@ -718,6 +744,8 @@
|
|
|
|
|
<value level="9">-712</value>
|
|
|
|
|
<value level="10">-712</value>
|
|
|
|
|
<value level="11">-712</value>
|
|
|
|
|
<value level="12">-712</value>
|
|
|
|
|
<value level="13">-712</value>
|
|
|
|
|
</effectPoint>
|
|
|
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
|
|
|
<targetType>ENEMY</targetType>
|
|
|
|
|
@@ -746,16 +774,18 @@
|
|
|
|
|
<value level="9">40673</value>
|
|
|
|
|
<value level="10">42657</value>
|
|
|
|
|
<value level="11">44641</value>
|
|
|
|
|
<value fromLevel="7" toLevel="11" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
|
|
|
|
|
<value level="12">46744</value>
|
|
|
|
|
<value level="13">48847</value>
|
|
|
|
|
<value fromLevel="7" toLevel="13" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
|
|
|
|
|
</power>
|
|
|
|
|
<overHit>true</overHit>
|
|
|
|
|
<criticalChance>
|
|
|
|
|
<value fromLevel="1" toLevel="11">5</value>
|
|
|
|
|
<value fromLevel="7" toLevel="11" fromSubLevel="2001" toSubLevel="2020">{base + base / 100 * subIndex}</value>
|
|
|
|
|
<value fromLevel="1" toLevel="13">5</value>
|
|
|
|
|
<value fromLevel="7" toLevel="13" fromSubLevel="2001" toSubLevel="2020">{base + base / 100 * subIndex}</value>
|
|
|
|
|
</criticalChance>
|
|
|
|
|
<pDefMod>
|
|
|
|
|
<value fromLevel="1" toLevel="11">1</value>
|
|
|
|
|
<value fromLevel="7" toLevel="11" fromSubLevel="3001" toSubLevel="3020">{0.99 - 0.006 * (subIndex - 1)}</value>
|
|
|
|
|
<value fromLevel="1" toLevel="13">1</value>
|
|
|
|
|
<value fromLevel="7" toLevel="13" fromSubLevel="3001" toSubLevel="3020">{0.99 - 0.006 * (subIndex - 1)}</value>
|
|
|
|
|
</pDefMod>
|
|
|
|
|
</effect>
|
|
|
|
|
</effects>
|
|
|
|
|
@@ -2395,7 +2425,7 @@
|
|
|
|
|
</effect>
|
|
|
|
|
</effects>
|
|
|
|
|
</skill>
|
|
|
|
|
<skill id="11536" toLevel="9" name="Dissonance Wave">
|
|
|
|
|
<skill id="11536" toLevel="11" name="Dissonance Wave">
|
|
|
|
|
<!-- A chance to remove up to $s1 buffs from the target and nearby enemies in PvE. In PvP, removes Combat/ Marching/ Refreshing buffs from the target and nearby enemies. -->
|
|
|
|
|
<icon>icon.skill11536</icon>
|
|
|
|
|
<effectPoint>-709</effectPoint>
|
|
|
|
|
@@ -2410,6 +2440,8 @@
|
|
|
|
|
<value level="7">95</value>
|
|
|
|
|
<value level="8">100</value>
|
|
|
|
|
<value level="9">105</value>
|
|
|
|
|
<value level="10">488</value>
|
|
|
|
|
<value level="11">514</value>
|
|
|
|
|
</mpConsume>
|
|
|
|
|
<magicLvl>
|
|
|
|
|
<value level="1">85</value>
|
|
|
|
|
@@ -2421,6 +2453,8 @@
|
|
|
|
|
<value level="7">101</value>
|
|
|
|
|
<value level="8">103</value>
|
|
|
|
|
<value level="9">105</value>
|
|
|
|
|
<value level="10">107</value>
|
|
|
|
|
<value level="11">109</value>
|
|
|
|
|
</magicLvl>
|
|
|
|
|
<castRange>900</castRange>
|
|
|
|
|
<hitTime>700</hitTime>
|
|
|
|
|
@@ -2445,13 +2479,15 @@
|
|
|
|
|
<value level="7">60</value>
|
|
|
|
|
<value level="8">60</value>
|
|
|
|
|
<value level="9">60</value>
|
|
|
|
|
<value fromLevel="5" toLevel="9" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
|
|
|
|
|
<value level="10">60</value>
|
|
|
|
|
<value level="11">60</value>
|
|
|
|
|
<value fromLevel="5" toLevel="10" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
|
|
|
|
|
</rate>
|
|
|
|
|
<max>2</max>
|
|
|
|
|
</effect>
|
|
|
|
|
</effects>
|
|
|
|
|
</skill>
|
|
|
|
|
<skill id="11537" toLevel="10" name="Transform">
|
|
|
|
|
<skill id="11537" toLevel="12" name="Transform">
|
|
|
|
|
<!-- Transforms target into a harmless creature and decrease its Speed by $s2 for $s1. The effect is canceled if the transformed target is attacked. -->
|
|
|
|
|
<icon>icon.skill11537</icon>
|
|
|
|
|
<abnormalLvl>1</abnormalLvl>
|
|
|
|
|
@@ -2459,8 +2495,8 @@
|
|
|
|
|
<abnormalType>CHANGEBODY</abnormalType>
|
|
|
|
|
<abnormalVisualEffect>CHANGEBODY</abnormalVisualEffect>
|
|
|
|
|
<activateRate>
|
|
|
|
|
<value fromLevel="1" toLevel="10">60</value>
|
|
|
|
|
<value fromLevel="6" toLevel="10" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
|
|
|
|
|
<value fromLevel="1" toLevel="12">60</value>
|
|
|
|
|
<value fromLevel="6" toLevel="12" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
|
|
|
|
|
</activateRate>
|
|
|
|
|
<operateType>A2</operateType>
|
|
|
|
|
<trait>CHANGEBODY</trait>
|
|
|
|
|
@@ -2475,6 +2511,8 @@
|
|
|
|
|
<value level="8">101</value>
|
|
|
|
|
<value level="9">103</value>
|
|
|
|
|
<value level="10">105</value>
|
|
|
|
|
<value level="11">107</value>
|
|
|
|
|
<value level="12">109</value>
|
|
|
|
|
</magicLvl>
|
|
|
|
|
<mpConsume>
|
|
|
|
|
<value level="1">126</value>
|
|
|
|
|
@@ -2487,10 +2525,12 @@
|
|
|
|
|
<value level="8">175</value>
|
|
|
|
|
<value level="9">184</value>
|
|
|
|
|
<value level="10">193</value>
|
|
|
|
|
<value level="11">202</value>
|
|
|
|
|
<value level="12">211</value>
|
|
|
|
|
</mpConsume>
|
|
|
|
|
<castRange>
|
|
|
|
|
<value fromLevel="1" toLevel="10">900</value>
|
|
|
|
|
<value fromLevel="6" toLevel="10" fromSubLevel="2001" toSubLevel="2020">{base + 10 * subIndex}</value>
|
|
|
|
|
<value fromLevel="1" toLevel="12">900</value>
|
|
|
|
|
<value fromLevel="6" toLevel="12" fromSubLevel="2001" toSubLevel="2020">{base + 10 * subIndex}</value>
|
|
|
|
|
</castRange>
|
|
|
|
|
<hitTime>1500</hitTime>
|
|
|
|
|
<coolTime>500</coolTime>
|
|
|
|
|
@@ -2508,6 +2548,8 @@
|
|
|
|
|
<value level="8">-711</value>
|
|
|
|
|
<value level="9">-711</value>
|
|
|
|
|
<value level="10">-711</value>
|
|
|
|
|
<value level="11">-711</value>
|
|
|
|
|
<value level="12">-711</value>
|
|
|
|
|
</effectPoint>
|
|
|
|
|
<basicProperty>NONE</basicProperty>
|
|
|
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
|
|
|
@@ -2549,12 +2591,14 @@
|
|
|
|
|
<value level="8">-80</value>
|
|
|
|
|
<value level="9">-80</value>
|
|
|
|
|
<value level="10">-80</value>
|
|
|
|
|
<value level="11">-80</value>
|
|
|
|
|
<value level="12">-80</value>
|
|
|
|
|
</amount>
|
|
|
|
|
<mode>PER</mode>
|
|
|
|
|
</effect>
|
|
|
|
|
</effects>
|
|
|
|
|
</skill>
|
|
|
|
|
<skill id="11538" toLevel="7" name="Mass Giant Root">
|
|
|
|
|
<skill id="11538" toLevel="9" name="Mass Giant Root">
|
|
|
|
|
<!-- Inflicts Hold on nearby enemies for $s1. -->
|
|
|
|
|
<icon>icon.skill11538</icon>
|
|
|
|
|
<abnormalLvl>5</abnormalLvl>
|
|
|
|
|
@@ -2562,8 +2606,8 @@
|
|
|
|
|
<abnormalType>ROOT_MAGICALLY</abnormalType>
|
|
|
|
|
<abnormalVisualEffect>ROOT</abnormalVisualEffect>
|
|
|
|
|
<activateRate>
|
|
|
|
|
<value fromLevel="1" toLevel="7">65</value>
|
|
|
|
|
<value fromLevel="3" toLevel="7" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
|
|
|
|
|
<value fromLevel="1" toLevel="9">65</value>
|
|
|
|
|
<value fromLevel="3" toLevel="9" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
|
|
|
|
|
</activateRate>
|
|
|
|
|
<affectLimit>9-10</affectLimit>
|
|
|
|
|
<affectRange>200</affectRange>
|
|
|
|
|
@@ -2578,6 +2622,8 @@
|
|
|
|
|
<value level="5">101</value>
|
|
|
|
|
<value level="6">103</value>
|
|
|
|
|
<value level="7">105</value>
|
|
|
|
|
<value level="8">107</value>
|
|
|
|
|
<value level="9">109</value>
|
|
|
|
|
</magicLvl>
|
|
|
|
|
<mpConsume>
|
|
|
|
|
<value level="1">252</value>
|
|
|
|
|
@@ -2587,6 +2633,8 @@
|
|
|
|
|
<value level="5">720</value>
|
|
|
|
|
<value level="6">774</value>
|
|
|
|
|
<value level="7">828</value>
|
|
|
|
|
<value level="8">882</value>
|
|
|
|
|
<value level="9">936</value>
|
|
|
|
|
</mpConsume>
|
|
|
|
|
<castRange>900</castRange>
|
|
|
|
|
<hitTime>1500</hitTime>
|
|
|
|
|
@@ -2606,21 +2654,21 @@
|
|
|
|
|
<effect name="DefenceTrait">
|
|
|
|
|
<HOLD>100</HOLD>
|
|
|
|
|
</effect>
|
|
|
|
|
<effect name="PhysicalDefence" fromLevel="3" toLevel="7" fromSubLevel="2001" toSubLevel="2020">
|
|
|
|
|
<effect name="PhysicalDefence" fromLevel="3" toLevel="9" fromSubLevel="2001" toSubLevel="2020">
|
|
|
|
|
<amount>
|
|
|
|
|
<value fromLevel="3" toLevel="7" fromSubLevel="2001" toSubLevel="2020">{-0.6 - 0.4 * subIndex}</value>
|
|
|
|
|
<value fromLevel="3" toLevel="9" fromSubLevel="2001" toSubLevel="2020">{-0.6 - 0.4 * subIndex}</value>
|
|
|
|
|
</amount>
|
|
|
|
|
<mode>PER</mode>
|
|
|
|
|
</effect>
|
|
|
|
|
<effect name="MagicalDefence" fromLevel="3" toLevel="7" fromSubLevel="3001" toSubLevel="3020">
|
|
|
|
|
<effect name="MagicalDefence" fromLevel="3" toLevel="9" fromSubLevel="3001" toSubLevel="3020">
|
|
|
|
|
<amount>
|
|
|
|
|
<value fromLevel="3" toLevel="7" fromSubLevel="3001" toSubLevel="3020">{-0.6 - 0.4 * subIndex}</value>
|
|
|
|
|
<value fromLevel="3" toLevel="9" fromSubLevel="3001" toSubLevel="3020">{-0.6 - 0.4 * subIndex}</value>
|
|
|
|
|
</amount>
|
|
|
|
|
<mode>PER</mode>
|
|
|
|
|
</effect>
|
|
|
|
|
</effects>
|
|
|
|
|
</skill>
|
|
|
|
|
<skill id="11539" toLevel="11" name="Petrify">
|
|
|
|
|
<skill id="11539" toLevel="13" name="Petrify">
|
|
|
|
|
<!-- Petrifies target for $s1. -->
|
|
|
|
|
<icon>icon.skill11539</icon>
|
|
|
|
|
<abnormalLvl>5</abnormalLvl>
|
|
|
|
|
@@ -2628,8 +2676,8 @@
|
|
|
|
|
<abnormalType>TURN_STONE</abnormalType>
|
|
|
|
|
<abnormalVisualEffect>FLESH_STONE</abnormalVisualEffect>
|
|
|
|
|
<activateRate>
|
|
|
|
|
<value fromLevel="1" toLevel="11">60</value>
|
|
|
|
|
<value fromLevel="7" toLevel="11" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
|
|
|
|
|
<value fromLevel="1" toLevel="13">60</value>
|
|
|
|
|
<value fromLevel="7" toLevel="13" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
|
|
|
|
|
</activateRate>
|
|
|
|
|
<basicProperty>MAGIC</basicProperty>
|
|
|
|
|
<effectPoint>-687</effectPoint>
|
|
|
|
|
@@ -2647,6 +2695,8 @@
|
|
|
|
|
<value level="9">101</value>
|
|
|
|
|
<value level="10">103</value>
|
|
|
|
|
<value level="11">105</value>
|
|
|
|
|
<value level="12">107</value>
|
|
|
|
|
<value level="13">109</value>
|
|
|
|
|
</magicLvl>
|
|
|
|
|
<mpConsume>
|
|
|
|
|
<value level="1">70</value>
|
|
|
|
|
@@ -2660,10 +2710,12 @@
|
|
|
|
|
<value level="9">96</value>
|
|
|
|
|
<value level="10">100</value>
|
|
|
|
|
<value level="11">104</value>
|
|
|
|
|
<value level="12">108</value>
|
|
|
|
|
<value level="13">112</value>
|
|
|
|
|
</mpConsume>
|
|
|
|
|
<castRange>
|
|
|
|
|
<value fromLevel="1" toLevel="11">900</value>
|
|
|
|
|
<value fromLevel="7" toLevel="11" fromSubLevel="2001" toSubLevel="2020">{base + 10 * subIndex}</value>
|
|
|
|
|
<value fromLevel="1" toLevel="13">900</value>
|
|
|
|
|
<value fromLevel="7" toLevel="13" fromSubLevel="2001" toSubLevel="2020">{base + 10 * subIndex}</value>
|
|
|
|
|
</castRange>
|
|
|
|
|
<hitTime>1700</hitTime>
|
|
|
|
|
<coolTime>300</coolTime>
|
|
|
|
|
@@ -2691,7 +2743,7 @@
|
|
|
|
|
</effect>
|
|
|
|
|
</effects>
|
|
|
|
|
</skill>
|
|
|
|
|
<skill id="11540" toLevel="7" name="Quick Escape">
|
|
|
|
|
<skill id="11540" toLevel="9" name="Quick Escape">
|
|
|
|
|
<!-- Transforms yourself into a cute pig for $s1. P. Def. and M. Def. +$s2, and Speed +$s3. -->
|
|
|
|
|
<icon>icon.skill11540</icon>
|
|
|
|
|
<abnormalLvl>5</abnormalLvl>
|
|
|
|
|
@@ -2707,6 +2759,8 @@
|
|
|
|
|
<value level="5">101</value>
|
|
|
|
|
<value level="6">103</value>
|
|
|
|
|
<value level="7">105</value>
|
|
|
|
|
<value level="8">107</value>
|
|
|
|
|
<value level="9">109</value>
|
|
|
|
|
</magicLvl>
|
|
|
|
|
<mpConsume>
|
|
|
|
|
<value level="1">70</value>
|
|
|
|
|
@@ -2716,6 +2770,8 @@
|
|
|
|
|
<value level="5">99</value>
|
|
|
|
|
<value level="6">106</value>
|
|
|
|
|
<value level="7">114</value>
|
|
|
|
|
<value level="8">122</value>
|
|
|
|
|
<value level="9">130</value>
|
|
|
|
|
</mpConsume>
|
|
|
|
|
<hitTime>1500</hitTime>
|
|
|
|
|
<coolTime>500</coolTime>
|
|
|
|
|
@@ -2744,6 +2800,8 @@
|
|
|
|
|
<value level="5">60</value>
|
|
|
|
|
<value level="6">60</value>
|
|
|
|
|
<value level="7">60</value>
|
|
|
|
|
<value level="8">60</value>
|
|
|
|
|
<value level="9">60</value>
|
|
|
|
|
</amount>
|
|
|
|
|
<mode>PER</mode>
|
|
|
|
|
</effect>
|
|
|
|
|
@@ -2756,6 +2814,8 @@
|
|
|
|
|
<value level="5">5000</value>
|
|
|
|
|
<value level="6">5500</value>
|
|
|
|
|
<value level="7">6000</value>
|
|
|
|
|
<value level="8">6500</value>
|
|
|
|
|
<value level="9">7000</value>
|
|
|
|
|
</amount>
|
|
|
|
|
<mode>DIFF</mode>
|
|
|
|
|
</effect>
|
|
|
|
|
@@ -2768,24 +2828,26 @@
|
|
|
|
|
<value level="5">5000</value>
|
|
|
|
|
<value level="6">5500</value>
|
|
|
|
|
<value level="7">6000</value>
|
|
|
|
|
<value level="8">6500</value>
|
|
|
|
|
<value level="9">7000</value>
|
|
|
|
|
</amount>
|
|
|
|
|
<mode>DIFF</mode>
|
|
|
|
|
</effect>
|
|
|
|
|
<effect name="PhysicalDefence" fromLevel="3" toLevel="7" fromSubLevel="6001" toSubLevel="6020">
|
|
|
|
|
<effect name="PhysicalDefence" fromLevel="3" toLevel="9" fromSubLevel="6001" toSubLevel="6020">
|
|
|
|
|
<amount>
|
|
|
|
|
<value fromLevel="3" toLevel="7" fromSubLevel="6001" toSubLevel="6020">{0.6 + 0.4 * subIndex}</value>
|
|
|
|
|
<value fromLevel="3" toLevel="9" fromSubLevel="6001" toSubLevel="6020">{0.6 + 0.4 * subIndex}</value>
|
|
|
|
|
</amount>
|
|
|
|
|
<mode>PER</mode>
|
|
|
|
|
</effect>
|
|
|
|
|
<effect name="MagicalDefence" fromLevel="3" toLevel="7" fromSubLevel="7001" toSubLevel="7020">
|
|
|
|
|
<effect name="MagicalDefence" fromLevel="3" toLevel="9" fromSubLevel="7001" toSubLevel="7020">
|
|
|
|
|
<amount>
|
|
|
|
|
<value fromLevel="3" toLevel="7" fromSubLevel="7001" toSubLevel="7020">{0.6 + 0.4 * subIndex}</value>
|
|
|
|
|
<value fromLevel="3" toLevel="9" fromSubLevel="7001" toSubLevel="7020">{0.6 + 0.4 * subIndex}</value>
|
|
|
|
|
</amount>
|
|
|
|
|
<mode>PER</mode>
|
|
|
|
|
</effect>
|
|
|
|
|
<effect name="Speed" fromLevel="3" toLevel="7" fromSubLevel="8001" toSubLevel="8020">
|
|
|
|
|
<effect name="Speed" fromLevel="3" toLevel="9" fromSubLevel="8001" toSubLevel="8020">
|
|
|
|
|
<amount>
|
|
|
|
|
<value fromLevel="7" toLevel="7" fromSubLevel="8001" toSubLevel="8020">{2 * subIndex}</value>
|
|
|
|
|
<value fromLevel="7" toLevel="9" fromSubLevel="8001" toSubLevel="8020">{2 * subIndex}</value>
|
|
|
|
|
</amount>
|
|
|
|
|
<mode>DIFF</mode>
|
|
|
|
|
</effect>
|
|
|
|
|
@@ -2868,7 +2930,7 @@
|
|
|
|
|
</effect>
|
|
|
|
|
</effects>
|
|
|
|
|
</skill>
|
|
|
|
|
<skill id="11543" toLevel="6" name="Disperse">
|
|
|
|
|
<skill id="11543" toLevel="8" name="Disperse">
|
|
|
|
|
<!-- For $s1, transforms yourself and nearby party members to increase P. Def. and M. Def. +$s2 and Speed +$s3. Decreases P. Atk. and M. Atk. +$s4. -->
|
|
|
|
|
<icon>icon.skill11543</icon>
|
|
|
|
|
<abnormalLvl>5</abnormalLvl>
|
|
|
|
|
@@ -2883,6 +2945,8 @@
|
|
|
|
|
<value level="4">390</value>
|
|
|
|
|
<value level="5">410</value>
|
|
|
|
|
<value level="6">430</value>
|
|
|
|
|
<value level="7">450</value>
|
|
|
|
|
<value level="8">470</value>
|
|
|
|
|
</mpConsume>
|
|
|
|
|
<hitTime>700</hitTime>
|
|
|
|
|
<coolTime>300</coolTime>
|
|
|
|
|
@@ -2894,6 +2958,8 @@
|
|
|
|
|
<value level="4">715</value>
|
|
|
|
|
<value level="5">719</value>
|
|
|
|
|
<value level="6">722</value>
|
|
|
|
|
<value level="7">725</value>
|
|
|
|
|
<value level="8">728</value>
|
|
|
|
|
</effectPoint>
|
|
|
|
|
<basicProperty>NONE</basicProperty>
|
|
|
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
|
|
|
@@ -2904,6 +2970,8 @@
|
|
|
|
|
<value level="4">101</value>
|
|
|
|
|
<value level="5">103</value>
|
|
|
|
|
<value level="6">105</value>
|
|
|
|
|
<value level="8">107</value>
|
|
|
|
|
<value level="7">109</value>
|
|
|
|
|
</magicLvl>
|
|
|
|
|
<abnormalVisualEffect>ULTIMATE_DEFENCE</abnormalVisualEffect>
|
|
|
|
|
<isMagic>1</isMagic>
|
|
|
|
|
@@ -2938,6 +3006,8 @@
|
|
|
|
|
<value level="4">48</value>
|
|
|
|
|
<value level="5">52</value>
|
|
|
|
|
<value level="6">56</value>
|
|
|
|
|
<value level="7">60</value>
|
|
|
|
|
<value level="8">64</value>
|
|
|
|
|
</amount>
|
|
|
|
|
<mode>DIFF</mode>
|
|
|
|
|
</effect>
|
|
|
|
|
@@ -2949,6 +3019,8 @@
|
|
|
|
|
<value level="4">4500</value>
|
|
|
|
|
<value level="5">5000</value>
|
|
|
|
|
<value level="6">5500</value>
|
|
|
|
|
<value level="7">6000</value>
|
|
|
|
|
<value level="8">6500</value>
|
|
|
|
|
</amount>
|
|
|
|
|
<mode>DIFF</mode>
|
|
|
|
|
</effect>
|
|
|
|
|
@@ -2960,6 +3032,8 @@
|
|
|
|
|
<value level="4">4500</value>
|
|
|
|
|
<value level="5">5000</value>
|
|
|
|
|
<value level="6">5500</value>
|
|
|
|
|
<value level="7">6000</value>
|
|
|
|
|
<value level="8">6500</value>
|
|
|
|
|
</amount>
|
|
|
|
|
<mode>DIFF</mode>
|
|
|
|
|
</effect>
|
|
|
|
|
@@ -2971,15 +3045,15 @@
|
|
|
|
|
<amount>-80</amount>
|
|
|
|
|
<mode>PER</mode>
|
|
|
|
|
</effect>
|
|
|
|
|
<effect name="PhysicalDefence" fromLevel="2" toLevel="6" fromSubLevel="6001" toSubLevel="6020">
|
|
|
|
|
<effect name="PhysicalDefence" fromLevel="2" toLevel="8" fromSubLevel="6001" toSubLevel="6020">
|
|
|
|
|
<amount>
|
|
|
|
|
<value fromLevel="2" toLevel="6" fromSubLevel="6001" toSubLevel="6020">{0.6 + 0.4 * subIndex}</value>
|
|
|
|
|
<value fromLevel="2" toLevel="8" fromSubLevel="6001" toSubLevel="6020">{0.6 + 0.4 * subIndex}</value>
|
|
|
|
|
</amount>
|
|
|
|
|
<mode>PER</mode>
|
|
|
|
|
</effect>
|
|
|
|
|
<effect name="MagicalDefence" fromLevel="2" toLevel="6" fromSubLevel="7001" toSubLevel="7020">
|
|
|
|
|
<effect name="MagicalDefence" fromLevel="2" toLevel="8" fromSubLevel="7001" toSubLevel="7020">
|
|
|
|
|
<amount>
|
|
|
|
|
<value fromLevel="2" toLevel="6" fromSubLevel="7001" toSubLevel="7020">{0.6 + 0.4 * subIndex}</value>
|
|
|
|
|
<value fromLevel="2" toLevel="8" fromSubLevel="7001" toSubLevel="7020">{0.6 + 0.4 * subIndex}</value>
|
|
|
|
|
</amount>
|
|
|
|
|
<mode>PER</mode>
|
|
|
|
|
</effect>
|
|
|
|
|
@@ -3090,7 +3164,7 @@
|
|
|
|
|
</effect>
|
|
|
|
|
</effects>
|
|
|
|
|
</skill>
|
|
|
|
|
<skill id="11546" toLevel="4" name="Chaos Symphony">
|
|
|
|
|
<skill id="11546" toLevel="6" name="Chaos Symphony">
|
|
|
|
|
<!-- Attacks enemies near the target with $s1 Power added to P. Atk., for $s2 P./ M. Def. -$s3 and P. Critical Damage and P./ M. Skill Critical Rate -$s4. Puts them in Seduction for $s5 when the effect ends. Over-hit. Critical. Critical. Requires a sword/ blunt/ dual sword/ dual blunt to be equipped. -->
|
|
|
|
|
<icon>icon.skill11533</icon>
|
|
|
|
|
<affectLimit>10-10</affectLimit>
|
|
|
|
|
@@ -3099,8 +3173,8 @@
|
|
|
|
|
<abnormalTime>10</abnormalTime>
|
|
|
|
|
<abnormalType>MULTI_DEBUFF</abnormalType>
|
|
|
|
|
<activateRate>
|
|
|
|
|
<value fromLevel="1" toLevel="4">100</value>
|
|
|
|
|
<value fromLevel="1" toLevel="4" fromSubLevel="2001" toSubLevel="2020">{base + base / 100 * subIndex}</value>
|
|
|
|
|
<value fromLevel="1" toLevel="6">100</value>
|
|
|
|
|
<value fromLevel="1" toLevel="6" fromSubLevel="2001" toSubLevel="2020">{base + base / 100 * subIndex}</value>
|
|
|
|
|
</activateRate>
|
|
|
|
|
<operateType>A2</operateType>
|
|
|
|
|
<mpConsume>1767</mpConsume>
|
|
|
|
|
@@ -3135,12 +3209,14 @@
|
|
|
|
|
<value level="2">44708</value>
|
|
|
|
|
<value level="3">46888</value>
|
|
|
|
|
<value level="4">49068</value>
|
|
|
|
|
<value fromLevel="1" toLevel="4" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
|
|
|
|
|
<value level="5">51379</value>
|
|
|
|
|
<value level="6">53690</value>
|
|
|
|
|
<value fromLevel="1" toLevel="6" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
|
|
|
|
|
</power>
|
|
|
|
|
<overHit>true</overHit>
|
|
|
|
|
<criticalChance>
|
|
|
|
|
<value fromLevel="1" toLevel="4">5</value>
|
|
|
|
|
<value fromLevel="1" toLevel="4" fromSubLevel="3001" toSubLevel="3020">{base + base / 100 * subIndex}</value>
|
|
|
|
|
<value fromLevel="1" toLevel="6">5</value>
|
|
|
|
|
<value fromLevel="1" toLevel="6" fromSubLevel="3001" toSubLevel="3020">{base + base / 100 * subIndex}</value>
|
|
|
|
|
</criticalChance>
|
|
|
|
|
</effect>
|
|
|
|
|
<effect name="PAtk">
|
|
|
|
|
@@ -3383,7 +3459,7 @@
|
|
|
|
|
</effect>
|
|
|
|
|
</effects>
|
|
|
|
|
</skill>
|
|
|
|
|
<skill id="11557" toLevel="1" name="Seal of Extortion">
|
|
|
|
|
<skill id="11557" toLevel="9" name="Seal of Extortion">
|
|
|
|
|
<!-- For $s1, Heal received by the target and nearby enemies -$s2. -->
|
|
|
|
|
<icon>icon.skill11559</icon>
|
|
|
|
|
<abnormalLvl>5</abnormalLvl>
|
|
|
|
|
@@ -3437,7 +3513,7 @@
|
|
|
|
|
<effect name="TargetCancel" />
|
|
|
|
|
</effects>
|
|
|
|
|
</skill>
|
|
|
|
|
<skill id="11559" toLevel="1" name="Seal of Suspension">
|
|
|
|
|
<skill id="11559" toLevel="9" name="Seal of Suspension">
|
|
|
|
|
<!-- For $s1, Physical and Magic skill cooldown of the target and nearby enemies +$s2. Consumes 5 Spirit Ore. -->
|
|
|
|
|
<icon>icon.skill11558</icon>
|
|
|
|
|
<abnormalTime>120</abnormalTime>
|
|
|
|
|
@@ -3592,7 +3668,7 @@
|
|
|
|
|
</effect>
|
|
|
|
|
</effects>
|
|
|
|
|
</skill>
|
|
|
|
|
<skill id="11561" toLevel="7" name="Giant Root">
|
|
|
|
|
<skill id="11561" toLevel="9" name="Giant Root">
|
|
|
|
|
<!-- Immobilizes the enemy for $s1. -->
|
|
|
|
|
<icon>icon.skill11561</icon>
|
|
|
|
|
<abnormalLvl>5</abnormalLvl>
|
|
|
|
|
@@ -3600,8 +3676,8 @@
|
|
|
|
|
<abnormalType>ROOT_MAGICALLY</abnormalType>
|
|
|
|
|
<abnormalVisualEffect>ROOT</abnormalVisualEffect>
|
|
|
|
|
<activateRate>
|
|
|
|
|
<value fromLevel="1" toLevel="7">65</value>
|
|
|
|
|
<value fromLevel="3" toLevel="7" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
|
|
|
|
|
<value fromLevel="1" toLevel="9">65</value>
|
|
|
|
|
<value fromLevel="3" toLevel="9" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
|
|
|
|
|
</activateRate>
|
|
|
|
|
<basicProperty>MAGIC</basicProperty>
|
|
|
|
|
<operateType>A2</operateType>
|
|
|
|
|
@@ -3613,6 +3689,8 @@
|
|
|
|
|
<value level="5">139</value>
|
|
|
|
|
<value level="6">153</value>
|
|
|
|
|
<value level="7">166</value>
|
|
|
|
|
<value level="8">179</value>
|
|
|
|
|
<value level="9">192</value>
|
|
|
|
|
</mpConsume>
|
|
|
|
|
<castRange>900</castRange>
|
|
|
|
|
<hitTime>1500</hitTime>
|
|
|
|
|
@@ -3628,6 +3706,8 @@
|
|
|
|
|
<value level="5">-709</value>
|
|
|
|
|
<value level="6">-709</value>
|
|
|
|
|
<value level="7">-709</value>
|
|
|
|
|
<value level="8">-709</value>
|
|
|
|
|
<value level="9">-709</value>
|
|
|
|
|
</effectPoint>
|
|
|
|
|
<magicCriticalRate>5</magicCriticalRate>
|
|
|
|
|
<effectRange>1100</effectRange>
|
|
|
|
|
@@ -3639,6 +3719,8 @@
|
|
|
|
|
<value level="5">101</value>
|
|
|
|
|
<value level="6">103</value>
|
|
|
|
|
<value level="7">105</value>
|
|
|
|
|
<value level="8">107</value>
|
|
|
|
|
<value level="9">109</value>
|
|
|
|
|
</magicLvl>
|
|
|
|
|
<trait>HOLD</trait>
|
|
|
|
|
<targetType>ENEMY_ONLY</targetType>
|
|
|
|
|
@@ -3648,15 +3730,15 @@
|
|
|
|
|
<effect name="DefenceTrait">
|
|
|
|
|
<HOLD>100</HOLD>
|
|
|
|
|
</effect>
|
|
|
|
|
<effect name="PhysicalDefence" fromLevel="3" toLevel="7" fromSubLevel="2001" toSubLevel="2020">
|
|
|
|
|
<effect name="PhysicalDefence" fromLevel="3" toLevel="9" fromSubLevel="2001" toSubLevel="2020">
|
|
|
|
|
<amount>
|
|
|
|
|
<value fromLevel="3" toLevel="7" fromSubLevel="2001" toSubLevel="2020">{-0.6 - 0.4 * subIndex}</value>
|
|
|
|
|
<value fromLevel="3" toLevel="9" fromSubLevel="2001" toSubLevel="2020">{-0.6 - 0.4 * subIndex}</value>
|
|
|
|
|
</amount>
|
|
|
|
|
<mode>PER</mode>
|
|
|
|
|
</effect>
|
|
|
|
|
<effect name="PhysicalDefence" fromLevel="3" toLevel="7" fromSubLevel="3001" toSubLevel="3020">
|
|
|
|
|
<effect name="PhysicalDefence" fromLevel="3" toLevel="9" fromSubLevel="3001" toSubLevel="3020">
|
|
|
|
|
<amount>
|
|
|
|
|
<value fromLevel="3" toLevel="7" fromSubLevel="3001" toSubLevel="3020">{-0.6 - 0.4 * subIndex}</value>
|
|
|
|
|
<value fromLevel="3" toLevel="9" fromSubLevel="3001" toSubLevel="3020">{-0.6 - 0.4 * subIndex}</value>
|
|
|
|
|
</amount>
|
|
|
|
|
<mode>PER</mode>
|
|
|
|
|
</effect>
|
|
|
|
|
@@ -3728,7 +3810,7 @@
|
|
|
|
|
</effect>
|
|
|
|
|
</effects>
|
|
|
|
|
</skill>
|
|
|
|
|
<skill id="11564" toLevel="4" name="Angel's Resurrection">
|
|
|
|
|
<skill id="11564" toLevel="5" name="Angel's Resurrection">
|
|
|
|
|
<!-- Resurrects a dead target and restores $s1 of the XP lost. -->
|
|
|
|
|
<icon>icon.skill1016</icon>
|
|
|
|
|
<blockedInOlympiad>true</blockedInOlympiad>
|
|
|
|
|
@@ -3746,6 +3828,7 @@
|
|
|
|
|
<value level="2">90</value>
|
|
|
|
|
<value level="3">95</value>
|
|
|
|
|
<value level="4">99</value>
|
|
|
|
|
<value level="4">101</value>
|
|
|
|
|
</magicLvl>
|
|
|
|
|
<isMagic>4</isMagic>
|
|
|
|
|
<staticReuse>true</staticReuse>
|
|
|
|
|
@@ -3761,6 +3844,7 @@
|
|
|
|
|
<value level="2">50</value>
|
|
|
|
|
<value level="3">60</value>
|
|
|
|
|
<value level="4">70</value>
|
|
|
|
|
<value level="5">80</value>
|
|
|
|
|
</power>
|
|
|
|
|
</effect>
|
|
|
|
|
</effects>
|
|
|
|
|
@@ -4005,7 +4089,7 @@
|
|
|
|
|
</effect>
|
|
|
|
|
</effects>
|
|
|
|
|
</skill>
|
|
|
|
|
<skill id="11580" toLevel="7" name="Mass Transform">
|
|
|
|
|
<skill id="11580" toLevel="9" name="Mass Transform">
|
|
|
|
|
<!-- For $s1, mutates enemies to reduce their Speed by $s2 and render them unable to attack. Mutated enemies return to normal when inflicted with damage. -->
|
|
|
|
|
<icon>icon.skill11580</icon>
|
|
|
|
|
<abnormalLvl>1</abnormalLvl>
|
|
|
|
|
@@ -4013,8 +4097,8 @@
|
|
|
|
|
<abnormalType>CHANGEBODY</abnormalType>
|
|
|
|
|
<abnormalVisualEffect>CHANGEBODY</abnormalVisualEffect>
|
|
|
|
|
<activateRate>
|
|
|
|
|
<value fromLevel="1" toLevel="7">60</value>
|
|
|
|
|
<value fromLevel="3" toLevel="7" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
|
|
|
|
|
<value fromLevel="1" toLevel="9">60</value>
|
|
|
|
|
<value fromLevel="3" toLevel="9" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
|
|
|
|
|
</activateRate>
|
|
|
|
|
<operateType>A2</operateType>
|
|
|
|
|
<targetType>ENEMY_ONLY</targetType>
|
|
|
|
|
@@ -4022,8 +4106,8 @@
|
|
|
|
|
<affectObject>NOT_FRIEND</affectObject>
|
|
|
|
|
<trait>CHANGEBODY</trait>
|
|
|
|
|
<affectRange>
|
|
|
|
|
<value fromLevel="1" toLevel="7">200</value>
|
|
|
|
|
<value fromLevel="3" toLevel="7" fromSubLevel="2001" toSubLevel="2020">{base + 10 * subIndex}</value>
|
|
|
|
|
<value fromLevel="1" toLevel="9">200</value>
|
|
|
|
|
<value fromLevel="3" toLevel="9" fromSubLevel="2001" toSubLevel="2020">{base + 10 * subIndex}</value>
|
|
|
|
|
</affectRange>
|
|
|
|
|
<magicLvl>
|
|
|
|
|
<value level="1">85</value>
|
|
|
|
|
@@ -4033,6 +4117,8 @@
|
|
|
|
|
<value level="5">101</value>
|
|
|
|
|
<value level="6">103</value>
|
|
|
|
|
<value level="7">105</value>
|
|
|
|
|
<value level="8">107</value>
|
|
|
|
|
<value level="9">109</value>
|
|
|
|
|
</magicLvl>
|
|
|
|
|
<mpConsume>
|
|
|
|
|
<value level="1">126</value>
|
|
|
|
|
@@ -4042,15 +4128,17 @@
|
|
|
|
|
<value level="5">179</value>
|
|
|
|
|
<value level="6">192</value>
|
|
|
|
|
<value level="7">205</value>
|
|
|
|
|
<value level="8">218</value>
|
|
|
|
|
<value level="9">231</value>
|
|
|
|
|
</mpConsume>
|
|
|
|
|
<removedOnDamage>true</removedOnDamage>
|
|
|
|
|
<castRange>
|
|
|
|
|
<value fromLevel="1" toLevel="7">900</value>
|
|
|
|
|
<value fromLevel="3" toLevel="7" fromSubLevel="2001" toSubLevel="2020">{base + 10 * subIndex}</value>
|
|
|
|
|
<value fromLevel="1" toLevel="9">900</value>
|
|
|
|
|
<value fromLevel="3" toLevel="9" fromSubLevel="2001" toSubLevel="2020">{base + 10 * subIndex}</value>
|
|
|
|
|
</castRange>
|
|
|
|
|
<effectRange>
|
|
|
|
|
<value fromLevel="1" toLevel="7">1400</value>
|
|
|
|
|
<value fromLevel="3" toLevel="7" fromSubLevel="2001" toSubLevel="2020">{base + 10 * subIndex}</value>
|
|
|
|
|
<value fromLevel="1" toLevel="9">1400</value>
|
|
|
|
|
<value fromLevel="3" toLevel="9" fromSubLevel="2001" toSubLevel="2020">{base + 10 * subIndex}</value>
|
|
|
|
|
</effectRange>
|
|
|
|
|
<hitTime>1410</hitTime>
|
|
|
|
|
<coolTime>500</coolTime>
|
|
|
|
|
@@ -4066,6 +4154,8 @@
|
|
|
|
|
<item templateId="502" minChance="40" maxChance="60" />
|
|
|
|
|
<item templateId="503" minChance="60" maxChance="80" />
|
|
|
|
|
<item templateId="504" minChance="80" maxChance="100" />
|
|
|
|
|
<item templateId="504" minChance="85" maxChance="100" /> <!-- FIXME: Guessed. -->
|
|
|
|
|
<item templateId="504" minChance="90" maxChance="100" /> <!-- FIXME: Guessed. -->
|
|
|
|
|
</templates>
|
|
|
|
|
</effect>
|
|
|
|
|
<effect name="TriggerSkillByDamage">
|
|
|
|
|
@@ -4345,7 +4435,7 @@
|
|
|
|
|
</effect>
|
|
|
|
|
</effects>
|
|
|
|
|
</skill>
|
|
|
|
|
<skill id="11587" toLevel="4" name="Seal of Confusion">
|
|
|
|
|
<skill id="11587" toLevel="9" name="Seal of Confusion">
|
|
|
|
|
<!-- Cancels nearby enemies' targets. -->
|
|
|
|
|
<icon>icon.skill11587</icon>
|
|
|
|
|
<abnormalLvl>1</abnormalLvl>
|
|
|
|
|
@@ -4362,6 +4452,11 @@
|
|
|
|
|
<value level="2">278</value>
|
|
|
|
|
<value level="3">306</value>
|
|
|
|
|
<value level="4">332</value>
|
|
|
|
|
<value level="5">358</value>
|
|
|
|
|
<value level="6">384</value>
|
|
|
|
|
<value level="7">410</value>
|
|
|
|
|
<value level="8">436</value>
|
|
|
|
|
<value level="9">462</value>
|
|
|
|
|
</mpConsume>
|
|
|
|
|
<castRange>900</castRange>
|
|
|
|
|
<hitTime>2110</hitTime>
|
|
|
|
|
|